@lampdotdev/lamp 0.0.0-stage → 0.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (464) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +357 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1646 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  29. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  30. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  31. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  32. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  33. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  34. package/Resources/GameKit/web/lamp-game.js +3036 -0
  35. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  36. package/Resources/WebHost/App.exe +0 -0
  37. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  38. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  39. package/Resources/WebHost/lamp_controllers.h +1506 -0
  40. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  41. package/Resources/WebLibraries/earlier.txt +318 -0
  42. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  43. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  44. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  45. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  46. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  47. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  48. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  49. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  50. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  51. package/Resources/WebLibraries/three/LICENSE +21 -0
  52. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  53. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  54. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  55. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  56. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  57. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  58. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  59. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  60. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  61. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  62. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  63. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  64. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  65. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  69. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  70. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  71. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  72. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  73. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  74. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  75. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  76. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  77. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  78. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  79. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  80. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  81. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  83. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  84. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  86. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  87. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  91. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  92. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  93. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  95. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  97. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  99. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  100. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  101. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  102. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  104. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  105. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  106. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  107. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  108. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  109. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  110. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  111. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  112. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  116. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  121. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  122. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  124. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  128. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  129. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  133. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  134. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  135. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  138. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  139. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  141. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  142. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  143. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  144. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  145. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  146. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  147. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  148. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  149. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  150. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  151. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  152. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  154. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  155. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  156. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  157. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  158. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  159. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  160. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  161. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  162. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  163. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  164. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  166. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  168. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  169. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  170. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  173. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  174. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  175. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  176. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  177. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  181. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  182. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  183. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  184. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  185. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  186. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  187. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  188. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  189. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  190. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  191. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  194. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  195. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  225. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  226. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  227. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  233. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  236. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  237. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  241. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  242. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  246. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  252. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  253. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
  255. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  256. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  257. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  258. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  259. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  260. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
  262. package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
  263. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  264. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
  266. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  267. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  268. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  269. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  270. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  271. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,169 @@
1
+ import {
2
+ BufferGeometry,
3
+ BufferAttribute,
4
+ LineBasicMaterial,
5
+ Line,
6
+ MathUtils
7
+ } from 'three';
8
+
9
+ /**
10
+ * This helper displays the directional cone of a positional audio.
11
+ *
12
+ * `PositionalAudioHelper` must be added as a child of the positional audio.
13
+ *
14
+ * ```js
15
+ * const positionalAudio = new THREE.PositionalAudio( listener );
16
+ * positionalAudio.setDirectionalCone( 180, 230, 0.1 );
17
+ * scene.add( positionalAudio );
18
+ *
19
+ * const helper = new PositionalAudioHelper( positionalAudio );
20
+ * positionalAudio.add( helper );
21
+ * ```
22
+ *
23
+ * @augments Line
24
+ * @three_import import { PositionalAudioHelper } from 'three/addons/helpers/PositionalAudioHelper.js';
25
+ */
26
+ class PositionalAudioHelper extends Line {
27
+
28
+ /**
29
+ * Constructs a new positional audio helper.
30
+ *
31
+ * @param {PositionalAudio} audio - The audio to visualize.
32
+ * @param {number} [range=1] - The range of the directional cone.
33
+ * @param {number} [divisionsInnerAngle=16] - The number of divisions of the inner part of the directional cone.
34
+ * @param {number} [divisionsOuterAngle=2] The number of divisions of the outer part of the directional cone.
35
+ */
36
+ constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) {
37
+
38
+ const geometry = new BufferGeometry();
39
+ const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
40
+ const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 );
41
+ geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
42
+
43
+ const materialInnerAngle = new LineBasicMaterial( { color: 0x00ff00 } );
44
+ const materialOuterAngle = new LineBasicMaterial( { color: 0xffff00 } );
45
+
46
+ super( geometry, [ materialOuterAngle, materialInnerAngle ] );
47
+
48
+ /**
49
+ * The audio to visualize.
50
+ *
51
+ * @type {PositionalAudio}
52
+ */
53
+ this.audio = audio;
54
+
55
+ /**
56
+ * The range of the directional cone.
57
+ *
58
+ * @type {number}
59
+ * @default 1
60
+ */
61
+ this.range = range;
62
+
63
+ /**
64
+ * The number of divisions of the inner part of the directional cone.
65
+ *
66
+ * @type {number}
67
+ * @default 16
68
+ */
69
+ this.divisionsInnerAngle = divisionsInnerAngle;
70
+
71
+ /**
72
+ * The number of divisions of the outer part of the directional cone.
73
+ *
74
+ * @type {number}
75
+ * @default 2
76
+ */
77
+ this.divisionsOuterAngle = divisionsOuterAngle;
78
+
79
+ this.type = 'PositionalAudioHelper';
80
+
81
+ this.update();
82
+
83
+ }
84
+
85
+ /**
86
+ * Updates the helper. This method must be called whenever the directional cone
87
+ * of the positional audio is changed.
88
+ */
89
+ update() {
90
+
91
+ const audio = this.audio;
92
+ const range = this.range;
93
+ const divisionsInnerAngle = this.divisionsInnerAngle;
94
+ const divisionsOuterAngle = this.divisionsOuterAngle;
95
+
96
+ const coneInnerAngle = MathUtils.degToRad( audio.panner.coneInnerAngle );
97
+ const coneOuterAngle = MathUtils.degToRad( audio.panner.coneOuterAngle );
98
+
99
+ const halfConeInnerAngle = coneInnerAngle / 2;
100
+ const halfConeOuterAngle = coneOuterAngle / 2;
101
+
102
+ let start = 0;
103
+ let count = 0;
104
+ let i;
105
+ let stride;
106
+
107
+ const geometry = this.geometry;
108
+ const positionAttribute = geometry.attributes.position;
109
+
110
+ geometry.clearGroups();
111
+
112
+ //
113
+
114
+ function generateSegment( from, to, divisions, materialIndex ) {
115
+
116
+ const step = ( to - from ) / divisions;
117
+
118
+ positionAttribute.setXYZ( start, 0, 0, 0 );
119
+ count ++;
120
+
121
+ for ( i = from; i < to; i += step ) {
122
+
123
+ stride = start + count;
124
+
125
+ positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range );
126
+ positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range );
127
+ positionAttribute.setXYZ( stride + 2, 0, 0, 0 );
128
+
129
+ count += 3;
130
+
131
+ }
132
+
133
+ geometry.addGroup( start, count, materialIndex );
134
+
135
+ start += count;
136
+ count = 0;
137
+
138
+ }
139
+
140
+ //
141
+
142
+ generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 );
143
+ generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 );
144
+ generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 );
145
+
146
+ //
147
+
148
+ positionAttribute.needsUpdate = true;
149
+
150
+ if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false;
151
+
152
+ }
153
+
154
+ /**
155
+ * Frees the GPU-related resources allocated by this instance. Call this
156
+ * method whenever this instance is no longer used in your app.
157
+ */
158
+ dispose() {
159
+
160
+ this.geometry.dispose();
161
+ this.material[ 0 ].dispose();
162
+ this.material[ 1 ].dispose();
163
+
164
+ }
165
+
166
+ }
167
+
168
+
169
+ export { PositionalAudioHelper };
@@ -0,0 +1,59 @@
1
+ import { LineSegments, LineBasicMaterial, BufferAttribute } from 'three';
2
+ /**
3
+ * This class displays all Rapier Colliders in outline.
4
+ *
5
+ * @augments LineSegments
6
+ * @three_import import { RapierHelper } from 'three/addons/helpers/RapierHelper.js';
7
+ */
8
+ class RapierHelper extends LineSegments {
9
+
10
+ /**
11
+ * Constructs a new Rapier debug helper.
12
+ *
13
+ * @param {RAPIER.world} world - The Rapier world to visualize.
14
+ */
15
+ constructor( world ) {
16
+
17
+ super();
18
+
19
+ /**
20
+ * The Rapier world to visualize.
21
+ *
22
+ * @type {RAPIER.world}
23
+ */
24
+ this.world = world;
25
+
26
+ this.material = new LineBasicMaterial( { vertexColors: true } );
27
+ this.frustumCulled = false;
28
+
29
+ }
30
+
31
+ /**
32
+ * Call this in the render loop to update the outlines.
33
+ */
34
+ update() {
35
+
36
+ const { vertices, colors } = this.world.debugRender();
37
+
38
+ this.geometry.deleteAttribute( 'position' );
39
+ this.geometry.deleteAttribute( 'color' );
40
+
41
+ this.geometry.setAttribute( 'position', new BufferAttribute( vertices, 3 ) );
42
+ this.geometry.setAttribute( 'color', new BufferAttribute( colors, 4 ) );
43
+
44
+ }
45
+
46
+ /**
47
+ * Frees the GPU-related resources allocated by this instance. Call this
48
+ * method whenever this instance is no longer used in your app.
49
+ */
50
+ dispose() {
51
+
52
+ this.geometry.dispose();
53
+ this.material.dispose();
54
+
55
+ }
56
+
57
+ }
58
+
59
+ export { RapierHelper };
@@ -0,0 +1,118 @@
1
+ import {
2
+ BackSide,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ Line,
6
+ LineBasicMaterial,
7
+ Mesh,
8
+ MeshBasicMaterial
9
+ } from 'three';
10
+
11
+ /**
12
+ * Creates a visual aid for rect area lights.
13
+ *
14
+ * `RectAreaLightHelper` must be added as a child of the light.
15
+ *
16
+ * ```js
17
+ * const light = new THREE.RectAreaLight( 0xffffbb, 1.0, 5, 5 );
18
+ * const helper = new RectAreaLightHelper( light );
19
+ * light.add( helper );
20
+ * ```
21
+ *
22
+ * @augments Line
23
+ * @three_import import { RectAreaLightHelper } from 'three/addons/helpers/RectAreaLightHelper.js';
24
+ */
25
+ class RectAreaLightHelper extends Line {
26
+
27
+ /**
28
+ * Constructs a new rect area light helper.
29
+ *
30
+ * @param {RectAreaLight} light - The light to visualize.
31
+ * @param {number|Color|string} [color] - The helper's color.
32
+ * If this is not the set, the helper will take the color of the light.
33
+ */
34
+ constructor( light, color ) {
35
+
36
+ const positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];
37
+
38
+ const geometry = new BufferGeometry();
39
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
40
+ geometry.computeBoundingSphere();
41
+
42
+ const material = new LineBasicMaterial( { fog: false } );
43
+
44
+ super( geometry, material );
45
+
46
+ /**
47
+ * The light to visualize.
48
+ *
49
+ * @type {RectAreaLight}
50
+ */
51
+ this.light = light;
52
+
53
+ /**
54
+ * The helper's color. If `undefined`, the helper will take the color of the light.
55
+ *
56
+ * @type {number|Color|string|undefined}
57
+ */
58
+ this.color = color;
59
+
60
+ this.type = 'RectAreaLightHelper';
61
+
62
+ //
63
+
64
+ const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
65
+
66
+ const geometry2 = new BufferGeometry();
67
+ geometry2.setAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) );
68
+ geometry2.computeBoundingSphere();
69
+
70
+ this.add( new Mesh( geometry2, new MeshBasicMaterial( { side: BackSide, fog: false } ) ) );
71
+
72
+ }
73
+
74
+ updateMatrixWorld() {
75
+
76
+ this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 );
77
+
78
+ if ( this.color !== undefined ) {
79
+
80
+ this.material.color.set( this.color );
81
+ this.children[ 0 ].material.color.set( this.color );
82
+
83
+ } else {
84
+
85
+ this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
86
+
87
+ // prevent hue shift
88
+ const c = this.material.color;
89
+ const max = Math.max( c.r, c.g, c.b );
90
+ if ( max > 1 ) c.multiplyScalar( 1 / max );
91
+
92
+ this.children[ 0 ].material.color.copy( this.material.color );
93
+
94
+ }
95
+
96
+ // ignore world scale on light
97
+ this.matrixWorld.extractRotation( this.light.matrixWorld ).scale( this.scale ).copyPosition( this.light.matrixWorld );
98
+
99
+ this.children[ 0 ].matrixWorld.copy( this.matrixWorld );
100
+
101
+ }
102
+
103
+ /**
104
+ * Frees the GPU-related resources allocated by this instance. Call this
105
+ * method whenever this instance is no longer used in your app.
106
+ */
107
+ dispose() {
108
+
109
+ this.geometry.dispose();
110
+ this.material.dispose();
111
+ this.children[ 0 ].geometry.dispose();
112
+ this.children[ 0 ].material.dispose();
113
+
114
+ }
115
+
116
+ }
117
+
118
+ export { RectAreaLightHelper };
@@ -0,0 +1,265 @@
1
+ import {
2
+ BoxGeometry,
3
+ BufferAttribute,
4
+ DoubleSide,
5
+ Mesh,
6
+ PlaneGeometry,
7
+ ShaderMaterial,
8
+ Vector3,
9
+ } from 'three';
10
+ import { mergeGeometries } from '../utils/BufferGeometryUtils.js';
11
+
12
+ /**
13
+ * A helper that can be used to display any type of texture for
14
+ * debugging purposes. Depending on the type of texture (2D, 3D, Array),
15
+ * the helper becomes a plane or box mesh.
16
+ *
17
+ * This helper can only be used with {@link WebGLRenderer}.
18
+ * When using {@link WebGPURenderer}, import from `TextureHelperGPU.js`.
19
+ *
20
+ * @augments Mesh
21
+ * @three_import import { TextureHelper } from 'three/addons/helpers/TextureHelper.js';
22
+ */
23
+ class TextureHelper extends Mesh {
24
+
25
+ /**
26
+ * Constructs a new texture helper.
27
+ *
28
+ * @param {Texture} texture - The texture to visualize.
29
+ * @param {number} [width=1] - The helper's width.
30
+ * @param {number} [height=1] - The helper's height.
31
+ * @param {number} [depth=1] - The helper's depth.
32
+ */
33
+ constructor( texture, width = 1, height = 1, depth = 1 ) {
34
+
35
+ const material = new ShaderMaterial( {
36
+
37
+ type: 'TextureHelperMaterial',
38
+
39
+ side: DoubleSide,
40
+ transparent: true,
41
+
42
+ uniforms: {
43
+
44
+ map: { value: texture },
45
+ alpha: { value: getAlpha( texture ) },
46
+
47
+ },
48
+
49
+ vertexShader: [
50
+
51
+ 'attribute vec3 uvw;',
52
+
53
+ 'varying vec3 vUvw;',
54
+
55
+ 'void main() {',
56
+
57
+ ' vUvw = uvw;',
58
+
59
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
60
+
61
+ '}',
62
+
63
+ ].join( '\n' ),
64
+
65
+ fragmentShader: [
66
+
67
+ 'precision highp float;',
68
+
69
+ 'precision highp sampler2DArray;',
70
+
71
+ 'precision highp sampler3D;',
72
+
73
+ 'uniform {samplerType} map;',
74
+
75
+ 'uniform float alpha;',
76
+
77
+ 'varying vec3 vUvw;',
78
+
79
+ 'vec4 textureHelper( in sampler2D map ) { return texture( map, vUvw.xy ); }',
80
+
81
+ 'vec4 textureHelper( in sampler2DArray map ) { return texture( map, vUvw ); }',
82
+
83
+ 'vec4 textureHelper( in sampler3D map ) { return texture( map, vUvw ); }',
84
+
85
+ 'vec4 textureHelper( in samplerCube map ) { return texture( map, vUvw ); }',
86
+
87
+ 'void main() {',
88
+
89
+ ' gl_FragColor = linearToOutputTexel( vec4( textureHelper( map ).xyz, alpha ) );',
90
+
91
+ '}'
92
+
93
+ ].join( '\n' ).replace( '{samplerType}', getSamplerType( texture ) )
94
+
95
+ } );
96
+
97
+ const geometry = texture.isCubeTexture
98
+ ? createCubeGeometry( width, height, depth )
99
+ : createSliceGeometry( texture, width, height, depth );
100
+
101
+ super( geometry, material );
102
+
103
+ /**
104
+ * The texture to visualize.
105
+ *
106
+ * @type {Texture}
107
+ */
108
+ this.texture = texture;
109
+ this.type = 'TextureHelper';
110
+
111
+ }
112
+
113
+ /**
114
+ * Frees the GPU-related resources allocated by this instance. Call this
115
+ * method whenever this instance is no longer used in your app.
116
+ */
117
+ dispose() {
118
+
119
+ this.geometry.dispose();
120
+ this.material.dispose();
121
+
122
+ }
123
+
124
+ }
125
+
126
+ function getSamplerType( texture ) {
127
+
128
+ if ( texture.isCubeTexture ) {
129
+
130
+ return 'samplerCube';
131
+
132
+ } else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
133
+
134
+ return 'sampler2DArray';
135
+
136
+ } else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
137
+
138
+ return 'sampler3D';
139
+
140
+ } else {
141
+
142
+ return 'sampler2D';
143
+
144
+ }
145
+
146
+ }
147
+
148
+ function getImageCount( texture ) {
149
+
150
+ if ( texture.isCubeTexture ) {
151
+
152
+ return 6;
153
+
154
+ } else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
155
+
156
+ return texture.image.depth;
157
+
158
+ } else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
159
+
160
+ return texture.image.depth;
161
+
162
+ } else {
163
+
164
+ return 1;
165
+
166
+ }
167
+
168
+ }
169
+
170
+ function getAlpha( texture ) {
171
+
172
+ if ( texture.isCubeTexture ) {
173
+
174
+ return 1;
175
+
176
+ } else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
177
+
178
+ return Math.max( 1 / texture.image.depth, 0.25 );
179
+
180
+ } else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
181
+
182
+ return Math.max( 1 / texture.image.depth, 0.25 );
183
+
184
+ } else {
185
+
186
+ return 1;
187
+
188
+ }
189
+
190
+ }
191
+
192
+ function createCubeGeometry( width, height, depth ) {
193
+
194
+ const geometry = new BoxGeometry( width, height, depth );
195
+
196
+ const position = geometry.attributes.position;
197
+ const uv = geometry.attributes.uv;
198
+ const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
199
+
200
+ const _direction = new Vector3();
201
+
202
+ for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
203
+
204
+ _direction.fromBufferAttribute( position, j ).normalize();
205
+
206
+ const u = _direction.x;
207
+ const v = _direction.y;
208
+ const w = _direction.z;
209
+
210
+ uvw.setXYZ( j, u, v, w );
211
+
212
+ }
213
+
214
+ geometry.deleteAttribute( 'uv' );
215
+ geometry.setAttribute( 'uvw', uvw );
216
+
217
+ return geometry;
218
+
219
+ }
220
+
221
+ function createSliceGeometry( texture, width, height, depth ) {
222
+
223
+ const sliceCount = getImageCount( texture );
224
+
225
+ const geometries = [];
226
+
227
+ for ( let i = 0; i < sliceCount; ++ i ) {
228
+
229
+ const geometry = new PlaneGeometry( width, height );
230
+
231
+ if ( sliceCount > 1 ) {
232
+
233
+ geometry.translate( 0, 0, depth * ( i / ( sliceCount - 1 ) - 0.5 ) );
234
+
235
+ }
236
+
237
+ const uv = geometry.attributes.uv;
238
+ const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
239
+
240
+ for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
241
+
242
+ const u = uv.getX( j );
243
+ const v = texture.flipY ? uv.getY( j ) : 1 - uv.getY( j );
244
+ const w = sliceCount === 1
245
+ ? 1
246
+ : texture.isDataArrayTexture || texture.isCompressedArrayTexture
247
+ ? i
248
+ : i / ( sliceCount - 1 );
249
+
250
+ uvw.setXYZ( j, u, v, w );
251
+
252
+ }
253
+
254
+ geometry.deleteAttribute( 'uv' );
255
+ geometry.setAttribute( 'uvw', uvw );
256
+
257
+ geometries.push( geometry );
258
+
259
+ }
260
+
261
+ return mergeGeometries( geometries );
262
+
263
+ }
264
+
265
+ export { TextureHelper };