three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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  409. package/shaders/ColorCorrectionShader.cjs +0 -30
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  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
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  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
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  417. package/shaders/DOFMipMapShader.cjs +0 -32
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  421. package/shaders/DigitalGlitch.cjs +0 -85
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  423. package/shaders/DotScreenShader.cjs +0 -39
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  427. package/shaders/FilmShader.cjs +0 -53
  428. package/shaders/FilmShader.js +0 -53
  429. package/shaders/FocusShader.cjs +0 -55
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  457. package/shaders/ParallaxShader.cjs +0 -133
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  459. package/shaders/PixelShader.cjs +0 -28
  460. package/shaders/PixelShader.js +0 -28
  461. package/shaders/RGBShiftShader.cjs +0 -30
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  471. package/shaders/SepiaShader.cjs +0 -29
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  485. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
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  487. package/shaders/VerticalBlurShader.cjs +0 -50
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  515. package/utils/SkeletonUtils.cjs +0 -211
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  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
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  521. package/webxr/ARButton.cjs +0 -119
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  523. package/webxr/OculusHandModel.cjs +0 -82
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  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
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  529. package/webxr/VRButton.cjs +0 -111
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  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,27 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TextGeometry extends THREE.ExtrudeGeometry {
5
- constructor(text, parameters = {}) {
6
- const {
7
- bevelEnabled = false,
8
- bevelSize = 8,
9
- bevelThickness = 10,
10
- font,
11
- height = 50,
12
- size = 100,
13
- lineHeight = 1,
14
- letterSpacing = 0,
15
- ...rest
16
- } = parameters;
17
- if (font === void 0) {
18
- super();
19
- } else {
20
- const shapes = font.generateShapes(text, size, { lineHeight, letterSpacing });
21
- super(shapes, { ...rest, bevelEnabled, bevelSize, bevelThickness, depth: height });
22
- }
23
- this.type = "TextGeometry";
24
- }
25
- }
26
- exports.TextBufferGeometry = TextGeometry;
27
- exports.TextGeometry = TextGeometry;
@@ -1,27 +0,0 @@
1
- import { ExtrudeGeometry } from "three";
2
- class TextGeometry extends ExtrudeGeometry {
3
- constructor(text, parameters = {}) {
4
- const {
5
- bevelEnabled = false,
6
- bevelSize = 8,
7
- bevelThickness = 10,
8
- font,
9
- height = 50,
10
- size = 100,
11
- lineHeight = 1,
12
- letterSpacing = 0,
13
- ...rest
14
- } = parameters;
15
- if (font === void 0) {
16
- super();
17
- } else {
18
- const shapes = font.generateShapes(text, size, { lineHeight, letterSpacing });
19
- super(shapes, { ...rest, bevelEnabled, bevelSize, bevelThickness, depth: height });
20
- }
21
- this.type = "TextGeometry";
22
- }
23
- }
24
- export {
25
- TextGeometry as TextBufferGeometry,
26
- TextGeometry
27
- };
@@ -1,73 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class LightProbeHelper extends THREE.Mesh {
5
- constructor(lightProbe, size) {
6
- const material = new THREE.ShaderMaterial({
7
- type: "LightProbeHelperMaterial",
8
- uniforms: {
9
- sh: { value: lightProbe.sh.coefficients },
10
- // by reference
11
- intensity: { value: lightProbe.intensity }
12
- },
13
- vertexShader: [
14
- "varying vec3 vNormal;",
15
- "void main() {",
16
- " vNormal = normalize( normalMatrix * normal );",
17
- " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
18
- "}"
19
- ].join("\n"),
20
- fragmentShader: [
21
- "#define RECIPROCAL_PI 0.318309886",
22
- "vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {",
23
- " // matrix is assumed to be orthogonal",
24
- " return normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );",
25
- "}",
26
- "// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf",
27
- "vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {",
28
- " // normal is assumed to have unit length",
29
- " float x = normal.x, y = normal.y, z = normal.z;",
30
- " // band 0",
31
- " vec3 result = shCoefficients[ 0 ] * 0.886227;",
32
- " // band 1",
33
- " result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;",
34
- " result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;",
35
- " result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;",
36
- " // band 2",
37
- " result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;",
38
- " result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;",
39
- " result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );",
40
- " result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;",
41
- " result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );",
42
- " return result;",
43
- "}",
44
- "uniform vec3 sh[ 9 ]; // sh coefficients",
45
- "uniform float intensity; // light probe intensity",
46
- "varying vec3 vNormal;",
47
- "void main() {",
48
- " vec3 normal = normalize( vNormal );",
49
- " vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );",
50
- " vec3 irradiance = shGetIrradianceAt( worldNormal, sh );",
51
- " vec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;",
52
- " gl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );",
53
- "}"
54
- ].join("\n")
55
- });
56
- const geometry = new THREE.SphereGeometry(1, 32, 16);
57
- super(geometry, material);
58
- this.lightProbe = lightProbe;
59
- this.size = size;
60
- this.type = "LightProbeHelper";
61
- this.onBeforeRender();
62
- }
63
- dispose() {
64
- this.geometry.dispose();
65
- this.material.dispose();
66
- }
67
- onBeforeRender() {
68
- this.position.copy(this.lightProbe.position);
69
- this.scale.set(1, 1, 1).multiplyScalar(this.size);
70
- this.material.uniforms.intensity.value = this.lightProbe.intensity;
71
- }
72
- }
73
- exports.LightProbeHelper = LightProbeHelper;
@@ -1,73 +0,0 @@
1
- import { Mesh, ShaderMaterial, SphereGeometry } from "three";
2
- class LightProbeHelper extends Mesh {
3
- constructor(lightProbe, size) {
4
- const material = new ShaderMaterial({
5
- type: "LightProbeHelperMaterial",
6
- uniforms: {
7
- sh: { value: lightProbe.sh.coefficients },
8
- // by reference
9
- intensity: { value: lightProbe.intensity }
10
- },
11
- vertexShader: [
12
- "varying vec3 vNormal;",
13
- "void main() {",
14
- " vNormal = normalize( normalMatrix * normal );",
15
- " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
16
- "}"
17
- ].join("\n"),
18
- fragmentShader: [
19
- "#define RECIPROCAL_PI 0.318309886",
20
- "vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {",
21
- " // matrix is assumed to be orthogonal",
22
- " return normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );",
23
- "}",
24
- "// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf",
25
- "vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {",
26
- " // normal is assumed to have unit length",
27
- " float x = normal.x, y = normal.y, z = normal.z;",
28
- " // band 0",
29
- " vec3 result = shCoefficients[ 0 ] * 0.886227;",
30
- " // band 1",
31
- " result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;",
32
- " result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;",
33
- " result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;",
34
- " // band 2",
35
- " result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;",
36
- " result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;",
37
- " result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );",
38
- " result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;",
39
- " result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );",
40
- " return result;",
41
- "}",
42
- "uniform vec3 sh[ 9 ]; // sh coefficients",
43
- "uniform float intensity; // light probe intensity",
44
- "varying vec3 vNormal;",
45
- "void main() {",
46
- " vec3 normal = normalize( vNormal );",
47
- " vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );",
48
- " vec3 irradiance = shGetIrradianceAt( worldNormal, sh );",
49
- " vec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;",
50
- " gl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );",
51
- "}"
52
- ].join("\n")
53
- });
54
- const geometry = new SphereGeometry(1, 32, 16);
55
- super(geometry, material);
56
- this.lightProbe = lightProbe;
57
- this.size = size;
58
- this.type = "LightProbeHelper";
59
- this.onBeforeRender();
60
- }
61
- dispose() {
62
- this.geometry.dispose();
63
- this.material.dispose();
64
- }
65
- onBeforeRender() {
66
- this.position.copy(this.lightProbe.position);
67
- this.scale.set(1, 1, 1).multiplyScalar(this.size);
68
- this.material.uniforms.intensity.value = this.lightProbe.intensity;
69
- }
70
- }
71
- export {
72
- LightProbeHelper
73
- };
@@ -1,68 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class PositionalAudioHelper extends THREE.Line {
5
- constructor(audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2) {
6
- const geometry = new THREE.BufferGeometry();
7
- const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
8
- const positions = new Float32Array((divisions * 3 + 3) * 3);
9
- geometry.setAttribute("position", new THREE.BufferAttribute(positions, 3));
10
- const materialInnerAngle = new THREE.LineBasicMaterial({ color: 65280 });
11
- const materialOuterAngle = new THREE.LineBasicMaterial({ color: 16776960 });
12
- super(geometry, [materialOuterAngle, materialInnerAngle]);
13
- this.type = "PositionalAudioHelper";
14
- this.audio = audio;
15
- this.range = range;
16
- this.divisionsInnerAngle = divisionsInnerAngle;
17
- this.divisionsOuterAngle = divisionsOuterAngle;
18
- this.update();
19
- }
20
- update() {
21
- const audio = this.audio;
22
- const range = this.range;
23
- const divisionsInnerAngle = this.divisionsInnerAngle;
24
- const divisionsOuterAngle = this.divisionsOuterAngle;
25
- const coneInnerAngle = THREE.MathUtils.degToRad(audio.panner.coneInnerAngle);
26
- const coneOuterAngle = THREE.MathUtils.degToRad(audio.panner.coneOuterAngle);
27
- const halfConeInnerAngle = coneInnerAngle / 2;
28
- const halfConeOuterAngle = coneOuterAngle / 2;
29
- let start = 0;
30
- let count = 0;
31
- let i, stride;
32
- const geometry = this.geometry;
33
- const positionAttribute = geometry.attributes.position;
34
- geometry.clearGroups();
35
- function generateSegment(from, to, divisions, materialIndex) {
36
- const step = (to - from) / divisions;
37
- positionAttribute.setXYZ(start, 0, 0, 0);
38
- count++;
39
- for (i = from; i < to; i += step) {
40
- stride = start + count;
41
- positionAttribute.setXYZ(stride, Math.sin(i) * range, 0, Math.cos(i) * range);
42
- positionAttribute.setXYZ(
43
- stride + 1,
44
- Math.sin(Math.min(i + step, to)) * range,
45
- 0,
46
- Math.cos(Math.min(i + step, to)) * range
47
- );
48
- positionAttribute.setXYZ(stride + 2, 0, 0, 0);
49
- count += 3;
50
- }
51
- geometry.addGroup(start, count, materialIndex);
52
- start += count;
53
- count = 0;
54
- }
55
- generateSegment(-halfConeOuterAngle, -halfConeInnerAngle, divisionsOuterAngle, 0);
56
- generateSegment(-halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1);
57
- generateSegment(halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0);
58
- positionAttribute.needsUpdate = true;
59
- if (coneInnerAngle === coneOuterAngle)
60
- this.material[0].visible = false;
61
- }
62
- dispose() {
63
- this.geometry.dispose();
64
- this.material[0].dispose();
65
- this.material[1].dispose();
66
- }
67
- }
68
- exports.PositionalAudioHelper = PositionalAudioHelper;
@@ -1,68 +0,0 @@
1
- import { Line, BufferGeometry, BufferAttribute, LineBasicMaterial, MathUtils } from "three";
2
- class PositionalAudioHelper extends Line {
3
- constructor(audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2) {
4
- const geometry = new BufferGeometry();
5
- const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
6
- const positions = new Float32Array((divisions * 3 + 3) * 3);
7
- geometry.setAttribute("position", new BufferAttribute(positions, 3));
8
- const materialInnerAngle = new LineBasicMaterial({ color: 65280 });
9
- const materialOuterAngle = new LineBasicMaterial({ color: 16776960 });
10
- super(geometry, [materialOuterAngle, materialInnerAngle]);
11
- this.type = "PositionalAudioHelper";
12
- this.audio = audio;
13
- this.range = range;
14
- this.divisionsInnerAngle = divisionsInnerAngle;
15
- this.divisionsOuterAngle = divisionsOuterAngle;
16
- this.update();
17
- }
18
- update() {
19
- const audio = this.audio;
20
- const range = this.range;
21
- const divisionsInnerAngle = this.divisionsInnerAngle;
22
- const divisionsOuterAngle = this.divisionsOuterAngle;
23
- const coneInnerAngle = MathUtils.degToRad(audio.panner.coneInnerAngle);
24
- const coneOuterAngle = MathUtils.degToRad(audio.panner.coneOuterAngle);
25
- const halfConeInnerAngle = coneInnerAngle / 2;
26
- const halfConeOuterAngle = coneOuterAngle / 2;
27
- let start = 0;
28
- let count = 0;
29
- let i, stride;
30
- const geometry = this.geometry;
31
- const positionAttribute = geometry.attributes.position;
32
- geometry.clearGroups();
33
- function generateSegment(from, to, divisions, materialIndex) {
34
- const step = (to - from) / divisions;
35
- positionAttribute.setXYZ(start, 0, 0, 0);
36
- count++;
37
- for (i = from; i < to; i += step) {
38
- stride = start + count;
39
- positionAttribute.setXYZ(stride, Math.sin(i) * range, 0, Math.cos(i) * range);
40
- positionAttribute.setXYZ(
41
- stride + 1,
42
- Math.sin(Math.min(i + step, to)) * range,
43
- 0,
44
- Math.cos(Math.min(i + step, to)) * range
45
- );
46
- positionAttribute.setXYZ(stride + 2, 0, 0, 0);
47
- count += 3;
48
- }
49
- geometry.addGroup(start, count, materialIndex);
50
- start += count;
51
- count = 0;
52
- }
53
- generateSegment(-halfConeOuterAngle, -halfConeInnerAngle, divisionsOuterAngle, 0);
54
- generateSegment(-halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1);
55
- generateSegment(halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0);
56
- positionAttribute.needsUpdate = true;
57
- if (coneInnerAngle === coneOuterAngle)
58
- this.material[0].visible = false;
59
- }
60
- dispose() {
61
- this.geometry.dispose();
62
- this.material[0].dispose();
63
- this.material[1].dispose();
64
- }
65
- }
66
- export {
67
- PositionalAudioHelper
68
- };
@@ -1,44 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class RectAreaLightHelper extends THREE.Line {
5
- constructor(light, color) {
6
- const positions = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0];
7
- const geometry = new THREE.BufferGeometry();
8
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
9
- geometry.computeBoundingSphere();
10
- const material = new THREE.LineBasicMaterial({ fog: false });
11
- super(geometry, material);
12
- this.light = light;
13
- this.color = color;
14
- this.type = "RectAreaLightHelper";
15
- const positions2 = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0];
16
- const geometry2 = new THREE.BufferGeometry();
17
- geometry2.setAttribute("position", new THREE.Float32BufferAttribute(positions2, 3));
18
- geometry2.computeBoundingSphere();
19
- this.add(new THREE.Mesh(geometry2, new THREE.MeshBasicMaterial({ side: THREE.BackSide, fog: false })));
20
- }
21
- updateMatrixWorld() {
22
- this.scale.set(0.5 * this.light.width, 0.5 * this.light.height, 1);
23
- if (this.color !== void 0) {
24
- this.material.color.set(this.color);
25
- this.children[0].material.color.set(this.color);
26
- } else {
27
- this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);
28
- const c = this.material.color;
29
- const max = Math.max(c.r, c.g, c.b);
30
- if (max > 1)
31
- c.multiplyScalar(1 / max);
32
- this.children[0].material.color.copy(this.material.color);
33
- }
34
- this.matrixWorld.extractRotation(this.light.matrixWorld).scale(this.scale).copyPosition(this.light.matrixWorld);
35
- this.children[0].matrixWorld.copy(this.matrixWorld);
36
- }
37
- dispose() {
38
- this.geometry.dispose();
39
- this.material.dispose();
40
- this.children[0].geometry.dispose();
41
- this.children[0].material.dispose();
42
- }
43
- }
44
- exports.RectAreaLightHelper = RectAreaLightHelper;
@@ -1,44 +0,0 @@
1
- import { Line, BufferGeometry, Float32BufferAttribute, LineBasicMaterial, Mesh, MeshBasicMaterial, BackSide } from "three";
2
- class RectAreaLightHelper extends Line {
3
- constructor(light, color) {
4
- const positions = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0];
5
- const geometry = new BufferGeometry();
6
- geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
7
- geometry.computeBoundingSphere();
8
- const material = new LineBasicMaterial({ fog: false });
9
- super(geometry, material);
10
- this.light = light;
11
- this.color = color;
12
- this.type = "RectAreaLightHelper";
13
- const positions2 = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0];
14
- const geometry2 = new BufferGeometry();
15
- geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
16
- geometry2.computeBoundingSphere();
17
- this.add(new Mesh(geometry2, new MeshBasicMaterial({ side: BackSide, fog: false })));
18
- }
19
- updateMatrixWorld() {
20
- this.scale.set(0.5 * this.light.width, 0.5 * this.light.height, 1);
21
- if (this.color !== void 0) {
22
- this.material.color.set(this.color);
23
- this.children[0].material.color.set(this.color);
24
- } else {
25
- this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);
26
- const c = this.material.color;
27
- const max = Math.max(c.r, c.g, c.b);
28
- if (max > 1)
29
- c.multiplyScalar(1 / max);
30
- this.children[0].material.color.copy(this.material.color);
31
- }
32
- this.matrixWorld.extractRotation(this.light.matrixWorld).scale(this.scale).copyPosition(this.light.matrixWorld);
33
- this.children[0].matrixWorld.copy(this.matrixWorld);
34
- }
35
- dispose() {
36
- this.geometry.dispose();
37
- this.material.dispose();
38
- this.children[0].geometry.dispose();
39
- this.children[0].material.dispose();
40
- }
41
- }
42
- export {
43
- RectAreaLightHelper
44
- };
@@ -1,47 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
5
- const _v2 = /* @__PURE__ */ new THREE.Vector3();
6
- const _normalMatrix = /* @__PURE__ */ new THREE.Matrix3();
7
- class VertexNormalsHelper extends THREE.LineSegments {
8
- constructor(object, size = 1, color = 16711680) {
9
- const geometry = new THREE.BufferGeometry();
10
- const nNormals = object.geometry.attributes.normal.count;
11
- const positions = new THREE.Float32BufferAttribute(nNormals * 2 * 3, 3);
12
- geometry.setAttribute("position", positions);
13
- super(geometry, new THREE.LineBasicMaterial({ color, toneMapped: false }));
14
- this.object = object;
15
- this.size = size;
16
- this.type = "VertexNormalsHelper";
17
- this.matrixAutoUpdate = false;
18
- this.update();
19
- }
20
- update() {
21
- this.object.updateMatrixWorld(true);
22
- _normalMatrix.getNormalMatrix(this.object.matrixWorld);
23
- const matrixWorld = this.object.matrixWorld;
24
- const position = this.geometry.attributes.position;
25
- const objGeometry = this.object.geometry;
26
- if (objGeometry) {
27
- const objPos = objGeometry.attributes.position;
28
- const objNorm = objGeometry.attributes.normal;
29
- let idx = 0;
30
- for (let j = 0, jl = objPos.count; j < jl; j++) {
31
- _v1.fromBufferAttribute(objPos, j).applyMatrix4(matrixWorld);
32
- _v2.fromBufferAttribute(objNorm, j);
33
- _v2.applyMatrix3(_normalMatrix).normalize().multiplyScalar(this.size).add(_v1);
34
- position.setXYZ(idx, _v1.x, _v1.y, _v1.z);
35
- idx = idx + 1;
36
- position.setXYZ(idx, _v2.x, _v2.y, _v2.z);
37
- idx = idx + 1;
38
- }
39
- }
40
- position.needsUpdate = true;
41
- }
42
- dispose() {
43
- this.geometry.dispose();
44
- this.material.dispose();
45
- }
46
- }
47
- exports.VertexNormalsHelper = VertexNormalsHelper;
@@ -1,47 +0,0 @@
1
- import { Vector3, Matrix3, LineSegments, BufferGeometry, Float32BufferAttribute, LineBasicMaterial } from "three";
2
- const _v1 = /* @__PURE__ */ new Vector3();
3
- const _v2 = /* @__PURE__ */ new Vector3();
4
- const _normalMatrix = /* @__PURE__ */ new Matrix3();
5
- class VertexNormalsHelper extends LineSegments {
6
- constructor(object, size = 1, color = 16711680) {
7
- const geometry = new BufferGeometry();
8
- const nNormals = object.geometry.attributes.normal.count;
9
- const positions = new Float32BufferAttribute(nNormals * 2 * 3, 3);
10
- geometry.setAttribute("position", positions);
11
- super(geometry, new LineBasicMaterial({ color, toneMapped: false }));
12
- this.object = object;
13
- this.size = size;
14
- this.type = "VertexNormalsHelper";
15
- this.matrixAutoUpdate = false;
16
- this.update();
17
- }
18
- update() {
19
- this.object.updateMatrixWorld(true);
20
- _normalMatrix.getNormalMatrix(this.object.matrixWorld);
21
- const matrixWorld = this.object.matrixWorld;
22
- const position = this.geometry.attributes.position;
23
- const objGeometry = this.object.geometry;
24
- if (objGeometry) {
25
- const objPos = objGeometry.attributes.position;
26
- const objNorm = objGeometry.attributes.normal;
27
- let idx = 0;
28
- for (let j = 0, jl = objPos.count; j < jl; j++) {
29
- _v1.fromBufferAttribute(objPos, j).applyMatrix4(matrixWorld);
30
- _v2.fromBufferAttribute(objNorm, j);
31
- _v2.applyMatrix3(_normalMatrix).normalize().multiplyScalar(this.size).add(_v1);
32
- position.setXYZ(idx, _v1.x, _v1.y, _v1.z);
33
- idx = idx + 1;
34
- position.setXYZ(idx, _v2.x, _v2.y, _v2.z);
35
- idx = idx + 1;
36
- }
37
- }
38
- position.needsUpdate = true;
39
- }
40
- dispose() {
41
- this.geometry.dispose();
42
- this.material.dispose();
43
- }
44
- }
45
- export {
46
- VertexNormalsHelper
47
- };
@@ -1,43 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
5
- const _v2 = /* @__PURE__ */ new THREE.Vector3();
6
- class VertexTangentsHelper extends THREE.LineSegments {
7
- constructor(object, size = 1, color = 65535) {
8
- const geometry = new THREE.BufferGeometry();
9
- const nTangents = object.geometry.attributes.tangent.count;
10
- const positions = new THREE.Float32BufferAttribute(nTangents * 2 * 3, 3);
11
- geometry.setAttribute("position", positions);
12
- super(geometry, new THREE.LineBasicMaterial({ color, toneMapped: false }));
13
- this.object = object;
14
- this.size = size;
15
- this.type = "VertexTangentsHelper";
16
- this.matrixAutoUpdate = false;
17
- this.update();
18
- }
19
- update() {
20
- this.object.updateMatrixWorld(true);
21
- const matrixWorld = this.object.matrixWorld;
22
- const position = this.geometry.attributes.position;
23
- const objGeometry = this.object.geometry;
24
- const objPos = objGeometry.attributes.position;
25
- const objTan = objGeometry.attributes.tangent;
26
- let idx = 0;
27
- for (let j = 0, jl = objPos.count; j < jl; j++) {
28
- _v1.fromBufferAttribute(objPos, j).applyMatrix4(matrixWorld);
29
- _v2.fromBufferAttribute(objTan, j);
30
- _v2.transformDirection(matrixWorld).multiplyScalar(this.size).add(_v1);
31
- position.setXYZ(idx, _v1.x, _v1.y, _v1.z);
32
- idx = idx + 1;
33
- position.setXYZ(idx, _v2.x, _v2.y, _v2.z);
34
- idx = idx + 1;
35
- }
36
- position.needsUpdate = true;
37
- }
38
- dispose() {
39
- this.geometry.dispose();
40
- this.material.dispose();
41
- }
42
- }
43
- exports.VertexTangentsHelper = VertexTangentsHelper;
@@ -1,43 +0,0 @@
1
- import { Vector3, LineSegments, BufferGeometry, Float32BufferAttribute, LineBasicMaterial } from "three";
2
- const _v1 = /* @__PURE__ */ new Vector3();
3
- const _v2 = /* @__PURE__ */ new Vector3();
4
- class VertexTangentsHelper extends LineSegments {
5
- constructor(object, size = 1, color = 65535) {
6
- const geometry = new BufferGeometry();
7
- const nTangents = object.geometry.attributes.tangent.count;
8
- const positions = new Float32BufferAttribute(nTangents * 2 * 3, 3);
9
- geometry.setAttribute("position", positions);
10
- super(geometry, new LineBasicMaterial({ color, toneMapped: false }));
11
- this.object = object;
12
- this.size = size;
13
- this.type = "VertexTangentsHelper";
14
- this.matrixAutoUpdate = false;
15
- this.update();
16
- }
17
- update() {
18
- this.object.updateMatrixWorld(true);
19
- const matrixWorld = this.object.matrixWorld;
20
- const position = this.geometry.attributes.position;
21
- const objGeometry = this.object.geometry;
22
- const objPos = objGeometry.attributes.position;
23
- const objTan = objGeometry.attributes.tangent;
24
- let idx = 0;
25
- for (let j = 0, jl = objPos.count; j < jl; j++) {
26
- _v1.fromBufferAttribute(objPos, j).applyMatrix4(matrixWorld);
27
- _v2.fromBufferAttribute(objTan, j);
28
- _v2.transformDirection(matrixWorld).multiplyScalar(this.size).add(_v1);
29
- position.setXYZ(idx, _v1.x, _v1.y, _v1.z);
30
- idx = idx + 1;
31
- position.setXYZ(idx, _v2.x, _v2.y, _v2.z);
32
- idx = idx + 1;
33
- }
34
- position.needsUpdate = true;
35
- }
36
- dispose() {
37
- this.geometry.dispose();
38
- this.material.dispose();
39
- }
40
- }
41
- export {
42
- VertexTangentsHelper
43
- };