three-stdlib 2.25.0 → 2.26.0
Sign up to get free protection for your applications and to get access to all the features.
- package/controls/OrbitControls.d.ts +1 -0
- package/index.cjs +116465 -611
- package/index.js +116101 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/lines/LineSegments2.cjs
DELETED
@@ -1,203 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
const LineSegmentsGeometry = require("./LineSegmentsGeometry.cjs");
|
5
|
-
const LineMaterial = require("./LineMaterial.cjs");
|
6
|
-
const _start = /* @__PURE__ */ new THREE.Vector3();
|
7
|
-
const _end = /* @__PURE__ */ new THREE.Vector3();
|
8
|
-
const _start4 = /* @__PURE__ */ new THREE.Vector4();
|
9
|
-
const _end4 = /* @__PURE__ */ new THREE.Vector4();
|
10
|
-
const _ssOrigin = /* @__PURE__ */ new THREE.Vector4();
|
11
|
-
const _ssOrigin3 = /* @__PURE__ */ new THREE.Vector3();
|
12
|
-
const _mvMatrix = /* @__PURE__ */ new THREE.Matrix4();
|
13
|
-
const _line = /* @__PURE__ */ new THREE.Line3();
|
14
|
-
const _closestPoint = /* @__PURE__ */ new THREE.Vector3();
|
15
|
-
const _box = /* @__PURE__ */ new THREE.Box3();
|
16
|
-
const _sphere = /* @__PURE__ */ new THREE.Sphere();
|
17
|
-
const _clipToWorldVector = /* @__PURE__ */ new THREE.Vector4();
|
18
|
-
let _ray, _instanceStart, _instanceEnd, _lineWidth;
|
19
|
-
function getWorldSpaceHalfWidth(camera, distance, resolution) {
|
20
|
-
_clipToWorldVector.set(0, 0, -distance, 1).applyMatrix4(camera.projectionMatrix);
|
21
|
-
_clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
|
22
|
-
_clipToWorldVector.x = _lineWidth / resolution.width;
|
23
|
-
_clipToWorldVector.y = _lineWidth / resolution.height;
|
24
|
-
_clipToWorldVector.applyMatrix4(camera.projectionMatrixInverse);
|
25
|
-
_clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
|
26
|
-
return Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
|
27
|
-
}
|
28
|
-
function raycastWorldUnits(lineSegments, intersects) {
|
29
|
-
for (let i = 0, l = _instanceStart.count; i < l; i++) {
|
30
|
-
_line.start.fromBufferAttribute(_instanceStart, i);
|
31
|
-
_line.end.fromBufferAttribute(_instanceEnd, i);
|
32
|
-
const pointOnLine = new THREE.Vector3();
|
33
|
-
const point = new THREE.Vector3();
|
34
|
-
_ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
|
35
|
-
const isInside = point.distanceTo(pointOnLine) < _lineWidth * 0.5;
|
36
|
-
if (isInside) {
|
37
|
-
intersects.push({
|
38
|
-
point,
|
39
|
-
pointOnLine,
|
40
|
-
distance: _ray.origin.distanceTo(point),
|
41
|
-
object: lineSegments,
|
42
|
-
face: null,
|
43
|
-
faceIndex: i,
|
44
|
-
uv: null,
|
45
|
-
uv2: null
|
46
|
-
});
|
47
|
-
}
|
48
|
-
}
|
49
|
-
}
|
50
|
-
function raycastScreenSpace(lineSegments, camera, intersects) {
|
51
|
-
const projectionMatrix = camera.projectionMatrix;
|
52
|
-
const material = lineSegments.material;
|
53
|
-
const resolution = material.resolution;
|
54
|
-
const matrixWorld = lineSegments.matrixWorld;
|
55
|
-
const geometry = lineSegments.geometry;
|
56
|
-
const instanceStart = geometry.attributes.instanceStart;
|
57
|
-
const instanceEnd = geometry.attributes.instanceEnd;
|
58
|
-
const near = -camera.near;
|
59
|
-
_ray.at(1, _ssOrigin);
|
60
|
-
_ssOrigin.w = 1;
|
61
|
-
_ssOrigin.applyMatrix4(camera.matrixWorldInverse);
|
62
|
-
_ssOrigin.applyMatrix4(projectionMatrix);
|
63
|
-
_ssOrigin.multiplyScalar(1 / _ssOrigin.w);
|
64
|
-
_ssOrigin.x *= resolution.x / 2;
|
65
|
-
_ssOrigin.y *= resolution.y / 2;
|
66
|
-
_ssOrigin.z = 0;
|
67
|
-
_ssOrigin3.copy(_ssOrigin);
|
68
|
-
_mvMatrix.multiplyMatrices(camera.matrixWorldInverse, matrixWorld);
|
69
|
-
for (let i = 0, l = instanceStart.count; i < l; i++) {
|
70
|
-
_start4.fromBufferAttribute(instanceStart, i);
|
71
|
-
_end4.fromBufferAttribute(instanceEnd, i);
|
72
|
-
_start4.w = 1;
|
73
|
-
_end4.w = 1;
|
74
|
-
_start4.applyMatrix4(_mvMatrix);
|
75
|
-
_end4.applyMatrix4(_mvMatrix);
|
76
|
-
const isBehindCameraNear = _start4.z > near && _end4.z > near;
|
77
|
-
if (isBehindCameraNear) {
|
78
|
-
continue;
|
79
|
-
}
|
80
|
-
if (_start4.z > near) {
|
81
|
-
const deltaDist = _start4.z - _end4.z;
|
82
|
-
const t = (_start4.z - near) / deltaDist;
|
83
|
-
_start4.lerp(_end4, t);
|
84
|
-
} else if (_end4.z > near) {
|
85
|
-
const deltaDist = _end4.z - _start4.z;
|
86
|
-
const t = (_end4.z - near) / deltaDist;
|
87
|
-
_end4.lerp(_start4, t);
|
88
|
-
}
|
89
|
-
_start4.applyMatrix4(projectionMatrix);
|
90
|
-
_end4.applyMatrix4(projectionMatrix);
|
91
|
-
_start4.multiplyScalar(1 / _start4.w);
|
92
|
-
_end4.multiplyScalar(1 / _end4.w);
|
93
|
-
_start4.x *= resolution.x / 2;
|
94
|
-
_start4.y *= resolution.y / 2;
|
95
|
-
_end4.x *= resolution.x / 2;
|
96
|
-
_end4.y *= resolution.y / 2;
|
97
|
-
_line.start.copy(_start4);
|
98
|
-
_line.start.z = 0;
|
99
|
-
_line.end.copy(_end4);
|
100
|
-
_line.end.z = 0;
|
101
|
-
const param = _line.closestPointToPointParameter(_ssOrigin3, true);
|
102
|
-
_line.at(param, _closestPoint);
|
103
|
-
const zPos = THREE.MathUtils.lerp(_start4.z, _end4.z, param);
|
104
|
-
const isInClipSpace = zPos >= -1 && zPos <= 1;
|
105
|
-
const isInside = _ssOrigin3.distanceTo(_closestPoint) < _lineWidth * 0.5;
|
106
|
-
if (isInClipSpace && isInside) {
|
107
|
-
_line.start.fromBufferAttribute(instanceStart, i);
|
108
|
-
_line.end.fromBufferAttribute(instanceEnd, i);
|
109
|
-
_line.start.applyMatrix4(matrixWorld);
|
110
|
-
_line.end.applyMatrix4(matrixWorld);
|
111
|
-
const pointOnLine = new THREE.Vector3();
|
112
|
-
const point = new THREE.Vector3();
|
113
|
-
_ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
|
114
|
-
intersects.push({
|
115
|
-
point,
|
116
|
-
pointOnLine,
|
117
|
-
distance: _ray.origin.distanceTo(point),
|
118
|
-
object: lineSegments,
|
119
|
-
face: null,
|
120
|
-
faceIndex: i,
|
121
|
-
uv: null,
|
122
|
-
uv2: null
|
123
|
-
});
|
124
|
-
}
|
125
|
-
}
|
126
|
-
}
|
127
|
-
class LineSegments2 extends THREE.Mesh {
|
128
|
-
constructor(geometry = new LineSegmentsGeometry.LineSegmentsGeometry(), material = new LineMaterial.LineMaterial({ color: Math.random() * 16777215 })) {
|
129
|
-
super(geometry, material);
|
130
|
-
this.isLineSegments2 = true;
|
131
|
-
this.type = "LineSegments2";
|
132
|
-
}
|
133
|
-
// for backwards-compatibility, but could be a method of LineSegmentsGeometry...
|
134
|
-
computeLineDistances() {
|
135
|
-
const geometry = this.geometry;
|
136
|
-
const instanceStart = geometry.attributes.instanceStart;
|
137
|
-
const instanceEnd = geometry.attributes.instanceEnd;
|
138
|
-
const lineDistances = new Float32Array(2 * instanceStart.count);
|
139
|
-
for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
|
140
|
-
_start.fromBufferAttribute(instanceStart, i);
|
141
|
-
_end.fromBufferAttribute(instanceEnd, i);
|
142
|
-
lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
|
143
|
-
lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
|
144
|
-
}
|
145
|
-
const instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer(lineDistances, 2, 1);
|
146
|
-
geometry.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
|
147
|
-
geometry.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
|
148
|
-
return this;
|
149
|
-
}
|
150
|
-
raycast(raycaster, intersects) {
|
151
|
-
const worldUnits = this.material.worldUnits;
|
152
|
-
const camera = raycaster.camera;
|
153
|
-
if (camera === null && !worldUnits) {
|
154
|
-
console.error(
|
155
|
-
'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
|
156
|
-
);
|
157
|
-
}
|
158
|
-
const threshold = raycaster.params.Line2 !== void 0 ? raycaster.params.Line2.threshold || 0 : 0;
|
159
|
-
_ray = raycaster.ray;
|
160
|
-
const matrixWorld = this.matrixWorld;
|
161
|
-
const geometry = this.geometry;
|
162
|
-
const material = this.material;
|
163
|
-
_lineWidth = material.linewidth + threshold;
|
164
|
-
_instanceStart = geometry.attributes.instanceStart;
|
165
|
-
_instanceEnd = geometry.attributes.instanceEnd;
|
166
|
-
if (geometry.boundingSphere === null) {
|
167
|
-
geometry.computeBoundingSphere();
|
168
|
-
}
|
169
|
-
_sphere.copy(geometry.boundingSphere).applyMatrix4(matrixWorld);
|
170
|
-
let sphereMargin;
|
171
|
-
if (worldUnits) {
|
172
|
-
sphereMargin = _lineWidth * 0.5;
|
173
|
-
} else {
|
174
|
-
const distanceToSphere = Math.max(camera.near, _sphere.distanceToPoint(_ray.origin));
|
175
|
-
sphereMargin = getWorldSpaceHalfWidth(camera, distanceToSphere, material.resolution);
|
176
|
-
}
|
177
|
-
_sphere.radius += sphereMargin;
|
178
|
-
if (_ray.intersectsSphere(_sphere) === false) {
|
179
|
-
return;
|
180
|
-
}
|
181
|
-
if (geometry.boundingBox === null) {
|
182
|
-
geometry.computeBoundingBox();
|
183
|
-
}
|
184
|
-
_box.copy(geometry.boundingBox).applyMatrix4(matrixWorld);
|
185
|
-
let boxMargin;
|
186
|
-
if (worldUnits) {
|
187
|
-
boxMargin = _lineWidth * 0.5;
|
188
|
-
} else {
|
189
|
-
const distanceToBox = Math.max(camera.near, _box.distanceToPoint(_ray.origin));
|
190
|
-
boxMargin = getWorldSpaceHalfWidth(camera, distanceToBox, material.resolution);
|
191
|
-
}
|
192
|
-
_box.expandByScalar(boxMargin);
|
193
|
-
if (_ray.intersectsBox(_box) === false) {
|
194
|
-
return;
|
195
|
-
}
|
196
|
-
if (worldUnits) {
|
197
|
-
raycastWorldUnits(this, intersects);
|
198
|
-
} else {
|
199
|
-
raycastScreenSpace(this, camera, intersects);
|
200
|
-
}
|
201
|
-
}
|
202
|
-
}
|
203
|
-
exports.LineSegments2 = LineSegments2;
|
package/lines/LineSegments2.js
DELETED
@@ -1,203 +0,0 @@
|
|
1
|
-
import { Vector3, Vector4, Matrix4, Line3, Box3, Sphere, MathUtils, Mesh, InstancedInterleavedBuffer, InterleavedBufferAttribute } from "three";
|
2
|
-
import { LineSegmentsGeometry } from "./LineSegmentsGeometry.js";
|
3
|
-
import { LineMaterial } from "./LineMaterial.js";
|
4
|
-
const _start = /* @__PURE__ */ new Vector3();
|
5
|
-
const _end = /* @__PURE__ */ new Vector3();
|
6
|
-
const _start4 = /* @__PURE__ */ new Vector4();
|
7
|
-
const _end4 = /* @__PURE__ */ new Vector4();
|
8
|
-
const _ssOrigin = /* @__PURE__ */ new Vector4();
|
9
|
-
const _ssOrigin3 = /* @__PURE__ */ new Vector3();
|
10
|
-
const _mvMatrix = /* @__PURE__ */ new Matrix4();
|
11
|
-
const _line = /* @__PURE__ */ new Line3();
|
12
|
-
const _closestPoint = /* @__PURE__ */ new Vector3();
|
13
|
-
const _box = /* @__PURE__ */ new Box3();
|
14
|
-
const _sphere = /* @__PURE__ */ new Sphere();
|
15
|
-
const _clipToWorldVector = /* @__PURE__ */ new Vector4();
|
16
|
-
let _ray, _instanceStart, _instanceEnd, _lineWidth;
|
17
|
-
function getWorldSpaceHalfWidth(camera, distance, resolution) {
|
18
|
-
_clipToWorldVector.set(0, 0, -distance, 1).applyMatrix4(camera.projectionMatrix);
|
19
|
-
_clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
|
20
|
-
_clipToWorldVector.x = _lineWidth / resolution.width;
|
21
|
-
_clipToWorldVector.y = _lineWidth / resolution.height;
|
22
|
-
_clipToWorldVector.applyMatrix4(camera.projectionMatrixInverse);
|
23
|
-
_clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
|
24
|
-
return Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
|
25
|
-
}
|
26
|
-
function raycastWorldUnits(lineSegments, intersects) {
|
27
|
-
for (let i = 0, l = _instanceStart.count; i < l; i++) {
|
28
|
-
_line.start.fromBufferAttribute(_instanceStart, i);
|
29
|
-
_line.end.fromBufferAttribute(_instanceEnd, i);
|
30
|
-
const pointOnLine = new Vector3();
|
31
|
-
const point = new Vector3();
|
32
|
-
_ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
|
33
|
-
const isInside = point.distanceTo(pointOnLine) < _lineWidth * 0.5;
|
34
|
-
if (isInside) {
|
35
|
-
intersects.push({
|
36
|
-
point,
|
37
|
-
pointOnLine,
|
38
|
-
distance: _ray.origin.distanceTo(point),
|
39
|
-
object: lineSegments,
|
40
|
-
face: null,
|
41
|
-
faceIndex: i,
|
42
|
-
uv: null,
|
43
|
-
uv2: null
|
44
|
-
});
|
45
|
-
}
|
46
|
-
}
|
47
|
-
}
|
48
|
-
function raycastScreenSpace(lineSegments, camera, intersects) {
|
49
|
-
const projectionMatrix = camera.projectionMatrix;
|
50
|
-
const material = lineSegments.material;
|
51
|
-
const resolution = material.resolution;
|
52
|
-
const matrixWorld = lineSegments.matrixWorld;
|
53
|
-
const geometry = lineSegments.geometry;
|
54
|
-
const instanceStart = geometry.attributes.instanceStart;
|
55
|
-
const instanceEnd = geometry.attributes.instanceEnd;
|
56
|
-
const near = -camera.near;
|
57
|
-
_ray.at(1, _ssOrigin);
|
58
|
-
_ssOrigin.w = 1;
|
59
|
-
_ssOrigin.applyMatrix4(camera.matrixWorldInverse);
|
60
|
-
_ssOrigin.applyMatrix4(projectionMatrix);
|
61
|
-
_ssOrigin.multiplyScalar(1 / _ssOrigin.w);
|
62
|
-
_ssOrigin.x *= resolution.x / 2;
|
63
|
-
_ssOrigin.y *= resolution.y / 2;
|
64
|
-
_ssOrigin.z = 0;
|
65
|
-
_ssOrigin3.copy(_ssOrigin);
|
66
|
-
_mvMatrix.multiplyMatrices(camera.matrixWorldInverse, matrixWorld);
|
67
|
-
for (let i = 0, l = instanceStart.count; i < l; i++) {
|
68
|
-
_start4.fromBufferAttribute(instanceStart, i);
|
69
|
-
_end4.fromBufferAttribute(instanceEnd, i);
|
70
|
-
_start4.w = 1;
|
71
|
-
_end4.w = 1;
|
72
|
-
_start4.applyMatrix4(_mvMatrix);
|
73
|
-
_end4.applyMatrix4(_mvMatrix);
|
74
|
-
const isBehindCameraNear = _start4.z > near && _end4.z > near;
|
75
|
-
if (isBehindCameraNear) {
|
76
|
-
continue;
|
77
|
-
}
|
78
|
-
if (_start4.z > near) {
|
79
|
-
const deltaDist = _start4.z - _end4.z;
|
80
|
-
const t = (_start4.z - near) / deltaDist;
|
81
|
-
_start4.lerp(_end4, t);
|
82
|
-
} else if (_end4.z > near) {
|
83
|
-
const deltaDist = _end4.z - _start4.z;
|
84
|
-
const t = (_end4.z - near) / deltaDist;
|
85
|
-
_end4.lerp(_start4, t);
|
86
|
-
}
|
87
|
-
_start4.applyMatrix4(projectionMatrix);
|
88
|
-
_end4.applyMatrix4(projectionMatrix);
|
89
|
-
_start4.multiplyScalar(1 / _start4.w);
|
90
|
-
_end4.multiplyScalar(1 / _end4.w);
|
91
|
-
_start4.x *= resolution.x / 2;
|
92
|
-
_start4.y *= resolution.y / 2;
|
93
|
-
_end4.x *= resolution.x / 2;
|
94
|
-
_end4.y *= resolution.y / 2;
|
95
|
-
_line.start.copy(_start4);
|
96
|
-
_line.start.z = 0;
|
97
|
-
_line.end.copy(_end4);
|
98
|
-
_line.end.z = 0;
|
99
|
-
const param = _line.closestPointToPointParameter(_ssOrigin3, true);
|
100
|
-
_line.at(param, _closestPoint);
|
101
|
-
const zPos = MathUtils.lerp(_start4.z, _end4.z, param);
|
102
|
-
const isInClipSpace = zPos >= -1 && zPos <= 1;
|
103
|
-
const isInside = _ssOrigin3.distanceTo(_closestPoint) < _lineWidth * 0.5;
|
104
|
-
if (isInClipSpace && isInside) {
|
105
|
-
_line.start.fromBufferAttribute(instanceStart, i);
|
106
|
-
_line.end.fromBufferAttribute(instanceEnd, i);
|
107
|
-
_line.start.applyMatrix4(matrixWorld);
|
108
|
-
_line.end.applyMatrix4(matrixWorld);
|
109
|
-
const pointOnLine = new Vector3();
|
110
|
-
const point = new Vector3();
|
111
|
-
_ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
|
112
|
-
intersects.push({
|
113
|
-
point,
|
114
|
-
pointOnLine,
|
115
|
-
distance: _ray.origin.distanceTo(point),
|
116
|
-
object: lineSegments,
|
117
|
-
face: null,
|
118
|
-
faceIndex: i,
|
119
|
-
uv: null,
|
120
|
-
uv2: null
|
121
|
-
});
|
122
|
-
}
|
123
|
-
}
|
124
|
-
}
|
125
|
-
class LineSegments2 extends Mesh {
|
126
|
-
constructor(geometry = new LineSegmentsGeometry(), material = new LineMaterial({ color: Math.random() * 16777215 })) {
|
127
|
-
super(geometry, material);
|
128
|
-
this.isLineSegments2 = true;
|
129
|
-
this.type = "LineSegments2";
|
130
|
-
}
|
131
|
-
// for backwards-compatibility, but could be a method of LineSegmentsGeometry...
|
132
|
-
computeLineDistances() {
|
133
|
-
const geometry = this.geometry;
|
134
|
-
const instanceStart = geometry.attributes.instanceStart;
|
135
|
-
const instanceEnd = geometry.attributes.instanceEnd;
|
136
|
-
const lineDistances = new Float32Array(2 * instanceStart.count);
|
137
|
-
for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
|
138
|
-
_start.fromBufferAttribute(instanceStart, i);
|
139
|
-
_end.fromBufferAttribute(instanceEnd, i);
|
140
|
-
lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
|
141
|
-
lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
|
142
|
-
}
|
143
|
-
const instanceDistanceBuffer = new InstancedInterleavedBuffer(lineDistances, 2, 1);
|
144
|
-
geometry.setAttribute("instanceDistanceStart", new InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
|
145
|
-
geometry.setAttribute("instanceDistanceEnd", new InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
|
146
|
-
return this;
|
147
|
-
}
|
148
|
-
raycast(raycaster, intersects) {
|
149
|
-
const worldUnits = this.material.worldUnits;
|
150
|
-
const camera = raycaster.camera;
|
151
|
-
if (camera === null && !worldUnits) {
|
152
|
-
console.error(
|
153
|
-
'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
|
154
|
-
);
|
155
|
-
}
|
156
|
-
const threshold = raycaster.params.Line2 !== void 0 ? raycaster.params.Line2.threshold || 0 : 0;
|
157
|
-
_ray = raycaster.ray;
|
158
|
-
const matrixWorld = this.matrixWorld;
|
159
|
-
const geometry = this.geometry;
|
160
|
-
const material = this.material;
|
161
|
-
_lineWidth = material.linewidth + threshold;
|
162
|
-
_instanceStart = geometry.attributes.instanceStart;
|
163
|
-
_instanceEnd = geometry.attributes.instanceEnd;
|
164
|
-
if (geometry.boundingSphere === null) {
|
165
|
-
geometry.computeBoundingSphere();
|
166
|
-
}
|
167
|
-
_sphere.copy(geometry.boundingSphere).applyMatrix4(matrixWorld);
|
168
|
-
let sphereMargin;
|
169
|
-
if (worldUnits) {
|
170
|
-
sphereMargin = _lineWidth * 0.5;
|
171
|
-
} else {
|
172
|
-
const distanceToSphere = Math.max(camera.near, _sphere.distanceToPoint(_ray.origin));
|
173
|
-
sphereMargin = getWorldSpaceHalfWidth(camera, distanceToSphere, material.resolution);
|
174
|
-
}
|
175
|
-
_sphere.radius += sphereMargin;
|
176
|
-
if (_ray.intersectsSphere(_sphere) === false) {
|
177
|
-
return;
|
178
|
-
}
|
179
|
-
if (geometry.boundingBox === null) {
|
180
|
-
geometry.computeBoundingBox();
|
181
|
-
}
|
182
|
-
_box.copy(geometry.boundingBox).applyMatrix4(matrixWorld);
|
183
|
-
let boxMargin;
|
184
|
-
if (worldUnits) {
|
185
|
-
boxMargin = _lineWidth * 0.5;
|
186
|
-
} else {
|
187
|
-
const distanceToBox = Math.max(camera.near, _box.distanceToPoint(_ray.origin));
|
188
|
-
boxMargin = getWorldSpaceHalfWidth(camera, distanceToBox, material.resolution);
|
189
|
-
}
|
190
|
-
_box.expandByScalar(boxMargin);
|
191
|
-
if (_ray.intersectsBox(_box) === false) {
|
192
|
-
return;
|
193
|
-
}
|
194
|
-
if (worldUnits) {
|
195
|
-
raycastWorldUnits(this, intersects);
|
196
|
-
} else {
|
197
|
-
raycastScreenSpace(this, camera, intersects);
|
198
|
-
}
|
199
|
-
}
|
200
|
-
}
|
201
|
-
export {
|
202
|
-
LineSegments2
|
203
|
-
};
|
@@ -1,124 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
const _box = /* @__PURE__ */ new THREE.Box3();
|
5
|
-
const _vector = /* @__PURE__ */ new THREE.Vector3();
|
6
|
-
class LineSegmentsGeometry extends THREE.InstancedBufferGeometry {
|
7
|
-
constructor() {
|
8
|
-
super();
|
9
|
-
this.isLineSegmentsGeometry = true;
|
10
|
-
this.type = "LineSegmentsGeometry";
|
11
|
-
const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0];
|
12
|
-
const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2];
|
13
|
-
const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
|
14
|
-
this.setIndex(index);
|
15
|
-
this.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
|
16
|
-
this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
|
17
|
-
}
|
18
|
-
applyMatrix4(matrix) {
|
19
|
-
const start = this.attributes.instanceStart;
|
20
|
-
const end = this.attributes.instanceEnd;
|
21
|
-
if (start !== void 0) {
|
22
|
-
start.applyMatrix4(matrix);
|
23
|
-
end.applyMatrix4(matrix);
|
24
|
-
start.needsUpdate = true;
|
25
|
-
}
|
26
|
-
if (this.boundingBox !== null) {
|
27
|
-
this.computeBoundingBox();
|
28
|
-
}
|
29
|
-
if (this.boundingSphere !== null) {
|
30
|
-
this.computeBoundingSphere();
|
31
|
-
}
|
32
|
-
return this;
|
33
|
-
}
|
34
|
-
setPositions(array) {
|
35
|
-
let lineSegments;
|
36
|
-
if (array instanceof Float32Array) {
|
37
|
-
lineSegments = array;
|
38
|
-
} else if (Array.isArray(array)) {
|
39
|
-
lineSegments = new Float32Array(array);
|
40
|
-
}
|
41
|
-
const instanceBuffer = new THREE.InstancedInterleavedBuffer(lineSegments, 6, 1);
|
42
|
-
this.setAttribute("instanceStart", new THREE.InterleavedBufferAttribute(instanceBuffer, 3, 0));
|
43
|
-
this.setAttribute("instanceEnd", new THREE.InterleavedBufferAttribute(instanceBuffer, 3, 3));
|
44
|
-
this.computeBoundingBox();
|
45
|
-
this.computeBoundingSphere();
|
46
|
-
return this;
|
47
|
-
}
|
48
|
-
setColors(array) {
|
49
|
-
let colors;
|
50
|
-
if (array instanceof Float32Array) {
|
51
|
-
colors = array;
|
52
|
-
} else if (Array.isArray(array)) {
|
53
|
-
colors = new Float32Array(array);
|
54
|
-
}
|
55
|
-
const instanceColorBuffer = new THREE.InstancedInterleavedBuffer(colors, 6, 1);
|
56
|
-
this.setAttribute("instanceColorStart", new THREE.InterleavedBufferAttribute(instanceColorBuffer, 3, 0));
|
57
|
-
this.setAttribute("instanceColorEnd", new THREE.InterleavedBufferAttribute(instanceColorBuffer, 3, 3));
|
58
|
-
return this;
|
59
|
-
}
|
60
|
-
fromWireframeGeometry(geometry) {
|
61
|
-
this.setPositions(geometry.attributes.position.array);
|
62
|
-
return this;
|
63
|
-
}
|
64
|
-
fromEdgesGeometry(geometry) {
|
65
|
-
this.setPositions(geometry.attributes.position.array);
|
66
|
-
return this;
|
67
|
-
}
|
68
|
-
fromMesh(mesh) {
|
69
|
-
this.fromWireframeGeometry(new THREE.WireframeGeometry(mesh.geometry));
|
70
|
-
return this;
|
71
|
-
}
|
72
|
-
fromLineSegments(lineSegments) {
|
73
|
-
const geometry = lineSegments.geometry;
|
74
|
-
this.setPositions(geometry.attributes.position.array);
|
75
|
-
return this;
|
76
|
-
}
|
77
|
-
computeBoundingBox() {
|
78
|
-
if (this.boundingBox === null) {
|
79
|
-
this.boundingBox = new THREE.Box3();
|
80
|
-
}
|
81
|
-
const start = this.attributes.instanceStart;
|
82
|
-
const end = this.attributes.instanceEnd;
|
83
|
-
if (start !== void 0 && end !== void 0) {
|
84
|
-
this.boundingBox.setFromBufferAttribute(start);
|
85
|
-
_box.setFromBufferAttribute(end);
|
86
|
-
this.boundingBox.union(_box);
|
87
|
-
}
|
88
|
-
}
|
89
|
-
computeBoundingSphere() {
|
90
|
-
if (this.boundingSphere === null) {
|
91
|
-
this.boundingSphere = new THREE.Sphere();
|
92
|
-
}
|
93
|
-
if (this.boundingBox === null) {
|
94
|
-
this.computeBoundingBox();
|
95
|
-
}
|
96
|
-
const start = this.attributes.instanceStart;
|
97
|
-
const end = this.attributes.instanceEnd;
|
98
|
-
if (start !== void 0 && end !== void 0) {
|
99
|
-
const center = this.boundingSphere.center;
|
100
|
-
this.boundingBox.getCenter(center);
|
101
|
-
let maxRadiusSq = 0;
|
102
|
-
for (let i = 0, il = start.count; i < il; i++) {
|
103
|
-
_vector.fromBufferAttribute(start, i);
|
104
|
-
maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
|
105
|
-
_vector.fromBufferAttribute(end, i);
|
106
|
-
maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
|
107
|
-
}
|
108
|
-
this.boundingSphere.radius = Math.sqrt(maxRadiusSq);
|
109
|
-
if (isNaN(this.boundingSphere.radius)) {
|
110
|
-
console.error(
|
111
|
-
"THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",
|
112
|
-
this
|
113
|
-
);
|
114
|
-
}
|
115
|
-
}
|
116
|
-
}
|
117
|
-
toJSON() {
|
118
|
-
}
|
119
|
-
applyMatrix(matrix) {
|
120
|
-
console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().");
|
121
|
-
return this.applyMatrix4(matrix);
|
122
|
-
}
|
123
|
-
}
|
124
|
-
exports.LineSegmentsGeometry = LineSegmentsGeometry;
|
@@ -1,124 +0,0 @@
|
|
1
|
-
import { Box3, Vector3, InstancedBufferGeometry, Float32BufferAttribute, InstancedInterleavedBuffer, InterleavedBufferAttribute, WireframeGeometry, Sphere } from "three";
|
2
|
-
const _box = /* @__PURE__ */ new Box3();
|
3
|
-
const _vector = /* @__PURE__ */ new Vector3();
|
4
|
-
class LineSegmentsGeometry extends InstancedBufferGeometry {
|
5
|
-
constructor() {
|
6
|
-
super();
|
7
|
-
this.isLineSegmentsGeometry = true;
|
8
|
-
this.type = "LineSegmentsGeometry";
|
9
|
-
const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0];
|
10
|
-
const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2];
|
11
|
-
const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
|
12
|
-
this.setIndex(index);
|
13
|
-
this.setAttribute("position", new Float32BufferAttribute(positions, 3));
|
14
|
-
this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
|
15
|
-
}
|
16
|
-
applyMatrix4(matrix) {
|
17
|
-
const start = this.attributes.instanceStart;
|
18
|
-
const end = this.attributes.instanceEnd;
|
19
|
-
if (start !== void 0) {
|
20
|
-
start.applyMatrix4(matrix);
|
21
|
-
end.applyMatrix4(matrix);
|
22
|
-
start.needsUpdate = true;
|
23
|
-
}
|
24
|
-
if (this.boundingBox !== null) {
|
25
|
-
this.computeBoundingBox();
|
26
|
-
}
|
27
|
-
if (this.boundingSphere !== null) {
|
28
|
-
this.computeBoundingSphere();
|
29
|
-
}
|
30
|
-
return this;
|
31
|
-
}
|
32
|
-
setPositions(array) {
|
33
|
-
let lineSegments;
|
34
|
-
if (array instanceof Float32Array) {
|
35
|
-
lineSegments = array;
|
36
|
-
} else if (Array.isArray(array)) {
|
37
|
-
lineSegments = new Float32Array(array);
|
38
|
-
}
|
39
|
-
const instanceBuffer = new InstancedInterleavedBuffer(lineSegments, 6, 1);
|
40
|
-
this.setAttribute("instanceStart", new InterleavedBufferAttribute(instanceBuffer, 3, 0));
|
41
|
-
this.setAttribute("instanceEnd", new InterleavedBufferAttribute(instanceBuffer, 3, 3));
|
42
|
-
this.computeBoundingBox();
|
43
|
-
this.computeBoundingSphere();
|
44
|
-
return this;
|
45
|
-
}
|
46
|
-
setColors(array) {
|
47
|
-
let colors;
|
48
|
-
if (array instanceof Float32Array) {
|
49
|
-
colors = array;
|
50
|
-
} else if (Array.isArray(array)) {
|
51
|
-
colors = new Float32Array(array);
|
52
|
-
}
|
53
|
-
const instanceColorBuffer = new InstancedInterleavedBuffer(colors, 6, 1);
|
54
|
-
this.setAttribute("instanceColorStart", new InterleavedBufferAttribute(instanceColorBuffer, 3, 0));
|
55
|
-
this.setAttribute("instanceColorEnd", new InterleavedBufferAttribute(instanceColorBuffer, 3, 3));
|
56
|
-
return this;
|
57
|
-
}
|
58
|
-
fromWireframeGeometry(geometry) {
|
59
|
-
this.setPositions(geometry.attributes.position.array);
|
60
|
-
return this;
|
61
|
-
}
|
62
|
-
fromEdgesGeometry(geometry) {
|
63
|
-
this.setPositions(geometry.attributes.position.array);
|
64
|
-
return this;
|
65
|
-
}
|
66
|
-
fromMesh(mesh) {
|
67
|
-
this.fromWireframeGeometry(new WireframeGeometry(mesh.geometry));
|
68
|
-
return this;
|
69
|
-
}
|
70
|
-
fromLineSegments(lineSegments) {
|
71
|
-
const geometry = lineSegments.geometry;
|
72
|
-
this.setPositions(geometry.attributes.position.array);
|
73
|
-
return this;
|
74
|
-
}
|
75
|
-
computeBoundingBox() {
|
76
|
-
if (this.boundingBox === null) {
|
77
|
-
this.boundingBox = new Box3();
|
78
|
-
}
|
79
|
-
const start = this.attributes.instanceStart;
|
80
|
-
const end = this.attributes.instanceEnd;
|
81
|
-
if (start !== void 0 && end !== void 0) {
|
82
|
-
this.boundingBox.setFromBufferAttribute(start);
|
83
|
-
_box.setFromBufferAttribute(end);
|
84
|
-
this.boundingBox.union(_box);
|
85
|
-
}
|
86
|
-
}
|
87
|
-
computeBoundingSphere() {
|
88
|
-
if (this.boundingSphere === null) {
|
89
|
-
this.boundingSphere = new Sphere();
|
90
|
-
}
|
91
|
-
if (this.boundingBox === null) {
|
92
|
-
this.computeBoundingBox();
|
93
|
-
}
|
94
|
-
const start = this.attributes.instanceStart;
|
95
|
-
const end = this.attributes.instanceEnd;
|
96
|
-
if (start !== void 0 && end !== void 0) {
|
97
|
-
const center = this.boundingSphere.center;
|
98
|
-
this.boundingBox.getCenter(center);
|
99
|
-
let maxRadiusSq = 0;
|
100
|
-
for (let i = 0, il = start.count; i < il; i++) {
|
101
|
-
_vector.fromBufferAttribute(start, i);
|
102
|
-
maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
|
103
|
-
_vector.fromBufferAttribute(end, i);
|
104
|
-
maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
|
105
|
-
}
|
106
|
-
this.boundingSphere.radius = Math.sqrt(maxRadiusSq);
|
107
|
-
if (isNaN(this.boundingSphere.radius)) {
|
108
|
-
console.error(
|
109
|
-
"THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",
|
110
|
-
this
|
111
|
-
);
|
112
|
-
}
|
113
|
-
}
|
114
|
-
}
|
115
|
-
toJSON() {
|
116
|
-
}
|
117
|
-
applyMatrix(matrix) {
|
118
|
-
console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().");
|
119
|
-
return this.applyMatrix4(matrix);
|
120
|
-
}
|
121
|
-
}
|
122
|
-
export {
|
123
|
-
LineSegmentsGeometry
|
124
|
-
};
|
package/lines/Wireframe.cjs
DELETED
@@ -1,32 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
const LineSegmentsGeometry = require("./LineSegmentsGeometry.cjs");
|
5
|
-
const LineMaterial = require("./LineMaterial.cjs");
|
6
|
-
const _start = /* @__PURE__ */ new THREE.Vector3();
|
7
|
-
const _end = /* @__PURE__ */ new THREE.Vector3();
|
8
|
-
class Wireframe extends THREE.Mesh {
|
9
|
-
constructor(geometry = new LineSegmentsGeometry.LineSegmentsGeometry(), material = new LineMaterial.LineMaterial({ color: Math.random() * 16777215 })) {
|
10
|
-
super(geometry, material);
|
11
|
-
this.isWireframe = true;
|
12
|
-
this.type = "Wireframe";
|
13
|
-
}
|
14
|
-
// for backwards-compatibility, but could be a method of LineSegmentsGeometry...
|
15
|
-
computeLineDistances() {
|
16
|
-
const geometry = this.geometry;
|
17
|
-
const instanceStart = geometry.attributes.instanceStart;
|
18
|
-
const instanceEnd = geometry.attributes.instanceEnd;
|
19
|
-
const lineDistances = new Float32Array(2 * instanceStart.count);
|
20
|
-
for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
|
21
|
-
_start.fromBufferAttribute(instanceStart, i);
|
22
|
-
_end.fromBufferAttribute(instanceEnd, i);
|
23
|
-
lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
|
24
|
-
lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
|
25
|
-
}
|
26
|
-
const instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer(lineDistances, 2, 1);
|
27
|
-
geometry.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
|
28
|
-
geometry.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
|
29
|
-
return this;
|
30
|
-
}
|
31
|
-
}
|
32
|
-
exports.Wireframe = Wireframe;
|