three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  505. package/utils/GeometryCompressionUtils.cjs +0 -573
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  509. package/utils/RoughnessMipmapper.cjs +0 -223
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  511. package/utils/SceneUtils.cjs +0 -36
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  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
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239
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246
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247
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276
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277
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278
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279
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282
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283
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284
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286
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287
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288
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290
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293
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295
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296
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297
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298
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299
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300
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301
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302
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303
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304
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305
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306
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307
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308
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309
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310
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311
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312
- return THREE.LoaderUtils.decodeText(new Uint8Array(buf));
313
- } else {
314
- return buf;
315
- }
316
- }
317
- },
318
- {
319
- key: "parse",
320
- value: function _parse(data, onLoad) {
321
- var binData = this._ensureBinary(data);
322
- this._data = this._ensureString(data);
323
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324
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325
- }
326
- },
327
- {
328
- key: "_parseBinary",
329
- value: function _parseBinary(data) {
330
- return this._parseASCII(THREE.LoaderUtils.decodeText(new Uint8Array(data)));
331
- }
332
- },
333
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334
- key: "_parseASCII",
335
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336
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337
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338
- path = this.resourcePath;
339
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340
- path = this.path;
341
- } else {
342
- path = THREE.LoaderUtils.extractUrlBase(this.url);
343
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344
- this.texloader.setPath(path).setCrossOrigin(this.crossOrigin);
345
- var endRead = 16;
346
- this.Hierarchies.children = [];
347
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348
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349
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350
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351
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352
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353
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354
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355
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356
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357
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358
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359
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360
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361
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362
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363
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364
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365
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366
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367
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368
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369
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370
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371
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372
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373
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374
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375
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376
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377
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378
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379
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380
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381
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382
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383
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384
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385
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386
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387
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388
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389
- var _refs = this._hierarchieParse(_currentObject, nextStart);
390
- endRead = _refs.end;
391
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392
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393
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394
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395
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396
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397
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398
- } else {
399
- endRead = find1 === -1 ? this._data.length : findEnd + 1;
400
- break;
401
- }
402
- }
403
- return {
404
- parent: _parent,
405
- end: endRead
406
- };
407
- }
408
- },
409
- {
410
- key: "_mainloop",
411
- value: function _mainloop() {
412
- var _this2 = this;
413
- this._mainProc();
414
- if (this._currentObject.parent || this._currentObject.children.length > 0 || !this._currentObject.worked) {
415
- setTimeout(function() {
416
- _this2._mainloop();
417
- }, 1);
418
- } else {
419
- setTimeout(function() {
420
- _this2.onLoad({
421
- models: _this2.Meshes,
422
- animations: _this2.animations
423
- });
424
- }, 1);
425
- }
426
- }
427
- },
428
- {
429
- key: "_mainProc",
430
- value: function _mainProc() {
431
- var breakFlag = false;
432
- while (true) {
433
- if (!this._currentObject.worked) {
434
- switch (this._currentObject.type) {
435
- case "template":
436
- break;
437
- case "AnimTicksPerSecond":
438
- this.animTicksPerSecond = parseInt(this._currentObject.data);
439
- break;
440
- case "Frame":
441
- this._setFrame();
442
- break;
443
- case "FrameTransformMatrix":
444
- this._setFrameTransformMatrix();
445
- break;
446
- case "Mesh":
447
- this._changeRoot();
448
- this._currentGeo = {};
449
- this._currentGeo.name = this._currentObject.name.trim();
450
- this._currentGeo.parentName = this._getParentName(this._currentObject).trim();
451
- this._currentGeo.VertexSetedBoneCount = [];
452
- this._currentGeo.GeometryData = {
453
- vertices: [],
454
- normals: [],
455
- uvs: [],
456
- skinIndices: [],
457
- skinWeights: [],
458
- indices: [],
459
- materialIndices: []
460
- };
461
- this._currentGeo.Materials = [];
462
- this._currentGeo.normalVectors = [];
463
- this._currentGeo.BoneInfs = [];
464
- this._currentGeo.baseFrame = this._currentFrame;
465
- this._makeBoneFrom_CurrentFrame();
466
- this._readVertexDatas();
467
- breakFlag = true;
468
- break;
469
- case "MeshNormals":
470
- this._readVertexDatas();
471
- break;
472
- case "MeshTextureCoords":
473
- this._setMeshTextureCoords();
474
- break;
475
- case "VertexDuplicationIndices":
476
- break;
477
- case "MeshMaterialList":
478
- this._setMeshMaterialList();
479
- break;
480
- case "Material":
481
- this._setMaterial();
482
- break;
483
- case "SkinWeights":
484
- this._setSkinWeights();
485
- break;
486
- case "AnimationSet":
487
- this._changeRoot();
488
- this._currentAnime = {};
489
- this._currentAnime.name = this._currentObject.name.trim();
490
- this._currentAnime.AnimeFrames = [];
491
- break;
492
- case "Animation":
493
- if (this._currentAnimeFrames) {
494
- this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
495
- }
496
- this._currentAnimeFrames = new XAnimationInfo();
497
- this._currentAnimeFrames.boneName = this._currentObject.data.trim();
498
- break;
499
- case "AnimationKey":
500
- this._readAnimationKey();
501
- breakFlag = true;
502
- break;
503
- }
504
- this._currentObject.worked = true;
505
- }
506
- if (this._currentObject.children.length > 0) {
507
- this._currentObject = this._currentObject.children.shift();
508
- if (this.debug) {
509
- console.log("processing " + this._currentObject.name);
510
- }
511
- if (breakFlag)
512
- break;
513
- } else {
514
- if (this._currentObject.worked) {
515
- if (this._currentObject.parent && !this._currentObject.parent.parent) {
516
- this._changeRoot();
517
- }
518
- }
519
- if (this._currentObject.parent) {
520
- this._currentObject = this._currentObject.parent;
521
- } else {
522
- breakFlag = true;
523
- }
524
- if (breakFlag)
525
- break;
526
- }
527
- }
528
- return;
529
- }
530
- },
531
- {
532
- key: "_changeRoot",
533
- value: function _changeRoot() {
534
- if (this._currentGeo != null && this._currentGeo.name) {
535
- this._makeOutputGeometry();
536
- }
537
- this._currentGeo = {};
538
- if (this._currentAnime != null && this._currentAnime.name) {
539
- if (this._currentAnimeFrames) {
540
- this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
541
- this._currentAnimeFrames = null;
542
- }
543
- this._makeOutputAnimation();
544
- }
545
- this._currentAnime = {};
546
- }
547
- },
548
- {
549
- key: "_getParentName",
550
- value: function _getParentName(_obj) {
551
- if (_obj.parent) {
552
- if (_obj.parent.name) {
553
- return _obj.parent.name;
554
- } else {
555
- return this._getParentName(_obj.parent);
556
- }
557
- } else {
558
- return "";
559
- }
560
- }
561
- },
562
- {
563
- key: "_setFrame",
564
- value: function _setFrame() {
565
- this._nowFrameName = this._currentObject.name.trim();
566
- this._currentFrame = {};
567
- this._currentFrame.name = this._nowFrameName;
568
- this._currentFrame.children = [];
569
- if (this._currentObject.parent && this._currentObject.parent.name) {
570
- this._currentFrame.parentName = this._currentObject.parent.name;
571
- }
572
- this.frameHierarchie.push(this._nowFrameName);
573
- this.HieStack[this._nowFrameName] = this._currentFrame;
574
- }
575
- },
576
- {
577
- key: "_setFrameTransformMatrix",
578
- value: function _setFrameTransformMatrix() {
579
- this._currentFrame.FrameTransformMatrix = new THREE.Matrix4();
580
- var data = this._currentObject.data.split(",");
581
- this._ParseMatrixData(this._currentFrame.FrameTransformMatrix, data);
582
- this._makeBoneFrom_CurrentFrame();
583
- }
584
- },
585
- {
586
- key: "_makeBoneFrom_CurrentFrame",
587
- value: function _makeBoneFrom_CurrentFrame() {
588
- if (!this._currentFrame.FrameTransformMatrix) {
589
- return;
590
- }
591
- var b = new THREE.Bone();
592
- b.name = this._currentFrame.name;
593
- b.applyMatrix4(this._currentFrame.FrameTransformMatrix);
594
- b.matrixWorld = b.matrix;
595
- b.FrameTransformMatrix = this._currentFrame.FrameTransformMatrix;
596
- this._currentFrame.putBone = b;
597
- if (this._currentFrame.parentName) {
598
- for (let frame in this.HieStack) {
599
- if (this.HieStack[frame].name === this._currentFrame.parentName) {
600
- this.HieStack[frame].putBone.add(this._currentFrame.putBone);
601
- }
602
- }
603
- }
604
- }
605
- },
606
- {
607
- key: "_readVertexDatas",
608
- value: function _readVertexDatas() {
609
- var endRead = 0;
610
- var mode = 0;
611
- var mode_local = 0;
612
- var maxLength = 0;
613
- while (true) {
614
- var changeMode = false;
615
- if (mode_local === 0) {
616
- var refO = this._readInt1(endRead);
617
- endRead = refO.endRead;
618
- mode_local = 1;
619
- maxLength = this._currentObject.data.indexOf(";;", endRead) + 1;
620
- if (maxLength <= 0) {
621
- maxLength = this._currentObject.data.length;
622
- }
623
- } else {
624
- var find = 0;
625
- switch (mode) {
626
- case 0:
627
- find = this._currentObject.data.indexOf(",", endRead) + 1;
628
- break;
629
- case 1:
630
- find = this._currentObject.data.indexOf(";,", endRead) + 1;
631
- break;
632
- }
633
- if (find === 0 || find > maxLength) {
634
- find = maxLength;
635
- mode_local = 0;
636
- changeMode = true;
637
- }
638
- switch (this._currentObject.type) {
639
- case "Mesh":
640
- switch (mode) {
641
- case 0:
642
- this._readVertex1(this._currentObject.data.substr(endRead, find - endRead));
643
- break;
644
- case 1:
645
- this._readFace1(this._currentObject.data.substr(endRead, find - endRead));
646
- break;
647
- }
648
- break;
649
- case "MeshNormals":
650
- switch (mode) {
651
- case 0:
652
- this._readNormalVector1(this._currentObject.data.substr(endRead, find - endRead));
653
- break;
654
- }
655
- break;
656
- }
657
- endRead = find + 1;
658
- if (changeMode) {
659
- mode++;
660
- }
661
- }
662
- if (endRead >= this._currentObject.data.length) {
663
- break;
664
- }
665
- }
666
- }
667
- },
668
- {
669
- key: "_readInt1",
670
- value: function _readInt1(start) {
671
- var find = this._currentObject.data.indexOf(";", start);
672
- return {
673
- refI: parseInt(this._currentObject.data.substr(start, find - start)),
674
- endRead: find + 1
675
- };
676
- }
677
- },
678
- {
679
- key: "_readVertex1",
680
- value: function _readVertex1(line) {
681
- var data = this._readLine(line.trim()).substr(0, line.length - 2).split(";");
682
- this._currentGeo.GeometryData.vertices.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
683
- this._currentGeo.GeometryData.skinIndices.push(0, 0, 0, 0);
684
- this._currentGeo.GeometryData.skinWeights.push(1, 0, 0, 0);
685
- this._currentGeo.VertexSetedBoneCount.push(0);
686
- }
687
- },
688
- {
689
- key: "_readFace1",
690
- value: function _readFace1(line) {
691
- var data = this._readLine(line.trim()).substr(2, line.length - 4).split(",");
692
- this._currentGeo.GeometryData.indices.push(
693
- parseInt(data[0], 10),
694
- parseInt(data[1], 10),
695
- parseInt(data[2], 10)
696
- );
697
- }
698
- },
699
- {
700
- key: "_readNormalVector1",
701
- value: function _readNormalVector1(line) {
702
- var data = this._readLine(line.trim()).substr(0, line.length - 2).split(";");
703
- this._currentGeo.GeometryData.normals.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
704
- }
705
- },
706
- {
707
- key: "_buildGeometry",
708
- value: function _buildGeometry() {
709
- var bufferGeometry = new THREE.BufferGeometry();
710
- var position = [];
711
- var normals = [];
712
- var uvs = [];
713
- var skinIndices = [];
714
- var skinWeights = [];
715
- var data = this._currentGeo.GeometryData;
716
- for (let i2 = 0, l = data.indices.length; i2 < l; i2++) {
717
- var stride2 = data.indices[i2] * 2;
718
- var stride3 = data.indices[i2] * 3;
719
- var stride4 = data.indices[i2] * 4;
720
- position.push(data.vertices[stride3], data.vertices[stride3 + 1], data.vertices[stride3 + 2]);
721
- normals.push(data.normals[stride3], data.normals[stride3 + 1], data.normals[stride3 + 2]);
722
- skinIndices.push(
723
- data.skinIndices[stride4],
724
- data.skinIndices[stride4 + 1],
725
- data.skinIndices[stride4 + 2],
726
- data.skinIndices[stride4 + 3]
727
- );
728
- skinWeights.push(
729
- data.skinWeights[stride4],
730
- data.skinWeights[stride4 + 1],
731
- data.skinWeights[stride4 + 2],
732
- data.skinWeights[stride4 + 3]
733
- );
734
- uvs.push(data.uvs[stride2], data.uvs[stride2 + 1]);
735
- }
736
- bufferGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
737
- bufferGeometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
738
- bufferGeometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
739
- bufferGeometry.setAttribute("skinIndex", new THREE.Uint16BufferAttribute(skinIndices, 4));
740
- bufferGeometry.setAttribute("skinWeight", new THREE.Float32BufferAttribute(skinWeights, 4));
741
- this._computeGroups(bufferGeometry, data.materialIndices);
742
- return bufferGeometry;
743
- }
744
- },
745
- {
746
- key: "_computeGroups",
747
- value: function _computeGroups(bufferGeometry, materialIndices) {
748
- var group;
749
- var groups = [];
750
- var materialIndex = void 0;
751
- for (let i2 = 0; i2 < materialIndices.length; i2++) {
752
- var currentMaterialIndex = materialIndices[i2];
753
- if (currentMaterialIndex !== materialIndex) {
754
- materialIndex = currentMaterialIndex;
755
- if (group !== void 0) {
756
- group.count = i2 * 3 - group.start;
757
- groups.push(group);
758
- }
759
- group = {
760
- start: i2 * 3,
761
- materialIndex
762
- };
763
- }
764
- }
765
- if (group !== void 0) {
766
- group.count = i * 3 - group.start;
767
- groups.push(group);
768
- }
769
- bufferGeometry.groups = groups;
770
- }
771
- },
772
- {
773
- key: "_setMeshTextureCoords",
774
- value: function _setMeshTextureCoords() {
775
- var endRead = 0;
776
- var mode = 0;
777
- var mode_local = 0;
778
- while (true) {
779
- switch (mode) {
780
- case 0:
781
- if (mode_local === 0) {
782
- var refO = this._readInt1(0);
783
- endRead = refO.endRead;
784
- mode_local = 1;
785
- } else {
786
- var find = this._currentObject.data.indexOf(",", endRead) + 1;
787
- if (find === 0) {
788
- find = this._currentObject.data.length;
789
- mode = 2;
790
- mode_local = 0;
791
- }
792
- var line = this._currentObject.data.substr(endRead, find - endRead);
793
- var data = this._readLine(line.trim()).split(";");
794
- if (this.IsUvYReverse) {
795
- this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), 1 - parseFloat(data[1]));
796
- } else {
797
- this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), parseFloat(data[1]));
798
- }
799
- endRead = find + 1;
800
- }
801
- break;
802
- }
803
- if (endRead >= this._currentObject.data.length) {
804
- break;
805
- }
806
- }
807
- }
808
- },
809
- {
810
- key: "_setMeshMaterialList",
811
- value: function _setMeshMaterialList() {
812
- var endRead = 0;
813
- var mode = 0;
814
- var mode_local = 0;
815
- while (true) {
816
- if (mode_local < 2) {
817
- var refO = this._readInt1(endRead);
818
- endRead = refO.endRead;
819
- mode_local++;
820
- } else {
821
- var find = this._currentObject.data.indexOf(";", endRead);
822
- if (find === -1) {
823
- find = this._currentObject.data.length;
824
- mode = 3;
825
- mode_local = 0;
826
- }
827
- var line = this._currentObject.data.substr(endRead, find - endRead);
828
- var data = this._readLine(line.trim()).split(",");
829
- for (let i2 = 0; i2 < data.length; i2++) {
830
- this._currentGeo.GeometryData.materialIndices[i2] = parseInt(data[i2]);
831
- }
832
- endRead = this._currentObject.data.length;
833
- }
834
- if (endRead >= this._currentObject.data.length || mode >= 3) {
835
- break;
836
- }
837
- }
838
- }
839
- },
840
- {
841
- key: "_setMaterial",
842
- value: function _setMaterial() {
843
- var _nowMat = new THREE.MeshPhongMaterial({
844
- color: Math.random() * 16777215
845
- });
846
- _nowMat.side = THREE.FrontSide;
847
- _nowMat.name = this._currentObject.name;
848
- var endRead = 0;
849
- var find = this._currentObject.data.indexOf(";;", endRead);
850
- var line = this._currentObject.data.substr(endRead, find - endRead);
851
- var data = this._readLine(line.trim()).split(";");
852
- _nowMat.color.r = parseFloat(data[0]);
853
- _nowMat.color.g = parseFloat(data[1]);
854
- _nowMat.color.b = parseFloat(data[2]);
855
- endRead = find + 2;
856
- find = this._currentObject.data.indexOf(";", endRead);
857
- line = this._currentObject.data.substr(endRead, find - endRead);
858
- _nowMat.shininess = parseFloat(this._readLine(line));
859
- endRead = find + 1;
860
- find = this._currentObject.data.indexOf(";;", endRead);
861
- line = this._currentObject.data.substr(endRead, find - endRead);
862
- var data2 = this._readLine(line.trim()).split(";");
863
- _nowMat.specular.r = parseFloat(data2[0]);
864
- _nowMat.specular.g = parseFloat(data2[1]);
865
- _nowMat.specular.b = parseFloat(data2[2]);
866
- endRead = find + 2;
867
- find = this._currentObject.data.indexOf(";;", endRead);
868
- if (find === -1) {
869
- find = this._currentObject.data.length;
870
- }
871
- line = this._currentObject.data.substr(endRead, find - endRead);
872
- var data3 = this._readLine(line.trim()).split(";");
873
- _nowMat.emissive.r = parseFloat(data3[0]);
874
- _nowMat.emissive.g = parseFloat(data3[1]);
875
- _nowMat.emissive.b = parseFloat(data3[2]);
876
- var localObject = null;
877
- while (true) {
878
- if (this._currentObject.children.length > 0) {
879
- localObject = this._currentObject.children.shift();
880
- if (this.debug) {
881
- console.log("processing " + localObject.name);
882
- }
883
- var fileName = localObject.data.substr(1, localObject.data.length - 2);
884
- switch (localObject.type) {
885
- case "TextureFilename":
886
- _nowMat.map = this.texloader.load(fileName);
887
- break;
888
- case "BumpMapFilename":
889
- _nowMat.bumpMap = this.texloader.load(fileName);
890
- _nowMat.bumpScale = 0.05;
891
- break;
892
- case "NormalMapFilename":
893
- _nowMat.normalMap = this.texloader.load(fileName);
894
- _nowMat.normalScale = new THREE.Vector2(2, 2);
895
- break;
896
- case "EmissiveMapFilename":
897
- _nowMat.emissiveMap = this.texloader.load(fileName);
898
- break;
899
- case "LightMapFilename":
900
- _nowMat.lightMap = this.texloader.load(fileName);
901
- break;
902
- }
903
- } else {
904
- break;
905
- }
906
- }
907
- this._currentGeo.Materials.push(_nowMat);
908
- }
909
- },
910
- {
911
- key: "_setSkinWeights",
912
- value: function _setSkinWeights() {
913
- var boneInf = new XboneInf();
914
- var endRead = 0;
915
- var find = this._currentObject.data.indexOf(";", endRead);
916
- var line = this._currentObject.data.substr(endRead, find - endRead);
917
- endRead = find + 1;
918
- boneInf.boneName = line.substr(1, line.length - 2);
919
- boneInf.BoneIndex = this._currentGeo.BoneInfs.length;
920
- find = this._currentObject.data.indexOf(";", endRead);
921
- endRead = find + 1;
922
- find = this._currentObject.data.indexOf(";", endRead);
923
- line = this._currentObject.data.substr(endRead, find - endRead);
924
- var data = this._readLine(line.trim()).split(",");
925
- for (let i2 = 0; i2 < data.length; i2++) {
926
- boneInf.Indeces.push(parseInt(data[i2]));
927
- }
928
- endRead = find + 1;
929
- find = this._currentObject.data.indexOf(";", endRead);
930
- line = this._currentObject.data.substr(endRead, find - endRead);
931
- var data2 = this._readLine(line.trim()).split(",");
932
- for (let _i = 0; _i < data2.length; _i++) {
933
- boneInf.Weights.push(parseFloat(data2[_i]));
934
- }
935
- endRead = find + 1;
936
- find = this._currentObject.data.indexOf(";", endRead);
937
- if (find <= 0) {
938
- find = this._currentObject.data.length;
939
- }
940
- line = this._currentObject.data.substr(endRead, find - endRead);
941
- var data3 = this._readLine(line.trim()).split(",");
942
- boneInf.OffsetMatrix = new THREE.Matrix4();
943
- this._ParseMatrixData(boneInf.OffsetMatrix, data3);
944
- this._currentGeo.BoneInfs.push(boneInf);
945
- }
946
- },
947
- {
948
- key: "_makePutBoneList",
949
- value: function _makePutBoneList(_RootName, _bones) {
950
- var putting = false;
951
- for (let frame in this.HieStack) {
952
- if (this.HieStack[frame].name === _RootName || putting) {
953
- putting = true;
954
- var b = new THREE.Bone();
955
- b.name = this.HieStack[frame].name;
956
- b.applyMatrix4(this.HieStack[frame].FrameTransformMatrix);
957
- b.matrixWorld = b.matrix;
958
- b.FrameTransformMatrix = this.HieStack[frame].FrameTransformMatrix;
959
- b.pos = new THREE.Vector3().setFromMatrixPosition(b.FrameTransformMatrix).toArray();
960
- b.rotq = new THREE.Quaternion().setFromRotationMatrix(b.FrameTransformMatrix).toArray();
961
- b.scl = new THREE.Vector3().setFromMatrixScale(b.FrameTransformMatrix).toArray();
962
- if (this.HieStack[frame].parentName && this.HieStack[frame].parentName.length > 0) {
963
- for (let i2 = 0; i2 < _bones.length; i2++) {
964
- if (this.HieStack[frame].parentName === _bones[i2].name) {
965
- _bones[i2].add(b);
966
- b.parent = i2;
967
- break;
968
- }
969
- }
970
- }
971
- _bones.push(b);
972
- }
973
- }
974
- }
975
- },
976
- {
977
- key: "_makeOutputGeometry",
978
- value: function _makeOutputGeometry() {
979
- var mesh = null;
980
- if (this._currentGeo.BoneInfs.length > 0) {
981
- var putBones = [];
982
- this._makePutBoneList(this._currentGeo.baseFrame.parentName, putBones);
983
- for (let bi = 0; bi < this._currentGeo.BoneInfs.length; bi++) {
984
- var boneIndex = 0;
985
- for (let bb = 0; bb < putBones.length; bb++) {
986
- if (putBones[bb].name === this._currentGeo.BoneInfs[bi].boneName) {
987
- boneIndex = bb;
988
- putBones[bb].OffsetMatrix = new THREE.Matrix4();
989
- putBones[bb].OffsetMatrix.copy(this._currentGeo.BoneInfs[bi].OffsetMatrix);
990
- break;
991
- }
992
- }
993
- for (let vi = 0; vi < this._currentGeo.BoneInfs[bi].Indeces.length; vi++) {
994
- var nowVertexID = this._currentGeo.BoneInfs[bi].Indeces[vi];
995
- var nowVal = this._currentGeo.BoneInfs[bi].Weights[vi];
996
- var stride = nowVertexID * 4;
997
- switch (this._currentGeo.VertexSetedBoneCount[nowVertexID]) {
998
- case 0:
999
- this._currentGeo.GeometryData.skinIndices[stride] = boneIndex;
1000
- this._currentGeo.GeometryData.skinWeights[stride] = nowVal;
1001
- break;
1002
- case 1:
1003
- this._currentGeo.GeometryData.skinIndices[stride + 1] = boneIndex;
1004
- this._currentGeo.GeometryData.skinWeights[stride + 1] = nowVal;
1005
- break;
1006
- case 2:
1007
- this._currentGeo.GeometryData.skinIndices[stride + 2] = boneIndex;
1008
- this._currentGeo.GeometryData.skinWeights[stride + 2] = nowVal;
1009
- break;
1010
- case 3:
1011
- this._currentGeo.GeometryData.skinIndices[stride + 3] = boneIndex;
1012
- this._currentGeo.GeometryData.skinWeights[stride + 3] = nowVal;
1013
- break;
1014
- }
1015
- this._currentGeo.VertexSetedBoneCount[nowVertexID]++;
1016
- if (this._currentGeo.VertexSetedBoneCount[nowVertexID] > 4) {
1017
- console.log("warn! over 4 bone weight! :" + nowVertexID);
1018
- }
1019
- }
1020
- }
1021
- for (let sk = 0; sk < this._currentGeo.Materials.length; sk++) {
1022
- this._currentGeo.Materials[sk].skinning = true;
1023
- }
1024
- var offsetList = [];
1025
- for (let _bi = 0; _bi < putBones.length; _bi++) {
1026
- if (putBones[_bi].OffsetMatrix) {
1027
- offsetList.push(putBones[_bi].OffsetMatrix);
1028
- } else {
1029
- offsetList.push(new THREE.Matrix4());
1030
- }
1031
- }
1032
- var bufferGeometry = this._buildGeometry();
1033
- mesh = new THREE.SkinnedMesh(
1034
- bufferGeometry,
1035
- this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
1036
- );
1037
- this._initSkeleton(mesh, putBones, offsetList);
1038
- } else {
1039
- var _bufferGeometry = this._buildGeometry();
1040
- mesh = new THREE.Mesh(
1041
- _bufferGeometry,
1042
- this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
1043
- );
1044
- }
1045
- mesh.name = this._currentGeo.name;
1046
- var worldBaseMx = new THREE.Matrix4();
1047
- var currentMxFrame = this._currentGeo.baseFrame.putBone;
1048
- if (currentMxFrame && currentMxFrame.parent) {
1049
- while (true) {
1050
- currentMxFrame = currentMxFrame.parent;
1051
- if (currentMxFrame) {
1052
- worldBaseMx.multiply(currentMxFrame.FrameTransformMatrix);
1053
- } else {
1054
- break;
1055
- }
1056
- }
1057
- mesh.applyMatrix4(worldBaseMx);
1058
- }
1059
- this.Meshes.push(mesh);
1060
- }
1061
- },
1062
- {
1063
- key: "_initSkeleton",
1064
- value: function _initSkeleton(mesh, boneList, boneInverses) {
1065
- var bones = [], bone, gbone;
1066
- var i2, il;
1067
- for (i2 = 0, il = boneList.length; i2 < il; i2++) {
1068
- gbone = boneList[i2];
1069
- bone = new THREE.Bone();
1070
- bones.push(bone);
1071
- bone.name = gbone.name;
1072
- bone.position.fromArray(gbone.pos);
1073
- bone.quaternion.fromArray(gbone.rotq);
1074
- if (gbone.scl !== void 0)
1075
- bone.scale.fromArray(gbone.scl);
1076
- }
1077
- for (i2 = 0, il = boneList.length; i2 < il; i2++) {
1078
- gbone = boneList[i2];
1079
- if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
1080
- bones[gbone.parent].add(bones[i2]);
1081
- } else {
1082
- mesh.add(bones[i2]);
1083
- }
1084
- }
1085
- mesh.updateMatrixWorld(true);
1086
- var skeleton = new THREE.Skeleton(bones, boneInverses);
1087
- mesh.bind(skeleton, mesh.matrixWorld);
1088
- }
1089
- },
1090
- {
1091
- key: "_readAnimationKey",
1092
- value: function _readAnimationKey() {
1093
- var endRead = 0;
1094
- var find = this._currentObject.data.indexOf(";", endRead);
1095
- var line = this._currentObject.data.substr(endRead, find - endRead);
1096
- endRead = find + 1;
1097
- var nowKeyType = parseInt(this._readLine(line));
1098
- find = this._currentObject.data.indexOf(";", endRead);
1099
- endRead = find + 1;
1100
- line = this._currentObject.data.substr(endRead);
1101
- var data = this._readLine(line.trim()).split(";;,");
1102
- for (let i2 = 0; i2 < data.length; i2++) {
1103
- var data2 = data[i2].split(";");
1104
- var keyInfo = new XKeyFrameInfo();
1105
- keyInfo.type = nowKeyType;
1106
- keyInfo.Frame = parseInt(data2[0]);
1107
- keyInfo.index = this._currentAnimeFrames.keyFrames.length;
1108
- keyInfo.time = keyInfo.Frame;
1109
- if (nowKeyType != 4) {
1110
- var frameFound = false;
1111
- for (let mm = 0; mm < this._currentAnimeFrames.keyFrames.length; mm++) {
1112
- if (this._currentAnimeFrames.keyFrames[mm].Frame === keyInfo.Frame) {
1113
- keyInfo = this._currentAnimeFrames.keyFrames[mm];
1114
- frameFound = true;
1115
- break;
1116
- }
1117
- }
1118
- var frameValue = data2[2].split(",");
1119
- switch (nowKeyType) {
1120
- case 0:
1121
- keyInfo.rot = new THREE.Quaternion(
1122
- parseFloat(frameValue[1]),
1123
- parseFloat(frameValue[2]),
1124
- parseFloat(frameValue[3]),
1125
- parseFloat(frameValue[0]) * -1
1126
- );
1127
- break;
1128
- case 1:
1129
- keyInfo.scl = new THREE.Vector3(
1130
- parseFloat(frameValue[0]),
1131
- parseFloat(frameValue[1]),
1132
- parseFloat(frameValue[2])
1133
- );
1134
- break;
1135
- case 2:
1136
- keyInfo.pos = new THREE.Vector3(
1137
- parseFloat(frameValue[0]),
1138
- parseFloat(frameValue[1]),
1139
- parseFloat(frameValue[2])
1140
- );
1141
- break;
1142
- }
1143
- if (!frameFound) {
1144
- this._currentAnimeFrames.keyFrames.push(keyInfo);
1145
- }
1146
- } else {
1147
- keyInfo.matrix = new THREE.Matrix4();
1148
- this._ParseMatrixData(keyInfo.matrix, data2[2].split(","));
1149
- this._currentAnimeFrames.keyFrames.push(keyInfo);
1150
- }
1151
- }
1152
- }
1153
- },
1154
- {
1155
- key: "_makeOutputAnimation",
1156
- value: function _makeOutputAnimation() {
1157
- var animationObj = new XAnimationObj(this.options);
1158
- animationObj.fps = this.animTicksPerSecond;
1159
- animationObj.name = this._currentAnime.name;
1160
- animationObj.make(this._currentAnime.AnimeFrames);
1161
- this.animations.push(animationObj);
1162
- }
1163
- },
1164
- {
1165
- key: "assignAnimation",
1166
- value: function assignAnimation(_model, _animation) {
1167
- var model = _model;
1168
- var animation = _animation;
1169
- if (!model) {
1170
- model = this.Meshes[0];
1171
- }
1172
- if (!animation) {
1173
- animation = this.animations[0];
1174
- }
1175
- if (!model || !animation) {
1176
- return null;
1177
- }
1178
- var put = {};
1179
- put.fps = animation.fps;
1180
- put.name = animation.name;
1181
- put.length = animation.length;
1182
- put.hierarchy = [];
1183
- for (let b = 0; b < model.skeleton.bones.length; b++) {
1184
- var findAnimation = false;
1185
- for (let i2 = 0; i2 < animation.hierarchy.length; i2++) {
1186
- if (model.skeleton.bones[b].name === animation.hierarchy[i2].name) {
1187
- findAnimation = true;
1188
- var c_key = animation.hierarchy[i2].copy();
1189
- c_key.parent = -1;
1190
- if (model.skeleton.bones[b].parent && model.skeleton.bones[b].parent.type === "Bone") {
1191
- for (let bb = 0; bb < put.hierarchy.length; bb++) {
1192
- if (put.hierarchy[bb].name === model.skeleton.bones[b].parent.name) {
1193
- c_key.parent = bb;
1194
- c_key.parentName = model.skeleton.bones[b].parent.name;
1195
- }
1196
- }
1197
- }
1198
- put.hierarchy.push(c_key);
1199
- break;
1200
- }
1201
- }
1202
- if (!findAnimation) {
1203
- var _c_key = animation.hierarchy[0].copy();
1204
- _c_key.name = model.skeleton.bones[b].name;
1205
- _c_key.parent = -1;
1206
- for (let k = 0; k < _c_key.keys.length; k++) {
1207
- if (_c_key.keys[k].pos) {
1208
- _c_key.keys[k].pos.set(0, 0, 0);
1209
- }
1210
- if (_c_key.keys[k].scl) {
1211
- _c_key.keys[k].scl.set(1, 1, 1);
1212
- }
1213
- if (_c_key.keys[k].rot) {
1214
- _c_key.keys[k].rot.set(0, 0, 0, 1);
1215
- }
1216
- }
1217
- put.hierarchy.push(_c_key);
1218
- }
1219
- }
1220
- if (!model.geometry.animations) {
1221
- model.geometry.animations = [];
1222
- }
1223
- model.geometry.animations.push(THREE.AnimationClip.parseAnimation(put, model.skeleton.bones));
1224
- if (!model.animationMixer) {
1225
- model.animationMixer = new THREE.AnimationMixer(model);
1226
- }
1227
- return put;
1228
- }
1229
- },
1230
- {
1231
- key: "_ParseMatrixData",
1232
- value: function _ParseMatrixData(targetMatrix, data) {
1233
- targetMatrix.set(
1234
- parseFloat(data[0]),
1235
- parseFloat(data[4]),
1236
- parseFloat(data[8]),
1237
- parseFloat(data[12]),
1238
- parseFloat(data[1]),
1239
- parseFloat(data[5]),
1240
- parseFloat(data[9]),
1241
- parseFloat(data[13]),
1242
- parseFloat(data[2]),
1243
- parseFloat(data[6]),
1244
- parseFloat(data[10]),
1245
- parseFloat(data[14]),
1246
- parseFloat(data[3]),
1247
- parseFloat(data[7]),
1248
- parseFloat(data[11]),
1249
- parseFloat(data[15])
1250
- );
1251
- }
1252
- }
1253
- ]);
1254
- return XLoader3;
1255
- }();
1256
- return XLoader2;
1257
- }();
1258
- exports.XLoader = XLoader;