three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,325 +0,0 @@
1
- "use strict";
2
- var __defProp = Object.defineProperty;
3
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
- var __publicField = (obj, key, value) => {
5
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
- return value;
7
- };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const MotionControllerConstants = {
10
- Handedness: {
11
- NONE: "none",
12
- LEFT: "left",
13
- RIGHT: "right"
14
- },
15
- ComponentState: {
16
- DEFAULT: "default",
17
- TOUCHED: "touched",
18
- PRESSED: "pressed"
19
- },
20
- ComponentProperty: {
21
- BUTTON: "button",
22
- X_AXIS: "xAxis",
23
- Y_AXIS: "yAxis",
24
- STATE: "state"
25
- },
26
- ComponentType: {
27
- TRIGGER: "trigger",
28
- SQUEEZE: "squeeze",
29
- TOUCHPAD: "touchpad",
30
- THUMBSTICK: "thumbstick",
31
- BUTTON: "button"
32
- },
33
- ButtonTouchThreshold: 0.05,
34
- AxisTouchThreshold: 0.1,
35
- VisualResponseProperty: {
36
- TRANSFORM: "transform",
37
- VISIBILITY: "visibility"
38
- }
39
- };
40
- async function fetchJsonFile(path) {
41
- const response = await fetch(path);
42
- if (!response.ok) {
43
- throw new Error(response.statusText);
44
- } else {
45
- return response.json();
46
- }
47
- }
48
- async function fetchProfilesList(basePath) {
49
- if (!basePath) {
50
- throw new Error("No basePath supplied");
51
- }
52
- const profileListFileName = "profilesList.json";
53
- const profilesList = await fetchJsonFile(`${basePath}/${profileListFileName}`);
54
- return profilesList;
55
- }
56
- async function fetchProfile(xrInputSource, basePath, defaultProfile = null, getAssetPath = true) {
57
- if (!xrInputSource) {
58
- throw new Error("No xrInputSource supplied");
59
- }
60
- if (!basePath) {
61
- throw new Error("No basePath supplied");
62
- }
63
- const supportedProfilesList = await fetchProfilesList(basePath);
64
- let match = void 0;
65
- xrInputSource.profiles.some((profileId) => {
66
- const supportedProfile = supportedProfilesList[profileId];
67
- if (supportedProfile) {
68
- match = {
69
- profileId,
70
- profilePath: `${basePath}/${supportedProfile.path}`,
71
- deprecated: !!supportedProfile.deprecated
72
- };
73
- }
74
- return !!match;
75
- });
76
- if (!match) {
77
- if (!defaultProfile) {
78
- throw new Error("No matching profile name found");
79
- }
80
- const supportedProfile = supportedProfilesList[defaultProfile];
81
- if (!supportedProfile) {
82
- throw new Error(`No matching profile name found and default profile "${defaultProfile}" missing.`);
83
- }
84
- match = {
85
- profileId: defaultProfile,
86
- profilePath: `${basePath}/${supportedProfile.path}`,
87
- deprecated: !!supportedProfile.deprecated
88
- };
89
- }
90
- const profile = await fetchJsonFile(match.profilePath);
91
- let assetPath = void 0;
92
- if (getAssetPath) {
93
- let layout;
94
- if (xrInputSource.handedness === "any") {
95
- layout = profile.layouts[Object.keys(profile.layouts)[0]];
96
- } else {
97
- layout = profile.layouts[xrInputSource.handedness];
98
- }
99
- if (!layout) {
100
- throw new Error(`No matching handedness, ${xrInputSource.handedness}, in profile ${match.profileId}`);
101
- }
102
- if (layout.assetPath) {
103
- assetPath = match.profilePath.replace("profile.json", layout.assetPath);
104
- }
105
- }
106
- return { profile, assetPath };
107
- }
108
- const defaultComponentValues = {
109
- xAxis: 0,
110
- yAxis: 0,
111
- button: 0,
112
- state: MotionControllerConstants.ComponentState.DEFAULT
113
- };
114
- function normalizeAxes(x = 0, y = 0) {
115
- let xAxis = x;
116
- let yAxis = y;
117
- const hypotenuse = Math.sqrt(x * x + y * y);
118
- if (hypotenuse > 1) {
119
- const theta = Math.atan2(y, x);
120
- xAxis = Math.cos(theta);
121
- yAxis = Math.sin(theta);
122
- }
123
- const result = {
124
- normalizedXAxis: xAxis * 0.5 + 0.5,
125
- normalizedYAxis: yAxis * 0.5 + 0.5
126
- };
127
- return result;
128
- }
129
- class VisualResponse {
130
- constructor(visualResponseDescription) {
131
- __publicField(this, "value");
132
- __publicField(this, "componentProperty");
133
- __publicField(this, "states");
134
- __publicField(this, "valueNodeName");
135
- __publicField(this, "valueNodeProperty");
136
- __publicField(this, "minNodeName");
137
- __publicField(this, "maxNodeName");
138
- __publicField(this, "valueNode");
139
- __publicField(this, "minNode");
140
- __publicField(this, "maxNode");
141
- this.componentProperty = visualResponseDescription.componentProperty;
142
- this.states = visualResponseDescription.states;
143
- this.valueNodeName = visualResponseDescription.valueNodeName;
144
- this.valueNodeProperty = visualResponseDescription.valueNodeProperty;
145
- if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM) {
146
- this.minNodeName = visualResponseDescription.minNodeName;
147
- this.maxNodeName = visualResponseDescription.maxNodeName;
148
- }
149
- this.value = 0;
150
- this.updateFromComponent(defaultComponentValues);
151
- }
152
- /**
153
- * Computes the visual response's interpolation weight based on component state
154
- * @param {Object} componentValues - The component from which to update
155
- * @param {number | undefined} xAxis - The reported X axis value of the component
156
- * @param {number | undefined} yAxis - The reported Y axis value of the component
157
- * @param {number | undefined} button - The reported value of the component's button
158
- * @param {string} state - The component's active state
159
- */
160
- updateFromComponent({
161
- xAxis,
162
- yAxis,
163
- button,
164
- state
165
- }) {
166
- const { normalizedXAxis, normalizedYAxis } = normalizeAxes(xAxis, yAxis);
167
- switch (this.componentProperty) {
168
- case MotionControllerConstants.ComponentProperty.X_AXIS:
169
- this.value = this.states.includes(state) ? normalizedXAxis : 0.5;
170
- break;
171
- case MotionControllerConstants.ComponentProperty.Y_AXIS:
172
- this.value = this.states.includes(state) ? normalizedYAxis : 0.5;
173
- break;
174
- case MotionControllerConstants.ComponentProperty.BUTTON:
175
- this.value = this.states.includes(state) && button ? button : 0;
176
- break;
177
- case MotionControllerConstants.ComponentProperty.STATE:
178
- if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY) {
179
- this.value = this.states.includes(state);
180
- } else {
181
- this.value = this.states.includes(state) ? 1 : 0;
182
- }
183
- break;
184
- default:
185
- throw new Error(`Unexpected visualResponse componentProperty ${this.componentProperty}`);
186
- }
187
- }
188
- }
189
- class Component {
190
- /**
191
- * @param {string} componentId - Id of the component
192
- * @param {InputProfileComponent} componentDescription - Description of the component to be created
193
- */
194
- constructor(componentId, componentDescription) {
195
- __publicField(this, "id");
196
- __publicField(this, "values");
197
- __publicField(this, "type");
198
- __publicField(this, "gamepadIndices");
199
- __publicField(this, "rootNodeName");
200
- __publicField(this, "visualResponses");
201
- __publicField(this, "touchPointNodeName");
202
- __publicField(this, "touchPointNode");
203
- if (!componentId || !componentDescription || !componentDescription.visualResponses || !componentDescription.gamepadIndices || Object.keys(componentDescription.gamepadIndices).length === 0) {
204
- throw new Error("Invalid arguments supplied");
205
- }
206
- this.id = componentId;
207
- this.type = componentDescription.type;
208
- this.rootNodeName = componentDescription.rootNodeName;
209
- this.touchPointNodeName = componentDescription.touchPointNodeName;
210
- this.visualResponses = {};
211
- Object.keys(componentDescription.visualResponses).forEach((responseName) => {
212
- const visualResponse = new VisualResponse(componentDescription.visualResponses[responseName]);
213
- this.visualResponses[responseName] = visualResponse;
214
- });
215
- this.gamepadIndices = Object.assign({}, componentDescription.gamepadIndices);
216
- this.values = {
217
- state: MotionControllerConstants.ComponentState.DEFAULT,
218
- button: this.gamepadIndices.button !== void 0 ? 0 : void 0,
219
- xAxis: this.gamepadIndices.xAxis !== void 0 ? 0 : void 0,
220
- yAxis: this.gamepadIndices.yAxis !== void 0 ? 0 : void 0
221
- };
222
- }
223
- get data() {
224
- const data = { id: this.id, ...this.values };
225
- return data;
226
- }
227
- /**
228
- * @description Poll for updated data based on current gamepad state
229
- * @param {Object} gamepad - The gamepad object from which the component data should be polled
230
- */
231
- updateFromGamepad(gamepad) {
232
- this.values.state = MotionControllerConstants.ComponentState.DEFAULT;
233
- if (this.gamepadIndices.button !== void 0 && gamepad.buttons.length > this.gamepadIndices.button) {
234
- const gamepadButton = gamepad.buttons[this.gamepadIndices.button];
235
- this.values.button = gamepadButton.value;
236
- this.values.button = this.values.button < 0 ? 0 : this.values.button;
237
- this.values.button = this.values.button > 1 ? 1 : this.values.button;
238
- if (gamepadButton.pressed || this.values.button === 1) {
239
- this.values.state = MotionControllerConstants.ComponentState.PRESSED;
240
- } else if (gamepadButton.touched || this.values.button > MotionControllerConstants.ButtonTouchThreshold) {
241
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
242
- }
243
- }
244
- if (this.gamepadIndices.xAxis !== void 0 && gamepad.axes.length > this.gamepadIndices.xAxis) {
245
- this.values.xAxis = gamepad.axes[this.gamepadIndices.xAxis];
246
- this.values.xAxis = this.values.xAxis < -1 ? -1 : this.values.xAxis;
247
- this.values.xAxis = this.values.xAxis > 1 ? 1 : this.values.xAxis;
248
- if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.xAxis) > MotionControllerConstants.AxisTouchThreshold) {
249
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
250
- }
251
- }
252
- if (this.gamepadIndices.yAxis !== void 0 && gamepad.axes.length > this.gamepadIndices.yAxis) {
253
- this.values.yAxis = gamepad.axes[this.gamepadIndices.yAxis];
254
- this.values.yAxis = this.values.yAxis < -1 ? -1 : this.values.yAxis;
255
- this.values.yAxis = this.values.yAxis > 1 ? 1 : this.values.yAxis;
256
- if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.yAxis) > MotionControllerConstants.AxisTouchThreshold) {
257
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
258
- }
259
- }
260
- Object.values(this.visualResponses).forEach((visualResponse) => {
261
- visualResponse.updateFromComponent(this.values);
262
- });
263
- }
264
- }
265
- class MotionController {
266
- /**
267
- * @param {XRInputSource} xrInputSource - The XRInputSource to build the MotionController around
268
- * @param {Profile} profile - The best matched profile description for the supplied xrInputSource
269
- * @param {string} assetUrl
270
- */
271
- constructor(xrInputSource, profile, assetUrl) {
272
- __publicField(this, "xrInputSource");
273
- __publicField(this, "assetUrl");
274
- __publicField(this, "layoutDescription");
275
- __publicField(this, "id");
276
- __publicField(this, "components");
277
- if (!xrInputSource) {
278
- throw new Error("No xrInputSource supplied");
279
- }
280
- if (!profile) {
281
- throw new Error("No profile supplied");
282
- }
283
- if (!profile.layouts[xrInputSource.handedness]) {
284
- throw new Error("No layout for " + xrInputSource.handedness + " handedness");
285
- }
286
- this.xrInputSource = xrInputSource;
287
- this.assetUrl = assetUrl;
288
- this.id = profile.profileId;
289
- this.layoutDescription = profile.layouts[xrInputSource.handedness];
290
- this.components = {};
291
- Object.keys(this.layoutDescription.components).forEach((componentId) => {
292
- const componentDescription = this.layoutDescription.components[componentId];
293
- this.components[componentId] = new Component(componentId, componentDescription);
294
- });
295
- this.updateFromGamepad();
296
- }
297
- get gripSpace() {
298
- return this.xrInputSource.gripSpace;
299
- }
300
- get targetRaySpace() {
301
- return this.xrInputSource.targetRaySpace;
302
- }
303
- /**
304
- * @description Returns a subset of component data for simplified debugging
305
- */
306
- get data() {
307
- const data = [];
308
- Object.values(this.components).forEach((component) => {
309
- data.push(component.data);
310
- });
311
- return data;
312
- }
313
- /**
314
- * @description Poll for updated data based on current gamepad state
315
- */
316
- updateFromGamepad() {
317
- Object.values(this.components).forEach((component) => {
318
- component.updateFromGamepad(this.xrInputSource.gamepad);
319
- });
320
- }
321
- }
322
- exports.MotionController = MotionController;
323
- exports.MotionControllerConstants = MotionControllerConstants;
324
- exports.fetchProfile = fetchProfile;
325
- exports.fetchProfilesList = fetchProfilesList;
@@ -1,325 +0,0 @@
1
- var __defProp = Object.defineProperty;
2
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
- var __publicField = (obj, key, value) => {
4
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
- return value;
6
- };
7
- const MotionControllerConstants = {
8
- Handedness: {
9
- NONE: "none",
10
- LEFT: "left",
11
- RIGHT: "right"
12
- },
13
- ComponentState: {
14
- DEFAULT: "default",
15
- TOUCHED: "touched",
16
- PRESSED: "pressed"
17
- },
18
- ComponentProperty: {
19
- BUTTON: "button",
20
- X_AXIS: "xAxis",
21
- Y_AXIS: "yAxis",
22
- STATE: "state"
23
- },
24
- ComponentType: {
25
- TRIGGER: "trigger",
26
- SQUEEZE: "squeeze",
27
- TOUCHPAD: "touchpad",
28
- THUMBSTICK: "thumbstick",
29
- BUTTON: "button"
30
- },
31
- ButtonTouchThreshold: 0.05,
32
- AxisTouchThreshold: 0.1,
33
- VisualResponseProperty: {
34
- TRANSFORM: "transform",
35
- VISIBILITY: "visibility"
36
- }
37
- };
38
- async function fetchJsonFile(path) {
39
- const response = await fetch(path);
40
- if (!response.ok) {
41
- throw new Error(response.statusText);
42
- } else {
43
- return response.json();
44
- }
45
- }
46
- async function fetchProfilesList(basePath) {
47
- if (!basePath) {
48
- throw new Error("No basePath supplied");
49
- }
50
- const profileListFileName = "profilesList.json";
51
- const profilesList = await fetchJsonFile(`${basePath}/${profileListFileName}`);
52
- return profilesList;
53
- }
54
- async function fetchProfile(xrInputSource, basePath, defaultProfile = null, getAssetPath = true) {
55
- if (!xrInputSource) {
56
- throw new Error("No xrInputSource supplied");
57
- }
58
- if (!basePath) {
59
- throw new Error("No basePath supplied");
60
- }
61
- const supportedProfilesList = await fetchProfilesList(basePath);
62
- let match = void 0;
63
- xrInputSource.profiles.some((profileId) => {
64
- const supportedProfile = supportedProfilesList[profileId];
65
- if (supportedProfile) {
66
- match = {
67
- profileId,
68
- profilePath: `${basePath}/${supportedProfile.path}`,
69
- deprecated: !!supportedProfile.deprecated
70
- };
71
- }
72
- return !!match;
73
- });
74
- if (!match) {
75
- if (!defaultProfile) {
76
- throw new Error("No matching profile name found");
77
- }
78
- const supportedProfile = supportedProfilesList[defaultProfile];
79
- if (!supportedProfile) {
80
- throw new Error(`No matching profile name found and default profile "${defaultProfile}" missing.`);
81
- }
82
- match = {
83
- profileId: defaultProfile,
84
- profilePath: `${basePath}/${supportedProfile.path}`,
85
- deprecated: !!supportedProfile.deprecated
86
- };
87
- }
88
- const profile = await fetchJsonFile(match.profilePath);
89
- let assetPath = void 0;
90
- if (getAssetPath) {
91
- let layout;
92
- if (xrInputSource.handedness === "any") {
93
- layout = profile.layouts[Object.keys(profile.layouts)[0]];
94
- } else {
95
- layout = profile.layouts[xrInputSource.handedness];
96
- }
97
- if (!layout) {
98
- throw new Error(`No matching handedness, ${xrInputSource.handedness}, in profile ${match.profileId}`);
99
- }
100
- if (layout.assetPath) {
101
- assetPath = match.profilePath.replace("profile.json", layout.assetPath);
102
- }
103
- }
104
- return { profile, assetPath };
105
- }
106
- const defaultComponentValues = {
107
- xAxis: 0,
108
- yAxis: 0,
109
- button: 0,
110
- state: MotionControllerConstants.ComponentState.DEFAULT
111
- };
112
- function normalizeAxes(x = 0, y = 0) {
113
- let xAxis = x;
114
- let yAxis = y;
115
- const hypotenuse = Math.sqrt(x * x + y * y);
116
- if (hypotenuse > 1) {
117
- const theta = Math.atan2(y, x);
118
- xAxis = Math.cos(theta);
119
- yAxis = Math.sin(theta);
120
- }
121
- const result = {
122
- normalizedXAxis: xAxis * 0.5 + 0.5,
123
- normalizedYAxis: yAxis * 0.5 + 0.5
124
- };
125
- return result;
126
- }
127
- class VisualResponse {
128
- constructor(visualResponseDescription) {
129
- __publicField(this, "value");
130
- __publicField(this, "componentProperty");
131
- __publicField(this, "states");
132
- __publicField(this, "valueNodeName");
133
- __publicField(this, "valueNodeProperty");
134
- __publicField(this, "minNodeName");
135
- __publicField(this, "maxNodeName");
136
- __publicField(this, "valueNode");
137
- __publicField(this, "minNode");
138
- __publicField(this, "maxNode");
139
- this.componentProperty = visualResponseDescription.componentProperty;
140
- this.states = visualResponseDescription.states;
141
- this.valueNodeName = visualResponseDescription.valueNodeName;
142
- this.valueNodeProperty = visualResponseDescription.valueNodeProperty;
143
- if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM) {
144
- this.minNodeName = visualResponseDescription.minNodeName;
145
- this.maxNodeName = visualResponseDescription.maxNodeName;
146
- }
147
- this.value = 0;
148
- this.updateFromComponent(defaultComponentValues);
149
- }
150
- /**
151
- * Computes the visual response's interpolation weight based on component state
152
- * @param {Object} componentValues - The component from which to update
153
- * @param {number | undefined} xAxis - The reported X axis value of the component
154
- * @param {number | undefined} yAxis - The reported Y axis value of the component
155
- * @param {number | undefined} button - The reported value of the component's button
156
- * @param {string} state - The component's active state
157
- */
158
- updateFromComponent({
159
- xAxis,
160
- yAxis,
161
- button,
162
- state
163
- }) {
164
- const { normalizedXAxis, normalizedYAxis } = normalizeAxes(xAxis, yAxis);
165
- switch (this.componentProperty) {
166
- case MotionControllerConstants.ComponentProperty.X_AXIS:
167
- this.value = this.states.includes(state) ? normalizedXAxis : 0.5;
168
- break;
169
- case MotionControllerConstants.ComponentProperty.Y_AXIS:
170
- this.value = this.states.includes(state) ? normalizedYAxis : 0.5;
171
- break;
172
- case MotionControllerConstants.ComponentProperty.BUTTON:
173
- this.value = this.states.includes(state) && button ? button : 0;
174
- break;
175
- case MotionControllerConstants.ComponentProperty.STATE:
176
- if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY) {
177
- this.value = this.states.includes(state);
178
- } else {
179
- this.value = this.states.includes(state) ? 1 : 0;
180
- }
181
- break;
182
- default:
183
- throw new Error(`Unexpected visualResponse componentProperty ${this.componentProperty}`);
184
- }
185
- }
186
- }
187
- class Component {
188
- /**
189
- * @param {string} componentId - Id of the component
190
- * @param {InputProfileComponent} componentDescription - Description of the component to be created
191
- */
192
- constructor(componentId, componentDescription) {
193
- __publicField(this, "id");
194
- __publicField(this, "values");
195
- __publicField(this, "type");
196
- __publicField(this, "gamepadIndices");
197
- __publicField(this, "rootNodeName");
198
- __publicField(this, "visualResponses");
199
- __publicField(this, "touchPointNodeName");
200
- __publicField(this, "touchPointNode");
201
- if (!componentId || !componentDescription || !componentDescription.visualResponses || !componentDescription.gamepadIndices || Object.keys(componentDescription.gamepadIndices).length === 0) {
202
- throw new Error("Invalid arguments supplied");
203
- }
204
- this.id = componentId;
205
- this.type = componentDescription.type;
206
- this.rootNodeName = componentDescription.rootNodeName;
207
- this.touchPointNodeName = componentDescription.touchPointNodeName;
208
- this.visualResponses = {};
209
- Object.keys(componentDescription.visualResponses).forEach((responseName) => {
210
- const visualResponse = new VisualResponse(componentDescription.visualResponses[responseName]);
211
- this.visualResponses[responseName] = visualResponse;
212
- });
213
- this.gamepadIndices = Object.assign({}, componentDescription.gamepadIndices);
214
- this.values = {
215
- state: MotionControllerConstants.ComponentState.DEFAULT,
216
- button: this.gamepadIndices.button !== void 0 ? 0 : void 0,
217
- xAxis: this.gamepadIndices.xAxis !== void 0 ? 0 : void 0,
218
- yAxis: this.gamepadIndices.yAxis !== void 0 ? 0 : void 0
219
- };
220
- }
221
- get data() {
222
- const data = { id: this.id, ...this.values };
223
- return data;
224
- }
225
- /**
226
- * @description Poll for updated data based on current gamepad state
227
- * @param {Object} gamepad - The gamepad object from which the component data should be polled
228
- */
229
- updateFromGamepad(gamepad) {
230
- this.values.state = MotionControllerConstants.ComponentState.DEFAULT;
231
- if (this.gamepadIndices.button !== void 0 && gamepad.buttons.length > this.gamepadIndices.button) {
232
- const gamepadButton = gamepad.buttons[this.gamepadIndices.button];
233
- this.values.button = gamepadButton.value;
234
- this.values.button = this.values.button < 0 ? 0 : this.values.button;
235
- this.values.button = this.values.button > 1 ? 1 : this.values.button;
236
- if (gamepadButton.pressed || this.values.button === 1) {
237
- this.values.state = MotionControllerConstants.ComponentState.PRESSED;
238
- } else if (gamepadButton.touched || this.values.button > MotionControllerConstants.ButtonTouchThreshold) {
239
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
240
- }
241
- }
242
- if (this.gamepadIndices.xAxis !== void 0 && gamepad.axes.length > this.gamepadIndices.xAxis) {
243
- this.values.xAxis = gamepad.axes[this.gamepadIndices.xAxis];
244
- this.values.xAxis = this.values.xAxis < -1 ? -1 : this.values.xAxis;
245
- this.values.xAxis = this.values.xAxis > 1 ? 1 : this.values.xAxis;
246
- if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.xAxis) > MotionControllerConstants.AxisTouchThreshold) {
247
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
248
- }
249
- }
250
- if (this.gamepadIndices.yAxis !== void 0 && gamepad.axes.length > this.gamepadIndices.yAxis) {
251
- this.values.yAxis = gamepad.axes[this.gamepadIndices.yAxis];
252
- this.values.yAxis = this.values.yAxis < -1 ? -1 : this.values.yAxis;
253
- this.values.yAxis = this.values.yAxis > 1 ? 1 : this.values.yAxis;
254
- if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.yAxis) > MotionControllerConstants.AxisTouchThreshold) {
255
- this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
256
- }
257
- }
258
- Object.values(this.visualResponses).forEach((visualResponse) => {
259
- visualResponse.updateFromComponent(this.values);
260
- });
261
- }
262
- }
263
- class MotionController {
264
- /**
265
- * @param {XRInputSource} xrInputSource - The XRInputSource to build the MotionController around
266
- * @param {Profile} profile - The best matched profile description for the supplied xrInputSource
267
- * @param {string} assetUrl
268
- */
269
- constructor(xrInputSource, profile, assetUrl) {
270
- __publicField(this, "xrInputSource");
271
- __publicField(this, "assetUrl");
272
- __publicField(this, "layoutDescription");
273
- __publicField(this, "id");
274
- __publicField(this, "components");
275
- if (!xrInputSource) {
276
- throw new Error("No xrInputSource supplied");
277
- }
278
- if (!profile) {
279
- throw new Error("No profile supplied");
280
- }
281
- if (!profile.layouts[xrInputSource.handedness]) {
282
- throw new Error("No layout for " + xrInputSource.handedness + " handedness");
283
- }
284
- this.xrInputSource = xrInputSource;
285
- this.assetUrl = assetUrl;
286
- this.id = profile.profileId;
287
- this.layoutDescription = profile.layouts[xrInputSource.handedness];
288
- this.components = {};
289
- Object.keys(this.layoutDescription.components).forEach((componentId) => {
290
- const componentDescription = this.layoutDescription.components[componentId];
291
- this.components[componentId] = new Component(componentId, componentDescription);
292
- });
293
- this.updateFromGamepad();
294
- }
295
- get gripSpace() {
296
- return this.xrInputSource.gripSpace;
297
- }
298
- get targetRaySpace() {
299
- return this.xrInputSource.targetRaySpace;
300
- }
301
- /**
302
- * @description Returns a subset of component data for simplified debugging
303
- */
304
- get data() {
305
- const data = [];
306
- Object.values(this.components).forEach((component) => {
307
- data.push(component.data);
308
- });
309
- return data;
310
- }
311
- /**
312
- * @description Poll for updated data based on current gamepad state
313
- */
314
- updateFromGamepad() {
315
- Object.values(this.components).forEach((component) => {
316
- component.updateFromGamepad(this.xrInputSource.gamepad);
317
- });
318
- }
319
- }
320
- export {
321
- MotionController,
322
- MotionControllerConstants,
323
- fetchProfile,
324
- fetchProfilesList
325
- };