@lampdotdev/lamp 0.0.0-stage → 0.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +357 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1646 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3036 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
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function colorToLuminance( r, g, b ) {
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+
if ( cumulativeRowWeight !== 0 ) {
|
|
174
|
+
|
|
175
|
+
for ( let i = y * width, l = y * width + width; i < l; i ++ ) {
|
|
176
|
+
|
|
177
|
+
pdfConditional[ i ] /= cumulativeRowWeight;
|
|
178
|
+
cdfConditional[ i ] /= cumulativeRowWeight;
|
|
179
|
+
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
cumulativeWeightMarginal += cumulativeRowWeight;
|
|
185
|
+
pdfMarginal[ y ] = cumulativeRowWeight;
|
|
186
|
+
cdfMarginal[ y ] = cumulativeWeightMarginal;
|
|
187
|
+
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
if ( cumulativeWeightMarginal !== 0 ) {
|
|
191
|
+
|
|
192
|
+
for ( let i = 0, l = pdfMarginal.length; i < l; i ++ ) {
|
|
193
|
+
|
|
194
|
+
pdfMarginal[ i ] /= cumulativeWeightMarginal;
|
|
195
|
+
cdfMarginal[ i ] /= cumulativeWeightMarginal;
|
|
196
|
+
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
const marginalDataArray = new Uint16Array( height );
|
|
202
|
+
const conditionalDataArray = new Uint16Array( width * height );
|
|
203
|
+
|
|
204
|
+
for ( let i = 0; i < height; i ++ ) {
|
|
205
|
+
|
|
206
|
+
const dist = ( i + 1 ) / height;
|
|
207
|
+
const row = binarySearchFindClosestIndexOf( cdfMarginal, dist );
|
|
208
|
+
marginalDataArray[ i ] = DataUtils.toHalfFloat( ( row + 0.5 ) / height );
|
|
209
|
+
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
for ( let y = 0; y < height; y ++ ) {
|
|
213
|
+
|
|
214
|
+
for ( let x = 0; x < width; x ++ ) {
|
|
215
|
+
|
|
216
|
+
const i = y * width + x;
|
|
217
|
+
const dist = ( x + 1 ) / width;
|
|
218
|
+
const col = binarySearchFindClosestIndexOf( cdfConditional, dist, y * width, width );
|
|
219
|
+
conditionalDataArray[ i ] = DataUtils.toHalfFloat( ( col + 0.5 ) / width );
|
|
220
|
+
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
if ( this.marginalWeights ) {
|
|
226
|
+
|
|
227
|
+
this.marginalWeights.dispose();
|
|
228
|
+
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
if ( this.conditionalWeights ) {
|
|
232
|
+
|
|
233
|
+
this.conditionalWeights.dispose();
|
|
234
|
+
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
this.marginalWeights = new DataTexture( marginalDataArray, height, 1 );
|
|
238
|
+
this.marginalWeights.type = HalfFloatType;
|
|
239
|
+
this.marginalWeights.format = RedFormat;
|
|
240
|
+
this.marginalWeights.minFilter = LinearFilter;
|
|
241
|
+
this.marginalWeights.magFilter = LinearFilter;
|
|
242
|
+
this.marginalWeights.wrapS = ClampToEdgeWrapping;
|
|
243
|
+
this.marginalWeights.wrapT = ClampToEdgeWrapping;
|
|
244
|
+
this.marginalWeights.generateMipmaps = false;
|
|
245
|
+
this.marginalWeights.needsUpdate = true;
|
|
246
|
+
|
|
247
|
+
this.conditionalWeights = new DataTexture( conditionalDataArray, width, height );
|
|
248
|
+
this.conditionalWeights.type = HalfFloatType;
|
|
249
|
+
this.conditionalWeights.format = RedFormat;
|
|
250
|
+
this.conditionalWeights.minFilter = LinearFilter;
|
|
251
|
+
this.conditionalWeights.magFilter = LinearFilter;
|
|
252
|
+
this.conditionalWeights.wrapS = ClampToEdgeWrapping;
|
|
253
|
+
this.conditionalWeights.wrapT = ClampToEdgeWrapping;
|
|
254
|
+
this.conditionalWeights.generateMipmaps = false;
|
|
255
|
+
this.conditionalWeights.needsUpdate = true;
|
|
256
|
+
|
|
257
|
+
this.totalSum = totalSumValue;
|
|
258
|
+
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
updateMapOnly( hdr ) {
|
|
262
|
+
|
|
263
|
+
if ( this.map ) {
|
|
264
|
+
|
|
265
|
+
this.map.dispose();
|
|
266
|
+
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
const map = preprocessEnvMap( hdr );
|
|
270
|
+
map.wrapS = RepeatWrapping;
|
|
271
|
+
map.wrapT = ClampToEdgeWrapping;
|
|
272
|
+
|
|
273
|
+
this.map = map;
|
|
274
|
+
this.totalSum = 0;
|
|
275
|
+
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
dispose() {
|
|
279
|
+
|
|
280
|
+
if ( this.marginalWeights ) {
|
|
281
|
+
|
|
282
|
+
this.marginalWeights.dispose();
|
|
283
|
+
this.marginalWeights = null;
|
|
284
|
+
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
if ( this.conditionalWeights ) {
|
|
288
|
+
|
|
289
|
+
this.conditionalWeights.dispose();
|
|
290
|
+
this.conditionalWeights = null;
|
|
291
|
+
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
if ( this.map ) {
|
|
295
|
+
|
|
296
|
+
this.map.dispose();
|
|
297
|
+
this.map = null;
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
/**
|
|
306
|
+
* Manages a preprocessed HDR environment map (CDF textures, uniforms) and exposes
|
|
307
|
+
* TSL helpers for BRDF-direction lookups and MIS importance sampling.
|
|
308
|
+
*
|
|
309
|
+
* @see {@link https://github.com/gkjohnson/three-gpu-pathtracer}
|
|
310
|
+
*/
|
|
311
|
+
class ImportanceSampledEnvironment {
|
|
312
|
+
|
|
313
|
+
/**
|
|
314
|
+
* @param {boolean} [importanceSampling=false] - When `true`, builds luminance CDF tables and enables MIS env sampling.
|
|
315
|
+
*/
|
|
316
|
+
constructor( importanceSampling = false ) {
|
|
317
|
+
|
|
318
|
+
this._importanceSampling = importanceSampling;
|
|
319
|
+
this._cdf = new EnvMapCDFGenerator();
|
|
320
|
+
|
|
321
|
+
this._totalSum = uniform( 0.0, 'float' );
|
|
322
|
+
this._size = uniform( new Vector2( 1, 1 ) );
|
|
323
|
+
this.intensity = uniform( 1.0, 'float' );
|
|
324
|
+
|
|
325
|
+
this._mapNode = null;
|
|
326
|
+
this._marginalNode = null;
|
|
327
|
+
this._conditionalNode = null;
|
|
328
|
+
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
/**
|
|
332
|
+
* @param {Texture} hdr - Equirectangular HDR environment map.
|
|
333
|
+
*/
|
|
334
|
+
updateFrom( hdr ) {
|
|
335
|
+
|
|
336
|
+
if ( this._importanceSampling ) {
|
|
337
|
+
|
|
338
|
+
this._cdf.updateFrom( hdr );
|
|
339
|
+
this._totalSum.value = this._cdf.totalSum;
|
|
340
|
+
|
|
341
|
+
} else {
|
|
342
|
+
|
|
343
|
+
this._cdf.updateMapOnly( hdr );
|
|
344
|
+
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
this._size.value.set( this._cdf.map.image.width, this._cdf.map.image.height );
|
|
348
|
+
|
|
349
|
+
if ( this._mapNode === null ) {
|
|
350
|
+
|
|
351
|
+
this._mapNode = texture( this._cdf.map );
|
|
352
|
+
|
|
353
|
+
if ( this._importanceSampling ) {
|
|
354
|
+
|
|
355
|
+
this._marginalNode = texture( this._cdf.marginalWeights );
|
|
356
|
+
this._conditionalNode = texture( this._cdf.conditionalWeights );
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
} else {
|
|
361
|
+
|
|
362
|
+
this._mapNode.value = this._cdf.map;
|
|
363
|
+
|
|
364
|
+
if ( this._importanceSampling ) {
|
|
365
|
+
|
|
366
|
+
this._marginalNode.value = this._cdf.marginalWeights;
|
|
367
|
+
this._conditionalNode.value = this._cdf.conditionalWeights;
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
clear() {
|
|
376
|
+
|
|
377
|
+
this.dispose();
|
|
378
|
+
this._cdf = new EnvMapCDFGenerator();
|
|
379
|
+
this._mapNode = null;
|
|
380
|
+
this._marginalNode = null;
|
|
381
|
+
this._conditionalNode = null;
|
|
382
|
+
this._totalSum.value = 0;
|
|
383
|
+
this._size.value.set( 1, 1 );
|
|
384
|
+
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
/**
|
|
388
|
+
* Simple environment lookup along the reflected direction (no MIS).
|
|
389
|
+
*
|
|
390
|
+
* @param {Object} params
|
|
391
|
+
* @param {UniformNode<Matrix4>} params.cameraWorldMatrix
|
|
392
|
+
* @param {Node<vec3>} params.viewReflectDir
|
|
393
|
+
* @param {Node<float>} [params.sampleWeight] - Optional radiance scale (defaults to 1).
|
|
394
|
+
* @return {Node<vec3>}
|
|
395
|
+
*/
|
|
396
|
+
sampleReflect( { cameraWorldMatrix, viewReflectDir, sampleWeight = float( 1 ) } ) {
|
|
397
|
+
|
|
398
|
+
const worldReflectDir = cameraWorldMatrix.mul( vec4( viewReflectDir, float( 0 ) ) ).xyz.normalize();
|
|
399
|
+
const envUV = equirectUV( worldReflectDir );
|
|
400
|
+
|
|
401
|
+
// Explicit LOD 0: the per-pixel reflected direction is discontinuous at the equirect pole/seam
|
|
402
|
+
// (atan is undefined at the poles), so derivative-driven mip selection collapses to the coarsest
|
|
403
|
+
// (near-average) mip there and produces a bright streak. Roughness is handled via direction sampling.
|
|
404
|
+
return texture( this._mapNode, envUV ).level( 0 ).rgb.mul( this.intensity ).mul( sampleWeight );
|
|
405
|
+
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
/**
|
|
409
|
+
* Environment reflection for a screen-space miss using only the BRDF / reflected-ray direction.
|
|
410
|
+
*
|
|
411
|
+
* @param {Object} params
|
|
412
|
+
* @param {UniformNode<Matrix4>} params.cameraWorldMatrix
|
|
413
|
+
* @param {Node<vec3>} params.viewReflectDir - View-space GGX-sampled reflected ray.
|
|
414
|
+
* @param {Node<vec3>} params.N - View-space shading normal.
|
|
415
|
+
* @param {Node<vec3>} params.V - View-space direction to camera.
|
|
416
|
+
* @param {Node<float>} params.alpha - GGX roughness (alpha).
|
|
417
|
+
* @param {Node<vec3>} params.f0
|
|
418
|
+
* @param {Node<float>} [params.f90=1] - Grazing reflectance.
|
|
419
|
+
* @return {Node<vec3>}
|
|
420
|
+
*/
|
|
421
|
+
sampleEnvironmentBRDF( {
|
|
422
|
+
cameraWorldMatrix,
|
|
423
|
+
viewReflectDir,
|
|
424
|
+
N,
|
|
425
|
+
V,
|
|
426
|
+
alpha,
|
|
427
|
+
f0,
|
|
428
|
+
f90 = float( 1 )
|
|
429
|
+
} ) {
|
|
430
|
+
|
|
431
|
+
const worldNormal = cameraWorldMatrix.mul( vec4( N, 0 ) ).xyz.normalize().toVar();
|
|
432
|
+
const worldV = cameraWorldMatrix.mul( vec4( V, 0 ) ).xyz.normalize().toVar();
|
|
433
|
+
const NdotV = max( float( 0 ), dot( worldNormal, worldV ) ).toVar();
|
|
434
|
+
|
|
435
|
+
const L1 = cameraWorldMatrix.mul( vec4( viewReflectDir, float( 0 ) ) ).xyz.normalize().toVar();
|
|
436
|
+
// Explicit LOD 0: the equirect mapping is singular at the poles (atan undefined when the reflected
|
|
437
|
+
// ray points straight up/down, e.g. a flat floor under a top-down camera), so derivative-driven mip
|
|
438
|
+
// selection picks the coarsest, near-average mip and yields a bright streak. Sample full-res instead.
|
|
439
|
+
const brdfEnvColor = texture( this._mapNode, equirectUV( L1 ) ).level( 0 ).rgb;
|
|
440
|
+
|
|
441
|
+
const H1 = normalize( worldV.add( L1 ) ).toVar();
|
|
442
|
+
const NdotL1 = max( float( 0 ), dot( worldNormal, L1 ) ).toVar();
|
|
443
|
+
const VdotH1 = max( float( 0 ), dot( worldV, H1 ) ).toVar();
|
|
444
|
+
|
|
445
|
+
const W1 = F_Schlick( f0, VdotH1, f90 ).mul( GeometryTerm( NdotL1, NdotV, alpha ) ).div( SmithG( NdotV, alpha ).max( float( 1e-4 ) ) );
|
|
446
|
+
|
|
447
|
+
return brdfEnvColor.mul( W1 ).mul( this.intensity );
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
/**
|
|
452
|
+
* Environment reflection for a screen-space miss, estimated with multiple importance
|
|
453
|
+
* sampling (MIS) between the BRDF / reflected-ray direction and the env-luminance CDF
|
|
454
|
+
* direction. Both techniques use consistent solid-angle PDFs (`D·G1(N·V)/(4·N·V)`), so
|
|
455
|
+
* the power heuristic is unbiased. Adapted from three-gpu-pathtracer.
|
|
456
|
+
*
|
|
457
|
+
* @see {@link https://github.com/gkjohnson/three-gpu-pathtracer}
|
|
458
|
+
*
|
|
459
|
+
* @param {Object} params
|
|
460
|
+
* @param {UniformNode<Matrix4>} params.cameraWorldMatrix
|
|
461
|
+
* @param {Node<vec3>} params.viewReflectDir - View-space GGX-sampled reflected ray.
|
|
462
|
+
* @param {Node<vec3>} params.N - View-space shading normal.
|
|
463
|
+
* @param {Node<vec3>} params.V - View-space direction to camera.
|
|
464
|
+
* @param {Node<float>} params.alpha - GGX roughness (alpha).
|
|
465
|
+
* @param {Node<vec3>} params.f0
|
|
466
|
+
* @param {Node<float>} [params.f90=1] - Grazing reflectance.
|
|
467
|
+
* @param {Node<vec4>} params.Xi2 - Second blue-noise sample (zw used for the CDF).
|
|
468
|
+
* @return {Node<vec3>}
|
|
469
|
+
*/
|
|
470
|
+
sampleEnvironmentMIS( {
|
|
471
|
+
cameraWorldMatrix,
|
|
472
|
+
viewReflectDir,
|
|
473
|
+
N,
|
|
474
|
+
V,
|
|
475
|
+
alpha,
|
|
476
|
+
f0,
|
|
477
|
+
f90 = float( 1 ),
|
|
478
|
+
Xi2
|
|
479
|
+
} ) {
|
|
480
|
+
|
|
481
|
+
const mapNode = this._mapNode;
|
|
482
|
+
const marginalNode = this._marginalNode;
|
|
483
|
+
const conditionalNode = this._conditionalNode;
|
|
484
|
+
const totalSum = this._totalSum;
|
|
485
|
+
const envW = this._size.x;
|
|
486
|
+
const envH = this._size.y;
|
|
487
|
+
const envMapIntensity = this.intensity;
|
|
488
|
+
|
|
489
|
+
const worldNormal = cameraWorldMatrix.mul( vec4( N, 0 ) ).xyz.normalize().toVar();
|
|
490
|
+
const worldV = cameraWorldMatrix.mul( vec4( V, 0 ) ).xyz.normalize().toVar();
|
|
491
|
+
const NdotV = max( float( 0 ), dot( worldNormal, worldV ) ).toVar();
|
|
492
|
+
|
|
493
|
+
// MIS sample 1: the BRDF / reflected-ray direction
|
|
494
|
+
const L1 = cameraWorldMatrix.mul( vec4( viewReflectDir, float( 0 ) ) ).xyz.normalize().toVar();
|
|
495
|
+
const brdfEnvColor = texture( mapNode, equirectUV( L1 ) ).level( 0 ).rgb;
|
|
496
|
+
|
|
497
|
+
const H1 = normalize( worldV.add( L1 ) ).toVar();
|
|
498
|
+
const NdotL1 = max( float( 0 ), dot( worldNormal, L1 ) ).toVar();
|
|
499
|
+
const NdotH1 = max( float( 0 ), dot( worldNormal, H1 ) ).toVar();
|
|
500
|
+
const VdotH1 = max( float( 0 ), dot( worldV, H1 ) ).toVar();
|
|
501
|
+
|
|
502
|
+
// Solid-angle PDF of the reflected ray for the BRDF technique: D(H)·G1(N·V)/(4·N·V).
|
|
503
|
+
const pdfBrdf1 = D_GTR( alpha, NdotH1, float( 2 ) ).mul( SmithG( NdotV, alpha ) ).div( max( float( 1e-6 ), float( 4 ).mul( NdotV ) ) ).max( float( 1e-8 ) );
|
|
504
|
+
// Env-luminance CDF PDF evaluated at the same direction.
|
|
505
|
+
const pdfEnv1 = envW.mul( envH ).mul( luminance( brdfEnvColor ).div( totalSum ) ).mul( equirectDirPdf( L1 ) ).max( float( 1e-8 ) );
|
|
506
|
+
const w1 = misPowerHeuristic( pdfBrdf1, pdfEnv1 );
|
|
507
|
+
|
|
508
|
+
// Monte-Carlo weight f·cosθ/pdfBrdf1 = F·G1(N·L) (GGX D cancels analytically — stable at low
|
|
509
|
+
// roughness). G2 and the pdf's G1 must use the same alpha for the cancellation to hold.
|
|
510
|
+
const W1 = F_Schlick( f0, VdotH1, f90 ).mul( GeometryTerm( NdotL1, NdotV, alpha ) ).div( SmithG( NdotV, alpha ).max( float( 1e-4 ) ) );
|
|
511
|
+
const result = brdfEnvColor.mul( W1 ).mul( w1 ).toVar();
|
|
512
|
+
|
|
513
|
+
// MIS sample 2: the env-luminance CDF direction
|
|
514
|
+
// Mitigates noise on high-dynamic-range environments (the CDF lands samples on bright regions
|
|
515
|
+
// the BRDF lobe rarely hits). Skipped for near-mirror lobes (alpha ≲ 0.01, i.e. roughness ≲ 0.1):
|
|
516
|
+
// a global CDF direction almost never lands inside such a tight specular lobe.
|
|
517
|
+
If( alpha.greaterThan( 0.01 ), () => {
|
|
518
|
+
|
|
519
|
+
const r_env = vec2( Xi2.z, Xi2.w );
|
|
520
|
+
const v_cdf = texture( marginalNode, vec2( r_env.x, float( 0 ) ) ).r;
|
|
521
|
+
const u_cdf = texture( conditionalNode, vec2( r_env.y, v_cdf ) ).r;
|
|
522
|
+
const isEnvUV = vec2( u_cdf, v_cdf );
|
|
523
|
+
const envDirWS = equirectUV( isEnvUV );
|
|
524
|
+
|
|
525
|
+
const envHalf = normalize( worldV.add( envDirWS ) );
|
|
526
|
+
const envNdotL = max( float( 0 ), dot( worldNormal, envDirWS ) );
|
|
527
|
+
const envNdotH = max( float( 0 ), dot( worldNormal, envHalf ) );
|
|
528
|
+
const envVdotH = max( float( 0 ), dot( worldV, envHalf ) );
|
|
529
|
+
|
|
530
|
+
If( envNdotL.greaterThan( 0.001 ), () => {
|
|
531
|
+
|
|
532
|
+
// GGX normal-distribution term, shared by the BRDF pdf and the specular BRDF
|
|
533
|
+
// (both evaluate D(envNdotH)) so the pow is computed once.
|
|
534
|
+
const D = D_GTR( alpha, envNdotH, float( 2 ) ).toVar();
|
|
535
|
+
|
|
536
|
+
const sampledColor = texture( mapNode, isEnvUV ).level( 0 ).rgb;
|
|
537
|
+
const pdfEnv2 = envW.mul( envH ).mul( luminance( sampledColor ).div( totalSum ) ).mul( equirectDirPdf( envDirWS ) ).max( float( 1e-8 ) );
|
|
538
|
+
// BRDF technique pdf at the env direction — same solid-angle form as pdfBrdf1 (no V·H).
|
|
539
|
+
const pdfBrdf2 = D.mul( SmithG( NdotV, alpha ) ).div( max( float( 1e-6 ), float( 4 ).mul( NdotV ) ) ).max( float( 1e-8 ) );
|
|
540
|
+
const w2 = misPowerHeuristic( pdfEnv2, pdfBrdf2 );
|
|
541
|
+
|
|
542
|
+
// Specular BRDF (without Fresnel): D·G2 / (4·N·L·N·V), reusing D. Same GGX alpha as the pdf.
|
|
543
|
+
const envBrdfSpec = D.mul( GeometryTerm( envNdotL, NdotV, alpha ) ).div( max( float( 1e-6 ), float( 4 ).mul( envNdotL ).mul( NdotV ) ) );
|
|
544
|
+
const envFresnelWeight = F_Schlick( f0, envVdotH, f90 ); // vec3 — chromatic metal tint
|
|
545
|
+
|
|
546
|
+
result.addAssign( sampledColor.mul( envBrdfSpec ).mul( envFresnelWeight ).mul( envNdotL ).div( pdfEnv2 ).mul( w2 ) );
|
|
547
|
+
|
|
548
|
+
} );
|
|
549
|
+
|
|
550
|
+
} );
|
|
551
|
+
|
|
552
|
+
return result.mul( envMapIntensity );
|
|
553
|
+
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
dispose() {
|
|
557
|
+
|
|
558
|
+
this._cdf.dispose();
|
|
559
|
+
|
|
560
|
+
}
|
|
561
|
+
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
export default ImportanceSampledEnvironment;
|