three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  409. package/shaders/ColorCorrectionShader.cjs +0 -30
  410. package/shaders/ColorCorrectionShader.js +0 -30
  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
  413. package/shaders/ConvolutionShader.cjs +0 -55
  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
  416. package/shaders/CopyShader.js +0 -25
  417. package/shaders/DOFMipMapShader.cjs +0 -32
  418. package/shaders/DOFMipMapShader.js +0 -32
  419. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  420. package/shaders/DepthLimitedBlurShader.js +0 -114
  421. package/shaders/DigitalGlitch.cjs +0 -85
  422. package/shaders/DigitalGlitch.js +0 -85
  423. package/shaders/DotScreenShader.cjs +0 -39
  424. package/shaders/DotScreenShader.js +0 -39
  425. package/shaders/FXAAShader.cjs +0 -1098
  426. package/shaders/FXAAShader.js +0 -1098
  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
  430. package/shaders/FocusShader.js +0 -55
  431. package/shaders/FreiChenShader.cjs +0 -64
  432. package/shaders/FreiChenShader.js +0 -64
  433. package/shaders/FresnelShader.cjs +0 -47
  434. package/shaders/FresnelShader.js +0 -47
  435. package/shaders/GammaCorrectionShader.cjs +0 -23
  436. package/shaders/GammaCorrectionShader.js +0 -23
  437. package/shaders/GodRaysShader.cjs +0 -183
  438. package/shaders/GodRaysShader.js +0 -183
  439. package/shaders/HalftoneShader.cjs +0 -228
  440. package/shaders/HalftoneShader.js +0 -228
  441. package/shaders/HorizontalBlurShader.cjs +0 -49
  442. package/shaders/HorizontalBlurShader.js +0 -49
  443. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  444. package/shaders/HorizontalTiltShiftShader.js +0 -37
  445. package/shaders/HueSaturationShader.cjs +0 -43
  446. package/shaders/HueSaturationShader.js +0 -43
  447. package/shaders/KaleidoShader.cjs +0 -34
  448. package/shaders/KaleidoShader.js +0 -34
  449. package/shaders/LuminosityHighPassShader.cjs +0 -37
  450. package/shaders/LuminosityHighPassShader.js +0 -37
  451. package/shaders/LuminosityShader.cjs +0 -25
  452. package/shaders/LuminosityShader.js +0 -25
  453. package/shaders/MirrorShader.cjs +0 -35
  454. package/shaders/MirrorShader.js +0 -35
  455. package/shaders/NormalMapShader.cjs +0 -31
  456. package/shaders/NormalMapShader.js +0 -31
  457. package/shaders/ParallaxShader.cjs +0 -133
  458. package/shaders/ParallaxShader.js +0 -133
  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
  462. package/shaders/RGBShiftShader.js +0 -30
  463. package/shaders/SAOShader.cjs +0 -144
  464. package/shaders/SAOShader.js +0 -144
  465. package/shaders/SMAAShader.cjs +0 -358
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  467. package/shaders/SSAOShader.cjs +0 -182
  468. package/shaders/SSAOShader.js +0 -182
  469. package/shaders/SSRShader.cjs +0 -342
  470. package/shaders/SSRShader.js +0 -342
  471. package/shaders/SepiaShader.cjs +0 -29
  472. package/shaders/SepiaShader.js +0 -29
  473. package/shaders/SobelOperatorShader.cjs +0 -54
  474. package/shaders/SobelOperatorShader.js +0 -54
  475. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  476. package/shaders/SubsurfaceScatteringShader.js +0 -98
  477. package/shaders/TechnicolorShader.cjs +0 -24
  478. package/shaders/TechnicolorShader.js +0 -24
  479. package/shaders/ToneMapShader.cjs +0 -51
  480. package/shaders/ToneMapShader.js +0 -51
  481. package/shaders/ToonShader.cjs +0 -188
  482. package/shaders/ToonShader.js +0 -188
  483. package/shaders/TriangleBlurShader.cjs +0 -37
  484. package/shaders/TriangleBlurShader.js +0 -37
  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  486. package/shaders/UnpackDepthRGBAShader.js +0 -26
  487. package/shaders/VerticalBlurShader.cjs +0 -50
  488. package/shaders/VerticalBlurShader.js +0 -50
  489. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
  494. package/shaders/VolumeShader.js +0 -225
  495. package/shaders/WaterRefractionShader.cjs +0 -59
  496. package/shaders/WaterRefractionShader.js +0 -59
  497. package/shaders/types.cjs +0 -1
  498. package/shaders/types.js +0 -1
  499. package/textures/FlakesTexture.cjs +0 -30
  500. package/textures/FlakesTexture.js +0 -30
  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
  504. package/utils/BufferGeometryUtils.js +0 -636
  505. package/utils/GeometryCompressionUtils.cjs +0 -573
  506. package/utils/GeometryCompressionUtils.js +0 -573
  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,1004 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- let UPNG;
5
- function init() {
6
- if (UPNG)
7
- return UPNG;
8
- UPNG = {};
9
- UPNG.toRGBA8 = function(out) {
10
- var w = out.width, h = out.height;
11
- if (out.tabs.acTL == null)
12
- return [UPNG.toRGBA8.decodeImage(out.data, w, h, out).buffer];
13
- var frms = [];
14
- if (out.frames[0].data == null)
15
- out.frames[0].data = out.data;
16
- var len = w * h * 4, img = new Uint8Array(len), empty = new Uint8Array(len), prev = new Uint8Array(len);
17
- for (var i = 0; i < out.frames.length; i++) {
18
- var frm = out.frames[i];
19
- var fx = frm.rect.x, fy = frm.rect.y, fw = frm.rect.width, fh = frm.rect.height;
20
- var fdata = UPNG.toRGBA8.decodeImage(frm.data, fw, fh, out);
21
- if (i != 0)
22
- for (var j = 0; j < len; j++)
23
- prev[j] = img[j];
24
- if (frm.blend == 0)
25
- UPNG._copyTile(fdata, fw, fh, img, w, h, fx, fy, 0);
26
- else if (frm.blend == 1)
27
- UPNG._copyTile(fdata, fw, fh, img, w, h, fx, fy, 1);
28
- frms.push(img.buffer.slice(0));
29
- if (frm.dispose == 1)
30
- UPNG._copyTile(empty, fw, fh, img, w, h, fx, fy, 0);
31
- else if (frm.dispose == 2)
32
- for (var j = 0; j < len; j++)
33
- img[j] = prev[j];
34
- }
35
- return frms;
36
- };
37
- UPNG.toRGBA8.decodeImage = function(data, w, h, out) {
38
- var area = w * h, bpp = UPNG.decode._getBPP(out);
39
- var bpl = Math.ceil(w * bpp / 8);
40
- var bf = new Uint8Array(area * 4), bf32 = new Uint32Array(bf.buffer);
41
- var ctype = out.ctype, depth = out.depth;
42
- var rs = UPNG._bin.readUshort;
43
- if (ctype == 6) {
44
- var qarea = area << 2;
45
- if (depth == 8) {
46
- for (var i = 0; i < qarea; i += 4) {
47
- bf[i] = data[i];
48
- bf[i + 1] = data[i + 1];
49
- bf[i + 2] = data[i + 2];
50
- bf[i + 3] = data[i + 3];
51
- }
52
- }
53
- if (depth == 16) {
54
- for (var i = 0; i < qarea; i++) {
55
- bf[i] = data[i << 1];
56
- }
57
- }
58
- } else if (ctype == 2) {
59
- var ts = out.tabs["tRNS"];
60
- if (ts == null) {
61
- if (depth == 8) {
62
- for (var i = 0; i < area; i++) {
63
- var ti = i * 3;
64
- bf32[i] = 255 << 24 | data[ti + 2] << 16 | data[ti + 1] << 8 | data[ti];
65
- }
66
- }
67
- if (depth == 16) {
68
- for (var i = 0; i < area; i++) {
69
- var ti = i * 6;
70
- bf32[i] = 255 << 24 | data[ti + 4] << 16 | data[ti + 2] << 8 | data[ti];
71
- }
72
- }
73
- } else {
74
- var tr = ts[0], tg = ts[1], tb = ts[2];
75
- if (depth == 8) {
76
- for (var i = 0; i < area; i++) {
77
- var qi = i << 2, ti = i * 3;
78
- bf32[i] = 255 << 24 | data[ti + 2] << 16 | data[ti + 1] << 8 | data[ti];
79
- if (data[ti] == tr && data[ti + 1] == tg && data[ti + 2] == tb)
80
- bf[qi + 3] = 0;
81
- }
82
- }
83
- if (depth == 16) {
84
- for (var i = 0; i < area; i++) {
85
- var qi = i << 2, ti = i * 6;
86
- bf32[i] = 255 << 24 | data[ti + 4] << 16 | data[ti + 2] << 8 | data[ti];
87
- if (rs(data, ti) == tr && rs(data, ti + 2) == tg && rs(data, ti + 4) == tb)
88
- bf[qi + 3] = 0;
89
- }
90
- }
91
- }
92
- } else if (ctype == 3) {
93
- var p = out.tabs["PLTE"], ap = out.tabs["tRNS"], tl = ap ? ap.length : 0;
94
- if (depth == 1) {
95
- for (var y = 0; y < h; y++) {
96
- var s0 = y * bpl, t0 = y * w;
97
- for (var i = 0; i < w; i++) {
98
- var qi = t0 + i << 2, j = data[s0 + (i >> 3)] >> 7 - ((i & 7) << 0) & 1, cj = 3 * j;
99
- bf[qi] = p[cj];
100
- bf[qi + 1] = p[cj + 1];
101
- bf[qi + 2] = p[cj + 2];
102
- bf[qi + 3] = j < tl ? ap[j] : 255;
103
- }
104
- }
105
- }
106
- if (depth == 2) {
107
- for (var y = 0; y < h; y++) {
108
- var s0 = y * bpl, t0 = y * w;
109
- for (var i = 0; i < w; i++) {
110
- var qi = t0 + i << 2, j = data[s0 + (i >> 2)] >> 6 - ((i & 3) << 1) & 3, cj = 3 * j;
111
- bf[qi] = p[cj];
112
- bf[qi + 1] = p[cj + 1];
113
- bf[qi + 2] = p[cj + 2];
114
- bf[qi + 3] = j < tl ? ap[j] : 255;
115
- }
116
- }
117
- }
118
- if (depth == 4) {
119
- for (var y = 0; y < h; y++) {
120
- var s0 = y * bpl, t0 = y * w;
121
- for (var i = 0; i < w; i++) {
122
- var qi = t0 + i << 2, j = data[s0 + (i >> 1)] >> 4 - ((i & 1) << 2) & 15, cj = 3 * j;
123
- bf[qi] = p[cj];
124
- bf[qi + 1] = p[cj + 1];
125
- bf[qi + 2] = p[cj + 2];
126
- bf[qi + 3] = j < tl ? ap[j] : 255;
127
- }
128
- }
129
- }
130
- if (depth == 8) {
131
- for (var i = 0; i < area; i++) {
132
- var qi = i << 2, j = data[i], cj = 3 * j;
133
- bf[qi] = p[cj];
134
- bf[qi + 1] = p[cj + 1];
135
- bf[qi + 2] = p[cj + 2];
136
- bf[qi + 3] = j < tl ? ap[j] : 255;
137
- }
138
- }
139
- } else if (ctype == 4) {
140
- if (depth == 8) {
141
- for (var i = 0; i < area; i++) {
142
- var qi = i << 2, di = i << 1, gr = data[di];
143
- bf[qi] = gr;
144
- bf[qi + 1] = gr;
145
- bf[qi + 2] = gr;
146
- bf[qi + 3] = data[di + 1];
147
- }
148
- }
149
- if (depth == 16) {
150
- for (var i = 0; i < area; i++) {
151
- var qi = i << 2, di = i << 2, gr = data[di];
152
- bf[qi] = gr;
153
- bf[qi + 1] = gr;
154
- bf[qi + 2] = gr;
155
- bf[qi + 3] = data[di + 2];
156
- }
157
- }
158
- } else if (ctype == 0) {
159
- var tr = out.tabs["tRNS"] ? out.tabs["tRNS"] : -1;
160
- for (var y = 0; y < h; y++) {
161
- var off = y * bpl, to = y * w;
162
- if (depth == 1) {
163
- for (var x = 0; x < w; x++) {
164
- var gr = 255 * (data[off + (x >>> 3)] >>> 7 - (x & 7) & 1), al = gr == tr * 255 ? 0 : 255;
165
- bf32[to + x] = al << 24 | gr << 16 | gr << 8 | gr;
166
- }
167
- } else if (depth == 2) {
168
- for (var x = 0; x < w; x++) {
169
- var gr = 85 * (data[off + (x >>> 2)] >>> 6 - ((x & 3) << 1) & 3), al = gr == tr * 85 ? 0 : 255;
170
- bf32[to + x] = al << 24 | gr << 16 | gr << 8 | gr;
171
- }
172
- } else if (depth == 4) {
173
- for (var x = 0; x < w; x++) {
174
- var gr = 17 * (data[off + (x >>> 1)] >>> 4 - ((x & 1) << 2) & 15), al = gr == tr * 17 ? 0 : 255;
175
- bf32[to + x] = al << 24 | gr << 16 | gr << 8 | gr;
176
- }
177
- } else if (depth == 8) {
178
- for (var x = 0; x < w; x++) {
179
- var gr = data[off + x], al = gr == tr ? 0 : 255;
180
- bf32[to + x] = al << 24 | gr << 16 | gr << 8 | gr;
181
- }
182
- } else if (depth == 16) {
183
- for (var x = 0; x < w; x++) {
184
- var gr = data[off + (x << 1)], al = rs(data, off + (x << 1)) == tr ? 0 : 255;
185
- bf32[to + x] = al << 24 | gr << 16 | gr << 8 | gr;
186
- }
187
- }
188
- }
189
- }
190
- return bf;
191
- };
192
- UPNG.decode = function(buff) {
193
- var data = new Uint8Array(buff), offset = 8, bin = UPNG._bin, rUs = bin.readUshort, rUi = bin.readUint;
194
- var out = { tabs: {}, frames: [] };
195
- var dd = new Uint8Array(data.length), doff = 0;
196
- var fd, foff = 0;
197
- var text, keyw, bfr;
198
- var mgck = [137, 80, 78, 71, 13, 10, 26, 10];
199
- for (var i = 0; i < 8; i++)
200
- if (data[i] != mgck[i])
201
- throw new Error("The input is not a PNG file!");
202
- while (offset < data.length) {
203
- var len = bin.readUint(data, offset);
204
- offset += 4;
205
- var type = bin.readASCII(data, offset, 4);
206
- offset += 4;
207
- if (type == "IHDR") {
208
- UPNG.decode._IHDR(data, offset, out);
209
- } else if (type == "CgBI") {
210
- out.tabs[type] = data.slice(offset, offset + 4);
211
- } else if (type == "IDAT") {
212
- for (var i = 0; i < len; i++)
213
- dd[doff + i] = data[offset + i];
214
- doff += len;
215
- } else if (type == "acTL") {
216
- out.tabs[type] = { num_frames: rUi(data, offset), num_plays: rUi(data, offset + 4) };
217
- fd = new Uint8Array(data.length);
218
- } else if (type == "fcTL") {
219
- if (foff != 0) {
220
- var fr = out.frames[out.frames.length - 1];
221
- fr.data = UPNG.decode._decompress(out, fd.slice(0, foff), fr.rect.width, fr.rect.height);
222
- foff = 0;
223
- }
224
- var rct = {
225
- x: rUi(data, offset + 12),
226
- y: rUi(data, offset + 16),
227
- width: rUi(data, offset + 4),
228
- height: rUi(data, offset + 8)
229
- };
230
- var del = rUs(data, offset + 22);
231
- del = rUs(data, offset + 20) / (del == 0 ? 100 : del);
232
- var frm = { rect: rct, delay: Math.round(del * 1e3), dispose: data[offset + 24], blend: data[offset + 25] };
233
- out.frames.push(frm);
234
- } else if (type == "fdAT") {
235
- for (var i = 0; i < len - 4; i++)
236
- fd[foff + i] = data[offset + i + 4];
237
- foff += len - 4;
238
- } else if (type == "pHYs") {
239
- out.tabs[type] = [bin.readUint(data, offset), bin.readUint(data, offset + 4), data[offset + 8]];
240
- } else if (type == "cHRM") {
241
- out.tabs[type] = [];
242
- for (var i = 0; i < 8; i++)
243
- out.tabs[type].push(bin.readUint(data, offset + i * 4));
244
- } else if (type == "tEXt" || type == "zTXt") {
245
- if (out.tabs[type] == null)
246
- out.tabs[type] = {};
247
- var nz = bin.nextZero(data, offset);
248
- keyw = bin.readASCII(data, offset, nz - offset);
249
- var tl = offset + len - nz - 1;
250
- if (type == "tEXt") {
251
- text = bin.readASCII(data, nz + 1, tl);
252
- } else {
253
- bfr = UPNG.decode._inflate(data.slice(nz + 2, nz + 2 + tl));
254
- text = bin.readUTF8(bfr, 0, bfr.length);
255
- }
256
- out.tabs[type][keyw] = text;
257
- } else if (type == "iTXt") {
258
- if (out.tabs[type] == null)
259
- out.tabs[type] = {};
260
- var nz = 0, off = offset;
261
- nz = bin.nextZero(data, off);
262
- keyw = bin.readASCII(data, off, nz - off);
263
- off = nz + 1;
264
- var cflag = data[off];
265
- off += 2;
266
- nz = bin.nextZero(data, off);
267
- bin.readASCII(data, off, nz - off);
268
- off = nz + 1;
269
- nz = bin.nextZero(data, off);
270
- bin.readUTF8(data, off, nz - off);
271
- off = nz + 1;
272
- var tl = len - (off - offset);
273
- if (cflag == 0) {
274
- text = bin.readUTF8(data, off, tl);
275
- } else {
276
- bfr = UPNG.decode._inflate(data.slice(off, off + tl));
277
- text = bin.readUTF8(bfr, 0, bfr.length);
278
- }
279
- out.tabs[type][keyw] = text;
280
- } else if (type == "PLTE") {
281
- out.tabs[type] = bin.readBytes(data, offset, len);
282
- } else if (type == "hIST") {
283
- var pl = out.tabs["PLTE"].length / 3;
284
- out.tabs[type] = [];
285
- for (var i = 0; i < pl; i++)
286
- out.tabs[type].push(rUs(data, offset + i * 2));
287
- } else if (type == "tRNS") {
288
- if (out.ctype == 3)
289
- out.tabs[type] = bin.readBytes(data, offset, len);
290
- else if (out.ctype == 0)
291
- out.tabs[type] = rUs(data, offset);
292
- else if (out.ctype == 2)
293
- out.tabs[type] = [rUs(data, offset), rUs(data, offset + 2), rUs(data, offset + 4)];
294
- } else if (type == "gAMA") {
295
- out.tabs[type] = bin.readUint(data, offset) / 1e5;
296
- } else if (type == "sRGB") {
297
- out.tabs[type] = data[offset];
298
- } else if (type == "bKGD") {
299
- if (out.ctype == 0 || out.ctype == 4) {
300
- out.tabs[type] = [rUs(data, offset)];
301
- } else if (out.ctype == 2 || out.ctype == 6) {
302
- out.tabs[type] = [rUs(data, offset), rUs(data, offset + 2), rUs(data, offset + 4)];
303
- } else if (out.ctype == 3) {
304
- out.tabs[type] = data[offset];
305
- }
306
- } else if (type == "IEND") {
307
- break;
308
- }
309
- offset += len;
310
- bin.readUint(data, offset);
311
- offset += 4;
312
- }
313
- if (foff != 0) {
314
- var fr = out.frames[out.frames.length - 1];
315
- fr.data = UPNG.decode._decompress(out, fd.slice(0, foff), fr.rect.width, fr.rect.height);
316
- }
317
- out.data = UPNG.decode._decompress(out, dd, out.width, out.height);
318
- delete out.compress;
319
- delete out.interlace;
320
- delete out.filter;
321
- return out;
322
- };
323
- UPNG.decode._decompress = function(out, dd, w, h) {
324
- var bpp = UPNG.decode._getBPP(out), bpl = Math.ceil(w * bpp / 8), buff = new Uint8Array((bpl + 1 + out.interlace) * h);
325
- if (out.tabs["CgBI"])
326
- dd = UPNG.inflateRaw(dd, buff);
327
- else
328
- dd = UPNG.decode._inflate(dd, buff);
329
- if (out.interlace == 0)
330
- dd = UPNG.decode._filterZero(dd, out, 0, w, h);
331
- else if (out.interlace == 1)
332
- dd = UPNG.decode._readInterlace(dd, out);
333
- return dd;
334
- };
335
- UPNG.decode._inflate = function(data, buff) {
336
- var out = UPNG["inflateRaw"](new Uint8Array(data.buffer, 2, data.length - 6), buff);
337
- return out;
338
- };
339
- UPNG.inflateRaw = function() {
340
- var H = {};
341
- H.H = {};
342
- H.H.N = function(N, W) {
343
- var R = Uint8Array, i = 0, m = 0, J = 0, h = 0, Q = 0, X = 0, u = 0, w = 0, d = 0, v, C;
344
- if (N[0] == 3 && N[1] == 0)
345
- return W ? W : new R(0);
346
- var V = H.H, n = V.b, A = V.e, l = V.R, M = V.n, I = V.A, e = V.Z, b = V.m, Z = W == null;
347
- if (Z)
348
- W = new R(N.length >>> 2 << 5);
349
- while (i == 0) {
350
- i = n(N, d, 1);
351
- m = n(N, d + 1, 2);
352
- d += 3;
353
- if (m == 0) {
354
- if ((d & 7) != 0)
355
- d += 8 - (d & 7);
356
- var D = (d >>> 3) + 4, q = N[D - 4] | N[D - 3] << 8;
357
- if (Z)
358
- W = H.H.W(W, w + q);
359
- W.set(new R(N.buffer, N.byteOffset + D, q), w);
360
- d = D + q << 3;
361
- w += q;
362
- continue;
363
- }
364
- if (Z)
365
- W = H.H.W(W, w + (1 << 17));
366
- if (m == 1) {
367
- v = b.J;
368
- C = b.h;
369
- X = (1 << 9) - 1;
370
- u = (1 << 5) - 1;
371
- }
372
- if (m == 2) {
373
- J = A(N, d, 5) + 257;
374
- h = A(N, d + 5, 5) + 1;
375
- Q = A(N, d + 10, 4) + 4;
376
- d += 14;
377
- var j = 1;
378
- for (var c = 0; c < 38; c += 2) {
379
- b.Q[c] = 0;
380
- b.Q[c + 1] = 0;
381
- }
382
- for (var c = 0; c < Q; c++) {
383
- var K = A(N, d + c * 3, 3);
384
- b.Q[(b.X[c] << 1) + 1] = K;
385
- if (K > j)
386
- j = K;
387
- }
388
- d += 3 * Q;
389
- M(b.Q, j);
390
- I(b.Q, j, b.u);
391
- v = b.w;
392
- C = b.d;
393
- d = l(b.u, (1 << j) - 1, J + h, N, d, b.v);
394
- var r = V.V(b.v, 0, J, b.C);
395
- X = (1 << r) - 1;
396
- var S = V.V(b.v, J, h, b.D);
397
- u = (1 << S) - 1;
398
- M(b.C, r);
399
- I(b.C, r, v);
400
- M(b.D, S);
401
- I(b.D, S, C);
402
- }
403
- while (true) {
404
- var T = v[e(N, d) & X];
405
- d += T & 15;
406
- var p = T >>> 4;
407
- if (p >>> 8 == 0) {
408
- W[w++] = p;
409
- } else if (p == 256) {
410
- break;
411
- } else {
412
- var z = w + p - 254;
413
- if (p > 264) {
414
- var _ = b.q[p - 257];
415
- z = w + (_ >>> 3) + A(N, d, _ & 7);
416
- d += _ & 7;
417
- }
418
- var $ = C[e(N, d) & u];
419
- d += $ & 15;
420
- var s = $ >>> 4, Y = b.c[s], a = (Y >>> 4) + n(N, d, Y & 15);
421
- d += Y & 15;
422
- while (w < z) {
423
- W[w] = W[w++ - a];
424
- W[w] = W[w++ - a];
425
- W[w] = W[w++ - a];
426
- W[w] = W[w++ - a];
427
- }
428
- w = z;
429
- }
430
- }
431
- }
432
- return W.length == w ? W : W.slice(0, w);
433
- };
434
- H.H.W = function(N, W) {
435
- var R = N.length;
436
- if (W <= R)
437
- return N;
438
- var V = new Uint8Array(R << 1);
439
- V.set(N, 0);
440
- return V;
441
- };
442
- H.H.R = function(N, W, R, V, n, A) {
443
- var l = H.H.e, M = H.H.Z, I = 0;
444
- while (I < R) {
445
- var e = N[M(V, n) & W];
446
- n += e & 15;
447
- var b = e >>> 4;
448
- if (b <= 15) {
449
- A[I] = b;
450
- I++;
451
- } else {
452
- var Z = 0, m = 0;
453
- if (b == 16) {
454
- m = 3 + l(V, n, 2);
455
- n += 2;
456
- Z = A[I - 1];
457
- } else if (b == 17) {
458
- m = 3 + l(V, n, 3);
459
- n += 3;
460
- } else if (b == 18) {
461
- m = 11 + l(V, n, 7);
462
- n += 7;
463
- }
464
- var J = I + m;
465
- while (I < J) {
466
- A[I] = Z;
467
- I++;
468
- }
469
- }
470
- }
471
- return n;
472
- };
473
- H.H.V = function(N, W, R, V) {
474
- var n = 0, A = 0, l = V.length >>> 1;
475
- while (A < R) {
476
- var M = N[A + W];
477
- V[A << 1] = 0;
478
- V[(A << 1) + 1] = M;
479
- if (M > n)
480
- n = M;
481
- A++;
482
- }
483
- while (A < l) {
484
- V[A << 1] = 0;
485
- V[(A << 1) + 1] = 0;
486
- A++;
487
- }
488
- return n;
489
- };
490
- H.H.n = function(N, W) {
491
- var R = H.H.m, V = N.length, n, A, l, M, I, e = R.j;
492
- for (var M = 0; M <= W; M++)
493
- e[M] = 0;
494
- for (M = 1; M < V; M += 2)
495
- e[N[M]]++;
496
- var b = R.K;
497
- n = 0;
498
- e[0] = 0;
499
- for (A = 1; A <= W; A++) {
500
- n = n + e[A - 1] << 1;
501
- b[A] = n;
502
- }
503
- for (l = 0; l < V; l += 2) {
504
- I = N[l + 1];
505
- if (I != 0) {
506
- N[l] = b[I];
507
- b[I]++;
508
- }
509
- }
510
- };
511
- H.H.A = function(N, W, R) {
512
- var V = N.length, n = H.H.m, A = n.r;
513
- for (var l = 0; l < V; l += 2) {
514
- if (N[l + 1] != 0) {
515
- var M = l >> 1, I = N[l + 1], e = M << 4 | I, b = W - I, Z = N[l] << b, m = Z + (1 << b);
516
- while (Z != m) {
517
- var J = A[Z] >>> 15 - W;
518
- R[J] = e;
519
- Z++;
520
- }
521
- }
522
- }
523
- };
524
- H.H.l = function(N, W) {
525
- var R = H.H.m.r, V = 15 - W;
526
- for (var n = 0; n < N.length; n += 2) {
527
- var A = N[n] << W - N[n + 1];
528
- N[n] = R[A] >>> V;
529
- }
530
- };
531
- H.H.M = function(N, W, R) {
532
- R = R << (W & 7);
533
- var V = W >>> 3;
534
- N[V] |= R;
535
- N[V + 1] |= R >>> 8;
536
- };
537
- H.H.I = function(N, W, R) {
538
- R = R << (W & 7);
539
- var V = W >>> 3;
540
- N[V] |= R;
541
- N[V + 1] |= R >>> 8;
542
- N[V + 2] |= R >>> 16;
543
- };
544
- H.H.e = function(N, W, R) {
545
- return (N[W >>> 3] | N[(W >>> 3) + 1] << 8) >>> (W & 7) & (1 << R) - 1;
546
- };
547
- H.H.b = function(N, W, R) {
548
- return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16) >>> (W & 7) & (1 << R) - 1;
549
- };
550
- H.H.Z = function(N, W) {
551
- return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16) >>> (W & 7);
552
- };
553
- H.H.i = function(N, W) {
554
- return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16 | N[(W >>> 3) + 3] << 24) >>> (W & 7);
555
- };
556
- H.H.m = function() {
557
- var N = Uint16Array, W = Uint32Array;
558
- return {
559
- K: new N(16),
560
- j: new N(16),
561
- X: [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15],
562
- S: [
563
- 3,
564
- 4,
565
- 5,
566
- 6,
567
- 7,
568
- 8,
569
- 9,
570
- 10,
571
- 11,
572
- 13,
573
- 15,
574
- 17,
575
- 19,
576
- 23,
577
- 27,
578
- 31,
579
- 35,
580
- 43,
581
- 51,
582
- 59,
583
- 67,
584
- 83,
585
- 99,
586
- 115,
587
- 131,
588
- 163,
589
- 195,
590
- 227,
591
- 258,
592
- 999,
593
- 999,
594
- 999
595
- ],
596
- T: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0, 0],
597
- q: new N(32),
598
- p: [
599
- 1,
600
- 2,
601
- 3,
602
- 4,
603
- 5,
604
- 7,
605
- 9,
606
- 13,
607
- 17,
608
- 25,
609
- 33,
610
- 49,
611
- 65,
612
- 97,
613
- 129,
614
- 193,
615
- 257,
616
- 385,
617
- 513,
618
- 769,
619
- 1025,
620
- 1537,
621
- 2049,
622
- 3073,
623
- 4097,
624
- 6145,
625
- 8193,
626
- 12289,
627
- 16385,
628
- 24577,
629
- 65535,
630
- 65535
631
- ],
632
- z: [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 0, 0],
633
- c: new W(32),
634
- J: new N(512),
635
- _: [],
636
- h: new N(32),
637
- $: [],
638
- w: new N(32768),
639
- C: [],
640
- v: [],
641
- d: new N(32768),
642
- D: [],
643
- u: new N(512),
644
- Q: [],
645
- r: new N(1 << 15),
646
- s: new W(286),
647
- Y: new W(30),
648
- a: new W(19),
649
- t: new W(15e3),
650
- k: new N(1 << 16),
651
- g: new N(1 << 15)
652
- };
653
- }();
654
- (function() {
655
- var N = H.H.m, W = 1 << 15;
656
- for (var R = 0; R < W; R++) {
657
- var V = R;
658
- V = (V & 2863311530) >>> 1 | (V & 1431655765) << 1;
659
- V = (V & 3435973836) >>> 2 | (V & 858993459) << 2;
660
- V = (V & 4042322160) >>> 4 | (V & 252645135) << 4;
661
- V = (V & 4278255360) >>> 8 | (V & 16711935) << 8;
662
- N.r[R] = (V >>> 16 | V << 16) >>> 17;
663
- }
664
- function n(A, l, M) {
665
- while (l-- != 0)
666
- A.push(0, M);
667
- }
668
- for (var R = 0; R < 32; R++) {
669
- N.q[R] = N.S[R] << 3 | N.T[R];
670
- N.c[R] = N.p[R] << 4 | N.z[R];
671
- }
672
- n(N._, 144, 8);
673
- n(N._, 255 - 143, 9);
674
- n(N._, 279 - 255, 7);
675
- n(N._, 287 - 279, 8);
676
- H.H.n(N._, 9);
677
- H.H.A(N._, 9, N.J);
678
- H.H.l(N._, 9);
679
- n(N.$, 32, 5);
680
- H.H.n(N.$, 5);
681
- H.H.A(N.$, 5, N.h);
682
- H.H.l(N.$, 5);
683
- n(N.Q, 19, 0);
684
- n(N.C, 286, 0);
685
- n(N.D, 30, 0);
686
- n(N.v, 320, 0);
687
- })();
688
- return H.H.N;
689
- }();
690
- UPNG.decode._readInterlace = function(data, out) {
691
- var w = out.width, h = out.height;
692
- var bpp = UPNG.decode._getBPP(out), cbpp = bpp >> 3, bpl = Math.ceil(w * bpp / 8);
693
- var img = new Uint8Array(h * bpl);
694
- var di = 0;
695
- var starting_row = [0, 0, 4, 0, 2, 0, 1];
696
- var starting_col = [0, 4, 0, 2, 0, 1, 0];
697
- var row_increment = [8, 8, 8, 4, 4, 2, 2];
698
- var col_increment = [8, 8, 4, 4, 2, 2, 1];
699
- var pass = 0;
700
- while (pass < 7) {
701
- var ri = row_increment[pass], ci = col_increment[pass];
702
- var sw = 0, sh = 0;
703
- var cr = starting_row[pass];
704
- while (cr < h) {
705
- cr += ri;
706
- sh++;
707
- }
708
- var cc = starting_col[pass];
709
- while (cc < w) {
710
- cc += ci;
711
- sw++;
712
- }
713
- var bpll = Math.ceil(sw * bpp / 8);
714
- UPNG.decode._filterZero(data, out, di, sw, sh);
715
- var y = 0, row = starting_row[pass];
716
- var val;
717
- while (row < h) {
718
- var col = starting_col[pass];
719
- var cdi = di + y * bpll << 3;
720
- while (col < w) {
721
- if (bpp == 1) {
722
- val = data[cdi >> 3];
723
- val = val >> 7 - (cdi & 7) & 1;
724
- img[row * bpl + (col >> 3)] |= val << 7 - ((col & 7) << 0);
725
- }
726
- if (bpp == 2) {
727
- val = data[cdi >> 3];
728
- val = val >> 6 - (cdi & 7) & 3;
729
- img[row * bpl + (col >> 2)] |= val << 6 - ((col & 3) << 1);
730
- }
731
- if (bpp == 4) {
732
- val = data[cdi >> 3];
733
- val = val >> 4 - (cdi & 7) & 15;
734
- img[row * bpl + (col >> 1)] |= val << 4 - ((col & 1) << 2);
735
- }
736
- if (bpp >= 8) {
737
- var ii = row * bpl + col * cbpp;
738
- for (var j = 0; j < cbpp; j++)
739
- img[ii + j] = data[(cdi >> 3) + j];
740
- }
741
- cdi += bpp;
742
- col += ci;
743
- }
744
- y++;
745
- row += ri;
746
- }
747
- if (sw * sh != 0)
748
- di += sh * (1 + bpll);
749
- pass = pass + 1;
750
- }
751
- return img;
752
- };
753
- UPNG.decode._getBPP = function(out) {
754
- var noc = [1, null, 3, 1, 2, null, 4][out.ctype];
755
- return noc * out.depth;
756
- };
757
- UPNG.decode._filterZero = function(data, out, off, w, h) {
758
- var bpp = UPNG.decode._getBPP(out), bpl = Math.ceil(w * bpp / 8), paeth = UPNG.decode._paeth;
759
- bpp = Math.ceil(bpp / 8);
760
- var i, di, type = data[off], x = 0;
761
- if (type > 1)
762
- data[off] = [0, 0, 1][type - 2];
763
- if (type == 3)
764
- for (x = bpp; x < bpl; x++)
765
- data[x + 1] = data[x + 1] + (data[x + 1 - bpp] >>> 1) & 255;
766
- for (var y = 0; y < h; y++) {
767
- i = off + y * bpl;
768
- di = i + y + 1;
769
- type = data[di - 1];
770
- x = 0;
771
- if (type == 0) {
772
- for (; x < bpl; x++)
773
- data[i + x] = data[di + x];
774
- } else if (type == 1) {
775
- for (; x < bpp; x++)
776
- data[i + x] = data[di + x];
777
- for (; x < bpl; x++)
778
- data[i + x] = data[di + x] + data[i + x - bpp];
779
- } else if (type == 2) {
780
- for (; x < bpl; x++)
781
- data[i + x] = data[di + x] + data[i + x - bpl];
782
- } else if (type == 3) {
783
- for (; x < bpp; x++)
784
- data[i + x] = data[di + x] + (data[i + x - bpl] >>> 1);
785
- for (; x < bpl; x++)
786
- data[i + x] = data[di + x] + (data[i + x - bpl] + data[i + x - bpp] >>> 1);
787
- } else {
788
- for (; x < bpp; x++)
789
- data[i + x] = data[di + x] + paeth(0, data[i + x - bpl], 0);
790
- for (; x < bpl; x++) {
791
- data[i + x] = data[di + x] + paeth(data[i + x - bpp], data[i + x - bpl], data[i + x - bpp - bpl]);
792
- }
793
- }
794
- }
795
- return data;
796
- };
797
- UPNG.decode._paeth = function(a, b, c) {
798
- var p = a + b - c, pa = p - a, pb = p - b, pc = p - c;
799
- if (pa * pa <= pb * pb && pa * pa <= pc * pc)
800
- return a;
801
- else if (pb * pb <= pc * pc)
802
- return b;
803
- return c;
804
- };
805
- UPNG.decode._IHDR = function(data, offset, out) {
806
- var bin = UPNG._bin;
807
- out.width = bin.readUint(data, offset);
808
- offset += 4;
809
- out.height = bin.readUint(data, offset);
810
- offset += 4;
811
- out.depth = data[offset];
812
- offset++;
813
- out.ctype = data[offset];
814
- offset++;
815
- out.compress = data[offset];
816
- offset++;
817
- out.filter = data[offset];
818
- offset++;
819
- out.interlace = data[offset];
820
- offset++;
821
- };
822
- UPNG._bin = {
823
- nextZero: function(data, p) {
824
- while (data[p] != 0)
825
- p++;
826
- return p;
827
- },
828
- readUshort: function(buff, p) {
829
- return buff[p] << 8 | buff[p + 1];
830
- },
831
- writeUshort: function(buff, p, n) {
832
- buff[p] = n >> 8 & 255;
833
- buff[p + 1] = n & 255;
834
- },
835
- readUint: function(buff, p) {
836
- return buff[p] * (256 * 256 * 256) + (buff[p + 1] << 16 | buff[p + 2] << 8 | buff[p + 3]);
837
- },
838
- writeUint: function(buff, p, n) {
839
- buff[p] = n >> 24 & 255;
840
- buff[p + 1] = n >> 16 & 255;
841
- buff[p + 2] = n >> 8 & 255;
842
- buff[p + 3] = n & 255;
843
- },
844
- readASCII: function(buff, p, l) {
845
- var s = "";
846
- for (var i = 0; i < l; i++)
847
- s += String.fromCharCode(buff[p + i]);
848
- return s;
849
- },
850
- writeASCII: function(data, p, s) {
851
- for (var i = 0; i < s.length; i++)
852
- data[p + i] = s.charCodeAt(i);
853
- },
854
- readBytes: function(buff, p, l) {
855
- var arr = [];
856
- for (var i = 0; i < l; i++)
857
- arr.push(buff[p + i]);
858
- return arr;
859
- },
860
- pad: function(n) {
861
- return n.length < 2 ? "0" + n : n;
862
- },
863
- readUTF8: function(buff, p, l) {
864
- var s = "", ns;
865
- for (var i = 0; i < l; i++)
866
- s += "%" + UPNG._bin.pad(buff[p + i].toString(16));
867
- try {
868
- ns = decodeURIComponent(s);
869
- } catch (e) {
870
- return UPNG._bin.readASCII(buff, p, l);
871
- }
872
- return ns;
873
- }
874
- };
875
- UPNG._copyTile = function(sb, sw, sh, tb, tw, th, xoff, yoff, mode) {
876
- var w = Math.min(sw, tw), h = Math.min(sh, th);
877
- var si = 0, ti = 0;
878
- for (var y = 0; y < h; y++) {
879
- for (var x = 0; x < w; x++) {
880
- if (xoff >= 0 && yoff >= 0) {
881
- si = y * sw + x << 2;
882
- ti = (yoff + y) * tw + xoff + x << 2;
883
- } else {
884
- si = (-yoff + y) * sw - xoff + x << 2;
885
- ti = y * tw + x << 2;
886
- }
887
- if (mode == 0) {
888
- tb[ti] = sb[si];
889
- tb[ti + 1] = sb[si + 1];
890
- tb[ti + 2] = sb[si + 2];
891
- tb[ti + 3] = sb[si + 3];
892
- } else if (mode == 1) {
893
- var fa = sb[si + 3] * (1 / 255), fr = sb[si] * fa, fg = sb[si + 1] * fa, fb = sb[si + 2] * fa;
894
- var ba = tb[ti + 3] * (1 / 255), br = tb[ti] * ba, bg = tb[ti + 1] * ba, bb = tb[ti + 2] * ba;
895
- var ifa = 1 - fa, oa = fa + ba * ifa, ioa = oa == 0 ? 0 : 1 / oa;
896
- tb[ti + 3] = 255 * oa;
897
- tb[ti + 0] = (fr + br * ifa) * ioa;
898
- tb[ti + 1] = (fg + bg * ifa) * ioa;
899
- tb[ti + 2] = (fb + bb * ifa) * ioa;
900
- } else if (mode == 2) {
901
- var fa = sb[si + 3], fr = sb[si], fg = sb[si + 1], fb = sb[si + 2];
902
- var ba = tb[ti + 3], br = tb[ti], bg = tb[ti + 1], bb = tb[ti + 2];
903
- if (fa == ba && fr == br && fg == bg && fb == bb) {
904
- tb[ti] = 0;
905
- tb[ti + 1] = 0;
906
- tb[ti + 2] = 0;
907
- tb[ti + 3] = 0;
908
- } else {
909
- tb[ti] = fr;
910
- tb[ti + 1] = fg;
911
- tb[ti + 2] = fb;
912
- tb[ti + 3] = fa;
913
- }
914
- } else if (mode == 3) {
915
- var fa = sb[si + 3], fr = sb[si], fg = sb[si + 1], fb = sb[si + 2];
916
- var ba = tb[ti + 3], br = tb[ti], bg = tb[ti + 1], bb = tb[ti + 2];
917
- if (fa == ba && fr == br && fg == bg && fb == bb)
918
- continue;
919
- if (fa < 220 && ba > 20)
920
- return false;
921
- }
922
- }
923
- }
924
- return true;
925
- };
926
- }
927
- class RGBMLoader extends THREE.DataTextureLoader {
928
- constructor(manager) {
929
- super(manager);
930
- this.type = THREE.HalfFloatType;
931
- this.maxRange = 7;
932
- }
933
- setDataType(value) {
934
- this.type = value;
935
- return this;
936
- }
937
- setMaxRange(value) {
938
- this.maxRange = value;
939
- return this;
940
- }
941
- loadCubemap(urls, onLoad, onProgress, onError) {
942
- const texture = new THREE.CubeTexture();
943
- let loaded = 0;
944
- const scope = this;
945
- function loadTexture(i) {
946
- scope.load(
947
- urls[i],
948
- function(image) {
949
- texture.images[i] = image;
950
- loaded++;
951
- if (loaded === 6) {
952
- texture.needsUpdate = true;
953
- if (onLoad)
954
- onLoad(texture);
955
- }
956
- },
957
- void 0,
958
- onError
959
- );
960
- }
961
- for (let i = 0; i < urls.length; ++i) {
962
- loadTexture(i);
963
- }
964
- texture.type = this.type;
965
- texture.format = THREE.RGBAFormat;
966
- texture.minFilter = THREE.LinearFilter;
967
- texture.generateMipmaps = false;
968
- return texture;
969
- }
970
- parse(buffer) {
971
- init();
972
- const img = UPNG.decode(buffer);
973
- const rgba = UPNG.toRGBA8(img)[0];
974
- const data = new Uint8Array(rgba);
975
- const size = img.width * img.height * 4;
976
- const output = this.type === THREE.HalfFloatType ? new Uint16Array(size) : new Float32Array(size);
977
- for (let i = 0; i < data.length; i += 4) {
978
- const r = data[i + 0] / 255;
979
- const g = data[i + 1] / 255;
980
- const b = data[i + 2] / 255;
981
- const a = data[i + 3] / 255;
982
- if (this.type === THREE.HalfFloatType) {
983
- output[i + 0] = THREE.DataUtils.toHalfFloat(Math.min(r * a * this.maxRange, 65504));
984
- output[i + 1] = THREE.DataUtils.toHalfFloat(Math.min(g * a * this.maxRange, 65504));
985
- output[i + 2] = THREE.DataUtils.toHalfFloat(Math.min(b * a * this.maxRange, 65504));
986
- output[i + 3] = THREE.DataUtils.toHalfFloat(1);
987
- } else {
988
- output[i + 0] = r * a * this.maxRange;
989
- output[i + 1] = g * a * this.maxRange;
990
- output[i + 2] = b * a * this.maxRange;
991
- output[i + 3] = 1;
992
- }
993
- }
994
- return {
995
- width: img.width,
996
- height: img.height,
997
- data: output,
998
- format: THREE.RGBAFormat,
999
- type: this.type,
1000
- flipY: true
1001
- };
1002
- }
1003
- }
1004
- exports.RGBMLoader = RGBMLoader;