@3driseai/3drise-core 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (724) hide show
  1. package/dist/constants/index.d.ts +22 -0
  2. package/dist/constants/index.d.ts.map +1 -0
  3. package/dist/constants/index.js +7 -0
  4. package/dist/data/allMaterials.d.ts +5 -0
  5. package/dist/data/allMaterials.d.ts.map +1 -0
  6. package/dist/data/allMaterials.js +932 -0
  7. package/dist/data/defaults.d.ts +107 -0
  8. package/dist/data/defaults.d.ts.map +1 -0
  9. package/dist/data/defaults.js +99 -0
  10. package/dist/data/effectsDefaults.d.ts +4 -0
  11. package/dist/data/effectsDefaults.d.ts.map +1 -0
  12. package/dist/data/effectsDefaults.js +55 -0
  13. package/dist/data/images.d.ts +4 -0
  14. package/dist/data/images.d.ts.map +1 -0
  15. package/dist/data/images.js +50 -0
  16. package/dist/data/index.d.ts +10 -0
  17. package/dist/data/index.d.ts.map +1 -0
  18. package/dist/data/index.js +9 -0
  19. package/dist/data/lightPresets.d.ts +99 -0
  20. package/dist/data/lightPresets.d.ts.map +1 -0
  21. package/dist/data/lightPresets.js +48 -0
  22. package/dist/data/particlesSettings.d.ts +13 -0
  23. package/dist/data/particlesSettings.d.ts.map +1 -0
  24. package/dist/data/particlesSettings.js +94 -0
  25. package/dist/data/paths.d.ts +32 -0
  26. package/dist/data/paths.d.ts.map +1 -0
  27. package/dist/data/paths.js +2597 -0
  28. package/dist/data/shaders.d.ts +12 -0
  29. package/dist/data/shaders.d.ts.map +1 -0
  30. package/dist/data/shaders.js +342 -0
  31. package/dist/data/shapeConfig.d.ts +3 -0
  32. package/dist/data/shapeConfig.d.ts.map +1 -0
  33. package/dist/data/shapeConfig.js +29 -0
  34. package/dist/index.d.ts +72 -0
  35. package/dist/index.d.ts.map +1 -0
  36. package/dist/index.js +70 -0
  37. package/dist/presets/cloudsPresets.d.ts +32 -0
  38. package/dist/presets/cloudsPresets.d.ts.map +1 -0
  39. package/dist/presets/cloudsPresets.js +257 -0
  40. package/dist/presets/coronaPresets.d.ts +11 -0
  41. package/dist/presets/coronaPresets.d.ts.map +1 -0
  42. package/dist/presets/coronaPresets.js +148 -0
  43. package/dist/presets/crystalPresets.d.ts +38 -0
  44. package/dist/presets/crystalPresets.d.ts.map +1 -0
  45. package/dist/presets/crystalPresets.js +265 -0
  46. package/dist/presets/effectsPresets.d.ts +32 -0
  47. package/dist/presets/effectsPresets.d.ts.map +1 -0
  48. package/dist/presets/effectsPresets.js +438 -0
  49. package/dist/presets/glassPresets.d.ts +36 -0
  50. package/dist/presets/glassPresets.d.ts.map +1 -0
  51. package/dist/presets/glassPresets.js +236 -0
  52. package/dist/presets/index.d.ts +21 -0
  53. package/dist/presets/index.d.ts.map +1 -0
  54. package/dist/presets/index.js +52 -0
  55. package/dist/presets/lavaPresets.d.ts +11 -0
  56. package/dist/presets/lavaPresets.d.ts.map +1 -0
  57. package/dist/presets/lavaPresets.js +202 -0
  58. package/dist/presets/metalPresets.d.ts +33 -0
  59. package/dist/presets/metalPresets.d.ts.map +1 -0
  60. package/dist/presets/metalPresets.js +205 -0
  61. package/dist/presets/oceanPresets.d.ts +37 -0
  62. package/dist/presets/oceanPresets.d.ts.map +1 -0
  63. package/dist/presets/oceanPresets.js +120 -0
  64. package/dist/presets/plasticPresets.d.ts +35 -0
  65. package/dist/presets/plasticPresets.d.ts.map +1 -0
  66. package/dist/presets/plasticPresets.js +245 -0
  67. package/dist/presets/sandPresets.d.ts +11 -0
  68. package/dist/presets/sandPresets.d.ts.map +1 -0
  69. package/dist/presets/sandPresets.js +294 -0
  70. package/dist/presets/skyPresets.d.ts +27 -0
  71. package/dist/presets/skyPresets.d.ts.map +1 -0
  72. package/dist/presets/skyPresets.js +93 -0
  73. package/dist/presets/woodPresets.d.ts +33 -0
  74. package/dist/presets/woodPresets.d.ts.map +1 -0
  75. package/dist/presets/woodPresets.js +235 -0
  76. package/dist/services/AnimationsManager.d.ts +171 -0
  77. package/dist/services/AnimationsManager.d.ts.map +1 -0
  78. package/dist/services/AnimationsManager.js +508 -0
  79. package/dist/services/CubeCameraManager.d.ts +23 -0
  80. package/dist/services/CubeCameraManager.d.ts.map +1 -0
  81. package/dist/services/CubeCameraManager.js +84 -0
  82. package/dist/services/FontManager.d.ts +32 -0
  83. package/dist/services/FontManager.d.ts.map +1 -0
  84. package/dist/services/FontManager.js +76 -0
  85. package/dist/services/MaterialCompiler.d.ts +30 -0
  86. package/dist/services/MaterialCompiler.d.ts.map +1 -0
  87. package/dist/services/MaterialCompiler.js +91 -0
  88. package/dist/services/MaterialRegistry.d.ts +85 -0
  89. package/dist/services/MaterialRegistry.d.ts.map +1 -0
  90. package/dist/services/MaterialRegistry.js +362 -0
  91. package/dist/services/NoiseGenerator.d.ts +93 -0
  92. package/dist/services/NoiseGenerator.d.ts.map +1 -0
  93. package/dist/services/NoiseGenerator.js +653 -0
  94. package/dist/services/ObjectManager.d.ts +71 -0
  95. package/dist/services/ObjectManager.d.ts.map +1 -0
  96. package/dist/services/ObjectManager.js +386 -0
  97. package/dist/services/PositionsCreator.d.ts +26 -0
  98. package/dist/services/PositionsCreator.d.ts.map +1 -0
  99. package/dist/services/PositionsCreator.js +263 -0
  100. package/dist/services/SceneStore.d.ts +20 -0
  101. package/dist/services/SceneStore.d.ts.map +1 -0
  102. package/dist/services/SceneStore.js +18 -0
  103. package/dist/services/ShadersLibrary.d.ts +79 -0
  104. package/dist/services/ShadersLibrary.d.ts.map +1 -0
  105. package/dist/services/ShadersLibrary.js +820 -0
  106. package/dist/services/SkySystemManager.d.ts +57 -0
  107. package/dist/services/SkySystemManager.d.ts.map +1 -0
  108. package/dist/services/SkySystemManager.js +190 -0
  109. package/dist/services/TextureResolver.d.ts +51 -0
  110. package/dist/services/TextureResolver.d.ts.map +1 -0
  111. package/dist/services/TextureResolver.js +136 -0
  112. package/dist/services/TexturesManager.d.ts +17 -0
  113. package/dist/services/TexturesManager.d.ts.map +1 -0
  114. package/dist/services/TexturesManager.js +48 -0
  115. package/dist/services/UniformConverter.d.ts +33 -0
  116. package/dist/services/UniformConverter.d.ts.map +1 -0
  117. package/dist/services/UniformConverter.js +252 -0
  118. package/dist/services/index.d.ts +19 -0
  119. package/dist/services/index.d.ts.map +1 -0
  120. package/dist/services/index.js +14 -0
  121. package/dist/shaders/BasicSkyMaterial.d.ts +49 -0
  122. package/dist/shaders/BasicSkyMaterial.d.ts.map +1 -0
  123. package/dist/shaders/BasicSkyMaterial.js +94 -0
  124. package/dist/shaders/BasicWaterMaterial.d.ts +41 -0
  125. package/dist/shaders/BasicWaterMaterial.d.ts.map +1 -0
  126. package/dist/shaders/BasicWaterMaterial.js +155 -0
  127. package/dist/shaders/BubblesPointsMaterial.d.ts +52 -0
  128. package/dist/shaders/BubblesPointsMaterial.d.ts.map +1 -0
  129. package/dist/shaders/BubblesPointsMaterial.js +95 -0
  130. package/dist/shaders/CartoonCloudsMaterial.d.ts +36 -0
  131. package/dist/shaders/CartoonCloudsMaterial.d.ts.map +1 -0
  132. package/dist/shaders/CartoonCloudsMaterial.js +59 -0
  133. package/dist/shaders/CartoonCloudsPointsMaterial.d.ts +65 -0
  134. package/dist/shaders/CartoonCloudsPointsMaterial.d.ts.map +1 -0
  135. package/dist/shaders/CartoonCloudsPointsMaterial.js +138 -0
  136. package/dist/shaders/CirrusCloudsMaterial.d.ts +36 -0
  137. package/dist/shaders/CirrusCloudsMaterial.d.ts.map +1 -0
  138. package/dist/shaders/CirrusCloudsMaterial.js +55 -0
  139. package/dist/shaders/CirrusCloudsPointsMaterial.d.ts +69 -0
  140. package/dist/shaders/CirrusCloudsPointsMaterial.d.ts.map +1 -0
  141. package/dist/shaders/CirrusCloudsPointsMaterial.js +140 -0
  142. package/dist/shaders/CloudsMaterial.d.ts +47 -0
  143. package/dist/shaders/CloudsMaterial.d.ts.map +1 -0
  144. package/dist/shaders/CloudsMaterial.js +124 -0
  145. package/dist/shaders/CloudsPointsMaterial.d.ts +82 -0
  146. package/dist/shaders/CloudsPointsMaterial.d.ts.map +1 -0
  147. package/dist/shaders/CloudsPointsMaterial.js +200 -0
  148. package/dist/shaders/CommonNoiseFunctions.d.ts +2 -0
  149. package/dist/shaders/CommonNoiseFunctions.d.ts.map +1 -0
  150. package/dist/shaders/CommonNoiseFunctions.js +41 -0
  151. package/dist/shaders/CoronaMaterial.d.ts +41 -0
  152. package/dist/shaders/CoronaMaterial.d.ts.map +1 -0
  153. package/dist/shaders/CoronaMaterial.js +54 -0
  154. package/dist/shaders/CustomShaderMaterial.d.ts +10 -0
  155. package/dist/shaders/CustomShaderMaterial.d.ts.map +1 -0
  156. package/dist/shaders/CustomShaderMaterial.js +10 -0
  157. package/dist/shaders/EarthAtmosphereMaterial.d.ts +28 -0
  158. package/dist/shaders/EarthAtmosphereMaterial.d.ts.map +1 -0
  159. package/dist/shaders/EarthAtmosphereMaterial.js +55 -0
  160. package/dist/shaders/EarthMaterial.d.ts +40 -0
  161. package/dist/shaders/EarthMaterial.d.ts.map +1 -0
  162. package/dist/shaders/EarthMaterial.js +69 -0
  163. package/dist/shaders/FireMaterial.d.ts +30 -0
  164. package/dist/shaders/FireMaterial.d.ts.map +1 -0
  165. package/dist/shaders/FireMaterial.js +154 -0
  166. package/dist/shaders/FireShellMaterial.d.ts +34 -0
  167. package/dist/shaders/FireShellMaterial.d.ts.map +1 -0
  168. package/dist/shaders/FireShellMaterial.js +137 -0
  169. package/dist/shaders/FlareMaterial.d.ts +79 -0
  170. package/dist/shaders/FlareMaterial.d.ts.map +1 -0
  171. package/dist/shaders/FlareMaterial.js +184 -0
  172. package/dist/shaders/GlowMaterial.d.ts +41 -0
  173. package/dist/shaders/GlowMaterial.d.ts.map +1 -0
  174. package/dist/shaders/GlowMaterial.js +54 -0
  175. package/dist/shaders/GlyphRingMaterial.d.ts +72 -0
  176. package/dist/shaders/GlyphRingMaterial.d.ts.map +1 -0
  177. package/dist/shaders/GlyphRingMaterial.js +152 -0
  178. package/dist/shaders/ImageMaterial.d.ts +294 -0
  179. package/dist/shaders/ImageMaterial.d.ts.map +1 -0
  180. package/dist/shaders/ImageMaterial.js +401 -0
  181. package/dist/shaders/LavaMaterial.d.ts +69 -0
  182. package/dist/shaders/LavaMaterial.d.ts.map +1 -0
  183. package/dist/shaders/LavaMaterial.js +127 -0
  184. package/dist/shaders/LineEffectsMaterials.d.ts +97 -0
  185. package/dist/shaders/LineEffectsMaterials.d.ts.map +1 -0
  186. package/dist/shaders/LineEffectsMaterials.js +242 -0
  187. package/dist/shaders/LineMaterial.d.ts +37 -0
  188. package/dist/shaders/LineMaterial.d.ts.map +1 -0
  189. package/dist/shaders/LineMaterial.js +64 -0
  190. package/dist/shaders/MeshEffectsMaterial.d.ts +278 -0
  191. package/dist/shaders/MeshEffectsMaterial.d.ts.map +1 -0
  192. package/dist/shaders/MeshEffectsMaterial.js +312 -0
  193. package/dist/shaders/MorphingSimulation.d.ts +17 -0
  194. package/dist/shaders/MorphingSimulation.d.ts.map +1 -0
  195. package/dist/shaders/MorphingSimulation.js +66 -0
  196. package/dist/shaders/MyGridMaterial.d.ts +61 -0
  197. package/dist/shaders/MyGridMaterial.d.ts.map +1 -0
  198. package/dist/shaders/MyGridMaterial.js +176 -0
  199. package/dist/shaders/MyParticlesMaterial.d.ts +65 -0
  200. package/dist/shaders/MyParticlesMaterial.d.ts.map +1 -0
  201. package/dist/shaders/MyParticlesMaterial.js +126 -0
  202. package/dist/shaders/NebulaCloudsMaterial.d.ts +44 -0
  203. package/dist/shaders/NebulaCloudsMaterial.d.ts.map +1 -0
  204. package/dist/shaders/NebulaCloudsMaterial.js +63 -0
  205. package/dist/shaders/NebulaPointsMaterial.d.ts +236 -0
  206. package/dist/shaders/NebulaPointsMaterial.d.ts.map +1 -0
  207. package/dist/shaders/NebulaPointsMaterial.js +265 -0
  208. package/dist/shaders/OceanMaterial.d.ts +57 -0
  209. package/dist/shaders/OceanMaterial.d.ts.map +1 -0
  210. package/dist/shaders/OceanMaterial.js +240 -0
  211. package/dist/shaders/PainterlyCloudsMaterial.d.ts +49 -0
  212. package/dist/shaders/PainterlyCloudsMaterial.d.ts.map +1 -0
  213. package/dist/shaders/PainterlyCloudsMaterial.js +68 -0
  214. package/dist/shaders/PainterlyCloudsPointsMaterial.d.ts +69 -0
  215. package/dist/shaders/PainterlyCloudsPointsMaterial.d.ts.map +1 -0
  216. package/dist/shaders/PainterlyCloudsPointsMaterial.js +140 -0
  217. package/dist/shaders/RainMaterial.d.ts +36 -0
  218. package/dist/shaders/RainMaterial.d.ts.map +1 -0
  219. package/dist/shaders/RainMaterial.js +79 -0
  220. package/dist/shaders/ReflectorMaterial.d.ts +62 -0
  221. package/dist/shaders/ReflectorMaterial.d.ts.map +1 -0
  222. package/dist/shaders/ReflectorMaterial.js +167 -0
  223. package/dist/shaders/SandMaterial.d.ts +58 -0
  224. package/dist/shaders/SandMaterial.d.ts.map +1 -0
  225. package/dist/shaders/SandMaterial.js +296 -0
  226. package/dist/shaders/ShaderEffectsMaterial copy.d.ts +280 -0
  227. package/dist/shaders/ShaderEffectsMaterial copy.d.ts.map +1 -0
  228. package/dist/shaders/ShaderEffectsMaterial copy.js +354 -0
  229. package/dist/shaders/ShaderEffectsMaterial.d.ts +5 -0
  230. package/dist/shaders/ShaderEffectsMaterial.d.ts.map +1 -0
  231. package/dist/shaders/ShaderEffectsMaterial.js +10 -0
  232. package/dist/shaders/ShootingStarMaterial.d.ts +9 -0
  233. package/dist/shaders/ShootingStarMaterial.d.ts.map +1 -0
  234. package/dist/shaders/ShootingStarMaterial.js +42 -0
  235. package/dist/shaders/SkyCloudsMaterial.d.ts +76 -0
  236. package/dist/shaders/SkyCloudsMaterial.d.ts.map +1 -0
  237. package/dist/shaders/SkyCloudsMaterial.js +212 -0
  238. package/dist/shaders/SkyMaterial.d.ts +130 -0
  239. package/dist/shaders/SkyMaterial.d.ts.map +1 -0
  240. package/dist/shaders/SkyMaterial.js +237 -0
  241. package/dist/shaders/SkyboxMaterial.d.ts +40 -0
  242. package/dist/shaders/SkyboxMaterial.d.ts.map +1 -0
  243. package/dist/shaders/SkyboxMaterial.js +64 -0
  244. package/dist/shaders/SmokeMaterial.d.ts +48 -0
  245. package/dist/shaders/SmokeMaterial.d.ts.map +1 -0
  246. package/dist/shaders/SmokeMaterial.js +159 -0
  247. package/dist/shaders/SmokeRibbonMaterial.d.ts +48 -0
  248. package/dist/shaders/SmokeRibbonMaterial.d.ts.map +1 -0
  249. package/dist/shaders/SmokeRibbonMaterial.js +120 -0
  250. package/dist/shaders/SparklesBurstMaterial.d.ts +65 -0
  251. package/dist/shaders/SparklesBurstMaterial.d.ts.map +1 -0
  252. package/dist/shaders/SparklesBurstMaterial.js +99 -0
  253. package/dist/shaders/StarsMaterial.d.ts +36 -0
  254. package/dist/shaders/StarsMaterial.d.ts.map +1 -0
  255. package/dist/shaders/StarsMaterial.js +74 -0
  256. package/dist/shaders/StormCloudsMaterial.d.ts +44 -0
  257. package/dist/shaders/StormCloudsMaterial.d.ts.map +1 -0
  258. package/dist/shaders/StormCloudsMaterial.js +61 -0
  259. package/dist/shaders/StormCloudsPointsMaterial.d.ts +303 -0
  260. package/dist/shaders/StormCloudsPointsMaterial.d.ts.map +1 -0
  261. package/dist/shaders/StormCloudsPointsMaterial.js +389 -0
  262. package/dist/shaders/SunCoreMaterial.d.ts +69 -0
  263. package/dist/shaders/SunCoreMaterial.d.ts.map +1 -0
  264. package/dist/shaders/SunCoreMaterial.js +127 -0
  265. package/dist/shaders/VolumetricCloudsMaterial.d.ts +56 -0
  266. package/dist/shaders/VolumetricCloudsMaterial.d.ts.map +1 -0
  267. package/dist/shaders/VolumetricCloudsMaterial.js +93 -0
  268. package/dist/shaders/VolumetricCloudsPointsMaterial.d.ts +73 -0
  269. package/dist/shaders/VolumetricCloudsPointsMaterial.d.ts.map +1 -0
  270. package/dist/shaders/VolumetricCloudsPointsMaterial.js +143 -0
  271. package/dist/shaders/WaterMaterial.d.ts +110 -0
  272. package/dist/shaders/WaterMaterial.d.ts.map +1 -0
  273. package/dist/shaders/WaterMaterial.js +228 -0
  274. package/dist/shaders/effects/EffectsFragmentFunctions.glsl.d.ts +2 -0
  275. package/dist/shaders/effects/EffectsFragmentFunctions.glsl.d.ts.map +1 -0
  276. package/dist/shaders/effects/EffectsFragmentFunctions.glsl.js +182 -0
  277. package/dist/shaders/effects/EffectsUniforms.d.ts +230 -0
  278. package/dist/shaders/effects/EffectsUniforms.d.ts.map +1 -0
  279. package/dist/shaders/effects/EffectsUniforms.js +66 -0
  280. package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts +2 -0
  281. package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts.map +1 -0
  282. package/dist/shaders/effects/EffectsVertexFunctions.glsl.js +167 -0
  283. package/dist/shaders/effects/baseFragment.glsl.d.ts +2 -0
  284. package/dist/shaders/effects/baseFragment.glsl.d.ts.map +1 -0
  285. package/dist/shaders/effects/baseFragment.glsl.js +53 -0
  286. package/dist/shaders/effects/baseVertex.glsl.d.ts +2 -0
  287. package/dist/shaders/effects/baseVertex.glsl.d.ts.map +1 -0
  288. package/dist/shaders/effects/baseVertex.glsl.js +60 -0
  289. package/dist/shaders/effects/buildShaderEffectsMaterial.d.ts +17 -0
  290. package/dist/shaders/effects/buildShaderEffectsMaterial.d.ts.map +1 -0
  291. package/dist/shaders/effects/buildShaderEffectsMaterial.js +156 -0
  292. package/dist/shaders/effects/defaults.d.ts +4 -0
  293. package/dist/shaders/effects/defaults.d.ts.map +1 -0
  294. package/dist/shaders/effects/defaults.js +27 -0
  295. package/dist/shaders/effects/index.d.ts +7 -0
  296. package/dist/shaders/effects/index.d.ts.map +1 -0
  297. package/dist/shaders/effects/index.js +6 -0
  298. package/dist/shaders/effects/noiseLib.glsl.d.ts +6 -0
  299. package/dist/shaders/effects/noiseLib.glsl.d.ts.map +1 -0
  300. package/dist/shaders/effects/noiseLib.glsl.js +214 -0
  301. package/dist/shaders/effects/presets.d.ts +20 -0
  302. package/dist/shaders/effects/presets.d.ts.map +1 -0
  303. package/dist/shaders/effects/presets.js +288 -0
  304. package/dist/shaders/effects/registry/brightness.d.ts +3 -0
  305. package/dist/shaders/effects/registry/brightness.d.ts.map +1 -0
  306. package/dist/shaders/effects/registry/brightness.js +16 -0
  307. package/dist/shaders/effects/registry/colorShift.d.ts +3 -0
  308. package/dist/shaders/effects/registry/colorShift.d.ts.map +1 -0
  309. package/dist/shaders/effects/registry/colorShift.js +21 -0
  310. package/dist/shaders/effects/registry/depthFade.d.ts +3 -0
  311. package/dist/shaders/effects/registry/depthFade.d.ts.map +1 -0
  312. package/dist/shaders/effects/registry/depthFade.js +29 -0
  313. package/dist/shaders/effects/registry/displacement.d.ts +3 -0
  314. package/dist/shaders/effects/registry/displacement.d.ts.map +1 -0
  315. package/dist/shaders/effects/registry/displacement.js +17 -0
  316. package/dist/shaders/effects/registry/explode.d.ts +3 -0
  317. package/dist/shaders/effects/registry/explode.d.ts.map +1 -0
  318. package/dist/shaders/effects/registry/explode.js +43 -0
  319. package/dist/shaders/effects/registry/flicker.d.ts +3 -0
  320. package/dist/shaders/effects/registry/flicker.d.ts.map +1 -0
  321. package/dist/shaders/effects/registry/flicker.js +27 -0
  322. package/dist/shaders/effects/registry/glow.d.ts +3 -0
  323. package/dist/shaders/effects/registry/glow.d.ts.map +1 -0
  324. package/dist/shaders/effects/registry/glow.js +21 -0
  325. package/dist/shaders/effects/registry/grayscale.d.ts +3 -0
  326. package/dist/shaders/effects/registry/grayscale.d.ts.map +1 -0
  327. package/dist/shaders/effects/registry/grayscale.js +105 -0
  328. package/dist/shaders/effects/registry/hueShift.d.ts +3 -0
  329. package/dist/shaders/effects/registry/hueShift.d.ts.map +1 -0
  330. package/dist/shaders/effects/registry/hueShift.js +40 -0
  331. package/dist/shaders/effects/registry/index.d.ts +9 -0
  332. package/dist/shaders/effects/registry/index.d.ts.map +1 -0
  333. package/dist/shaders/effects/registry/index.js +70 -0
  334. package/dist/shaders/effects/registry/jitter.d.ts +3 -0
  335. package/dist/shaders/effects/registry/jitter.d.ts.map +1 -0
  336. package/dist/shaders/effects/registry/jitter.js +31 -0
  337. package/dist/shaders/effects/registry/magnet.d.ts +3 -0
  338. package/dist/shaders/effects/registry/magnet.d.ts.map +1 -0
  339. package/dist/shaders/effects/registry/magnet.js +43 -0
  340. package/dist/shaders/effects/registry/noise.d.ts +3 -0
  341. package/dist/shaders/effects/registry/noise.d.ts.map +1 -0
  342. package/dist/shaders/effects/registry/noise.js +61 -0
  343. package/dist/shaders/effects/registry/pulse.d.ts +3 -0
  344. package/dist/shaders/effects/registry/pulse.d.ts.map +1 -0
  345. package/dist/shaders/effects/registry/pulse.js +24 -0
  346. package/dist/shaders/effects/registry/rainbow.d.ts +3 -0
  347. package/dist/shaders/effects/registry/rainbow.d.ts.map +1 -0
  348. package/dist/shaders/effects/registry/rainbow.js +55 -0
  349. package/dist/shaders/effects/registry/ripple.d.ts +3 -0
  350. package/dist/shaders/effects/registry/ripple.d.ts.map +1 -0
  351. package/dist/shaders/effects/registry/ripple.js +39 -0
  352. package/dist/shaders/effects/registry/saturation.d.ts +3 -0
  353. package/dist/shaders/effects/registry/saturation.d.ts.map +1 -0
  354. package/dist/shaders/effects/registry/saturation.js +19 -0
  355. package/dist/shaders/effects/registry/scale.d.ts +3 -0
  356. package/dist/shaders/effects/registry/scale.d.ts.map +1 -0
  357. package/dist/shaders/effects/registry/scale.js +26 -0
  358. package/dist/shaders/effects/registry/sparkle.d.ts +3 -0
  359. package/dist/shaders/effects/registry/sparkle.d.ts.map +1 -0
  360. package/dist/shaders/effects/registry/sparkle.js +34 -0
  361. package/dist/shaders/effects/registry/spiral.d.ts +3 -0
  362. package/dist/shaders/effects/registry/spiral.d.ts.map +1 -0
  363. package/dist/shaders/effects/registry/spiral.js +46 -0
  364. package/dist/shaders/effects/registry/twist.d.ts +3 -0
  365. package/dist/shaders/effects/registry/twist.d.ts.map +1 -0
  366. package/dist/shaders/effects/registry/twist.js +55 -0
  367. package/dist/shaders/effects/registry/vortex.d.ts +3 -0
  368. package/dist/shaders/effects/registry/vortex.d.ts.map +1 -0
  369. package/dist/shaders/effects/registry/vortex.js +35 -0
  370. package/dist/shaders/effects/registry/wave.d.ts +3 -0
  371. package/dist/shaders/effects/registry/wave.d.ts.map +1 -0
  372. package/dist/shaders/effects/registry/wave.js +44 -0
  373. package/dist/shaders/effects/types.d.ts +56 -0
  374. package/dist/shaders/effects/types.d.ts.map +1 -0
  375. package/dist/shaders/effects/types.js +11 -0
  376. package/dist/shaders/index.d.ts +51 -0
  377. package/dist/shaders/index.d.ts.map +1 -0
  378. package/dist/shaders/index.js +50 -0
  379. package/dist/shaders/lineShaders/GhostSignalMaterial.d.ts +41 -0
  380. package/dist/shaders/lineShaders/GhostSignalMaterial.d.ts.map +1 -0
  381. package/dist/shaders/lineShaders/GhostSignalMaterial.js +88 -0
  382. package/dist/shaders/lineShaders/LineShaderMaterials.d.ts +180 -0
  383. package/dist/shaders/lineShaders/LineShaderMaterials.d.ts.map +1 -0
  384. package/dist/shaders/lineShaders/LineShaderMaterials.js +551 -0
  385. package/dist/shaders/lineShaders/ParticleEffects.d.ts +39 -0
  386. package/dist/shaders/lineShaders/ParticleEffects.d.ts.map +1 -0
  387. package/dist/shaders/lineShaders/ParticleEffects.js +451 -0
  388. package/dist/shaders/lineShaders/SerpentFlowMaterial.d.ts +37 -0
  389. package/dist/shaders/lineShaders/SerpentFlowMaterial.d.ts.map +1 -0
  390. package/dist/shaders/lineShaders/SerpentFlowMaterial.js +91 -0
  391. package/dist/shaders/lineShaders/SolarFilamentMaterial.d.ts +37 -0
  392. package/dist/shaders/lineShaders/SolarFilamentMaterial.d.ts.map +1 -0
  393. package/dist/shaders/lineShaders/SolarFilamentMaterial.js +104 -0
  394. package/dist/shaders/lineShaders/TeslaArcMaterial.d.ts +37 -0
  395. package/dist/shaders/lineShaders/TeslaArcMaterial.d.ts.map +1 -0
  396. package/dist/shaders/lineShaders/TeslaArcMaterial.js +125 -0
  397. package/dist/shaders/lineShaders/VoidRiftMaterial.d.ts +41 -0
  398. package/dist/shaders/lineShaders/VoidRiftMaterial.d.ts.map +1 -0
  399. package/dist/shaders/lineShaders/VoidRiftMaterial.js +118 -0
  400. package/dist/shaders/lineShaders/index.d.ts +11 -0
  401. package/dist/shaders/lineShaders/index.d.ts.map +1 -0
  402. package/dist/shaders/lineShaders/index.js +7 -0
  403. package/dist/shaders/sunNoise.d.ts +2 -0
  404. package/dist/shaders/sunNoise.d.ts.map +1 -0
  405. package/dist/shaders/sunNoise.js +91 -0
  406. package/dist/three/AnimatedObjectV.d.ts +71 -0
  407. package/dist/three/AnimatedObjectV.d.ts.map +1 -0
  408. package/dist/three/AnimatedObjectV.js +169 -0
  409. package/dist/three/CloudsV.d.ts +24 -0
  410. package/dist/three/CloudsV.d.ts.map +1 -0
  411. package/dist/three/CloudsV.js +132 -0
  412. package/dist/three/EffectsGeneratorV.d.ts +14 -0
  413. package/dist/three/EffectsGeneratorV.d.ts.map +1 -0
  414. package/dist/three/EffectsGeneratorV.js +109 -0
  415. package/dist/three/EnvironmentManagerV.d.ts +35 -0
  416. package/dist/three/EnvironmentManagerV.d.ts.map +1 -0
  417. package/dist/three/EnvironmentManagerV.js +140 -0
  418. package/dist/three/FrameV.d.ts +24 -0
  419. package/dist/three/FrameV.d.ts.map +1 -0
  420. package/dist/three/FrameV.js +43 -0
  421. package/dist/three/GalaxyV.d.ts +21 -0
  422. package/dist/three/GalaxyV.d.ts.map +1 -0
  423. package/dist/three/GalaxyV.js +223 -0
  424. package/dist/three/GalleryLayoutV.d.ts +20 -0
  425. package/dist/three/GalleryLayoutV.d.ts.map +1 -0
  426. package/dist/three/GalleryLayoutV.js +76 -0
  427. package/dist/three/GridHelperV.d.ts +19 -0
  428. package/dist/three/GridHelperV.d.ts.map +1 -0
  429. package/dist/three/GridHelperV.js +28 -0
  430. package/dist/three/ImageGeometryV.d.ts +23 -0
  431. package/dist/three/ImageGeometryV.d.ts.map +1 -0
  432. package/dist/three/ImageGeometryV.js +83 -0
  433. package/dist/three/LensflareV.d.ts +19 -0
  434. package/dist/three/LensflareV.d.ts.map +1 -0
  435. package/dist/three/LensflareV.js +79 -0
  436. package/dist/three/LetterV.d.ts +24 -0
  437. package/dist/three/LetterV.d.ts.map +1 -0
  438. package/dist/three/LetterV.js +90 -0
  439. package/dist/three/LightsManagerV.d.ts +21 -0
  440. package/dist/three/LightsManagerV.d.ts.map +1 -0
  441. package/dist/three/LightsManagerV.js +85 -0
  442. package/dist/three/LinesV.d.ts +22 -0
  443. package/dist/three/LinesV.d.ts.map +1 -0
  444. package/dist/three/LinesV.js +43 -0
  445. package/dist/three/ParticlesV.d.ts +28 -0
  446. package/dist/three/ParticlesV.d.ts.map +1 -0
  447. package/dist/three/ParticlesV.js +88 -0
  448. package/dist/three/PathRendererV.d.ts +29 -0
  449. package/dist/three/PathRendererV.d.ts.map +1 -0
  450. package/dist/three/PathRendererV.js +225 -0
  451. package/dist/three/PathV.d.ts +27 -0
  452. package/dist/three/PathV.d.ts.map +1 -0
  453. package/dist/three/PathV.js +81 -0
  454. package/dist/three/ProjectLoaderV.d.ts +18 -0
  455. package/dist/three/ProjectLoaderV.d.ts.map +1 -0
  456. package/dist/three/ProjectLoaderV.js +49 -0
  457. package/dist/three/RainV.d.ts +21 -0
  458. package/dist/three/RainV.d.ts.map +1 -0
  459. package/dist/three/RainV.js +201 -0
  460. package/dist/three/SceneBuilderV.d.ts +26 -0
  461. package/dist/three/SceneBuilderV.d.ts.map +1 -0
  462. package/dist/three/SceneBuilderV.js +263 -0
  463. package/dist/three/SkyControllerV.d.ts +22 -0
  464. package/dist/three/SkyControllerV.d.ts.map +1 -0
  465. package/dist/three/SkyControllerV.js +114 -0
  466. package/dist/three/SkySystemV.d.ts +40 -0
  467. package/dist/three/SkySystemV.d.ts.map +1 -0
  468. package/dist/three/SkySystemV.js +103 -0
  469. package/dist/three/SkyboxV.d.ts +29 -0
  470. package/dist/three/SkyboxV.d.ts.map +1 -0
  471. package/dist/three/SkyboxV.js +160 -0
  472. package/dist/three/StarsV.d.ts +24 -0
  473. package/dist/three/StarsV.d.ts.map +1 -0
  474. package/dist/three/StarsV.js +179 -0
  475. package/dist/three/SunLightV.d.ts +26 -0
  476. package/dist/three/SunLightV.d.ts.map +1 -0
  477. package/dist/three/SunLightV.js +90 -0
  478. package/dist/three/Text2DV.d.ts +25 -0
  479. package/dist/three/Text2DV.d.ts.map +1 -0
  480. package/dist/three/Text2DV.js +66 -0
  481. package/dist/three/Text3DV.d.ts +22 -0
  482. package/dist/three/Text3DV.d.ts.map +1 -0
  483. package/dist/three/Text3DV.js +43 -0
  484. package/dist/three/effects/AuraEffectV.d.ts +15 -0
  485. package/dist/three/effects/AuraEffectV.d.ts.map +1 -0
  486. package/dist/three/effects/AuraEffectV.js +150 -0
  487. package/dist/three/effects/AuroraEffectV.d.ts +16 -0
  488. package/dist/three/effects/AuroraEffectV.d.ts.map +1 -0
  489. package/dist/three/effects/AuroraEffectV.js +129 -0
  490. package/dist/three/effects/BlackHoleEffectV.d.ts +15 -0
  491. package/dist/three/effects/BlackHoleEffectV.d.ts.map +1 -0
  492. package/dist/three/effects/BlackHoleEffectV.js +219 -0
  493. package/dist/three/effects/ConstellationEffectV.d.ts +17 -0
  494. package/dist/three/effects/ConstellationEffectV.d.ts.map +1 -0
  495. package/dist/three/effects/ConstellationEffectV.js +207 -0
  496. package/dist/three/effects/DataStreamEffectV.d.ts +15 -0
  497. package/dist/three/effects/DataStreamEffectV.d.ts.map +1 -0
  498. package/dist/three/effects/DataStreamEffectV.js +151 -0
  499. package/dist/three/effects/DnaHelixEffectV.d.ts +24 -0
  500. package/dist/three/effects/DnaHelixEffectV.d.ts.map +1 -0
  501. package/dist/three/effects/DnaHelixEffectV.js +343 -0
  502. package/dist/three/effects/FireEffectV.d.ts +17 -0
  503. package/dist/three/effects/FireEffectV.d.ts.map +1 -0
  504. package/dist/three/effects/FireEffectV.js +219 -0
  505. package/dist/three/effects/ForcefieldEffectV.d.ts +17 -0
  506. package/dist/three/effects/ForcefieldEffectV.d.ts.map +1 -0
  507. package/dist/three/effects/ForcefieldEffectV.js +150 -0
  508. package/dist/three/effects/HologramEffectV.d.ts +15 -0
  509. package/dist/three/effects/HologramEffectV.d.ts.map +1 -0
  510. package/dist/three/effects/HologramEffectV.js +154 -0
  511. package/dist/three/effects/IceCrystalsEffectV.d.ts +21 -0
  512. package/dist/three/effects/IceCrystalsEffectV.d.ts.map +1 -0
  513. package/dist/three/effects/IceCrystalsEffectV.js +214 -0
  514. package/dist/three/effects/LightningEffectV.d.ts +27 -0
  515. package/dist/three/effects/LightningEffectV.d.ts.map +1 -0
  516. package/dist/three/effects/LightningEffectV.js +255 -0
  517. package/dist/three/effects/MoleculesEffectV.d.ts +23 -0
  518. package/dist/three/effects/MoleculesEffectV.d.ts.map +1 -0
  519. package/dist/three/effects/MoleculesEffectV.js +204 -0
  520. package/dist/three/effects/NeuralNetworkEffectV.d.ts +23 -0
  521. package/dist/three/effects/NeuralNetworkEffectV.d.ts.map +1 -0
  522. package/dist/three/effects/NeuralNetworkEffectV.js +211 -0
  523. package/dist/three/effects/OrbEffectV.d.ts +17 -0
  524. package/dist/three/effects/OrbEffectV.d.ts.map +1 -0
  525. package/dist/three/effects/OrbEffectV.js +307 -0
  526. package/dist/three/effects/PortalEffectV.d.ts +15 -0
  527. package/dist/three/effects/PortalEffectV.d.ts.map +1 -0
  528. package/dist/three/effects/PortalEffectV.js +213 -0
  529. package/dist/three/effects/ShockwaveEffectV.d.ts +19 -0
  530. package/dist/three/effects/ShockwaveEffectV.d.ts.map +1 -0
  531. package/dist/three/effects/ShockwaveEffectV.js +195 -0
  532. package/dist/three/effects/SmokePlumeEffectV.d.ts +15 -0
  533. package/dist/three/effects/SmokePlumeEffectV.d.ts.map +1 -0
  534. package/dist/three/effects/SmokePlumeEffectV.js +152 -0
  535. package/dist/three/effects/SmokeRingEffectV.d.ts +16 -0
  536. package/dist/three/effects/SmokeRingEffectV.d.ts.map +1 -0
  537. package/dist/three/effects/SmokeRingEffectV.js +174 -0
  538. package/dist/three/effects/VolumetricFogEffectV.d.ts +15 -0
  539. package/dist/three/effects/VolumetricFogEffectV.d.ts.map +1 -0
  540. package/dist/three/effects/VolumetricFogEffectV.js +127 -0
  541. package/dist/types/actions.d.ts +30 -0
  542. package/dist/types/actions.d.ts.map +1 -0
  543. package/dist/types/actions.js +5 -0
  544. package/dist/types/animations.d.ts +109 -0
  545. package/dist/types/animations.d.ts.map +1 -0
  546. package/dist/types/animations.js +5 -0
  547. package/dist/types/common.d.ts +20 -0
  548. package/dist/types/common.d.ts.map +1 -0
  549. package/dist/types/common.js +1 -0
  550. package/dist/types/cursor.d.ts +142 -0
  551. package/dist/types/cursor.d.ts.map +1 -0
  552. package/dist/types/cursor.js +1 -0
  553. package/dist/types/effects.d.ts +100 -0
  554. package/dist/types/effects.d.ts.map +1 -0
  555. package/dist/types/effects.js +1 -0
  556. package/dist/types/environment.d.ts +265 -0
  557. package/dist/types/environment.d.ts.map +1 -0
  558. package/dist/types/environment.js +10 -0
  559. package/dist/types/gallery.d.ts +74 -0
  560. package/dist/types/gallery.d.ts.map +1 -0
  561. package/dist/types/gallery.js +1 -0
  562. package/dist/types/generativeEffects.d.ts +316 -0
  563. package/dist/types/generativeEffects.d.ts.map +1 -0
  564. package/dist/types/generativeEffects.js +5 -0
  565. package/dist/types/handlerSettings.d.ts +48 -0
  566. package/dist/types/handlerSettings.d.ts.map +1 -0
  567. package/dist/types/handlerSettings.js +1 -0
  568. package/dist/types/index.d.ts +24 -0
  569. package/dist/types/index.d.ts.map +1 -0
  570. package/dist/types/index.js +1 -0
  571. package/dist/types/lights.d.ts +79 -0
  572. package/dist/types/lights.d.ts.map +1 -0
  573. package/dist/types/lights.js +1 -0
  574. package/dist/types/materials.d.ts +194 -0
  575. package/dist/types/materials.d.ts.map +1 -0
  576. package/dist/types/materials.js +1 -0
  577. package/dist/types/mesh.d.ts +200 -0
  578. package/dist/types/mesh.d.ts.map +1 -0
  579. package/dist/types/mesh.js +1 -0
  580. package/dist/types/objectSettings.d.ts +144 -0
  581. package/dist/types/objectSettings.d.ts.map +1 -0
  582. package/dist/types/objectSettings.js +25 -0
  583. package/dist/types/objectsConfigs.d.ts +47 -0
  584. package/dist/types/objectsConfigs.d.ts.map +1 -0
  585. package/dist/types/objectsConfigs.js +1 -0
  586. package/dist/types/particles.d.ts +156 -0
  587. package/dist/types/particles.d.ts.map +1 -0
  588. package/dist/types/particles.js +1 -0
  589. package/dist/types/postprocessing.d.ts +141 -0
  590. package/dist/types/postprocessing.d.ts.map +1 -0
  591. package/dist/types/postprocessing.js +1 -0
  592. package/dist/types/scene3d.d.ts +501 -0
  593. package/dist/types/scene3d.d.ts.map +1 -0
  594. package/dist/types/scene3d.js +3 -0
  595. package/dist/types/shaderEffects.d.ts +61 -0
  596. package/dist/types/shaderEffects.d.ts.map +1 -0
  597. package/dist/types/shaderEffects.js +1 -0
  598. package/dist/types/text.d.ts +74 -0
  599. package/dist/types/text.d.ts.map +1 -0
  600. package/dist/types/text.js +1 -0
  601. package/dist/types/types.d.ts +81 -0
  602. package/dist/types/types.d.ts.map +1 -0
  603. package/dist/types/types.js +1 -0
  604. package/dist/types/uiController.d.ts +42 -0
  605. package/dist/types/uiController.d.ts.map +1 -0
  606. package/dist/types/uiController.js +1 -0
  607. package/dist/types/users.d.ts +334 -0
  608. package/dist/types/users.d.ts.map +1 -0
  609. package/dist/types/users.js +34 -0
  610. package/dist/utils/GalleryCreator.d.ts +80 -0
  611. package/dist/utils/GalleryCreator.d.ts.map +1 -0
  612. package/dist/utils/GalleryCreator.js +465 -0
  613. package/dist/utils/GalleryLayouts.d.ts +10 -0
  614. package/dist/utils/GalleryLayouts.d.ts.map +1 -0
  615. package/dist/utils/GalleryLayouts.js +43 -0
  616. package/dist/utils/MaterialCompiler.d.ts +30 -0
  617. package/dist/utils/MaterialCompiler.d.ts.map +1 -0
  618. package/dist/utils/MaterialCompiler.js +91 -0
  619. package/dist/utils/animationsUtils.d.ts +69 -0
  620. package/dist/utils/animationsUtils.d.ts.map +1 -0
  621. package/dist/utils/animationsUtils.js +151 -0
  622. package/dist/utils/createdObjectHandlers.d.ts +32 -0
  623. package/dist/utils/createdObjectHandlers.d.ts.map +1 -0
  624. package/dist/utils/createdObjectHandlers.js +35 -0
  625. package/dist/utils/dataUtils.d.ts +36 -0
  626. package/dist/utils/dataUtils.d.ts.map +1 -0
  627. package/dist/utils/dataUtils.js +471 -0
  628. package/dist/utils/easingUtils.d.ts +5 -0
  629. package/dist/utils/easingUtils.d.ts.map +1 -0
  630. package/dist/utils/easingUtils.js +86 -0
  631. package/dist/utils/edgeUtils.d.ts +37 -0
  632. package/dist/utils/edgeUtils.d.ts.map +1 -0
  633. package/dist/utils/edgeUtils.js +128 -0
  634. package/dist/utils/environmentUtils.d.ts +19 -0
  635. package/dist/utils/environmentUtils.d.ts.map +1 -0
  636. package/dist/utils/environmentUtils.js +144 -0
  637. package/dist/utils/frameAnimations.d.ts +116 -0
  638. package/dist/utils/frameAnimations.d.ts.map +1 -0
  639. package/dist/utils/frameAnimations.js +449 -0
  640. package/dist/utils/galleriesUtils.d.ts +10 -0
  641. package/dist/utils/galleriesUtils.d.ts.map +1 -0
  642. package/dist/utils/galleriesUtils.js +162 -0
  643. package/dist/utils/getAnimatableProperties.d.ts +30 -0
  644. package/dist/utils/getAnimatableProperties.d.ts.map +1 -0
  645. package/dist/utils/getAnimatableProperties.js +170 -0
  646. package/dist/utils/gridUtils.d.ts +8 -0
  647. package/dist/utils/gridUtils.d.ts.map +1 -0
  648. package/dist/utils/gridUtils.js +26 -0
  649. package/dist/utils/handleEdgesAnimations.d.ts +20 -0
  650. package/dist/utils/handleEdgesAnimations.d.ts.map +1 -0
  651. package/dist/utils/handleEdgesAnimations.js +125 -0
  652. package/dist/utils/handleEdgesMouseMove.d.ts +12 -0
  653. package/dist/utils/handleEdgesMouseMove.d.ts.map +1 -0
  654. package/dist/utils/handleEdgesMouseMove.js +38 -0
  655. package/dist/utils/handleGenerativeEffectsAnimations.d.ts +15 -0
  656. package/dist/utils/handleGenerativeEffectsAnimations.d.ts.map +1 -0
  657. package/dist/utils/handleGenerativeEffectsAnimations.js +218 -0
  658. package/dist/utils/handleLightAnimations.d.ts +18 -0
  659. package/dist/utils/handleLightAnimations.d.ts.map +1 -0
  660. package/dist/utils/handleLightAnimations.js +123 -0
  661. package/dist/utils/handleLightMouseMove.d.ts +13 -0
  662. package/dist/utils/handleLightMouseMove.d.ts.map +1 -0
  663. package/dist/utils/handleLightMouseMove.js +51 -0
  664. package/dist/utils/handleMaterialEffects.d.ts +32 -0
  665. package/dist/utils/handleMaterialEffects.d.ts.map +1 -0
  666. package/dist/utils/handleMaterialEffects.js +130 -0
  667. package/dist/utils/handleMaterialMouseMove.d.ts +11 -0
  668. package/dist/utils/handleMaterialMouseMove.d.ts.map +1 -0
  669. package/dist/utils/handleMaterialMouseMove.js +20 -0
  670. package/dist/utils/handleTransformEffects.d.ts +31 -0
  671. package/dist/utils/handleTransformEffects.d.ts.map +1 -0
  672. package/dist/utils/handleTransformEffects.js +140 -0
  673. package/dist/utils/handleTransformMouseMove.d.ts +13 -0
  674. package/dist/utils/handleTransformMouseMove.d.ts.map +1 -0
  675. package/dist/utils/handleTransformMouseMove.js +49 -0
  676. package/dist/utils/idUtils.d.ts +4 -0
  677. package/dist/utils/idUtils.d.ts.map +1 -0
  678. package/dist/utils/idUtils.js +10 -0
  679. package/dist/utils/index.d.ts +34 -0
  680. package/dist/utils/index.d.ts.map +1 -0
  681. package/dist/utils/index.js +33 -0
  682. package/dist/utils/loadingManager.d.ts +29 -0
  683. package/dist/utils/loadingManager.d.ts.map +1 -0
  684. package/dist/utils/loadingManager.js +103 -0
  685. package/dist/utils/materialApplicationUtils.d.ts +72 -0
  686. package/dist/utils/materialApplicationUtils.d.ts.map +1 -0
  687. package/dist/utils/materialApplicationUtils.js +169 -0
  688. package/dist/utils/materialUtils.d.ts +79 -0
  689. package/dist/utils/materialUtils.d.ts.map +1 -0
  690. package/dist/utils/materialUtils.js +267 -0
  691. package/dist/utils/meshUtils.d.ts +10 -0
  692. package/dist/utils/meshUtils.d.ts.map +1 -0
  693. package/dist/utils/meshUtils.js +473 -0
  694. package/dist/utils/mouseMoveUtils.d.ts +15 -0
  695. package/dist/utils/mouseMoveUtils.d.ts.map +1 -0
  696. package/dist/utils/mouseMoveUtils.js +52 -0
  697. package/dist/utils/objectTreeUtils.d.ts +39 -0
  698. package/dist/utils/objectTreeUtils.d.ts.map +1 -0
  699. package/dist/utils/objectTreeUtils.js +115 -0
  700. package/dist/utils/optionalProperties.d.ts +36 -0
  701. package/dist/utils/optionalProperties.d.ts.map +1 -0
  702. package/dist/utils/optionalProperties.js +487 -0
  703. package/dist/utils/particleAnimations.d.ts +3 -0
  704. package/dist/utils/particleAnimations.d.ts.map +1 -0
  705. package/dist/utils/particleAnimations.js +17 -0
  706. package/dist/utils/pathUtils.d.ts +19 -0
  707. package/dist/utils/pathUtils.d.ts.map +1 -0
  708. package/dist/utils/pathUtils.js +73 -0
  709. package/dist/utils/positionsCreatorUtils.d.ts +97 -0
  710. package/dist/utils/positionsCreatorUtils.d.ts.map +1 -0
  711. package/dist/utils/positionsCreatorUtils.js +644 -0
  712. package/dist/utils/sceneQuery.d.ts +9 -0
  713. package/dist/utils/sceneQuery.d.ts.map +1 -0
  714. package/dist/utils/sceneQuery.js +22 -0
  715. package/dist/utils/shootingStarHelpers.d.ts +13 -0
  716. package/dist/utils/shootingStarHelpers.d.ts.map +1 -0
  717. package/dist/utils/shootingStarHelpers.js +44 -0
  718. package/dist/utils/sunUtils.d.ts +6 -0
  719. package/dist/utils/sunUtils.d.ts.map +1 -0
  720. package/dist/utils/sunUtils.js +9 -0
  721. package/dist/utils/utils.d.ts +21 -0
  722. package/dist/utils/utils.d.ts.map +1 -0
  723. package/dist/utils/utils.js +158 -0
  724. package/package.json +43 -0
@@ -0,0 +1,207 @@
1
+ import * as THREE from 'three';
2
+ const starVertShader = /* glsl */ `
3
+ attribute float aPhase;
4
+ attribute float aSize;
5
+
6
+ uniform float u_time;
7
+ uniform float uTwinkleSpeed;
8
+ uniform float uPointSize;
9
+
10
+ varying float vAlpha;
11
+ varying float vBrightness;
12
+
13
+ void main() {
14
+ float twinkle = 0.5 + 0.5 * sin(u_time * uTwinkleSpeed + aPhase);
15
+ float twinkle2 = 0.5 + 0.5 * sin(u_time * uTwinkleSpeed * 1.618 + aPhase * 2.3);
16
+ vAlpha = 0.35 + 0.65 * twinkle;
17
+ vBrightness = twinkle2;
18
+
19
+ vec4 mv = modelViewMatrix * vec4(position, 1.0);
20
+ gl_PointSize = uPointSize * aSize * (twinkle * 0.6 + 0.4) * (260.0 / -mv.z);
21
+ gl_Position = projectionMatrix * mv;
22
+ }
23
+ `;
24
+ const starFragShader = /* glsl */ `
25
+ uniform vec3 uColor;
26
+ uniform float uOpacity;
27
+
28
+ varying float vAlpha;
29
+ varying float vBrightness;
30
+
31
+ void main() {
32
+ vec2 coord = gl_PointCoord - vec2(0.5);
33
+ float dist = length(coord);
34
+ if (dist > 0.5) discard;
35
+
36
+ float glow = exp(-dist * dist * 10.0);
37
+
38
+ float cx = exp(-abs(coord.x) * 16.0) * exp(-coord.y*coord.y * 40.0);
39
+ float cy = exp(-abs(coord.y) * 16.0) * exp(-coord.x*coord.x * 40.0);
40
+ float spike = (cx + cy) * 0.5 * vBrightness;
41
+
42
+ float core = exp(-dist * dist * 80.0);
43
+ vec3 col = mix(uColor, vec3(1.0, 1.0, 1.0), core * 0.7 + spike * 0.3);
44
+
45
+ gl_FragColor = vec4(col, vAlpha * uOpacity * (glow + spike + core));
46
+ }
47
+ `;
48
+ const lineVertShader = /* glsl */ `
49
+ attribute float aLinePhase;
50
+ attribute float aLineSeed;
51
+
52
+ uniform float u_time;
53
+ uniform float uPulseSpeed;
54
+
55
+ varying float vLineAlpha;
56
+
57
+ void main() {
58
+ float pulse = 0.5 + 0.5 * sin(u_time * uPulseSpeed + aLinePhase);
59
+ float pulse2 = 0.5 + 0.5 * sin(u_time * uPulseSpeed * aLineSeed + aLinePhase * 1.7);
60
+ vLineAlpha = pulse * pulse2;
61
+
62
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
63
+ }
64
+ `;
65
+ const lineFragShader = /* glsl */ `
66
+ uniform vec3 uColor;
67
+ uniform float uLineOpacity;
68
+
69
+ varying float vLineAlpha;
70
+
71
+ void main() {
72
+ gl_FragColor = vec4(uColor, vLineAlpha * uLineOpacity);
73
+ }
74
+ `;
75
+ function fibonacciSphere(count, radius) {
76
+ const positions = new Float32Array(count * 3);
77
+ const golden = Math.PI * (3 - Math.sqrt(5));
78
+ for (let i = 0; i < count; i++) {
79
+ const y = 1 - (i / (count - 1)) * 2;
80
+ const r = Math.sqrt(Math.max(0, 1 - y * y));
81
+ const theta = golden * i;
82
+ positions[i * 3] = Math.cos(theta) * r * radius;
83
+ positions[i * 3 + 1] = y * radius;
84
+ positions[i * 3 + 2] = Math.sin(theta) * r * radius;
85
+ }
86
+ return positions;
87
+ }
88
+ export class ConstellationEffectV {
89
+ scene;
90
+ group;
91
+ materials = [];
92
+ config;
93
+ boundingRadius;
94
+ starMat = null;
95
+ lineMat = null;
96
+ constructor(scene, config, boundingRadius = 1) {
97
+ this.scene = scene;
98
+ this.config = config;
99
+ this.boundingRadius = boundingRadius;
100
+ this.group = new THREE.Group();
101
+ scene.add(this.group);
102
+ this.build();
103
+ }
104
+ build() {
105
+ const { starCount, connectRadius, orbitRadius, twinkleSpeed, lineOpacity, starSize, color, opacity } = this.config;
106
+ const r = this.boundingRadius * orbitRadius;
107
+ const connR = this.boundingRadius * connectRadius;
108
+ const c = new THREE.Color(color);
109
+ const colorVec = new THREE.Vector3(c.r, c.g, c.b);
110
+ const positions = fibonacciSphere(starCount, r);
111
+ const phases = new Float32Array(starCount);
112
+ const sizes = new Float32Array(starCount);
113
+ for (let i = 0; i < starCount; i++) {
114
+ phases[i] = Math.random() * Math.PI * 2;
115
+ sizes[i] = 0.5 + Math.random() * 1.0;
116
+ }
117
+ const sGeo = new THREE.BufferGeometry();
118
+ sGeo.setAttribute('position', new THREE.BufferAttribute(positions, 3));
119
+ sGeo.setAttribute('aPhase', new THREE.BufferAttribute(phases, 1));
120
+ sGeo.setAttribute('aSize', new THREE.BufferAttribute(sizes, 1));
121
+ const sMat = new THREE.ShaderMaterial({
122
+ vertexShader: starVertShader,
123
+ fragmentShader: starFragShader,
124
+ uniforms: {
125
+ u_time: { value: 0 },
126
+ uTwinkleSpeed: { value: twinkleSpeed },
127
+ uPointSize: { value: starSize * 220 },
128
+ uColor: { value: colorVec },
129
+ uOpacity: { value: opacity },
130
+ },
131
+ transparent: true,
132
+ depthWrite: false,
133
+ blending: THREE.AdditiveBlending,
134
+ });
135
+ this.starMat = sMat;
136
+ this.materials.push(sMat);
137
+ this.group.add(new THREE.Points(sGeo, sMat));
138
+ // Connection lines
139
+ const lineVerts = [];
140
+ const linePhases = [];
141
+ const lineSeeds = [];
142
+ for (let i = 0; i < starCount; i++) {
143
+ for (let j = i + 1; j < starCount; j++) {
144
+ const ax = positions[i * 3], ay = positions[i * 3 + 1], az = positions[i * 3 + 2];
145
+ const bx = positions[j * 3], by = positions[j * 3 + 1], bz = positions[j * 3 + 2];
146
+ const dx = ax - bx, dy = ay - by, dz = az - bz;
147
+ if (Math.sqrt(dx * dx + dy * dy + dz * dz) < connR) {
148
+ lineVerts.push(ax, ay, az, bx, by, bz);
149
+ const ph = Math.random() * Math.PI * 2;
150
+ const sd = 0.5 + Math.random() * 1.5;
151
+ linePhases.push(ph, ph);
152
+ lineSeeds.push(sd, sd);
153
+ }
154
+ }
155
+ }
156
+ const lGeo = new THREE.BufferGeometry();
157
+ lGeo.setAttribute('position', new THREE.BufferAttribute(new Float32Array(lineVerts), 3));
158
+ lGeo.setAttribute('aLinePhase', new THREE.BufferAttribute(new Float32Array(linePhases), 1));
159
+ lGeo.setAttribute('aLineSeed', new THREE.BufferAttribute(new Float32Array(lineSeeds), 1));
160
+ const lMat = new THREE.ShaderMaterial({
161
+ vertexShader: lineVertShader,
162
+ fragmentShader: lineFragShader,
163
+ uniforms: {
164
+ u_time: { value: 0 },
165
+ uPulseSpeed: { value: 0.4 },
166
+ uColor: { value: colorVec },
167
+ uLineOpacity: { value: lineOpacity },
168
+ },
169
+ transparent: true,
170
+ depthWrite: false,
171
+ blending: THREE.AdditiveBlending,
172
+ });
173
+ this.lineMat = lMat;
174
+ this.materials.push(lMat);
175
+ this.group.add(new THREE.LineSegments(lGeo, lMat));
176
+ }
177
+ update(elapsed, delta = 0.016) {
178
+ const { speed } = this.config;
179
+ this.group.rotation.y += delta * speed * 0.18;
180
+ this.group.rotation.x += delta * speed * 0.04;
181
+ if (this.starMat)
182
+ this.starMat.uniforms.u_time.value = elapsed;
183
+ if (this.lineMat)
184
+ this.lineMat.uniforms.u_time.value = elapsed;
185
+ }
186
+ updateConfig(config, boundingRadius) {
187
+ this.config = config;
188
+ if (boundingRadius !== undefined)
189
+ this.boundingRadius = boundingRadius;
190
+ this.dispose(false);
191
+ this.build();
192
+ }
193
+ dispose(removeFromScene = true) {
194
+ this.group.traverse(child => {
195
+ const c = child;
196
+ if (c.geometry)
197
+ c.geometry.dispose();
198
+ });
199
+ this.materials.forEach(m => m.dispose());
200
+ this.materials = [];
201
+ this.starMat = null;
202
+ this.lineMat = null;
203
+ this.group.clear();
204
+ if (removeFromScene && this.group.parent)
205
+ this.group.parent.remove(this.group);
206
+ }
207
+ }
@@ -0,0 +1,15 @@
1
+ import * as THREE from 'three';
2
+ import type { DataStreamConfig } from "../../types/generativeEffects";
3
+ export declare class DataStreamEffectV {
4
+ private scene;
5
+ private group;
6
+ private materials;
7
+ private config;
8
+ private boundingRadius;
9
+ constructor(scene: THREE.Scene, config: DataStreamConfig, boundingRadius?: number);
10
+ private build;
11
+ update(elapsed: number, _delta?: number): void;
12
+ updateConfig(config: DataStreamConfig, boundingRadius?: number): void;
13
+ dispose(removeFromScene?: boolean): void;
14
+ }
15
+ //# sourceMappingURL=DataStreamEffectV.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DataStreamEffectV.d.ts","sourceRoot":"","sources":["../../../src/three/effects/DataStreamEffectV.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,+BAA+B,CAAC;AA0EtE,qBAAa,iBAAiB;IAC1B,OAAO,CAAC,KAAK,CAAC;IACd,OAAO,CAAC,KAAK,CAAC;IACd,OAAO,CAAC,SAAS,CAAM;IACvB,OAAO,CAAC,MAAM,CAAC;IACf,OAAO,CAAC,cAAc,CAAC;gBACX,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,gBAAgB,EAAE,cAAc,GAAE,MAAU;IAQpF,OAAO,CAAC,KAAK;IAwCb,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,GAAE,MAAc,GAAG,IAAI;IAIrD,YAAY,CAAC,MAAM,EAAE,gBAAgB,EAAE,cAAc,CAAC,EAAE,MAAM,GAAG,IAAI;IAOrE,OAAO,CAAC,eAAe,GAAE,OAAc,GAAG,IAAI;CAYjD"}
@@ -0,0 +1,151 @@
1
+ import * as THREE from 'three';
2
+ const vertexShader = /* glsl */ `
3
+ attribute float aT;
4
+ attribute float aOffset;
5
+ attribute float aStrand;
6
+
7
+ uniform float u_time;
8
+ uniform float u_speed;
9
+ uniform float uRadius;
10
+ uniform float uTurns;
11
+ uniform float uHeight;
12
+ uniform float uPointSize;
13
+ uniform float uIntensity;
14
+
15
+ varying float vAlpha;
16
+ varying vec3 vColor;
17
+
18
+ vec3 palette(float t) {
19
+ vec3 cold = vec3(0.05, 0.15, 0.9);
20
+ vec3 mid = vec3(0.0, 0.85, 1.0);
21
+ vec3 hot = vec3(1.0, 0.92, 0.55);
22
+ if (t < 0.5) return mix(cold, mid, t * 2.0);
23
+ else return mix(mid, hot, (t - 0.5) * 2.0);
24
+ }
25
+
26
+ void main() {
27
+ const float TAU = 6.28318530718;
28
+
29
+ float dir = aStrand > 0.5 ? -1.0 : 1.0;
30
+ float phase = aStrand > 0.5 ? TAU * 0.5 : 0.0;
31
+ float t = fract(aT + aOffset + u_time * u_speed * dir);
32
+
33
+ float angle = t * uTurns * TAU + phase;
34
+ float y = (t - 0.5) * uHeight;
35
+
36
+ float rWave = uRadius * (1.0 + 0.06 * sin(t * TAU * 3.0 + u_time * 2.0));
37
+ vec3 helixPos = vec3(cos(angle) * rWave, y, sin(angle) * rWave);
38
+
39
+ float nearHead = smoothstep(0.0, 0.10, t);
40
+ float nearTail = 1.0 - smoothstep(0.88, 1.0, t);
41
+ vAlpha = nearHead * nearTail;
42
+
43
+ float tColor = aStrand > 0.5 ? 1.0 - t : t;
44
+ vColor = palette(tColor);
45
+ if (aStrand > 0.5) vColor = mix(vColor, vColor.zxy, 0.25);
46
+
47
+ float sizeT = aStrand > 0.5 ? 1.0 - t : t;
48
+ float sizeMod = 0.3 + 0.7 * pow(sizeT, 0.4);
49
+
50
+ vec4 mv = modelViewMatrix * vec4(helixPos, 1.0);
51
+ gl_PointSize = uPointSize * sizeMod * uIntensity * (280.0 / -mv.z);
52
+ gl_Position = projectionMatrix * mv;
53
+ }
54
+ `;
55
+ const fragmentShader = /* glsl */ `
56
+ varying float vAlpha;
57
+ varying vec3 vColor;
58
+ uniform float uOpacity;
59
+
60
+ void main() {
61
+ vec2 coord = gl_PointCoord - vec2(0.5);
62
+ float dist = length(coord);
63
+ if (dist > 0.5) discard;
64
+
65
+ float glow = exp(-dist * dist * 9.0);
66
+
67
+ float cx = exp(-abs(coord.x) * 18.0) * exp(-coord.y*coord.y * 28.0);
68
+ float cy = exp(-abs(coord.y) * 18.0) * exp(-coord.x*coord.x * 28.0);
69
+ float star = (cx + cy) * 0.25;
70
+
71
+ gl_FragColor = vec4(vColor, vAlpha * uOpacity * (glow + star));
72
+ }
73
+ `;
74
+ export class DataStreamEffectV {
75
+ scene;
76
+ group;
77
+ materials = [];
78
+ config;
79
+ boundingRadius;
80
+ constructor(scene, config, boundingRadius = 1) {
81
+ this.scene = scene;
82
+ this.config = config;
83
+ this.boundingRadius = boundingRadius;
84
+ this.group = new THREE.Group();
85
+ scene.add(this.group);
86
+ this.build();
87
+ }
88
+ build() {
89
+ const { particleCount, spiralTurns, streamRadius, inward, particleSize, opacity, speed, intensity } = this.config;
90
+ const r = this.boundingRadius * streamRadius;
91
+ const h = this.boundingRadius * 2.6;
92
+ const total = particleCount * 2;
93
+ const tArr = new Float32Array(total);
94
+ const offsetArr = new Float32Array(total);
95
+ const strandArr = new Float32Array(total);
96
+ for (let i = 0; i < total; i++) {
97
+ const half = i < particleCount ? 0 : 1;
98
+ const localI = i % particleCount;
99
+ tArr[i] = localI / particleCount;
100
+ offsetArr[i] = Math.random();
101
+ strandArr[i] = half;
102
+ }
103
+ const geo = new THREE.BufferGeometry();
104
+ geo.setAttribute('position', new THREE.BufferAttribute(new Float32Array(total * 3), 3));
105
+ geo.setAttribute('aT', new THREE.BufferAttribute(tArr, 1));
106
+ geo.setAttribute('aOffset', new THREE.BufferAttribute(offsetArr, 1));
107
+ geo.setAttribute('aStrand', new THREE.BufferAttribute(strandArr, 1));
108
+ const mat = new THREE.ShaderMaterial({
109
+ vertexShader,
110
+ fragmentShader,
111
+ uniforms: {
112
+ u_time: { value: 0 },
113
+ u_speed: { value: speed * (inward ? -1 : 1) },
114
+ uRadius: { value: r },
115
+ uTurns: { value: spiralTurns },
116
+ uHeight: { value: h },
117
+ uPointSize: { value: particleSize * 80 },
118
+ uIntensity: { value: intensity },
119
+ uOpacity: { value: opacity },
120
+ },
121
+ transparent: true,
122
+ depthWrite: false,
123
+ blending: THREE.AdditiveBlending,
124
+ });
125
+ this.materials.push(mat);
126
+ this.group.add(new THREE.Points(geo, mat));
127
+ }
128
+ update(elapsed, _delta = 0.016) {
129
+ for (const mat of this.materials)
130
+ mat.uniforms.u_time.value = elapsed;
131
+ }
132
+ updateConfig(config, boundingRadius) {
133
+ this.config = config;
134
+ if (boundingRadius !== undefined)
135
+ this.boundingRadius = boundingRadius;
136
+ this.dispose(false);
137
+ this.build();
138
+ }
139
+ dispose(removeFromScene = true) {
140
+ this.group.traverse(child => {
141
+ const c = child;
142
+ if (c.geometry)
143
+ c.geometry.dispose();
144
+ });
145
+ this.materials.forEach(m => m.dispose());
146
+ this.materials = [];
147
+ this.group.clear();
148
+ if (removeFromScene && this.group.parent)
149
+ this.group.parent.remove(this.group);
150
+ }
151
+ }
@@ -0,0 +1,24 @@
1
+ import * as THREE from 'three';
2
+ import type { DnaHelixConfig } from "../../types/generativeEffects";
3
+ export declare class DnaHelixEffectV {
4
+ private scene;
5
+ private group;
6
+ private materials;
7
+ private config;
8
+ private boundingRadius;
9
+ private strands;
10
+ private boltGeo;
11
+ private boltPtsGeo;
12
+ private boltPtsMat;
13
+ private boltStates;
14
+ private washProgress;
15
+ private dotMat;
16
+ private numStrands;
17
+ private N;
18
+ constructor(scene: THREE.Scene, config: DnaHelixConfig, boundingRadius?: number);
19
+ private build;
20
+ update(elapsed: number, delta?: number): void;
21
+ updateConfig(config: DnaHelixConfig, boundingRadius?: number): void;
22
+ dispose(removeFromScene?: boolean): void;
23
+ }
24
+ //# sourceMappingURL=DnaHelixEffectV.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DnaHelixEffectV.d.ts","sourceRoot":"","sources":["../../../src/three/effects/DnaHelixEffectV.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AAmEpE,qBAAa,eAAe;IACxB,OAAO,CAAC,KAAK,CAAC;IACd,OAAO,CAAC,KAAK,CAAC;IACd,OAAO,CAAC,SAAS,CAAM;IACvB,OAAO,CAAC,MAAM,CAAC;IACf,OAAO,CAAC,cAAc,CAAC;IACvB,OAAO,CAAC,OAAO,CAAM;IACrB,OAAO,CAAC,OAAO,CAAQ;IACvB,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,UAAU,CAAM;IACxB,OAAO,CAAC,YAAY,CAAK;IACzB,OAAO,CAAC,MAAM,CAAQ;IACtB,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,CAAC,CAAO;gBACJ,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,cAAc,EAAE,cAAc,GAAE,MAAU;IAQlF,OAAO,CAAC,KAAK;IAwIb,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,GAAE,MAAc,GAAG,IAAI;IA2FpD,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,cAAc,CAAC,EAAE,MAAM,GAAG,IAAI;IAOnE,OAAO,CAAC,eAAe,GAAE,OAAc,GAAG,IAAI;CAmBjD"}