@lampdotdev/lamp 0.0.0-stage → 0.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +357 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1646 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3036 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ImportanceSampledEnvironment.js +564 -0
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import {
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DoubleSide,
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CanvasTexture,
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Mesh,
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NodeMaterial,
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PlaneGeometry,
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Scene,
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DepthTexture,
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Vector2
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} from 'three/webgpu';
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import { uv, uniform, textureLoad } from 'three/tsl';
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/**
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class ShadowMapViewer {
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/**
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shadowMapUniform.value = depthTexture;
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textureDimension.value.set( depthTexture.width, depthTexture.height );
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currentAutoClear = renderer.autoClear;
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renderer.autoClear = false; // To allow render overlay
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renderer.clearDepth();
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renderer.render( scene, camera );
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renderer.autoClear = currentAutoClear;
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}
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};
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/**
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* Resizes the viewer. This method should be called whenever the app's
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* window is resized.
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this.updateForWindowResize = function () {
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if ( this.enabled ) {
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camera.updateProjectionMatrix();
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this.update();
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};
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/**
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* Updates the viewer.
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*/
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this.update = function () {
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this.position.set( this.position.x, this.position.y );
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this.size.set( this.size.width, this.size.height );
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};
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//Force an update to set position/size
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this.update();
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}
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}
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export { ShadowMapViewer };
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|
@@ -0,0 +1,496 @@
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1
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+
import {
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2
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+
AnimationClip,
|
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3
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+
AnimationMixer,
|
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4
|
+
Matrix4,
|
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5
|
+
Quaternion,
|
|
6
|
+
QuaternionKeyframeTrack,
|
|
7
|
+
SkeletonHelper,
|
|
8
|
+
Vector3,
|
|
9
|
+
VectorKeyframeTrack
|
|
10
|
+
} from 'three';
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @module SkeletonUtils
|
|
14
|
+
* @three_import import * as SkeletonUtils from 'three/addons/utils/SkeletonUtils.js';
|
|
15
|
+
*/
|
|
16
|
+
|
|
17
|
+
function getBoneName( bone, options ) {
|
|
18
|
+
|
|
19
|
+
if ( options.getBoneName !== undefined ) {
|
|
20
|
+
|
|
21
|
+
return options.getBoneName( bone );
|
|
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|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
return options.names[ bone.name ];
|
|
26
|
+
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Retargets the skeleton from the given source to the target.
|
|
31
|
+
*
|
|
32
|
+
* Both `target` and `source` can be a 3D object with a skeleton property (e.g. a skinned mesh)
|
|
33
|
+
* or a {@link Skeleton} directly.
|
|
34
|
+
*
|
|
35
|
+
* @param {Object3D|Skeleton} target - The target object.
|
|
36
|
+
* @param {Object3D|Skeleton} source - The source object.
|
|
37
|
+
* @param {module:SkeletonUtils~RetargetOptions} options - The options.
|
|
38
|
+
*/
|
|
39
|
+
function retarget( target, source, options = {} ) {
|
|
40
|
+
|
|
41
|
+
const quat = new Quaternion(),
|
|
42
|
+
scale = new Vector3(),
|
|
43
|
+
relativeMatrix = new Matrix4(),
|
|
44
|
+
globalMatrix = new Matrix4();
|
|
45
|
+
|
|
46
|
+
options.preserveBoneMatrix = options.preserveBoneMatrix !== undefined ? options.preserveBoneMatrix : true;
|
|
47
|
+
options.preserveBonePositions = options.preserveBonePositions !== undefined ? options.preserveBonePositions : true;
|
|
48
|
+
options.useTargetMatrix = options.useTargetMatrix !== undefined ? options.useTargetMatrix : false;
|
|
49
|
+
options.hip = options.hip !== undefined ? options.hip : 'hip';
|
|
50
|
+
options.hipInfluence = options.hipInfluence !== undefined ? options.hipInfluence : new Vector3( 1, 1, 1 );
|
|
51
|
+
options.scale = options.scale !== undefined ? options.scale : 1;
|
|
52
|
+
options.names = options.names || {};
|
|
53
|
+
|
|
54
|
+
const sourceBones = source.isObject3D ? source.skeleton.bones : getBones( source ),
|
|
55
|
+
bones = target.isObject3D ? target.skeleton.bones : getBones( target );
|
|
56
|
+
|
|
57
|
+
let bone, name, boneTo,
|
|
58
|
+
bonesPosition;
|
|
59
|
+
|
|
60
|
+
// reset bones
|
|
61
|
+
|
|
62
|
+
if ( target.isObject3D ) {
|
|
63
|
+
|
|
64
|
+
target.skeleton.pose();
|
|
65
|
+
|
|
66
|
+
} else {
|
|
67
|
+
|
|
68
|
+
options.useTargetMatrix = true;
|
|
69
|
+
options.preserveBoneMatrix = false;
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
if ( options.preserveBonePositions ) {
|
|
74
|
+
|
|
75
|
+
bonesPosition = [];
|
|
76
|
+
|
|
77
|
+
for ( let i = 0; i < bones.length; i ++ ) {
|
|
78
|
+
|
|
79
|
+
bonesPosition.push( bones[ i ].position.clone() );
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
if ( options.preserveBoneMatrix ) {
|
|
86
|
+
|
|
87
|
+
// reset matrix
|
|
88
|
+
|
|
89
|
+
target.updateMatrixWorld();
|
|
90
|
+
|
|
91
|
+
target.matrixWorld.identity();
|
|
92
|
+
|
|
93
|
+
// reset children matrix
|
|
94
|
+
|
|
95
|
+
for ( let i = 0; i < target.children.length; ++ i ) {
|
|
96
|
+
|
|
97
|
+
target.children[ i ].updateMatrixWorld( true );
|
|
98
|
+
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
for ( let i = 0; i < bones.length; ++ i ) {
|
|
104
|
+
|
|
105
|
+
bone = bones[ i ];
|
|
106
|
+
name = getBoneName( bone, options );
|
|
107
|
+
|
|
108
|
+
boneTo = getBoneByName( name, sourceBones );
|
|
109
|
+
|
|
110
|
+
globalMatrix.copy( bone.matrixWorld );
|
|
111
|
+
|
|
112
|
+
if ( boneTo ) {
|
|
113
|
+
|
|
114
|
+
boneTo.updateMatrixWorld();
|
|
115
|
+
|
|
116
|
+
if ( options.useTargetMatrix ) {
|
|
117
|
+
|
|
118
|
+
relativeMatrix.copy( boneTo.matrixWorld );
|
|
119
|
+
|
|
120
|
+
} else {
|
|
121
|
+
|
|
122
|
+
relativeMatrix.copy( target.matrixWorld ).invert();
|
|
123
|
+
relativeMatrix.multiply( boneTo.matrixWorld );
|
|
124
|
+
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
// ignore scale to extract rotation
|
|
128
|
+
|
|
129
|
+
scale.setFromMatrixScale( relativeMatrix );
|
|
130
|
+
relativeMatrix.scale( scale.set( 1 / scale.x, 1 / scale.y, 1 / scale.z ) );
|
|
131
|
+
|
|
132
|
+
// apply to global matrix
|
|
133
|
+
|
|
134
|
+
globalMatrix.makeRotationFromQuaternion( quat.setFromRotationMatrix( relativeMatrix ) );
|
|
135
|
+
|
|
136
|
+
if ( target.isObject3D ) {
|
|
137
|
+
|
|
138
|
+
if ( options.localOffsets ) {
|
|
139
|
+
|
|
140
|
+
if ( options.localOffsets[ bone.name ] ) {
|
|
141
|
+
|
|
142
|
+
globalMatrix.multiply( options.localOffsets[ bone.name ] );
|
|
143
|
+
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
globalMatrix.copyPosition( relativeMatrix );
|
|
151
|
+
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if ( name === options.hip ) {
|
|
155
|
+
|
|
156
|
+
globalMatrix.elements[ 12 ] *= options.scale * options.hipInfluence.x;
|
|
157
|
+
globalMatrix.elements[ 13 ] *= options.scale * options.hipInfluence.y;
|
|
158
|
+
globalMatrix.elements[ 14 ] *= options.scale * options.hipInfluence.z;
|
|
159
|
+
|
|
160
|
+
if ( options.hipPosition !== undefined ) {
|
|
161
|
+
|
|
162
|
+
globalMatrix.elements[ 12 ] += options.hipPosition.x * options.scale;
|
|
163
|
+
globalMatrix.elements[ 13 ] += options.hipPosition.y * options.scale;
|
|
164
|
+
globalMatrix.elements[ 14 ] += options.hipPosition.z * options.scale;
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
if ( bone.parent ) {
|
|
171
|
+
|
|
172
|
+
bone.matrix.copy( bone.parent.matrixWorld ).invert();
|
|
173
|
+
bone.matrix.multiply( globalMatrix );
|
|
174
|
+
|
|
175
|
+
} else {
|
|
176
|
+
|
|
177
|
+
bone.matrix.copy( globalMatrix );
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
bone.matrix.decompose( bone.position, bone.quaternion, bone.scale );
|
|
182
|
+
|
|
183
|
+
bone.updateMatrixWorld();
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
if ( options.preserveBonePositions ) {
|
|
188
|
+
|
|
189
|
+
for ( let i = 0; i < bones.length; ++ i ) {
|
|
190
|
+
|
|
191
|
+
bone = bones[ i ];
|
|
192
|
+
name = getBoneName( bone, options ) || bone.name;
|
|
193
|
+
|
|
194
|
+
if ( name !== options.hip ) {
|
|
195
|
+
|
|
196
|
+
bone.position.copy( bonesPosition[ i ] );
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
if ( options.preserveBoneMatrix ) {
|
|
205
|
+
|
|
206
|
+
// restore matrix
|
|
207
|
+
|
|
208
|
+
target.updateMatrixWorld( true );
|
|
209
|
+
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
/**
|
|
215
|
+
* Retargets the animation clip of the source to the target 3D object.
|
|
216
|
+
*
|
|
217
|
+
* The `source` can be a 3D object with a skeleton property (e.g. a skinned mesh)
|
|
218
|
+
* or a {@link Skeleton} directly.
|
|
219
|
+
*
|
|
220
|
+
* @param {Object3D} target - The target 3D object. Must have a `skeleton` property.
|
|
221
|
+
* @param {Object3D|Skeleton} source - The source object.
|
|
222
|
+
* @param {AnimationClip} clip - The animation clip.
|
|
223
|
+
* @param {module:SkeletonUtils~RetargetOptions} options - The options.
|
|
224
|
+
* @return {AnimationClip} The retargeted animation clip.
|
|
225
|
+
*/
|
|
226
|
+
function retargetClip( target, source, clip, options = {} ) {
|
|
227
|
+
|
|
228
|
+
options.useFirstFramePosition = options.useFirstFramePosition !== undefined ? options.useFirstFramePosition : false;
|
|
229
|
+
|
|
230
|
+
// Calculate the fps from the source clip based on the track with the most frames, unless fps is already provided.
|
|
231
|
+
options.fps = options.fps !== undefined ? options.fps : ( Math.max( ...clip.tracks.map( track => track.times.length ) ) / clip.duration );
|
|
232
|
+
options.names = options.names || [];
|
|
233
|
+
|
|
234
|
+
if ( ! source.isObject3D ) {
|
|
235
|
+
|
|
236
|
+
source = getHelperFromSkeleton( source );
|
|
237
|
+
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
const numFrames = Math.round( clip.duration * ( options.fps / 1000 ) * 1000 ),
|
|
241
|
+
delta = clip.duration / ( numFrames - 1 ),
|
|
242
|
+
convertedTracks = [],
|
|
243
|
+
mixer = new AnimationMixer( source ),
|
|
244
|
+
bones = getBones( target.skeleton ),
|
|
245
|
+
boneDatas = [];
|
|
246
|
+
|
|
247
|
+
let positionOffset,
|
|
248
|
+
bone, boneTo, boneData,
|
|
249
|
+
name;
|
|
250
|
+
|
|
251
|
+
mixer.clipAction( clip ).play();
|
|
252
|
+
|
|
253
|
+
// trim
|
|
254
|
+
|
|
255
|
+
let start = 0, end = numFrames;
|
|
256
|
+
|
|
257
|
+
if ( options.trim !== undefined ) {
|
|
258
|
+
|
|
259
|
+
start = Math.round( options.trim[ 0 ] * options.fps );
|
|
260
|
+
end = Math.min( Math.round( options.trim[ 1 ] * options.fps ), numFrames ) - start;
|
|
261
|
+
|
|
262
|
+
mixer.update( options.trim[ 0 ] );
|
|
263
|
+
|
|
264
|
+
} else {
|
|
265
|
+
|
|
266
|
+
mixer.update( 0 );
|
|
267
|
+
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
source.updateMatrixWorld();
|
|
271
|
+
|
|
272
|
+
//
|
|
273
|
+
|
|
274
|
+
for ( let frame = 0; frame < end; ++ frame ) {
|
|
275
|
+
|
|
276
|
+
const time = frame * delta;
|
|
277
|
+
|
|
278
|
+
retarget( target, source, options );
|
|
279
|
+
|
|
280
|
+
for ( let j = 0; j < bones.length; ++ j ) {
|
|
281
|
+
|
|
282
|
+
bone = bones[ j ];
|
|
283
|
+
name = getBoneName( bone, options ) || bone.name;
|
|
284
|
+
boneTo = getBoneByName( name, source.skeleton );
|
|
285
|
+
|
|
286
|
+
if ( boneTo ) {
|
|
287
|
+
|
|
288
|
+
boneData = boneDatas[ j ] = boneDatas[ j ] || { bone: bone };
|
|
289
|
+
|
|
290
|
+
if ( options.hip === name ) {
|
|
291
|
+
|
|
292
|
+
if ( ! boneData.pos ) {
|
|
293
|
+
|
|
294
|
+
boneData.pos = {
|
|
295
|
+
times: new Float32Array( end ),
|
|
296
|
+
values: new Float32Array( end * 3 )
|
|
297
|
+
};
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
if ( options.useFirstFramePosition ) {
|
|
302
|
+
|
|
303
|
+
if ( frame === 0 ) {
|
|
304
|
+
|
|
305
|
+
positionOffset = bone.position.clone();
|
|
306
|
+
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
bone.position.sub( positionOffset );
|
|
310
|
+
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
boneData.pos.times[ frame ] = time;
|
|
314
|
+
|
|
315
|
+
bone.position.toArray( boneData.pos.values, frame * 3 );
|
|
316
|
+
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
if ( ! boneData.quat ) {
|
|
320
|
+
|
|
321
|
+
boneData.quat = {
|
|
322
|
+
times: new Float32Array( end ),
|
|
323
|
+
values: new Float32Array( end * 4 )
|
|
324
|
+
};
|
|
325
|
+
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
boneData.quat.times[ frame ] = time;
|
|
329
|
+
|
|
330
|
+
bone.quaternion.toArray( boneData.quat.values, frame * 4 );
|
|
331
|
+
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
if ( frame === end - 2 ) {
|
|
337
|
+
|
|
338
|
+
// last mixer update before final loop iteration
|
|
339
|
+
// make sure we do not go over or equal to clip duration
|
|
340
|
+
mixer.update( delta - 0.0000001 );
|
|
341
|
+
|
|
342
|
+
} else {
|
|
343
|
+
|
|
344
|
+
mixer.update( delta );
|
|
345
|
+
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
source.updateMatrixWorld();
|
|
349
|
+
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
for ( let i = 0; i < boneDatas.length; ++ i ) {
|
|
353
|
+
|
|
354
|
+
boneData = boneDatas[ i ];
|
|
355
|
+
|
|
356
|
+
if ( boneData ) {
|
|
357
|
+
|
|
358
|
+
if ( boneData.pos ) {
|
|
359
|
+
|
|
360
|
+
convertedTracks.push( new VectorKeyframeTrack(
|
|
361
|
+
'.bones[' + boneData.bone.name + '].position',
|
|
362
|
+
boneData.pos.times,
|
|
363
|
+
boneData.pos.values
|
|
364
|
+
) );
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
convertedTracks.push( new QuaternionKeyframeTrack(
|
|
369
|
+
'.bones[' + boneData.bone.name + '].quaternion',
|
|
370
|
+
boneData.quat.times,
|
|
371
|
+
boneData.quat.values
|
|
372
|
+
) );
|
|
373
|
+
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
mixer.uncacheAction( clip );
|
|
379
|
+
|
|
380
|
+
return new AnimationClip( clip.name, - 1, convertedTracks );
|
|
381
|
+
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
/**
|
|
385
|
+
* Clones the given 3D object and its descendants, ensuring that any `SkinnedMesh` instances are
|
|
386
|
+
* correctly associated with their bones. Bones are also cloned, and must be descendants of the
|
|
387
|
+
* object passed to this method. Other data, like geometries and materials, are reused by reference.
|
|
388
|
+
*
|
|
389
|
+
* @param {Object3D} source - The 3D object to clone.
|
|
390
|
+
* @return {Object3D} The cloned 3D object.
|
|
391
|
+
*/
|
|
392
|
+
function clone( source ) {
|
|
393
|
+
|
|
394
|
+
const sourceLookup = new Map();
|
|
395
|
+
const cloneLookup = new Map();
|
|
396
|
+
|
|
397
|
+
const clone = source.clone();
|
|
398
|
+
|
|
399
|
+
parallelTraverse( source, clone, function ( sourceNode, clonedNode ) {
|
|
400
|
+
|
|
401
|
+
sourceLookup.set( clonedNode, sourceNode );
|
|
402
|
+
cloneLookup.set( sourceNode, clonedNode );
|
|
403
|
+
|
|
404
|
+
} );
|
|
405
|
+
|
|
406
|
+
clone.traverse( function ( node ) {
|
|
407
|
+
|
|
408
|
+
if ( ! node.isSkinnedMesh ) return;
|
|
409
|
+
|
|
410
|
+
const clonedMesh = node;
|
|
411
|
+
const sourceMesh = sourceLookup.get( node );
|
|
412
|
+
const sourceBones = sourceMesh.skeleton.bones;
|
|
413
|
+
|
|
414
|
+
clonedMesh.skeleton = sourceMesh.skeleton.clone();
|
|
415
|
+
clonedMesh.bindMatrix.copy( sourceMesh.bindMatrix );
|
|
416
|
+
|
|
417
|
+
clonedMesh.skeleton.bones = sourceBones.map( function ( bone ) {
|
|
418
|
+
|
|
419
|
+
return cloneLookup.get( bone );
|
|
420
|
+
|
|
421
|
+
} );
|
|
422
|
+
|
|
423
|
+
clonedMesh.bind( clonedMesh.skeleton, clonedMesh.bindMatrix );
|
|
424
|
+
|
|
425
|
+
} );
|
|
426
|
+
|
|
427
|
+
return clone;
|
|
428
|
+
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
// internal helper
|
|
432
|
+
|
|
433
|
+
function getBoneByName( name, skeleton ) {
|
|
434
|
+
|
|
435
|
+
for ( let i = 0, bones = getBones( skeleton ); i < bones.length; i ++ ) {
|
|
436
|
+
|
|
437
|
+
if ( name === bones[ i ].name )
|
|
438
|
+
|
|
439
|
+
return bones[ i ];
|
|
440
|
+
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
function getBones( skeleton ) {
|
|
446
|
+
|
|
447
|
+
return Array.isArray( skeleton ) ? skeleton : skeleton.bones;
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
|
|
452
|
+
function getHelperFromSkeleton( skeleton ) {
|
|
453
|
+
|
|
454
|
+
const source = new SkeletonHelper( skeleton.bones[ 0 ] );
|
|
455
|
+
source.skeleton = skeleton;
|
|
456
|
+
|
|
457
|
+
return source;
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
function parallelTraverse( a, b, callback ) {
|
|
462
|
+
|
|
463
|
+
callback( a, b );
|
|
464
|
+
|
|
465
|
+
for ( let i = 0; i < a.children.length; i ++ ) {
|
|
466
|
+
|
|
467
|
+
parallelTraverse( a.children[ i ], b.children[ i ], callback );
|
|
468
|
+
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
/**
|
|
474
|
+
* Retarget options of `SkeletonUtils`.
|
|
475
|
+
*
|
|
476
|
+
* @typedef {Object} module:SkeletonUtils~RetargetOptions
|
|
477
|
+
* @property {boolean} [useFirstFramePosition=false] - Whether to use the position of the first frame or not.
|
|
478
|
+
* @property {number} [fps] - The FPS of the clip.
|
|
479
|
+
* @property {Object<string,string>} [names] - A dictionary for mapping target to source bone names.
|
|
480
|
+
* @property {function(string):string} [getBoneName] - A function for mapping bone names. Alternative to `names`.
|
|
481
|
+
* @property {Array<number>} [trim] - Whether to trim the clip or not. If set the array should hold two values for the start and end.
|
|
482
|
+
* @property {boolean} [preserveBoneMatrix=true] - Whether to preserve bone matrices or not.
|
|
483
|
+
* @property {boolean} [preserveBonePositions=true] - Whether to preserve bone positions or not.
|
|
484
|
+
* @property {boolean} [useTargetMatrix=false] - Whether to use the target matrix or not.
|
|
485
|
+
* @property {string} [hip='hip'] - The name of the source's hip bone.
|
|
486
|
+
* @property {Vector3} [hipInfluence=(1,1,1)] - The hip influence.
|
|
487
|
+
* @property {number} [scale=1] - The scale.
|
|
488
|
+
* @property {Object<string,Matrix4>} [localOffsets] - Per-bone local offset matrices, keyed by bone name.
|
|
489
|
+
* @property {Vector3} [hipPosition] - An additional position offset applied to the hip bone.
|
|
490
|
+
**/
|
|
491
|
+
|
|
492
|
+
export {
|
|
493
|
+
retarget,
|
|
494
|
+
retargetClip,
|
|
495
|
+
clone,
|
|
496
|
+
};
|