three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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@@ -1,241 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
- const PINCH_MAX = 0.05;
22
- const PINCH_THRESHOLD = 0.02;
23
- const PINCH_MIN = 0.01;
24
- const POINTER_ADVANCE_MAX = 0.02;
25
- const POINTER_OPACITY_MAX = 1;
26
- const POINTER_OPACITY_MIN = 0.4;
27
- const POINTER_FRONT_RADIUS = 2e-3;
28
- const POINTER_REAR_RADIUS = 0.01;
29
- const POINTER_REAR_RADIUS_MIN = 3e-3;
30
- const POINTER_LENGTH = 0.035;
31
- const POINTER_SEGMENTS = 16;
32
- const POINTER_RINGS = 12;
33
- const POINTER_HEMISPHERE_ANGLE = 110;
34
- const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
35
- const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
36
- const CURSOR_RADIUS = 0.02;
37
- const CURSOR_MAX_DISTANCE = 1.5;
38
- class OculusHandPointerModel extends THREE__namespace.Object3D {
39
- constructor(hand, controller) {
40
- super();
41
- this.hand = hand;
42
- this.controller = controller;
43
- this.motionController = null;
44
- this.envMap = null;
45
- this.mesh = null;
46
- this.pointerGeometry = null;
47
- this.pointerMesh = null;
48
- this.pointerObject = null;
49
- this.pinched = false;
50
- this.attached = false;
51
- this.cursorObject = null;
52
- this.raycaster = null;
53
- this._onConnected = this._onConnected.bind(this);
54
- this._onDisconnected = this._onDisconnected.bind(this);
55
- this.hand.addEventListener("connected", this._onConnected);
56
- this.hand.addEventListener("disconnected", this._onDisconnected);
57
- }
58
- _onConnected(event) {
59
- const xrInputSource = event.data;
60
- if (xrInputSource.hand) {
61
- this.visible = true;
62
- this.xrInputSource = xrInputSource;
63
- this.createPointer();
64
- }
65
- }
66
- _onDisconnected() {
67
- var _a, _b;
68
- this.visible = false;
69
- this.xrInputSource = null;
70
- (_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
71
- (_b = this.pointerMesh) == null ? void 0 : _b.material.dispose();
72
- this.clear();
73
- }
74
- _drawVerticesRing(vertices, baseVector, ringIndex) {
75
- const segmentVector = baseVector.clone();
76
- for (var i = 0; i < POINTER_SEGMENTS; i++) {
77
- segmentVector.applyAxisAngle(ZAXIS, Math.PI * 2 / POINTER_SEGMENTS);
78
- const vid = ringIndex * POINTER_SEGMENTS + i;
79
- vertices[3 * vid] = segmentVector.x;
80
- vertices[3 * vid + 1] = segmentVector.y;
81
- vertices[3 * vid + 2] = segmentVector.z;
82
- }
83
- }
84
- _updatePointerVertices(rearRadius) {
85
- const vertices = this.pointerGeometry.attributes.position.array;
86
- const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
87
- this._drawVerticesRing(vertices, frontFaceBase, 0);
88
- const rearBase = new THREE__namespace.Vector3(
89
- Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
90
- Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
91
- 0
92
- );
93
- for (var i = 0; i < POINTER_RINGS; i++) {
94
- this._drawVerticesRing(vertices, rearBase, i + 1);
95
- rearBase.applyAxisAngle(YAXIS, Math.PI * POINTER_HEMISPHERE_ANGLE / 180 / (POINTER_RINGS * -2));
96
- }
97
- const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
98
- const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
99
- const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
100
- vertices[frontCenterIndex * 3] = frontCenter.x;
101
- vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
102
- vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
103
- const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
104
- vertices[rearCenterIndex * 3] = rearCenter.x;
105
- vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
106
- vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
107
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
108
- }
109
- createPointer() {
110
- var i, j;
111
- const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
112
- const indices = [];
113
- this.pointerGeometry = new THREE__namespace.BufferGeometry();
114
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
115
- this._updatePointerVertices(POINTER_REAR_RADIUS);
116
- for (i = 0; i < POINTER_RINGS; i++) {
117
- for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
118
- indices.push(i * POINTER_SEGMENTS + j, i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
119
- indices.push(i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
120
- }
121
- indices.push((i + 1) * POINTER_SEGMENTS - 1, i * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
122
- indices.push(i * POINTER_SEGMENTS, (i + 1) * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
123
- }
124
- const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
125
- const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
126
- for (i = 0; i < POINTER_SEGMENTS - 1; i++) {
127
- indices.push(frontCenterIndex, i + 1, i);
128
- indices.push(rearCenterIndex, i + POINTER_SEGMENTS * POINTER_RINGS, i + POINTER_SEGMENTS * POINTER_RINGS + 1);
129
- }
130
- indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
131
- indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
132
- const material = new THREE__namespace.MeshBasicMaterial();
133
- material.transparent = true;
134
- material.opacity = POINTER_OPACITY_MIN;
135
- this.pointerGeometry.setIndex(indices);
136
- this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
137
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
138
- this.pointerObject = new THREE__namespace.Object3D();
139
- this.pointerObject.add(this.pointerMesh);
140
- this.raycaster = new THREE__namespace.Raycaster();
141
- const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
142
- const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
143
- cursorMaterial.transparent = true;
144
- cursorMaterial.opacity = POINTER_OPACITY_MIN;
145
- this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
146
- this.pointerObject.add(this.cursorObject);
147
- this.add(this.pointerObject);
148
- }
149
- _updateRaycaster() {
150
- if (this.raycaster) {
151
- const pointerMatrix = this.pointerObject.matrixWorld;
152
- const tempMatrix = new THREE__namespace.Matrix4();
153
- tempMatrix.identity().extractRotation(pointerMatrix);
154
- this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
155
- this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
156
- }
157
- }
158
- _updatePointer() {
159
- this.pointerObject.visible = this.controller.visible;
160
- const indexTip = this.hand.joints["index-finger-tip"];
161
- const thumbTip = this.hand.joints["thumb-tip"];
162
- const distance = indexTip.position.distanceTo(thumbTip.position);
163
- const position = indexTip.position.clone().add(thumbTip.position).multiplyScalar(0.5);
164
- this.pointerObject.position.copy(position);
165
- this.pointerObject.quaternion.copy(this.controller.quaternion);
166
- this.pinched = distance <= PINCH_THRESHOLD;
167
- const pinchScale = (distance - PINCH_MIN) / (PINCH_MAX - PINCH_MIN);
168
- const focusScale = (distance - PINCH_MIN) / (PINCH_THRESHOLD - PINCH_MIN);
169
- if (pinchScale > 1) {
170
- this._updatePointerVertices(POINTER_REAR_RADIUS);
171
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
172
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
173
- } else if (pinchScale > 0) {
174
- const rearRadius = (POINTER_REAR_RADIUS - POINTER_REAR_RADIUS_MIN) * pinchScale + POINTER_REAR_RADIUS_MIN;
175
- this._updatePointerVertices(rearRadius);
176
- if (focusScale < 1) {
177
- this.pointerMesh.position.set(0, 0, -1 * rearRadius - (1 - focusScale) * POINTER_ADVANCE_MAX);
178
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN + (1 - focusScale) * (POINTER_OPACITY_MAX - POINTER_OPACITY_MIN);
179
- } else {
180
- this.pointerMesh.position.set(0, 0, -1 * rearRadius);
181
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
182
- }
183
- } else {
184
- this._updatePointerVertices(POINTER_REAR_RADIUS_MIN);
185
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS_MIN - POINTER_ADVANCE_MAX);
186
- this.pointerMesh.material.opacity = POINTER_OPACITY_MAX;
187
- }
188
- this.cursorObject.material.opacity = this.pointerMesh.material.opacity;
189
- }
190
- updateMatrixWorld(force) {
191
- super.updateMatrixWorld(force);
192
- if (this.pointerGeometry) {
193
- this._updatePointer();
194
- this._updateRaycaster();
195
- }
196
- }
197
- isPinched() {
198
- return this.pinched;
199
- }
200
- setAttached(attached) {
201
- this.attached = attached;
202
- }
203
- isAttached() {
204
- return this.attached;
205
- }
206
- intersectObject(object, recursive = true) {
207
- if (this.raycaster) {
208
- return this.raycaster.intersectObject(object, recursive);
209
- }
210
- }
211
- intersectObjects(objects, recursive = true) {
212
- if (this.raycaster) {
213
- return this.raycaster.intersectObjects(objects, recursive);
214
- }
215
- }
216
- checkIntersections(objects, recursive = false) {
217
- if (this.raycaster && !this.attached) {
218
- const intersections = this.raycaster.intersectObjects(objects, recursive);
219
- const direction = new THREE__namespace.Vector3(0, 0, -1);
220
- if (intersections.length > 0) {
221
- const intersection = intersections[0];
222
- const distance = intersection.distance;
223
- this.cursorObject.position.copy(direction.multiplyScalar(distance));
224
- } else {
225
- this.cursorObject.position.copy(direction.multiplyScalar(CURSOR_MAX_DISTANCE));
226
- }
227
- }
228
- }
229
- setCursor(distance) {
230
- const direction = new THREE__namespace.Vector3(0, 0, -1);
231
- if (this.raycaster && !this.attached) {
232
- this.cursorObject.position.copy(direction.multiplyScalar(distance));
233
- }
234
- }
235
- dispose() {
236
- this._onDisconnected();
237
- this.hand.removeEventListener("connected", this._onConnected);
238
- this.hand.removeEventListener("disconnected", this._onDisconnected);
239
- }
240
- }
241
- exports.OculusHandPointerModel = OculusHandPointerModel;
@@ -1,224 +0,0 @@
1
- import * as THREE from "three";
2
- const PINCH_MAX = 0.05;
3
- const PINCH_THRESHOLD = 0.02;
4
- const PINCH_MIN = 0.01;
5
- const POINTER_ADVANCE_MAX = 0.02;
6
- const POINTER_OPACITY_MAX = 1;
7
- const POINTER_OPACITY_MIN = 0.4;
8
- const POINTER_FRONT_RADIUS = 2e-3;
9
- const POINTER_REAR_RADIUS = 0.01;
10
- const POINTER_REAR_RADIUS_MIN = 3e-3;
11
- const POINTER_LENGTH = 0.035;
12
- const POINTER_SEGMENTS = 16;
13
- const POINTER_RINGS = 12;
14
- const POINTER_HEMISPHERE_ANGLE = 110;
15
- const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
16
- const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
17
- const CURSOR_RADIUS = 0.02;
18
- const CURSOR_MAX_DISTANCE = 1.5;
19
- class OculusHandPointerModel extends THREE.Object3D {
20
- constructor(hand, controller) {
21
- super();
22
- this.hand = hand;
23
- this.controller = controller;
24
- this.motionController = null;
25
- this.envMap = null;
26
- this.mesh = null;
27
- this.pointerGeometry = null;
28
- this.pointerMesh = null;
29
- this.pointerObject = null;
30
- this.pinched = false;
31
- this.attached = false;
32
- this.cursorObject = null;
33
- this.raycaster = null;
34
- this._onConnected = this._onConnected.bind(this);
35
- this._onDisconnected = this._onDisconnected.bind(this);
36
- this.hand.addEventListener("connected", this._onConnected);
37
- this.hand.addEventListener("disconnected", this._onDisconnected);
38
- }
39
- _onConnected(event) {
40
- const xrInputSource = event.data;
41
- if (xrInputSource.hand) {
42
- this.visible = true;
43
- this.xrInputSource = xrInputSource;
44
- this.createPointer();
45
- }
46
- }
47
- _onDisconnected() {
48
- var _a, _b;
49
- this.visible = false;
50
- this.xrInputSource = null;
51
- (_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
52
- (_b = this.pointerMesh) == null ? void 0 : _b.material.dispose();
53
- this.clear();
54
- }
55
- _drawVerticesRing(vertices, baseVector, ringIndex) {
56
- const segmentVector = baseVector.clone();
57
- for (var i = 0; i < POINTER_SEGMENTS; i++) {
58
- segmentVector.applyAxisAngle(ZAXIS, Math.PI * 2 / POINTER_SEGMENTS);
59
- const vid = ringIndex * POINTER_SEGMENTS + i;
60
- vertices[3 * vid] = segmentVector.x;
61
- vertices[3 * vid + 1] = segmentVector.y;
62
- vertices[3 * vid + 2] = segmentVector.z;
63
- }
64
- }
65
- _updatePointerVertices(rearRadius) {
66
- const vertices = this.pointerGeometry.attributes.position.array;
67
- const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
68
- this._drawVerticesRing(vertices, frontFaceBase, 0);
69
- const rearBase = new THREE.Vector3(
70
- Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
71
- Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
72
- 0
73
- );
74
- for (var i = 0; i < POINTER_RINGS; i++) {
75
- this._drawVerticesRing(vertices, rearBase, i + 1);
76
- rearBase.applyAxisAngle(YAXIS, Math.PI * POINTER_HEMISPHERE_ANGLE / 180 / (POINTER_RINGS * -2));
77
- }
78
- const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
79
- const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
80
- const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
81
- vertices[frontCenterIndex * 3] = frontCenter.x;
82
- vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
83
- vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
84
- const rearCenter = new THREE.Vector3(0, 0, rearRadius);
85
- vertices[rearCenterIndex * 3] = rearCenter.x;
86
- vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
87
- vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
88
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
89
- }
90
- createPointer() {
91
- var i, j;
92
- const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
93
- const indices = [];
94
- this.pointerGeometry = new THREE.BufferGeometry();
95
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
96
- this._updatePointerVertices(POINTER_REAR_RADIUS);
97
- for (i = 0; i < POINTER_RINGS; i++) {
98
- for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
99
- indices.push(i * POINTER_SEGMENTS + j, i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
100
- indices.push(i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
101
- }
102
- indices.push((i + 1) * POINTER_SEGMENTS - 1, i * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
103
- indices.push(i * POINTER_SEGMENTS, (i + 1) * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
104
- }
105
- const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
106
- const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
107
- for (i = 0; i < POINTER_SEGMENTS - 1; i++) {
108
- indices.push(frontCenterIndex, i + 1, i);
109
- indices.push(rearCenterIndex, i + POINTER_SEGMENTS * POINTER_RINGS, i + POINTER_SEGMENTS * POINTER_RINGS + 1);
110
- }
111
- indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
112
- indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
113
- const material = new THREE.MeshBasicMaterial();
114
- material.transparent = true;
115
- material.opacity = POINTER_OPACITY_MIN;
116
- this.pointerGeometry.setIndex(indices);
117
- this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
118
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
119
- this.pointerObject = new THREE.Object3D();
120
- this.pointerObject.add(this.pointerMesh);
121
- this.raycaster = new THREE.Raycaster();
122
- const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
123
- const cursorMaterial = new THREE.MeshBasicMaterial();
124
- cursorMaterial.transparent = true;
125
- cursorMaterial.opacity = POINTER_OPACITY_MIN;
126
- this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
127
- this.pointerObject.add(this.cursorObject);
128
- this.add(this.pointerObject);
129
- }
130
- _updateRaycaster() {
131
- if (this.raycaster) {
132
- const pointerMatrix = this.pointerObject.matrixWorld;
133
- const tempMatrix = new THREE.Matrix4();
134
- tempMatrix.identity().extractRotation(pointerMatrix);
135
- this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
136
- this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
137
- }
138
- }
139
- _updatePointer() {
140
- this.pointerObject.visible = this.controller.visible;
141
- const indexTip = this.hand.joints["index-finger-tip"];
142
- const thumbTip = this.hand.joints["thumb-tip"];
143
- const distance = indexTip.position.distanceTo(thumbTip.position);
144
- const position = indexTip.position.clone().add(thumbTip.position).multiplyScalar(0.5);
145
- this.pointerObject.position.copy(position);
146
- this.pointerObject.quaternion.copy(this.controller.quaternion);
147
- this.pinched = distance <= PINCH_THRESHOLD;
148
- const pinchScale = (distance - PINCH_MIN) / (PINCH_MAX - PINCH_MIN);
149
- const focusScale = (distance - PINCH_MIN) / (PINCH_THRESHOLD - PINCH_MIN);
150
- if (pinchScale > 1) {
151
- this._updatePointerVertices(POINTER_REAR_RADIUS);
152
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
153
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
154
- } else if (pinchScale > 0) {
155
- const rearRadius = (POINTER_REAR_RADIUS - POINTER_REAR_RADIUS_MIN) * pinchScale + POINTER_REAR_RADIUS_MIN;
156
- this._updatePointerVertices(rearRadius);
157
- if (focusScale < 1) {
158
- this.pointerMesh.position.set(0, 0, -1 * rearRadius - (1 - focusScale) * POINTER_ADVANCE_MAX);
159
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN + (1 - focusScale) * (POINTER_OPACITY_MAX - POINTER_OPACITY_MIN);
160
- } else {
161
- this.pointerMesh.position.set(0, 0, -1 * rearRadius);
162
- this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
163
- }
164
- } else {
165
- this._updatePointerVertices(POINTER_REAR_RADIUS_MIN);
166
- this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS_MIN - POINTER_ADVANCE_MAX);
167
- this.pointerMesh.material.opacity = POINTER_OPACITY_MAX;
168
- }
169
- this.cursorObject.material.opacity = this.pointerMesh.material.opacity;
170
- }
171
- updateMatrixWorld(force) {
172
- super.updateMatrixWorld(force);
173
- if (this.pointerGeometry) {
174
- this._updatePointer();
175
- this._updateRaycaster();
176
- }
177
- }
178
- isPinched() {
179
- return this.pinched;
180
- }
181
- setAttached(attached) {
182
- this.attached = attached;
183
- }
184
- isAttached() {
185
- return this.attached;
186
- }
187
- intersectObject(object, recursive = true) {
188
- if (this.raycaster) {
189
- return this.raycaster.intersectObject(object, recursive);
190
- }
191
- }
192
- intersectObjects(objects, recursive = true) {
193
- if (this.raycaster) {
194
- return this.raycaster.intersectObjects(objects, recursive);
195
- }
196
- }
197
- checkIntersections(objects, recursive = false) {
198
- if (this.raycaster && !this.attached) {
199
- const intersections = this.raycaster.intersectObjects(objects, recursive);
200
- const direction = new THREE.Vector3(0, 0, -1);
201
- if (intersections.length > 0) {
202
- const intersection = intersections[0];
203
- const distance = intersection.distance;
204
- this.cursorObject.position.copy(direction.multiplyScalar(distance));
205
- } else {
206
- this.cursorObject.position.copy(direction.multiplyScalar(CURSOR_MAX_DISTANCE));
207
- }
208
- }
209
- }
210
- setCursor(distance) {
211
- const direction = new THREE.Vector3(0, 0, -1);
212
- if (this.raycaster && !this.attached) {
213
- this.cursorObject.position.copy(direction.multiplyScalar(distance));
214
- }
215
- }
216
- dispose() {
217
- this._onDisconnected();
218
- this.hand.removeEventListener("connected", this._onConnected);
219
- this.hand.removeEventListener("disconnected", this._onDisconnected);
220
- }
221
- }
222
- export {
223
- OculusHandPointerModel
224
- };
package/webxr/Text2D.cjs DELETED
@@ -1,48 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
- function createText(message, height) {
22
- const canvas = document.createElement("canvas");
23
- const context = canvas.getContext("2d");
24
- let metrics = null;
25
- const textHeight = 100;
26
- context.font = "normal " + textHeight + "px Arial";
27
- metrics = context.measureText(message);
28
- const textWidth = metrics.width;
29
- canvas.width = textWidth;
30
- canvas.height = textHeight;
31
- context.font = "normal " + textHeight + "px Arial";
32
- context.textAlign = "center";
33
- context.textBaseline = "middle";
34
- context.fillStyle = "#ffffff";
35
- context.fillText(message, textWidth / 2, textHeight / 2);
36
- const texture = new THREE__namespace.Texture(canvas);
37
- texture.needsUpdate = true;
38
- const material = new THREE__namespace.MeshBasicMaterial({
39
- color: 16777215,
40
- side: THREE__namespace.DoubleSide,
41
- map: texture,
42
- transparent: true
43
- });
44
- const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
45
- const plane = new THREE__namespace.Mesh(geometry, material);
46
- return plane;
47
- }
48
- exports.createText = createText;
package/webxr/Text2D.js DELETED
@@ -1,31 +0,0 @@
1
- import * as THREE from "three";
2
- function createText(message, height) {
3
- const canvas = document.createElement("canvas");
4
- const context = canvas.getContext("2d");
5
- let metrics = null;
6
- const textHeight = 100;
7
- context.font = "normal " + textHeight + "px Arial";
8
- metrics = context.measureText(message);
9
- const textWidth = metrics.width;
10
- canvas.width = textWidth;
11
- canvas.height = textHeight;
12
- context.font = "normal " + textHeight + "px Arial";
13
- context.textAlign = "center";
14
- context.textBaseline = "middle";
15
- context.fillStyle = "#ffffff";
16
- context.fillText(message, textWidth / 2, textHeight / 2);
17
- const texture = new THREE.Texture(canvas);
18
- texture.needsUpdate = true;
19
- const material = new THREE.MeshBasicMaterial({
20
- color: 16777215,
21
- side: THREE.DoubleSide,
22
- map: texture,
23
- transparent: true
24
- });
25
- const geometry = new THREE.PlaneGeometry(height * textWidth / textHeight, height);
26
- const plane = new THREE.Mesh(geometry, material);
27
- return plane;
28
- }
29
- export {
30
- createText
31
- };
@@ -1,111 +0,0 @@
1
- "use strict";
2
- var __defProp = Object.defineProperty;
3
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
- var __publicField = (obj, key, value) => {
5
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
- return value;
7
- };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const _VRButton = class {
10
- static createButton(renderer, sessionInit = {}) {
11
- const button = document.createElement("button");
12
- function showEnterVR() {
13
- let currentSession = null;
14
- async function onSessionStarted(session) {
15
- session.addEventListener("end", onSessionEnded);
16
- await renderer.xr.setSession(session);
17
- button.textContent = "EXIT VR";
18
- currentSession = session;
19
- }
20
- function onSessionEnded() {
21
- currentSession.removeEventListener("end", onSessionEnded);
22
- button.textContent = "ENTER VR";
23
- currentSession = null;
24
- }
25
- button.style.display = "";
26
- button.style.cursor = "pointer";
27
- button.style.left = "calc(50% - 50px)";
28
- button.style.width = "100px";
29
- button.textContent = "ENTER VR";
30
- button.onmouseenter = () => {
31
- button.style.opacity = "1.0";
32
- };
33
- button.onmouseleave = () => {
34
- button.style.opacity = "0.5";
35
- };
36
- button.onclick = () => {
37
- var _a;
38
- if (currentSession === null) {
39
- const optionalFeatures = [sessionInit.optionalFeatures, "local-floor", "bounded-floor", "hand-tracking"].flat().filter(Boolean);
40
- (_a = navigator.xr) == null ? void 0 : _a.requestSession("immersive-vr", { ...sessionInit, optionalFeatures }).then(onSessionStarted);
41
- } else {
42
- currentSession.end();
43
- }
44
- };
45
- }
46
- function disableButton() {
47
- button.style.display = "";
48
- button.style.cursor = "auto";
49
- button.style.left = "calc(50% - 75px)";
50
- button.style.width = "150px";
51
- button.onmouseenter = null;
52
- button.onmouseleave = null;
53
- button.onclick = null;
54
- }
55
- function showWebXRNotFound() {
56
- disableButton();
57
- button.textContent = "VR NOT SUPPORTED";
58
- }
59
- function stylizeElement(element) {
60
- element.style.position = "absolute";
61
- element.style.bottom = "20px";
62
- element.style.padding = "12px 6px";
63
- element.style.border = "1px solid #fff";
64
- element.style.borderRadius = "4px";
65
- element.style.background = "rgba(0,0,0,0.1)";
66
- element.style.color = "#fff";
67
- element.style.font = "normal 13px sans-serif";
68
- element.style.textAlign = "center";
69
- element.style.opacity = "0.5";
70
- element.style.outline = "none";
71
- element.style.zIndex = "999";
72
- }
73
- if ("xr" in navigator) {
74
- stylizeElement(button);
75
- button.id = "VRButton";
76
- button.style.display = "none";
77
- navigator.xr.isSessionSupported("immersive-vr").then((supported) => {
78
- supported ? showEnterVR() : showWebXRNotFound();
79
- if (supported && _VRButton.xrSessionIsGranted) {
80
- button.click();
81
- }
82
- });
83
- return button;
84
- } else {
85
- const message = document.createElement("a");
86
- if (window.isSecureContext === false) {
87
- message.href = document.location.href.replace(/^http:/, "https:");
88
- message.innerHTML = "WEBXR NEEDS HTTPS";
89
- } else {
90
- message.href = "https://immersiveweb.dev/";
91
- message.innerHTML = "WEBXR NOT AVAILABLE";
92
- }
93
- message.style.left = "calc(50% - 90px)";
94
- message.style.width = "180px";
95
- message.style.textDecoration = "none";
96
- stylizeElement(message);
97
- return message;
98
- }
99
- }
100
- static registerSessionGrantedListener() {
101
- if ("xr" in navigator) {
102
- ;
103
- navigator.xr.addEventListener("sessiongranted", () => {
104
- _VRButton.xrSessionIsGranted = true;
105
- });
106
- }
107
- }
108
- };
109
- let VRButton = _VRButton;
110
- __publicField(VRButton, "xrSessionIsGranted", false);
111
- exports.VRButton = VRButton;