three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
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  415. package/shaders/CopyShader.cjs +0 -25
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  417. package/shaders/DOFMipMapShader.cjs +0 -32
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  421. package/shaders/DigitalGlitch.cjs +0 -85
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  423. package/shaders/DotScreenShader.cjs +0 -39
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  427. package/shaders/FilmShader.cjs +0 -53
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  429. package/shaders/FocusShader.cjs +0 -55
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  445. package/shaders/HueSaturationShader.cjs +0 -43
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  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
  510. package/utils/RoughnessMipmapper.js +0 -223
  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
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  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
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  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,109 +0,0 @@
1
- import { Vector3 } from "three";
2
- const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
3
- const half = size / 2;
4
- const vec_s = [
5
- new Vector3(center.x - half, center.y, center.z - half),
6
- new Vector3(center.x - half, center.y, center.z + half),
7
- new Vector3(center.x + half, center.y, center.z + half),
8
- new Vector3(center.x + half, center.y, center.z - half)
9
- ];
10
- const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
11
- if (0 <= --iterations) {
12
- const tmp = [];
13
- Array.prototype.push.apply(tmp, hilbert2D(vec[0], half, iterations, v0, v3, v2, v1));
14
- Array.prototype.push.apply(tmp, hilbert2D(vec[1], half, iterations, v0, v1, v2, v3));
15
- Array.prototype.push.apply(tmp, hilbert2D(vec[2], half, iterations, v0, v1, v2, v3));
16
- Array.prototype.push.apply(tmp, hilbert2D(vec[3], half, iterations, v2, v1, v0, v3));
17
- return tmp;
18
- }
19
- return vec;
20
- };
21
- const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
22
- const half = size / 2;
23
- const vec_s = [
24
- new Vector3(center.x - half, center.y + half, center.z - half),
25
- new Vector3(center.x - half, center.y + half, center.z + half),
26
- new Vector3(center.x - half, center.y - half, center.z + half),
27
- new Vector3(center.x - half, center.y - half, center.z - half),
28
- new Vector3(center.x + half, center.y - half, center.z - half),
29
- new Vector3(center.x + half, center.y - half, center.z + half),
30
- new Vector3(center.x + half, center.y + half, center.z + half),
31
- new Vector3(center.x + half, center.y + half, center.z - half)
32
- ];
33
- const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
34
- if (--iterations >= 0) {
35
- const tmp = [];
36
- Array.prototype.push.apply(tmp, hilbert3D(vec[0], half, iterations, v0, v3, v4, v7, v6, v5, v2, v1));
37
- Array.prototype.push.apply(tmp, hilbert3D(vec[1], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3));
38
- Array.prototype.push.apply(tmp, hilbert3D(vec[2], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3));
39
- Array.prototype.push.apply(tmp, hilbert3D(vec[3], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5));
40
- Array.prototype.push.apply(tmp, hilbert3D(vec[4], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5));
41
- Array.prototype.push.apply(tmp, hilbert3D(vec[5], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7));
42
- Array.prototype.push.apply(tmp, hilbert3D(vec[6], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7));
43
- Array.prototype.push.apply(tmp, hilbert3D(vec[7], half, iterations, v6, v5, v2, v1, v0, v3, v4, v7));
44
- return tmp;
45
- }
46
- return vec;
47
- };
48
- const gosper = (size = 1) => {
49
- function fractalize(config) {
50
- let output = "";
51
- let input = config.axiom;
52
- for (let i = 0, il = config.steps; 0 <= il ? i < il : i > il; 0 <= il ? i++ : i--) {
53
- output = "";
54
- for (let j = 0, jl = input.length; j < jl; j++) {
55
- const char = input[j];
56
- if (char in config.rules) {
57
- output += config.rules[char];
58
- } else {
59
- output += char;
60
- }
61
- }
62
- input = output;
63
- }
64
- return output;
65
- }
66
- function toPoints(config) {
67
- let currX = 0;
68
- let currY = 0;
69
- let angle = 0;
70
- const path = [0, 0, 0];
71
- const fractal = config.fractal;
72
- for (let i = 0, l = fractal.length; i < l; i++) {
73
- const char = fractal[i];
74
- if (char === "+") {
75
- angle += config.angle;
76
- } else if (char === "-") {
77
- angle -= config.angle;
78
- } else if (char === "F") {
79
- currX += config.size * Math.cos(angle);
80
- currY += -config.size * Math.sin(angle);
81
- path.push(currX, currY, 0);
82
- }
83
- }
84
- return path;
85
- }
86
- const gosper2 = fractalize({
87
- axiom: "A",
88
- steps: 4,
89
- rules: {
90
- A: "A+BF++BF-FA--FAFA-BF+",
91
- B: "-FA+BFBF++BF+FA--FA-B"
92
- }
93
- });
94
- const points = toPoints({
95
- fractal: gosper2,
96
- size,
97
- angle: Math.PI / 3
98
- // 60 degrees
99
- });
100
- return points;
101
- };
102
- const GeometryUtils = {
103
- hilbert3D,
104
- gosper,
105
- hilbert2D
106
- };
107
- export {
108
- GeometryUtils
109
- };
@@ -1,223 +0,0 @@
1
- "use strict";
2
- var __defProp = Object.defineProperty;
3
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
- var __publicField = (obj, key, value) => {
5
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
- return value;
7
- };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
11
- var _mesh = /* @__PURE__ */ new THREE.Mesh(/* @__PURE__ */ new THREE.PlaneGeometry(2, 2), _mipmapMaterial);
12
- var _flatCamera = /* @__PURE__ */ new THREE.OrthographicCamera(0, 1, 0, 1, 0, 1);
13
- var _tempTarget = null;
14
- class RoughnessMipmapper {
15
- constructor(renderer) {
16
- __publicField(this, "generateMipmaps", function(material) {
17
- if ("roughnessMap" in material === false)
18
- return;
19
- var { roughnessMap, normalMap } = material;
20
- if (roughnessMap === null || normalMap === null || !roughnessMap.generateMipmaps || material.userData.roughnessUpdated) {
21
- return;
22
- }
23
- material.userData.roughnessUpdated = true;
24
- var width = Math.max(roughnessMap.image.width, normalMap.image.width);
25
- var height = Math.max(roughnessMap.image.height, normalMap.image.height);
26
- if (!THREE.MathUtils.isPowerOfTwo(width) || !THREE.MathUtils.isPowerOfTwo(height))
27
- return;
28
- var oldTarget = this._renderer.getRenderTarget();
29
- var autoClear = this._renderer.autoClear;
30
- this._renderer.autoClear = false;
31
- if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
32
- if (_tempTarget !== null)
33
- _tempTarget.dispose();
34
- _tempTarget = new THREE.WebGLRenderTarget(width, height, {
35
- depthBuffer: false
36
- });
37
- _tempTarget.scissorTest = true;
38
- }
39
- if (width !== roughnessMap.image.width || height !== roughnessMap.image.height) {
40
- var params = {
41
- wrapS: roughnessMap.wrapS,
42
- wrapT: roughnessMap.wrapT,
43
- magFilter: roughnessMap.magFilter,
44
- minFilter: roughnessMap.minFilter,
45
- depthBuffer: false
46
- };
47
- var newRoughnessTarget = new THREE.WebGLRenderTarget(width, height, params);
48
- newRoughnessTarget.texture.generateMipmaps = true;
49
- this._renderer.setRenderTarget(newRoughnessTarget);
50
- material.roughnessMap = newRoughnessTarget.texture;
51
- if (material.metalnessMap == roughnessMap)
52
- material.metalnessMap = material.roughnessMap;
53
- if (material.aoMap == roughnessMap)
54
- material.aoMap = material.roughnessMap;
55
- }
56
- _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
57
- _mipmapMaterial.uniforms.normalMap.value = normalMap;
58
- var position = new THREE.Vector2(0, 0);
59
- var texelSize = _mipmapMaterial.uniforms.texelSize.value;
60
- for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
61
- texelSize.set(1 / width, 1 / height);
62
- if (mip == 0)
63
- texelSize.set(0, 0);
64
- _tempTarget.viewport.set(position.x, position.y, width, height);
65
- _tempTarget.scissor.set(position.x, position.y, width, height);
66
- this._renderer.setRenderTarget(_tempTarget);
67
- this._renderer.render(_mesh, _flatCamera);
68
- this._renderer.copyFramebufferToTexture(position, material.roughnessMap, mip);
69
- _mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
70
- }
71
- if (roughnessMap !== material.roughnessMap)
72
- roughnessMap.dispose();
73
- this._renderer.setRenderTarget(oldTarget);
74
- this._renderer.autoClear = autoClear;
75
- });
76
- __publicField(this, "dispose", function() {
77
- _mipmapMaterial.dispose();
78
- _mesh.geometry.dispose();
79
- if (_tempTarget != null)
80
- _tempTarget.dispose();
81
- });
82
- this._renderer = renderer;
83
- this._renderer.compile(_mesh, _flatCamera);
84
- }
85
- }
86
- function _getMipmapMaterial() {
87
- var shaderMaterial = new THREE.RawShaderMaterial({
88
- uniforms: {
89
- roughnessMap: { value: null },
90
- normalMap: { value: null },
91
- texelSize: { value: new THREE.Vector2(1, 1) }
92
- },
93
- vertexShader: (
94
- /* glsl */
95
- `
96
- precision mediump float;
97
- precision mediump int;
98
-
99
- attribute vec3 position;
100
- attribute vec2 uv;
101
-
102
- varying vec2 vUv;
103
-
104
- void main() {
105
-
106
- vUv = uv;
107
-
108
- gl_Position = vec4( position, 1.0 );
109
-
110
- }
111
- `
112
- ),
113
- fragmentShader: (
114
- /* glsl */
115
- `
116
- precision mediump float;
117
- precision mediump int;
118
-
119
- varying vec2 vUv;
120
-
121
- uniform sampler2D roughnessMap;
122
- uniform sampler2D normalMap;
123
- uniform vec2 texelSize;
124
-
125
- #define ENVMAP_TYPE_CUBE_UV
126
-
127
- vec4 envMapTexelToLinear( vec4 a ) { return a; }
128
-
129
- #include <cube_uv_reflection_fragment>
130
-
131
- float roughnessToVariance( float roughness ) {
132
-
133
- float variance = 0.0;
134
-
135
- if ( roughness >= r1 ) {
136
-
137
- variance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;
138
-
139
- } else if ( roughness >= r4 ) {
140
-
141
- variance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;
142
-
143
- } else if ( roughness >= r5 ) {
144
-
145
- variance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;
146
-
147
- } else {
148
-
149
- float roughness2 = roughness * roughness;
150
-
151
- variance = 1.79 * roughness2 * roughness2;
152
-
153
- }
154
-
155
- return variance;
156
-
157
- }
158
-
159
- float varianceToRoughness( float variance ) {
160
-
161
- float roughness = 0.0;
162
-
163
- if ( variance >= v1 ) {
164
-
165
- roughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;
166
-
167
- } else if ( variance >= v4 ) {
168
-
169
- roughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;
170
-
171
- } else if ( variance >= v5 ) {
172
-
173
- roughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;
174
-
175
- } else {
176
-
177
- roughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79
178
-
179
- }
180
-
181
- return roughness;
182
-
183
- }
184
-
185
- void main() {
186
-
187
- gl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );
188
-
189
- if ( texelSize.x == 0.0 ) return;
190
-
191
- float roughness = gl_FragColor.g;
192
-
193
- float variance = roughnessToVariance( roughness );
194
-
195
- vec3 avgNormal;
196
-
197
- for ( float x = - 1.0; x < 2.0; x += 2.0 ) {
198
-
199
- for ( float y = - 1.0; y < 2.0; y += 2.0 ) {
200
-
201
- vec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;
202
-
203
- avgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );
204
-
205
- }
206
-
207
- }
208
-
209
- variance += 1.0 - 0.25 * length( avgNormal );
210
-
211
- gl_FragColor.g = varianceToRoughness( variance );
212
-
213
- }
214
- `
215
- ),
216
- blending: THREE.NoBlending,
217
- depthTest: false,
218
- depthWrite: false
219
- });
220
- shaderMaterial.type = "RoughnessMipmapper";
221
- return shaderMaterial;
222
- }
223
- exports.RoughnessMipmapper = RoughnessMipmapper;
@@ -1,223 +0,0 @@
1
- var __defProp = Object.defineProperty;
2
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
- var __publicField = (obj, key, value) => {
4
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
- return value;
6
- };
7
- import { Mesh, PlaneGeometry, OrthographicCamera, MathUtils, WebGLRenderTarget, Vector2, RawShaderMaterial, NoBlending } from "three";
8
- var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
9
- var _mesh = /* @__PURE__ */ new Mesh(/* @__PURE__ */ new PlaneGeometry(2, 2), _mipmapMaterial);
10
- var _flatCamera = /* @__PURE__ */ new OrthographicCamera(0, 1, 0, 1, 0, 1);
11
- var _tempTarget = null;
12
- class RoughnessMipmapper {
13
- constructor(renderer) {
14
- __publicField(this, "generateMipmaps", function(material) {
15
- if ("roughnessMap" in material === false)
16
- return;
17
- var { roughnessMap, normalMap } = material;
18
- if (roughnessMap === null || normalMap === null || !roughnessMap.generateMipmaps || material.userData.roughnessUpdated) {
19
- return;
20
- }
21
- material.userData.roughnessUpdated = true;
22
- var width = Math.max(roughnessMap.image.width, normalMap.image.width);
23
- var height = Math.max(roughnessMap.image.height, normalMap.image.height);
24
- if (!MathUtils.isPowerOfTwo(width) || !MathUtils.isPowerOfTwo(height))
25
- return;
26
- var oldTarget = this._renderer.getRenderTarget();
27
- var autoClear = this._renderer.autoClear;
28
- this._renderer.autoClear = false;
29
- if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
30
- if (_tempTarget !== null)
31
- _tempTarget.dispose();
32
- _tempTarget = new WebGLRenderTarget(width, height, {
33
- depthBuffer: false
34
- });
35
- _tempTarget.scissorTest = true;
36
- }
37
- if (width !== roughnessMap.image.width || height !== roughnessMap.image.height) {
38
- var params = {
39
- wrapS: roughnessMap.wrapS,
40
- wrapT: roughnessMap.wrapT,
41
- magFilter: roughnessMap.magFilter,
42
- minFilter: roughnessMap.minFilter,
43
- depthBuffer: false
44
- };
45
- var newRoughnessTarget = new WebGLRenderTarget(width, height, params);
46
- newRoughnessTarget.texture.generateMipmaps = true;
47
- this._renderer.setRenderTarget(newRoughnessTarget);
48
- material.roughnessMap = newRoughnessTarget.texture;
49
- if (material.metalnessMap == roughnessMap)
50
- material.metalnessMap = material.roughnessMap;
51
- if (material.aoMap == roughnessMap)
52
- material.aoMap = material.roughnessMap;
53
- }
54
- _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
55
- _mipmapMaterial.uniforms.normalMap.value = normalMap;
56
- var position = new Vector2(0, 0);
57
- var texelSize = _mipmapMaterial.uniforms.texelSize.value;
58
- for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
59
- texelSize.set(1 / width, 1 / height);
60
- if (mip == 0)
61
- texelSize.set(0, 0);
62
- _tempTarget.viewport.set(position.x, position.y, width, height);
63
- _tempTarget.scissor.set(position.x, position.y, width, height);
64
- this._renderer.setRenderTarget(_tempTarget);
65
- this._renderer.render(_mesh, _flatCamera);
66
- this._renderer.copyFramebufferToTexture(position, material.roughnessMap, mip);
67
- _mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
68
- }
69
- if (roughnessMap !== material.roughnessMap)
70
- roughnessMap.dispose();
71
- this._renderer.setRenderTarget(oldTarget);
72
- this._renderer.autoClear = autoClear;
73
- });
74
- __publicField(this, "dispose", function() {
75
- _mipmapMaterial.dispose();
76
- _mesh.geometry.dispose();
77
- if (_tempTarget != null)
78
- _tempTarget.dispose();
79
- });
80
- this._renderer = renderer;
81
- this._renderer.compile(_mesh, _flatCamera);
82
- }
83
- }
84
- function _getMipmapMaterial() {
85
- var shaderMaterial = new RawShaderMaterial({
86
- uniforms: {
87
- roughnessMap: { value: null },
88
- normalMap: { value: null },
89
- texelSize: { value: new Vector2(1, 1) }
90
- },
91
- vertexShader: (
92
- /* glsl */
93
- `
94
- precision mediump float;
95
- precision mediump int;
96
-
97
- attribute vec3 position;
98
- attribute vec2 uv;
99
-
100
- varying vec2 vUv;
101
-
102
- void main() {
103
-
104
- vUv = uv;
105
-
106
- gl_Position = vec4( position, 1.0 );
107
-
108
- }
109
- `
110
- ),
111
- fragmentShader: (
112
- /* glsl */
113
- `
114
- precision mediump float;
115
- precision mediump int;
116
-
117
- varying vec2 vUv;
118
-
119
- uniform sampler2D roughnessMap;
120
- uniform sampler2D normalMap;
121
- uniform vec2 texelSize;
122
-
123
- #define ENVMAP_TYPE_CUBE_UV
124
-
125
- vec4 envMapTexelToLinear( vec4 a ) { return a; }
126
-
127
- #include <cube_uv_reflection_fragment>
128
-
129
- float roughnessToVariance( float roughness ) {
130
-
131
- float variance = 0.0;
132
-
133
- if ( roughness >= r1 ) {
134
-
135
- variance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;
136
-
137
- } else if ( roughness >= r4 ) {
138
-
139
- variance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;
140
-
141
- } else if ( roughness >= r5 ) {
142
-
143
- variance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;
144
-
145
- } else {
146
-
147
- float roughness2 = roughness * roughness;
148
-
149
- variance = 1.79 * roughness2 * roughness2;
150
-
151
- }
152
-
153
- return variance;
154
-
155
- }
156
-
157
- float varianceToRoughness( float variance ) {
158
-
159
- float roughness = 0.0;
160
-
161
- if ( variance >= v1 ) {
162
-
163
- roughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;
164
-
165
- } else if ( variance >= v4 ) {
166
-
167
- roughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;
168
-
169
- } else if ( variance >= v5 ) {
170
-
171
- roughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;
172
-
173
- } else {
174
-
175
- roughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79
176
-
177
- }
178
-
179
- return roughness;
180
-
181
- }
182
-
183
- void main() {
184
-
185
- gl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );
186
-
187
- if ( texelSize.x == 0.0 ) return;
188
-
189
- float roughness = gl_FragColor.g;
190
-
191
- float variance = roughnessToVariance( roughness );
192
-
193
- vec3 avgNormal;
194
-
195
- for ( float x = - 1.0; x < 2.0; x += 2.0 ) {
196
-
197
- for ( float y = - 1.0; y < 2.0; y += 2.0 ) {
198
-
199
- vec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;
200
-
201
- avgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );
202
-
203
- }
204
-
205
- }
206
-
207
- variance += 1.0 - 0.25 * length( avgNormal );
208
-
209
- gl_FragColor.g = varianceToRoughness( variance );
210
-
211
- }
212
- `
213
- ),
214
- blending: NoBlending,
215
- depthTest: false,
216
- depthWrite: false
217
- });
218
- shaderMaterial.type = "RoughnessMipmapper";
219
- return shaderMaterial;
220
- }
221
- export {
222
- RoughnessMipmapper
223
- };
@@ -1,36 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const SceneUtils = {
5
- createMeshesFromInstancedMesh: function(instancedMesh) {
6
- const group = new THREE.Group();
7
- const count = instancedMesh.count;
8
- const geometry = instancedMesh.geometry;
9
- const material = instancedMesh.material;
10
- for (let i = 0; i < count; i++) {
11
- const mesh = new THREE.Mesh(geometry, material);
12
- instancedMesh.getMatrixAt(i, mesh.matrix);
13
- mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
14
- group.add(mesh);
15
- }
16
- group.copy(instancedMesh);
17
- group.updateMatrixWorld();
18
- return group;
19
- },
20
- createMultiMaterialObject: function(geometry, materials) {
21
- const group = new THREE.Group();
22
- for (let i = 0, l = materials.length; i < l; i++) {
23
- group.add(new THREE.Mesh(geometry, materials[i]));
24
- }
25
- return group;
26
- },
27
- detach: function(child, parent, scene) {
28
- console.warn("THREE.SceneUtils: detach() has been deprecated. Use scene.attach( child ) instead.");
29
- scene.attach(child);
30
- },
31
- attach: function(child, scene, parent) {
32
- console.warn("THREE.SceneUtils: attach() has been deprecated. Use parent.attach( child ) instead.");
33
- parent.attach(child);
34
- }
35
- };
36
- exports.SceneUtils = SceneUtils;
@@ -1,36 +0,0 @@
1
- import { Group, Mesh } from "three";
2
- const SceneUtils = {
3
- createMeshesFromInstancedMesh: function(instancedMesh) {
4
- const group = new Group();
5
- const count = instancedMesh.count;
6
- const geometry = instancedMesh.geometry;
7
- const material = instancedMesh.material;
8
- for (let i = 0; i < count; i++) {
9
- const mesh = new Mesh(geometry, material);
10
- instancedMesh.getMatrixAt(i, mesh.matrix);
11
- mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
12
- group.add(mesh);
13
- }
14
- group.copy(instancedMesh);
15
- group.updateMatrixWorld();
16
- return group;
17
- },
18
- createMultiMaterialObject: function(geometry, materials) {
19
- const group = new Group();
20
- for (let i = 0, l = materials.length; i < l; i++) {
21
- group.add(new Mesh(geometry, materials[i]));
22
- }
23
- return group;
24
- },
25
- detach: function(child, parent, scene) {
26
- console.warn("THREE.SceneUtils: detach() has been deprecated. Use scene.attach( child ) instead.");
27
- scene.attach(child);
28
- },
29
- attach: function(child, scene, parent) {
30
- console.warn("THREE.SceneUtils: attach() has been deprecated. Use parent.attach( child ) instead.");
31
- parent.attach(child);
32
- }
33
- };
34
- export {
35
- SceneUtils
36
- };