@lampdotdev/lamp 0.0.0-stage → 0.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +357 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1646 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3036 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ImportanceSampledEnvironment.js +564 -0
- package/Resources/WebLibraries/three/addons/tsl/display/LensflareNode.js +282 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Lut3DNode.js +109 -0
- package/Resources/WebLibraries/three/addons/tsl/display/MotionBlur.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OITPassNode.js +341 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OutlineNode.js +916 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ParallaxBarrierPassNode.js +90 -0
- package/Resources/WebLibraries/three/addons/tsl/display/PixelationPassNode.js +227 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RGBShiftNode.js +96 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RecurrentDenoiseNode.js +812 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RetroPassNode.js +263 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SMAANode.js +729 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAAPassNode.js +344 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAONode.js +422 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSGINode.js +698 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSRNode.js +1430 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSSNode.js +479 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Sepia.js +24 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Shape.js +29 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SharpenNode.js +284 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SobelOperatorNode.js +168 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoCompositePassNode.js +190 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoPassNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TAAUNode.js +700 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TRAANode.js +609 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TemporalReprojectNode.js +1024 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TransitionNode.js +141 -0
- package/Resources/WebLibraries/three/addons/tsl/display/boxBlur.js +65 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlend.js +80 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlur.js +63 -0
- package/Resources/WebLibraries/three/addons/tsl/display/hashBlur.js +55 -0
- package/Resources/WebLibraries/three/addons/tsl/display/lensDirt.js +30 -0
- package/Resources/WebLibraries/three/addons/tsl/display/radialBlur.js +68 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/ClusteredLightsNode.js +994 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/DynamicLightsNode.js +201 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/LightProbeGridNode.js +183 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/AmbientLightDataNode.js +67 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/DirectionalLightDataNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/HemisphereLightDataNode.js +105 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/PointLightDataNode.js +140 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/SpotLightDataNode.js +167 -0
- package/Resources/WebLibraries/three/addons/tsl/math/Bayer.js +84 -0
- package/Resources/WebLibraries/three/addons/tsl/math/curlNoise.js +107 -0
- package/Resources/WebLibraries/three/addons/tsl/math/voronoiNoise.js +112 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNode.js +542 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/GroundedSkybox.js +62 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/RNoise.js +51 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/Raymarching.js +70 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SoftParticles.js +53 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SpecularHelpers.js +302 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/TAAUtils.js +184 -0
- package/Resources/WebLibraries/three/addons/utils/BufferGeometryUtils.js +1523 -0
- package/Resources/WebLibraries/three/addons/utils/CameraUtils.js +82 -0
- package/Resources/WebLibraries/three/addons/utils/ColorUtils.js +76 -0
- package/Resources/WebLibraries/three/addons/utils/GaussianSplatUtils.js +229 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryCompressionUtils.js +547 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryUtils.js +226 -0
- package/Resources/WebLibraries/three/addons/utils/LDrawUtils.js +211 -0
- package/Resources/WebLibraries/three/addons/utils/SceneOptimizer.js +459 -0
- package/Resources/WebLibraries/three/addons/utils/SceneUtils.js +363 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewer.js +244 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewerGPU.js +233 -0
- package/Resources/WebLibraries/three/addons/utils/SkeletonUtils.js +496 -0
- package/Resources/WebLibraries/three/addons/utils/SortUtils.js +175 -0
- package/Resources/WebLibraries/three/addons/utils/UVsDebug.js +173 -0
- package/Resources/WebLibraries/three/addons/utils/WebGLTextureUtils.js +115 -0
- package/Resources/WebLibraries/three/addons/utils/WebGPUTextureUtils.js +81 -0
- package/Resources/WebLibraries/three/addons/utils/WorkerPool.js +167 -0
- package/Resources/WebLibraries/three/addons/utils/unwrapUVs.js +865 -0
- package/Resources/WebLibraries/three/three.core.js +61162 -0
- package/Resources/WebLibraries/three/three.module.js +19537 -0
- package/Resources/WebLibraries/three/three.tsl.js +41903 -0
- package/Resources/WebLibraries/three/three.webgpu.js +53714 -0
- package/Resources/skills/2d-game/SKILL.md +305 -0
- package/Resources/skills/3d-game/SKILL.md +274 -0
- package/Resources/skills/accounts/SKILL.md +41 -0
- package/Resources/skills/android-design/SKILL.md +159 -0
- package/Resources/skills/app-ai/SKILL.md +154 -0
- package/Resources/skills/app-intents/SKILL.md +31 -0
- package/Resources/skills/app-kinds/SKILL.md +122 -0
- package/Resources/skills/apple-watch/SKILL.md +43 -0
- package/Resources/skills/assets/SKILL.md +183 -0
- package/Resources/skills/building-blocks/SKILL.md +97 -0
- package/Resources/skills/device-control/SKILL.md +56 -0
- package/Resources/skills/device-integrations/SKILL.md +278 -0
- package/Resources/skills/finder-files/SKILL.md +19 -0
- package/Resources/skills/game/SKILL.md +414 -0
- package/Resources/skills/game-3d/SKILL.md +12 -0
- package/Resources/skills/game-art/SKILL.md +11 -0
- package/Resources/skills/game-feel/SKILL.md +13 -0
- package/Resources/skills/game-levels/SKILL.md +12 -0
- package/Resources/skills/game-live/SKILL.md +12 -0
- package/Resources/skills/game-physics/SKILL.md +13 -0
- package/Resources/skills/game-playtest/SKILL.md +26 -0
- package/Resources/skills/game-ui/SKILL.md +278 -0
- package/Resources/skills/github-projects/SKILL.md +59 -0
- package/Resources/skills/icloud-sync/SKILL.md +30 -0
- package/Resources/skills/iphone-hardware/SKILL.md +57 -0
- package/Resources/skills/iphone-widgets/SKILL.md +53 -0
- package/Resources/skills/lg-developer-mode/SKILL.md +152 -0
- package/Resources/skills/mac-widgets/SKILL.md +60 -0
- package/Resources/skills/maps/SKILL.md +8 -0
- package/Resources/skills/menu-bar/SKILL.md +36 -0
- package/Resources/skills/more-apps/SKILL.md +53 -0
- package/Resources/skills/phone-controllers/SKILL.md +79 -0
- package/Resources/skills/phone-pages/SKILL.md +173 -0
- package/Resources/skills/roku-developer-mode/SKILL.md +106 -0
- package/Resources/skills/scene-3d/SKILL.md +27 -0
- package/Resources/skills/scripting/SKILL.md +17 -0
- package/Resources/skills/share-extension/SKILL.md +22 -0
- package/Resources/skills/tv-design/SKILL.md +72 -0
- package/Resources/skills/web-app/SKILL.md +136 -0
- package/Resources/skills/web-game/SKILL.md +95 -0
- package/Resources/skills/web-or-native/SKILL.md +103 -0
- package/Resources/skills/wish-links/SKILL.md +156 -0
- package/THIRD_PARTY_NOTICES.md +170 -0
- package/cli/android.mjs +941 -0
- package/cli/browser.mjs +268 -0
- package/cli/calls.mjs +390 -0
- package/cli/dev.mjs +773 -0
- package/cli/devices.mjs +984 -0
- package/cli/lamp.mjs +1016 -0
- package/cli/lampapp.mjs +332 -0
- package/cli/lamps/android-host/LampPageGateway.kt +345 -0
- package/cli/lamps/android-host/app/build.gradle.kts +40 -0
- package/cli/lamps/android-host/build.gradle.kts +4 -0
- package/cli/lamps/android-host/game/AndroidManifest.xml +33 -0
- package/cli/lamps/android-host/game/MainActivity.kt +173 -0
- package/cli/lamps/android-host/gradle/libs.versions.toml +39 -0
- package/cli/lamps/android-host/gradle.properties +8 -0
- package/cli/lamps/android-host/page/AndroidManifest.xml +35 -0
- package/cli/lamps/android-host/page/MainActivity.kt +193 -0
- package/cli/lamps/android-host/settings.gradle.kts +30 -0
- package/cli/lamps/android-host/tools.json +43 -0
- package/cli/lamps/lamp-controllers.js +2 -0
- package/cli/lamps/lamp-for-games.js +6863 -0
- package/cli/lamps/lamp.js +7023 -0
- package/cli/lamps/mac-starter/.lamp/meta.json +1 -0
- package/cli/lamps/mac-starter/APP.md +12 -0
- package/cli/lamps/mac-starter/Package.swift +8 -0
- package/cli/lamps/mac-starter/Sources/App.swift +11 -0
- package/cli/lamps/mac-starter/Sources/ContentView.swift +17 -0
- package/cli/lamps/mac-starter/Sources/LampSupport.swift +18097 -0
- package/cli/lamps/mac-starter/build.sh +336 -0
- package/cli/lamps/mac-starter/gitignore +3 -0
- package/cli/lamps/mac-starter/lamp-starter.json +6 -0
- package/cli/lamps/web-starter/APP.md +8 -0
- package/cli/lamps/web-starter/app.js +1 -0
- package/cli/lamps/web-starter/index.html +17 -0
- package/cli/lamps/web-starter/lamp-starter.json +5 -0
- package/cli/lamps/web-starter/lamp.js +7023 -0
- package/cli/lamps/web-starter/style.css +25 -0
- package/cli/link.mjs +138 -0
- package/cli/mac.mjs +621 -0
- package/cli/mdns.mjs +205 -0
- package/cli/msix.mjs +413 -0
- package/cli/network.mjs +209 -0
- package/cli/outside.mjs +140 -0
- package/cli/page.js +165 -0
- package/cli/place.mjs +298 -0
- package/cli/png.mjs +184 -0
- package/cli/share.mjs +202 -0
- package/cli/skill/SKILL.md +255 -0
- package/cli/skills.mjs +71 -0
- package/cli/state.mjs +173 -0
- package/cli/update.mjs +57 -0
- package/package.json +20 -4
- package/site/lib/quota.js +59 -0
- package/site/lib/shared-wishes.js +996 -0
|
@@ -0,0 +1,312 @@
|
|
|
1
|
+
import {
|
|
2
|
+
Compatibility,
|
|
3
|
+
DepthTexture,
|
|
4
|
+
GreaterEqualCompare,
|
|
5
|
+
LessEqualCompare,
|
|
6
|
+
LinearFilter,
|
|
7
|
+
NearestFilter,
|
|
8
|
+
PCFShadowMap,
|
|
9
|
+
ShadowNode,
|
|
10
|
+
Vector2,
|
|
11
|
+
VSMShadowMap
|
|
12
|
+
} from 'three/webgpu';
|
|
13
|
+
import { Fn, If, float, mix, normalWorld, positionView, reference, renderGroup, shadowPositionWorld, smoothstep, texture, uniform, vec4 } from 'three/tsl';
|
|
14
|
+
|
|
15
|
+
let _vsmWarned = false;
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Represents the cascaded shadow map of a {@link SunLight}.
|
|
19
|
+
*
|
|
20
|
+
* The two cascade cameras are fitted by {@link SunLightShadow} and rendered
|
|
21
|
+
* into the viewports of a single shadow map atlas. Each fragment walks the
|
|
22
|
+
* cascades back to front, blending across the fade bands between them.
|
|
23
|
+
*
|
|
24
|
+
* @augments ShadowNode
|
|
25
|
+
* @three_import import { sunShadow } from 'three/addons/lights/SunShadowNode.js';
|
|
26
|
+
*/
|
|
27
|
+
class SunShadowNode extends ShadowNode {
|
|
28
|
+
|
|
29
|
+
static get type() {
|
|
30
|
+
|
|
31
|
+
return 'SunShadowNode';
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* Constructs a new sun shadow node.
|
|
37
|
+
*
|
|
38
|
+
* @param {SunLight} light - The shadow casting sun light.
|
|
39
|
+
* @param {?SunLightShadow} [shadow=null] - An optional sun light shadow.
|
|
40
|
+
*/
|
|
41
|
+
constructor( light, shadow = null ) {
|
|
42
|
+
|
|
43
|
+
super( light, shadow );
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* The size of the shadow map atlas.
|
|
47
|
+
*
|
|
48
|
+
* @type {Vector2}
|
|
49
|
+
* @private
|
|
50
|
+
*/
|
|
51
|
+
this._atlasSize = new Vector2();
|
|
52
|
+
|
|
53
|
+
const lightShadow = this.shadow;
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* Shadow filters read their texel offsets from `mapSize`, so they must
|
|
57
|
+
* be given the atlas size rather than the cascade map size. This proxy
|
|
58
|
+
* stands in for the shadow when the filter function is set up.
|
|
59
|
+
*
|
|
60
|
+
* @type {Object}
|
|
61
|
+
* @private
|
|
62
|
+
*/
|
|
63
|
+
this._filterShadow = {
|
|
64
|
+
|
|
65
|
+
mapSize: this._atlasSize,
|
|
66
|
+
|
|
67
|
+
get radius() {
|
|
68
|
+
|
|
69
|
+
return lightShadow.radius;
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
};
|
|
74
|
+
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/**
|
|
78
|
+
* Overwrites the default implementation to size the render target as the cascade atlas.
|
|
79
|
+
*
|
|
80
|
+
* @param {SunLightShadow} shadow - The light shadow object.
|
|
81
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
82
|
+
* @return {Object} An object containing the shadow map and depth texture.
|
|
83
|
+
*/
|
|
84
|
+
setupRenderTarget( shadow, builder ) {
|
|
85
|
+
|
|
86
|
+
const frameExtents = shadow.getFrameExtents();
|
|
87
|
+
const width = shadow.mapSize.width * frameExtents.x;
|
|
88
|
+
const height = shadow.mapSize.height * frameExtents.y;
|
|
89
|
+
|
|
90
|
+
const depthTexture = new DepthTexture( width, height );
|
|
91
|
+
depthTexture.name = 'SunShadowDepthTexture';
|
|
92
|
+
depthTexture.compareFunction = builder.renderer.reversedDepthBuffer ? GreaterEqualCompare : LessEqualCompare;
|
|
93
|
+
|
|
94
|
+
const shadowMap = builder.createRenderTarget( width, height );
|
|
95
|
+
shadowMap.texture.name = 'SunShadowMap';
|
|
96
|
+
shadowMap.texture.type = shadow.mapType;
|
|
97
|
+
shadowMap.depthTexture = depthTexture;
|
|
98
|
+
|
|
99
|
+
return { shadowMap, depthTexture };
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
/**
|
|
104
|
+
* Builds the per-fragment cascade blending.
|
|
105
|
+
*
|
|
106
|
+
* @private
|
|
107
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
108
|
+
* @param {Function} filterFn - The shadow filtering function.
|
|
109
|
+
* @return {Node<float>} The shadow value node.
|
|
110
|
+
*/
|
|
111
|
+
_setupCascades( builder, filterFn ) {
|
|
112
|
+
|
|
113
|
+
// Full node updates refresh resized atlas bindings, even for stationary objects.
|
|
114
|
+
|
|
115
|
+
builder.observer.hasNode = true;
|
|
116
|
+
|
|
117
|
+
const { shadow, shadowMap } = this;
|
|
118
|
+
const depthTexture = shadowMap.depthTexture;
|
|
119
|
+
|
|
120
|
+
const shadowIntensity = reference( 'intensity', 'float', shadow ).setGroup( renderGroup );
|
|
121
|
+
const normalBias = reference( 'normalBias', 'float', shadow ).setGroup( renderGroup );
|
|
122
|
+
|
|
123
|
+
// evaluated outside the cascade branches so nodes shared with the rest of
|
|
124
|
+
// the shader, like the world normal, are not trapped in a branch scope
|
|
125
|
+
|
|
126
|
+
const shadowPosition = vec4( shadowPositionWorld.add( normalWorld.mul( normalBias ) ), 1 ).toVar();
|
|
127
|
+
const viewDepth = positionView.z.negate().toVar();
|
|
128
|
+
|
|
129
|
+
const shadowValue = float( 1 ).toVar( 'shadowValue' );
|
|
130
|
+
|
|
131
|
+
// walk the cascades back to front so each fade band can blend with the shadow behind it
|
|
132
|
+
|
|
133
|
+
for ( let i = shadow.getViewportCount() - 1; i >= 0; i -- ) {
|
|
134
|
+
|
|
135
|
+
const shadowMatrix = uniform( 'mat4' ).setGroup( renderGroup ).onRenderUpdate( () => shadow.getMatrix( i ) );
|
|
136
|
+
|
|
137
|
+
// ( begin, end, fade start ) view depths of the cascade
|
|
138
|
+
|
|
139
|
+
const cascade = uniform( 'vec4' ).setGroup( renderGroup ).onRenderUpdate( () => shadow._cascadeData[ i ] );
|
|
140
|
+
|
|
141
|
+
If( viewDepth.greaterThanEqual( cascade.x ).and( viewDepth.lessThan( cascade.y ) ), () => {
|
|
142
|
+
|
|
143
|
+
const shadowCoord = this.setupShadowCoord( builder, shadowMatrix.mul( shadowPosition ) );
|
|
144
|
+
|
|
145
|
+
const cascadeShadow = this.setupShadowFilter( builder, {
|
|
146
|
+
filterFn,
|
|
147
|
+
shadowTexture: shadowMap.texture,
|
|
148
|
+
depthTexture,
|
|
149
|
+
shadowCoord,
|
|
150
|
+
shadow: this._filterShadow,
|
|
151
|
+
depthLayer: this.depthLayer
|
|
152
|
+
} );
|
|
153
|
+
|
|
154
|
+
shadowValue.assign( mix( cascadeShadow, shadowValue, smoothstep( cascade.z, cascade.y, viewDepth ) ) );
|
|
155
|
+
|
|
156
|
+
} );
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
return mix( 1, shadowValue, shadowIntensity );
|
|
161
|
+
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* Sets up the atlas render target and shadow output node.
|
|
166
|
+
*
|
|
167
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
168
|
+
* @return {Node<float>} The shadow output node.
|
|
169
|
+
*/
|
|
170
|
+
setupShadow( builder ) {
|
|
171
|
+
|
|
172
|
+
const { renderer, camera } = builder;
|
|
173
|
+
const { light, shadow } = this;
|
|
174
|
+
|
|
175
|
+
let shadowMapType = renderer.shadowMap.type;
|
|
176
|
+
|
|
177
|
+
if ( shadowMapType === VSMShadowMap ) {
|
|
178
|
+
|
|
179
|
+
// the cascade atlas cannot be blurred as one map
|
|
180
|
+
|
|
181
|
+
if ( _vsmWarned === false ) {
|
|
182
|
+
|
|
183
|
+
console.warn( 'THREE.SunShadowNode: VSM is not supported, falling back to PCF.' );
|
|
184
|
+
_vsmWarned = true;
|
|
185
|
+
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
shadowMapType = PCFShadowMap;
|
|
189
|
+
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
const filterFn = shadow.filterNode || this.getShadowFilterFn( shadowMapType ) || null;
|
|
193
|
+
|
|
194
|
+
if ( filterFn === null ) {
|
|
195
|
+
|
|
196
|
+
throw new Error( 'THREE.SunShadowNode: Shadow map type not supported.' );
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
const { depthTexture, shadowMap } = this.setupRenderTarget( shadow, builder );
|
|
201
|
+
const hasTextureCompare = renderer.hasCompatibility( Compatibility.TEXTURE_COMPARE );
|
|
202
|
+
|
|
203
|
+
if ( shadowMapType === PCFShadowMap && hasTextureCompare ) {
|
|
204
|
+
|
|
205
|
+
depthTexture.minFilter = LinearFilter;
|
|
206
|
+
depthTexture.magFilter = LinearFilter;
|
|
207
|
+
|
|
208
|
+
} else {
|
|
209
|
+
|
|
210
|
+
depthTexture.minFilter = NearestFilter;
|
|
211
|
+
depthTexture.magFilter = NearestFilter;
|
|
212
|
+
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
this.shadowMap = shadowMap;
|
|
216
|
+
shadow.map = shadowMap;
|
|
217
|
+
|
|
218
|
+
this._atlasSize.set( shadowMap.width, shadowMap.height );
|
|
219
|
+
|
|
220
|
+
// the cascade cameras inherit the coordinate system and depth mode from the shadow camera
|
|
221
|
+
|
|
222
|
+
shadow.camera.coordinateSystem = camera.coordinateSystem;
|
|
223
|
+
shadow.camera._reversedDepth = renderer.reversedDepthBuffer;
|
|
224
|
+
|
|
225
|
+
// rebuild the cascade statements for each shader so their variables
|
|
226
|
+
// and branches belong to that shader's scope
|
|
227
|
+
|
|
228
|
+
const node = Fn( ( builder ) => this._setupCascades( builder, filterFn ) )().toVar();
|
|
229
|
+
|
|
230
|
+
const inspectName = `${ light.type } Shadow [ ${ light.name || 'ID: ' + light.id } ]`;
|
|
231
|
+
|
|
232
|
+
// the cascade cameras are orthographic, so the stored depth is linear already
|
|
233
|
+
|
|
234
|
+
return node.toInspector( `${ inspectName } / Depth`, () => texture( depthTexture ).r.oneMinus() );
|
|
235
|
+
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
* Renders the two cascades into the viewports of the shadow map atlas.
|
|
240
|
+
*
|
|
241
|
+
* @param {NodeFrame} frame - A reference to the current node frame.
|
|
242
|
+
*/
|
|
243
|
+
renderShadow( frame ) {
|
|
244
|
+
|
|
245
|
+
const { shadow, shadowMap, light } = this;
|
|
246
|
+
const { renderer, scene, camera } = frame;
|
|
247
|
+
|
|
248
|
+
shadow.updateMatrices( light, camera );
|
|
249
|
+
|
|
250
|
+
const tileWidth = shadow.mapSize.width;
|
|
251
|
+
const tileHeight = shadow.mapSize.height;
|
|
252
|
+
const frameExtents = shadow.getFrameExtents();
|
|
253
|
+
const width = tileWidth * frameExtents.x;
|
|
254
|
+
const height = tileHeight * frameExtents.y;
|
|
255
|
+
|
|
256
|
+
shadowMap.setSize( width, height );
|
|
257
|
+
this._atlasSize.set( width, height );
|
|
258
|
+
|
|
259
|
+
const currentSceneName = scene.name;
|
|
260
|
+
|
|
261
|
+
scene.name = `Shadow Map [ ${ light.name || 'ID: ' + light.id } ]`;
|
|
262
|
+
|
|
263
|
+
// clear once, the cascades share the atlas
|
|
264
|
+
|
|
265
|
+
renderer.autoClear = false;
|
|
266
|
+
renderer.clear();
|
|
267
|
+
|
|
268
|
+
const cascadeCount = shadow.getViewportCount();
|
|
269
|
+
|
|
270
|
+
for ( let i = 0; i < cascadeCount; i ++ ) {
|
|
271
|
+
|
|
272
|
+
const viewport = shadow.getViewport( i );
|
|
273
|
+
|
|
274
|
+
// viewports are measured from the top: flip the rows so the shadow
|
|
275
|
+
// matrices, which bake their offsets bottom-up, sample the correct tile
|
|
276
|
+
|
|
277
|
+
shadowMap.viewport.set(
|
|
278
|
+
tileWidth * viewport.x,
|
|
279
|
+
shadowMap.height - tileHeight * ( viewport.y + viewport.w ),
|
|
280
|
+
tileWidth * viewport.z,
|
|
281
|
+
tileHeight * viewport.w
|
|
282
|
+
);
|
|
283
|
+
|
|
284
|
+
renderer.render( scene, shadow.getCamera( i ) );
|
|
285
|
+
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
scene.name = currentSceneName;
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
/**
|
|
293
|
+
* Overwritten as a no-op since VSM is not supported for cascaded shadow maps.
|
|
294
|
+
*
|
|
295
|
+
* @param {Renderer} renderer - A reference to the current renderer.
|
|
296
|
+
*/
|
|
297
|
+
vsmPass( /*renderer*/ ) { }
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
export { SunShadowNode };
|
|
302
|
+
|
|
303
|
+
/**
|
|
304
|
+
* TSL function for creating an instance of `SunShadowNode`.
|
|
305
|
+
*
|
|
306
|
+
* @tsl
|
|
307
|
+
* @function
|
|
308
|
+
* @param {SunLight} light - The shadow casting sun light.
|
|
309
|
+
* @param {?SunLightShadow} [shadow=null] - An optional sun light shadow.
|
|
310
|
+
* @return {SunShadowNode} The created sun shadow node.
|
|
311
|
+
*/
|
|
312
|
+
export const sunShadow = ( light, shadow ) => new SunShadowNode( light, shadow );
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { LineSegments2 } from './LineSegments2.js';
|
|
2
|
+
import { LineGeometry } from './LineGeometry.js';
|
|
3
|
+
import { LineMaterial } from './LineMaterial.js';
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* A polyline drawn between vertices.
|
|
7
|
+
*
|
|
8
|
+
* This adds functionality beyond {@link Line}, like arbitrary line width and changing width to
|
|
9
|
+
* be in world units.It extends {@link LineSegments2}, simplifying constructing segments from a
|
|
10
|
+
* chain of points.
|
|
11
|
+
*
|
|
12
|
+
* This module can only be used with {@link WebGLRenderer}. When using {@link WebGPURenderer},
|
|
13
|
+
* import the class from `lines/webgpu/Line2.js`.
|
|
14
|
+
*
|
|
15
|
+
* ```js
|
|
16
|
+
* const geometry = new LineGeometry();
|
|
17
|
+
* geometry.setPositions( positions );
|
|
18
|
+
* geometry.setColors( colors );
|
|
19
|
+
*
|
|
20
|
+
* const material = new LineMaterial( { linewidth: 5, vertexColors: true } };
|
|
21
|
+
*
|
|
22
|
+
* const line = new Line2( geometry, material );
|
|
23
|
+
* scene.add( line );
|
|
24
|
+
* ```
|
|
25
|
+
*
|
|
26
|
+
* @augments LineSegments2
|
|
27
|
+
* @three_import import { Line2 } from 'three/addons/lines/Line2.js';
|
|
28
|
+
*/
|
|
29
|
+
class Line2 extends LineSegments2 {
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* Constructs a new wide line.
|
|
33
|
+
*
|
|
34
|
+
* @param {LineGeometry} [geometry] - The line geometry.
|
|
35
|
+
* @param {LineMaterial} [material] - The line material.
|
|
36
|
+
*/
|
|
37
|
+
constructor( geometry = new LineGeometry(), material = new LineMaterial( { color: Math.random() * 0xffffff } ) ) {
|
|
38
|
+
|
|
39
|
+
super( geometry, material );
|
|
40
|
+
|
|
41
|
+
/**
|
|
42
|
+
* This flag can be used for type testing.
|
|
43
|
+
*
|
|
44
|
+
* @type {boolean}
|
|
45
|
+
* @readonly
|
|
46
|
+
* @default true
|
|
47
|
+
*/
|
|
48
|
+
this.isLine2 = true;
|
|
49
|
+
|
|
50
|
+
this.type = 'Line2';
|
|
51
|
+
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
export { Line2 };
|
|
@@ -0,0 +1,157 @@
|
|
|
1
|
+
import { LineSegmentsGeometry } from './LineSegmentsGeometry.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* A chain of vertices, forming a polyline.
|
|
5
|
+
*
|
|
6
|
+
* This is used in {@link Line2} to describe the shape.
|
|
7
|
+
*
|
|
8
|
+
* ```js
|
|
9
|
+
* const points = [
|
|
10
|
+
* new THREE.Vector3( - 10, 0, 0 ),
|
|
11
|
+
* new THREE.Vector3( 0, 5, 0 ),
|
|
12
|
+
* new THREE.Vector3( 10, 0, 0 ),
|
|
13
|
+
* ];
|
|
14
|
+
*
|
|
15
|
+
* const geometry = new LineGeometry();
|
|
16
|
+
* geometry.setFromPoints( points );
|
|
17
|
+
* ```
|
|
18
|
+
*
|
|
19
|
+
* @augments LineSegmentsGeometry
|
|
20
|
+
* @three_import import { LineLineGeometry2 } from 'three/addons/lines/LineGeometry.js';
|
|
21
|
+
*/
|
|
22
|
+
class LineGeometry extends LineSegmentsGeometry {
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* Constructs a new line geometry.
|
|
26
|
+
*/
|
|
27
|
+
constructor() {
|
|
28
|
+
|
|
29
|
+
super();
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* This flag can be used for type testing.
|
|
33
|
+
*
|
|
34
|
+
* @type {boolean}
|
|
35
|
+
* @readonly
|
|
36
|
+
* @default true
|
|
37
|
+
*/
|
|
38
|
+
this.isLineGeometry = true;
|
|
39
|
+
|
|
40
|
+
this.type = 'LineGeometry';
|
|
41
|
+
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* Sets the given line positions for this geometry.
|
|
46
|
+
*
|
|
47
|
+
* @param {Float32Array|Array<number>} array - The position data to set.
|
|
48
|
+
* @return {LineGeometry} A reference to this geometry.
|
|
49
|
+
*/
|
|
50
|
+
setPositions( array ) {
|
|
51
|
+
|
|
52
|
+
// converts [ x1, y1, z1, x2, y2, z2, ... ] to pairs format
|
|
53
|
+
|
|
54
|
+
const length = array.length - 3;
|
|
55
|
+
const points = new Float32Array( 2 * length );
|
|
56
|
+
|
|
57
|
+
for ( let i = 0; i < length; i += 3 ) {
|
|
58
|
+
|
|
59
|
+
points[ 2 * i ] = array[ i ];
|
|
60
|
+
points[ 2 * i + 1 ] = array[ i + 1 ];
|
|
61
|
+
points[ 2 * i + 2 ] = array[ i + 2 ];
|
|
62
|
+
|
|
63
|
+
points[ 2 * i + 3 ] = array[ i + 3 ];
|
|
64
|
+
points[ 2 * i + 4 ] = array[ i + 4 ];
|
|
65
|
+
points[ 2 * i + 5 ] = array[ i + 5 ];
|
|
66
|
+
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
super.setPositions( points );
|
|
70
|
+
|
|
71
|
+
return this;
|
|
72
|
+
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
/**
|
|
76
|
+
* Sets the given line colors for this geometry.
|
|
77
|
+
*
|
|
78
|
+
* @param {Float32Array|Array<number>} array - The position data to set.
|
|
79
|
+
* @return {LineGeometry} A reference to this geometry.
|
|
80
|
+
*/
|
|
81
|
+
setColors( array ) {
|
|
82
|
+
|
|
83
|
+
// converts [ r1, g1, b1, r2, g2, b2, ... ] to pairs format
|
|
84
|
+
|
|
85
|
+
const length = array.length - 3;
|
|
86
|
+
const colors = new Float32Array( 2 * length );
|
|
87
|
+
|
|
88
|
+
for ( let i = 0; i < length; i += 3 ) {
|
|
89
|
+
|
|
90
|
+
colors[ 2 * i ] = array[ i ];
|
|
91
|
+
colors[ 2 * i + 1 ] = array[ i + 1 ];
|
|
92
|
+
colors[ 2 * i + 2 ] = array[ i + 2 ];
|
|
93
|
+
|
|
94
|
+
colors[ 2 * i + 3 ] = array[ i + 3 ];
|
|
95
|
+
colors[ 2 * i + 4 ] = array[ i + 4 ];
|
|
96
|
+
colors[ 2 * i + 5 ] = array[ i + 5 ];
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
super.setColors( colors );
|
|
101
|
+
|
|
102
|
+
return this;
|
|
103
|
+
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
/**
|
|
107
|
+
* Setups this line segments geometry from the given sequence of points.
|
|
108
|
+
*
|
|
109
|
+
* @param {Array<Vector3|Vector2>} points - An array of points in 2D or 3D space.
|
|
110
|
+
* @return {LineGeometry} A reference to this geometry.
|
|
111
|
+
*/
|
|
112
|
+
setFromPoints( points ) {
|
|
113
|
+
|
|
114
|
+
// converts a vector3 or vector2 array to pairs format
|
|
115
|
+
|
|
116
|
+
const length = points.length - 1;
|
|
117
|
+
const positions = new Float32Array( 6 * length );
|
|
118
|
+
|
|
119
|
+
for ( let i = 0; i < length; i ++ ) {
|
|
120
|
+
|
|
121
|
+
positions[ 6 * i ] = points[ i ].x;
|
|
122
|
+
positions[ 6 * i + 1 ] = points[ i ].y;
|
|
123
|
+
positions[ 6 * i + 2 ] = points[ i ].z || 0;
|
|
124
|
+
|
|
125
|
+
positions[ 6 * i + 3 ] = points[ i + 1 ].x;
|
|
126
|
+
positions[ 6 * i + 4 ] = points[ i + 1 ].y;
|
|
127
|
+
positions[ 6 * i + 5 ] = points[ i + 1 ].z || 0;
|
|
128
|
+
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
super.setPositions( positions );
|
|
132
|
+
|
|
133
|
+
return this;
|
|
134
|
+
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
/**
|
|
138
|
+
* Setups this line segments geometry from the given line.
|
|
139
|
+
*
|
|
140
|
+
* @param {Line} line - The line that should be used as a data source for this geometry.
|
|
141
|
+
* @return {LineGeometry} A reference to this geometry.
|
|
142
|
+
*/
|
|
143
|
+
fromLine( line ) {
|
|
144
|
+
|
|
145
|
+
const geometry = line.geometry;
|
|
146
|
+
|
|
147
|
+
this.setPositions( geometry.attributes.position.array ); // assumes non-indexed
|
|
148
|
+
|
|
149
|
+
// set colors, maybe
|
|
150
|
+
|
|
151
|
+
return this;
|
|
152
|
+
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
export { LineGeometry };
|