three-stdlib 2.25.0 → 2.26.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
  336. package/postprocessing/BokehPass.js +0 -90
  337. package/postprocessing/ClearPass.cjs +0 -36
  338. package/postprocessing/ClearPass.js +0 -36
  339. package/postprocessing/CubeTexturePass.cjs +0 -53
  340. package/postprocessing/CubeTexturePass.js +0 -53
  341. package/postprocessing/DotScreenPass.cjs +0 -49
  342. package/postprocessing/DotScreenPass.js +0 -49
  343. package/postprocessing/EffectComposer.cjs +0 -157
  344. package/postprocessing/EffectComposer.js +0 -157
  345. package/postprocessing/FilmPass.cjs +0 -51
  346. package/postprocessing/FilmPass.js +0 -51
  347. package/postprocessing/GlitchPass.cjs +0 -84
  348. package/postprocessing/GlitchPass.js +0 -84
  349. package/postprocessing/HalftonePass.cjs +0 -53
  350. package/postprocessing/HalftonePass.js +0 -53
  351. package/postprocessing/LUTPass.cjs +0 -142
  352. package/postprocessing/LUTPass.js +0 -142
  353. package/postprocessing/MaskPass.cjs +0 -69
  354. package/postprocessing/MaskPass.js +0 -69
  355. package/postprocessing/OutlinePass.cjs +0 -479
  356. package/postprocessing/OutlinePass.js +0 -479
  357. package/postprocessing/Pass.cjs +0 -48
  358. package/postprocessing/Pass.js +0 -48
  359. package/postprocessing/RenderPass.cjs +0 -59
  360. package/postprocessing/RenderPass.js +0 -59
  361. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  362. package/postprocessing/RenderPixelatedPass.js +0 -199
  363. package/postprocessing/SAOPass.cjs +0 -288
  364. package/postprocessing/SAOPass.js +0 -288
  365. package/postprocessing/SMAAPass.cjs +0 -112
  366. package/postprocessing/SMAAPass.js +0 -112
  367. package/postprocessing/SSAARenderPass.cjs +0 -189
  368. package/postprocessing/SSAARenderPass.js +0 -189
  369. package/postprocessing/SSAOPass.cjs +0 -272
  370. package/postprocessing/SSAOPass.js +0 -272
  371. package/postprocessing/SSRPass.cjs +0 -411
  372. package/postprocessing/SSRPass.js +0 -411
  373. package/postprocessing/SavePass.cjs +0 -38
  374. package/postprocessing/SavePass.js +0 -38
  375. package/postprocessing/ShaderPass.cjs +0 -49
  376. package/postprocessing/ShaderPass.js +0 -49
  377. package/postprocessing/TAARenderPass.cjs +0 -174
  378. package/postprocessing/TAARenderPass.js +0 -174
  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
  382. package/postprocessing/UnrealBloomPass.js +0 -277
  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
  386. package/renderers/CSS2DRenderer.js +0 -122
  387. package/renderers/CSS3DRenderer.cjs +0 -167
  388. package/renderers/CSS3DRenderer.js +0 -167
  389. package/renderers/Projector.cjs +0 -499
  390. package/renderers/Projector.js +0 -499
  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
  398. package/shaders/BasicShader.js +0 -12
  399. package/shaders/BleachBypassShader.cjs +0 -35
  400. package/shaders/BleachBypassShader.js +0 -35
  401. package/shaders/BlendShader.cjs +0 -30
  402. package/shaders/BlendShader.js +0 -30
  403. package/shaders/BokehShader.cjs +0 -109
  404. package/shaders/BokehShader.js +0 -109
  405. package/shaders/BokehShader2.cjs +0 -269
  406. package/shaders/BokehShader2.js +0 -269
  407. package/shaders/BrightnessContrastShader.cjs +0 -32
  408. package/shaders/BrightnessContrastShader.js +0 -32
  409. package/shaders/ColorCorrectionShader.cjs +0 -30
  410. package/shaders/ColorCorrectionShader.js +0 -30
  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  420. package/shaders/DepthLimitedBlurShader.js +0 -114
  421. package/shaders/DigitalGlitch.cjs +0 -85
  422. package/shaders/DigitalGlitch.js +0 -85
  423. package/shaders/DotScreenShader.cjs +0 -39
  424. package/shaders/DotScreenShader.js +0 -39
  425. package/shaders/FXAAShader.cjs +0 -1098
  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
  448. package/shaders/KaleidoShader.js +0 -34
  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
  450. package/shaders/LuminosityHighPassShader.js +0 -37
  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
  462. package/shaders/RGBShiftShader.js +0 -30
  463. package/shaders/SAOShader.cjs +0 -144
  464. package/shaders/SAOShader.js +0 -144
  465. package/shaders/SMAAShader.cjs +0 -358
  466. package/shaders/SMAAShader.js +0 -358
  467. package/shaders/SSAOShader.cjs +0 -182
  468. package/shaders/SSAOShader.js +0 -182
  469. package/shaders/SSRShader.cjs +0 -342
  470. package/shaders/SSRShader.js +0 -342
  471. package/shaders/SepiaShader.cjs +0 -29
  472. package/shaders/SepiaShader.js +0 -29
  473. package/shaders/SobelOperatorShader.cjs +0 -54
  474. package/shaders/SobelOperatorShader.js +0 -54
  475. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  476. package/shaders/SubsurfaceScatteringShader.js +0 -98
  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
  480. package/shaders/ToneMapShader.js +0 -51
  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
  496. package/shaders/WaterRefractionShader.js +0 -59
  497. package/shaders/types.cjs +0 -1
  498. package/shaders/types.js +0 -1
  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
  506. package/utils/GeometryCompressionUtils.js +0 -573
  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,72 +0,0 @@
1
- var __defProp = Object.defineProperty;
2
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
- var __publicField = (obj, key, value) => {
4
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
- return value;
6
- };
7
- import { UniformsUtils, Vector2, ShaderMaterial } from "three";
8
- import { Pass, FullScreenQuad } from "./Pass.js";
9
- class WaterPass extends Pass {
10
- constructor() {
11
- super();
12
- __publicField(this, "material");
13
- __publicField(this, "fsQuad");
14
- __publicField(this, "factor");
15
- __publicField(this, "time");
16
- __publicField(this, "uniforms");
17
- this.uniforms = UniformsUtils.clone({
18
- tex: { value: null },
19
- time: { value: 0 },
20
- factor: { value: 0 },
21
- resolution: { value: new Vector2(64, 64) }
22
- });
23
- this.material = new ShaderMaterial({
24
- uniforms: this.uniforms,
25
- vertexShader: `
26
- varying vec2 vUv;
27
- void main(){
28
- vUv = uv;
29
- vec4 modelViewPosition = modelViewMatrix * vec4(position, 1.0);
30
- gl_Position = projectionMatrix * modelViewPosition;
31
- }`,
32
- fragmentShader: `
33
- uniform float time;
34
- uniform float factor;
35
- uniform vec2 resolution;
36
- uniform sampler2D tex;
37
- varying vec2 vUv;
38
- void main() {
39
- vec2 uv1 = vUv;
40
- vec2 uv = gl_FragCoord.xy/resolution.xy;
41
- float frequency = 6.0 * factor;
42
- float amplitude = 0.015 * factor;
43
- float x = uv1.y * frequency + time * .7;
44
- float y = uv1.x * frequency + time * .3;
45
- uv1.x += cos(x+y) * amplitude * cos(y);
46
- uv1.y += sin(x-y) * amplitude * cos(y);
47
- vec4 rgba = texture2D(tex, uv1);
48
- gl_FragColor = rgba;
49
- }`
50
- });
51
- this.fsQuad = new FullScreenQuad(this.material);
52
- this.factor = 0;
53
- this.time = 0;
54
- }
55
- render(renderer, writeBuffer, readBuffer) {
56
- this.uniforms["tex"].value = readBuffer.texture;
57
- this.uniforms["time"].value = this.time;
58
- this.uniforms["factor"].value = this.factor;
59
- if (this.renderToScreen) {
60
- renderer.setRenderTarget(null);
61
- this.fsQuad.render(renderer);
62
- } else {
63
- renderer.setRenderTarget(writeBuffer);
64
- if (this.clear)
65
- renderer.clear();
66
- this.fsQuad.render(renderer);
67
- }
68
- }
69
- }
70
- export {
71
- WaterPass
72
- };
@@ -1,122 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class CSS2DObject extends THREE.Object3D {
5
- constructor(element = document.createElement("div")) {
6
- super();
7
- this.isCSS2DObject = true;
8
- this.element = element;
9
- this.element.style.position = "absolute";
10
- this.element.style.userSelect = "none";
11
- this.element.setAttribute("draggable", false);
12
- this.center = new THREE.Vector2(0.5, 0.5);
13
- this.addEventListener("removed", function() {
14
- this.traverse(function(object) {
15
- if (object.element instanceof Element && object.element.parentNode !== null) {
16
- object.element.parentNode.removeChild(object.element);
17
- }
18
- });
19
- });
20
- }
21
- copy(source, recursive) {
22
- super.copy(source, recursive);
23
- this.element = source.element.cloneNode(true);
24
- this.center = source.center;
25
- return this;
26
- }
27
- }
28
- const _vector = /* @__PURE__ */ new THREE.Vector3();
29
- const _viewMatrix = /* @__PURE__ */ new THREE.Matrix4();
30
- const _viewProjectionMatrix = /* @__PURE__ */ new THREE.Matrix4();
31
- const _a = /* @__PURE__ */ new THREE.Vector3();
32
- const _b = /* @__PURE__ */ new THREE.Vector3();
33
- class CSS2DRenderer {
34
- constructor(parameters = {}) {
35
- const _this = this;
36
- let _width, _height;
37
- let _widthHalf, _heightHalf;
38
- const cache = {
39
- objects: /* @__PURE__ */ new WeakMap()
40
- };
41
- const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
42
- domElement.style.overflow = "hidden";
43
- this.domElement = domElement;
44
- this.getSize = function() {
45
- return {
46
- width: _width,
47
- height: _height
48
- };
49
- };
50
- this.render = function(scene, camera) {
51
- if (scene.matrixWorldAutoUpdate === true)
52
- scene.updateMatrixWorld();
53
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
54
- camera.updateMatrixWorld();
55
- _viewMatrix.copy(camera.matrixWorldInverse);
56
- _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
57
- renderObject(scene, scene, camera);
58
- zOrder(scene);
59
- };
60
- this.setSize = function(width, height) {
61
- _width = width;
62
- _height = height;
63
- _widthHalf = _width / 2;
64
- _heightHalf = _height / 2;
65
- domElement.style.width = width + "px";
66
- domElement.style.height = height + "px";
67
- };
68
- function renderObject(object, scene, camera) {
69
- if (object.isCSS2DObject) {
70
- _vector.setFromMatrixPosition(object.matrixWorld);
71
- _vector.applyMatrix4(_viewProjectionMatrix);
72
- const visible = object.visible === true && _vector.z >= -1 && _vector.z <= 1 && object.layers.test(camera.layers) === true;
73
- object.element.style.display = visible === true ? "" : "none";
74
- if (visible === true) {
75
- object.onBeforeRender(_this, scene, camera);
76
- const element = object.element;
77
- element.style.transform = "translate(" + -100 * object.center.x + "%," + -100 * object.center.y + "%)translate(" + (_vector.x * _widthHalf + _widthHalf) + "px," + (-_vector.y * _heightHalf + _heightHalf) + "px)";
78
- if (element.parentNode !== domElement) {
79
- domElement.appendChild(element);
80
- }
81
- object.onAfterRender(_this, scene, camera);
82
- }
83
- const objectData = {
84
- distanceToCameraSquared: getDistanceToSquared(camera, object)
85
- };
86
- cache.objects.set(object, objectData);
87
- }
88
- for (let i = 0, l = object.children.length; i < l; i++) {
89
- renderObject(object.children[i], scene, camera);
90
- }
91
- }
92
- function getDistanceToSquared(object1, object2) {
93
- _a.setFromMatrixPosition(object1.matrixWorld);
94
- _b.setFromMatrixPosition(object2.matrixWorld);
95
- return _a.distanceToSquared(_b);
96
- }
97
- function filterAndFlatten(scene) {
98
- const result = [];
99
- scene.traverse(function(object) {
100
- if (object.isCSS2DObject)
101
- result.push(object);
102
- });
103
- return result;
104
- }
105
- function zOrder(scene) {
106
- const sorted = filterAndFlatten(scene).sort(function(a, b) {
107
- if (a.renderOrder !== b.renderOrder) {
108
- return b.renderOrder - a.renderOrder;
109
- }
110
- const distanceA = cache.objects.get(a).distanceToCameraSquared;
111
- const distanceB = cache.objects.get(b).distanceToCameraSquared;
112
- return distanceA - distanceB;
113
- });
114
- const zMax = sorted.length;
115
- for (let i = 0, l = sorted.length; i < l; i++) {
116
- sorted[i].element.style.zIndex = zMax - i;
117
- }
118
- }
119
- }
120
- }
121
- exports.CSS2DObject = CSS2DObject;
122
- exports.CSS2DRenderer = CSS2DRenderer;
@@ -1,122 +0,0 @@
1
- import { Object3D, Vector2, Vector3, Matrix4 } from "three";
2
- class CSS2DObject extends Object3D {
3
- constructor(element = document.createElement("div")) {
4
- super();
5
- this.isCSS2DObject = true;
6
- this.element = element;
7
- this.element.style.position = "absolute";
8
- this.element.style.userSelect = "none";
9
- this.element.setAttribute("draggable", false);
10
- this.center = new Vector2(0.5, 0.5);
11
- this.addEventListener("removed", function() {
12
- this.traverse(function(object) {
13
- if (object.element instanceof Element && object.element.parentNode !== null) {
14
- object.element.parentNode.removeChild(object.element);
15
- }
16
- });
17
- });
18
- }
19
- copy(source, recursive) {
20
- super.copy(source, recursive);
21
- this.element = source.element.cloneNode(true);
22
- this.center = source.center;
23
- return this;
24
- }
25
- }
26
- const _vector = /* @__PURE__ */ new Vector3();
27
- const _viewMatrix = /* @__PURE__ */ new Matrix4();
28
- const _viewProjectionMatrix = /* @__PURE__ */ new Matrix4();
29
- const _a = /* @__PURE__ */ new Vector3();
30
- const _b = /* @__PURE__ */ new Vector3();
31
- class CSS2DRenderer {
32
- constructor(parameters = {}) {
33
- const _this = this;
34
- let _width, _height;
35
- let _widthHalf, _heightHalf;
36
- const cache = {
37
- objects: /* @__PURE__ */ new WeakMap()
38
- };
39
- const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
40
- domElement.style.overflow = "hidden";
41
- this.domElement = domElement;
42
- this.getSize = function() {
43
- return {
44
- width: _width,
45
- height: _height
46
- };
47
- };
48
- this.render = function(scene, camera) {
49
- if (scene.matrixWorldAutoUpdate === true)
50
- scene.updateMatrixWorld();
51
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
52
- camera.updateMatrixWorld();
53
- _viewMatrix.copy(camera.matrixWorldInverse);
54
- _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
55
- renderObject(scene, scene, camera);
56
- zOrder(scene);
57
- };
58
- this.setSize = function(width, height) {
59
- _width = width;
60
- _height = height;
61
- _widthHalf = _width / 2;
62
- _heightHalf = _height / 2;
63
- domElement.style.width = width + "px";
64
- domElement.style.height = height + "px";
65
- };
66
- function renderObject(object, scene, camera) {
67
- if (object.isCSS2DObject) {
68
- _vector.setFromMatrixPosition(object.matrixWorld);
69
- _vector.applyMatrix4(_viewProjectionMatrix);
70
- const visible = object.visible === true && _vector.z >= -1 && _vector.z <= 1 && object.layers.test(camera.layers) === true;
71
- object.element.style.display = visible === true ? "" : "none";
72
- if (visible === true) {
73
- object.onBeforeRender(_this, scene, camera);
74
- const element = object.element;
75
- element.style.transform = "translate(" + -100 * object.center.x + "%," + -100 * object.center.y + "%)translate(" + (_vector.x * _widthHalf + _widthHalf) + "px," + (-_vector.y * _heightHalf + _heightHalf) + "px)";
76
- if (element.parentNode !== domElement) {
77
- domElement.appendChild(element);
78
- }
79
- object.onAfterRender(_this, scene, camera);
80
- }
81
- const objectData = {
82
- distanceToCameraSquared: getDistanceToSquared(camera, object)
83
- };
84
- cache.objects.set(object, objectData);
85
- }
86
- for (let i = 0, l = object.children.length; i < l; i++) {
87
- renderObject(object.children[i], scene, camera);
88
- }
89
- }
90
- function getDistanceToSquared(object1, object2) {
91
- _a.setFromMatrixPosition(object1.matrixWorld);
92
- _b.setFromMatrixPosition(object2.matrixWorld);
93
- return _a.distanceToSquared(_b);
94
- }
95
- function filterAndFlatten(scene) {
96
- const result = [];
97
- scene.traverse(function(object) {
98
- if (object.isCSS2DObject)
99
- result.push(object);
100
- });
101
- return result;
102
- }
103
- function zOrder(scene) {
104
- const sorted = filterAndFlatten(scene).sort(function(a, b) {
105
- if (a.renderOrder !== b.renderOrder) {
106
- return b.renderOrder - a.renderOrder;
107
- }
108
- const distanceA = cache.objects.get(a).distanceToCameraSquared;
109
- const distanceB = cache.objects.get(b).distanceToCameraSquared;
110
- return distanceA - distanceB;
111
- });
112
- const zMax = sorted.length;
113
- for (let i = 0, l = sorted.length; i < l; i++) {
114
- sorted[i].element.style.zIndex = zMax - i;
115
- }
116
- }
117
- }
118
- }
119
- export {
120
- CSS2DObject,
121
- CSS2DRenderer
122
- };
@@ -1,167 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _position = /* @__PURE__ */ new THREE.Vector3();
5
- const _quaternion = /* @__PURE__ */ new THREE.Quaternion();
6
- const _scale = /* @__PURE__ */ new THREE.Vector3();
7
- class CSS3DObject extends THREE.Object3D {
8
- constructor(element = document.createElement("div")) {
9
- super();
10
- this.isCSS3DObject = true;
11
- this.element = element;
12
- this.element.style.position = "absolute";
13
- this.element.style.pointerEvents = "auto";
14
- this.element.style.userSelect = "none";
15
- this.element.setAttribute("draggable", false);
16
- this.addEventListener("removed", function() {
17
- this.traverse(function(object) {
18
- if (object.element instanceof Element && object.element.parentNode !== null) {
19
- object.element.parentNode.removeChild(object.element);
20
- }
21
- });
22
- });
23
- }
24
- copy(source, recursive) {
25
- super.copy(source, recursive);
26
- this.element = source.element.cloneNode(true);
27
- return this;
28
- }
29
- }
30
- class CSS3DSprite extends CSS3DObject {
31
- constructor(element) {
32
- super(element);
33
- this.isCSS3DSprite = true;
34
- this.rotation2D = 0;
35
- }
36
- copy(source, recursive) {
37
- super.copy(source, recursive);
38
- this.rotation2D = source.rotation2D;
39
- return this;
40
- }
41
- }
42
- const _matrix = /* @__PURE__ */ new THREE.Matrix4();
43
- const _matrix2 = /* @__PURE__ */ new THREE.Matrix4();
44
- class CSS3DRenderer {
45
- constructor(parameters = {}) {
46
- const _this = this;
47
- let _width, _height;
48
- let _widthHalf, _heightHalf;
49
- const cache = {
50
- camera: { fov: 0, style: "" },
51
- objects: /* @__PURE__ */ new WeakMap()
52
- };
53
- const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
54
- domElement.style.overflow = "hidden";
55
- this.domElement = domElement;
56
- const viewElement = document.createElement("div");
57
- viewElement.style.transformOrigin = "0 0";
58
- viewElement.style.pointerEvents = "none";
59
- domElement.appendChild(viewElement);
60
- const cameraElement = document.createElement("div");
61
- cameraElement.style.transformStyle = "preserve-3d";
62
- viewElement.appendChild(cameraElement);
63
- this.getSize = function() {
64
- return {
65
- width: _width,
66
- height: _height
67
- };
68
- };
69
- this.render = function(scene, camera) {
70
- const fov = camera.projectionMatrix.elements[5] * _heightHalf;
71
- if (cache.camera.fov !== fov) {
72
- viewElement.style.perspective = camera.isPerspectiveCamera ? fov + "px" : "";
73
- cache.camera.fov = fov;
74
- }
75
- if (camera.view && camera.view.enabled) {
76
- viewElement.style.transform = `translate( ${-camera.view.offsetX * (_width / camera.view.width)}px, ${-camera.view.offsetY * (_height / camera.view.height)}px )`;
77
- viewElement.style.transform += `scale( ${camera.view.fullWidth / camera.view.width}, ${camera.view.fullHeight / camera.view.height} )`;
78
- } else {
79
- viewElement.style.transform = "";
80
- }
81
- if (scene.matrixWorldAutoUpdate === true)
82
- scene.updateMatrixWorld();
83
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
84
- camera.updateMatrixWorld();
85
- let tx, ty;
86
- if (camera.isOrthographicCamera) {
87
- tx = -(camera.right + camera.left) / 2;
88
- ty = (camera.top + camera.bottom) / 2;
89
- }
90
- const scaleByViewOffset = camera.view && camera.view.enabled ? camera.view.height / camera.view.fullHeight : 1;
91
- const cameraCSSMatrix = camera.isOrthographicCamera ? `scale( ${scaleByViewOffset} )scale(` + fov + ")translate(" + epsilon(tx) + "px," + epsilon(ty) + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse) : `scale( ${scaleByViewOffset} )translateZ(` + fov + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse);
92
- const style = cameraCSSMatrix + "translate(" + _widthHalf + "px," + _heightHalf + "px)";
93
- if (cache.camera.style !== style) {
94
- cameraElement.style.transform = style;
95
- cache.camera.style = style;
96
- }
97
- renderObject(scene, scene, camera, cameraCSSMatrix);
98
- };
99
- this.setSize = function(width, height) {
100
- _width = width;
101
- _height = height;
102
- _widthHalf = _width / 2;
103
- _heightHalf = _height / 2;
104
- domElement.style.width = width + "px";
105
- domElement.style.height = height + "px";
106
- viewElement.style.width = width + "px";
107
- viewElement.style.height = height + "px";
108
- cameraElement.style.width = width + "px";
109
- cameraElement.style.height = height + "px";
110
- };
111
- function epsilon(value) {
112
- return Math.abs(value) < 1e-10 ? 0 : value;
113
- }
114
- function getCameraCSSMatrix(matrix) {
115
- const elements = matrix.elements;
116
- return "matrix3d(" + epsilon(elements[0]) + "," + epsilon(-elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(elements[6]) + "," + epsilon(elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(-elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(-elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
117
- }
118
- function getObjectCSSMatrix(matrix) {
119
- const elements = matrix.elements;
120
- const matrix3d = "matrix3d(" + epsilon(elements[0]) + "," + epsilon(elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(-elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(-elements[6]) + "," + epsilon(-elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
121
- return "translate(-50%,-50%)" + matrix3d;
122
- }
123
- function renderObject(object, scene, camera, cameraCSSMatrix) {
124
- if (object.isCSS3DObject) {
125
- const visible = object.visible === true && object.layers.test(camera.layers) === true;
126
- object.element.style.display = visible === true ? "" : "none";
127
- if (visible === true) {
128
- object.onBeforeRender(_this, scene, camera);
129
- let style;
130
- if (object.isCSS3DSprite) {
131
- _matrix.copy(camera.matrixWorldInverse);
132
- _matrix.transpose();
133
- if (object.rotation2D !== 0)
134
- _matrix.multiply(_matrix2.makeRotationZ(object.rotation2D));
135
- object.matrixWorld.decompose(_position, _quaternion, _scale);
136
- _matrix.setPosition(_position);
137
- _matrix.scale(_scale);
138
- _matrix.elements[3] = 0;
139
- _matrix.elements[7] = 0;
140
- _matrix.elements[11] = 0;
141
- _matrix.elements[15] = 1;
142
- style = getObjectCSSMatrix(_matrix);
143
- } else {
144
- style = getObjectCSSMatrix(object.matrixWorld);
145
- }
146
- const element = object.element;
147
- const cachedObject = cache.objects.get(object);
148
- if (cachedObject === void 0 || cachedObject.style !== style) {
149
- element.style.transform = style;
150
- const objectData = { style };
151
- cache.objects.set(object, objectData);
152
- }
153
- if (element.parentNode !== cameraElement) {
154
- cameraElement.appendChild(element);
155
- }
156
- object.onAfterRender(_this, scene, camera);
157
- }
158
- }
159
- for (let i = 0, l = object.children.length; i < l; i++) {
160
- renderObject(object.children[i], scene, camera, cameraCSSMatrix);
161
- }
162
- }
163
- }
164
- }
165
- exports.CSS3DObject = CSS3DObject;
166
- exports.CSS3DRenderer = CSS3DRenderer;
167
- exports.CSS3DSprite = CSS3DSprite;
@@ -1,167 +0,0 @@
1
- import { Vector3, Quaternion, Object3D, Matrix4 } from "three";
2
- const _position = /* @__PURE__ */ new Vector3();
3
- const _quaternion = /* @__PURE__ */ new Quaternion();
4
- const _scale = /* @__PURE__ */ new Vector3();
5
- class CSS3DObject extends Object3D {
6
- constructor(element = document.createElement("div")) {
7
- super();
8
- this.isCSS3DObject = true;
9
- this.element = element;
10
- this.element.style.position = "absolute";
11
- this.element.style.pointerEvents = "auto";
12
- this.element.style.userSelect = "none";
13
- this.element.setAttribute("draggable", false);
14
- this.addEventListener("removed", function() {
15
- this.traverse(function(object) {
16
- if (object.element instanceof Element && object.element.parentNode !== null) {
17
- object.element.parentNode.removeChild(object.element);
18
- }
19
- });
20
- });
21
- }
22
- copy(source, recursive) {
23
- super.copy(source, recursive);
24
- this.element = source.element.cloneNode(true);
25
- return this;
26
- }
27
- }
28
- class CSS3DSprite extends CSS3DObject {
29
- constructor(element) {
30
- super(element);
31
- this.isCSS3DSprite = true;
32
- this.rotation2D = 0;
33
- }
34
- copy(source, recursive) {
35
- super.copy(source, recursive);
36
- this.rotation2D = source.rotation2D;
37
- return this;
38
- }
39
- }
40
- const _matrix = /* @__PURE__ */ new Matrix4();
41
- const _matrix2 = /* @__PURE__ */ new Matrix4();
42
- class CSS3DRenderer {
43
- constructor(parameters = {}) {
44
- const _this = this;
45
- let _width, _height;
46
- let _widthHalf, _heightHalf;
47
- const cache = {
48
- camera: { fov: 0, style: "" },
49
- objects: /* @__PURE__ */ new WeakMap()
50
- };
51
- const domElement = parameters.element !== void 0 ? parameters.element : document.createElement("div");
52
- domElement.style.overflow = "hidden";
53
- this.domElement = domElement;
54
- const viewElement = document.createElement("div");
55
- viewElement.style.transformOrigin = "0 0";
56
- viewElement.style.pointerEvents = "none";
57
- domElement.appendChild(viewElement);
58
- const cameraElement = document.createElement("div");
59
- cameraElement.style.transformStyle = "preserve-3d";
60
- viewElement.appendChild(cameraElement);
61
- this.getSize = function() {
62
- return {
63
- width: _width,
64
- height: _height
65
- };
66
- };
67
- this.render = function(scene, camera) {
68
- const fov = camera.projectionMatrix.elements[5] * _heightHalf;
69
- if (cache.camera.fov !== fov) {
70
- viewElement.style.perspective = camera.isPerspectiveCamera ? fov + "px" : "";
71
- cache.camera.fov = fov;
72
- }
73
- if (camera.view && camera.view.enabled) {
74
- viewElement.style.transform = `translate( ${-camera.view.offsetX * (_width / camera.view.width)}px, ${-camera.view.offsetY * (_height / camera.view.height)}px )`;
75
- viewElement.style.transform += `scale( ${camera.view.fullWidth / camera.view.width}, ${camera.view.fullHeight / camera.view.height} )`;
76
- } else {
77
- viewElement.style.transform = "";
78
- }
79
- if (scene.matrixWorldAutoUpdate === true)
80
- scene.updateMatrixWorld();
81
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
82
- camera.updateMatrixWorld();
83
- let tx, ty;
84
- if (camera.isOrthographicCamera) {
85
- tx = -(camera.right + camera.left) / 2;
86
- ty = (camera.top + camera.bottom) / 2;
87
- }
88
- const scaleByViewOffset = camera.view && camera.view.enabled ? camera.view.height / camera.view.fullHeight : 1;
89
- const cameraCSSMatrix = camera.isOrthographicCamera ? `scale( ${scaleByViewOffset} )scale(` + fov + ")translate(" + epsilon(tx) + "px," + epsilon(ty) + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse) : `scale( ${scaleByViewOffset} )translateZ(` + fov + "px)" + getCameraCSSMatrix(camera.matrixWorldInverse);
90
- const style = cameraCSSMatrix + "translate(" + _widthHalf + "px," + _heightHalf + "px)";
91
- if (cache.camera.style !== style) {
92
- cameraElement.style.transform = style;
93
- cache.camera.style = style;
94
- }
95
- renderObject(scene, scene, camera, cameraCSSMatrix);
96
- };
97
- this.setSize = function(width, height) {
98
- _width = width;
99
- _height = height;
100
- _widthHalf = _width / 2;
101
- _heightHalf = _height / 2;
102
- domElement.style.width = width + "px";
103
- domElement.style.height = height + "px";
104
- viewElement.style.width = width + "px";
105
- viewElement.style.height = height + "px";
106
- cameraElement.style.width = width + "px";
107
- cameraElement.style.height = height + "px";
108
- };
109
- function epsilon(value) {
110
- return Math.abs(value) < 1e-10 ? 0 : value;
111
- }
112
- function getCameraCSSMatrix(matrix) {
113
- const elements = matrix.elements;
114
- return "matrix3d(" + epsilon(elements[0]) + "," + epsilon(-elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(elements[6]) + "," + epsilon(elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(-elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(-elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
115
- }
116
- function getObjectCSSMatrix(matrix) {
117
- const elements = matrix.elements;
118
- const matrix3d = "matrix3d(" + epsilon(elements[0]) + "," + epsilon(elements[1]) + "," + epsilon(elements[2]) + "," + epsilon(elements[3]) + "," + epsilon(-elements[4]) + "," + epsilon(-elements[5]) + "," + epsilon(-elements[6]) + "," + epsilon(-elements[7]) + "," + epsilon(elements[8]) + "," + epsilon(elements[9]) + "," + epsilon(elements[10]) + "," + epsilon(elements[11]) + "," + epsilon(elements[12]) + "," + epsilon(elements[13]) + "," + epsilon(elements[14]) + "," + epsilon(elements[15]) + ")";
119
- return "translate(-50%,-50%)" + matrix3d;
120
- }
121
- function renderObject(object, scene, camera, cameraCSSMatrix) {
122
- if (object.isCSS3DObject) {
123
- const visible = object.visible === true && object.layers.test(camera.layers) === true;
124
- object.element.style.display = visible === true ? "" : "none";
125
- if (visible === true) {
126
- object.onBeforeRender(_this, scene, camera);
127
- let style;
128
- if (object.isCSS3DSprite) {
129
- _matrix.copy(camera.matrixWorldInverse);
130
- _matrix.transpose();
131
- if (object.rotation2D !== 0)
132
- _matrix.multiply(_matrix2.makeRotationZ(object.rotation2D));
133
- object.matrixWorld.decompose(_position, _quaternion, _scale);
134
- _matrix.setPosition(_position);
135
- _matrix.scale(_scale);
136
- _matrix.elements[3] = 0;
137
- _matrix.elements[7] = 0;
138
- _matrix.elements[11] = 0;
139
- _matrix.elements[15] = 1;
140
- style = getObjectCSSMatrix(_matrix);
141
- } else {
142
- style = getObjectCSSMatrix(object.matrixWorld);
143
- }
144
- const element = object.element;
145
- const cachedObject = cache.objects.get(object);
146
- if (cachedObject === void 0 || cachedObject.style !== style) {
147
- element.style.transform = style;
148
- const objectData = { style };
149
- cache.objects.set(object, objectData);
150
- }
151
- if (element.parentNode !== cameraElement) {
152
- cameraElement.appendChild(element);
153
- }
154
- object.onAfterRender(_this, scene, camera);
155
- }
156
- }
157
- for (let i = 0, l = object.children.length; i < l; i++) {
158
- renderObject(object.children[i], scene, camera, cameraCSSMatrix);
159
- }
160
- }
161
- }
162
- }
163
- export {
164
- CSS3DObject,
165
- CSS3DRenderer,
166
- CSS3DSprite
167
- };