three-stdlib 2.25.0 → 2.26.0
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- package/controls/OrbitControls.d.ts +1 -0
- package/index.cjs +116465 -611
- package/index.js +116101 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.cjs");
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class ShadowMapViewer {
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constructor(light) {
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const scope = this;
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const doRenderLabel = light.name !== void 0 && light.name !== "";
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let userAutoClearSetting;
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const frame = {
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x: 10,
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y: 10,
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width: 256,
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height: 256
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};
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const camera = new THREE.OrthographicCamera(
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window.innerWidth / -2,
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window.innerWidth / 2,
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window.innerHeight / 2,
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window.innerHeight / -2,
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1,
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10
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);
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camera.position.set(0, 0, 2);
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const scene = new THREE.Scene();
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const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
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const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
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const material = new THREE.ShaderMaterial({
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uniforms,
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader
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});
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const plane = new THREE.PlaneGeometry(frame.width, frame.height);
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const mesh = new THREE.Mesh(plane, material);
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scene.add(mesh);
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let labelCanvas, labelMesh;
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if (doRenderLabel) {
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labelCanvas = document.createElement("canvas");
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const context = labelCanvas.getContext("2d");
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context.font = "Bold 20px Arial";
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const labelWidth = context.measureText(light.name).width;
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labelCanvas.width = labelWidth;
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labelCanvas.height = 25;
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context.font = "Bold 20px Arial";
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context.fillStyle = "rgba( 255, 0, 0, 1 )";
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context.fillText(light.name, 0, 20);
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const labelTexture = new THREE.Texture(labelCanvas);
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labelTexture.magFilter = THREE.LinearFilter;
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labelTexture.minFilter = THREE.LinearFilter;
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labelTexture.needsUpdate = true;
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const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
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labelMaterial.transparent = true;
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const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
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labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
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scene.add(labelMesh);
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}
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function resetPosition() {
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scope.position.set(scope.position.x, scope.position.y);
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}
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this.enabled = true;
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this.size = {
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width: frame.width,
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height: frame.height,
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set: function(width, height) {
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this.width = width;
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this.height = height;
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mesh.scale.set(this.width / frame.width, this.height / frame.height, 1);
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resetPosition();
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}
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};
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this.position = {
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x: frame.x,
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y: frame.y,
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set: function(x, y) {
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this.x = x;
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this.y = y;
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const width = scope.size.width;
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const height = scope.size.height;
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mesh.position.set(-window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0);
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if (doRenderLabel)
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labelMesh.position.set(mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0);
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}
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};
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this.render = function(renderer) {
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if (this.enabled) {
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uniforms.tDiffuse.value = light.shadow.map.texture;
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userAutoClearSetting = renderer.autoClear;
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renderer.autoClear = false;
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renderer.clearDepth();
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renderer.render(scene, camera);
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renderer.autoClear = userAutoClearSetting;
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}
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};
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this.updateForWindowResize = function() {
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if (this.enabled) {
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camera.left = window.innerWidth / -2;
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camera.right = window.innerWidth / 2;
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camera.top = window.innerHeight / 2;
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camera.bottom = window.innerHeight / -2;
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camera.updateProjectionMatrix();
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this.update();
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}
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};
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this.update = function() {
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this.position.set(this.position.x, this.position.y);
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this.size.set(this.size.width, this.size.height);
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};
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this.update();
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}
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}
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exports.ShadowMapViewer = ShadowMapViewer;
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package/utils/ShadowMapViewer.js
DELETED
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import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
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import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.js";
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class ShadowMapViewer {
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constructor(light) {
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const scope = this;
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const doRenderLabel = light.name !== void 0 && light.name !== "";
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let userAutoClearSetting;
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const frame = {
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x: 10,
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y: 10,
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width: 256,
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height: 256
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};
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const camera = new OrthographicCamera(
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window.innerWidth / -2,
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window.innerWidth / 2,
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window.innerHeight / 2,
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window.innerHeight / -2,
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1,
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10
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);
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camera.position.set(0, 0, 2);
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const scene = new Scene();
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const shader = UnpackDepthRGBAShader;
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const uniforms = UniformsUtils.clone(shader.uniforms);
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const material = new ShaderMaterial({
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uniforms,
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader
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});
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const plane = new PlaneGeometry(frame.width, frame.height);
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const mesh = new Mesh(plane, material);
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scene.add(mesh);
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let labelCanvas, labelMesh;
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if (doRenderLabel) {
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labelCanvas = document.createElement("canvas");
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const context = labelCanvas.getContext("2d");
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context.font = "Bold 20px Arial";
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const labelWidth = context.measureText(light.name).width;
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labelCanvas.width = labelWidth;
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labelCanvas.height = 25;
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context.font = "Bold 20px Arial";
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context.fillStyle = "rgba( 255, 0, 0, 1 )";
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context.fillText(light.name, 0, 20);
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const labelTexture = new Texture(labelCanvas);
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labelTexture.magFilter = LinearFilter;
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labelTexture.minFilter = LinearFilter;
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labelTexture.needsUpdate = true;
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const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
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labelMaterial.transparent = true;
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const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
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labelMesh = new Mesh(labelPlane, labelMaterial);
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scene.add(labelMesh);
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}
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function resetPosition() {
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scope.position.set(scope.position.x, scope.position.y);
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}
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this.enabled = true;
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this.size = {
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width: frame.width,
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height: frame.height,
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set: function(width, height) {
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this.width = width;
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this.height = height;
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mesh.scale.set(this.width / frame.width, this.height / frame.height, 1);
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resetPosition();
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}
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};
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this.position = {
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x: frame.x,
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y: frame.y,
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set: function(x, y) {
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this.x = x;
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this.y = y;
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const width = scope.size.width;
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const height = scope.size.height;
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mesh.position.set(-window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0);
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if (doRenderLabel)
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labelMesh.position.set(mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0);
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}
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81
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};
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this.render = function(renderer) {
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83
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if (this.enabled) {
|
84
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uniforms.tDiffuse.value = light.shadow.map.texture;
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85
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userAutoClearSetting = renderer.autoClear;
|
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renderer.autoClear = false;
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87
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renderer.clearDepth();
|
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renderer.render(scene, camera);
|
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renderer.autoClear = userAutoClearSetting;
|
90
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}
|
91
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};
|
92
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this.updateForWindowResize = function() {
|
93
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if (this.enabled) {
|
94
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camera.left = window.innerWidth / -2;
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95
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camera.right = window.innerWidth / 2;
|
96
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camera.top = window.innerHeight / 2;
|
97
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camera.bottom = window.innerHeight / -2;
|
98
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camera.updateProjectionMatrix();
|
99
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this.update();
|
100
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}
|
101
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};
|
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this.update = function() {
|
103
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this.position.set(this.position.x, this.position.y);
|
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this.size.set(this.size.width, this.size.height);
|
105
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};
|
106
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this.update();
|
107
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}
|
108
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}
|
109
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export {
|
110
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ShadowMapViewer
|
111
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};
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package/utils/SkeletonUtils.cjs
DELETED
@@ -1,211 +0,0 @@
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"use strict";
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2
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
|
4
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function retarget(target, source, options = {}) {
|
5
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const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
|
6
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options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
|
7
|
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options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
|
8
|
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options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
|
9
|
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options.useTargetMatrix = options.useTargetMatrix !== void 0 ? options.useTargetMatrix : false;
|
10
|
-
options.hip = options.hip !== void 0 ? options.hip : "hip";
|
11
|
-
options.names = options.names || {};
|
12
|
-
const sourceBones = source.isObject3D ? source.skeleton.bones : getBones(source), bones = target.isObject3D ? target.skeleton.bones : getBones(target);
|
13
|
-
let bindBones, bone, name, boneTo, bonesPosition;
|
14
|
-
if (target.isObject3D) {
|
15
|
-
target.skeleton.pose();
|
16
|
-
} else {
|
17
|
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options.useTargetMatrix = true;
|
18
|
-
options.preserveMatrix = false;
|
19
|
-
}
|
20
|
-
if (options.preservePosition) {
|
21
|
-
bonesPosition = [];
|
22
|
-
for (let i = 0; i < bones.length; i++) {
|
23
|
-
bonesPosition.push(bones[i].position.clone());
|
24
|
-
}
|
25
|
-
}
|
26
|
-
if (options.preserveMatrix) {
|
27
|
-
target.updateMatrixWorld();
|
28
|
-
target.matrixWorld.identity();
|
29
|
-
for (let i = 0; i < target.children.length; ++i) {
|
30
|
-
target.children[i].updateMatrixWorld(true);
|
31
|
-
}
|
32
|
-
}
|
33
|
-
if (options.offsets) {
|
34
|
-
bindBones = [];
|
35
|
-
for (let i = 0; i < bones.length; ++i) {
|
36
|
-
bone = bones[i];
|
37
|
-
name = options.names[bone.name] || bone.name;
|
38
|
-
if (options.offsets[name]) {
|
39
|
-
bone.matrix.multiply(options.offsets[name]);
|
40
|
-
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
41
|
-
bone.updateMatrixWorld();
|
42
|
-
}
|
43
|
-
bindBones.push(bone.matrixWorld.clone());
|
44
|
-
}
|
45
|
-
}
|
46
|
-
for (let i = 0; i < bones.length; ++i) {
|
47
|
-
bone = bones[i];
|
48
|
-
name = options.names[bone.name] || bone.name;
|
49
|
-
boneTo = getBoneByName(name, sourceBones);
|
50
|
-
globalMatrix.copy(bone.matrixWorld);
|
51
|
-
if (boneTo) {
|
52
|
-
boneTo.updateMatrixWorld();
|
53
|
-
if (options.useTargetMatrix) {
|
54
|
-
relativeMatrix.copy(boneTo.matrixWorld);
|
55
|
-
} else {
|
56
|
-
relativeMatrix.copy(target.matrixWorld).invert();
|
57
|
-
relativeMatrix.multiply(boneTo.matrixWorld);
|
58
|
-
}
|
59
|
-
scale.setFromMatrixScale(relativeMatrix);
|
60
|
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relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z));
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globalMatrix.makeRotationFromQuaternion(quat.setFromRotationMatrix(relativeMatrix));
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62
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if (target.isObject3D) {
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63
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const boneIndex = bones.indexOf(bone), wBindMatrix = bindBones ? bindBones[boneIndex] : bindBoneMatrix.copy(target.skeleton.boneInverses[boneIndex]).invert();
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64
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globalMatrix.multiply(wBindMatrix);
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}
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66
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globalMatrix.copyPosition(relativeMatrix);
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}
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68
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if (bone.parent && bone.parent.isBone) {
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bone.matrix.copy(bone.parent.matrixWorld).invert();
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bone.matrix.multiply(globalMatrix);
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} else {
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bone.matrix.copy(globalMatrix);
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}
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74
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if (options.preserveHipPosition && name === options.hip) {
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bone.matrix.setPosition(pos.set(0, bone.position.y, 0));
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}
|
77
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bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
78
|
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bone.updateMatrixWorld();
|
79
|
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}
|
80
|
-
if (options.preservePosition) {
|
81
|
-
for (let i = 0; i < bones.length; ++i) {
|
82
|
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bone = bones[i];
|
83
|
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name = options.names[bone.name] || bone.name;
|
84
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if (name !== options.hip) {
|
85
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bone.position.copy(bonesPosition[i]);
|
86
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}
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}
|
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}
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if (options.preserveMatrix) {
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target.updateMatrixWorld(true);
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}
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}
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93
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function retargetClip(target, source, clip, options = {}) {
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94
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options.useFirstFramePosition = options.useFirstFramePosition !== void 0 ? options.useFirstFramePosition : false;
|
95
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options.fps = options.fps !== void 0 ? options.fps : 30;
|
96
|
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options.names = options.names || [];
|
97
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if (!source.isObject3D) {
|
98
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source = getHelperFromSkeleton(source);
|
99
|
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}
|
100
|
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const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
|
101
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let positionOffset, bone, boneTo, boneData, name;
|
102
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mixer.clipAction(clip).play();
|
103
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mixer.update(0);
|
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source.updateMatrixWorld();
|
105
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for (let i = 0; i < numFrames; ++i) {
|
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const time = i * delta;
|
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retarget(target, source, options);
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108
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for (let j = 0; j < bones.length; ++j) {
|
109
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name = options.names[bones[j].name] || bones[j].name;
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boneTo = getBoneByName(name, source.skeleton);
|
111
|
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if (boneTo) {
|
112
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bone = bones[j];
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boneData = boneDatas[j] = boneDatas[j] || { bone };
|
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if (options.hip === name) {
|
115
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if (!boneData.pos) {
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boneData.pos = {
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times: new Float32Array(numFrames),
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values: new Float32Array(numFrames * 3)
|
119
|
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};
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}
|
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if (options.useFirstFramePosition) {
|
122
|
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if (i === 0) {
|
123
|
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positionOffset = bone.position.clone();
|
124
|
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}
|
125
|
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bone.position.sub(positionOffset);
|
126
|
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}
|
127
|
-
boneData.pos.times[i] = time;
|
128
|
-
bone.position.toArray(boneData.pos.values, i * 3);
|
129
|
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}
|
130
|
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if (!boneData.quat) {
|
131
|
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boneData.quat = {
|
132
|
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times: new Float32Array(numFrames),
|
133
|
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values: new Float32Array(numFrames * 4)
|
134
|
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};
|
135
|
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}
|
136
|
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boneData.quat.times[i] = time;
|
137
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bone.quaternion.toArray(boneData.quat.values, i * 4);
|
138
|
-
}
|
139
|
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}
|
140
|
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mixer.update(delta);
|
141
|
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source.updateMatrixWorld();
|
142
|
-
}
|
143
|
-
for (let i = 0; i < boneDatas.length; ++i) {
|
144
|
-
boneData = boneDatas[i];
|
145
|
-
if (boneData) {
|
146
|
-
if (boneData.pos) {
|
147
|
-
convertedTracks.push(
|
148
|
-
new THREE.VectorKeyframeTrack(
|
149
|
-
".bones[" + boneData.bone.name + "].position",
|
150
|
-
boneData.pos.times,
|
151
|
-
boneData.pos.values
|
152
|
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)
|
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|
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);
|
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|
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}
|
155
|
-
convertedTracks.push(
|
156
|
-
new THREE.QuaternionKeyframeTrack(
|
157
|
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".bones[" + boneData.bone.name + "].quaternion",
|
158
|
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boneData.quat.times,
|
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|
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boneData.quat.values
|
160
|
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)
|
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|
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);
|
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|
-
}
|
163
|
-
}
|
164
|
-
mixer.uncacheAction(clip);
|
165
|
-
return new THREE.AnimationClip(clip.name, -1, convertedTracks);
|
166
|
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}
|
167
|
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function clone(source) {
|
168
|
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const sourceLookup = /* @__PURE__ */ new Map();
|
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|
-
const cloneLookup = /* @__PURE__ */ new Map();
|
170
|
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const clone2 = source.clone();
|
171
|
-
parallelTraverse(source, clone2, function(sourceNode, clonedNode) {
|
172
|
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sourceLookup.set(clonedNode, sourceNode);
|
173
|
-
cloneLookup.set(sourceNode, clonedNode);
|
174
|
-
});
|
175
|
-
clone2.traverse(function(node) {
|
176
|
-
if (!node.isSkinnedMesh)
|
177
|
-
return;
|
178
|
-
const clonedMesh = node;
|
179
|
-
const sourceMesh = sourceLookup.get(node);
|
180
|
-
const sourceBones = sourceMesh.skeleton.bones;
|
181
|
-
clonedMesh.skeleton = sourceMesh.skeleton.clone();
|
182
|
-
clonedMesh.bindMatrix.copy(sourceMesh.bindMatrix);
|
183
|
-
clonedMesh.skeleton.bones = sourceBones.map(function(bone) {
|
184
|
-
return cloneLookup.get(bone);
|
185
|
-
});
|
186
|
-
clonedMesh.bind(clonedMesh.skeleton, clonedMesh.bindMatrix);
|
187
|
-
});
|
188
|
-
return clone2;
|
189
|
-
}
|
190
|
-
function getBoneByName(name, skeleton) {
|
191
|
-
for (let i = 0, bones = getBones(skeleton); i < bones.length; i++) {
|
192
|
-
if (name === bones[i].name)
|
193
|
-
return bones[i];
|
194
|
-
}
|
195
|
-
}
|
196
|
-
function getBones(skeleton) {
|
197
|
-
return Array.isArray(skeleton) ? skeleton : skeleton.bones;
|
198
|
-
}
|
199
|
-
function getHelperFromSkeleton(skeleton) {
|
200
|
-
const source = new THREE.SkeletonHelper(skeleton.bones[0]);
|
201
|
-
source.skeleton = skeleton;
|
202
|
-
return source;
|
203
|
-
}
|
204
|
-
function parallelTraverse(a, b, callback) {
|
205
|
-
callback(a, b);
|
206
|
-
for (let i = 0; i < a.children.length; i++) {
|
207
|
-
parallelTraverse(a.children[i], b.children[i], callback);
|
208
|
-
}
|
209
|
-
}
|
210
|
-
const SkeletonUtils = { retarget, retargetClip, clone };
|
211
|
-
exports.SkeletonUtils = SkeletonUtils;
|
package/utils/SkeletonUtils.js
DELETED
@@ -1,211 +0,0 @@
|
|
1
|
-
import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
|
2
|
-
function retarget(target, source, options = {}) {
|
3
|
-
const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
|
4
|
-
options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
|
5
|
-
options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
|
6
|
-
options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
|
7
|
-
options.useTargetMatrix = options.useTargetMatrix !== void 0 ? options.useTargetMatrix : false;
|
8
|
-
options.hip = options.hip !== void 0 ? options.hip : "hip";
|
9
|
-
options.names = options.names || {};
|
10
|
-
const sourceBones = source.isObject3D ? source.skeleton.bones : getBones(source), bones = target.isObject3D ? target.skeleton.bones : getBones(target);
|
11
|
-
let bindBones, bone, name, boneTo, bonesPosition;
|
12
|
-
if (target.isObject3D) {
|
13
|
-
target.skeleton.pose();
|
14
|
-
} else {
|
15
|
-
options.useTargetMatrix = true;
|
16
|
-
options.preserveMatrix = false;
|
17
|
-
}
|
18
|
-
if (options.preservePosition) {
|
19
|
-
bonesPosition = [];
|
20
|
-
for (let i = 0; i < bones.length; i++) {
|
21
|
-
bonesPosition.push(bones[i].position.clone());
|
22
|
-
}
|
23
|
-
}
|
24
|
-
if (options.preserveMatrix) {
|
25
|
-
target.updateMatrixWorld();
|
26
|
-
target.matrixWorld.identity();
|
27
|
-
for (let i = 0; i < target.children.length; ++i) {
|
28
|
-
target.children[i].updateMatrixWorld(true);
|
29
|
-
}
|
30
|
-
}
|
31
|
-
if (options.offsets) {
|
32
|
-
bindBones = [];
|
33
|
-
for (let i = 0; i < bones.length; ++i) {
|
34
|
-
bone = bones[i];
|
35
|
-
name = options.names[bone.name] || bone.name;
|
36
|
-
if (options.offsets[name]) {
|
37
|
-
bone.matrix.multiply(options.offsets[name]);
|
38
|
-
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
39
|
-
bone.updateMatrixWorld();
|
40
|
-
}
|
41
|
-
bindBones.push(bone.matrixWorld.clone());
|
42
|
-
}
|
43
|
-
}
|
44
|
-
for (let i = 0; i < bones.length; ++i) {
|
45
|
-
bone = bones[i];
|
46
|
-
name = options.names[bone.name] || bone.name;
|
47
|
-
boneTo = getBoneByName(name, sourceBones);
|
48
|
-
globalMatrix.copy(bone.matrixWorld);
|
49
|
-
if (boneTo) {
|
50
|
-
boneTo.updateMatrixWorld();
|
51
|
-
if (options.useTargetMatrix) {
|
52
|
-
relativeMatrix.copy(boneTo.matrixWorld);
|
53
|
-
} else {
|
54
|
-
relativeMatrix.copy(target.matrixWorld).invert();
|
55
|
-
relativeMatrix.multiply(boneTo.matrixWorld);
|
56
|
-
}
|
57
|
-
scale.setFromMatrixScale(relativeMatrix);
|
58
|
-
relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z));
|
59
|
-
globalMatrix.makeRotationFromQuaternion(quat.setFromRotationMatrix(relativeMatrix));
|
60
|
-
if (target.isObject3D) {
|
61
|
-
const boneIndex = bones.indexOf(bone), wBindMatrix = bindBones ? bindBones[boneIndex] : bindBoneMatrix.copy(target.skeleton.boneInverses[boneIndex]).invert();
|
62
|
-
globalMatrix.multiply(wBindMatrix);
|
63
|
-
}
|
64
|
-
globalMatrix.copyPosition(relativeMatrix);
|
65
|
-
}
|
66
|
-
if (bone.parent && bone.parent.isBone) {
|
67
|
-
bone.matrix.copy(bone.parent.matrixWorld).invert();
|
68
|
-
bone.matrix.multiply(globalMatrix);
|
69
|
-
} else {
|
70
|
-
bone.matrix.copy(globalMatrix);
|
71
|
-
}
|
72
|
-
if (options.preserveHipPosition && name === options.hip) {
|
73
|
-
bone.matrix.setPosition(pos.set(0, bone.position.y, 0));
|
74
|
-
}
|
75
|
-
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
76
|
-
bone.updateMatrixWorld();
|
77
|
-
}
|
78
|
-
if (options.preservePosition) {
|
79
|
-
for (let i = 0; i < bones.length; ++i) {
|
80
|
-
bone = bones[i];
|
81
|
-
name = options.names[bone.name] || bone.name;
|
82
|
-
if (name !== options.hip) {
|
83
|
-
bone.position.copy(bonesPosition[i]);
|
84
|
-
}
|
85
|
-
}
|
86
|
-
}
|
87
|
-
if (options.preserveMatrix) {
|
88
|
-
target.updateMatrixWorld(true);
|
89
|
-
}
|
90
|
-
}
|
91
|
-
function retargetClip(target, source, clip, options = {}) {
|
92
|
-
options.useFirstFramePosition = options.useFirstFramePosition !== void 0 ? options.useFirstFramePosition : false;
|
93
|
-
options.fps = options.fps !== void 0 ? options.fps : 30;
|
94
|
-
options.names = options.names || [];
|
95
|
-
if (!source.isObject3D) {
|
96
|
-
source = getHelperFromSkeleton(source);
|
97
|
-
}
|
98
|
-
const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
|
99
|
-
let positionOffset, bone, boneTo, boneData, name;
|
100
|
-
mixer.clipAction(clip).play();
|
101
|
-
mixer.update(0);
|
102
|
-
source.updateMatrixWorld();
|
103
|
-
for (let i = 0; i < numFrames; ++i) {
|
104
|
-
const time = i * delta;
|
105
|
-
retarget(target, source, options);
|
106
|
-
for (let j = 0; j < bones.length; ++j) {
|
107
|
-
name = options.names[bones[j].name] || bones[j].name;
|
108
|
-
boneTo = getBoneByName(name, source.skeleton);
|
109
|
-
if (boneTo) {
|
110
|
-
bone = bones[j];
|
111
|
-
boneData = boneDatas[j] = boneDatas[j] || { bone };
|
112
|
-
if (options.hip === name) {
|
113
|
-
if (!boneData.pos) {
|
114
|
-
boneData.pos = {
|
115
|
-
times: new Float32Array(numFrames),
|
116
|
-
values: new Float32Array(numFrames * 3)
|
117
|
-
};
|
118
|
-
}
|
119
|
-
if (options.useFirstFramePosition) {
|
120
|
-
if (i === 0) {
|
121
|
-
positionOffset = bone.position.clone();
|
122
|
-
}
|
123
|
-
bone.position.sub(positionOffset);
|
124
|
-
}
|
125
|
-
boneData.pos.times[i] = time;
|
126
|
-
bone.position.toArray(boneData.pos.values, i * 3);
|
127
|
-
}
|
128
|
-
if (!boneData.quat) {
|
129
|
-
boneData.quat = {
|
130
|
-
times: new Float32Array(numFrames),
|
131
|
-
values: new Float32Array(numFrames * 4)
|
132
|
-
};
|
133
|
-
}
|
134
|
-
boneData.quat.times[i] = time;
|
135
|
-
bone.quaternion.toArray(boneData.quat.values, i * 4);
|
136
|
-
}
|
137
|
-
}
|
138
|
-
mixer.update(delta);
|
139
|
-
source.updateMatrixWorld();
|
140
|
-
}
|
141
|
-
for (let i = 0; i < boneDatas.length; ++i) {
|
142
|
-
boneData = boneDatas[i];
|
143
|
-
if (boneData) {
|
144
|
-
if (boneData.pos) {
|
145
|
-
convertedTracks.push(
|
146
|
-
new VectorKeyframeTrack(
|
147
|
-
".bones[" + boneData.bone.name + "].position",
|
148
|
-
boneData.pos.times,
|
149
|
-
boneData.pos.values
|
150
|
-
)
|
151
|
-
);
|
152
|
-
}
|
153
|
-
convertedTracks.push(
|
154
|
-
new QuaternionKeyframeTrack(
|
155
|
-
".bones[" + boneData.bone.name + "].quaternion",
|
156
|
-
boneData.quat.times,
|
157
|
-
boneData.quat.values
|
158
|
-
)
|
159
|
-
);
|
160
|
-
}
|
161
|
-
}
|
162
|
-
mixer.uncacheAction(clip);
|
163
|
-
return new AnimationClip(clip.name, -1, convertedTracks);
|
164
|
-
}
|
165
|
-
function clone(source) {
|
166
|
-
const sourceLookup = /* @__PURE__ */ new Map();
|
167
|
-
const cloneLookup = /* @__PURE__ */ new Map();
|
168
|
-
const clone2 = source.clone();
|
169
|
-
parallelTraverse(source, clone2, function(sourceNode, clonedNode) {
|
170
|
-
sourceLookup.set(clonedNode, sourceNode);
|
171
|
-
cloneLookup.set(sourceNode, clonedNode);
|
172
|
-
});
|
173
|
-
clone2.traverse(function(node) {
|
174
|
-
if (!node.isSkinnedMesh)
|
175
|
-
return;
|
176
|
-
const clonedMesh = node;
|
177
|
-
const sourceMesh = sourceLookup.get(node);
|
178
|
-
const sourceBones = sourceMesh.skeleton.bones;
|
179
|
-
clonedMesh.skeleton = sourceMesh.skeleton.clone();
|
180
|
-
clonedMesh.bindMatrix.copy(sourceMesh.bindMatrix);
|
181
|
-
clonedMesh.skeleton.bones = sourceBones.map(function(bone) {
|
182
|
-
return cloneLookup.get(bone);
|
183
|
-
});
|
184
|
-
clonedMesh.bind(clonedMesh.skeleton, clonedMesh.bindMatrix);
|
185
|
-
});
|
186
|
-
return clone2;
|
187
|
-
}
|
188
|
-
function getBoneByName(name, skeleton) {
|
189
|
-
for (let i = 0, bones = getBones(skeleton); i < bones.length; i++) {
|
190
|
-
if (name === bones[i].name)
|
191
|
-
return bones[i];
|
192
|
-
}
|
193
|
-
}
|
194
|
-
function getBones(skeleton) {
|
195
|
-
return Array.isArray(skeleton) ? skeleton : skeleton.bones;
|
196
|
-
}
|
197
|
-
function getHelperFromSkeleton(skeleton) {
|
198
|
-
const source = new SkeletonHelper(skeleton.bones[0]);
|
199
|
-
source.skeleton = skeleton;
|
200
|
-
return source;
|
201
|
-
}
|
202
|
-
function parallelTraverse(a, b, callback) {
|
203
|
-
callback(a, b);
|
204
|
-
for (let i = 0; i < a.children.length; i++) {
|
205
|
-
parallelTraverse(a.children[i], b.children[i], callback);
|
206
|
-
}
|
207
|
-
}
|
208
|
-
const SkeletonUtils = { retarget, retargetClip, clone };
|
209
|
-
export {
|
210
|
-
SkeletonUtils
|
211
|
-
};
|