@lampdotdev/lamp 0.0.0-stage → 0.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (464) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +357 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1646 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  29. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  30. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  31. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  32. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  33. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  34. package/Resources/GameKit/web/lamp-game.js +3036 -0
  35. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  36. package/Resources/WebHost/App.exe +0 -0
  37. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  38. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  39. package/Resources/WebHost/lamp_controllers.h +1506 -0
  40. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  41. package/Resources/WebLibraries/earlier.txt +318 -0
  42. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  43. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  44. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  45. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  46. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  47. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  48. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  49. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  50. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  51. package/Resources/WebLibraries/three/LICENSE +21 -0
  52. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  53. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  54. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  55. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  56. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  57. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  58. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  59. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  60. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  61. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  62. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  63. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  64. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  65. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  69. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  70. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  71. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  72. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  73. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  74. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  75. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  76. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  77. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  78. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  79. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  80. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  81. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  83. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  84. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  86. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  87. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  91. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  92. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  93. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  95. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  97. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  99. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  100. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  101. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  102. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  104. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  105. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  106. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  107. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  108. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  109. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  110. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  111. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  112. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  116. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  121. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  122. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  124. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  128. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  129. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  133. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  134. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  135. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  138. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  139. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  141. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  142. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  143. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  144. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  145. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  146. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  147. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  148. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  149. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  150. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  151. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  152. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  154. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  155. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  156. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  157. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  158. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  159. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  160. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  161. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  162. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  163. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  164. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  166. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  168. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  169. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  170. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  173. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  174. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  175. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  176. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  177. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  181. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  182. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  183. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  184. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  185. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  186. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  187. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  188. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  189. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  190. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  191. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  194. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  195. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  225. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  226. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  227. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  233. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  236. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  237. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  241. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  242. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  246. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  252. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  253. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
  255. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  256. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  257. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  258. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  259. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  260. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
  262. package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
  263. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  264. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
  266. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  267. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  268. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  269. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  270. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  271. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,520 @@
1
+ import {
2
+ Matrix3,
3
+ Matrix4,
4
+ Vector3
5
+ } from 'three';
6
+ import { VolumeSlice } from '../misc/VolumeSlice.js';
7
+
8
+ /**
9
+ * This class had been written to handle the output of the {@link NRRDLoader}.
10
+ * It contains a volume of data and information about it. For now it only handles 3 dimensional data.
11
+ *
12
+ * @three_import import { Volume } from 'three/addons/misc/Volume.js';
13
+ */
14
+ class Volume {
15
+
16
+ /**
17
+ * Constructs a new volume.
18
+ *
19
+ * @param {number} [xLength] - Width of the volume.
20
+ * @param {number} [yLength] - Length of the volume.
21
+ * @param {number} [zLength] - Depth of the volume.
22
+ * @param {string} [type] - The type of data (uint8, uint16, ...).
23
+ * @param {ArrayBuffer} [arrayBuffer] - The buffer with volume data.
24
+ */
25
+ constructor( xLength, yLength, zLength, type, arrayBuffer ) {
26
+
27
+ if ( xLength !== undefined ) {
28
+
29
+ /**
30
+ * Width of the volume in the IJK coordinate system.
31
+ *
32
+ * @type {number}
33
+ * @default 1
34
+ */
35
+ this.xLength = Number( xLength ) || 1;
36
+
37
+ /**
38
+ * Height of the volume in the IJK coordinate system.
39
+ *
40
+ * @type {number}
41
+ * @default 1
42
+ */
43
+ this.yLength = Number( yLength ) || 1;
44
+
45
+ /**
46
+ * Depth of the volume in the IJK coordinate system.
47
+ *
48
+ * @type {number}
49
+ * @default 1
50
+ */
51
+ this.zLength = Number( zLength ) || 1;
52
+
53
+ /**
54
+ * The order of the Axis dictated by the NRRD header
55
+ *
56
+ * @type {Array<string>}
57
+ */
58
+ this.axisOrder = [ 'x', 'y', 'z' ];
59
+
60
+ /**
61
+ * The data of the volume.
62
+ *
63
+ * @type {TypedArray}
64
+ */
65
+ this.data;
66
+
67
+ switch ( type ) {
68
+
69
+ case 'Uint8' :
70
+ case 'uint8' :
71
+ case 'uchar' :
72
+ case 'unsigned char' :
73
+ case 'uint8_t' :
74
+ this.data = new Uint8Array( arrayBuffer );
75
+ break;
76
+ case 'Int8' :
77
+ case 'int8' :
78
+ case 'signed char' :
79
+ case 'int8_t' :
80
+ this.data = new Int8Array( arrayBuffer );
81
+ break;
82
+ case 'Int16' :
83
+ case 'int16' :
84
+ case 'short' :
85
+ case 'short int' :
86
+ case 'signed short' :
87
+ case 'signed short int' :
88
+ case 'int16_t' :
89
+ this.data = new Int16Array( arrayBuffer );
90
+ break;
91
+ case 'Uint16' :
92
+ case 'uint16' :
93
+ case 'ushort' :
94
+ case 'unsigned short' :
95
+ case 'unsigned short int' :
96
+ case 'uint16_t' :
97
+ this.data = new Uint16Array( arrayBuffer );
98
+ break;
99
+ case 'Int32' :
100
+ case 'int32' :
101
+ case 'int' :
102
+ case 'signed int' :
103
+ case 'int32_t' :
104
+ this.data = new Int32Array( arrayBuffer );
105
+ break;
106
+ case 'Uint32' :
107
+ case 'uint32' :
108
+ case 'uint' :
109
+ case 'unsigned int' :
110
+ case 'uint32_t' :
111
+ this.data = new Uint32Array( arrayBuffer );
112
+ break;
113
+ case 'longlong' :
114
+ case 'long long' :
115
+ case 'long long int' :
116
+ case 'signed long long' :
117
+ case 'signed long long int' :
118
+ case 'int64' :
119
+ case 'int64_t' :
120
+ case 'ulonglong' :
121
+ case 'unsigned long long' :
122
+ case 'unsigned long long int' :
123
+ case 'uint64' :
124
+ case 'uint64_t' :
125
+ throw new Error( 'THREE.Volume: type is not supported in JavaScript.' );
126
+ case 'Float32' :
127
+ case 'float32' :
128
+ case 'float' :
129
+ this.data = new Float32Array( arrayBuffer );
130
+ break;
131
+ case 'Float64' :
132
+ case 'float64' :
133
+ case 'double' :
134
+ this.data = new Float64Array( arrayBuffer );
135
+ break;
136
+ default :
137
+ this.data = new Uint8Array( arrayBuffer );
138
+
139
+ }
140
+
141
+ if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
142
+
143
+ throw new Error( 'THREE.Volume: lengths are not matching arrayBuffer size.' );
144
+
145
+ }
146
+
147
+ }
148
+
149
+ /**
150
+ * Spacing to apply to the volume from IJK to RAS coordinate system
151
+ *
152
+ * @type {Array<number>}
153
+ */
154
+ this.spacing = [ 1, 1, 1 ];
155
+
156
+ /**
157
+ * Offset of the volume in the RAS coordinate system
158
+ *
159
+ * @type {Array<number>}
160
+ */
161
+ this.offset = [ 0, 0, 0 ];
162
+
163
+ /**
164
+ * The IJK to RAS matrix.
165
+ *
166
+ * @type {Martrix3}
167
+ */
168
+ this.matrix = new Matrix3();
169
+ this.matrix.identity();
170
+
171
+ /**
172
+ * The RAS to IJK matrix.
173
+ *
174
+ * @type {Martrix3}
175
+ */
176
+ this.inverseMatrix = new Matrix3();
177
+
178
+ let lowerThreshold = - Infinity;
179
+ Object.defineProperty( this, 'lowerThreshold', {
180
+ get: function () {
181
+
182
+ return lowerThreshold;
183
+
184
+ },
185
+ /**
186
+ * The voxels with values under this threshold won't appear in the slices.
187
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume.
188
+ *
189
+ * @name Volume#lowerThreshold
190
+ * @type {number}
191
+ * @param {number} value
192
+ */
193
+ set: function ( value ) {
194
+
195
+ lowerThreshold = value;
196
+ this.sliceList.forEach( function ( slice ) {
197
+
198
+ slice.geometryNeedsUpdate = true;
199
+
200
+ } );
201
+
202
+ }
203
+ } );
204
+
205
+ let upperThreshold = Infinity;
206
+ Object.defineProperty( this, 'upperThreshold', {
207
+ get: function () {
208
+
209
+ return upperThreshold;
210
+
211
+ },
212
+ /**
213
+ * The voxels with values over this threshold won't appear in the slices.
214
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
215
+ *
216
+ * @name Volume#upperThreshold
217
+ * @type {number}
218
+ * @param {number} value
219
+ */
220
+ set: function ( value ) {
221
+
222
+ upperThreshold = value;
223
+ this.sliceList.forEach( function ( slice ) {
224
+
225
+ slice.geometryNeedsUpdate = true;
226
+
227
+ } );
228
+
229
+ }
230
+ } );
231
+
232
+
233
+ /**
234
+ * The list of all the slices associated to this volume
235
+ *
236
+ * @type {Array<VolumeSlice>}
237
+ */
238
+ this.sliceList = [];
239
+
240
+ /**
241
+ * Whether to use segmentation mode or not.
242
+ * It can load 16-bits nrrds correctly.
243
+ *
244
+ * @type {boolean}
245
+ * @default false
246
+ */
247
+ this.segmentation = false;
248
+
249
+
250
+ /**
251
+ * This array holds the dimensions of the volume in the RAS space
252
+ *
253
+ * @type {Array<number>}
254
+ */
255
+ this.RASDimensions = [];
256
+
257
+ }
258
+
259
+ /**
260
+ * Shortcut for data[access(i,j,k)].
261
+ *
262
+ * @param {number} i - First coordinate.
263
+ * @param {number} j - Second coordinate.
264
+ * @param {number} k - Third coordinate.
265
+ * @returns {number} The value in the data array.
266
+ */
267
+ getData( i, j, k ) {
268
+
269
+ return this.data[ k * this.xLength * this.yLength + j * this.xLength + i ];
270
+
271
+ }
272
+
273
+ /**
274
+ * Compute the index in the data array corresponding to the given coordinates in IJK system.
275
+ *
276
+ * @param {number} i - First coordinate.
277
+ * @param {number} j - Second coordinate.
278
+ * @param {number} k - Third coordinate.
279
+ * @returns {number} The index.
280
+ */
281
+ access( i, j, k ) {
282
+
283
+ return k * this.xLength * this.yLength + j * this.xLength + i;
284
+
285
+ }
286
+
287
+ /**
288
+ * Retrieve the IJK coordinates of the voxel corresponding of the given index in the data.
289
+ *
290
+ * @param {number} index - Index of the voxel.
291
+ * @returns {Array<number>} The IJK coordinates as `[x,y,z]`.
292
+ */
293
+ reverseAccess( index ) {
294
+
295
+ const z = Math.floor( index / ( this.yLength * this.xLength ) );
296
+ const y = Math.floor( ( index - z * this.yLength * this.xLength ) / this.xLength );
297
+ const x = index - z * this.yLength * this.xLength - y * this.xLength;
298
+ return [ x, y, z ];
299
+
300
+ }
301
+
302
+ /**
303
+ * Apply a function to all the voxels, be careful, the value will be replaced.
304
+ *
305
+ * @param {Function} functionToMap A function to apply to every voxel, will be called with the following parameters:
306
+ * value of the voxel, index of the voxel, the data (TypedArray).
307
+ * @param {Object} context - You can specify a context in which call the function, default if this Volume.
308
+ * @returns {Volume} A reference to this instance.
309
+ */
310
+ map( functionToMap, context ) {
311
+
312
+ const length = this.data.length;
313
+ context = context || this;
314
+
315
+ for ( let i = 0; i < length; i ++ ) {
316
+
317
+ this.data[ i ] = functionToMap.call( context, this.data[ i ], i, this.data );
318
+
319
+ }
320
+
321
+ return this;
322
+
323
+ }
324
+
325
+ /**
326
+ * Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess,
327
+ * the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
328
+ *
329
+ * @param {('x'|'y'|'z')} axis - The normal axis to the slice.
330
+ * @param {number} RASIndex - The index of the slice.
331
+ * @returns {Object} An object containing all the useful information on the geometry of the slice.
332
+ */
333
+ extractPerpendicularPlane( axis, RASIndex ) {
334
+
335
+ let firstSpacing,
336
+ secondSpacing,
337
+ positionOffset,
338
+ IJKIndex;
339
+
340
+ const axisInIJK = new Vector3(),
341
+ firstDirection = new Vector3(),
342
+ secondDirection = new Vector3(),
343
+ planeMatrix = ( new Matrix4() ).identity(),
344
+ volume = this;
345
+
346
+ const dimensions = new Vector3( this.xLength, this.yLength, this.zLength );
347
+
348
+
349
+ switch ( axis ) {
350
+
351
+ case 'x' :
352
+ axisInIJK.set( 1, 0, 0 );
353
+ firstDirection.set( 0, 0, - 1 );
354
+ secondDirection.set( 0, - 1, 0 );
355
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
356
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
357
+ IJKIndex = new Vector3( RASIndex, 0, 0 );
358
+
359
+ planeMatrix.multiply( ( new Matrix4() ).makeRotationY( Math.PI / 2 ) );
360
+ positionOffset = ( volume.RASDimensions[ 0 ] - 1 ) / 2;
361
+ planeMatrix.setPosition( new Vector3( RASIndex - positionOffset, 0, 0 ) );
362
+ break;
363
+ case 'y' :
364
+ axisInIJK.set( 0, 1, 0 );
365
+ firstDirection.set( 1, 0, 0 );
366
+ secondDirection.set( 0, 0, 1 );
367
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
368
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
369
+ IJKIndex = new Vector3( 0, RASIndex, 0 );
370
+
371
+ planeMatrix.multiply( ( new Matrix4() ).makeRotationX( - Math.PI / 2 ) );
372
+ positionOffset = ( volume.RASDimensions[ 1 ] - 1 ) / 2;
373
+ planeMatrix.setPosition( new Vector3( 0, RASIndex - positionOffset, 0 ) );
374
+ break;
375
+ case 'z' :
376
+ default :
377
+ axisInIJK.set( 0, 0, 1 );
378
+ firstDirection.set( 1, 0, 0 );
379
+ secondDirection.set( 0, - 1, 0 );
380
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
381
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
382
+ IJKIndex = new Vector3( 0, 0, RASIndex );
383
+
384
+ positionOffset = ( volume.RASDimensions[ 2 ] - 1 ) / 2;
385
+ planeMatrix.setPosition( new Vector3( 0, 0, RASIndex - positionOffset ) );
386
+ break;
387
+
388
+ }
389
+
390
+ if ( ! this.segmentation ) {
391
+
392
+ firstDirection.applyMatrix4( volume.inverseMatrix ).normalize();
393
+ secondDirection.applyMatrix4( volume.inverseMatrix ).normalize();
394
+ axisInIJK.applyMatrix4( volume.inverseMatrix ).normalize();
395
+
396
+ }
397
+
398
+ firstDirection.arglet = 'i';
399
+ secondDirection.arglet = 'j';
400
+ const iLength = Math.floor( Math.abs( firstDirection.dot( dimensions ) ) );
401
+ const jLength = Math.floor( Math.abs( secondDirection.dot( dimensions ) ) );
402
+ const planeWidth = Math.abs( iLength * firstSpacing );
403
+ const planeHeight = Math.abs( jLength * secondSpacing );
404
+
405
+ IJKIndex = Math.abs( Math.round( IJKIndex.applyMatrix4( volume.inverseMatrix ).dot( axisInIJK ) ) );
406
+ const base = [ new Vector3( 1, 0, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ) ];
407
+ const iDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
408
+
409
+ return Math.abs( x.dot( base[ 0 ] ) ) > 0.9;
410
+
411
+ } );
412
+ const jDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
413
+
414
+ return Math.abs( x.dot( base[ 1 ] ) ) > 0.9;
415
+
416
+ } );
417
+ const kDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
418
+
419
+ return Math.abs( x.dot( base[ 2 ] ) ) > 0.9;
420
+
421
+ } );
422
+
423
+ function sliceAccess( i, j ) {
424
+
425
+ const si = ( iDirection === axisInIJK ) ? IJKIndex : ( iDirection.arglet === 'i' ? i : j );
426
+ const sj = ( jDirection === axisInIJK ) ? IJKIndex : ( jDirection.arglet === 'i' ? i : j );
427
+ const sk = ( kDirection === axisInIJK ) ? IJKIndex : ( kDirection.arglet === 'i' ? i : j );
428
+
429
+ // invert indices if necessary
430
+
431
+ const accessI = ( iDirection.dot( base[ 0 ] ) > 0 ) ? si : ( volume.xLength - 1 ) - si;
432
+ const accessJ = ( jDirection.dot( base[ 1 ] ) > 0 ) ? sj : ( volume.yLength - 1 ) - sj;
433
+ const accessK = ( kDirection.dot( base[ 2 ] ) > 0 ) ? sk : ( volume.zLength - 1 ) - sk;
434
+
435
+ return volume.access( accessI, accessJ, accessK );
436
+
437
+ }
438
+
439
+ return {
440
+ iLength: iLength,
441
+ jLength: jLength,
442
+ sliceAccess: sliceAccess,
443
+ matrix: planeMatrix,
444
+ planeWidth: planeWidth,
445
+ planeHeight: planeHeight
446
+ };
447
+
448
+ }
449
+
450
+ /**
451
+ * Returns a slice corresponding to the given axis and index.
452
+ * The coordinate are given in the Right Anterior Superior coordinate format.
453
+ *
454
+ * @param {('x'|'y'|'z')} axis - The normal axis to the slice.
455
+ * @param {number} index - The index of the slice.
456
+ * @returns {VolumeSlice} The extracted slice.
457
+ */
458
+ extractSlice( axis, index ) {
459
+
460
+ const slice = new VolumeSlice( this, index, axis );
461
+ this.sliceList.push( slice );
462
+ return slice;
463
+
464
+ }
465
+
466
+ /**
467
+ * Call repaint on all the slices extracted from this volume.
468
+ *
469
+ * @see {@link VolumeSlice#repaint}
470
+ * @returns {Volume} A reference to this volume.
471
+ */
472
+ repaintAllSlices() {
473
+
474
+ this.sliceList.forEach( function ( slice ) {
475
+
476
+ slice.repaint();
477
+
478
+ } );
479
+
480
+ return this;
481
+
482
+ }
483
+
484
+ /**
485
+ * Compute the minimum and the maximum of the data in the volume.
486
+ *
487
+ * @returns {Array<number>} The min/max data as `[min,max]`.
488
+ */
489
+ computeMinMax() {
490
+
491
+ let min = Infinity;
492
+ let max = - Infinity;
493
+
494
+ // buffer the length
495
+ const datasize = this.data.length;
496
+
497
+ let i = 0;
498
+
499
+ for ( i = 0; i < datasize; i ++ ) {
500
+
501
+ if ( ! isNaN( this.data[ i ] ) ) {
502
+
503
+ const value = this.data[ i ];
504
+ min = Math.min( min, value );
505
+ max = Math.max( max, value );
506
+
507
+ }
508
+
509
+ }
510
+
511
+ this.min = min;
512
+ this.max = max;
513
+
514
+ return [ min, max ];
515
+
516
+ }
517
+
518
+ }
519
+
520
+ export { Volume };