three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,596 +0,0 @@
1
- import { Vector3, Line3, Plane, Triangle } from "three";
2
- const Visible = 0;
3
- const Deleted = 1;
4
- const _v1 = /* @__PURE__ */ new Vector3();
5
- const _line3 = /* @__PURE__ */ new Line3();
6
- const _plane = /* @__PURE__ */ new Plane();
7
- const _closestPoint = /* @__PURE__ */ new Vector3();
8
- const _triangle = /* @__PURE__ */ new Triangle();
9
- class ConvexHull {
10
- constructor() {
11
- this.tolerance = -1;
12
- this.faces = [];
13
- this.newFaces = [];
14
- this.assigned = new VertexList();
15
- this.unassigned = new VertexList();
16
- this.vertices = [];
17
- }
18
- setFromPoints(points) {
19
- if (points.length >= 4) {
20
- this.makeEmpty();
21
- for (let i = 0, l = points.length; i < l; i++) {
22
- this.vertices.push(new VertexNode(points[i]));
23
- }
24
- this.compute();
25
- }
26
- return this;
27
- }
28
- setFromObject(object) {
29
- const points = [];
30
- object.updateMatrixWorld(true);
31
- object.traverse(function(node) {
32
- const geometry = node.geometry;
33
- if (geometry !== void 0) {
34
- const attribute = geometry.attributes.position;
35
- if (attribute !== void 0) {
36
- for (let i = 0, l = attribute.count; i < l; i++) {
37
- const point = new Vector3();
38
- point.fromBufferAttribute(attribute, i).applyMatrix4(node.matrixWorld);
39
- points.push(point);
40
- }
41
- }
42
- }
43
- });
44
- return this.setFromPoints(points);
45
- }
46
- containsPoint(point) {
47
- const faces = this.faces;
48
- for (let i = 0, l = faces.length; i < l; i++) {
49
- const face = faces[i];
50
- if (face.distanceToPoint(point) > this.tolerance)
51
- return false;
52
- }
53
- return true;
54
- }
55
- intersectRay(ray, target) {
56
- const faces = this.faces;
57
- let tNear = -Infinity;
58
- let tFar = Infinity;
59
- for (let i = 0, l = faces.length; i < l; i++) {
60
- const face = faces[i];
61
- const vN = face.distanceToPoint(ray.origin);
62
- const vD = face.normal.dot(ray.direction);
63
- if (vN > 0 && vD >= 0)
64
- return null;
65
- const t = vD !== 0 ? -vN / vD : 0;
66
- if (t <= 0)
67
- continue;
68
- if (vD > 0) {
69
- tFar = Math.min(t, tFar);
70
- } else {
71
- tNear = Math.max(t, tNear);
72
- }
73
- if (tNear > tFar) {
74
- return null;
75
- }
76
- }
77
- if (tNear !== -Infinity) {
78
- ray.at(tNear, target);
79
- } else {
80
- ray.at(tFar, target);
81
- }
82
- return target;
83
- }
84
- intersectsRay(ray) {
85
- return this.intersectRay(ray, _v1) !== null;
86
- }
87
- makeEmpty() {
88
- this.faces = [];
89
- this.vertices = [];
90
- return this;
91
- }
92
- // Adds a vertex to the 'assigned' list of vertices and assigns it to the given face
93
- addVertexToFace(vertex, face) {
94
- vertex.face = face;
95
- if (face.outside === null) {
96
- this.assigned.append(vertex);
97
- } else {
98
- this.assigned.insertBefore(face.outside, vertex);
99
- }
100
- face.outside = vertex;
101
- return this;
102
- }
103
- // Removes a vertex from the 'assigned' list of vertices and from the given face
104
- removeVertexFromFace(vertex, face) {
105
- if (vertex === face.outside) {
106
- if (vertex.next !== null && vertex.next.face === face) {
107
- face.outside = vertex.next;
108
- } else {
109
- face.outside = null;
110
- }
111
- }
112
- this.assigned.remove(vertex);
113
- return this;
114
- }
115
- // Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertex list
116
- removeAllVerticesFromFace(face) {
117
- if (face.outside !== null) {
118
- const start = face.outside;
119
- let end = face.outside;
120
- while (end.next !== null && end.next.face === face) {
121
- end = end.next;
122
- }
123
- this.assigned.removeSubList(start, end);
124
- start.prev = end.next = null;
125
- face.outside = null;
126
- return start;
127
- }
128
- }
129
- // Removes all the visible vertices that 'face' is able to see
130
- deleteFaceVertices(face, absorbingFace) {
131
- const faceVertices = this.removeAllVerticesFromFace(face);
132
- if (faceVertices !== void 0) {
133
- if (absorbingFace === void 0) {
134
- this.unassigned.appendChain(faceVertices);
135
- } else {
136
- let vertex = faceVertices;
137
- do {
138
- const nextVertex = vertex.next;
139
- const distance = absorbingFace.distanceToPoint(vertex.point);
140
- if (distance > this.tolerance) {
141
- this.addVertexToFace(vertex, absorbingFace);
142
- } else {
143
- this.unassigned.append(vertex);
144
- }
145
- vertex = nextVertex;
146
- } while (vertex !== null);
147
- }
148
- }
149
- return this;
150
- }
151
- // Reassigns as many vertices as possible from the unassigned list to the new faces
152
- resolveUnassignedPoints(newFaces) {
153
- if (this.unassigned.isEmpty() === false) {
154
- let vertex = this.unassigned.first();
155
- do {
156
- const nextVertex = vertex.next;
157
- let maxDistance = this.tolerance;
158
- let maxFace = null;
159
- for (let i = 0; i < newFaces.length; i++) {
160
- const face = newFaces[i];
161
- if (face.mark === Visible) {
162
- const distance = face.distanceToPoint(vertex.point);
163
- if (distance > maxDistance) {
164
- maxDistance = distance;
165
- maxFace = face;
166
- }
167
- if (maxDistance > 1e3 * this.tolerance)
168
- break;
169
- }
170
- }
171
- if (maxFace !== null) {
172
- this.addVertexToFace(vertex, maxFace);
173
- }
174
- vertex = nextVertex;
175
- } while (vertex !== null);
176
- }
177
- return this;
178
- }
179
- // Computes the extremes of a simplex which will be the initial hull
180
- computeExtremes() {
181
- const min = new Vector3();
182
- const max = new Vector3();
183
- const minVertices = [];
184
- const maxVertices = [];
185
- for (let i = 0; i < 3; i++) {
186
- minVertices[i] = maxVertices[i] = this.vertices[0];
187
- }
188
- min.copy(this.vertices[0].point);
189
- max.copy(this.vertices[0].point);
190
- for (let i = 0, l = this.vertices.length; i < l; i++) {
191
- const vertex = this.vertices[i];
192
- const point = vertex.point;
193
- for (let j = 0; j < 3; j++) {
194
- if (point.getComponent(j) < min.getComponent(j)) {
195
- min.setComponent(j, point.getComponent(j));
196
- minVertices[j] = vertex;
197
- }
198
- }
199
- for (let j = 0; j < 3; j++) {
200
- if (point.getComponent(j) > max.getComponent(j)) {
201
- max.setComponent(j, point.getComponent(j));
202
- maxVertices[j] = vertex;
203
- }
204
- }
205
- }
206
- this.tolerance = 3 * Number.EPSILON * (Math.max(Math.abs(min.x), Math.abs(max.x)) + Math.max(Math.abs(min.y), Math.abs(max.y)) + Math.max(Math.abs(min.z), Math.abs(max.z)));
207
- return { min: minVertices, max: maxVertices };
208
- }
209
- // Computes the initial simplex assigning to its faces all the points
210
- // that are candidates to form part of the hull
211
- computeInitialHull() {
212
- const vertices = this.vertices;
213
- const extremes = this.computeExtremes();
214
- const min = extremes.min;
215
- const max = extremes.max;
216
- let maxDistance = 0;
217
- let index = 0;
218
- for (let i = 0; i < 3; i++) {
219
- const distance = max[i].point.getComponent(i) - min[i].point.getComponent(i);
220
- if (distance > maxDistance) {
221
- maxDistance = distance;
222
- index = i;
223
- }
224
- }
225
- const v0 = min[index];
226
- const v1 = max[index];
227
- let v2;
228
- let v3;
229
- maxDistance = 0;
230
- _line3.set(v0.point, v1.point);
231
- for (let i = 0, l = this.vertices.length; i < l; i++) {
232
- const vertex = vertices[i];
233
- if (vertex !== v0 && vertex !== v1) {
234
- _line3.closestPointToPoint(vertex.point, true, _closestPoint);
235
- const distance = _closestPoint.distanceToSquared(vertex.point);
236
- if (distance > maxDistance) {
237
- maxDistance = distance;
238
- v2 = vertex;
239
- }
240
- }
241
- }
242
- maxDistance = -1;
243
- _plane.setFromCoplanarPoints(v0.point, v1.point, v2.point);
244
- for (let i = 0, l = this.vertices.length; i < l; i++) {
245
- const vertex = vertices[i];
246
- if (vertex !== v0 && vertex !== v1 && vertex !== v2) {
247
- const distance = Math.abs(_plane.distanceToPoint(vertex.point));
248
- if (distance > maxDistance) {
249
- maxDistance = distance;
250
- v3 = vertex;
251
- }
252
- }
253
- }
254
- const faces = [];
255
- if (_plane.distanceToPoint(v3.point) < 0) {
256
- faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2));
257
- for (let i = 0; i < 3; i++) {
258
- const j = (i + 1) % 3;
259
- faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j));
260
- faces[i + 1].getEdge(1).setTwin(faces[j + 1].getEdge(0));
261
- }
262
- } else {
263
- faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0));
264
- for (let i = 0; i < 3; i++) {
265
- const j = (i + 1) % 3;
266
- faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3));
267
- faces[i + 1].getEdge(0).setTwin(faces[j + 1].getEdge(1));
268
- }
269
- }
270
- for (let i = 0; i < 4; i++) {
271
- this.faces.push(faces[i]);
272
- }
273
- for (let i = 0, l = vertices.length; i < l; i++) {
274
- const vertex = vertices[i];
275
- if (vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3) {
276
- maxDistance = this.tolerance;
277
- let maxFace = null;
278
- for (let j = 0; j < 4; j++) {
279
- const distance = this.faces[j].distanceToPoint(vertex.point);
280
- if (distance > maxDistance) {
281
- maxDistance = distance;
282
- maxFace = this.faces[j];
283
- }
284
- }
285
- if (maxFace !== null) {
286
- this.addVertexToFace(vertex, maxFace);
287
- }
288
- }
289
- }
290
- return this;
291
- }
292
- // Removes inactive faces
293
- reindexFaces() {
294
- const activeFaces = [];
295
- for (let i = 0; i < this.faces.length; i++) {
296
- const face = this.faces[i];
297
- if (face.mark === Visible) {
298
- activeFaces.push(face);
299
- }
300
- }
301
- this.faces = activeFaces;
302
- return this;
303
- }
304
- // Finds the next vertex to create faces with the current hull
305
- nextVertexToAdd() {
306
- if (this.assigned.isEmpty() === false) {
307
- let eyeVertex, maxDistance = 0;
308
- const eyeFace = this.assigned.first().face;
309
- let vertex = eyeFace.outside;
310
- do {
311
- const distance = eyeFace.distanceToPoint(vertex.point);
312
- if (distance > maxDistance) {
313
- maxDistance = distance;
314
- eyeVertex = vertex;
315
- }
316
- vertex = vertex.next;
317
- } while (vertex !== null && vertex.face === eyeFace);
318
- return eyeVertex;
319
- }
320
- }
321
- // Computes a chain of half edges in CCW order called the 'horizon'.
322
- // For an edge to be part of the horizon it must join a face that can see
323
- // 'eyePoint' and a face that cannot see 'eyePoint'.
324
- computeHorizon(eyePoint, crossEdge, face, horizon) {
325
- this.deleteFaceVertices(face);
326
- face.mark = Deleted;
327
- let edge;
328
- if (crossEdge === null) {
329
- edge = crossEdge = face.getEdge(0);
330
- } else {
331
- edge = crossEdge.next;
332
- }
333
- do {
334
- const twinEdge = edge.twin;
335
- const oppositeFace = twinEdge.face;
336
- if (oppositeFace.mark === Visible) {
337
- if (oppositeFace.distanceToPoint(eyePoint) > this.tolerance) {
338
- this.computeHorizon(eyePoint, twinEdge, oppositeFace, horizon);
339
- } else {
340
- horizon.push(edge);
341
- }
342
- }
343
- edge = edge.next;
344
- } while (edge !== crossEdge);
345
- return this;
346
- }
347
- // Creates a face with the vertices 'eyeVertex.point', 'horizonEdge.tail' and 'horizonEdge.head' in CCW order
348
- addAdjoiningFace(eyeVertex, horizonEdge) {
349
- const face = Face.create(eyeVertex, horizonEdge.tail(), horizonEdge.head());
350
- this.faces.push(face);
351
- face.getEdge(-1).setTwin(horizonEdge.twin);
352
- return face.getEdge(0);
353
- }
354
- // Adds 'horizon.length' faces to the hull, each face will be linked with the
355
- // horizon opposite face and the face on the left/right
356
- addNewFaces(eyeVertex, horizon) {
357
- this.newFaces = [];
358
- let firstSideEdge = null;
359
- let previousSideEdge = null;
360
- for (let i = 0; i < horizon.length; i++) {
361
- const horizonEdge = horizon[i];
362
- const sideEdge = this.addAdjoiningFace(eyeVertex, horizonEdge);
363
- if (firstSideEdge === null) {
364
- firstSideEdge = sideEdge;
365
- } else {
366
- sideEdge.next.setTwin(previousSideEdge);
367
- }
368
- this.newFaces.push(sideEdge.face);
369
- previousSideEdge = sideEdge;
370
- }
371
- firstSideEdge.next.setTwin(previousSideEdge);
372
- return this;
373
- }
374
- // Adds a vertex to the hull
375
- addVertexToHull(eyeVertex) {
376
- const horizon = [];
377
- this.unassigned.clear();
378
- this.removeVertexFromFace(eyeVertex, eyeVertex.face);
379
- this.computeHorizon(eyeVertex.point, null, eyeVertex.face, horizon);
380
- this.addNewFaces(eyeVertex, horizon);
381
- this.resolveUnassignedPoints(this.newFaces);
382
- return this;
383
- }
384
- cleanup() {
385
- this.assigned.clear();
386
- this.unassigned.clear();
387
- this.newFaces = [];
388
- return this;
389
- }
390
- compute() {
391
- let vertex;
392
- this.computeInitialHull();
393
- while ((vertex = this.nextVertexToAdd()) !== void 0) {
394
- this.addVertexToHull(vertex);
395
- }
396
- this.reindexFaces();
397
- this.cleanup();
398
- return this;
399
- }
400
- }
401
- class Face {
402
- constructor() {
403
- this.normal = new Vector3();
404
- this.midpoint = new Vector3();
405
- this.area = 0;
406
- this.constant = 0;
407
- this.outside = null;
408
- this.mark = Visible;
409
- this.edge = null;
410
- }
411
- static create(a, b, c) {
412
- const face = new Face();
413
- const e0 = new HalfEdge(a, face);
414
- const e1 = new HalfEdge(b, face);
415
- const e2 = new HalfEdge(c, face);
416
- e0.next = e2.prev = e1;
417
- e1.next = e0.prev = e2;
418
- e2.next = e1.prev = e0;
419
- face.edge = e0;
420
- return face.compute();
421
- }
422
- getEdge(i) {
423
- let edge = this.edge;
424
- while (i > 0) {
425
- edge = edge.next;
426
- i--;
427
- }
428
- while (i < 0) {
429
- edge = edge.prev;
430
- i++;
431
- }
432
- return edge;
433
- }
434
- compute() {
435
- const a = this.edge.tail();
436
- const b = this.edge.head();
437
- const c = this.edge.next.head();
438
- _triangle.set(a.point, b.point, c.point);
439
- _triangle.getNormal(this.normal);
440
- _triangle.getMidpoint(this.midpoint);
441
- this.area = _triangle.getArea();
442
- this.constant = this.normal.dot(this.midpoint);
443
- return this;
444
- }
445
- distanceToPoint(point) {
446
- return this.normal.dot(point) - this.constant;
447
- }
448
- }
449
- class HalfEdge {
450
- constructor(vertex, face) {
451
- this.vertex = vertex;
452
- this.prev = null;
453
- this.next = null;
454
- this.twin = null;
455
- this.face = face;
456
- }
457
- head() {
458
- return this.vertex;
459
- }
460
- tail() {
461
- return this.prev ? this.prev.vertex : null;
462
- }
463
- length() {
464
- const head = this.head();
465
- const tail = this.tail();
466
- if (tail !== null) {
467
- return tail.point.distanceTo(head.point);
468
- }
469
- return -1;
470
- }
471
- lengthSquared() {
472
- const head = this.head();
473
- const tail = this.tail();
474
- if (tail !== null) {
475
- return tail.point.distanceToSquared(head.point);
476
- }
477
- return -1;
478
- }
479
- setTwin(edge) {
480
- this.twin = edge;
481
- edge.twin = this;
482
- return this;
483
- }
484
- }
485
- class VertexNode {
486
- constructor(point) {
487
- this.point = point;
488
- this.prev = null;
489
- this.next = null;
490
- this.face = null;
491
- }
492
- }
493
- class VertexList {
494
- constructor() {
495
- this.head = null;
496
- this.tail = null;
497
- }
498
- first() {
499
- return this.head;
500
- }
501
- last() {
502
- return this.tail;
503
- }
504
- clear() {
505
- this.head = this.tail = null;
506
- return this;
507
- }
508
- // Inserts a vertex before the target vertex
509
- insertBefore(target, vertex) {
510
- vertex.prev = target.prev;
511
- vertex.next = target;
512
- if (vertex.prev === null) {
513
- this.head = vertex;
514
- } else {
515
- vertex.prev.next = vertex;
516
- }
517
- target.prev = vertex;
518
- return this;
519
- }
520
- // Inserts a vertex after the target vertex
521
- insertAfter(target, vertex) {
522
- vertex.prev = target;
523
- vertex.next = target.next;
524
- if (vertex.next === null) {
525
- this.tail = vertex;
526
- } else {
527
- vertex.next.prev = vertex;
528
- }
529
- target.next = vertex;
530
- return this;
531
- }
532
- // Appends a vertex to the end of the linked list
533
- append(vertex) {
534
- if (this.head === null) {
535
- this.head = vertex;
536
- } else {
537
- this.tail.next = vertex;
538
- }
539
- vertex.prev = this.tail;
540
- vertex.next = null;
541
- this.tail = vertex;
542
- return this;
543
- }
544
- // Appends a chain of vertices where 'vertex' is the head.
545
- appendChain(vertex) {
546
- if (this.head === null) {
547
- this.head = vertex;
548
- } else {
549
- this.tail.next = vertex;
550
- }
551
- vertex.prev = this.tail;
552
- while (vertex.next !== null) {
553
- vertex = vertex.next;
554
- }
555
- this.tail = vertex;
556
- return this;
557
- }
558
- // Removes a vertex from the linked list
559
- remove(vertex) {
560
- if (vertex.prev === null) {
561
- this.head = vertex.next;
562
- } else {
563
- vertex.prev.next = vertex.next;
564
- }
565
- if (vertex.next === null) {
566
- this.tail = vertex.prev;
567
- } else {
568
- vertex.next.prev = vertex.prev;
569
- }
570
- return this;
571
- }
572
- // Removes a list of vertices whose 'head' is 'a' and whose 'tail' is b
573
- removeSubList(a, b) {
574
- if (a.prev === null) {
575
- this.head = b.next;
576
- } else {
577
- a.prev.next = b.next;
578
- }
579
- if (b.next === null) {
580
- this.tail = a.prev;
581
- } else {
582
- b.next.prev = a.prev;
583
- }
584
- return this;
585
- }
586
- isEmpty() {
587
- return this.head === null;
588
- }
589
- }
590
- export {
591
- ConvexHull,
592
- Face,
593
- HalfEdge,
594
- VertexList,
595
- VertexNode
596
- };