three-stdlib 2.25.0 → 2.26.0
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- package/controls/OrbitControls.d.ts +1 -0
- package/index.cjs +116465 -611
- package/index.js +116101 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const ConvexGeometry = require("../geometries/ConvexGeometry.cjs");
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const _v1 = /* @__PURE__ */ new THREE.Vector3();
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class ConvexObjectBreaker {
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constructor(minSizeForBreak = 1.4, smallDelta = 1e-4) {
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this.minSizeForBreak = minSizeForBreak;
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this.smallDelta = smallDelta;
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this.tempLine1 = new THREE.Line3();
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this.tempPlane1 = new THREE.Plane();
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this.tempPlane2 = new THREE.Plane();
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this.tempPlane_Cut = new THREE.Plane();
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this.tempCM1 = new THREE.Vector3();
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this.tempCM2 = new THREE.Vector3();
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this.tempVector3 = new THREE.Vector3();
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this.tempVector3_2 = new THREE.Vector3();
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this.tempVector3_3 = new THREE.Vector3();
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this.tempVector3_P0 = new THREE.Vector3();
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this.tempVector3_P1 = new THREE.Vector3();
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this.tempVector3_P2 = new THREE.Vector3();
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this.tempVector3_N0 = new THREE.Vector3();
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this.tempVector3_N1 = new THREE.Vector3();
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this.tempVector3_AB = new THREE.Vector3();
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this.tempVector3_CB = new THREE.Vector3();
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this.tempResultObjects = { object1: null, object2: null };
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this.segments = [];
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const n = 30 * 30;
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for (let i = 0; i < n; i++)
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this.segments[i] = false;
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}
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prepareBreakableObject(object, mass, velocity, angularVelocity, breakable) {
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const userData = object.userData;
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userData.mass = mass;
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userData.velocity = velocity.clone();
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userData.angularVelocity = angularVelocity.clone();
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userData.breakable = breakable;
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}
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/*
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* @param {int} maxRadialIterations Iterations for radial cuts.
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* @param {int} maxRandomIterations Max random iterations for not-radial cuts
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*
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* Returns the array of pieces
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*/
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subdivideByImpact(object, pointOfImpact, normal, maxRadialIterations, maxRandomIterations) {
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const debris = [];
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const tempPlane1 = this.tempPlane1;
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const tempPlane2 = this.tempPlane2;
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this.tempVector3.addVectors(pointOfImpact, normal);
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tempPlane1.setFromCoplanarPoints(pointOfImpact, object.position, this.tempVector3);
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const maxTotalIterations = maxRandomIterations + maxRadialIterations;
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const scope = this;
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function subdivideRadial(subObject, startAngle, endAngle, numIterations) {
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if (Math.random() < numIterations * 0.05 || numIterations > maxTotalIterations) {
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debris.push(subObject);
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return;
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}
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let angle = Math.PI;
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if (numIterations === 0) {
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tempPlane2.normal.copy(tempPlane1.normal);
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tempPlane2.constant = tempPlane1.constant;
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} else {
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if (numIterations <= maxRadialIterations) {
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angle = (endAngle - startAngle) * (0.2 + 0.6 * Math.random()) + startAngle;
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scope.tempVector3_2.copy(object.position).sub(pointOfImpact).applyAxisAngle(normal, angle).add(pointOfImpact);
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tempPlane2.setFromCoplanarPoints(pointOfImpact, scope.tempVector3, scope.tempVector3_2);
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} else {
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angle = (0.5 * (numIterations & 1) + 0.2 * (2 - Math.random())) * Math.PI;
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scope.tempVector3_2.copy(pointOfImpact).sub(subObject.position).applyAxisAngle(normal, angle).add(subObject.position);
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scope.tempVector3_3.copy(normal).add(subObject.position);
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tempPlane2.setFromCoplanarPoints(subObject.position, scope.tempVector3_3, scope.tempVector3_2);
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}
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}
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scope.cutByPlane(subObject, tempPlane2, scope.tempResultObjects);
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const obj1 = scope.tempResultObjects.object1;
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const obj2 = scope.tempResultObjects.object2;
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if (obj1) {
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subdivideRadial(obj1, startAngle, angle, numIterations + 1);
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}
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if (obj2) {
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subdivideRadial(obj2, angle, endAngle, numIterations + 1);
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}
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}
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subdivideRadial(object, 0, 2 * Math.PI, 0);
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return debris;
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}
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cutByPlane(object, plane, output) {
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const geometry = object.geometry;
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const coords = geometry.attributes.position.array;
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const normals = geometry.attributes.normal.array;
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const numPoints = coords.length / 3;
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let numFaces = numPoints / 3;
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let indices = geometry.getIndex();
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if (indices) {
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indices = indices.array;
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numFaces = indices.length / 3;
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}
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function getVertexIndex(faceIdx, vert) {
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const idx = faceIdx * 3 + vert;
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return indices ? indices[idx] : idx;
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}
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const points1 = [];
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const points2 = [];
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const delta = this.smallDelta;
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const numPointPairs = numPoints * numPoints;
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for (let i = 0; i < numPointPairs; i++)
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this.segments[i] = false;
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const p0 = this.tempVector3_P0;
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const p1 = this.tempVector3_P1;
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const n0 = this.tempVector3_N0;
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const n1 = this.tempVector3_N1;
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for (let i = 0; i < numFaces - 1; i++) {
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const a1 = getVertexIndex(i, 0);
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const b1 = getVertexIndex(i, 1);
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const c1 = getVertexIndex(i, 2);
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n0.set(normals[a1], normals[a1] + 1, normals[a1] + 2);
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for (let j = i + 1; j < numFaces; j++) {
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const a2 = getVertexIndex(j, 0);
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const b2 = getVertexIndex(j, 1);
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const c2 = getVertexIndex(j, 2);
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n1.set(normals[a2], normals[a2] + 1, normals[a2] + 2);
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const coplanar = 1 - n0.dot(n1) < delta;
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if (coplanar) {
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if (a1 === a2 || a1 === b2 || a1 === c2) {
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if (b1 === a2 || b1 === b2 || b1 === c2) {
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this.segments[a1 * numPoints + b1] = true;
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this.segments[b1 * numPoints + a1] = true;
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} else {
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this.segments[c1 * numPoints + a1] = true;
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this.segments[a1 * numPoints + c1] = true;
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}
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} else if (b1 === a2 || b1 === b2 || b1 === c2) {
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this.segments[c1 * numPoints + b1] = true;
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this.segments[b1 * numPoints + c1] = true;
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}
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}
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}
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}
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const localPlane = this.tempPlane_Cut;
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object.updateMatrix();
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ConvexObjectBreaker.transformPlaneToLocalSpace(plane, object.matrix, localPlane);
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for (let i = 0; i < numFaces; i++) {
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const va = getVertexIndex(i, 0);
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const vb = getVertexIndex(i, 1);
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const vc = getVertexIndex(i, 2);
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for (let segment = 0; segment < 3; segment++) {
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const i0 = segment === 0 ? va : segment === 1 ? vb : vc;
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const i1 = segment === 0 ? vb : segment === 1 ? vc : va;
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const segmentState = this.segments[i0 * numPoints + i1];
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if (segmentState)
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continue;
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this.segments[i0 * numPoints + i1] = true;
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this.segments[i1 * numPoints + i0] = true;
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p0.set(coords[3 * i0], coords[3 * i0 + 1], coords[3 * i0 + 2]);
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p1.set(coords[3 * i1], coords[3 * i1 + 1], coords[3 * i1 + 2]);
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let mark0 = 0;
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let d = localPlane.distanceToPoint(p0);
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if (d > delta) {
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mark0 = 2;
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points2.push(p0.clone());
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} else if (d < -delta) {
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mark0 = 1;
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points1.push(p0.clone());
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} else {
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mark0 = 3;
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points1.push(p0.clone());
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points2.push(p0.clone());
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}
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let mark1 = 0;
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d = localPlane.distanceToPoint(p1);
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if (d > delta) {
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mark1 = 2;
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points2.push(p1.clone());
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} else if (d < -delta) {
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mark1 = 1;
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points1.push(p1.clone());
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} else {
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mark1 = 3;
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points1.push(p1.clone());
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points2.push(p1.clone());
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}
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if (mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1) {
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this.tempLine1.start.copy(p0);
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this.tempLine1.end.copy(p1);
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let intersection = new THREE.Vector3();
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intersection = localPlane.intersectLine(this.tempLine1, intersection);
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if (intersection === null) {
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console.error("Internal error: segment does not intersect plane.");
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output.segmentedObject1 = null;
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output.segmentedObject2 = null;
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return 0;
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}
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points1.push(intersection);
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points2.push(intersection.clone());
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}
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}
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}
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const newMass = object.userData.mass * 0.5;
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this.tempCM1.set(0, 0, 0);
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let radius1 = 0;
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const numPoints1 = points1.length;
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if (numPoints1 > 0) {
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for (let i = 0; i < numPoints1; i++)
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this.tempCM1.add(points1[i]);
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this.tempCM1.divideScalar(numPoints1);
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for (let i = 0; i < numPoints1; i++) {
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const p = points1[i];
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p.sub(this.tempCM1);
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radius1 = Math.max(radius1, p.x, p.y, p.z);
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}
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this.tempCM1.add(object.position);
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}
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this.tempCM2.set(0, 0, 0);
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let radius2 = 0;
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const numPoints2 = points2.length;
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if (numPoints2 > 0) {
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for (let i = 0; i < numPoints2; i++)
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this.tempCM2.add(points2[i]);
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this.tempCM2.divideScalar(numPoints2);
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for (let i = 0; i < numPoints2; i++) {
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const p = points2[i];
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p.sub(this.tempCM2);
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radius2 = Math.max(radius2, p.x, p.y, p.z);
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}
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this.tempCM2.add(object.position);
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}
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let object1 = null;
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let object2 = null;
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let numObjects = 0;
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if (numPoints1 > 4) {
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object1 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points1), object.material);
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object1.position.copy(this.tempCM1);
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object1.quaternion.copy(object.quaternion);
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this.prepareBreakableObject(
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object1,
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newMass,
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object.userData.velocity,
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object.userData.angularVelocity,
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2 * radius1 > this.minSizeForBreak
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);
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numObjects++;
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}
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if (numPoints2 > 4) {
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object2 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points2), object.material);
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object2.position.copy(this.tempCM2);
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object2.quaternion.copy(object.quaternion);
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this.prepareBreakableObject(
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object2,
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newMass,
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object.userData.velocity,
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object.userData.angularVelocity,
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2 * radius2 > this.minSizeForBreak
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);
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numObjects++;
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}
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output.object1 = object1;
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output.object2 = object2;
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return numObjects;
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}
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static transformFreeVector(v, m) {
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const x = v.x, y = v.y, z = v.z;
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const e = m.elements;
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v.x = e[0] * x + e[4] * y + e[8] * z;
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v.y = e[1] * x + e[5] * y + e[9] * z;
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v.z = e[2] * x + e[6] * y + e[10] * z;
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return v;
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}
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static transformFreeVectorInverse(v, m) {
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const x = v.x, y = v.y, z = v.z;
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const e = m.elements;
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v.x = e[0] * x + e[1] * y + e[2] * z;
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v.y = e[4] * x + e[5] * y + e[6] * z;
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v.z = e[8] * x + e[9] * y + e[10] * z;
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return v;
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}
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static transformTiedVectorInverse(v, m) {
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const x = v.x, y = v.y, z = v.z;
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const e = m.elements;
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v.x = e[0] * x + e[1] * y + e[2] * z - e[12];
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v.y = e[4] * x + e[5] * y + e[6] * z - e[13];
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v.z = e[8] * x + e[9] * y + e[10] * z - e[14];
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return v;
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}
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static transformPlaneToLocalSpace(plane, m, resultPlane) {
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resultPlane.normal.copy(plane.normal);
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resultPlane.constant = plane.constant;
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const referencePoint = ConvexObjectBreaker.transformTiedVectorInverse(plane.coplanarPoint(_v1), m);
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ConvexObjectBreaker.transformFreeVectorInverse(resultPlane.normal, m);
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resultPlane.constant = -referencePoint.dot(resultPlane.normal);
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}
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}
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exports.ConvexObjectBreaker = ConvexObjectBreaker;
|
@@ -1,292 +0,0 @@
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1
|
-
import { Vector3, Line3, Plane, Mesh } from "three";
|
2
|
-
import { ConvexGeometry } from "../geometries/ConvexGeometry.js";
|
3
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-
const _v1 = /* @__PURE__ */ new Vector3();
|
4
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class ConvexObjectBreaker {
|
5
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constructor(minSizeForBreak = 1.4, smallDelta = 1e-4) {
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6
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this.minSizeForBreak = minSizeForBreak;
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7
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this.smallDelta = smallDelta;
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8
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this.tempLine1 = new Line3();
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9
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this.tempPlane1 = new Plane();
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10
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this.tempPlane2 = new Plane();
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11
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this.tempPlane_Cut = new Plane();
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12
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this.tempCM1 = new Vector3();
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13
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this.tempCM2 = new Vector3();
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14
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this.tempVector3 = new Vector3();
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15
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this.tempVector3_2 = new Vector3();
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this.tempVector3_3 = new Vector3();
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17
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this.tempVector3_P0 = new Vector3();
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18
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this.tempVector3_P1 = new Vector3();
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19
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this.tempVector3_P2 = new Vector3();
|
20
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this.tempVector3_N0 = new Vector3();
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21
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this.tempVector3_N1 = new Vector3();
|
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this.tempVector3_AB = new Vector3();
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this.tempVector3_CB = new Vector3();
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24
|
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this.tempResultObjects = { object1: null, object2: null };
|
25
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this.segments = [];
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26
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const n = 30 * 30;
|
27
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for (let i = 0; i < n; i++)
|
28
|
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this.segments[i] = false;
|
29
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}
|
30
|
-
prepareBreakableObject(object, mass, velocity, angularVelocity, breakable) {
|
31
|
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const userData = object.userData;
|
32
|
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userData.mass = mass;
|
33
|
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userData.velocity = velocity.clone();
|
34
|
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userData.angularVelocity = angularVelocity.clone();
|
35
|
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userData.breakable = breakable;
|
36
|
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}
|
37
|
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/*
|
38
|
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* @param {int} maxRadialIterations Iterations for radial cuts.
|
39
|
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* @param {int} maxRandomIterations Max random iterations for not-radial cuts
|
40
|
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*
|
41
|
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* Returns the array of pieces
|
42
|
-
*/
|
43
|
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subdivideByImpact(object, pointOfImpact, normal, maxRadialIterations, maxRandomIterations) {
|
44
|
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const debris = [];
|
45
|
-
const tempPlane1 = this.tempPlane1;
|
46
|
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const tempPlane2 = this.tempPlane2;
|
47
|
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this.tempVector3.addVectors(pointOfImpact, normal);
|
48
|
-
tempPlane1.setFromCoplanarPoints(pointOfImpact, object.position, this.tempVector3);
|
49
|
-
const maxTotalIterations = maxRandomIterations + maxRadialIterations;
|
50
|
-
const scope = this;
|
51
|
-
function subdivideRadial(subObject, startAngle, endAngle, numIterations) {
|
52
|
-
if (Math.random() < numIterations * 0.05 || numIterations > maxTotalIterations) {
|
53
|
-
debris.push(subObject);
|
54
|
-
return;
|
55
|
-
}
|
56
|
-
let angle = Math.PI;
|
57
|
-
if (numIterations === 0) {
|
58
|
-
tempPlane2.normal.copy(tempPlane1.normal);
|
59
|
-
tempPlane2.constant = tempPlane1.constant;
|
60
|
-
} else {
|
61
|
-
if (numIterations <= maxRadialIterations) {
|
62
|
-
angle = (endAngle - startAngle) * (0.2 + 0.6 * Math.random()) + startAngle;
|
63
|
-
scope.tempVector3_2.copy(object.position).sub(pointOfImpact).applyAxisAngle(normal, angle).add(pointOfImpact);
|
64
|
-
tempPlane2.setFromCoplanarPoints(pointOfImpact, scope.tempVector3, scope.tempVector3_2);
|
65
|
-
} else {
|
66
|
-
angle = (0.5 * (numIterations & 1) + 0.2 * (2 - Math.random())) * Math.PI;
|
67
|
-
scope.tempVector3_2.copy(pointOfImpact).sub(subObject.position).applyAxisAngle(normal, angle).add(subObject.position);
|
68
|
-
scope.tempVector3_3.copy(normal).add(subObject.position);
|
69
|
-
tempPlane2.setFromCoplanarPoints(subObject.position, scope.tempVector3_3, scope.tempVector3_2);
|
70
|
-
}
|
71
|
-
}
|
72
|
-
scope.cutByPlane(subObject, tempPlane2, scope.tempResultObjects);
|
73
|
-
const obj1 = scope.tempResultObjects.object1;
|
74
|
-
const obj2 = scope.tempResultObjects.object2;
|
75
|
-
if (obj1) {
|
76
|
-
subdivideRadial(obj1, startAngle, angle, numIterations + 1);
|
77
|
-
}
|
78
|
-
if (obj2) {
|
79
|
-
subdivideRadial(obj2, angle, endAngle, numIterations + 1);
|
80
|
-
}
|
81
|
-
}
|
82
|
-
subdivideRadial(object, 0, 2 * Math.PI, 0);
|
83
|
-
return debris;
|
84
|
-
}
|
85
|
-
cutByPlane(object, plane, output) {
|
86
|
-
const geometry = object.geometry;
|
87
|
-
const coords = geometry.attributes.position.array;
|
88
|
-
const normals = geometry.attributes.normal.array;
|
89
|
-
const numPoints = coords.length / 3;
|
90
|
-
let numFaces = numPoints / 3;
|
91
|
-
let indices = geometry.getIndex();
|
92
|
-
if (indices) {
|
93
|
-
indices = indices.array;
|
94
|
-
numFaces = indices.length / 3;
|
95
|
-
}
|
96
|
-
function getVertexIndex(faceIdx, vert) {
|
97
|
-
const idx = faceIdx * 3 + vert;
|
98
|
-
return indices ? indices[idx] : idx;
|
99
|
-
}
|
100
|
-
const points1 = [];
|
101
|
-
const points2 = [];
|
102
|
-
const delta = this.smallDelta;
|
103
|
-
const numPointPairs = numPoints * numPoints;
|
104
|
-
for (let i = 0; i < numPointPairs; i++)
|
105
|
-
this.segments[i] = false;
|
106
|
-
const p0 = this.tempVector3_P0;
|
107
|
-
const p1 = this.tempVector3_P1;
|
108
|
-
const n0 = this.tempVector3_N0;
|
109
|
-
const n1 = this.tempVector3_N1;
|
110
|
-
for (let i = 0; i < numFaces - 1; i++) {
|
111
|
-
const a1 = getVertexIndex(i, 0);
|
112
|
-
const b1 = getVertexIndex(i, 1);
|
113
|
-
const c1 = getVertexIndex(i, 2);
|
114
|
-
n0.set(normals[a1], normals[a1] + 1, normals[a1] + 2);
|
115
|
-
for (let j = i + 1; j < numFaces; j++) {
|
116
|
-
const a2 = getVertexIndex(j, 0);
|
117
|
-
const b2 = getVertexIndex(j, 1);
|
118
|
-
const c2 = getVertexIndex(j, 2);
|
119
|
-
n1.set(normals[a2], normals[a2] + 1, normals[a2] + 2);
|
120
|
-
const coplanar = 1 - n0.dot(n1) < delta;
|
121
|
-
if (coplanar) {
|
122
|
-
if (a1 === a2 || a1 === b2 || a1 === c2) {
|
123
|
-
if (b1 === a2 || b1 === b2 || b1 === c2) {
|
124
|
-
this.segments[a1 * numPoints + b1] = true;
|
125
|
-
this.segments[b1 * numPoints + a1] = true;
|
126
|
-
} else {
|
127
|
-
this.segments[c1 * numPoints + a1] = true;
|
128
|
-
this.segments[a1 * numPoints + c1] = true;
|
129
|
-
}
|
130
|
-
} else if (b1 === a2 || b1 === b2 || b1 === c2) {
|
131
|
-
this.segments[c1 * numPoints + b1] = true;
|
132
|
-
this.segments[b1 * numPoints + c1] = true;
|
133
|
-
}
|
134
|
-
}
|
135
|
-
}
|
136
|
-
}
|
137
|
-
const localPlane = this.tempPlane_Cut;
|
138
|
-
object.updateMatrix();
|
139
|
-
ConvexObjectBreaker.transformPlaneToLocalSpace(plane, object.matrix, localPlane);
|
140
|
-
for (let i = 0; i < numFaces; i++) {
|
141
|
-
const va = getVertexIndex(i, 0);
|
142
|
-
const vb = getVertexIndex(i, 1);
|
143
|
-
const vc = getVertexIndex(i, 2);
|
144
|
-
for (let segment = 0; segment < 3; segment++) {
|
145
|
-
const i0 = segment === 0 ? va : segment === 1 ? vb : vc;
|
146
|
-
const i1 = segment === 0 ? vb : segment === 1 ? vc : va;
|
147
|
-
const segmentState = this.segments[i0 * numPoints + i1];
|
148
|
-
if (segmentState)
|
149
|
-
continue;
|
150
|
-
this.segments[i0 * numPoints + i1] = true;
|
151
|
-
this.segments[i1 * numPoints + i0] = true;
|
152
|
-
p0.set(coords[3 * i0], coords[3 * i0 + 1], coords[3 * i0 + 2]);
|
153
|
-
p1.set(coords[3 * i1], coords[3 * i1 + 1], coords[3 * i1 + 2]);
|
154
|
-
let mark0 = 0;
|
155
|
-
let d = localPlane.distanceToPoint(p0);
|
156
|
-
if (d > delta) {
|
157
|
-
mark0 = 2;
|
158
|
-
points2.push(p0.clone());
|
159
|
-
} else if (d < -delta) {
|
160
|
-
mark0 = 1;
|
161
|
-
points1.push(p0.clone());
|
162
|
-
} else {
|
163
|
-
mark0 = 3;
|
164
|
-
points1.push(p0.clone());
|
165
|
-
points2.push(p0.clone());
|
166
|
-
}
|
167
|
-
let mark1 = 0;
|
168
|
-
d = localPlane.distanceToPoint(p1);
|
169
|
-
if (d > delta) {
|
170
|
-
mark1 = 2;
|
171
|
-
points2.push(p1.clone());
|
172
|
-
} else if (d < -delta) {
|
173
|
-
mark1 = 1;
|
174
|
-
points1.push(p1.clone());
|
175
|
-
} else {
|
176
|
-
mark1 = 3;
|
177
|
-
points1.push(p1.clone());
|
178
|
-
points2.push(p1.clone());
|
179
|
-
}
|
180
|
-
if (mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1) {
|
181
|
-
this.tempLine1.start.copy(p0);
|
182
|
-
this.tempLine1.end.copy(p1);
|
183
|
-
let intersection = new Vector3();
|
184
|
-
intersection = localPlane.intersectLine(this.tempLine1, intersection);
|
185
|
-
if (intersection === null) {
|
186
|
-
console.error("Internal error: segment does not intersect plane.");
|
187
|
-
output.segmentedObject1 = null;
|
188
|
-
output.segmentedObject2 = null;
|
189
|
-
return 0;
|
190
|
-
}
|
191
|
-
points1.push(intersection);
|
192
|
-
points2.push(intersection.clone());
|
193
|
-
}
|
194
|
-
}
|
195
|
-
}
|
196
|
-
const newMass = object.userData.mass * 0.5;
|
197
|
-
this.tempCM1.set(0, 0, 0);
|
198
|
-
let radius1 = 0;
|
199
|
-
const numPoints1 = points1.length;
|
200
|
-
if (numPoints1 > 0) {
|
201
|
-
for (let i = 0; i < numPoints1; i++)
|
202
|
-
this.tempCM1.add(points1[i]);
|
203
|
-
this.tempCM1.divideScalar(numPoints1);
|
204
|
-
for (let i = 0; i < numPoints1; i++) {
|
205
|
-
const p = points1[i];
|
206
|
-
p.sub(this.tempCM1);
|
207
|
-
radius1 = Math.max(radius1, p.x, p.y, p.z);
|
208
|
-
}
|
209
|
-
this.tempCM1.add(object.position);
|
210
|
-
}
|
211
|
-
this.tempCM2.set(0, 0, 0);
|
212
|
-
let radius2 = 0;
|
213
|
-
const numPoints2 = points2.length;
|
214
|
-
if (numPoints2 > 0) {
|
215
|
-
for (let i = 0; i < numPoints2; i++)
|
216
|
-
this.tempCM2.add(points2[i]);
|
217
|
-
this.tempCM2.divideScalar(numPoints2);
|
218
|
-
for (let i = 0; i < numPoints2; i++) {
|
219
|
-
const p = points2[i];
|
220
|
-
p.sub(this.tempCM2);
|
221
|
-
radius2 = Math.max(radius2, p.x, p.y, p.z);
|
222
|
-
}
|
223
|
-
this.tempCM2.add(object.position);
|
224
|
-
}
|
225
|
-
let object1 = null;
|
226
|
-
let object2 = null;
|
227
|
-
let numObjects = 0;
|
228
|
-
if (numPoints1 > 4) {
|
229
|
-
object1 = new Mesh(new ConvexGeometry(points1), object.material);
|
230
|
-
object1.position.copy(this.tempCM1);
|
231
|
-
object1.quaternion.copy(object.quaternion);
|
232
|
-
this.prepareBreakableObject(
|
233
|
-
object1,
|
234
|
-
newMass,
|
235
|
-
object.userData.velocity,
|
236
|
-
object.userData.angularVelocity,
|
237
|
-
2 * radius1 > this.minSizeForBreak
|
238
|
-
);
|
239
|
-
numObjects++;
|
240
|
-
}
|
241
|
-
if (numPoints2 > 4) {
|
242
|
-
object2 = new Mesh(new ConvexGeometry(points2), object.material);
|
243
|
-
object2.position.copy(this.tempCM2);
|
244
|
-
object2.quaternion.copy(object.quaternion);
|
245
|
-
this.prepareBreakableObject(
|
246
|
-
object2,
|
247
|
-
newMass,
|
248
|
-
object.userData.velocity,
|
249
|
-
object.userData.angularVelocity,
|
250
|
-
2 * radius2 > this.minSizeForBreak
|
251
|
-
);
|
252
|
-
numObjects++;
|
253
|
-
}
|
254
|
-
output.object1 = object1;
|
255
|
-
output.object2 = object2;
|
256
|
-
return numObjects;
|
257
|
-
}
|
258
|
-
static transformFreeVector(v, m) {
|
259
|
-
const x = v.x, y = v.y, z = v.z;
|
260
|
-
const e = m.elements;
|
261
|
-
v.x = e[0] * x + e[4] * y + e[8] * z;
|
262
|
-
v.y = e[1] * x + e[5] * y + e[9] * z;
|
263
|
-
v.z = e[2] * x + e[6] * y + e[10] * z;
|
264
|
-
return v;
|
265
|
-
}
|
266
|
-
static transformFreeVectorInverse(v, m) {
|
267
|
-
const x = v.x, y = v.y, z = v.z;
|
268
|
-
const e = m.elements;
|
269
|
-
v.x = e[0] * x + e[1] * y + e[2] * z;
|
270
|
-
v.y = e[4] * x + e[5] * y + e[6] * z;
|
271
|
-
v.z = e[8] * x + e[9] * y + e[10] * z;
|
272
|
-
return v;
|
273
|
-
}
|
274
|
-
static transformTiedVectorInverse(v, m) {
|
275
|
-
const x = v.x, y = v.y, z = v.z;
|
276
|
-
const e = m.elements;
|
277
|
-
v.x = e[0] * x + e[1] * y + e[2] * z - e[12];
|
278
|
-
v.y = e[4] * x + e[5] * y + e[6] * z - e[13];
|
279
|
-
v.z = e[8] * x + e[9] * y + e[10] * z - e[14];
|
280
|
-
return v;
|
281
|
-
}
|
282
|
-
static transformPlaneToLocalSpace(plane, m, resultPlane) {
|
283
|
-
resultPlane.normal.copy(plane.normal);
|
284
|
-
resultPlane.constant = plane.constant;
|
285
|
-
const referencePoint = ConvexObjectBreaker.transformTiedVectorInverse(plane.coplanarPoint(_v1), m);
|
286
|
-
ConvexObjectBreaker.transformFreeVectorInverse(resultPlane.normal, m);
|
287
|
-
resultPlane.constant = -referencePoint.dot(resultPlane.normal);
|
288
|
-
}
|
289
|
-
}
|
290
|
-
export {
|
291
|
-
ConvexObjectBreaker
|
292
|
-
};
|