@lampdotdev/lamp 0.0.0-stage → 0.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (464) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +357 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1646 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  29. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  30. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  31. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  32. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  33. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  34. package/Resources/GameKit/web/lamp-game.js +3036 -0
  35. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  36. package/Resources/WebHost/App.exe +0 -0
  37. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  38. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  39. package/Resources/WebHost/lamp_controllers.h +1506 -0
  40. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  41. package/Resources/WebLibraries/earlier.txt +318 -0
  42. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  43. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  44. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  45. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  46. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  47. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  48. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  49. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  50. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  51. package/Resources/WebLibraries/three/LICENSE +21 -0
  52. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  53. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  54. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  55. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  56. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  57. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  58. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  59. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  60. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  61. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  62. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  63. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  64. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  65. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  69. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  70. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  71. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  72. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  73. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  74. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  75. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  76. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  77. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  78. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  79. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  80. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  81. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  83. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  84. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  86. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  87. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  91. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  92. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  93. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  95. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  97. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  99. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  100. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  101. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  102. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  104. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  105. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  106. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  107. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  108. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  109. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  110. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  111. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  112. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  116. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  121. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  122. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  124. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  128. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  129. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  133. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  134. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  135. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  138. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  139. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  141. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  142. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  143. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  144. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  145. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  146. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  147. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  148. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  149. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  150. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  151. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  152. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  154. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  155. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  156. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  157. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  158. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  159. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  160. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  161. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  162. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  163. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  164. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  166. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  168. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  169. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  170. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  173. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  174. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  175. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  176. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  177. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  181. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  182. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  183. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  184. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  185. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  186. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  187. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  188. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  189. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  190. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  191. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  194. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  195. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  225. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  226. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  227. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  233. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  236. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  237. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  241. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  242. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  246. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  252. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  253. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
  255. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  256. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  257. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  258. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  259. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  260. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
  262. package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
  263. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  264. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
  266. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  267. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  268. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  269. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  270. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  271. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,617 @@
1
+ import {
2
+ CanvasTexture,
3
+ LinearFilter,
4
+ Mesh,
5
+ MeshBasicMaterial,
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+ PlaneGeometry,
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+ SRGBColorSpace,
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+ Color
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+ } from 'three';
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+
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+ /**
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+ * This class can be used to render a DOM element onto a canvas and use it as a texture
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+ * for a plane mesh.
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+ *
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+ * A typical use case for this class is to render the GUI of `lil-gui` as a texture so it
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+ * is compatible for VR.
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+ *
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+ * ```js
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+ * const gui = new GUI( { width: 300 } ); // create lil-gui instance
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+ *
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+ * const mesh = new HTMLMesh( gui.domElement );
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+ * scene.add( mesh );
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+ * ```
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+ *
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+ * @augments Mesh
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+ * @three_import import { HTMLMesh } from 'three/addons/interactive/HTMLMesh.js';
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+ */
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+ class HTMLMesh extends Mesh {
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+
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+ /**
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+ * Constructs a new HTML mesh.
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+ *
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+ * @param {HTMLElement} dom - The DOM element to display as a plane mesh.
34
+ */
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+ constructor( dom ) {
36
+
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+ const texture = new HTMLTexture( dom );
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+
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+ const geometry = new PlaneGeometry( texture.image.width * 0.001, texture.image.height * 0.001 );
40
+ const material = new MeshBasicMaterial( { map: texture, toneMapped: false, transparent: true } );
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+
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+ super( geometry, material );
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+
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+ function onEvent( event ) {
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+
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+ material.map.dispatchDOMEvent( event );
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+
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+ }
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+
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+ this.addEventListener( 'mousedown', onEvent );
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+ this.addEventListener( 'mousemove', onEvent );
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+ this.addEventListener( 'mouseup', onEvent );
53
+ this.addEventListener( 'click', onEvent );
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+
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+ /**
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+ * Frees the GPU-related resources allocated by this instance and removes all event listeners.
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+ * Call this method whenever this instance is no longer used in your app.
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+ */
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+ this.dispose = function () {
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+
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+ geometry.dispose();
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+ material.dispose();
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+
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+ material.map.dispose();
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+
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+ canvases.delete( dom );
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+
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+ this.removeEventListener( 'mousedown', onEvent );
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+ this.removeEventListener( 'mousemove', onEvent );
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+ this.removeEventListener( 'mouseup', onEvent );
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+ this.removeEventListener( 'click', onEvent );
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+
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+ };
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+
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+ }
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+
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+ }
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+
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+ class HTMLTexture extends CanvasTexture {
80
+
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+ constructor( dom ) {
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+
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+ super( html2canvas( dom ) );
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+
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+ this.dom = dom;
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+
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+ this.anisotropy = 16;
88
+ this.colorSpace = SRGBColorSpace;
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+ this.minFilter = LinearFilter;
90
+ this.magFilter = LinearFilter;
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+ this.generateMipmaps = false;
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+
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+ this.scheduleUpdate = null;
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+
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+ const scheduleUpdate = () => {
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+
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+ if ( ! this.scheduleUpdate ) {
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+
99
+ // ideally should use xr.requestAnimationFrame, here setTimeout to avoid passing the renderer
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+ this.scheduleUpdate = setTimeout( () => this.update(), 16 );
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+
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+ }
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+
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+ };
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+
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+ // Create an observer on the DOM, and run html2canvas update in the next loop
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+
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+ const observer = new MutationObserver( scheduleUpdate );
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+
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+ // The state of form controls lives in properties (checked, value) which
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+ // are not reported by MutationObserver, so listen to their events as well.
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+
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+ dom.addEventListener( 'input', scheduleUpdate );
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+ dom.addEventListener( 'change', scheduleUpdate );
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+
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+ const config = { attributes: true, childList: true, subtree: true, characterData: true };
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+ observer.observe( dom, config );
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+
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+ this.observer = observer;
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+
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+ this._scheduleUpdate = scheduleUpdate;
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+
123
+ }
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+
125
+ dispatchDOMEvent( event ) {
126
+
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+ if ( event.data ) {
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+
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+ htmlevent( this.dom, event.type, event.data.x, event.data.y );
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+
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+ }
132
+
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+ }
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+
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+ update() {
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+
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+ this.image = html2canvas( this.dom );
138
+ this.needsUpdate = true;
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+
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+ this.scheduleUpdate = null;
141
+
142
+ }
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+
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+ dispose() {
145
+
146
+ if ( this.observer ) {
147
+
148
+ this.observer.disconnect();
149
+
150
+ }
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+
152
+ this.dom.removeEventListener( 'input', this._scheduleUpdate );
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+ this.dom.removeEventListener( 'change', this._scheduleUpdate );
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+
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+ this.scheduleUpdate = clearTimeout( this.scheduleUpdate );
156
+
157
+ super.dispose();
158
+
159
+ }
160
+
161
+ }
162
+
163
+
164
+ //
165
+
166
+ const canvases = new WeakMap();
167
+
168
+ function html2canvas( element ) {
169
+
170
+ const range = document.createRange();
171
+ const color = new Color();
172
+
173
+ function Clipper( context ) {
174
+
175
+ const clips = [];
176
+ let isClipping = false;
177
+
178
+ function doClip() {
179
+
180
+ if ( isClipping ) {
181
+
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+ isClipping = false;
183
+ context.restore();
184
+
185
+ }
186
+
187
+ if ( clips.length === 0 ) return;
188
+
189
+ let minX = - Infinity, minY = - Infinity;
190
+ let maxX = Infinity, maxY = Infinity;
191
+
192
+ for ( let i = 0; i < clips.length; i ++ ) {
193
+
194
+ const clip = clips[ i ];
195
+
196
+ minX = Math.max( minX, clip.x );
197
+ minY = Math.max( minY, clip.y );
198
+ maxX = Math.min( maxX, clip.x + clip.width );
199
+ maxY = Math.min( maxY, clip.y + clip.height );
200
+
201
+ }
202
+
203
+ context.save();
204
+ context.beginPath();
205
+ context.rect( minX, minY, maxX - minX, maxY - minY );
206
+ context.clip();
207
+
208
+ isClipping = true;
209
+
210
+ }
211
+
212
+ return {
213
+
214
+ add: function ( clip ) {
215
+
216
+ clips.push( clip );
217
+ doClip();
218
+
219
+ },
220
+
221
+ remove: function () {
222
+
223
+ clips.pop();
224
+ doClip();
225
+
226
+ }
227
+
228
+ };
229
+
230
+ }
231
+
232
+ function drawText( style, x, y, string ) {
233
+
234
+ if ( string !== '' ) {
235
+
236
+ if ( style.textTransform === 'uppercase' ) {
237
+
238
+ string = string.toUpperCase();
239
+
240
+ }
241
+
242
+ context.font = style.fontWeight + ' ' + style.fontSize + ' ' + style.fontFamily;
243
+ context.textBaseline = 'top';
244
+ context.fillStyle = style.color;
245
+ context.fillText( string, x, y + parseFloat( style.fontSize ) * 0.1 );
246
+
247
+ }
248
+
249
+ }
250
+
251
+ function buildRectPath( x, y, w, h, r ) {
252
+
253
+ if ( w < 2 * r ) r = w / 2;
254
+ if ( h < 2 * r ) r = h / 2;
255
+
256
+ context.beginPath();
257
+ context.moveTo( x + r, y );
258
+ context.arcTo( x + w, y, x + w, y + h, r );
259
+ context.arcTo( x + w, y + h, x, y + h, r );
260
+ context.arcTo( x, y + h, x, y, r );
261
+ context.arcTo( x, y, x + w, y, r );
262
+ context.closePath();
263
+
264
+ }
265
+
266
+ function drawBorder( style, which, x, y, width, height ) {
267
+
268
+ const borderWidth = style[ which + 'Width' ];
269
+ const borderStyle = style[ which + 'Style' ];
270
+ const borderColor = style[ which + 'Color' ];
271
+
272
+ if ( borderWidth !== '0px' && borderStyle !== 'none' && borderColor !== 'transparent' && borderColor !== 'rgba(0, 0, 0, 0)' ) {
273
+
274
+ context.strokeStyle = borderColor;
275
+ context.lineWidth = parseFloat( borderWidth );
276
+ context.beginPath();
277
+ context.moveTo( x, y );
278
+ context.lineTo( x + width, y + height );
279
+ context.stroke();
280
+
281
+ }
282
+
283
+ }
284
+
285
+ function drawElement( element, style ) {
286
+
287
+ // Do not render invisible elements, comments and scripts.
288
+ if ( element.nodeType === Node.COMMENT_NODE || element.nodeName === 'SCRIPT' || ( element.style && element.style.display === 'none' ) ) {
289
+
290
+ return;
291
+
292
+ }
293
+
294
+ let x = 0, y = 0, width = 0, height = 0;
295
+
296
+ if ( element.nodeType === Node.TEXT_NODE ) {
297
+
298
+ // text
299
+
300
+ range.selectNode( element );
301
+
302
+ const rect = range.getBoundingClientRect();
303
+
304
+ x = rect.left - offset.left - 0.5;
305
+ y = rect.top - offset.top - 0.5;
306
+ width = rect.width;
307
+ height = rect.height;
308
+
309
+ drawText( style, x, y, element.nodeValue.trim() );
310
+
311
+ } else if ( element instanceof HTMLCanvasElement ) {
312
+
313
+ // Canvas element
314
+ const rect = element.getBoundingClientRect();
315
+ x = rect.left - offset.left - 0.5;
316
+ y = rect.top - offset.top - 0.5;
317
+ const width = rect.width;
318
+ const height = rect.height;
319
+ context.drawImage( element, x, y, width, height );
320
+
321
+ } else if ( element instanceof HTMLImageElement ) {
322
+
323
+ const rect = element.getBoundingClientRect();
324
+
325
+ x = rect.left - offset.left - 0.5;
326
+ y = rect.top - offset.top - 0.5;
327
+ width = rect.width;
328
+ height = rect.height;
329
+
330
+ context.drawImage( element, x, y, width, height );
331
+
332
+ } else {
333
+
334
+ const rect = element.getBoundingClientRect();
335
+
336
+ x = rect.left - offset.left - 0.5;
337
+ y = rect.top - offset.top - 0.5;
338
+ width = rect.width;
339
+ height = rect.height;
340
+
341
+ style = window.getComputedStyle( element );
342
+
343
+ // Get the border of the element used for fill and border
344
+
345
+ buildRectPath( x, y, width, height, parseFloat( style.borderRadius ) );
346
+
347
+ const backgroundColor = style.backgroundColor;
348
+
349
+ if ( backgroundColor !== 'transparent' && backgroundColor !== 'rgba(0, 0, 0, 0)' ) {
350
+
351
+ context.fillStyle = backgroundColor;
352
+ context.fill();
353
+
354
+ }
355
+
356
+ // If all the borders match then stroke the round rectangle
357
+
358
+ const borders = [ 'borderTop', 'borderLeft', 'borderBottom', 'borderRight' ];
359
+
360
+ let match = true;
361
+ let prevBorder = null;
362
+
363
+ for ( const border of borders ) {
364
+
365
+ if ( prevBorder !== null ) {
366
+
367
+ match = ( style[ border + 'Width' ] === style[ prevBorder + 'Width' ] ) &&
368
+ ( style[ border + 'Color' ] === style[ prevBorder + 'Color' ] ) &&
369
+ ( style[ border + 'Style' ] === style[ prevBorder + 'Style' ] );
370
+
371
+ }
372
+
373
+ if ( match === false ) break;
374
+
375
+ prevBorder = border;
376
+
377
+ }
378
+
379
+ if ( match === true ) {
380
+
381
+ // They all match so stroke the rectangle from before allows for border-radius
382
+
383
+ const width = parseFloat( style.borderTopWidth );
384
+
385
+ if ( style.borderTopWidth !== '0px' && style.borderTopStyle !== 'none' && style.borderTopColor !== 'transparent' && style.borderTopColor !== 'rgba(0, 0, 0, 0)' ) {
386
+
387
+ context.strokeStyle = style.borderTopColor;
388
+ context.lineWidth = width;
389
+ context.stroke();
390
+
391
+ }
392
+
393
+ } else {
394
+
395
+ // Otherwise draw individual borders
396
+
397
+ drawBorder( style, 'borderTop', x, y, width, 0 );
398
+ drawBorder( style, 'borderLeft', x, y, 0, height );
399
+ drawBorder( style, 'borderBottom', x, y + height, width, 0 );
400
+ drawBorder( style, 'borderRight', x + width, y, 0, height );
401
+
402
+ }
403
+
404
+ if ( element instanceof HTMLInputElement ) {
405
+
406
+ let accentColor = style.accentColor;
407
+
408
+ if ( accentColor === undefined || accentColor === 'auto' ) accentColor = style.color;
409
+
410
+ color.set( accentColor );
411
+
412
+ const luminance = Math.sqrt( 0.299 * ( color.r ** 2 ) + 0.587 * ( color.g ** 2 ) + 0.114 * ( color.b ** 2 ) );
413
+ const accentTextColor = luminance < 0.5 ? 'white' : '#111111';
414
+
415
+ if ( element.type === 'radio' ) {
416
+
417
+ buildRectPath( x, y, width, height, height );
418
+
419
+ context.fillStyle = 'white';
420
+ context.strokeStyle = accentColor;
421
+ context.lineWidth = 1;
422
+ context.fill();
423
+ context.stroke();
424
+
425
+ if ( element.checked ) {
426
+
427
+ buildRectPath( x + 2, y + 2, width - 4, height - 4, height );
428
+
429
+ context.fillStyle = accentColor;
430
+ context.strokeStyle = accentTextColor;
431
+ context.lineWidth = 2;
432
+ context.fill();
433
+ context.stroke();
434
+
435
+ }
436
+
437
+ }
438
+
439
+ if ( element.type === 'checkbox' ) {
440
+
441
+ buildRectPath( x, y, width, height, 2 );
442
+
443
+ context.fillStyle = element.checked ? accentColor : 'white';
444
+ context.strokeStyle = element.checked ? accentTextColor : accentColor;
445
+ context.lineWidth = 1;
446
+ context.stroke();
447
+ context.fill();
448
+
449
+ if ( element.checked ) {
450
+
451
+ const currentTextAlign = context.textAlign;
452
+
453
+ context.textAlign = 'center';
454
+
455
+ const properties = {
456
+ color: accentTextColor,
457
+ fontFamily: style.fontFamily,
458
+ fontSize: height + 'px',
459
+ fontWeight: 'bold'
460
+ };
461
+
462
+ drawText( properties, x + ( width / 2 ), y, '✔' );
463
+
464
+ context.textAlign = currentTextAlign;
465
+
466
+ }
467
+
468
+ }
469
+
470
+ if ( element.type === 'range' ) {
471
+
472
+ const [ min, max, value ] = [ 'min', 'max', 'value' ].map( property => parseFloat( element[ property ] ) );
473
+ const position = ( ( value - min ) / ( max - min ) ) * ( width - height );
474
+
475
+ buildRectPath( x, y + ( height / 4 ), width, height / 2, height / 4 );
476
+ context.fillStyle = accentTextColor;
477
+ context.strokeStyle = accentColor;
478
+ context.lineWidth = 1;
479
+ context.fill();
480
+ context.stroke();
481
+
482
+ buildRectPath( x, y + ( height / 4 ), position + ( height / 2 ), height / 2, height / 4 );
483
+ context.fillStyle = accentColor;
484
+ context.fill();
485
+
486
+ buildRectPath( x + position, y, height, height, height / 2 );
487
+ context.fillStyle = accentColor;
488
+ context.fill();
489
+
490
+ }
491
+
492
+ if ( element.type === 'color' || element.type === 'text' || element.type === 'number' || element.type === 'email' || element.type === 'password' ) {
493
+
494
+ clipper.add( { x: x, y: y, width: width, height: height } );
495
+
496
+ const displayValue = element.type === 'password' ? '*'.repeat( element.value.length ) : element.value;
497
+
498
+ drawText( style, x + parseInt( style.paddingLeft ), y + parseInt( style.paddingTop ), displayValue );
499
+
500
+ clipper.remove();
501
+
502
+ }
503
+
504
+ }
505
+
506
+ }
507
+
508
+ /*
509
+ // debug
510
+ context.strokeStyle = '#' + Math.random().toString( 16 ).slice( - 3 );
511
+ context.strokeRect( x - 0.5, y - 0.5, width + 1, height + 1 );
512
+ */
513
+
514
+ const isClipping = style.overflow === 'auto' || style.overflow === 'hidden';
515
+
516
+ if ( isClipping ) clipper.add( { x: x, y: y, width: width, height: height } );
517
+
518
+ for ( let i = 0; i < element.childNodes.length; i ++ ) {
519
+
520
+ drawElement( element.childNodes[ i ], style );
521
+
522
+ }
523
+
524
+ if ( isClipping ) clipper.remove();
525
+
526
+ }
527
+
528
+ const offset = element.getBoundingClientRect();
529
+
530
+ let canvas = canvases.get( element );
531
+
532
+ if ( canvas === undefined ) {
533
+
534
+ canvas = document.createElement( 'canvas' );
535
+ canvases.set( element, canvas );
536
+
537
+ }
538
+
539
+ canvas.width = offset.width;
540
+ canvas.height = offset.height;
541
+
542
+ const context = canvas.getContext( '2d'/*, { alpha: false }*/ );
543
+
544
+ const clipper = new Clipper( context );
545
+
546
+ // console.time( 'drawElement' );
547
+
548
+ context.clearRect( 0, 0, canvas.width, canvas.height );
549
+
550
+ drawElement( element );
551
+
552
+ // console.timeEnd( 'drawElement' );
553
+
554
+ return canvas;
555
+
556
+ }
557
+
558
+ function htmlevent( element, event, x, y ) {
559
+
560
+ const mouseEventInit = {
561
+ clientX: ( x * element.offsetWidth ) + element.offsetLeft,
562
+ clientY: ( y * element.offsetHeight ) + element.offsetTop,
563
+ view: element.ownerDocument.defaultView
564
+ };
565
+
566
+ window.dispatchEvent( new MouseEvent( event, mouseEventInit ) );
567
+
568
+ const rect = element.getBoundingClientRect();
569
+
570
+ x = x * rect.width + rect.left;
571
+ y = y * rect.height + rect.top;
572
+
573
+ function traverse( element ) {
574
+
575
+ if ( element.nodeType !== Node.TEXT_NODE && element.nodeType !== Node.COMMENT_NODE ) {
576
+
577
+ const rect = element.getBoundingClientRect();
578
+
579
+ if ( x > rect.left && x < rect.right && y > rect.top && y < rect.bottom ) {
580
+
581
+ element.dispatchEvent( new MouseEvent( event, mouseEventInit ) );
582
+
583
+ if ( element instanceof HTMLInputElement && element.type === 'range' && ( event === 'mousedown' || event === 'click' ) ) {
584
+
585
+ const [ min, max ] = [ 'min', 'max' ].map( property => parseFloat( element[ property ] ) );
586
+
587
+ const width = rect.width;
588
+ const offsetX = x - rect.x;
589
+ const proportion = offsetX / width;
590
+ element.value = min + ( max - min ) * proportion;
591
+ element.dispatchEvent( new InputEvent( 'input', { bubbles: true } ) );
592
+
593
+ }
594
+
595
+ if ( element instanceof HTMLInputElement && ( element.type === 'text' || element.type === 'number' || element.type === 'email' || element.type === 'password' ) && ( event === 'mousedown' || event === 'click' ) ) {
596
+
597
+ element.focus();
598
+
599
+ }
600
+
601
+ }
602
+
603
+ for ( let i = 0; i < element.childNodes.length; i ++ ) {
604
+
605
+ traverse( element.childNodes[ i ] );
606
+
607
+ }
608
+
609
+ }
610
+
611
+ }
612
+
613
+ traverse( element );
614
+
615
+ }
616
+
617
+ export { HTMLMesh };