@lampdotdev/lamp 0.0.0-stage → 0.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (464) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +357 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1646 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  29. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  30. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  31. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  32. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  33. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  34. package/Resources/GameKit/web/lamp-game.js +3036 -0
  35. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  36. package/Resources/WebHost/App.exe +0 -0
  37. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  38. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  39. package/Resources/WebHost/lamp_controllers.h +1506 -0
  40. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  41. package/Resources/WebLibraries/earlier.txt +318 -0
  42. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  43. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  44. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  45. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  46. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  47. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  48. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  49. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  50. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  51. package/Resources/WebLibraries/three/LICENSE +21 -0
  52. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  53. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  54. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  55. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  56. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  57. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  58. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  59. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  60. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  61. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  62. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  63. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  64. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  65. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  69. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  70. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  71. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  72. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  73. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  74. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  75. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  76. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  77. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  78. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  79. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  80. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  81. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  83. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  84. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  86. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  87. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  91. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  92. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  93. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  95. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  97. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  99. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  100. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  101. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  102. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  104. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  105. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  106. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  107. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  108. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  109. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  110. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  111. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  112. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  116. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  121. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  122. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  124. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  128. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  129. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  133. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  134. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  135. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  138. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  139. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  141. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  142. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  143. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  144. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  145. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  146. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  147. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  148. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  149. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  150. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  151. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  152. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  154. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  155. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  156. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  157. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  158. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  159. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  160. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  161. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  162. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  163. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  164. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  166. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  168. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  169. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  170. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  173. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  174. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  175. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  176. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  177. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  181. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  182. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  183. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  184. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  185. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  186. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  187. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  188. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  189. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  190. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  191. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  194. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  195. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  225. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  226. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  227. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  233. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  236. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  237. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  241. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  242. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  246. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  252. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  253. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
  255. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  256. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  257. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  258. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  259. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  260. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
  262. package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
  263. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  264. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
  266. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  267. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  268. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  269. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  270. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  271. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,226 @@
1
+ import { Vector3 } from 'three';
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+
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+ /**
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+ * @module GeometryUtils
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+ * @three_import import * as GeometryUtils from 'three/addons/utils/GeometryUtils.js';
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+ */
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+
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+ /**
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+ * Generates 2D-Coordinates along a Hilbert curve.
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+ *
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+ * Based on work by: {@link http://www.openprocessing.org/sketch/15493}
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+ *
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+ * @param {Vector3} [center] - Center of Hilbert curve.
14
+ * @param {number} [size=10] - Total width of Hilbert curve.
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+ * @param {number} [iterations=10] - Number of subdivisions.
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+ * @param {number} [v0=0] - Corner index -X, -Z.
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+ * @param {number} [v1=1] - Corner index -X, +Z.
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+ * @param {number} [v2=2] - Corner index +X, +Z.
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+ * @param {number} [v3=3] - Corner index +X, -Z.
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+ * @returns {Array<Vector3>} The Hilbert curve points.
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+ */
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+ function hilbert2D( center = new Vector3( 0, 0, 0 ), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3 ) {
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+
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+ const half = size / 2;
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+
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+ const vec_s = [
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+ new Vector3( center.x - half, center.y, center.z - half ),
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+ new Vector3( center.x - half, center.y, center.z + half ),
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+ new Vector3( center.x + half, center.y, center.z + half ),
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+ new Vector3( center.x + half, center.y, center.z - half )
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+ ];
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+
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+ const vec = [
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+ vec_s[ v0 ],
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+ vec_s[ v1 ],
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+ vec_s[ v2 ],
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+ vec_s[ v3 ]
38
+ ];
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+
40
+ // Recurse iterations
41
+ if ( 0 <= -- iterations ) {
42
+
43
+ return [
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+ ...hilbert2D( vec[ 0 ], half, iterations, v0, v3, v2, v1 ),
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+ ...hilbert2D( vec[ 1 ], half, iterations, v0, v1, v2, v3 ),
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+ ...hilbert2D( vec[ 2 ], half, iterations, v0, v1, v2, v3 ),
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+ ...hilbert2D( vec[ 3 ], half, iterations, v2, v1, v0, v3 )
48
+ ];
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+
50
+ }
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+
52
+ // Return complete Hilbert Curve.
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+ return vec;
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+
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+ }
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+
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+ /**
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+ * Generates 3D-Coordinates along a Hilbert curve.
59
+ *
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+ * Based on work by: {@link https://openprocessing.org/user/5654}
61
+ *
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+ * @param {Vector3} [center] - Center of Hilbert curve.
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+ * @param {number} [size=10] - Total width of Hilbert curve.
64
+ * @param {number} [iterations=1] - Number of subdivisions.
65
+ * @param {number} [v0=0] - Corner index -X, +Y, -Z.
66
+ * @param {number} [v1=1] - Corner index -X, +Y, +Z.
67
+ * @param {number} [v2=2] - Corner index -X, -Y, +Z.
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+ * @param {number} [v3=3] - Corner index -X, -Y, -Z.
69
+ * @param {number} [v4=4] - Corner index +X, -Y, -Z.
70
+ * @param {number} [v5=5] - Corner index +X, -Y, +Z.
71
+ * @param {number} [v6=6] - Corner index +X, +Y, +Z.
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+ * @param {number} [v7=7] - Corner index +X, +Y, -Z.
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+ * @returns {Array<Vector3>} - The Hilbert curve points.
74
+ */
75
+ function hilbert3D( center = new Vector3( 0, 0, 0 ), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7 ) {
76
+
77
+ // Default Vars
78
+ const half = size / 2;
79
+
80
+ const vec_s = [
81
+ new Vector3( center.x - half, center.y + half, center.z - half ),
82
+ new Vector3( center.x - half, center.y + half, center.z + half ),
83
+ new Vector3( center.x - half, center.y - half, center.z + half ),
84
+ new Vector3( center.x - half, center.y - half, center.z - half ),
85
+ new Vector3( center.x + half, center.y - half, center.z - half ),
86
+ new Vector3( center.x + half, center.y - half, center.z + half ),
87
+ new Vector3( center.x + half, center.y + half, center.z + half ),
88
+ new Vector3( center.x + half, center.y + half, center.z - half )
89
+ ];
90
+
91
+ const vec = [
92
+ vec_s[ v0 ],
93
+ vec_s[ v1 ],
94
+ vec_s[ v2 ],
95
+ vec_s[ v3 ],
96
+ vec_s[ v4 ],
97
+ vec_s[ v5 ],
98
+ vec_s[ v6 ],
99
+ vec_s[ v7 ]
100
+ ];
101
+
102
+ // Recurse iterations
103
+ if ( -- iterations >= 0 ) {
104
+
105
+ return [
106
+ ...hilbert3D( vec[ 0 ], half, iterations, v0, v3, v4, v7, v6, v5, v2, v1 ),
107
+ ...hilbert3D( vec[ 1 ], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3 ),
108
+ ...hilbert3D( vec[ 2 ], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3 ),
109
+ ...hilbert3D( vec[ 3 ], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5 ),
110
+ ...hilbert3D( vec[ 4 ], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5 ),
111
+ ...hilbert3D( vec[ 5 ], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7 ),
112
+ ...hilbert3D( vec[ 6 ], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7 ),
113
+ ...hilbert3D( vec[ 7 ], half, iterations, v6, v5, v2, v1, v0, v3, v4, v7 )
114
+ ];
115
+
116
+ }
117
+
118
+ // Return complete Hilbert Curve.
119
+ return vec;
120
+
121
+ }
122
+
123
+ /**
124
+ * Generates a Gosper curve (lying in the XY plane).
125
+ *
126
+ * Reference: {@link https://gist.github.com/nitaku/6521802}
127
+ *
128
+ * @param {number} [size=1] - The size of a single gosper island.
129
+ * @return {Array<number>} The gosper island points.
130
+ */
131
+ function gosper( size = 1 ) {
132
+
133
+ function fractalize( config ) {
134
+
135
+ let output;
136
+ let input = config.axiom;
137
+
138
+ for ( let i = 0, il = config.steps; 0 <= il ? i < il : i > il; 0 <= il ? i ++ : i -- ) {
139
+
140
+ output = '';
141
+
142
+ for ( let j = 0, jl = input.length; j < jl; j ++ ) {
143
+
144
+ const char = input[ j ];
145
+
146
+ if ( char in config.rules ) {
147
+
148
+ output += config.rules[ char ];
149
+
150
+ } else {
151
+
152
+ output += char;
153
+
154
+ }
155
+
156
+ }
157
+
158
+ input = output;
159
+
160
+ }
161
+
162
+ return output;
163
+
164
+ }
165
+
166
+ function toPoints( config ) {
167
+
168
+ let currX = 0, currY = 0;
169
+ let angle = 0;
170
+ const path = [ 0, 0, 0 ];
171
+ const fractal = config.fractal;
172
+
173
+ for ( let i = 0, l = fractal.length; i < l; i ++ ) {
174
+
175
+ const char = fractal[ i ];
176
+
177
+ if ( char === '+' ) {
178
+
179
+ angle += config.angle;
180
+
181
+ } else if ( char === '-' ) {
182
+
183
+ angle -= config.angle;
184
+
185
+ } else if ( char === 'F' ) {
186
+
187
+ currX += config.size * Math.cos( angle );
188
+ currY += - config.size * Math.sin( angle );
189
+ path.push( currX, currY, 0 );
190
+
191
+ }
192
+
193
+ }
194
+
195
+ return path;
196
+
197
+ }
198
+
199
+ //
200
+
201
+ const gosper = fractalize( {
202
+ axiom: 'A',
203
+ steps: 4,
204
+ rules: {
205
+ A: 'A+BF++BF-FA--FAFA-BF+',
206
+ B: '-FA+BFBF++BF+FA--FA-B'
207
+ }
208
+ } );
209
+
210
+ const points = toPoints( {
211
+ fractal: gosper,
212
+ size: size,
213
+ angle: Math.PI / 3 // 60 degrees
214
+ } );
215
+
216
+ return points;
217
+
218
+ }
219
+
220
+
221
+
222
+ export {
223
+ hilbert2D,
224
+ hilbert3D,
225
+ gosper,
226
+ };
@@ -0,0 +1,211 @@
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ Group,
5
+ LineSegments,
6
+ Matrix3,
7
+ Mesh
8
+ } from 'three';
9
+
10
+ import { mergeGeometries } from './BufferGeometryUtils.js';
11
+
12
+ /**
13
+ * Utility class for LDraw models.
14
+ *
15
+ * @three_import import { LDrawUtils } from 'three/addons/utils/LDrawUtils.js';
16
+ */
17
+ class LDrawUtils {
18
+
19
+ /**
20
+ * Merges geometries in the given object by materials and returns a new group object.
21
+ * Use on not indexed geometries. The object buffers reference the old object ones.
22
+ * Special treatment is done to the conditional lines generated by LDrawLoader.
23
+ *
24
+ * @param {Object3D} object - The object to merge.
25
+ * @returns {Group} The merged object.
26
+ */
27
+ static mergeObject( object ) {
28
+
29
+ function extractGroup( geometry, group, elementSize, isConditionalLine ) {
30
+
31
+ // Extracts a group from a geometry as a new geometry (with attribute buffers referencing original buffers)
32
+
33
+ const newGeometry = new BufferGeometry();
34
+
35
+ const originalPositions = geometry.getAttribute( 'position' ).array;
36
+ const originalNormals = elementSize === 3 ? geometry.getAttribute( 'normal' ).array : null;
37
+
38
+ const numVertsGroup = Math.min( group.count, Math.floor( originalPositions.length / 3 ) - group.start );
39
+ const vertStart = group.start * 3;
40
+ const vertEnd = ( group.start + numVertsGroup ) * 3;
41
+
42
+ const positions = originalPositions.subarray( vertStart, vertEnd );
43
+ const normals = originalNormals !== null ? originalNormals.subarray( vertStart, vertEnd ) : null;
44
+
45
+ newGeometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
46
+ if ( normals !== null ) newGeometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
47
+
48
+ if ( isConditionalLine ) {
49
+
50
+ const controlArray0 = geometry.getAttribute( 'control0' ).array.subarray( vertStart, vertEnd );
51
+ const controlArray1 = geometry.getAttribute( 'control1' ).array.subarray( vertStart, vertEnd );
52
+ const directionArray = geometry.getAttribute( 'direction' ).array.subarray( vertStart, vertEnd );
53
+
54
+ newGeometry.setAttribute( 'control0', new BufferAttribute( controlArray0, 3, false ) );
55
+ newGeometry.setAttribute( 'control1', new BufferAttribute( controlArray1, 3, false ) );
56
+ newGeometry.setAttribute( 'direction', new BufferAttribute( directionArray, 3, false ) );
57
+
58
+ }
59
+
60
+ return newGeometry;
61
+
62
+ }
63
+
64
+ function addGeometry( mat, geometry, geometries ) {
65
+
66
+ const geoms = geometries[ mat.uuid ];
67
+ if ( ! geoms ) {
68
+
69
+ geometries[ mat.uuid ] = {
70
+ mat: mat,
71
+ arr: [ geometry ]
72
+ };
73
+
74
+ } else {
75
+
76
+ geoms.arr.push( geometry );
77
+
78
+ }
79
+
80
+ }
81
+
82
+ function permuteAttribute( attribute, elemSize ) {
83
+
84
+ // Permutes first two vertices of each attribute element
85
+
86
+ if ( ! attribute ) return;
87
+
88
+ const verts = attribute.array;
89
+ const numVerts = Math.floor( verts.length / 3 );
90
+ let offset = 0;
91
+ for ( let i = 0; i < numVerts; i ++ ) {
92
+
93
+ const x = verts[ offset ];
94
+ const y = verts[ offset + 1 ];
95
+ const z = verts[ offset + 2 ];
96
+
97
+ verts[ offset ] = verts[ offset + 3 ];
98
+ verts[ offset + 1 ] = verts[ offset + 4 ];
99
+ verts[ offset + 2 ] = verts[ offset + 5 ];
100
+
101
+ verts[ offset + 3 ] = x;
102
+ verts[ offset + 4 ] = y;
103
+ verts[ offset + 5 ] = z;
104
+
105
+ offset += elemSize * 3;
106
+
107
+ }
108
+
109
+ }
110
+
111
+ // Traverse the object hierarchy collecting geometries and transforming them to world space
112
+
113
+ const meshGeometries = {};
114
+ const linesGeometries = {};
115
+ const condLinesGeometries = {};
116
+
117
+ object.updateMatrixWorld( true );
118
+ const normalMatrix = new Matrix3();
119
+
120
+ object.traverse( c => {
121
+
122
+ if ( c.isMesh || c.isLineSegments ) {
123
+
124
+ const elemSize = c.isMesh ? 3 : 2;
125
+
126
+ const geometry = c.geometry.clone();
127
+ const matrixIsInverted = c.matrixWorld.determinant() < 0;
128
+ if ( matrixIsInverted ) {
129
+
130
+ permuteAttribute( geometry.attributes.position, elemSize );
131
+ permuteAttribute( geometry.attributes.normal, elemSize );
132
+
133
+ }
134
+
135
+ geometry.applyMatrix4( c.matrixWorld );
136
+
137
+ if ( c.isConditionalLine ) {
138
+
139
+ geometry.attributes.control0.applyMatrix4( c.matrixWorld );
140
+ geometry.attributes.control1.applyMatrix4( c.matrixWorld );
141
+ normalMatrix.getNormalMatrix( c.matrixWorld );
142
+ geometry.attributes.direction.applyNormalMatrix( normalMatrix );
143
+
144
+ }
145
+
146
+ const geometries = c.isMesh ? meshGeometries : ( c.isConditionalLine ? condLinesGeometries : linesGeometries );
147
+
148
+ if ( Array.isArray( c.material ) ) {
149
+
150
+ for ( const groupIndex in geometry.groups ) {
151
+
152
+ const group = geometry.groups[ groupIndex ];
153
+ const mat = c.material[ group.materialIndex ];
154
+ const newGeometry = extractGroup( geometry, group, elemSize, c.isConditionalLine );
155
+ addGeometry( mat, newGeometry, geometries );
156
+
157
+ }
158
+
159
+ } else {
160
+
161
+ addGeometry( c.material, geometry, geometries );
162
+
163
+ }
164
+
165
+ }
166
+
167
+ } );
168
+
169
+ // Create object with merged geometries
170
+
171
+ const mergedObject = new Group();
172
+
173
+ const meshMaterialsIds = Object.keys( meshGeometries );
174
+ for ( const meshMaterialsId of meshMaterialsIds ) {
175
+
176
+ const meshGeometry = meshGeometries[ meshMaterialsId ];
177
+ const mergedGeometry = mergeGeometries( meshGeometry.arr );
178
+ mergedObject.add( new Mesh( mergedGeometry, meshGeometry.mat ) );
179
+
180
+ }
181
+
182
+ const linesMaterialsIds = Object.keys( linesGeometries );
183
+ for ( const linesMaterialsId of linesMaterialsIds ) {
184
+
185
+ const lineGeometry = linesGeometries[ linesMaterialsId ];
186
+ const mergedGeometry = mergeGeometries( lineGeometry.arr );
187
+ mergedObject.add( new LineSegments( mergedGeometry, lineGeometry.mat ) );
188
+
189
+ }
190
+
191
+ const condLinesMaterialsIds = Object.keys( condLinesGeometries );
192
+ for ( const condLinesMaterialsId of condLinesMaterialsIds ) {
193
+
194
+ const condLineGeometry = condLinesGeometries[ condLinesMaterialsId ];
195
+ const mergedGeometry = mergeGeometries( condLineGeometry.arr );
196
+ const condLines = new LineSegments( mergedGeometry, condLineGeometry.mat );
197
+ condLines.isConditionalLine = true;
198
+ mergedObject.add( condLines );
199
+
200
+ }
201
+
202
+ mergedObject.userData.constructionStep = 0;
203
+ mergedObject.userData.numConstructionSteps = 1;
204
+
205
+ return mergedObject;
206
+
207
+ }
208
+
209
+ }
210
+
211
+ export { LDrawUtils };