@lampdotdev/lamp 0.0.0-stage → 0.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (464) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +357 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1646 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  29. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  30. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  31. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  32. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  33. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  34. package/Resources/GameKit/web/lamp-game.js +3036 -0
  35. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  36. package/Resources/WebHost/App.exe +0 -0
  37. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  38. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  39. package/Resources/WebHost/lamp_controllers.h +1506 -0
  40. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  41. package/Resources/WebLibraries/earlier.txt +318 -0
  42. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  43. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  44. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  45. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  46. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  47. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  48. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  49. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  50. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  51. package/Resources/WebLibraries/three/LICENSE +21 -0
  52. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  53. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  54. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  55. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  56. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  57. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  58. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  59. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  60. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  61. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  62. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  63. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  64. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  65. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  69. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  70. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  71. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  72. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  73. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  74. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  75. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  76. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  77. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  78. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  79. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  80. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  81. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  83. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  84. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  86. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  87. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  91. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  92. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  93. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  95. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  97. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  99. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  100. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  101. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  102. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  104. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  105. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  106. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  107. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  108. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  109. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  110. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  111. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  112. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  116. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  121. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  122. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  124. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  128. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  129. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  133. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  134. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  135. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  138. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  139. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  141. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  142. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  143. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  144. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  145. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  146. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  147. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  148. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  149. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  150. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  151. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  152. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  154. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  155. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  156. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  157. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  158. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  159. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  160. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  161. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  162. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  163. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  164. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  166. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  168. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  169. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  170. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  173. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  174. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  175. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  176. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  177. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  181. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  182. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  183. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  184. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  185. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  186. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  187. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  188. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  189. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  190. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  191. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  194. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  195. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  225. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  226. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  227. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  233. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  236. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  237. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  241. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  242. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  246. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  252. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  253. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
  255. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  256. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  257. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  258. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  259. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  260. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
  262. package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
  263. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  264. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
  266. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  267. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  268. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  269. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  270. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  271. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,82 @@
1
+ import {
2
+ MathUtils,
3
+ Quaternion,
4
+ Vector3
5
+ } from 'three';
6
+
7
+ /**
8
+ * @module CameraUtils
9
+ * @three_import import * as CameraUtils from 'three/addons/utils/CameraUtils.js';
10
+ */
11
+
12
+ const _va = /*@__PURE__*/ new Vector3(), // from pe to pa
13
+ _vb = /*@__PURE__*/ new Vector3(), // from pe to pb
14
+ _vc = /*@__PURE__*/ new Vector3(), // from pe to pc
15
+ _vr = /*@__PURE__*/ new Vector3(), // right axis of screen
16
+ _vu = /*@__PURE__*/ new Vector3(), // up axis of screen
17
+ _vn = /*@__PURE__*/ new Vector3(), // normal vector of screen
18
+ _vec = /*@__PURE__*/ new Vector3(), // temporary vector
19
+ _quat = /*@__PURE__*/ new Quaternion(); // temporary quaternion
20
+
21
+
22
+ /**
23
+ * Set projection matrix and the orientation of a perspective camera
24
+ * to exactly frame the corners of an arbitrary rectangle.
25
+ * NOTE: This function ignores the standard parameters;
26
+ * do not call `updateProjectionMatrix()` after this.
27
+ *
28
+ * @param {PerspectiveCamera} camera - The camera.
29
+ * @param {Vector3} bottomLeftCorner - The bottom-left corner point.
30
+ * @param {Vector3} bottomRightCorner - The bottom-right corner point.
31
+ * @param {Vector3} topLeftCorner - The top-left corner point.
32
+ * @param {boolean} [estimateViewFrustum=false] - If set to `true`, the function tries to estimate the camera's FOV.
33
+ */
34
+ function frameCorners( camera, bottomLeftCorner, bottomRightCorner, topLeftCorner, estimateViewFrustum = false ) {
35
+
36
+ const pa = bottomLeftCorner, pb = bottomRightCorner, pc = topLeftCorner;
37
+ const pe = camera.position; // eye position
38
+ const n = camera.near; // distance of near clipping plane
39
+ const f = camera.far; //distance of far clipping plane
40
+
41
+ _vr.copy( pb ).sub( pa ).normalize();
42
+ _vu.copy( pc ).sub( pa ).normalize();
43
+ _vn.crossVectors( _vr, _vu ).normalize();
44
+
45
+ _va.copy( pa ).sub( pe ); // from pe to pa
46
+ _vb.copy( pb ).sub( pe ); // from pe to pb
47
+ _vc.copy( pc ).sub( pe ); // from pe to pc
48
+
49
+ const d = - _va.dot( _vn ); // distance from eye to screen
50
+ const l = _vr.dot( _va ) * n / d; // distance to left screen edge
51
+ const r = _vr.dot( _vb ) * n / d; // distance to right screen edge
52
+ const b = _vu.dot( _va ) * n / d; // distance to bottom screen edge
53
+ const t = _vu.dot( _vc ) * n / d; // distance to top screen edge
54
+
55
+ // Set the camera rotation to match the focal plane to the corners' plane
56
+ _quat.setFromUnitVectors( _vec.set( 0, 1, 0 ), _vu );
57
+ camera.quaternion.setFromUnitVectors( _vec.set( 0, 0, 1 ).applyQuaternion( _quat ), _vn ).multiply( _quat );
58
+
59
+ // Set the off-axis projection matrix to match the corners
60
+ camera.projectionMatrix.set( 2.0 * n / ( r - l ), 0.0,
61
+ ( r + l ) / ( r - l ), 0.0, 0.0,
62
+ 2.0 * n / ( t - b ),
63
+ ( t + b ) / ( t - b ), 0.0, 0.0, 0.0,
64
+ ( f + n ) / ( n - f ),
65
+ 2.0 * f * n / ( n - f ), 0.0, 0.0, - 1.0, 0.0 );
66
+ camera.projectionMatrixInverse.copy( camera.projectionMatrix ).invert();
67
+
68
+ // FoV estimation to fix frustum culling
69
+ if ( estimateViewFrustum ) {
70
+
71
+ // Set fieldOfView to a conservative estimate
72
+ // to make frustum tall/wide enough to encompass it
73
+ camera.fov =
74
+ MathUtils.RAD2DEG / Math.min( 1.0, camera.aspect ) *
75
+ Math.atan( ( _vec.copy( pb ).sub( pa ).length() +
76
+ ( _vec.copy( pc ).sub( pa ).length() ) ) / _va.length() );
77
+
78
+ }
79
+
80
+ }
81
+
82
+ export { frameCorners };
@@ -0,0 +1,76 @@
1
+ import { MathUtils, SRGBColorSpace } from 'three';
2
+
3
+ /**
4
+ * @module ColorUtils
5
+ * @three_import import * as ColorUtils from 'three/addons/utils/ColorUtils.js';
6
+ */
7
+
8
+ /**
9
+ * Sets the given color from a color temperature in Kelvin.
10
+ *
11
+ * Converts a correlated color temperature (CTT) to an approximate sRGB color
12
+ * using Tanner Helland's algorithm. Useful for physically-based lighting
13
+ * setups — e.g. candle flame (~1900K), tungsten bulb (~3200K), daylight
14
+ * (~6500K), or clear blue sky (~10000K). Values outside [1000, 40000] are
15
+ * clamped.
16
+ *
17
+ * Reference: https://tannerhelland.com/2012/09/18/convert-temperature-rgb-algorithm-code.html
18
+ *
19
+ * @param {Color} color - The color to set.
20
+ * @param {number} kelvin - Color temperature in Kelvin. Clamped to [1000, 40000].
21
+ * @return {Color} The updated color.
22
+ */
23
+ function setKelvin( color, kelvin ) {
24
+
25
+ // Algorithm by Tanner Helland (2012). Inputs are divided by 100.
26
+ const temp = MathUtils.clamp( kelvin, 1000, 40000 ) / 100;
27
+
28
+ let r, g, b;
29
+
30
+ // Red channel
31
+ if ( temp <= 66 ) {
32
+
33
+ r = 255;
34
+
35
+ } else {
36
+
37
+ r = 329.698727446 * Math.pow( temp - 60, - 0.1332047592 );
38
+
39
+ }
40
+
41
+ // Green channel
42
+ if ( temp <= 66 ) {
43
+
44
+ g = 99.4708025861 * Math.log( temp ) - 161.1195681661;
45
+
46
+ } else {
47
+
48
+ g = 288.1221695283 * Math.pow( temp - 60, - 0.0755148492 );
49
+
50
+ }
51
+
52
+ // Blue channel
53
+ if ( temp >= 66 ) {
54
+
55
+ b = 255;
56
+
57
+ } else if ( temp <= 19 ) {
58
+
59
+ b = 0;
60
+
61
+ } else {
62
+
63
+ b = 138.5177312231 * Math.log( temp - 10 ) - 305.0447927307;
64
+
65
+ }
66
+
67
+ return color.setRGB(
68
+ MathUtils.clamp( r, 0, 255 ) / 255,
69
+ MathUtils.clamp( g, 0, 255 ) / 255,
70
+ MathUtils.clamp( b, 0, 255 ) / 255,
71
+ SRGBColorSpace
72
+ );
73
+
74
+ }
75
+
76
+ export { setKelvin };
@@ -0,0 +1,229 @@
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ Matrix3,
5
+ Matrix4,
6
+ Quaternion,
7
+ Vector3
8
+ } from 'three';
9
+
10
+ const SH_C0 = 0.2820947917738781;
11
+ const SH_BAND_COMPONENTS = [ 0, 9, 15, 21 ];
12
+ // GPU upload packs four clamped-byte coefficients per uint32 word.
13
+ const SH_BAND_WORDS = [ 0, 3, 4, 6 ];
14
+
15
+ const _covarianceMatrix = new Matrix3();
16
+ const _covarianceMatrixTranspose = new Matrix3();
17
+ const _rotationScaleMatrix = new Matrix4();
18
+ const _quaternion = new Quaternion();
19
+ const _scale = new Vector3();
20
+ const _zero = new Vector3();
21
+
22
+ function sigmoid( value ) {
23
+
24
+ return 1 / ( 1 + Math.exp( - value ) );
25
+
26
+ }
27
+
28
+ // The target is expected to be a Uint8ClampedArray, which clamps and rounds
29
+ // assigned values natively.
30
+ function writeColorBytes( target, offset, r, g, b, a ) {
31
+
32
+ target[ offset ] = r;
33
+ target[ offset + 1 ] = g;
34
+ target[ offset + 2 ] = b;
35
+ target[ offset + 3 ] = a;
36
+
37
+ }
38
+
39
+ function sh0ToLinear( coefficient ) {
40
+
41
+ return coefficient * SH_C0 + 0.5;
42
+
43
+ }
44
+
45
+ function linearToSH0( color ) {
46
+
47
+ return ( color - 0.5 ) / SH_C0;
48
+
49
+ }
50
+
51
+ function writeColorBytesFromSH0( target, offset, r, g, b, a ) {
52
+
53
+ writeColorBytes(
54
+ target,
55
+ offset,
56
+ sh0ToLinear( r ) * 255,
57
+ sh0ToLinear( g ) * 255,
58
+ sh0ToLinear( b ) * 255,
59
+ a * 255
60
+ );
61
+
62
+ }
63
+
64
+ function writeCovariance( target, offset, sx, sy, sz, qx, qy, qz, qw ) {
65
+
66
+ _quaternion.set( qx, qy, qz, qw ).normalize();
67
+ _scale.set( sx, sy, sz );
68
+ _rotationScaleMatrix.compose( _zero, _quaternion, _scale );
69
+
70
+ _covarianceMatrix.setFromMatrix4( _rotationScaleMatrix );
71
+ _covarianceMatrixTranspose.copy( _covarianceMatrix ).transpose();
72
+ _covarianceMatrix.multiply( _covarianceMatrixTranspose );
73
+
74
+ const elements = _covarianceMatrix.elements;
75
+
76
+ target[ offset ] = elements[ 0 ];
77
+ target[ offset + 1 ] = elements[ 3 ];
78
+ target[ offset + 2 ] = elements[ 6 ];
79
+ target[ offset + 3 ] = elements[ 4 ];
80
+ target[ offset + 4 ] = elements[ 7 ];
81
+ target[ offset + 5 ] = elements[ 8 ];
82
+
83
+ }
84
+
85
+ function createPackedSphericalHarmonicsBand( count, degree ) {
86
+
87
+ const packed = new Uint32Array( count * SH_BAND_WORDS[ degree ] );
88
+ packed.fill( 0x80808080 );
89
+
90
+ return {
91
+ packed,
92
+ bytes: new Uint8ClampedArray( packed.buffer )
93
+ };
94
+
95
+ }
96
+
97
+ function createSphericalHarmonicsAttribute( values, count, degree ) {
98
+
99
+ const words = SH_BAND_WORDS[ degree ];
100
+
101
+ if ( values instanceof Uint32Array === false ) {
102
+
103
+ throw new Error( `THREE.createGaussianSplatGeometry: sphericalHarmonics${ degree } must use packed uint32 words.` );
104
+
105
+ }
106
+
107
+ if ( values.length !== count * words ) {
108
+
109
+ throw new Error( `THREE.createGaussianSplatGeometry: Invalid sphericalHarmonics${ degree } packed length.` );
110
+
111
+ }
112
+
113
+ return new BufferAttribute( values, words );
114
+
115
+ }
116
+
117
+ function getSphericalHarmonicsDegree( geometry ) {
118
+
119
+ if ( geometry === undefined || geometry.isBufferGeometry !== true ) return 0;
120
+
121
+ let degree = 0;
122
+
123
+ for ( let i = 1; i <= 3; i ++ ) {
124
+
125
+ const attribute = geometry.getAttribute( `sphericalHarmonics${ i }` );
126
+
127
+ if ( attribute === undefined ) break;
128
+
129
+ if ( attribute.itemSize !== SH_BAND_WORDS[ i ] ) {
130
+
131
+ throw new Error( `THREE.getSphericalHarmonicsDegree: Invalid sphericalHarmonics${ i } itemSize.` );
132
+
133
+ }
134
+
135
+ if ( attribute.array instanceof Uint32Array === false ) {
136
+
137
+ throw new Error( `THREE.getSphericalHarmonicsDegree: sphericalHarmonics${ i } must use packed uint32 words.` );
138
+
139
+ }
140
+
141
+ degree = i;
142
+
143
+ }
144
+
145
+ for ( let i = degree + 1; i <= 3; i ++ ) {
146
+
147
+ if ( geometry.getAttribute( `sphericalHarmonics${ i }` ) !== undefined ) {
148
+
149
+ throw new Error( 'THREE.getSphericalHarmonicsDegree: Spherical harmonics attributes must be contiguous.' );
150
+
151
+ }
152
+
153
+ }
154
+
155
+ const position = geometry.getAttribute( 'position' );
156
+
157
+ if ( position !== undefined ) {
158
+
159
+ for ( let i = 1; i <= degree; i ++ ) {
160
+
161
+ if ( geometry.getAttribute( `sphericalHarmonics${ i }` ).count !== position.count ) {
162
+
163
+ throw new Error( 'THREE.getSphericalHarmonicsDegree: Spherical harmonics attribute counts must match position.' );
164
+
165
+ }
166
+
167
+ }
168
+
169
+ }
170
+
171
+ return degree;
172
+
173
+ }
174
+
175
+ /**
176
+ * Creates Gaussian splat geometry from packed attribute arrays. Higher-order
177
+ * spherical harmonics must be supplied as packed `Uint32Array` words
178
+ * (`SH_BAND_WORDS[ degree ]` words per splat, four clamped-byte coefficients
179
+ * per word using `( value - 128 ) / 128`).
180
+ *
181
+ * @param {Float32Array} centers - Splat centers.
182
+ * @param {Float32Array} covariances - Splat covariance matrices.
183
+ * @param {Uint8Array|Uint8ClampedArray} colors - RGBA colors.
184
+ * @param {Object} [sphericalHarmonics={}] - Optional packed SH band arrays.
185
+ * @return {BufferGeometry} The Gaussian splat geometry.
186
+ */
187
+ function createGaussianSplatGeometry( centers, covariances, colors, sphericalHarmonics = {} ) {
188
+
189
+ const geometry = new BufferGeometry();
190
+ geometry.setAttribute( 'position', new BufferAttribute( centers, 3 ) );
191
+ geometry.setAttribute( 'covariance', new BufferAttribute( covariances, 6 ) );
192
+ geometry.setAttribute( 'color', new BufferAttribute( colors, 4, true ) );
193
+
194
+ const count = centers.length / 3;
195
+
196
+ for ( let i = 1; i <= 3; i ++ ) {
197
+
198
+ const values = sphericalHarmonics[ `sh${ i }` ] || sphericalHarmonics[ `sphericalHarmonics${ i }` ];
199
+
200
+ if ( values !== undefined ) {
201
+
202
+ geometry.setAttribute( `sphericalHarmonics${ i }`, createSphericalHarmonicsAttribute( values, count, i ) );
203
+
204
+ }
205
+
206
+ }
207
+
208
+ getSphericalHarmonicsDegree( geometry );
209
+ geometry.computeBoundingBox();
210
+ geometry.computeBoundingSphere();
211
+
212
+ return geometry;
213
+
214
+ }
215
+
216
+ export {
217
+ SH_BAND_COMPONENTS,
218
+ SH_BAND_WORDS,
219
+ SH_C0,
220
+ createGaussianSplatGeometry,
221
+ createPackedSphericalHarmonicsBand,
222
+ getSphericalHarmonicsDegree,
223
+ linearToSH0,
224
+ sh0ToLinear,
225
+ sigmoid,
226
+ writeColorBytes,
227
+ writeColorBytesFromSH0,
228
+ writeCovariance
229
+ };