three-stdlib 2.25.0 → 2.26.0
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- package/controls/OrbitControls.d.ts +1 -0
- package/index.cjs +116465 -611
- package/index.js +116101 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/loaders/RGBMLoader.cjs
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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let UPNG;
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function init() {
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if (UPNG)
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return UPNG;
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UPNG = {};
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UPNG.toRGBA8 = function(out) {
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var w = out.width, h = out.height;
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if (out.tabs.acTL == null)
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return [UPNG.toRGBA8.decodeImage(out.data, w, h, out).buffer];
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var frms = [];
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out.frames[0].data = out.data;
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var len = w * h * 4, img = new Uint8Array(len), empty = new Uint8Array(len), prev = new Uint8Array(len);
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var frm = out.frames[i];
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var fx = frm.rect.x, fy = frm.rect.y, fw = frm.rect.width, fh = frm.rect.height;
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var fdata = UPNG.toRGBA8.decodeImage(frm.data, fw, fh, out);
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prev[j] = img[j];
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UPNG._copyTile(fdata, fw, fh, img, w, h, fx, fy, 0);
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else if (frm.blend == 1)
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UPNG._copyTile(fdata, fw, fh, img, w, h, fx, fy, 1);
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frms.push(img.buffer.slice(0));
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if (frm.dispose == 1)
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UPNG._copyTile(empty, fw, fh, img, w, h, fx, fy, 0);
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else if (frm.dispose == 2)
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img[j] = prev[j];
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}
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return frms;
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};
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UPNG.toRGBA8.decodeImage = function(data, w, h, out) {
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var area = w * h, bpp = UPNG.decode._getBPP(out);
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var bpl = Math.ceil(w * bpp / 8);
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var bf = new Uint8Array(area * 4), bf32 = new Uint32Array(bf.buffer);
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var ctype = out.ctype, depth = out.depth;
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var rs = UPNG._bin.readUshort;
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var qarea = area << 2;
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if (depth == 8) {
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for (var i = 0; i < qarea; i += 4) {
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bf[i] = data[i];
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bf[i + 1] = data[i + 1];
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bf[i + 2] = data[i + 2];
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bf[i + 3] = data[i + 3];
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}
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}
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bf[i] = data[i << 1];
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var ti = i * 3;
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bf32[i] = 255 << 24 | data[ti + 2] << 16 | data[ti + 1] << 8 | data[ti];
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}
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bf32[i] = 255 << 24 | data[ti + 4] << 16 | data[ti + 2] << 8 | data[ti];
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var qi = i << 2, ti = i * 3;
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bf32[i] = 255 << 24 | data[ti + 2] << 16 | data[ti + 1] << 8 | data[ti];
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var qi = i << 2, ti = i * 6;
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bf32[i] = 255 << 24 | data[ti + 4] << 16 | data[ti + 2] << 8 | data[ti];
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}
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}
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} else if (ctype == 3) {
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var p = out.tabs["PLTE"], ap = out.tabs["tRNS"], tl = ap ? ap.length : 0;
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if (depth == 1) {
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var s0 = y * bpl, t0 = y * w;
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var qi = t0 + i << 2, j = data[s0 + (i >> 3)] >> 7 - ((i & 7) << 0) & 1, cj = 3 * j;
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bf[qi] = p[cj];
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bf[qi + 1] = p[cj + 1];
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}
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var s0 = y * bpl, t0 = y * w;
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var qi = t0 + i << 2, j = data[s0 + (i >> 2)] >> 6 - ((i & 3) << 1) & 3, cj = 3 * j;
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bf[qi] = p[cj];
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bf[qi + 1] = p[cj + 1];
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bf[qi + 2] = p[cj + 2];
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bf[qi + 3] = j < tl ? ap[j] : 255;
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}
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}
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if (depth == 4) {
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var s0 = y * bpl, t0 = y * w;
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var qi = t0 + i << 2, j = data[s0 + (i >> 1)] >> 4 - ((i & 1) << 2) & 15, cj = 3 * j;
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bf[qi] = p[cj];
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bf[qi + 1] = p[cj + 1];
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bf[qi + 2] = p[cj + 2];
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bf[qi + 3] = j < tl ? ap[j] : 255;
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}
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}
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}
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var qi = i << 2, j = data[i], cj = 3 * j;
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bf[qi] = p[cj];
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bf[qi + 1] = p[cj + 1];
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bf[qi + 2] = p[cj + 2];
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var qi = i << 2, di = i << 1, gr = data[di];
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bf[qi] = gr;
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var qi = i << 2, di = i << 2, gr = data[di];
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bf[qi + 1] = gr;
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var tr = out.tabs["tRNS"] ? out.tabs["tRNS"] : -1;
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var gr = 85 * (data[off + (x >>> 2)] >>> 6 - ((x & 3) << 1) & 3), al = gr == tr * 85 ? 0 : 255;
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var gr = 17 * (data[off + (x >>> 1)] >>> 4 - ((x & 1) << 2) & 15), al = gr == tr * 17 ? 0 : 255;
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UPNG.decode = function(buff) {
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var data = new Uint8Array(buff), offset = 8, bin = UPNG._bin, rUs = bin.readUshort, rUi = bin.readUint;
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width: rUi(data, offset + 4),
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var frm = { rect: rct, delay: Math.round(del * 1e3), dispose: data[offset + 24], blend: data[offset + 25] };
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out.tabs[type] = [bin.readUint(data, offset), bin.readUint(data, offset + 4), data[offset + 8]];
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} else if (type == "tEXt" || type == "zTXt") {
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|
-
keyw = bin.readASCII(data, offset, nz - offset);
|
249
|
-
var tl = offset + len - nz - 1;
|
250
|
-
if (type == "tEXt") {
|
251
|
-
text = bin.readASCII(data, nz + 1, tl);
|
252
|
-
} else {
|
253
|
-
bfr = UPNG.decode._inflate(data.slice(nz + 2, nz + 2 + tl));
|
254
|
-
text = bin.readUTF8(bfr, 0, bfr.length);
|
255
|
-
}
|
256
|
-
out.tabs[type][keyw] = text;
|
257
|
-
} else if (type == "iTXt") {
|
258
|
-
if (out.tabs[type] == null)
|
259
|
-
out.tabs[type] = {};
|
260
|
-
var nz = 0, off = offset;
|
261
|
-
nz = bin.nextZero(data, off);
|
262
|
-
keyw = bin.readASCII(data, off, nz - off);
|
263
|
-
off = nz + 1;
|
264
|
-
var cflag = data[off];
|
265
|
-
off += 2;
|
266
|
-
nz = bin.nextZero(data, off);
|
267
|
-
bin.readASCII(data, off, nz - off);
|
268
|
-
off = nz + 1;
|
269
|
-
nz = bin.nextZero(data, off);
|
270
|
-
bin.readUTF8(data, off, nz - off);
|
271
|
-
off = nz + 1;
|
272
|
-
var tl = len - (off - offset);
|
273
|
-
if (cflag == 0) {
|
274
|
-
text = bin.readUTF8(data, off, tl);
|
275
|
-
} else {
|
276
|
-
bfr = UPNG.decode._inflate(data.slice(off, off + tl));
|
277
|
-
text = bin.readUTF8(bfr, 0, bfr.length);
|
278
|
-
}
|
279
|
-
out.tabs[type][keyw] = text;
|
280
|
-
} else if (type == "PLTE") {
|
281
|
-
out.tabs[type] = bin.readBytes(data, offset, len);
|
282
|
-
} else if (type == "hIST") {
|
283
|
-
var pl = out.tabs["PLTE"].length / 3;
|
284
|
-
out.tabs[type] = [];
|
285
|
-
for (var i = 0; i < pl; i++)
|
286
|
-
out.tabs[type].push(rUs(data, offset + i * 2));
|
287
|
-
} else if (type == "tRNS") {
|
288
|
-
if (out.ctype == 3)
|
289
|
-
out.tabs[type] = bin.readBytes(data, offset, len);
|
290
|
-
else if (out.ctype == 0)
|
291
|
-
out.tabs[type] = rUs(data, offset);
|
292
|
-
else if (out.ctype == 2)
|
293
|
-
out.tabs[type] = [rUs(data, offset), rUs(data, offset + 2), rUs(data, offset + 4)];
|
294
|
-
} else if (type == "gAMA") {
|
295
|
-
out.tabs[type] = bin.readUint(data, offset) / 1e5;
|
296
|
-
} else if (type == "sRGB") {
|
297
|
-
out.tabs[type] = data[offset];
|
298
|
-
} else if (type == "bKGD") {
|
299
|
-
if (out.ctype == 0 || out.ctype == 4) {
|
300
|
-
out.tabs[type] = [rUs(data, offset)];
|
301
|
-
} else if (out.ctype == 2 || out.ctype == 6) {
|
302
|
-
out.tabs[type] = [rUs(data, offset), rUs(data, offset + 2), rUs(data, offset + 4)];
|
303
|
-
} else if (out.ctype == 3) {
|
304
|
-
out.tabs[type] = data[offset];
|
305
|
-
}
|
306
|
-
} else if (type == "IEND") {
|
307
|
-
break;
|
308
|
-
}
|
309
|
-
offset += len;
|
310
|
-
bin.readUint(data, offset);
|
311
|
-
offset += 4;
|
312
|
-
}
|
313
|
-
if (foff != 0) {
|
314
|
-
var fr = out.frames[out.frames.length - 1];
|
315
|
-
fr.data = UPNG.decode._decompress(out, fd.slice(0, foff), fr.rect.width, fr.rect.height);
|
316
|
-
}
|
317
|
-
out.data = UPNG.decode._decompress(out, dd, out.width, out.height);
|
318
|
-
delete out.compress;
|
319
|
-
delete out.interlace;
|
320
|
-
delete out.filter;
|
321
|
-
return out;
|
322
|
-
};
|
323
|
-
UPNG.decode._decompress = function(out, dd, w, h) {
|
324
|
-
var bpp = UPNG.decode._getBPP(out), bpl = Math.ceil(w * bpp / 8), buff = new Uint8Array((bpl + 1 + out.interlace) * h);
|
325
|
-
if (out.tabs["CgBI"])
|
326
|
-
dd = UPNG.inflateRaw(dd, buff);
|
327
|
-
else
|
328
|
-
dd = UPNG.decode._inflate(dd, buff);
|
329
|
-
if (out.interlace == 0)
|
330
|
-
dd = UPNG.decode._filterZero(dd, out, 0, w, h);
|
331
|
-
else if (out.interlace == 1)
|
332
|
-
dd = UPNG.decode._readInterlace(dd, out);
|
333
|
-
return dd;
|
334
|
-
};
|
335
|
-
UPNG.decode._inflate = function(data, buff) {
|
336
|
-
var out = UPNG["inflateRaw"](new Uint8Array(data.buffer, 2, data.length - 6), buff);
|
337
|
-
return out;
|
338
|
-
};
|
339
|
-
UPNG.inflateRaw = function() {
|
340
|
-
var H = {};
|
341
|
-
H.H = {};
|
342
|
-
H.H.N = function(N, W) {
|
343
|
-
var R = Uint8Array, i = 0, m = 0, J = 0, h = 0, Q = 0, X = 0, u = 0, w = 0, d = 0, v, C;
|
344
|
-
if (N[0] == 3 && N[1] == 0)
|
345
|
-
return W ? W : new R(0);
|
346
|
-
var V = H.H, n = V.b, A = V.e, l = V.R, M = V.n, I = V.A, e = V.Z, b = V.m, Z = W == null;
|
347
|
-
if (Z)
|
348
|
-
W = new R(N.length >>> 2 << 5);
|
349
|
-
while (i == 0) {
|
350
|
-
i = n(N, d, 1);
|
351
|
-
m = n(N, d + 1, 2);
|
352
|
-
d += 3;
|
353
|
-
if (m == 0) {
|
354
|
-
if ((d & 7) != 0)
|
355
|
-
d += 8 - (d & 7);
|
356
|
-
var D = (d >>> 3) + 4, q = N[D - 4] | N[D - 3] << 8;
|
357
|
-
if (Z)
|
358
|
-
W = H.H.W(W, w + q);
|
359
|
-
W.set(new R(N.buffer, N.byteOffset + D, q), w);
|
360
|
-
d = D + q << 3;
|
361
|
-
w += q;
|
362
|
-
continue;
|
363
|
-
}
|
364
|
-
if (Z)
|
365
|
-
W = H.H.W(W, w + (1 << 17));
|
366
|
-
if (m == 1) {
|
367
|
-
v = b.J;
|
368
|
-
C = b.h;
|
369
|
-
X = (1 << 9) - 1;
|
370
|
-
u = (1 << 5) - 1;
|
371
|
-
}
|
372
|
-
if (m == 2) {
|
373
|
-
J = A(N, d, 5) + 257;
|
374
|
-
h = A(N, d + 5, 5) + 1;
|
375
|
-
Q = A(N, d + 10, 4) + 4;
|
376
|
-
d += 14;
|
377
|
-
var j = 1;
|
378
|
-
for (var c = 0; c < 38; c += 2) {
|
379
|
-
b.Q[c] = 0;
|
380
|
-
b.Q[c + 1] = 0;
|
381
|
-
}
|
382
|
-
for (var c = 0; c < Q; c++) {
|
383
|
-
var K = A(N, d + c * 3, 3);
|
384
|
-
b.Q[(b.X[c] << 1) + 1] = K;
|
385
|
-
if (K > j)
|
386
|
-
j = K;
|
387
|
-
}
|
388
|
-
d += 3 * Q;
|
389
|
-
M(b.Q, j);
|
390
|
-
I(b.Q, j, b.u);
|
391
|
-
v = b.w;
|
392
|
-
C = b.d;
|
393
|
-
d = l(b.u, (1 << j) - 1, J + h, N, d, b.v);
|
394
|
-
var r = V.V(b.v, 0, J, b.C);
|
395
|
-
X = (1 << r) - 1;
|
396
|
-
var S = V.V(b.v, J, h, b.D);
|
397
|
-
u = (1 << S) - 1;
|
398
|
-
M(b.C, r);
|
399
|
-
I(b.C, r, v);
|
400
|
-
M(b.D, S);
|
401
|
-
I(b.D, S, C);
|
402
|
-
}
|
403
|
-
while (true) {
|
404
|
-
var T = v[e(N, d) & X];
|
405
|
-
d += T & 15;
|
406
|
-
var p = T >>> 4;
|
407
|
-
if (p >>> 8 == 0) {
|
408
|
-
W[w++] = p;
|
409
|
-
} else if (p == 256) {
|
410
|
-
break;
|
411
|
-
} else {
|
412
|
-
var z = w + p - 254;
|
413
|
-
if (p > 264) {
|
414
|
-
var _ = b.q[p - 257];
|
415
|
-
z = w + (_ >>> 3) + A(N, d, _ & 7);
|
416
|
-
d += _ & 7;
|
417
|
-
}
|
418
|
-
var $ = C[e(N, d) & u];
|
419
|
-
d += $ & 15;
|
420
|
-
var s = $ >>> 4, Y = b.c[s], a = (Y >>> 4) + n(N, d, Y & 15);
|
421
|
-
d += Y & 15;
|
422
|
-
while (w < z) {
|
423
|
-
W[w] = W[w++ - a];
|
424
|
-
W[w] = W[w++ - a];
|
425
|
-
W[w] = W[w++ - a];
|
426
|
-
W[w] = W[w++ - a];
|
427
|
-
}
|
428
|
-
w = z;
|
429
|
-
}
|
430
|
-
}
|
431
|
-
}
|
432
|
-
return W.length == w ? W : W.slice(0, w);
|
433
|
-
};
|
434
|
-
H.H.W = function(N, W) {
|
435
|
-
var R = N.length;
|
436
|
-
if (W <= R)
|
437
|
-
return N;
|
438
|
-
var V = new Uint8Array(R << 1);
|
439
|
-
V.set(N, 0);
|
440
|
-
return V;
|
441
|
-
};
|
442
|
-
H.H.R = function(N, W, R, V, n, A) {
|
443
|
-
var l = H.H.e, M = H.H.Z, I = 0;
|
444
|
-
while (I < R) {
|
445
|
-
var e = N[M(V, n) & W];
|
446
|
-
n += e & 15;
|
447
|
-
var b = e >>> 4;
|
448
|
-
if (b <= 15) {
|
449
|
-
A[I] = b;
|
450
|
-
I++;
|
451
|
-
} else {
|
452
|
-
var Z = 0, m = 0;
|
453
|
-
if (b == 16) {
|
454
|
-
m = 3 + l(V, n, 2);
|
455
|
-
n += 2;
|
456
|
-
Z = A[I - 1];
|
457
|
-
} else if (b == 17) {
|
458
|
-
m = 3 + l(V, n, 3);
|
459
|
-
n += 3;
|
460
|
-
} else if (b == 18) {
|
461
|
-
m = 11 + l(V, n, 7);
|
462
|
-
n += 7;
|
463
|
-
}
|
464
|
-
var J = I + m;
|
465
|
-
while (I < J) {
|
466
|
-
A[I] = Z;
|
467
|
-
I++;
|
468
|
-
}
|
469
|
-
}
|
470
|
-
}
|
471
|
-
return n;
|
472
|
-
};
|
473
|
-
H.H.V = function(N, W, R, V) {
|
474
|
-
var n = 0, A = 0, l = V.length >>> 1;
|
475
|
-
while (A < R) {
|
476
|
-
var M = N[A + W];
|
477
|
-
V[A << 1] = 0;
|
478
|
-
V[(A << 1) + 1] = M;
|
479
|
-
if (M > n)
|
480
|
-
n = M;
|
481
|
-
A++;
|
482
|
-
}
|
483
|
-
while (A < l) {
|
484
|
-
V[A << 1] = 0;
|
485
|
-
V[(A << 1) + 1] = 0;
|
486
|
-
A++;
|
487
|
-
}
|
488
|
-
return n;
|
489
|
-
};
|
490
|
-
H.H.n = function(N, W) {
|
491
|
-
var R = H.H.m, V = N.length, n, A, l, M, I, e = R.j;
|
492
|
-
for (var M = 0; M <= W; M++)
|
493
|
-
e[M] = 0;
|
494
|
-
for (M = 1; M < V; M += 2)
|
495
|
-
e[N[M]]++;
|
496
|
-
var b = R.K;
|
497
|
-
n = 0;
|
498
|
-
e[0] = 0;
|
499
|
-
for (A = 1; A <= W; A++) {
|
500
|
-
n = n + e[A - 1] << 1;
|
501
|
-
b[A] = n;
|
502
|
-
}
|
503
|
-
for (l = 0; l < V; l += 2) {
|
504
|
-
I = N[l + 1];
|
505
|
-
if (I != 0) {
|
506
|
-
N[l] = b[I];
|
507
|
-
b[I]++;
|
508
|
-
}
|
509
|
-
}
|
510
|
-
};
|
511
|
-
H.H.A = function(N, W, R) {
|
512
|
-
var V = N.length, n = H.H.m, A = n.r;
|
513
|
-
for (var l = 0; l < V; l += 2) {
|
514
|
-
if (N[l + 1] != 0) {
|
515
|
-
var M = l >> 1, I = N[l + 1], e = M << 4 | I, b = W - I, Z = N[l] << b, m = Z + (1 << b);
|
516
|
-
while (Z != m) {
|
517
|
-
var J = A[Z] >>> 15 - W;
|
518
|
-
R[J] = e;
|
519
|
-
Z++;
|
520
|
-
}
|
521
|
-
}
|
522
|
-
}
|
523
|
-
};
|
524
|
-
H.H.l = function(N, W) {
|
525
|
-
var R = H.H.m.r, V = 15 - W;
|
526
|
-
for (var n = 0; n < N.length; n += 2) {
|
527
|
-
var A = N[n] << W - N[n + 1];
|
528
|
-
N[n] = R[A] >>> V;
|
529
|
-
}
|
530
|
-
};
|
531
|
-
H.H.M = function(N, W, R) {
|
532
|
-
R = R << (W & 7);
|
533
|
-
var V = W >>> 3;
|
534
|
-
N[V] |= R;
|
535
|
-
N[V + 1] |= R >>> 8;
|
536
|
-
};
|
537
|
-
H.H.I = function(N, W, R) {
|
538
|
-
R = R << (W & 7);
|
539
|
-
var V = W >>> 3;
|
540
|
-
N[V] |= R;
|
541
|
-
N[V + 1] |= R >>> 8;
|
542
|
-
N[V + 2] |= R >>> 16;
|
543
|
-
};
|
544
|
-
H.H.e = function(N, W, R) {
|
545
|
-
return (N[W >>> 3] | N[(W >>> 3) + 1] << 8) >>> (W & 7) & (1 << R) - 1;
|
546
|
-
};
|
547
|
-
H.H.b = function(N, W, R) {
|
548
|
-
return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16) >>> (W & 7) & (1 << R) - 1;
|
549
|
-
};
|
550
|
-
H.H.Z = function(N, W) {
|
551
|
-
return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16) >>> (W & 7);
|
552
|
-
};
|
553
|
-
H.H.i = function(N, W) {
|
554
|
-
return (N[W >>> 3] | N[(W >>> 3) + 1] << 8 | N[(W >>> 3) + 2] << 16 | N[(W >>> 3) + 3] << 24) >>> (W & 7);
|
555
|
-
};
|
556
|
-
H.H.m = function() {
|
557
|
-
var N = Uint16Array, W = Uint32Array;
|
558
|
-
return {
|
559
|
-
K: new N(16),
|
560
|
-
j: new N(16),
|
561
|
-
X: [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15],
|
562
|
-
S: [
|
563
|
-
3,
|
564
|
-
4,
|
565
|
-
5,
|
566
|
-
6,
|
567
|
-
7,
|
568
|
-
8,
|
569
|
-
9,
|
570
|
-
10,
|
571
|
-
11,
|
572
|
-
13,
|
573
|
-
15,
|
574
|
-
17,
|
575
|
-
19,
|
576
|
-
23,
|
577
|
-
27,
|
578
|
-
31,
|
579
|
-
35,
|
580
|
-
43,
|
581
|
-
51,
|
582
|
-
59,
|
583
|
-
67,
|
584
|
-
83,
|
585
|
-
99,
|
586
|
-
115,
|
587
|
-
131,
|
588
|
-
163,
|
589
|
-
195,
|
590
|
-
227,
|
591
|
-
258,
|
592
|
-
999,
|
593
|
-
999,
|
594
|
-
999
|
595
|
-
],
|
596
|
-
T: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0, 0],
|
597
|
-
q: new N(32),
|
598
|
-
p: [
|
599
|
-
1,
|
600
|
-
2,
|
601
|
-
3,
|
602
|
-
4,
|
603
|
-
5,
|
604
|
-
7,
|
605
|
-
9,
|
606
|
-
13,
|
607
|
-
17,
|
608
|
-
25,
|
609
|
-
33,
|
610
|
-
49,
|
611
|
-
65,
|
612
|
-
97,
|
613
|
-
129,
|
614
|
-
193,
|
615
|
-
257,
|
616
|
-
385,
|
617
|
-
513,
|
618
|
-
769,
|
619
|
-
1025,
|
620
|
-
1537,
|
621
|
-
2049,
|
622
|
-
3073,
|
623
|
-
4097,
|
624
|
-
6145,
|
625
|
-
8193,
|
626
|
-
12289,
|
627
|
-
16385,
|
628
|
-
24577,
|
629
|
-
65535,
|
630
|
-
65535
|
631
|
-
],
|
632
|
-
z: [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 0, 0],
|
633
|
-
c: new W(32),
|
634
|
-
J: new N(512),
|
635
|
-
_: [],
|
636
|
-
h: new N(32),
|
637
|
-
$: [],
|
638
|
-
w: new N(32768),
|
639
|
-
C: [],
|
640
|
-
v: [],
|
641
|
-
d: new N(32768),
|
642
|
-
D: [],
|
643
|
-
u: new N(512),
|
644
|
-
Q: [],
|
645
|
-
r: new N(1 << 15),
|
646
|
-
s: new W(286),
|
647
|
-
Y: new W(30),
|
648
|
-
a: new W(19),
|
649
|
-
t: new W(15e3),
|
650
|
-
k: new N(1 << 16),
|
651
|
-
g: new N(1 << 15)
|
652
|
-
};
|
653
|
-
}();
|
654
|
-
(function() {
|
655
|
-
var N = H.H.m, W = 1 << 15;
|
656
|
-
for (var R = 0; R < W; R++) {
|
657
|
-
var V = R;
|
658
|
-
V = (V & 2863311530) >>> 1 | (V & 1431655765) << 1;
|
659
|
-
V = (V & 3435973836) >>> 2 | (V & 858993459) << 2;
|
660
|
-
V = (V & 4042322160) >>> 4 | (V & 252645135) << 4;
|
661
|
-
V = (V & 4278255360) >>> 8 | (V & 16711935) << 8;
|
662
|
-
N.r[R] = (V >>> 16 | V << 16) >>> 17;
|
663
|
-
}
|
664
|
-
function n(A, l, M) {
|
665
|
-
while (l-- != 0)
|
666
|
-
A.push(0, M);
|
667
|
-
}
|
668
|
-
for (var R = 0; R < 32; R++) {
|
669
|
-
N.q[R] = N.S[R] << 3 | N.T[R];
|
670
|
-
N.c[R] = N.p[R] << 4 | N.z[R];
|
671
|
-
}
|
672
|
-
n(N._, 144, 8);
|
673
|
-
n(N._, 255 - 143, 9);
|
674
|
-
n(N._, 279 - 255, 7);
|
675
|
-
n(N._, 287 - 279, 8);
|
676
|
-
H.H.n(N._, 9);
|
677
|
-
H.H.A(N._, 9, N.J);
|
678
|
-
H.H.l(N._, 9);
|
679
|
-
n(N.$, 32, 5);
|
680
|
-
H.H.n(N.$, 5);
|
681
|
-
H.H.A(N.$, 5, N.h);
|
682
|
-
H.H.l(N.$, 5);
|
683
|
-
n(N.Q, 19, 0);
|
684
|
-
n(N.C, 286, 0);
|
685
|
-
n(N.D, 30, 0);
|
686
|
-
n(N.v, 320, 0);
|
687
|
-
})();
|
688
|
-
return H.H.N;
|
689
|
-
}();
|
690
|
-
UPNG.decode._readInterlace = function(data, out) {
|
691
|
-
var w = out.width, h = out.height;
|
692
|
-
var bpp = UPNG.decode._getBPP(out), cbpp = bpp >> 3, bpl = Math.ceil(w * bpp / 8);
|
693
|
-
var img = new Uint8Array(h * bpl);
|
694
|
-
var di = 0;
|
695
|
-
var starting_row = [0, 0, 4, 0, 2, 0, 1];
|
696
|
-
var starting_col = [0, 4, 0, 2, 0, 1, 0];
|
697
|
-
var row_increment = [8, 8, 8, 4, 4, 2, 2];
|
698
|
-
var col_increment = [8, 8, 4, 4, 2, 2, 1];
|
699
|
-
var pass = 0;
|
700
|
-
while (pass < 7) {
|
701
|
-
var ri = row_increment[pass], ci = col_increment[pass];
|
702
|
-
var sw = 0, sh = 0;
|
703
|
-
var cr = starting_row[pass];
|
704
|
-
while (cr < h) {
|
705
|
-
cr += ri;
|
706
|
-
sh++;
|
707
|
-
}
|
708
|
-
var cc = starting_col[pass];
|
709
|
-
while (cc < w) {
|
710
|
-
cc += ci;
|
711
|
-
sw++;
|
712
|
-
}
|
713
|
-
var bpll = Math.ceil(sw * bpp / 8);
|
714
|
-
UPNG.decode._filterZero(data, out, di, sw, sh);
|
715
|
-
var y = 0, row = starting_row[pass];
|
716
|
-
var val;
|
717
|
-
while (row < h) {
|
718
|
-
var col = starting_col[pass];
|
719
|
-
var cdi = di + y * bpll << 3;
|
720
|
-
while (col < w) {
|
721
|
-
if (bpp == 1) {
|
722
|
-
val = data[cdi >> 3];
|
723
|
-
val = val >> 7 - (cdi & 7) & 1;
|
724
|
-
img[row * bpl + (col >> 3)] |= val << 7 - ((col & 7) << 0);
|
725
|
-
}
|
726
|
-
if (bpp == 2) {
|
727
|
-
val = data[cdi >> 3];
|
728
|
-
val = val >> 6 - (cdi & 7) & 3;
|
729
|
-
img[row * bpl + (col >> 2)] |= val << 6 - ((col & 3) << 1);
|
730
|
-
}
|
731
|
-
if (bpp == 4) {
|
732
|
-
val = data[cdi >> 3];
|
733
|
-
val = val >> 4 - (cdi & 7) & 15;
|
734
|
-
img[row * bpl + (col >> 1)] |= val << 4 - ((col & 1) << 2);
|
735
|
-
}
|
736
|
-
if (bpp >= 8) {
|
737
|
-
var ii = row * bpl + col * cbpp;
|
738
|
-
for (var j = 0; j < cbpp; j++)
|
739
|
-
img[ii + j] = data[(cdi >> 3) + j];
|
740
|
-
}
|
741
|
-
cdi += bpp;
|
742
|
-
col += ci;
|
743
|
-
}
|
744
|
-
y++;
|
745
|
-
row += ri;
|
746
|
-
}
|
747
|
-
if (sw * sh != 0)
|
748
|
-
di += sh * (1 + bpll);
|
749
|
-
pass = pass + 1;
|
750
|
-
}
|
751
|
-
return img;
|
752
|
-
};
|
753
|
-
UPNG.decode._getBPP = function(out) {
|
754
|
-
var noc = [1, null, 3, 1, 2, null, 4][out.ctype];
|
755
|
-
return noc * out.depth;
|
756
|
-
};
|
757
|
-
UPNG.decode._filterZero = function(data, out, off, w, h) {
|
758
|
-
var bpp = UPNG.decode._getBPP(out), bpl = Math.ceil(w * bpp / 8), paeth = UPNG.decode._paeth;
|
759
|
-
bpp = Math.ceil(bpp / 8);
|
760
|
-
var i, di, type = data[off], x = 0;
|
761
|
-
if (type > 1)
|
762
|
-
data[off] = [0, 0, 1][type - 2];
|
763
|
-
if (type == 3)
|
764
|
-
for (x = bpp; x < bpl; x++)
|
765
|
-
data[x + 1] = data[x + 1] + (data[x + 1 - bpp] >>> 1) & 255;
|
766
|
-
for (var y = 0; y < h; y++) {
|
767
|
-
i = off + y * bpl;
|
768
|
-
di = i + y + 1;
|
769
|
-
type = data[di - 1];
|
770
|
-
x = 0;
|
771
|
-
if (type == 0) {
|
772
|
-
for (; x < bpl; x++)
|
773
|
-
data[i + x] = data[di + x];
|
774
|
-
} else if (type == 1) {
|
775
|
-
for (; x < bpp; x++)
|
776
|
-
data[i + x] = data[di + x];
|
777
|
-
for (; x < bpl; x++)
|
778
|
-
data[i + x] = data[di + x] + data[i + x - bpp];
|
779
|
-
} else if (type == 2) {
|
780
|
-
for (; x < bpl; x++)
|
781
|
-
data[i + x] = data[di + x] + data[i + x - bpl];
|
782
|
-
} else if (type == 3) {
|
783
|
-
for (; x < bpp; x++)
|
784
|
-
data[i + x] = data[di + x] + (data[i + x - bpl] >>> 1);
|
785
|
-
for (; x < bpl; x++)
|
786
|
-
data[i + x] = data[di + x] + (data[i + x - bpl] + data[i + x - bpp] >>> 1);
|
787
|
-
} else {
|
788
|
-
for (; x < bpp; x++)
|
789
|
-
data[i + x] = data[di + x] + paeth(0, data[i + x - bpl], 0);
|
790
|
-
for (; x < bpl; x++) {
|
791
|
-
data[i + x] = data[di + x] + paeth(data[i + x - bpp], data[i + x - bpl], data[i + x - bpp - bpl]);
|
792
|
-
}
|
793
|
-
}
|
794
|
-
}
|
795
|
-
return data;
|
796
|
-
};
|
797
|
-
UPNG.decode._paeth = function(a, b, c) {
|
798
|
-
var p = a + b - c, pa = p - a, pb = p - b, pc = p - c;
|
799
|
-
if (pa * pa <= pb * pb && pa * pa <= pc * pc)
|
800
|
-
return a;
|
801
|
-
else if (pb * pb <= pc * pc)
|
802
|
-
return b;
|
803
|
-
return c;
|
804
|
-
};
|
805
|
-
UPNG.decode._IHDR = function(data, offset, out) {
|
806
|
-
var bin = UPNG._bin;
|
807
|
-
out.width = bin.readUint(data, offset);
|
808
|
-
offset += 4;
|
809
|
-
out.height = bin.readUint(data, offset);
|
810
|
-
offset += 4;
|
811
|
-
out.depth = data[offset];
|
812
|
-
offset++;
|
813
|
-
out.ctype = data[offset];
|
814
|
-
offset++;
|
815
|
-
out.compress = data[offset];
|
816
|
-
offset++;
|
817
|
-
out.filter = data[offset];
|
818
|
-
offset++;
|
819
|
-
out.interlace = data[offset];
|
820
|
-
offset++;
|
821
|
-
};
|
822
|
-
UPNG._bin = {
|
823
|
-
nextZero: function(data, p) {
|
824
|
-
while (data[p] != 0)
|
825
|
-
p++;
|
826
|
-
return p;
|
827
|
-
},
|
828
|
-
readUshort: function(buff, p) {
|
829
|
-
return buff[p] << 8 | buff[p + 1];
|
830
|
-
},
|
831
|
-
writeUshort: function(buff, p, n) {
|
832
|
-
buff[p] = n >> 8 & 255;
|
833
|
-
buff[p + 1] = n & 255;
|
834
|
-
},
|
835
|
-
readUint: function(buff, p) {
|
836
|
-
return buff[p] * (256 * 256 * 256) + (buff[p + 1] << 16 | buff[p + 2] << 8 | buff[p + 3]);
|
837
|
-
},
|
838
|
-
writeUint: function(buff, p, n) {
|
839
|
-
buff[p] = n >> 24 & 255;
|
840
|
-
buff[p + 1] = n >> 16 & 255;
|
841
|
-
buff[p + 2] = n >> 8 & 255;
|
842
|
-
buff[p + 3] = n & 255;
|
843
|
-
},
|
844
|
-
readASCII: function(buff, p, l) {
|
845
|
-
var s = "";
|
846
|
-
for (var i = 0; i < l; i++)
|
847
|
-
s += String.fromCharCode(buff[p + i]);
|
848
|
-
return s;
|
849
|
-
},
|
850
|
-
writeASCII: function(data, p, s) {
|
851
|
-
for (var i = 0; i < s.length; i++)
|
852
|
-
data[p + i] = s.charCodeAt(i);
|
853
|
-
},
|
854
|
-
readBytes: function(buff, p, l) {
|
855
|
-
var arr = [];
|
856
|
-
for (var i = 0; i < l; i++)
|
857
|
-
arr.push(buff[p + i]);
|
858
|
-
return arr;
|
859
|
-
},
|
860
|
-
pad: function(n) {
|
861
|
-
return n.length < 2 ? "0" + n : n;
|
862
|
-
},
|
863
|
-
readUTF8: function(buff, p, l) {
|
864
|
-
var s = "", ns;
|
865
|
-
for (var i = 0; i < l; i++)
|
866
|
-
s += "%" + UPNG._bin.pad(buff[p + i].toString(16));
|
867
|
-
try {
|
868
|
-
ns = decodeURIComponent(s);
|
869
|
-
} catch (e) {
|
870
|
-
return UPNG._bin.readASCII(buff, p, l);
|
871
|
-
}
|
872
|
-
return ns;
|
873
|
-
}
|
874
|
-
};
|
875
|
-
UPNG._copyTile = function(sb, sw, sh, tb, tw, th, xoff, yoff, mode) {
|
876
|
-
var w = Math.min(sw, tw), h = Math.min(sh, th);
|
877
|
-
var si = 0, ti = 0;
|
878
|
-
for (var y = 0; y < h; y++) {
|
879
|
-
for (var x = 0; x < w; x++) {
|
880
|
-
if (xoff >= 0 && yoff >= 0) {
|
881
|
-
si = y * sw + x << 2;
|
882
|
-
ti = (yoff + y) * tw + xoff + x << 2;
|
883
|
-
} else {
|
884
|
-
si = (-yoff + y) * sw - xoff + x << 2;
|
885
|
-
ti = y * tw + x << 2;
|
886
|
-
}
|
887
|
-
if (mode == 0) {
|
888
|
-
tb[ti] = sb[si];
|
889
|
-
tb[ti + 1] = sb[si + 1];
|
890
|
-
tb[ti + 2] = sb[si + 2];
|
891
|
-
tb[ti + 3] = sb[si + 3];
|
892
|
-
} else if (mode == 1) {
|
893
|
-
var fa = sb[si + 3] * (1 / 255), fr = sb[si] * fa, fg = sb[si + 1] * fa, fb = sb[si + 2] * fa;
|
894
|
-
var ba = tb[ti + 3] * (1 / 255), br = tb[ti] * ba, bg = tb[ti + 1] * ba, bb = tb[ti + 2] * ba;
|
895
|
-
var ifa = 1 - fa, oa = fa + ba * ifa, ioa = oa == 0 ? 0 : 1 / oa;
|
896
|
-
tb[ti + 3] = 255 * oa;
|
897
|
-
tb[ti + 0] = (fr + br * ifa) * ioa;
|
898
|
-
tb[ti + 1] = (fg + bg * ifa) * ioa;
|
899
|
-
tb[ti + 2] = (fb + bb * ifa) * ioa;
|
900
|
-
} else if (mode == 2) {
|
901
|
-
var fa = sb[si + 3], fr = sb[si], fg = sb[si + 1], fb = sb[si + 2];
|
902
|
-
var ba = tb[ti + 3], br = tb[ti], bg = tb[ti + 1], bb = tb[ti + 2];
|
903
|
-
if (fa == ba && fr == br && fg == bg && fb == bb) {
|
904
|
-
tb[ti] = 0;
|
905
|
-
tb[ti + 1] = 0;
|
906
|
-
tb[ti + 2] = 0;
|
907
|
-
tb[ti + 3] = 0;
|
908
|
-
} else {
|
909
|
-
tb[ti] = fr;
|
910
|
-
tb[ti + 1] = fg;
|
911
|
-
tb[ti + 2] = fb;
|
912
|
-
tb[ti + 3] = fa;
|
913
|
-
}
|
914
|
-
} else if (mode == 3) {
|
915
|
-
var fa = sb[si + 3], fr = sb[si], fg = sb[si + 1], fb = sb[si + 2];
|
916
|
-
var ba = tb[ti + 3], br = tb[ti], bg = tb[ti + 1], bb = tb[ti + 2];
|
917
|
-
if (fa == ba && fr == br && fg == bg && fb == bb)
|
918
|
-
continue;
|
919
|
-
if (fa < 220 && ba > 20)
|
920
|
-
return false;
|
921
|
-
}
|
922
|
-
}
|
923
|
-
}
|
924
|
-
return true;
|
925
|
-
};
|
926
|
-
}
|
927
|
-
class RGBMLoader extends THREE.DataTextureLoader {
|
928
|
-
constructor(manager) {
|
929
|
-
super(manager);
|
930
|
-
this.type = THREE.HalfFloatType;
|
931
|
-
this.maxRange = 7;
|
932
|
-
}
|
933
|
-
setDataType(value) {
|
934
|
-
this.type = value;
|
935
|
-
return this;
|
936
|
-
}
|
937
|
-
setMaxRange(value) {
|
938
|
-
this.maxRange = value;
|
939
|
-
return this;
|
940
|
-
}
|
941
|
-
loadCubemap(urls, onLoad, onProgress, onError) {
|
942
|
-
const texture = new THREE.CubeTexture();
|
943
|
-
let loaded = 0;
|
944
|
-
const scope = this;
|
945
|
-
function loadTexture(i) {
|
946
|
-
scope.load(
|
947
|
-
urls[i],
|
948
|
-
function(image) {
|
949
|
-
texture.images[i] = image;
|
950
|
-
loaded++;
|
951
|
-
if (loaded === 6) {
|
952
|
-
texture.needsUpdate = true;
|
953
|
-
if (onLoad)
|
954
|
-
onLoad(texture);
|
955
|
-
}
|
956
|
-
},
|
957
|
-
void 0,
|
958
|
-
onError
|
959
|
-
);
|
960
|
-
}
|
961
|
-
for (let i = 0; i < urls.length; ++i) {
|
962
|
-
loadTexture(i);
|
963
|
-
}
|
964
|
-
texture.type = this.type;
|
965
|
-
texture.format = THREE.RGBAFormat;
|
966
|
-
texture.minFilter = THREE.LinearFilter;
|
967
|
-
texture.generateMipmaps = false;
|
968
|
-
return texture;
|
969
|
-
}
|
970
|
-
parse(buffer) {
|
971
|
-
init();
|
972
|
-
const img = UPNG.decode(buffer);
|
973
|
-
const rgba = UPNG.toRGBA8(img)[0];
|
974
|
-
const data = new Uint8Array(rgba);
|
975
|
-
const size = img.width * img.height * 4;
|
976
|
-
const output = this.type === THREE.HalfFloatType ? new Uint16Array(size) : new Float32Array(size);
|
977
|
-
for (let i = 0; i < data.length; i += 4) {
|
978
|
-
const r = data[i + 0] / 255;
|
979
|
-
const g = data[i + 1] / 255;
|
980
|
-
const b = data[i + 2] / 255;
|
981
|
-
const a = data[i + 3] / 255;
|
982
|
-
if (this.type === THREE.HalfFloatType) {
|
983
|
-
output[i + 0] = THREE.DataUtils.toHalfFloat(Math.min(r * a * this.maxRange, 65504));
|
984
|
-
output[i + 1] = THREE.DataUtils.toHalfFloat(Math.min(g * a * this.maxRange, 65504));
|
985
|
-
output[i + 2] = THREE.DataUtils.toHalfFloat(Math.min(b * a * this.maxRange, 65504));
|
986
|
-
output[i + 3] = THREE.DataUtils.toHalfFloat(1);
|
987
|
-
} else {
|
988
|
-
output[i + 0] = r * a * this.maxRange;
|
989
|
-
output[i + 1] = g * a * this.maxRange;
|
990
|
-
output[i + 2] = b * a * this.maxRange;
|
991
|
-
output[i + 3] = 1;
|
992
|
-
}
|
993
|
-
}
|
994
|
-
return {
|
995
|
-
width: img.width,
|
996
|
-
height: img.height,
|
997
|
-
data: output,
|
998
|
-
format: THREE.RGBAFormat,
|
999
|
-
type: this.type,
|
1000
|
-
flipY: true
|
1001
|
-
};
|
1002
|
-
}
|
1003
|
-
}
|
1004
|
-
exports.RGBMLoader = RGBMLoader;
|