three-stdlib 2.25.0 → 2.26.0
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- package/controls/OrbitControls.d.ts +1 -0
- package/index.cjs +116465 -611
- package/index.js +116101 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,130 +0,0 @@
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import { Vector3, Curve } from "three";
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import { ParametricGeometry } from "./ParametricGeometry.js";
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class TubeGeometry extends ParametricGeometry {
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constructor(path, segments = 64, radius = 1, segmentsRadius = 8, closed = false) {
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const numpoints = segments + 1;
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const frames = path.computeFrenetFrames(segments, closed), tangents = frames.tangents, normals = frames.normals, binormals = frames.binormals;
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const position = new Vector3();
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function ParametricTube(u, v, target) {
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v *= 2 * Math.PI;
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const i = Math.floor(u * (numpoints - 1));
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path.getPointAt(u, position);
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const normal = normals[i];
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const binormal = binormals[i];
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const cx = -radius * Math.cos(v);
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const cy = radius * Math.sin(v);
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position.x += cx * normal.x + cy * binormal.x;
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position.y += cx * normal.y + cy * binormal.y;
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position.z += cx * normal.z + cy * binormal.z;
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target.copy(position);
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}
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super(ParametricTube, segments, segmentsRadius);
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this.tangents = tangents;
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this.normals = normals;
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this.binormals = binormals;
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this.path = path;
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this.segments = segments;
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this.radius = radius;
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this.segmentsRadius = segmentsRadius;
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this.closed = closed;
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}
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}
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const ParametricGeometries = {
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klein: function(v, u, target) {
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u *= Math.PI;
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v *= 2 * Math.PI;
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u = u * 2;
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let x, z;
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if (u < Math.PI) {
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x = 3 * Math.cos(u) * (1 + Math.sin(u)) + 2 * (1 - Math.cos(u) / 2) * Math.cos(u) * Math.cos(v);
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z = -8 * Math.sin(u) - 2 * (1 - Math.cos(u) / 2) * Math.sin(u) * Math.cos(v);
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} else {
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x = 3 * Math.cos(u) * (1 + Math.sin(u)) + 2 * (1 - Math.cos(u) / 2) * Math.cos(v + Math.PI);
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z = -8 * Math.sin(u);
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}
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const y = -2 * (1 - Math.cos(u) / 2) * Math.sin(v);
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target.set(x, y, z);
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},
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plane: function(width, height) {
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return function(u, v, target) {
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const x = u * width;
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const y = 0;
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const z = v * height;
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target.set(x, y, z);
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};
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},
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mobius: function(u, t, target) {
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u = u - 0.5;
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const v = 2 * Math.PI * t;
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const a = 2;
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const x = Math.cos(v) * (a + u * Math.cos(v / 2));
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const y = Math.sin(v) * (a + u * Math.cos(v / 2));
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const z = u * Math.sin(v / 2);
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target.set(x, y, z);
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},
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mobius3d: function(u, t, target) {
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u *= Math.PI;
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t *= 2 * Math.PI;
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u = u * 2;
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const phi = u / 2;
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const major = 2.25, a = 0.125, b = 0.65;
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let x = a * Math.cos(t) * Math.cos(phi) - b * Math.sin(t) * Math.sin(phi);
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const z = a * Math.cos(t) * Math.sin(phi) + b * Math.sin(t) * Math.cos(phi);
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const y = (major + x) * Math.sin(u);
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x = (major + x) * Math.cos(u);
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target.set(x, y, z);
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},
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TubeGeometry,
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TorusKnotGeometry: class TorusKnotGeometry extends TubeGeometry {
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constructor(radius = 200, tube = 40, segmentsT = 64, segmentsR = 8, p = 2, q = 3) {
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class TorusKnotCurve extends Curve {
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getPoint(t, optionalTarget = new Vector3()) {
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const point = optionalTarget;
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t *= Math.PI * 2;
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const r = 0.5;
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const x = (1 + r * Math.cos(q * t)) * Math.cos(p * t);
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const y = (1 + r * Math.cos(q * t)) * Math.sin(p * t);
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const z = r * Math.sin(q * t);
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return point.set(x, y, z).multiplyScalar(radius);
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}
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}
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const segments = segmentsT;
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const radiusSegments = segmentsR;
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const extrudePath = new TorusKnotCurve();
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super(extrudePath, segments, tube, radiusSegments, true, false);
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this.radius = radius;
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this.tube = tube;
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this.segmentsT = segmentsT;
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this.segmentsR = segmentsR;
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this.p = p;
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this.q = q;
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}
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},
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SphereGeometry: class SphereGeometry extends ParametricGeometry {
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constructor(size, u, v) {
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function sphere(u2, v2, target) {
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u2 *= Math.PI;
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v2 *= 2 * Math.PI;
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const x = size * Math.sin(u2) * Math.cos(v2);
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const y = size * Math.sin(u2) * Math.sin(v2);
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const z = size * Math.cos(u2);
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target.set(x, y, z);
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}
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super(sphere, u, v);
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}
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},
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PlaneGeometry: class PlaneGeometry extends ParametricGeometry {
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constructor(width, depth, segmentsWidth, segmentsDepth) {
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function plane(u, v, target) {
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const x = u * width;
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const y = 0;
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const z = v * depth;
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target.set(x, y, z);
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}
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super(plane, segmentsWidth, segmentsDepth);
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}
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}
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};
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export {
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ParametricGeometries
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};
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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class ParametricGeometry extends THREE.BufferGeometry {
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constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
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super();
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this.type = "ParametricGeometry";
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this.parameters = {
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func,
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slices,
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stacks
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};
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const indices = [];
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const vertices = [];
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const normals = [];
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const uvs = [];
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const EPS = 1e-5;
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const normal = new THREE.Vector3();
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const p0 = new THREE.Vector3(), p1 = new THREE.Vector3();
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const pu = new THREE.Vector3(), pv = new THREE.Vector3();
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const sliceCount = slices + 1;
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for (let i = 0; i <= stacks; i++) {
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const v = i / stacks;
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for (let j = 0; j <= slices; j++) {
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const u = j / slices;
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func(u, v, p0);
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vertices.push(p0.x, p0.y, p0.z);
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if (u - EPS >= 0) {
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func(u - EPS, v, p1);
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pu.subVectors(p0, p1);
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} else {
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func(u + EPS, v, p1);
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pu.subVectors(p1, p0);
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}
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if (v - EPS >= 0) {
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func(u, v - EPS, p1);
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pv.subVectors(p0, p1);
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} else {
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func(u, v + EPS, p1);
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pv.subVectors(p1, p0);
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}
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normal.crossVectors(pu, pv).normalize();
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normals.push(normal.x, normal.y, normal.z);
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uvs.push(u, v);
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}
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}
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for (let i = 0; i < stacks; i++) {
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for (let j = 0; j < slices; j++) {
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const a = i * sliceCount + j;
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const b = i * sliceCount + j + 1;
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const c = (i + 1) * sliceCount + j + 1;
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const d = (i + 1) * sliceCount + j;
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indices.push(a, b, d);
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indices.push(b, c, d);
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}
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}
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this.setIndex(indices);
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this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
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this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
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this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
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}
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}
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exports.ParametricGeometry = ParametricGeometry;
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import { BufferGeometry, Vector3, Float32BufferAttribute } from "three";
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class ParametricGeometry extends BufferGeometry {
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constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
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super();
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this.type = "ParametricGeometry";
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this.parameters = {
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func,
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slices,
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stacks
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};
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const indices = [];
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const vertices = [];
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const normals = [];
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const uvs = [];
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const EPS = 1e-5;
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const normal = new Vector3();
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const p0 = new Vector3(), p1 = new Vector3();
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const pu = new Vector3(), pv = new Vector3();
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const sliceCount = slices + 1;
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for (let i = 0; i <= stacks; i++) {
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const v = i / stacks;
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for (let j = 0; j <= slices; j++) {
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const u = j / slices;
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func(u, v, p0);
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vertices.push(p0.x, p0.y, p0.z);
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if (u - EPS >= 0) {
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func(u - EPS, v, p1);
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pu.subVectors(p0, p1);
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} else {
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func(u + EPS, v, p1);
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pu.subVectors(p1, p0);
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}
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if (v - EPS >= 0) {
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func(u, v - EPS, p1);
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pv.subVectors(p0, p1);
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} else {
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func(u, v + EPS, p1);
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pv.subVectors(p1, p0);
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}
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normal.crossVectors(pu, pv).normalize();
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normals.push(normal.x, normal.y, normal.z);
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uvs.push(u, v);
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}
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}
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for (let i = 0; i < stacks; i++) {
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for (let j = 0; j < slices; j++) {
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const a = i * sliceCount + j;
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const b = i * sliceCount + j + 1;
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const c = (i + 1) * sliceCount + j + 1;
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const d = (i + 1) * sliceCount + j;
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indices.push(a, b, d);
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indices.push(b, c, d);
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}
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}
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this.setIndex(indices);
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this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
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this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
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this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
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}
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}
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export {
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ParametricGeometry
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};
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const tempNormal = /* @__PURE__ */ new THREE.Vector3();
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function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
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const totArcLength = 2 * Math.PI * radius / 4;
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const centerLength = Math.max(sideLength - 2 * radius, 0);
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const halfArc = Math.PI / 4;
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tempNormal.copy(normal);
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tempNormal[projectionAxis] = 0;
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tempNormal.normalize();
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const arcUvRatio = 0.5 * totArcLength / (totArcLength + centerLength);
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const arcAngleRatio = 1 - tempNormal.angleTo(faceDirVector) / halfArc;
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if (Math.sign(tempNormal[uvAxis]) === 1) {
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|
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return arcAngleRatio * arcUvRatio;
|
16
|
-
} else {
|
17
|
-
const lenUv = centerLength / (totArcLength + centerLength);
|
18
|
-
return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
|
19
|
-
}
|
20
|
-
}
|
21
|
-
class RoundedBoxGeometry extends THREE.BoxGeometry {
|
22
|
-
constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
|
23
|
-
segments = segments * 2 + 1;
|
24
|
-
radius = Math.min(width / 2, height / 2, depth / 2, radius);
|
25
|
-
super(1, 1, 1, segments, segments, segments);
|
26
|
-
if (segments === 1)
|
27
|
-
return;
|
28
|
-
const geometry2 = this.toNonIndexed();
|
29
|
-
this.index = null;
|
30
|
-
this.attributes.position = geometry2.attributes.position;
|
31
|
-
this.attributes.normal = geometry2.attributes.normal;
|
32
|
-
this.attributes.uv = geometry2.attributes.uv;
|
33
|
-
const position = new THREE.Vector3();
|
34
|
-
const normal = new THREE.Vector3();
|
35
|
-
const box = new THREE.Vector3(width, height, depth).divideScalar(2).subScalar(radius);
|
36
|
-
const positions = this.attributes.position.array;
|
37
|
-
const normals = this.attributes.normal.array;
|
38
|
-
const uvs = this.attributes.uv.array;
|
39
|
-
const faceTris = positions.length / 6;
|
40
|
-
const faceDirVector = new THREE.Vector3();
|
41
|
-
const halfSegmentSize = 0.5 / segments;
|
42
|
-
for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
|
43
|
-
position.fromArray(positions, i);
|
44
|
-
normal.copy(position);
|
45
|
-
normal.x -= Math.sign(normal.x) * halfSegmentSize;
|
46
|
-
normal.y -= Math.sign(normal.y) * halfSegmentSize;
|
47
|
-
normal.z -= Math.sign(normal.z) * halfSegmentSize;
|
48
|
-
normal.normalize();
|
49
|
-
positions[i + 0] = box.x * Math.sign(position.x) + normal.x * radius;
|
50
|
-
positions[i + 1] = box.y * Math.sign(position.y) + normal.y * radius;
|
51
|
-
positions[i + 2] = box.z * Math.sign(position.z) + normal.z * radius;
|
52
|
-
normals[i + 0] = normal.x;
|
53
|
-
normals[i + 1] = normal.y;
|
54
|
-
normals[i + 2] = normal.z;
|
55
|
-
const side = Math.floor(i / faceTris);
|
56
|
-
switch (side) {
|
57
|
-
case 0:
|
58
|
-
faceDirVector.set(1, 0, 0);
|
59
|
-
uvs[j + 0] = getUv(faceDirVector, normal, "z", "y", radius, depth);
|
60
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "z", radius, height);
|
61
|
-
break;
|
62
|
-
case 1:
|
63
|
-
faceDirVector.set(-1, 0, 0);
|
64
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "z", "y", radius, depth);
|
65
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "z", radius, height);
|
66
|
-
break;
|
67
|
-
case 2:
|
68
|
-
faceDirVector.set(0, 1, 0);
|
69
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "z", radius, width);
|
70
|
-
uvs[j + 1] = getUv(faceDirVector, normal, "z", "x", radius, depth);
|
71
|
-
break;
|
72
|
-
case 3:
|
73
|
-
faceDirVector.set(0, -1, 0);
|
74
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "z", radius, width);
|
75
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "z", "x", radius, depth);
|
76
|
-
break;
|
77
|
-
case 4:
|
78
|
-
faceDirVector.set(0, 0, 1);
|
79
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "y", radius, width);
|
80
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "x", radius, height);
|
81
|
-
break;
|
82
|
-
case 5:
|
83
|
-
faceDirVector.set(0, 0, -1);
|
84
|
-
uvs[j + 0] = getUv(faceDirVector, normal, "x", "y", radius, width);
|
85
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "x", radius, height);
|
86
|
-
break;
|
87
|
-
}
|
88
|
-
}
|
89
|
-
}
|
90
|
-
}
|
91
|
-
exports.RoundedBoxGeometry = RoundedBoxGeometry;
|
@@ -1,91 +0,0 @@
|
|
1
|
-
import { Vector3, BoxGeometry } from "three";
|
2
|
-
const tempNormal = /* @__PURE__ */ new Vector3();
|
3
|
-
function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
|
4
|
-
const totArcLength = 2 * Math.PI * radius / 4;
|
5
|
-
const centerLength = Math.max(sideLength - 2 * radius, 0);
|
6
|
-
const halfArc = Math.PI / 4;
|
7
|
-
tempNormal.copy(normal);
|
8
|
-
tempNormal[projectionAxis] = 0;
|
9
|
-
tempNormal.normalize();
|
10
|
-
const arcUvRatio = 0.5 * totArcLength / (totArcLength + centerLength);
|
11
|
-
const arcAngleRatio = 1 - tempNormal.angleTo(faceDirVector) / halfArc;
|
12
|
-
if (Math.sign(tempNormal[uvAxis]) === 1) {
|
13
|
-
return arcAngleRatio * arcUvRatio;
|
14
|
-
} else {
|
15
|
-
const lenUv = centerLength / (totArcLength + centerLength);
|
16
|
-
return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
|
17
|
-
}
|
18
|
-
}
|
19
|
-
class RoundedBoxGeometry extends BoxGeometry {
|
20
|
-
constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
|
21
|
-
segments = segments * 2 + 1;
|
22
|
-
radius = Math.min(width / 2, height / 2, depth / 2, radius);
|
23
|
-
super(1, 1, 1, segments, segments, segments);
|
24
|
-
if (segments === 1)
|
25
|
-
return;
|
26
|
-
const geometry2 = this.toNonIndexed();
|
27
|
-
this.index = null;
|
28
|
-
this.attributes.position = geometry2.attributes.position;
|
29
|
-
this.attributes.normal = geometry2.attributes.normal;
|
30
|
-
this.attributes.uv = geometry2.attributes.uv;
|
31
|
-
const position = new Vector3();
|
32
|
-
const normal = new Vector3();
|
33
|
-
const box = new Vector3(width, height, depth).divideScalar(2).subScalar(radius);
|
34
|
-
const positions = this.attributes.position.array;
|
35
|
-
const normals = this.attributes.normal.array;
|
36
|
-
const uvs = this.attributes.uv.array;
|
37
|
-
const faceTris = positions.length / 6;
|
38
|
-
const faceDirVector = new Vector3();
|
39
|
-
const halfSegmentSize = 0.5 / segments;
|
40
|
-
for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
|
41
|
-
position.fromArray(positions, i);
|
42
|
-
normal.copy(position);
|
43
|
-
normal.x -= Math.sign(normal.x) * halfSegmentSize;
|
44
|
-
normal.y -= Math.sign(normal.y) * halfSegmentSize;
|
45
|
-
normal.z -= Math.sign(normal.z) * halfSegmentSize;
|
46
|
-
normal.normalize();
|
47
|
-
positions[i + 0] = box.x * Math.sign(position.x) + normal.x * radius;
|
48
|
-
positions[i + 1] = box.y * Math.sign(position.y) + normal.y * radius;
|
49
|
-
positions[i + 2] = box.z * Math.sign(position.z) + normal.z * radius;
|
50
|
-
normals[i + 0] = normal.x;
|
51
|
-
normals[i + 1] = normal.y;
|
52
|
-
normals[i + 2] = normal.z;
|
53
|
-
const side = Math.floor(i / faceTris);
|
54
|
-
switch (side) {
|
55
|
-
case 0:
|
56
|
-
faceDirVector.set(1, 0, 0);
|
57
|
-
uvs[j + 0] = getUv(faceDirVector, normal, "z", "y", radius, depth);
|
58
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "z", radius, height);
|
59
|
-
break;
|
60
|
-
case 1:
|
61
|
-
faceDirVector.set(-1, 0, 0);
|
62
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "z", "y", radius, depth);
|
63
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "z", radius, height);
|
64
|
-
break;
|
65
|
-
case 2:
|
66
|
-
faceDirVector.set(0, 1, 0);
|
67
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "z", radius, width);
|
68
|
-
uvs[j + 1] = getUv(faceDirVector, normal, "z", "x", radius, depth);
|
69
|
-
break;
|
70
|
-
case 3:
|
71
|
-
faceDirVector.set(0, -1, 0);
|
72
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "z", radius, width);
|
73
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "z", "x", radius, depth);
|
74
|
-
break;
|
75
|
-
case 4:
|
76
|
-
faceDirVector.set(0, 0, 1);
|
77
|
-
uvs[j + 0] = 1 - getUv(faceDirVector, normal, "x", "y", radius, width);
|
78
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "x", radius, height);
|
79
|
-
break;
|
80
|
-
case 5:
|
81
|
-
faceDirVector.set(0, 0, -1);
|
82
|
-
uvs[j + 0] = getUv(faceDirVector, normal, "x", "y", radius, width);
|
83
|
-
uvs[j + 1] = 1 - getUv(faceDirVector, normal, "y", "x", radius, height);
|
84
|
-
break;
|
85
|
-
}
|
86
|
-
}
|
87
|
-
}
|
88
|
-
}
|
89
|
-
export {
|
90
|
-
RoundedBoxGeometry
|
91
|
-
};
|