three-stdlib 2.25.0 → 2.26.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
  336. package/postprocessing/BokehPass.js +0 -90
  337. package/postprocessing/ClearPass.cjs +0 -36
  338. package/postprocessing/ClearPass.js +0 -36
  339. package/postprocessing/CubeTexturePass.cjs +0 -53
  340. package/postprocessing/CubeTexturePass.js +0 -53
  341. package/postprocessing/DotScreenPass.cjs +0 -49
  342. package/postprocessing/DotScreenPass.js +0 -49
  343. package/postprocessing/EffectComposer.cjs +0 -157
  344. package/postprocessing/EffectComposer.js +0 -157
  345. package/postprocessing/FilmPass.cjs +0 -51
  346. package/postprocessing/FilmPass.js +0 -51
  347. package/postprocessing/GlitchPass.cjs +0 -84
  348. package/postprocessing/GlitchPass.js +0 -84
  349. package/postprocessing/HalftonePass.cjs +0 -53
  350. package/postprocessing/HalftonePass.js +0 -53
  351. package/postprocessing/LUTPass.cjs +0 -142
  352. package/postprocessing/LUTPass.js +0 -142
  353. package/postprocessing/MaskPass.cjs +0 -69
  354. package/postprocessing/MaskPass.js +0 -69
  355. package/postprocessing/OutlinePass.cjs +0 -479
  356. package/postprocessing/OutlinePass.js +0 -479
  357. package/postprocessing/Pass.cjs +0 -48
  358. package/postprocessing/Pass.js +0 -48
  359. package/postprocessing/RenderPass.cjs +0 -59
  360. package/postprocessing/RenderPass.js +0 -59
  361. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  362. package/postprocessing/RenderPixelatedPass.js +0 -199
  363. package/postprocessing/SAOPass.cjs +0 -288
  364. package/postprocessing/SAOPass.js +0 -288
  365. package/postprocessing/SMAAPass.cjs +0 -112
  366. package/postprocessing/SMAAPass.js +0 -112
  367. package/postprocessing/SSAARenderPass.cjs +0 -189
  368. package/postprocessing/SSAARenderPass.js +0 -189
  369. package/postprocessing/SSAOPass.cjs +0 -272
  370. package/postprocessing/SSAOPass.js +0 -272
  371. package/postprocessing/SSRPass.cjs +0 -411
  372. package/postprocessing/SSRPass.js +0 -411
  373. package/postprocessing/SavePass.cjs +0 -38
  374. package/postprocessing/SavePass.js +0 -38
  375. package/postprocessing/ShaderPass.cjs +0 -49
  376. package/postprocessing/ShaderPass.js +0 -49
  377. package/postprocessing/TAARenderPass.cjs +0 -174
  378. package/postprocessing/TAARenderPass.js +0 -174
  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
  382. package/postprocessing/UnrealBloomPass.js +0 -277
  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
  386. package/renderers/CSS2DRenderer.js +0 -122
  387. package/renderers/CSS3DRenderer.cjs +0 -167
  388. package/renderers/CSS3DRenderer.js +0 -167
  389. package/renderers/Projector.cjs +0 -499
  390. package/renderers/Projector.js +0 -499
  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
  398. package/shaders/BasicShader.js +0 -12
  399. package/shaders/BleachBypassShader.cjs +0 -35
  400. package/shaders/BleachBypassShader.js +0 -35
  401. package/shaders/BlendShader.cjs +0 -30
  402. package/shaders/BlendShader.js +0 -30
  403. package/shaders/BokehShader.cjs +0 -109
  404. package/shaders/BokehShader.js +0 -109
  405. package/shaders/BokehShader2.cjs +0 -269
  406. package/shaders/BokehShader2.js +0 -269
  407. package/shaders/BrightnessContrastShader.cjs +0 -32
  408. package/shaders/BrightnessContrastShader.js +0 -32
  409. package/shaders/ColorCorrectionShader.cjs +0 -30
  410. package/shaders/ColorCorrectionShader.js +0 -30
  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  420. package/shaders/DepthLimitedBlurShader.js +0 -114
  421. package/shaders/DigitalGlitch.cjs +0 -85
  422. package/shaders/DigitalGlitch.js +0 -85
  423. package/shaders/DotScreenShader.cjs +0 -39
  424. package/shaders/DotScreenShader.js +0 -39
  425. package/shaders/FXAAShader.cjs +0 -1098
  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
  448. package/shaders/KaleidoShader.js +0 -34
  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
  450. package/shaders/LuminosityHighPassShader.js +0 -37
  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
  462. package/shaders/RGBShiftShader.js +0 -30
  463. package/shaders/SAOShader.cjs +0 -144
  464. package/shaders/SAOShader.js +0 -144
  465. package/shaders/SMAAShader.cjs +0 -358
  466. package/shaders/SMAAShader.js +0 -358
  467. package/shaders/SSAOShader.cjs +0 -182
  468. package/shaders/SSAOShader.js +0 -182
  469. package/shaders/SSRShader.cjs +0 -342
  470. package/shaders/SSRShader.js +0 -342
  471. package/shaders/SepiaShader.cjs +0 -29
  472. package/shaders/SepiaShader.js +0 -29
  473. package/shaders/SobelOperatorShader.cjs +0 -54
  474. package/shaders/SobelOperatorShader.js +0 -54
  475. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  476. package/shaders/SubsurfaceScatteringShader.js +0 -98
  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
  480. package/shaders/ToneMapShader.js +0 -51
  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
  496. package/shaders/WaterRefractionShader.js +0 -59
  497. package/shaders/types.cjs +0 -1
  498. package/shaders/types.js +0 -1
  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
  506. package/utils/GeometryCompressionUtils.js +0 -573
  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
package/math/OBB.js DELETED
@@ -1,242 +0,0 @@
1
- import { Vector3, Matrix3, Box3, Matrix4, Ray, MathUtils } from "three";
2
- const a = {
3
- c: null,
4
- // center
5
- u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
6
- // basis vectors
7
- e: []
8
- // half width
9
- };
10
- const b = {
11
- c: null,
12
- // center
13
- u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
14
- // basis vectors
15
- e: []
16
- // half width
17
- };
18
- const R = [[], [], []];
19
- const AbsR = [[], [], []];
20
- const t = [];
21
- const xAxis = /* @__PURE__ */ new Vector3();
22
- const yAxis = /* @__PURE__ */ new Vector3();
23
- const zAxis = /* @__PURE__ */ new Vector3();
24
- const v1 = /* @__PURE__ */ new Vector3();
25
- const size = /* @__PURE__ */ new Vector3();
26
- const closestPoint = /* @__PURE__ */ new Vector3();
27
- const rotationMatrix = /* @__PURE__ */ new Matrix3();
28
- const aabb = /* @__PURE__ */ new Box3();
29
- const matrix = /* @__PURE__ */ new Matrix4();
30
- const inverse = /* @__PURE__ */ new Matrix4();
31
- const localRay = /* @__PURE__ */ new Ray();
32
- class OBB {
33
- constructor(center = new Vector3(), halfSize = new Vector3(), rotation = new Matrix3()) {
34
- this.center = center;
35
- this.halfSize = halfSize;
36
- this.rotation = rotation;
37
- }
38
- set(center, halfSize, rotation) {
39
- this.center = center;
40
- this.halfSize = halfSize;
41
- this.rotation = rotation;
42
- return this;
43
- }
44
- copy(obb2) {
45
- this.center.copy(obb2.center);
46
- this.halfSize.copy(obb2.halfSize);
47
- this.rotation.copy(obb2.rotation);
48
- return this;
49
- }
50
- clone() {
51
- return new this.constructor().copy(this);
52
- }
53
- getSize(result) {
54
- return result.copy(this.halfSize).multiplyScalar(2);
55
- }
56
- /**
57
- * Reference: Closest Point on OBB to Point in Real-Time Collision Detection
58
- * by Christer Ericson (chapter 5.1.4)
59
- */
60
- clampPoint(point, result) {
61
- const halfSize = this.halfSize;
62
- v1.subVectors(point, this.center);
63
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
64
- result.copy(this.center);
65
- const x = MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
66
- result.add(xAxis.multiplyScalar(x));
67
- const y = MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
68
- result.add(yAxis.multiplyScalar(y));
69
- const z = MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
70
- result.add(zAxis.multiplyScalar(z));
71
- return result;
72
- }
73
- containsPoint(point) {
74
- v1.subVectors(point, this.center);
75
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
76
- return Math.abs(v1.dot(xAxis)) <= this.halfSize.x && Math.abs(v1.dot(yAxis)) <= this.halfSize.y && Math.abs(v1.dot(zAxis)) <= this.halfSize.z;
77
- }
78
- intersectsBox3(box3) {
79
- return this.intersectsOBB(obb.fromBox3(box3));
80
- }
81
- intersectsSphere(sphere) {
82
- this.clampPoint(sphere.center, closestPoint);
83
- return closestPoint.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius;
84
- }
85
- /**
86
- * Reference: OBB-OBB Intersection in Real-Time Collision Detection
87
- * by Christer Ericson (chapter 4.4.1)
88
- *
89
- */
90
- intersectsOBB(obb2, epsilon = Number.EPSILON) {
91
- a.c = this.center;
92
- a.e[0] = this.halfSize.x;
93
- a.e[1] = this.halfSize.y;
94
- a.e[2] = this.halfSize.z;
95
- this.rotation.extractBasis(a.u[0], a.u[1], a.u[2]);
96
- b.c = obb2.center;
97
- b.e[0] = obb2.halfSize.x;
98
- b.e[1] = obb2.halfSize.y;
99
- b.e[2] = obb2.halfSize.z;
100
- obb2.rotation.extractBasis(b.u[0], b.u[1], b.u[2]);
101
- for (let i = 0; i < 3; i++) {
102
- for (let j = 0; j < 3; j++) {
103
- R[i][j] = a.u[i].dot(b.u[j]);
104
- }
105
- }
106
- v1.subVectors(b.c, a.c);
107
- t[0] = v1.dot(a.u[0]);
108
- t[1] = v1.dot(a.u[1]);
109
- t[2] = v1.dot(a.u[2]);
110
- for (let i = 0; i < 3; i++) {
111
- for (let j = 0; j < 3; j++) {
112
- AbsR[i][j] = Math.abs(R[i][j]) + epsilon;
113
- }
114
- }
115
- let ra, rb;
116
- for (let i = 0; i < 3; i++) {
117
- ra = a.e[i];
118
- rb = b.e[0] * AbsR[i][0] + b.e[1] * AbsR[i][1] + b.e[2] * AbsR[i][2];
119
- if (Math.abs(t[i]) > ra + rb)
120
- return false;
121
- }
122
- for (let i = 0; i < 3; i++) {
123
- ra = a.e[0] * AbsR[0][i] + a.e[1] * AbsR[1][i] + a.e[2] * AbsR[2][i];
124
- rb = b.e[i];
125
- if (Math.abs(t[0] * R[0][i] + t[1] * R[1][i] + t[2] * R[2][i]) > ra + rb)
126
- return false;
127
- }
128
- ra = a.e[1] * AbsR[2][0] + a.e[2] * AbsR[1][0];
129
- rb = b.e[1] * AbsR[0][2] + b.e[2] * AbsR[0][1];
130
- if (Math.abs(t[2] * R[1][0] - t[1] * R[2][0]) > ra + rb)
131
- return false;
132
- ra = a.e[1] * AbsR[2][1] + a.e[2] * AbsR[1][1];
133
- rb = b.e[0] * AbsR[0][2] + b.e[2] * AbsR[0][0];
134
- if (Math.abs(t[2] * R[1][1] - t[1] * R[2][1]) > ra + rb)
135
- return false;
136
- ra = a.e[1] * AbsR[2][2] + a.e[2] * AbsR[1][2];
137
- rb = b.e[0] * AbsR[0][1] + b.e[1] * AbsR[0][0];
138
- if (Math.abs(t[2] * R[1][2] - t[1] * R[2][2]) > ra + rb)
139
- return false;
140
- ra = a.e[0] * AbsR[2][0] + a.e[2] * AbsR[0][0];
141
- rb = b.e[1] * AbsR[1][2] + b.e[2] * AbsR[1][1];
142
- if (Math.abs(t[0] * R[2][0] - t[2] * R[0][0]) > ra + rb)
143
- return false;
144
- ra = a.e[0] * AbsR[2][1] + a.e[2] * AbsR[0][1];
145
- rb = b.e[0] * AbsR[1][2] + b.e[2] * AbsR[1][0];
146
- if (Math.abs(t[0] * R[2][1] - t[2] * R[0][1]) > ra + rb)
147
- return false;
148
- ra = a.e[0] * AbsR[2][2] + a.e[2] * AbsR[0][2];
149
- rb = b.e[0] * AbsR[1][1] + b.e[1] * AbsR[1][0];
150
- if (Math.abs(t[0] * R[2][2] - t[2] * R[0][2]) > ra + rb)
151
- return false;
152
- ra = a.e[0] * AbsR[1][0] + a.e[1] * AbsR[0][0];
153
- rb = b.e[1] * AbsR[2][2] + b.e[2] * AbsR[2][1];
154
- if (Math.abs(t[1] * R[0][0] - t[0] * R[1][0]) > ra + rb)
155
- return false;
156
- ra = a.e[0] * AbsR[1][1] + a.e[1] * AbsR[0][1];
157
- rb = b.e[0] * AbsR[2][2] + b.e[2] * AbsR[2][0];
158
- if (Math.abs(t[1] * R[0][1] - t[0] * R[1][1]) > ra + rb)
159
- return false;
160
- ra = a.e[0] * AbsR[1][2] + a.e[1] * AbsR[0][2];
161
- rb = b.e[0] * AbsR[2][1] + b.e[1] * AbsR[2][0];
162
- if (Math.abs(t[1] * R[0][2] - t[0] * R[1][2]) > ra + rb)
163
- return false;
164
- return true;
165
- }
166
- /**
167
- * Reference: Testing Box Against Plane in Real-Time Collision Detection
168
- * by Christer Ericson (chapter 5.2.3)
169
- */
170
- intersectsPlane(plane) {
171
- this.rotation.extractBasis(xAxis, yAxis, zAxis);
172
- const r = this.halfSize.x * Math.abs(plane.normal.dot(xAxis)) + this.halfSize.y * Math.abs(plane.normal.dot(yAxis)) + this.halfSize.z * Math.abs(plane.normal.dot(zAxis));
173
- const d = plane.normal.dot(this.center) - plane.constant;
174
- return Math.abs(d) <= r;
175
- }
176
- /**
177
- * Performs a ray/OBB intersection test and stores the intersection point
178
- * to the given 3D vector. If no intersection is detected, *null* is returned.
179
- */
180
- intersectRay(ray, result) {
181
- this.getSize(size);
182
- aabb.setFromCenterAndSize(v1.set(0, 0, 0), size);
183
- matrix.setFromMatrix3(this.rotation);
184
- matrix.setPosition(this.center);
185
- inverse.copy(matrix).invert();
186
- localRay.copy(ray).applyMatrix4(inverse);
187
- if (localRay.intersectBox(aabb, result)) {
188
- return result.applyMatrix4(matrix);
189
- } else {
190
- return null;
191
- }
192
- }
193
- /**
194
- * Performs a ray/OBB intersection test. Returns either true or false if
195
- * there is a intersection or not.
196
- */
197
- intersectsRay(ray) {
198
- return this.intersectRay(ray, v1) !== null;
199
- }
200
- fromBox3(box3) {
201
- box3.getCenter(this.center);
202
- box3.getSize(this.halfSize).multiplyScalar(0.5);
203
- this.rotation.identity();
204
- return this;
205
- }
206
- equals(obb2) {
207
- return obb2.center.equals(this.center) && obb2.halfSize.equals(this.halfSize) && obb2.rotation.equals(this.rotation);
208
- }
209
- applyMatrix4(matrix2) {
210
- const e = matrix2.elements;
211
- let sx = v1.set(e[0], e[1], e[2]).length();
212
- const sy = v1.set(e[4], e[5], e[6]).length();
213
- const sz = v1.set(e[8], e[9], e[10]).length();
214
- const det = matrix2.determinant();
215
- if (det < 0)
216
- sx = -sx;
217
- rotationMatrix.setFromMatrix4(matrix2);
218
- const invSX = 1 / sx;
219
- const invSY = 1 / sy;
220
- const invSZ = 1 / sz;
221
- rotationMatrix.elements[0] *= invSX;
222
- rotationMatrix.elements[1] *= invSX;
223
- rotationMatrix.elements[2] *= invSX;
224
- rotationMatrix.elements[3] *= invSY;
225
- rotationMatrix.elements[4] *= invSY;
226
- rotationMatrix.elements[5] *= invSY;
227
- rotationMatrix.elements[6] *= invSZ;
228
- rotationMatrix.elements[7] *= invSZ;
229
- rotationMatrix.elements[8] *= invSZ;
230
- this.rotation.multiply(rotationMatrix);
231
- this.halfSize.x *= sx;
232
- this.halfSize.y *= sy;
233
- this.halfSize.z *= sz;
234
- v1.setFromMatrixPosition(matrix2);
235
- this.center.add(v1);
236
- return this;
237
- }
238
- }
239
- const obb = /* @__PURE__ */ new OBB();
240
- export {
241
- OBB
242
- };
package/math/Octree.cjs DELETED
@@ -1,273 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const Capsule = require("./Capsule.cjs");
5
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
6
- const _v2 = /* @__PURE__ */ new THREE.Vector3();
7
- const _plane = /* @__PURE__ */ new THREE.Plane();
8
- const _line1 = /* @__PURE__ */ new THREE.Line3();
9
- const _line2 = /* @__PURE__ */ new THREE.Line3();
10
- const _sphere = /* @__PURE__ */ new THREE.Sphere();
11
- const _capsule = /* @__PURE__ */ new Capsule.Capsule();
12
- class Octree {
13
- constructor(box) {
14
- this.triangles = [];
15
- this.box = box;
16
- this.subTrees = [];
17
- }
18
- addTriangle(triangle) {
19
- if (!this.bounds)
20
- this.bounds = new THREE.Box3();
21
- this.bounds.min.x = Math.min(this.bounds.min.x, triangle.a.x, triangle.b.x, triangle.c.x);
22
- this.bounds.min.y = Math.min(this.bounds.min.y, triangle.a.y, triangle.b.y, triangle.c.y);
23
- this.bounds.min.z = Math.min(this.bounds.min.z, triangle.a.z, triangle.b.z, triangle.c.z);
24
- this.bounds.max.x = Math.max(this.bounds.max.x, triangle.a.x, triangle.b.x, triangle.c.x);
25
- this.bounds.max.y = Math.max(this.bounds.max.y, triangle.a.y, triangle.b.y, triangle.c.y);
26
- this.bounds.max.z = Math.max(this.bounds.max.z, triangle.a.z, triangle.b.z, triangle.c.z);
27
- this.triangles.push(triangle);
28
- return this;
29
- }
30
- calcBox() {
31
- this.box = this.bounds.clone();
32
- this.box.min.x -= 0.01;
33
- this.box.min.y -= 0.01;
34
- this.box.min.z -= 0.01;
35
- return this;
36
- }
37
- split(level) {
38
- if (!this.box)
39
- return;
40
- const subTrees = [];
41
- const halfsize = _v2.copy(this.box.max).sub(this.box.min).multiplyScalar(0.5);
42
- for (let x = 0; x < 2; x++) {
43
- for (let y = 0; y < 2; y++) {
44
- for (let z = 0; z < 2; z++) {
45
- const box = new THREE.Box3();
46
- const v = _v1.set(x, y, z);
47
- box.min.copy(this.box.min).add(v.multiply(halfsize));
48
- box.max.copy(box.min).add(halfsize);
49
- subTrees.push(new Octree(box));
50
- }
51
- }
52
- }
53
- let triangle;
54
- while (triangle = this.triangles.pop()) {
55
- for (let i = 0; i < subTrees.length; i++) {
56
- if (subTrees[i].box.intersectsTriangle(triangle)) {
57
- subTrees[i].triangles.push(triangle);
58
- }
59
- }
60
- }
61
- for (let i = 0; i < subTrees.length; i++) {
62
- const len = subTrees[i].triangles.length;
63
- if (len > 8 && level < 16) {
64
- subTrees[i].split(level + 1);
65
- }
66
- if (len !== 0) {
67
- this.subTrees.push(subTrees[i]);
68
- }
69
- }
70
- return this;
71
- }
72
- build() {
73
- this.calcBox();
74
- this.split(0);
75
- return this;
76
- }
77
- getRayTriangles(ray, triangles) {
78
- for (let i = 0; i < this.subTrees.length; i++) {
79
- const subTree = this.subTrees[i];
80
- if (!ray.intersectsBox(subTree.box))
81
- continue;
82
- if (subTree.triangles.length > 0) {
83
- for (let j = 0; j < subTree.triangles.length; j++) {
84
- if (triangles.indexOf(subTree.triangles[j]) === -1)
85
- triangles.push(subTree.triangles[j]);
86
- }
87
- } else {
88
- subTree.getRayTriangles(ray, triangles);
89
- }
90
- }
91
- return triangles;
92
- }
93
- triangleCapsuleIntersect(capsule, triangle) {
94
- triangle.getPlane(_plane);
95
- const d1 = _plane.distanceToPoint(capsule.start) - capsule.radius;
96
- const d2 = _plane.distanceToPoint(capsule.end) - capsule.radius;
97
- if (d1 > 0 && d2 > 0 || d1 < -capsule.radius && d2 < -capsule.radius) {
98
- return false;
99
- }
100
- const delta = Math.abs(d1 / (Math.abs(d1) + Math.abs(d2)));
101
- const intersectPoint = _v1.copy(capsule.start).lerp(capsule.end, delta);
102
- if (triangle.containsPoint(intersectPoint)) {
103
- return { normal: _plane.normal.clone(), point: intersectPoint.clone(), depth: Math.abs(Math.min(d1, d2)) };
104
- }
105
- const r2 = capsule.radius * capsule.radius;
106
- const line1 = _line1.set(capsule.start, capsule.end);
107
- const lines = [
108
- [triangle.a, triangle.b],
109
- [triangle.b, triangle.c],
110
- [triangle.c, triangle.a]
111
- ];
112
- for (let i = 0; i < lines.length; i++) {
113
- const line2 = _line2.set(lines[i][0], lines[i][1]);
114
- const [point1, point2] = capsule.lineLineMinimumPoints(line1, line2);
115
- if (point1.distanceToSquared(point2) < r2) {
116
- return {
117
- normal: point1.clone().sub(point2).normalize(),
118
- point: point2.clone(),
119
- depth: capsule.radius - point1.distanceTo(point2)
120
- };
121
- }
122
- }
123
- return false;
124
- }
125
- triangleSphereIntersect(sphere, triangle) {
126
- triangle.getPlane(_plane);
127
- if (!sphere.intersectsPlane(_plane))
128
- return false;
129
- const depth = Math.abs(_plane.distanceToSphere(sphere));
130
- const r2 = sphere.radius * sphere.radius - depth * depth;
131
- const plainPoint = _plane.projectPoint(sphere.center, _v1);
132
- if (triangle.containsPoint(sphere.center)) {
133
- return {
134
- normal: _plane.normal.clone(),
135
- point: plainPoint.clone(),
136
- depth: Math.abs(_plane.distanceToSphere(sphere))
137
- };
138
- }
139
- const lines = [
140
- [triangle.a, triangle.b],
141
- [triangle.b, triangle.c],
142
- [triangle.c, triangle.a]
143
- ];
144
- for (let i = 0; i < lines.length; i++) {
145
- _line1.set(lines[i][0], lines[i][1]);
146
- _line1.closestPointToPoint(plainPoint, true, _v2);
147
- const d = _v2.distanceToSquared(sphere.center);
148
- if (d < r2) {
149
- return {
150
- normal: sphere.center.clone().sub(_v2).normalize(),
151
- point: _v2.clone(),
152
- depth: sphere.radius - Math.sqrt(d)
153
- };
154
- }
155
- }
156
- return false;
157
- }
158
- getSphereTriangles(sphere, triangles) {
159
- for (let i = 0; i < this.subTrees.length; i++) {
160
- const subTree = this.subTrees[i];
161
- if (!sphere.intersectsBox(subTree.box))
162
- continue;
163
- if (subTree.triangles.length > 0) {
164
- for (let j = 0; j < subTree.triangles.length; j++) {
165
- if (triangles.indexOf(subTree.triangles[j]) === -1)
166
- triangles.push(subTree.triangles[j]);
167
- }
168
- } else {
169
- subTree.getSphereTriangles(sphere, triangles);
170
- }
171
- }
172
- }
173
- getCapsuleTriangles(capsule, triangles) {
174
- for (let i = 0; i < this.subTrees.length; i++) {
175
- const subTree = this.subTrees[i];
176
- if (!capsule.intersectsBox(subTree.box))
177
- continue;
178
- if (subTree.triangles.length > 0) {
179
- for (let j = 0; j < subTree.triangles.length; j++) {
180
- if (triangles.indexOf(subTree.triangles[j]) === -1)
181
- triangles.push(subTree.triangles[j]);
182
- }
183
- } else {
184
- subTree.getCapsuleTriangles(capsule, triangles);
185
- }
186
- }
187
- }
188
- sphereIntersect(sphere) {
189
- _sphere.copy(sphere);
190
- const triangles = [];
191
- let result, hit = false;
192
- this.getSphereTriangles(sphere, triangles);
193
- for (let i = 0; i < triangles.length; i++) {
194
- if (result = this.triangleSphereIntersect(_sphere, triangles[i])) {
195
- hit = true;
196
- _sphere.center.add(result.normal.multiplyScalar(result.depth));
197
- }
198
- }
199
- if (hit) {
200
- const collisionVector = _sphere.center.clone().sub(sphere.center);
201
- const depth = collisionVector.length();
202
- return { normal: collisionVector.normalize(), depth };
203
- }
204
- return false;
205
- }
206
- capsuleIntersect(capsule) {
207
- _capsule.copy(capsule);
208
- const triangles = [];
209
- let result, hit = false;
210
- this.getCapsuleTriangles(_capsule, triangles);
211
- for (let i = 0; i < triangles.length; i++) {
212
- if (result = this.triangleCapsuleIntersect(_capsule, triangles[i])) {
213
- hit = true;
214
- _capsule.translate(result.normal.multiplyScalar(result.depth));
215
- }
216
- }
217
- if (hit) {
218
- const collisionVector = _capsule.getCenter(new THREE.Vector3()).sub(capsule.getCenter(_v1));
219
- const depth = collisionVector.length();
220
- return { normal: collisionVector.normalize(), depth };
221
- }
222
- return false;
223
- }
224
- rayIntersect(ray) {
225
- if (ray.direction.length() === 0)
226
- return;
227
- const triangles = [];
228
- let triangle, position, distance = 1e100;
229
- this.getRayTriangles(ray, triangles);
230
- for (let i = 0; i < triangles.length; i++) {
231
- const result = ray.intersectTriangle(triangles[i].a, triangles[i].b, triangles[i].c, true, _v1);
232
- if (result) {
233
- const newdistance = result.sub(ray.origin).length();
234
- if (distance > newdistance) {
235
- position = result.clone().add(ray.origin);
236
- distance = newdistance;
237
- triangle = triangles[i];
238
- }
239
- }
240
- }
241
- return distance < 1e100 ? { distance, triangle, position } : false;
242
- }
243
- fromGraphNode(group) {
244
- group.updateWorldMatrix(true, true);
245
- group.traverse((obj) => {
246
- if (obj.isMesh === true) {
247
- let geometry, isTemp = false;
248
- if (obj.geometry.index !== null) {
249
- isTemp = true;
250
- geometry = obj.geometry.toNonIndexed();
251
- } else {
252
- geometry = obj.geometry;
253
- }
254
- const positionAttribute = geometry.getAttribute("position");
255
- for (let i = 0; i < positionAttribute.count; i += 3) {
256
- const v1 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i);
257
- const v2 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 1);
258
- const v3 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 2);
259
- v1.applyMatrix4(obj.matrixWorld);
260
- v2.applyMatrix4(obj.matrixWorld);
261
- v3.applyMatrix4(obj.matrixWorld);
262
- this.addTriangle(new THREE.Triangle(v1, v2, v3));
263
- }
264
- if (isTemp) {
265
- geometry.dispose();
266
- }
267
- }
268
- });
269
- this.build();
270
- return this;
271
- }
272
- }
273
- exports.Octree = Octree;