@lampdotdev/lamp 0.0.0-stage → 0.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +357 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1646 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3036 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ImportanceSampledEnvironment.js +564 -0
- package/Resources/WebLibraries/three/addons/tsl/display/LensflareNode.js +282 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Lut3DNode.js +109 -0
- package/Resources/WebLibraries/three/addons/tsl/display/MotionBlur.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OITPassNode.js +341 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OutlineNode.js +916 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ParallaxBarrierPassNode.js +90 -0
- package/Resources/WebLibraries/three/addons/tsl/display/PixelationPassNode.js +227 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RGBShiftNode.js +96 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RecurrentDenoiseNode.js +812 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RetroPassNode.js +263 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SMAANode.js +729 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAAPassNode.js +344 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAONode.js +422 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSGINode.js +698 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSRNode.js +1430 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSSNode.js +479 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Sepia.js +24 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Shape.js +29 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SharpenNode.js +284 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SobelOperatorNode.js +168 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoCompositePassNode.js +190 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoPassNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TAAUNode.js +700 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TRAANode.js +609 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TemporalReprojectNode.js +1024 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TransitionNode.js +141 -0
- package/Resources/WebLibraries/three/addons/tsl/display/boxBlur.js +65 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlend.js +80 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlur.js +63 -0
- package/Resources/WebLibraries/three/addons/tsl/display/hashBlur.js +55 -0
- package/Resources/WebLibraries/three/addons/tsl/display/lensDirt.js +30 -0
- package/Resources/WebLibraries/three/addons/tsl/display/radialBlur.js +68 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/ClusteredLightsNode.js +994 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/DynamicLightsNode.js +201 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/LightProbeGridNode.js +183 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/AmbientLightDataNode.js +67 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/DirectionalLightDataNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/HemisphereLightDataNode.js +105 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/PointLightDataNode.js +140 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/SpotLightDataNode.js +167 -0
- package/Resources/WebLibraries/three/addons/tsl/math/Bayer.js +84 -0
- package/Resources/WebLibraries/three/addons/tsl/math/curlNoise.js +107 -0
- package/Resources/WebLibraries/three/addons/tsl/math/voronoiNoise.js +112 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNode.js +542 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/GroundedSkybox.js +62 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/RNoise.js +51 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/Raymarching.js +70 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SoftParticles.js +53 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SpecularHelpers.js +302 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/TAAUtils.js +184 -0
- package/Resources/WebLibraries/three/addons/utils/BufferGeometryUtils.js +1523 -0
- package/Resources/WebLibraries/three/addons/utils/CameraUtils.js +82 -0
- package/Resources/WebLibraries/three/addons/utils/ColorUtils.js +76 -0
- package/Resources/WebLibraries/three/addons/utils/GaussianSplatUtils.js +229 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryCompressionUtils.js +547 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryUtils.js +226 -0
- package/Resources/WebLibraries/three/addons/utils/LDrawUtils.js +211 -0
- package/Resources/WebLibraries/three/addons/utils/SceneOptimizer.js +459 -0
- package/Resources/WebLibraries/three/addons/utils/SceneUtils.js +363 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewer.js +244 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewerGPU.js +233 -0
- package/Resources/WebLibraries/three/addons/utils/SkeletonUtils.js +496 -0
- package/Resources/WebLibraries/three/addons/utils/SortUtils.js +175 -0
- package/Resources/WebLibraries/three/addons/utils/UVsDebug.js +173 -0
- package/Resources/WebLibraries/three/addons/utils/WebGLTextureUtils.js +115 -0
- package/Resources/WebLibraries/three/addons/utils/WebGPUTextureUtils.js +81 -0
- package/Resources/WebLibraries/three/addons/utils/WorkerPool.js +167 -0
- package/Resources/WebLibraries/three/addons/utils/unwrapUVs.js +865 -0
- package/Resources/WebLibraries/three/three.core.js +61162 -0
- package/Resources/WebLibraries/three/three.module.js +19537 -0
- package/Resources/WebLibraries/three/three.tsl.js +41903 -0
- package/Resources/WebLibraries/three/three.webgpu.js +53714 -0
- package/Resources/skills/2d-game/SKILL.md +305 -0
- package/Resources/skills/3d-game/SKILL.md +274 -0
- package/Resources/skills/accounts/SKILL.md +41 -0
- package/Resources/skills/android-design/SKILL.md +159 -0
- package/Resources/skills/app-ai/SKILL.md +154 -0
- package/Resources/skills/app-intents/SKILL.md +31 -0
- package/Resources/skills/app-kinds/SKILL.md +122 -0
- package/Resources/skills/apple-watch/SKILL.md +43 -0
- package/Resources/skills/assets/SKILL.md +183 -0
- package/Resources/skills/building-blocks/SKILL.md +97 -0
- package/Resources/skills/device-control/SKILL.md +56 -0
- package/Resources/skills/device-integrations/SKILL.md +278 -0
- package/Resources/skills/finder-files/SKILL.md +19 -0
- package/Resources/skills/game/SKILL.md +414 -0
- package/Resources/skills/game-3d/SKILL.md +12 -0
- package/Resources/skills/game-art/SKILL.md +11 -0
- package/Resources/skills/game-feel/SKILL.md +13 -0
- package/Resources/skills/game-levels/SKILL.md +12 -0
- package/Resources/skills/game-live/SKILL.md +12 -0
- package/Resources/skills/game-physics/SKILL.md +13 -0
- package/Resources/skills/game-playtest/SKILL.md +26 -0
- package/Resources/skills/game-ui/SKILL.md +278 -0
- package/Resources/skills/github-projects/SKILL.md +59 -0
- package/Resources/skills/icloud-sync/SKILL.md +30 -0
- package/Resources/skills/iphone-hardware/SKILL.md +57 -0
- package/Resources/skills/iphone-widgets/SKILL.md +53 -0
- package/Resources/skills/lg-developer-mode/SKILL.md +152 -0
- package/Resources/skills/mac-widgets/SKILL.md +60 -0
- package/Resources/skills/maps/SKILL.md +8 -0
- package/Resources/skills/menu-bar/SKILL.md +36 -0
- package/Resources/skills/more-apps/SKILL.md +53 -0
- package/Resources/skills/phone-controllers/SKILL.md +79 -0
- package/Resources/skills/phone-pages/SKILL.md +173 -0
- package/Resources/skills/roku-developer-mode/SKILL.md +106 -0
- package/Resources/skills/scene-3d/SKILL.md +27 -0
- package/Resources/skills/scripting/SKILL.md +17 -0
- package/Resources/skills/share-extension/SKILL.md +22 -0
- package/Resources/skills/tv-design/SKILL.md +72 -0
- package/Resources/skills/web-app/SKILL.md +136 -0
- package/Resources/skills/web-game/SKILL.md +95 -0
- package/Resources/skills/web-or-native/SKILL.md +103 -0
- package/Resources/skills/wish-links/SKILL.md +156 -0
- package/THIRD_PARTY_NOTICES.md +170 -0
- package/cli/android.mjs +941 -0
- package/cli/browser.mjs +268 -0
- package/cli/calls.mjs +390 -0
- package/cli/dev.mjs +773 -0
- package/cli/devices.mjs +984 -0
- package/cli/lamp.mjs +1016 -0
- package/cli/lampapp.mjs +332 -0
- package/cli/lamps/android-host/LampPageGateway.kt +345 -0
- package/cli/lamps/android-host/app/build.gradle.kts +40 -0
- package/cli/lamps/android-host/build.gradle.kts +4 -0
- package/cli/lamps/android-host/game/AndroidManifest.xml +33 -0
- package/cli/lamps/android-host/game/MainActivity.kt +173 -0
- package/cli/lamps/android-host/gradle/libs.versions.toml +39 -0
- package/cli/lamps/android-host/gradle.properties +8 -0
- package/cli/lamps/android-host/page/AndroidManifest.xml +35 -0
- package/cli/lamps/android-host/page/MainActivity.kt +193 -0
- package/cli/lamps/android-host/settings.gradle.kts +30 -0
- package/cli/lamps/android-host/tools.json +43 -0
- package/cli/lamps/lamp-controllers.js +2 -0
- package/cli/lamps/lamp-for-games.js +6863 -0
- package/cli/lamps/lamp.js +7023 -0
- package/cli/lamps/mac-starter/.lamp/meta.json +1 -0
- package/cli/lamps/mac-starter/APP.md +12 -0
- package/cli/lamps/mac-starter/Package.swift +8 -0
- package/cli/lamps/mac-starter/Sources/App.swift +11 -0
- package/cli/lamps/mac-starter/Sources/ContentView.swift +17 -0
- package/cli/lamps/mac-starter/Sources/LampSupport.swift +18097 -0
- package/cli/lamps/mac-starter/build.sh +336 -0
- package/cli/lamps/mac-starter/gitignore +3 -0
- package/cli/lamps/mac-starter/lamp-starter.json +6 -0
- package/cli/lamps/web-starter/APP.md +8 -0
- package/cli/lamps/web-starter/app.js +1 -0
- package/cli/lamps/web-starter/index.html +17 -0
- package/cli/lamps/web-starter/lamp-starter.json +5 -0
- package/cli/lamps/web-starter/lamp.js +7023 -0
- package/cli/lamps/web-starter/style.css +25 -0
- package/cli/link.mjs +138 -0
- package/cli/mac.mjs +621 -0
- package/cli/mdns.mjs +205 -0
- package/cli/msix.mjs +413 -0
- package/cli/network.mjs +209 -0
- package/cli/outside.mjs +140 -0
- package/cli/page.js +165 -0
- package/cli/place.mjs +298 -0
- package/cli/png.mjs +184 -0
- package/cli/share.mjs +202 -0
- package/cli/skill/SKILL.md +255 -0
- package/cli/skills.mjs +71 -0
- package/cli/state.mjs +173 -0
- package/cli/update.mjs +57 -0
- package/package.json +20 -4
- package/site/lib/quota.js +59 -0
- package/site/lib/shared-wishes.js +996 -0
|
@@ -0,0 +1,342 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BackSide,
|
|
3
|
+
BoxGeometry,
|
|
4
|
+
Mesh,
|
|
5
|
+
ShaderMaterial,
|
|
6
|
+
UniformsUtils,
|
|
7
|
+
Vector3
|
|
8
|
+
} from 'three';
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* Represents a skydome for scene backgrounds. Based on [A Practical Analytic Model for Daylight](https://www.researchgate.net/publication/220720443_A_Practical_Analytic_Model_for_Daylight)
|
|
12
|
+
* aka The Preetham Model, the de facto standard for analytical skydomes.
|
|
13
|
+
*
|
|
14
|
+
* Note that this class can only be used with {@link WebGLRenderer}.
|
|
15
|
+
* When using {@link WebGPURenderer}, use {@link SkyMesh}.
|
|
16
|
+
*
|
|
17
|
+
* More references:
|
|
18
|
+
*
|
|
19
|
+
* - {@link http://simonwallner.at/project/atmospheric-scattering/}
|
|
20
|
+
* - {@link http://blenderartists.org/forum/showthread.php?245954-preethams-sky-impementation-HDR}
|
|
21
|
+
*
|
|
22
|
+
*
|
|
23
|
+
* ```js
|
|
24
|
+
* const sky = new Sky();
|
|
25
|
+
* sky.scale.setScalar( 10000 );
|
|
26
|
+
* scene.add( sky );
|
|
27
|
+
* ```
|
|
28
|
+
*
|
|
29
|
+
* It can be useful to hide the sun disc when generating an environment map to avoid artifacts
|
|
30
|
+
*
|
|
31
|
+
* ```js
|
|
32
|
+
* // disable before rendering environment map
|
|
33
|
+
* sky.material.uniforms.showSunDisc.value = false;
|
|
34
|
+
* // ...
|
|
35
|
+
* // re-enable before scene sky box rendering
|
|
36
|
+
* sky.material.uniforms.showSunDisc.value = true;
|
|
37
|
+
* ```
|
|
38
|
+
*
|
|
39
|
+
* @augments Mesh
|
|
40
|
+
* @three_import import { Sky } from 'three/addons/objects/Sky.js';
|
|
41
|
+
*/
|
|
42
|
+
class Sky extends Mesh {
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* Constructs a new skydome.
|
|
46
|
+
*/
|
|
47
|
+
constructor() {
|
|
48
|
+
|
|
49
|
+
const shader = Sky.SkyShader;
|
|
50
|
+
|
|
51
|
+
const material = new ShaderMaterial( {
|
|
52
|
+
name: shader.name,
|
|
53
|
+
uniforms: UniformsUtils.clone( shader.uniforms ),
|
|
54
|
+
vertexShader: shader.vertexShader,
|
|
55
|
+
fragmentShader: shader.fragmentShader,
|
|
56
|
+
side: BackSide,
|
|
57
|
+
depthWrite: false
|
|
58
|
+
} );
|
|
59
|
+
|
|
60
|
+
super( new BoxGeometry( 1, 1, 1 ), material );
|
|
61
|
+
|
|
62
|
+
/**
|
|
63
|
+
* This flag can be used for type testing.
|
|
64
|
+
*
|
|
65
|
+
* @type {boolean}
|
|
66
|
+
* @readonly
|
|
67
|
+
* @default true
|
|
68
|
+
*/
|
|
69
|
+
this.isSky = true;
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
Sky.SkyShader = {
|
|
76
|
+
|
|
77
|
+
name: 'SkyShader',
|
|
78
|
+
|
|
79
|
+
uniforms: {
|
|
80
|
+
'turbidity': { value: 2 },
|
|
81
|
+
'rayleigh': { value: 1 },
|
|
82
|
+
'mieCoefficient': { value: 0.005 },
|
|
83
|
+
'mieDirectionalG': { value: 0.8 },
|
|
84
|
+
'sunPosition': { value: new Vector3() },
|
|
85
|
+
'cloudScale': { value: 0.0002 },
|
|
86
|
+
'cloudSpeed': { value: 0.00002 },
|
|
87
|
+
'cloudCoverage': { value: 0.4 },
|
|
88
|
+
'cloudDensity': { value: 0.4 },
|
|
89
|
+
'cloudElevation': { value: 0.5 },
|
|
90
|
+
'showSunDisc': { value: 1 },
|
|
91
|
+
'time': { value: 0.0 }
|
|
92
|
+
},
|
|
93
|
+
|
|
94
|
+
vertexShader: /* glsl */`
|
|
95
|
+
uniform vec3 sunPosition;
|
|
96
|
+
uniform float rayleigh;
|
|
97
|
+
uniform float turbidity;
|
|
98
|
+
uniform float mieCoefficient;
|
|
99
|
+
|
|
100
|
+
varying vec3 vWorldPosition;
|
|
101
|
+
varying vec3 vSunDirection;
|
|
102
|
+
varying float vSunfade;
|
|
103
|
+
varying vec3 vBetaR;
|
|
104
|
+
varying vec3 vBetaM;
|
|
105
|
+
varying float vSunE;
|
|
106
|
+
|
|
107
|
+
// constants for atmospheric scattering
|
|
108
|
+
const float e = 2.71828182845904523536028747135266249775724709369995957;
|
|
109
|
+
const float pi = 3.141592653589793238462643383279502884197169;
|
|
110
|
+
|
|
111
|
+
// wavelength of used primaries, according to preetham
|
|
112
|
+
const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
|
|
113
|
+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
|
|
114
|
+
// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
|
|
115
|
+
const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
|
|
116
|
+
|
|
117
|
+
// mie stuff
|
|
118
|
+
// K coefficient for the primaries
|
|
119
|
+
const float v = 4.0;
|
|
120
|
+
const vec3 K = vec3( 0.686, 0.678, 0.666 );
|
|
121
|
+
// MieConst = pi * pow( ( 2.0 * pi ) / lambda, vec3( v - 2.0 ) ) * K
|
|
122
|
+
const vec3 MieConst = vec3( 1.8399918514433978E14, 2.7798023919660528E14, 4.0790479543861094E14 );
|
|
123
|
+
|
|
124
|
+
// earth shadow hack
|
|
125
|
+
// cutoffAngle = pi / 1.95;
|
|
126
|
+
const float cutoffAngle = 1.6110731556870734;
|
|
127
|
+
const float steepness = 1.5;
|
|
128
|
+
const float EE = 1000.0;
|
|
129
|
+
|
|
130
|
+
float sunIntensity( float zenithAngleCos ) {
|
|
131
|
+
zenithAngleCos = clamp( zenithAngleCos, -1.0, 1.0 );
|
|
132
|
+
return EE * max( 0.0, 1.0 - pow( e, -( ( cutoffAngle - acos( zenithAngleCos ) ) / steepness ) ) );
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
vec3 totalMie( float T ) {
|
|
136
|
+
float c = ( 0.2 * T ) * 10E-18;
|
|
137
|
+
return 0.434 * c * MieConst;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
void main() {
|
|
141
|
+
|
|
142
|
+
vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
|
|
143
|
+
vWorldPosition = worldPosition.xyz;
|
|
144
|
+
|
|
145
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
146
|
+
gl_Position.z = gl_Position.w; // set z to camera.far
|
|
147
|
+
|
|
148
|
+
vSunDirection = normalize( sunPosition );
|
|
149
|
+
|
|
150
|
+
vSunE = sunIntensity( vSunDirection.y );
|
|
151
|
+
|
|
152
|
+
vSunfade = 1.0 - clamp( 1.0 - exp( ( sunPosition.y / 450000.0 ) ), 0.0, 1.0 );
|
|
153
|
+
|
|
154
|
+
float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
|
|
155
|
+
|
|
156
|
+
// extinction (absorption + out scattering)
|
|
157
|
+
// rayleigh coefficients
|
|
158
|
+
vBetaR = totalRayleigh * rayleighCoefficient;
|
|
159
|
+
|
|
160
|
+
// mie coefficients
|
|
161
|
+
vBetaM = totalMie( turbidity ) * mieCoefficient;
|
|
162
|
+
|
|
163
|
+
}`,
|
|
164
|
+
|
|
165
|
+
fragmentShader: /* glsl */`
|
|
166
|
+
varying vec3 vWorldPosition;
|
|
167
|
+
varying vec3 vSunDirection;
|
|
168
|
+
varying vec3 vBetaR;
|
|
169
|
+
varying vec3 vBetaM;
|
|
170
|
+
varying float vSunE;
|
|
171
|
+
|
|
172
|
+
uniform float mieDirectionalG;
|
|
173
|
+
uniform float cloudScale;
|
|
174
|
+
uniform float cloudSpeed;
|
|
175
|
+
uniform float cloudCoverage;
|
|
176
|
+
uniform float cloudDensity;
|
|
177
|
+
uniform float cloudElevation;
|
|
178
|
+
uniform float showSunDisc;
|
|
179
|
+
uniform float time;
|
|
180
|
+
|
|
181
|
+
// gradient at a lattice corner; sinless hash so every GPU produces the same clouds
|
|
182
|
+
vec2 gradient( vec2 i ) {
|
|
183
|
+
vec3 p = fract( i.xyx * vec3( 0.1031, 0.1030, 0.0973 ) );
|
|
184
|
+
p += dot( p, p.yzx + 33.33 );
|
|
185
|
+
return fract( ( p.xx + p.yz ) * p.zy ) * 2.0 - 1.0;
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
// 2D gradient noise: isotropic lobes like Perlin at value-noise cost
|
|
189
|
+
float noise( vec2 p ) {
|
|
190
|
+
vec2 i = floor( p );
|
|
191
|
+
vec2 f = fract( p );
|
|
192
|
+
vec2 u = f * f * f * ( f * ( f * 6.0 - 15.0 ) + 10.0 ); // quintic fade
|
|
193
|
+
float a = dot( gradient( i ), f );
|
|
194
|
+
float b = dot( gradient( i + vec2( 1.0, 0.0 ) ), f - vec2( 1.0, 0.0 ) );
|
|
195
|
+
float c = dot( gradient( i + vec2( 0.0, 1.0 ) ), f - vec2( 0.0, 1.0 ) );
|
|
196
|
+
float d = dot( gradient( i + vec2( 1.0, 1.0 ) ), f - vec2( 1.0, 1.0 ) );
|
|
197
|
+
return mix( mix( a, b, u.x ), mix( c, d, u.x ), u.y ) * 1.6; // ~[-1,1]
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
// fbm; per-octave drift makes clouds billow instead of scrolling as a rigid stamp
|
|
201
|
+
float fbm( vec2 p, float drift ) {
|
|
202
|
+
float result = 0.0;
|
|
203
|
+
float amplitude = 1.0;
|
|
204
|
+
for ( int i = 0; i < 4; i ++ ) {
|
|
205
|
+
result += amplitude * noise( p );
|
|
206
|
+
amplitude *= 0.5;
|
|
207
|
+
p = p * 2.0 + drift;
|
|
208
|
+
}
|
|
209
|
+
return result;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
// constants for atmospheric scattering
|
|
213
|
+
const float pi = 3.141592653589793238462643383279502884197169;
|
|
214
|
+
|
|
215
|
+
const float n = 1.0003; // refractive index of air
|
|
216
|
+
const float N = 2.545E25; // number of molecules per unit volume for air at 288.15K and 1013mb (sea level -45 celsius)
|
|
217
|
+
|
|
218
|
+
// optical length at zenith for molecules
|
|
219
|
+
const float rayleighZenithLength = 8.4E3;
|
|
220
|
+
const float mieZenithLength = 1.25E3;
|
|
221
|
+
// 66 arc seconds -> degrees, and the cosine of that
|
|
222
|
+
const float sunAngularDiameterCos = 0.999956676946448443553574619906976478926848692873900859324;
|
|
223
|
+
|
|
224
|
+
// 3.0 / ( 16.0 * pi )
|
|
225
|
+
const float THREE_OVER_SIXTEENPI = 0.05968310365946075;
|
|
226
|
+
// 1.0 / ( 4.0 * pi )
|
|
227
|
+
const float ONE_OVER_FOURPI = 0.07957747154594767;
|
|
228
|
+
|
|
229
|
+
float rayleighPhase( float cosTheta ) {
|
|
230
|
+
return THREE_OVER_SIXTEENPI * ( 1.0 + pow( cosTheta, 2.0 ) );
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
float hgPhase( float cosTheta, float g ) {
|
|
234
|
+
float g2 = pow( g, 2.0 );
|
|
235
|
+
float inverse = 1.0 / pow( 1.0 - 2.0 * g * cosTheta + g2, 1.5 );
|
|
236
|
+
return ONE_OVER_FOURPI * ( ( 1.0 - g2 ) * inverse );
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
void main() {
|
|
240
|
+
|
|
241
|
+
vec3 direction = normalize( vWorldPosition - cameraPosition );
|
|
242
|
+
|
|
243
|
+
// optical length
|
|
244
|
+
// cutoff angle at 90 to avoid singularity in next formula.
|
|
245
|
+
float zenithAngle = acos( max( 0.0, direction.y ) );
|
|
246
|
+
float inverse = 1.0 / ( cos( zenithAngle ) + 0.15 * pow( 93.885 - ( ( zenithAngle * 180.0 ) / pi ), -1.253 ) );
|
|
247
|
+
float sR = rayleighZenithLength * inverse;
|
|
248
|
+
float sM = mieZenithLength * inverse;
|
|
249
|
+
|
|
250
|
+
// combined extinction factor
|
|
251
|
+
vec3 Fex = exp( -( vBetaR * sR + vBetaM * sM ) );
|
|
252
|
+
|
|
253
|
+
// in scattering
|
|
254
|
+
float cosTheta = dot( direction, vSunDirection );
|
|
255
|
+
|
|
256
|
+
float rPhase = rayleighPhase( cosTheta * 0.5 + 0.5 );
|
|
257
|
+
vec3 betaRTheta = vBetaR * rPhase;
|
|
258
|
+
|
|
259
|
+
float mPhase = hgPhase( cosTheta, mieDirectionalG );
|
|
260
|
+
vec3 betaMTheta = vBetaM * mPhase;
|
|
261
|
+
|
|
262
|
+
vec3 Lin = pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * ( 1.0 - Fex ), vec3( 1.5 ) );
|
|
263
|
+
Lin *= mix( vec3( 1.0 ), pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * Fex, vec3( 1.0 / 2.0 ) ), clamp( pow( 1.0 - vSunDirection.y, 5.0 ), 0.0, 1.0 ) );
|
|
264
|
+
|
|
265
|
+
// nightsky
|
|
266
|
+
float theta = acos( direction.y ); // elevation --> y-axis, [-pi/2, pi/2]
|
|
267
|
+
float phi = atan( direction.z, direction.x ); // azimuth --> x-axis [-pi/2, pi/2]
|
|
268
|
+
vec2 uv = vec2( phi, theta ) / vec2( 2.0 * pi, pi ) + vec2( 0.5, 0.0 );
|
|
269
|
+
vec3 L0 = vec3( 0.1 ) * Fex;
|
|
270
|
+
|
|
271
|
+
// composition + solar disc
|
|
272
|
+
float sundisc = clamp( ( cosTheta - sunAngularDiameterCos ) * 50000.0, 0.0, 1.0 ) * showSunDisc;
|
|
273
|
+
vec3 sundiscColor = ( 760.0 * sundisc ) * min( vSunE * Fex, 80.0 );
|
|
274
|
+
|
|
275
|
+
vec3 texColor = ( Lin + L0 ) * 0.04 + sundiscColor + vec3( 0.0, 0.0003, 0.00075 );
|
|
276
|
+
|
|
277
|
+
// Clouds
|
|
278
|
+
if ( direction.y > 0.0 && cloudCoverage > 0.0 ) {
|
|
279
|
+
|
|
280
|
+
// Project to cloud plane (higher elevation = clouds appear lower/closer)
|
|
281
|
+
float elevation = mix( 1.0, 0.1, cloudElevation );
|
|
282
|
+
vec2 cloudUV = direction.xz / ( direction.y * elevation );
|
|
283
|
+
cloudUV *= cloudScale;
|
|
284
|
+
cloudUV += time * cloudSpeed;
|
|
285
|
+
|
|
286
|
+
// Cloud density field
|
|
287
|
+
float evolve = time * cloudSpeed * 300.0;
|
|
288
|
+
float cloudNoise = clamp( fbm( cloudUV * 1000.0, evolve ) * 0.7 + 0.5, 0.0, 1.0 );
|
|
289
|
+
|
|
290
|
+
// Large-scale coverage variation: clear gaps next to dense banks
|
|
291
|
+
float region = noise( cloudUV * 300.0 ) * 0.37 + 0.5;
|
|
292
|
+
float cov = clamp( cloudCoverage + ( region - 0.5 ) * 0.6, 0.0, 1.0 );
|
|
293
|
+
|
|
294
|
+
// Carve clouds where noise rises above the coverage level
|
|
295
|
+
float threshold = 1.0 - cov;
|
|
296
|
+
float cloudMask = smoothstep( threshold, threshold + 0.3, cloudNoise );
|
|
297
|
+
|
|
298
|
+
// Fade clouds near horizon (adjusted by elevation)
|
|
299
|
+
float horizonFade = smoothstep( 0.0, 0.03 + 0.06 * cloudElevation, direction.y );
|
|
300
|
+
cloudMask *= horizonFade;
|
|
301
|
+
|
|
302
|
+
// Cloud lighting from the sky's own radiance
|
|
303
|
+
float dayFactor = smoothstep( -0.08, 0.3, vSunDirection.y );
|
|
304
|
+
vec3 sunColor = vSunE * Fex * 0.22 * 0.04; // 0.22 ~ albedo/pi, 0.04 = exposure; the aerial composite adds the eye-leg extinction
|
|
305
|
+
vec3 skyAmbient = Lin * 0.04 + vec3( 0.0, 0.0003, 0.00075 );
|
|
306
|
+
|
|
307
|
+
// Beer-powder self-shadow from the sampled density
|
|
308
|
+
float depth = max( 0.0, cloudNoise - threshold );
|
|
309
|
+
float beer = exp( depth * -4.0 );
|
|
310
|
+
float powder = 1.0 - beer * beer; // beer*beer == exp(-8*depth)
|
|
311
|
+
float shade = mix( 0.45, 1.0, clamp( beer * powder * 2.6, 0.0, 1.0 ) ); // 2.6 = 1/0.385, normalizes beer*powder peak to 1
|
|
312
|
+
|
|
313
|
+
// Henyey-Greenstein forward lobe ( g = 0.7 ): silver lining on rims toward the sun
|
|
314
|
+
float silver = clamp( 0.51 / pow( 1.49 - cosTheta * 1.4, 1.5 ), 0.0, 3.0 ); // 0.51=1-g^2, 1.49=1+g^2, 1.4=2g
|
|
315
|
+
float edge = cloudMask * ( 1.0 - cloudMask ) * 4.0;
|
|
316
|
+
|
|
317
|
+
vec3 cloudColor = skyAmbient + sunColor * shade;
|
|
318
|
+
cloudColor += sunColor * silver * edge * 0.6;
|
|
319
|
+
cloudColor *= max( dayFactor, 0.03 );
|
|
320
|
+
|
|
321
|
+
// Cloud opacity via Beer's law: density sets how solid the clouds get
|
|
322
|
+
float alpha = ( 1.0 - exp( depth * cloudDensity * -12.0 ) ) * horizonFade;
|
|
323
|
+
|
|
324
|
+
// Occlude the sun disc/glow behind opaque cloud
|
|
325
|
+
texColor -= L0 * 0.04 * alpha;
|
|
326
|
+
|
|
327
|
+
// Composite through the atmosphere so distant clouds dissolve into haze
|
|
328
|
+
vec3 cloudAerial = mix( texColor, cloudColor, Fex );
|
|
329
|
+
texColor = mix( texColor, cloudAerial, alpha );
|
|
330
|
+
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
gl_FragColor = vec4( texColor, 1.0 );
|
|
334
|
+
|
|
335
|
+
#include <tonemapping_fragment>
|
|
336
|
+
#include <colorspace_fragment>
|
|
337
|
+
|
|
338
|
+
}`
|
|
339
|
+
|
|
340
|
+
};
|
|
341
|
+
|
|
342
|
+
export { Sky };
|