@3driseai/3drise-core 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants/index.d.ts +22 -0
- package/dist/constants/index.d.ts.map +1 -0
- package/dist/constants/index.js +7 -0
- package/dist/data/allMaterials.d.ts +5 -0
- package/dist/data/allMaterials.d.ts.map +1 -0
- package/dist/data/allMaterials.js +932 -0
- package/dist/data/defaults.d.ts +107 -0
- package/dist/data/defaults.d.ts.map +1 -0
- package/dist/data/defaults.js +99 -0
- package/dist/data/effectsDefaults.d.ts +4 -0
- package/dist/data/effectsDefaults.d.ts.map +1 -0
- package/dist/data/effectsDefaults.js +55 -0
- package/dist/data/images.d.ts +4 -0
- package/dist/data/images.d.ts.map +1 -0
- package/dist/data/images.js +50 -0
- package/dist/data/index.d.ts +10 -0
- package/dist/data/index.d.ts.map +1 -0
- package/dist/data/index.js +9 -0
- package/dist/data/lightPresets.d.ts +99 -0
- package/dist/data/lightPresets.d.ts.map +1 -0
- package/dist/data/lightPresets.js +48 -0
- package/dist/data/particlesSettings.d.ts +13 -0
- package/dist/data/particlesSettings.d.ts.map +1 -0
- package/dist/data/particlesSettings.js +94 -0
- package/dist/data/paths.d.ts +32 -0
- package/dist/data/paths.d.ts.map +1 -0
- package/dist/data/paths.js +2597 -0
- package/dist/data/shaders.d.ts +12 -0
- package/dist/data/shaders.d.ts.map +1 -0
- package/dist/data/shaders.js +342 -0
- package/dist/data/shapeConfig.d.ts +3 -0
- package/dist/data/shapeConfig.d.ts.map +1 -0
- package/dist/data/shapeConfig.js +29 -0
- package/dist/index.d.ts +72 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +70 -0
- package/dist/presets/cloudsPresets.d.ts +32 -0
- package/dist/presets/cloudsPresets.d.ts.map +1 -0
- package/dist/presets/cloudsPresets.js +257 -0
- package/dist/presets/coronaPresets.d.ts +11 -0
- package/dist/presets/coronaPresets.d.ts.map +1 -0
- package/dist/presets/coronaPresets.js +148 -0
- package/dist/presets/crystalPresets.d.ts +38 -0
- package/dist/presets/crystalPresets.d.ts.map +1 -0
- package/dist/presets/crystalPresets.js +265 -0
- package/dist/presets/effectsPresets.d.ts +32 -0
- package/dist/presets/effectsPresets.d.ts.map +1 -0
- package/dist/presets/effectsPresets.js +438 -0
- package/dist/presets/glassPresets.d.ts +36 -0
- package/dist/presets/glassPresets.d.ts.map +1 -0
- package/dist/presets/glassPresets.js +236 -0
- package/dist/presets/index.d.ts +21 -0
- package/dist/presets/index.d.ts.map +1 -0
- package/dist/presets/index.js +52 -0
- package/dist/presets/lavaPresets.d.ts +11 -0
- package/dist/presets/lavaPresets.d.ts.map +1 -0
- package/dist/presets/lavaPresets.js +202 -0
- package/dist/presets/metalPresets.d.ts +33 -0
- package/dist/presets/metalPresets.d.ts.map +1 -0
- package/dist/presets/metalPresets.js +205 -0
- package/dist/presets/oceanPresets.d.ts +37 -0
- package/dist/presets/oceanPresets.d.ts.map +1 -0
- package/dist/presets/oceanPresets.js +120 -0
- package/dist/presets/plasticPresets.d.ts +35 -0
- package/dist/presets/plasticPresets.d.ts.map +1 -0
- package/dist/presets/plasticPresets.js +245 -0
- package/dist/presets/sandPresets.d.ts +11 -0
- package/dist/presets/sandPresets.d.ts.map +1 -0
- package/dist/presets/sandPresets.js +294 -0
- package/dist/presets/skyPresets.d.ts +27 -0
- package/dist/presets/skyPresets.d.ts.map +1 -0
- package/dist/presets/skyPresets.js +93 -0
- package/dist/presets/woodPresets.d.ts +33 -0
- package/dist/presets/woodPresets.d.ts.map +1 -0
- package/dist/presets/woodPresets.js +235 -0
- package/dist/services/AnimationsManager.d.ts +171 -0
- package/dist/services/AnimationsManager.d.ts.map +1 -0
- package/dist/services/AnimationsManager.js +508 -0
- package/dist/services/CubeCameraManager.d.ts +23 -0
- package/dist/services/CubeCameraManager.d.ts.map +1 -0
- package/dist/services/CubeCameraManager.js +84 -0
- package/dist/services/FontManager.d.ts +32 -0
- package/dist/services/FontManager.d.ts.map +1 -0
- package/dist/services/FontManager.js +76 -0
- package/dist/services/MaterialCompiler.d.ts +30 -0
- package/dist/services/MaterialCompiler.d.ts.map +1 -0
- package/dist/services/MaterialCompiler.js +91 -0
- package/dist/services/MaterialRegistry.d.ts +85 -0
- package/dist/services/MaterialRegistry.d.ts.map +1 -0
- package/dist/services/MaterialRegistry.js +362 -0
- package/dist/services/NoiseGenerator.d.ts +93 -0
- package/dist/services/NoiseGenerator.d.ts.map +1 -0
- package/dist/services/NoiseGenerator.js +653 -0
- package/dist/services/ObjectManager.d.ts +71 -0
- package/dist/services/ObjectManager.d.ts.map +1 -0
- package/dist/services/ObjectManager.js +386 -0
- package/dist/services/PositionsCreator.d.ts +26 -0
- package/dist/services/PositionsCreator.d.ts.map +1 -0
- package/dist/services/PositionsCreator.js +263 -0
- package/dist/services/SceneStore.d.ts +20 -0
- package/dist/services/SceneStore.d.ts.map +1 -0
- package/dist/services/SceneStore.js +18 -0
- package/dist/services/ShadersLibrary.d.ts +79 -0
- package/dist/services/ShadersLibrary.d.ts.map +1 -0
- package/dist/services/ShadersLibrary.js +820 -0
- package/dist/services/SkySystemManager.d.ts +57 -0
- package/dist/services/SkySystemManager.d.ts.map +1 -0
- package/dist/services/SkySystemManager.js +190 -0
- package/dist/services/TextureResolver.d.ts +51 -0
- package/dist/services/TextureResolver.d.ts.map +1 -0
- package/dist/services/TextureResolver.js +136 -0
- package/dist/services/TexturesManager.d.ts +17 -0
- package/dist/services/TexturesManager.d.ts.map +1 -0
- package/dist/services/TexturesManager.js +48 -0
- package/dist/services/UniformConverter.d.ts +33 -0
- package/dist/services/UniformConverter.d.ts.map +1 -0
- package/dist/services/UniformConverter.js +252 -0
- package/dist/services/index.d.ts +19 -0
- package/dist/services/index.d.ts.map +1 -0
- package/dist/services/index.js +14 -0
- package/dist/shaders/BasicSkyMaterial.d.ts +49 -0
- package/dist/shaders/BasicSkyMaterial.d.ts.map +1 -0
- package/dist/shaders/BasicSkyMaterial.js +94 -0
- package/dist/shaders/BasicWaterMaterial.d.ts +41 -0
- package/dist/shaders/BasicWaterMaterial.d.ts.map +1 -0
- package/dist/shaders/BasicWaterMaterial.js +155 -0
- package/dist/shaders/BubblesPointsMaterial.d.ts +52 -0
- package/dist/shaders/BubblesPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/BubblesPointsMaterial.js +95 -0
- package/dist/shaders/CartoonCloudsMaterial.d.ts +36 -0
- package/dist/shaders/CartoonCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/CartoonCloudsMaterial.js +59 -0
- package/dist/shaders/CartoonCloudsPointsMaterial.d.ts +65 -0
- package/dist/shaders/CartoonCloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/CartoonCloudsPointsMaterial.js +138 -0
- package/dist/shaders/CirrusCloudsMaterial.d.ts +36 -0
- package/dist/shaders/CirrusCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/CirrusCloudsMaterial.js +55 -0
- package/dist/shaders/CirrusCloudsPointsMaterial.d.ts +69 -0
- package/dist/shaders/CirrusCloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/CirrusCloudsPointsMaterial.js +140 -0
- package/dist/shaders/CloudsMaterial.d.ts +47 -0
- package/dist/shaders/CloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/CloudsMaterial.js +124 -0
- package/dist/shaders/CloudsPointsMaterial.d.ts +82 -0
- package/dist/shaders/CloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/CloudsPointsMaterial.js +200 -0
- package/dist/shaders/CommonNoiseFunctions.d.ts +2 -0
- package/dist/shaders/CommonNoiseFunctions.d.ts.map +1 -0
- package/dist/shaders/CommonNoiseFunctions.js +41 -0
- package/dist/shaders/CoronaMaterial.d.ts +41 -0
- package/dist/shaders/CoronaMaterial.d.ts.map +1 -0
- package/dist/shaders/CoronaMaterial.js +54 -0
- package/dist/shaders/CustomShaderMaterial.d.ts +10 -0
- package/dist/shaders/CustomShaderMaterial.d.ts.map +1 -0
- package/dist/shaders/CustomShaderMaterial.js +10 -0
- package/dist/shaders/EarthAtmosphereMaterial.d.ts +28 -0
- package/dist/shaders/EarthAtmosphereMaterial.d.ts.map +1 -0
- package/dist/shaders/EarthAtmosphereMaterial.js +55 -0
- package/dist/shaders/EarthMaterial.d.ts +40 -0
- package/dist/shaders/EarthMaterial.d.ts.map +1 -0
- package/dist/shaders/EarthMaterial.js +69 -0
- package/dist/shaders/FireMaterial.d.ts +30 -0
- package/dist/shaders/FireMaterial.d.ts.map +1 -0
- package/dist/shaders/FireMaterial.js +154 -0
- package/dist/shaders/FireShellMaterial.d.ts +34 -0
- package/dist/shaders/FireShellMaterial.d.ts.map +1 -0
- package/dist/shaders/FireShellMaterial.js +137 -0
- package/dist/shaders/FlareMaterial.d.ts +79 -0
- package/dist/shaders/FlareMaterial.d.ts.map +1 -0
- package/dist/shaders/FlareMaterial.js +184 -0
- package/dist/shaders/GlowMaterial.d.ts +41 -0
- package/dist/shaders/GlowMaterial.d.ts.map +1 -0
- package/dist/shaders/GlowMaterial.js +54 -0
- package/dist/shaders/GlyphRingMaterial.d.ts +72 -0
- package/dist/shaders/GlyphRingMaterial.d.ts.map +1 -0
- package/dist/shaders/GlyphRingMaterial.js +152 -0
- package/dist/shaders/ImageMaterial.d.ts +294 -0
- package/dist/shaders/ImageMaterial.d.ts.map +1 -0
- package/dist/shaders/ImageMaterial.js +401 -0
- package/dist/shaders/LavaMaterial.d.ts +69 -0
- package/dist/shaders/LavaMaterial.d.ts.map +1 -0
- package/dist/shaders/LavaMaterial.js +127 -0
- package/dist/shaders/LineEffectsMaterials.d.ts +97 -0
- package/dist/shaders/LineEffectsMaterials.d.ts.map +1 -0
- package/dist/shaders/LineEffectsMaterials.js +242 -0
- package/dist/shaders/LineMaterial.d.ts +37 -0
- package/dist/shaders/LineMaterial.d.ts.map +1 -0
- package/dist/shaders/LineMaterial.js +64 -0
- package/dist/shaders/MeshEffectsMaterial.d.ts +278 -0
- package/dist/shaders/MeshEffectsMaterial.d.ts.map +1 -0
- package/dist/shaders/MeshEffectsMaterial.js +312 -0
- package/dist/shaders/MorphingSimulation.d.ts +17 -0
- package/dist/shaders/MorphingSimulation.d.ts.map +1 -0
- package/dist/shaders/MorphingSimulation.js +66 -0
- package/dist/shaders/MyGridMaterial.d.ts +61 -0
- package/dist/shaders/MyGridMaterial.d.ts.map +1 -0
- package/dist/shaders/MyGridMaterial.js +176 -0
- package/dist/shaders/MyParticlesMaterial.d.ts +65 -0
- package/dist/shaders/MyParticlesMaterial.d.ts.map +1 -0
- package/dist/shaders/MyParticlesMaterial.js +126 -0
- package/dist/shaders/NebulaCloudsMaterial.d.ts +44 -0
- package/dist/shaders/NebulaCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/NebulaCloudsMaterial.js +63 -0
- package/dist/shaders/NebulaPointsMaterial.d.ts +236 -0
- package/dist/shaders/NebulaPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/NebulaPointsMaterial.js +265 -0
- package/dist/shaders/OceanMaterial.d.ts +57 -0
- package/dist/shaders/OceanMaterial.d.ts.map +1 -0
- package/dist/shaders/OceanMaterial.js +240 -0
- package/dist/shaders/PainterlyCloudsMaterial.d.ts +49 -0
- package/dist/shaders/PainterlyCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/PainterlyCloudsMaterial.js +68 -0
- package/dist/shaders/PainterlyCloudsPointsMaterial.d.ts +69 -0
- package/dist/shaders/PainterlyCloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/PainterlyCloudsPointsMaterial.js +140 -0
- package/dist/shaders/RainMaterial.d.ts +36 -0
- package/dist/shaders/RainMaterial.d.ts.map +1 -0
- package/dist/shaders/RainMaterial.js +79 -0
- package/dist/shaders/ReflectorMaterial.d.ts +62 -0
- package/dist/shaders/ReflectorMaterial.d.ts.map +1 -0
- package/dist/shaders/ReflectorMaterial.js +167 -0
- package/dist/shaders/SandMaterial.d.ts +58 -0
- package/dist/shaders/SandMaterial.d.ts.map +1 -0
- package/dist/shaders/SandMaterial.js +296 -0
- package/dist/shaders/ShaderEffectsMaterial copy.d.ts +280 -0
- package/dist/shaders/ShaderEffectsMaterial copy.d.ts.map +1 -0
- package/dist/shaders/ShaderEffectsMaterial copy.js +354 -0
- package/dist/shaders/ShaderEffectsMaterial.d.ts +5 -0
- package/dist/shaders/ShaderEffectsMaterial.d.ts.map +1 -0
- package/dist/shaders/ShaderEffectsMaterial.js +10 -0
- package/dist/shaders/ShootingStarMaterial.d.ts +9 -0
- package/dist/shaders/ShootingStarMaterial.d.ts.map +1 -0
- package/dist/shaders/ShootingStarMaterial.js +42 -0
- package/dist/shaders/SkyCloudsMaterial.d.ts +76 -0
- package/dist/shaders/SkyCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/SkyCloudsMaterial.js +212 -0
- package/dist/shaders/SkyMaterial.d.ts +130 -0
- package/dist/shaders/SkyMaterial.d.ts.map +1 -0
- package/dist/shaders/SkyMaterial.js +237 -0
- package/dist/shaders/SkyboxMaterial.d.ts +40 -0
- package/dist/shaders/SkyboxMaterial.d.ts.map +1 -0
- package/dist/shaders/SkyboxMaterial.js +64 -0
- package/dist/shaders/SmokeMaterial.d.ts +48 -0
- package/dist/shaders/SmokeMaterial.d.ts.map +1 -0
- package/dist/shaders/SmokeMaterial.js +159 -0
- package/dist/shaders/SmokeRibbonMaterial.d.ts +48 -0
- package/dist/shaders/SmokeRibbonMaterial.d.ts.map +1 -0
- package/dist/shaders/SmokeRibbonMaterial.js +120 -0
- package/dist/shaders/SparklesBurstMaterial.d.ts +65 -0
- package/dist/shaders/SparklesBurstMaterial.d.ts.map +1 -0
- package/dist/shaders/SparklesBurstMaterial.js +99 -0
- package/dist/shaders/StarsMaterial.d.ts +36 -0
- package/dist/shaders/StarsMaterial.d.ts.map +1 -0
- package/dist/shaders/StarsMaterial.js +74 -0
- package/dist/shaders/StormCloudsMaterial.d.ts +44 -0
- package/dist/shaders/StormCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/StormCloudsMaterial.js +61 -0
- package/dist/shaders/StormCloudsPointsMaterial.d.ts +303 -0
- package/dist/shaders/StormCloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/StormCloudsPointsMaterial.js +389 -0
- package/dist/shaders/SunCoreMaterial.d.ts +69 -0
- package/dist/shaders/SunCoreMaterial.d.ts.map +1 -0
- package/dist/shaders/SunCoreMaterial.js +127 -0
- package/dist/shaders/VolumetricCloudsMaterial.d.ts +56 -0
- package/dist/shaders/VolumetricCloudsMaterial.d.ts.map +1 -0
- package/dist/shaders/VolumetricCloudsMaterial.js +93 -0
- package/dist/shaders/VolumetricCloudsPointsMaterial.d.ts +73 -0
- package/dist/shaders/VolumetricCloudsPointsMaterial.d.ts.map +1 -0
- package/dist/shaders/VolumetricCloudsPointsMaterial.js +143 -0
- package/dist/shaders/WaterMaterial.d.ts +110 -0
- package/dist/shaders/WaterMaterial.d.ts.map +1 -0
- package/dist/shaders/WaterMaterial.js +228 -0
- package/dist/shaders/effects/EffectsFragmentFunctions.glsl.d.ts +2 -0
- package/dist/shaders/effects/EffectsFragmentFunctions.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/EffectsFragmentFunctions.glsl.js +182 -0
- package/dist/shaders/effects/EffectsUniforms.d.ts +230 -0
- package/dist/shaders/effects/EffectsUniforms.d.ts.map +1 -0
- package/dist/shaders/effects/EffectsUniforms.js +66 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts +2 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.js +167 -0
- package/dist/shaders/effects/baseFragment.glsl.d.ts +2 -0
- package/dist/shaders/effects/baseFragment.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/baseFragment.glsl.js +53 -0
- package/dist/shaders/effects/baseVertex.glsl.d.ts +2 -0
- package/dist/shaders/effects/baseVertex.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/baseVertex.glsl.js +60 -0
- package/dist/shaders/effects/buildShaderEffectsMaterial.d.ts +17 -0
- package/dist/shaders/effects/buildShaderEffectsMaterial.d.ts.map +1 -0
- package/dist/shaders/effects/buildShaderEffectsMaterial.js +156 -0
- package/dist/shaders/effects/defaults.d.ts +4 -0
- package/dist/shaders/effects/defaults.d.ts.map +1 -0
- package/dist/shaders/effects/defaults.js +27 -0
- package/dist/shaders/effects/index.d.ts +7 -0
- package/dist/shaders/effects/index.d.ts.map +1 -0
- package/dist/shaders/effects/index.js +6 -0
- package/dist/shaders/effects/noiseLib.glsl.d.ts +6 -0
- package/dist/shaders/effects/noiseLib.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/noiseLib.glsl.js +214 -0
- package/dist/shaders/effects/presets.d.ts +20 -0
- package/dist/shaders/effects/presets.d.ts.map +1 -0
- package/dist/shaders/effects/presets.js +288 -0
- package/dist/shaders/effects/registry/brightness.d.ts +3 -0
- package/dist/shaders/effects/registry/brightness.d.ts.map +1 -0
- package/dist/shaders/effects/registry/brightness.js +16 -0
- package/dist/shaders/effects/registry/colorShift.d.ts +3 -0
- package/dist/shaders/effects/registry/colorShift.d.ts.map +1 -0
- package/dist/shaders/effects/registry/colorShift.js +21 -0
- package/dist/shaders/effects/registry/depthFade.d.ts +3 -0
- package/dist/shaders/effects/registry/depthFade.d.ts.map +1 -0
- package/dist/shaders/effects/registry/depthFade.js +29 -0
- package/dist/shaders/effects/registry/displacement.d.ts +3 -0
- package/dist/shaders/effects/registry/displacement.d.ts.map +1 -0
- package/dist/shaders/effects/registry/displacement.js +17 -0
- package/dist/shaders/effects/registry/explode.d.ts +3 -0
- package/dist/shaders/effects/registry/explode.d.ts.map +1 -0
- package/dist/shaders/effects/registry/explode.js +43 -0
- package/dist/shaders/effects/registry/flicker.d.ts +3 -0
- package/dist/shaders/effects/registry/flicker.d.ts.map +1 -0
- package/dist/shaders/effects/registry/flicker.js +27 -0
- package/dist/shaders/effects/registry/glow.d.ts +3 -0
- package/dist/shaders/effects/registry/glow.d.ts.map +1 -0
- package/dist/shaders/effects/registry/glow.js +21 -0
- package/dist/shaders/effects/registry/grayscale.d.ts +3 -0
- package/dist/shaders/effects/registry/grayscale.d.ts.map +1 -0
- package/dist/shaders/effects/registry/grayscale.js +105 -0
- package/dist/shaders/effects/registry/hueShift.d.ts +3 -0
- package/dist/shaders/effects/registry/hueShift.d.ts.map +1 -0
- package/dist/shaders/effects/registry/hueShift.js +40 -0
- package/dist/shaders/effects/registry/index.d.ts +9 -0
- package/dist/shaders/effects/registry/index.d.ts.map +1 -0
- package/dist/shaders/effects/registry/index.js +70 -0
- package/dist/shaders/effects/registry/jitter.d.ts +3 -0
- package/dist/shaders/effects/registry/jitter.d.ts.map +1 -0
- package/dist/shaders/effects/registry/jitter.js +31 -0
- package/dist/shaders/effects/registry/magnet.d.ts +3 -0
- package/dist/shaders/effects/registry/magnet.d.ts.map +1 -0
- package/dist/shaders/effects/registry/magnet.js +43 -0
- package/dist/shaders/effects/registry/noise.d.ts +3 -0
- package/dist/shaders/effects/registry/noise.d.ts.map +1 -0
- package/dist/shaders/effects/registry/noise.js +61 -0
- package/dist/shaders/effects/registry/pulse.d.ts +3 -0
- package/dist/shaders/effects/registry/pulse.d.ts.map +1 -0
- package/dist/shaders/effects/registry/pulse.js +24 -0
- package/dist/shaders/effects/registry/rainbow.d.ts +3 -0
- package/dist/shaders/effects/registry/rainbow.d.ts.map +1 -0
- package/dist/shaders/effects/registry/rainbow.js +55 -0
- package/dist/shaders/effects/registry/ripple.d.ts +3 -0
- package/dist/shaders/effects/registry/ripple.d.ts.map +1 -0
- package/dist/shaders/effects/registry/ripple.js +39 -0
- package/dist/shaders/effects/registry/saturation.d.ts +3 -0
- package/dist/shaders/effects/registry/saturation.d.ts.map +1 -0
- package/dist/shaders/effects/registry/saturation.js +19 -0
- package/dist/shaders/effects/registry/scale.d.ts +3 -0
- package/dist/shaders/effects/registry/scale.d.ts.map +1 -0
- package/dist/shaders/effects/registry/scale.js +26 -0
- package/dist/shaders/effects/registry/sparkle.d.ts +3 -0
- package/dist/shaders/effects/registry/sparkle.d.ts.map +1 -0
- package/dist/shaders/effects/registry/sparkle.js +34 -0
- package/dist/shaders/effects/registry/spiral.d.ts +3 -0
- package/dist/shaders/effects/registry/spiral.d.ts.map +1 -0
- package/dist/shaders/effects/registry/spiral.js +46 -0
- package/dist/shaders/effects/registry/twist.d.ts +3 -0
- package/dist/shaders/effects/registry/twist.d.ts.map +1 -0
- package/dist/shaders/effects/registry/twist.js +55 -0
- package/dist/shaders/effects/registry/vortex.d.ts +3 -0
- package/dist/shaders/effects/registry/vortex.d.ts.map +1 -0
- package/dist/shaders/effects/registry/vortex.js +35 -0
- package/dist/shaders/effects/registry/wave.d.ts +3 -0
- package/dist/shaders/effects/registry/wave.d.ts.map +1 -0
- package/dist/shaders/effects/registry/wave.js +44 -0
- package/dist/shaders/effects/types.d.ts +56 -0
- package/dist/shaders/effects/types.d.ts.map +1 -0
- package/dist/shaders/effects/types.js +11 -0
- package/dist/shaders/index.d.ts +51 -0
- package/dist/shaders/index.d.ts.map +1 -0
- package/dist/shaders/index.js +50 -0
- package/dist/shaders/lineShaders/GhostSignalMaterial.d.ts +41 -0
- package/dist/shaders/lineShaders/GhostSignalMaterial.d.ts.map +1 -0
- package/dist/shaders/lineShaders/GhostSignalMaterial.js +88 -0
- package/dist/shaders/lineShaders/LineShaderMaterials.d.ts +180 -0
- package/dist/shaders/lineShaders/LineShaderMaterials.d.ts.map +1 -0
- package/dist/shaders/lineShaders/LineShaderMaterials.js +551 -0
- package/dist/shaders/lineShaders/ParticleEffects.d.ts +39 -0
- package/dist/shaders/lineShaders/ParticleEffects.d.ts.map +1 -0
- package/dist/shaders/lineShaders/ParticleEffects.js +451 -0
- package/dist/shaders/lineShaders/SerpentFlowMaterial.d.ts +37 -0
- package/dist/shaders/lineShaders/SerpentFlowMaterial.d.ts.map +1 -0
- package/dist/shaders/lineShaders/SerpentFlowMaterial.js +91 -0
- package/dist/shaders/lineShaders/SolarFilamentMaterial.d.ts +37 -0
- package/dist/shaders/lineShaders/SolarFilamentMaterial.d.ts.map +1 -0
- package/dist/shaders/lineShaders/SolarFilamentMaterial.js +104 -0
- package/dist/shaders/lineShaders/TeslaArcMaterial.d.ts +37 -0
- package/dist/shaders/lineShaders/TeslaArcMaterial.d.ts.map +1 -0
- package/dist/shaders/lineShaders/TeslaArcMaterial.js +125 -0
- package/dist/shaders/lineShaders/VoidRiftMaterial.d.ts +41 -0
- package/dist/shaders/lineShaders/VoidRiftMaterial.d.ts.map +1 -0
- package/dist/shaders/lineShaders/VoidRiftMaterial.js +118 -0
- package/dist/shaders/lineShaders/index.d.ts +11 -0
- package/dist/shaders/lineShaders/index.d.ts.map +1 -0
- package/dist/shaders/lineShaders/index.js +7 -0
- package/dist/shaders/sunNoise.d.ts +2 -0
- package/dist/shaders/sunNoise.d.ts.map +1 -0
- package/dist/shaders/sunNoise.js +91 -0
- package/dist/three/AnimatedObjectV.d.ts +71 -0
- package/dist/three/AnimatedObjectV.d.ts.map +1 -0
- package/dist/three/AnimatedObjectV.js +169 -0
- package/dist/three/CloudsV.d.ts +24 -0
- package/dist/three/CloudsV.d.ts.map +1 -0
- package/dist/three/CloudsV.js +132 -0
- package/dist/three/EffectsGeneratorV.d.ts +14 -0
- package/dist/three/EffectsGeneratorV.d.ts.map +1 -0
- package/dist/three/EffectsGeneratorV.js +109 -0
- package/dist/three/EnvironmentManagerV.d.ts +35 -0
- package/dist/three/EnvironmentManagerV.d.ts.map +1 -0
- package/dist/three/EnvironmentManagerV.js +140 -0
- package/dist/three/FrameV.d.ts +24 -0
- package/dist/three/FrameV.d.ts.map +1 -0
- package/dist/three/FrameV.js +43 -0
- package/dist/three/GalaxyV.d.ts +21 -0
- package/dist/three/GalaxyV.d.ts.map +1 -0
- package/dist/three/GalaxyV.js +223 -0
- package/dist/three/GalleryLayoutV.d.ts +20 -0
- package/dist/three/GalleryLayoutV.d.ts.map +1 -0
- package/dist/three/GalleryLayoutV.js +76 -0
- package/dist/three/GridHelperV.d.ts +19 -0
- package/dist/three/GridHelperV.d.ts.map +1 -0
- package/dist/three/GridHelperV.js +28 -0
- package/dist/three/ImageGeometryV.d.ts +23 -0
- package/dist/three/ImageGeometryV.d.ts.map +1 -0
- package/dist/three/ImageGeometryV.js +83 -0
- package/dist/three/LensflareV.d.ts +19 -0
- package/dist/three/LensflareV.d.ts.map +1 -0
- package/dist/three/LensflareV.js +79 -0
- package/dist/three/LetterV.d.ts +24 -0
- package/dist/three/LetterV.d.ts.map +1 -0
- package/dist/three/LetterV.js +90 -0
- package/dist/three/LightsManagerV.d.ts +21 -0
- package/dist/three/LightsManagerV.d.ts.map +1 -0
- package/dist/three/LightsManagerV.js +85 -0
- package/dist/three/LinesV.d.ts +22 -0
- package/dist/three/LinesV.d.ts.map +1 -0
- package/dist/three/LinesV.js +43 -0
- package/dist/three/ParticlesV.d.ts +28 -0
- package/dist/three/ParticlesV.d.ts.map +1 -0
- package/dist/three/ParticlesV.js +88 -0
- package/dist/three/PathRendererV.d.ts +29 -0
- package/dist/three/PathRendererV.d.ts.map +1 -0
- package/dist/three/PathRendererV.js +225 -0
- package/dist/three/PathV.d.ts +27 -0
- package/dist/three/PathV.d.ts.map +1 -0
- package/dist/three/PathV.js +81 -0
- package/dist/three/ProjectLoaderV.d.ts +18 -0
- package/dist/three/ProjectLoaderV.d.ts.map +1 -0
- package/dist/three/ProjectLoaderV.js +49 -0
- package/dist/three/RainV.d.ts +21 -0
- package/dist/three/RainV.d.ts.map +1 -0
- package/dist/three/RainV.js +201 -0
- package/dist/three/SceneBuilderV.d.ts +26 -0
- package/dist/three/SceneBuilderV.d.ts.map +1 -0
- package/dist/three/SceneBuilderV.js +263 -0
- package/dist/three/SkyControllerV.d.ts +22 -0
- package/dist/three/SkyControllerV.d.ts.map +1 -0
- package/dist/three/SkyControllerV.js +114 -0
- package/dist/three/SkySystemV.d.ts +40 -0
- package/dist/three/SkySystemV.d.ts.map +1 -0
- package/dist/three/SkySystemV.js +103 -0
- package/dist/three/SkyboxV.d.ts +29 -0
- package/dist/three/SkyboxV.d.ts.map +1 -0
- package/dist/three/SkyboxV.js +160 -0
- package/dist/three/StarsV.d.ts +24 -0
- package/dist/three/StarsV.d.ts.map +1 -0
- package/dist/three/StarsV.js +179 -0
- package/dist/three/SunLightV.d.ts +26 -0
- package/dist/three/SunLightV.d.ts.map +1 -0
- package/dist/three/SunLightV.js +90 -0
- package/dist/three/Text2DV.d.ts +25 -0
- package/dist/three/Text2DV.d.ts.map +1 -0
- package/dist/three/Text2DV.js +66 -0
- package/dist/three/Text3DV.d.ts +22 -0
- package/dist/three/Text3DV.d.ts.map +1 -0
- package/dist/three/Text3DV.js +43 -0
- package/dist/three/effects/AuraEffectV.d.ts +15 -0
- package/dist/three/effects/AuraEffectV.d.ts.map +1 -0
- package/dist/three/effects/AuraEffectV.js +150 -0
- package/dist/three/effects/AuroraEffectV.d.ts +16 -0
- package/dist/three/effects/AuroraEffectV.d.ts.map +1 -0
- package/dist/three/effects/AuroraEffectV.js +129 -0
- package/dist/three/effects/BlackHoleEffectV.d.ts +15 -0
- package/dist/three/effects/BlackHoleEffectV.d.ts.map +1 -0
- package/dist/three/effects/BlackHoleEffectV.js +219 -0
- package/dist/three/effects/ConstellationEffectV.d.ts +17 -0
- package/dist/three/effects/ConstellationEffectV.d.ts.map +1 -0
- package/dist/three/effects/ConstellationEffectV.js +207 -0
- package/dist/three/effects/DataStreamEffectV.d.ts +15 -0
- package/dist/three/effects/DataStreamEffectV.d.ts.map +1 -0
- package/dist/three/effects/DataStreamEffectV.js +151 -0
- package/dist/three/effects/DnaHelixEffectV.d.ts +24 -0
- package/dist/three/effects/DnaHelixEffectV.d.ts.map +1 -0
- package/dist/three/effects/DnaHelixEffectV.js +343 -0
- package/dist/three/effects/FireEffectV.d.ts +17 -0
- package/dist/three/effects/FireEffectV.d.ts.map +1 -0
- package/dist/three/effects/FireEffectV.js +219 -0
- package/dist/three/effects/ForcefieldEffectV.d.ts +17 -0
- package/dist/three/effects/ForcefieldEffectV.d.ts.map +1 -0
- package/dist/three/effects/ForcefieldEffectV.js +150 -0
- package/dist/three/effects/HologramEffectV.d.ts +15 -0
- package/dist/three/effects/HologramEffectV.d.ts.map +1 -0
- package/dist/three/effects/HologramEffectV.js +154 -0
- package/dist/three/effects/IceCrystalsEffectV.d.ts +21 -0
- package/dist/three/effects/IceCrystalsEffectV.d.ts.map +1 -0
- package/dist/three/effects/IceCrystalsEffectV.js +214 -0
- package/dist/three/effects/LightningEffectV.d.ts +27 -0
- package/dist/three/effects/LightningEffectV.d.ts.map +1 -0
- package/dist/three/effects/LightningEffectV.js +255 -0
- package/dist/three/effects/MoleculesEffectV.d.ts +23 -0
- package/dist/three/effects/MoleculesEffectV.d.ts.map +1 -0
- package/dist/three/effects/MoleculesEffectV.js +204 -0
- package/dist/three/effects/NeuralNetworkEffectV.d.ts +23 -0
- package/dist/three/effects/NeuralNetworkEffectV.d.ts.map +1 -0
- package/dist/three/effects/NeuralNetworkEffectV.js +211 -0
- package/dist/three/effects/OrbEffectV.d.ts +17 -0
- package/dist/three/effects/OrbEffectV.d.ts.map +1 -0
- package/dist/three/effects/OrbEffectV.js +307 -0
- package/dist/three/effects/PortalEffectV.d.ts +15 -0
- package/dist/three/effects/PortalEffectV.d.ts.map +1 -0
- package/dist/three/effects/PortalEffectV.js +213 -0
- package/dist/three/effects/ShockwaveEffectV.d.ts +19 -0
- package/dist/three/effects/ShockwaveEffectV.d.ts.map +1 -0
- package/dist/three/effects/ShockwaveEffectV.js +195 -0
- package/dist/three/effects/SmokePlumeEffectV.d.ts +15 -0
- package/dist/three/effects/SmokePlumeEffectV.d.ts.map +1 -0
- package/dist/three/effects/SmokePlumeEffectV.js +152 -0
- package/dist/three/effects/SmokeRingEffectV.d.ts +16 -0
- package/dist/three/effects/SmokeRingEffectV.d.ts.map +1 -0
- package/dist/three/effects/SmokeRingEffectV.js +174 -0
- package/dist/three/effects/VolumetricFogEffectV.d.ts +15 -0
- package/dist/three/effects/VolumetricFogEffectV.d.ts.map +1 -0
- package/dist/three/effects/VolumetricFogEffectV.js +127 -0
- package/dist/types/actions.d.ts +30 -0
- package/dist/types/actions.d.ts.map +1 -0
- package/dist/types/actions.js +5 -0
- package/dist/types/animations.d.ts +109 -0
- package/dist/types/animations.d.ts.map +1 -0
- package/dist/types/animations.js +5 -0
- package/dist/types/common.d.ts +20 -0
- package/dist/types/common.d.ts.map +1 -0
- package/dist/types/common.js +1 -0
- package/dist/types/cursor.d.ts +142 -0
- package/dist/types/cursor.d.ts.map +1 -0
- package/dist/types/cursor.js +1 -0
- package/dist/types/effects.d.ts +100 -0
- package/dist/types/effects.d.ts.map +1 -0
- package/dist/types/effects.js +1 -0
- package/dist/types/environment.d.ts +265 -0
- package/dist/types/environment.d.ts.map +1 -0
- package/dist/types/environment.js +10 -0
- package/dist/types/gallery.d.ts +74 -0
- package/dist/types/gallery.d.ts.map +1 -0
- package/dist/types/gallery.js +1 -0
- package/dist/types/generativeEffects.d.ts +316 -0
- package/dist/types/generativeEffects.d.ts.map +1 -0
- package/dist/types/generativeEffects.js +5 -0
- package/dist/types/handlerSettings.d.ts +48 -0
- package/dist/types/handlerSettings.d.ts.map +1 -0
- package/dist/types/handlerSettings.js +1 -0
- package/dist/types/index.d.ts +24 -0
- package/dist/types/index.d.ts.map +1 -0
- package/dist/types/index.js +1 -0
- package/dist/types/lights.d.ts +79 -0
- package/dist/types/lights.d.ts.map +1 -0
- package/dist/types/lights.js +1 -0
- package/dist/types/materials.d.ts +194 -0
- package/dist/types/materials.d.ts.map +1 -0
- package/dist/types/materials.js +1 -0
- package/dist/types/mesh.d.ts +200 -0
- package/dist/types/mesh.d.ts.map +1 -0
- package/dist/types/mesh.js +1 -0
- package/dist/types/objectSettings.d.ts +144 -0
- package/dist/types/objectSettings.d.ts.map +1 -0
- package/dist/types/objectSettings.js +25 -0
- package/dist/types/objectsConfigs.d.ts +47 -0
- package/dist/types/objectsConfigs.d.ts.map +1 -0
- package/dist/types/objectsConfigs.js +1 -0
- package/dist/types/particles.d.ts +156 -0
- package/dist/types/particles.d.ts.map +1 -0
- package/dist/types/particles.js +1 -0
- package/dist/types/postprocessing.d.ts +141 -0
- package/dist/types/postprocessing.d.ts.map +1 -0
- package/dist/types/postprocessing.js +1 -0
- package/dist/types/scene3d.d.ts +501 -0
- package/dist/types/scene3d.d.ts.map +1 -0
- package/dist/types/scene3d.js +3 -0
- package/dist/types/shaderEffects.d.ts +61 -0
- package/dist/types/shaderEffects.d.ts.map +1 -0
- package/dist/types/shaderEffects.js +1 -0
- package/dist/types/text.d.ts +74 -0
- package/dist/types/text.d.ts.map +1 -0
- package/dist/types/text.js +1 -0
- package/dist/types/types.d.ts +81 -0
- package/dist/types/types.d.ts.map +1 -0
- package/dist/types/types.js +1 -0
- package/dist/types/uiController.d.ts +42 -0
- package/dist/types/uiController.d.ts.map +1 -0
- package/dist/types/uiController.js +1 -0
- package/dist/types/users.d.ts +334 -0
- package/dist/types/users.d.ts.map +1 -0
- package/dist/types/users.js +34 -0
- package/dist/utils/GalleryCreator.d.ts +80 -0
- package/dist/utils/GalleryCreator.d.ts.map +1 -0
- package/dist/utils/GalleryCreator.js +465 -0
- package/dist/utils/GalleryLayouts.d.ts +10 -0
- package/dist/utils/GalleryLayouts.d.ts.map +1 -0
- package/dist/utils/GalleryLayouts.js +43 -0
- package/dist/utils/MaterialCompiler.d.ts +30 -0
- package/dist/utils/MaterialCompiler.d.ts.map +1 -0
- package/dist/utils/MaterialCompiler.js +91 -0
- package/dist/utils/animationsUtils.d.ts +69 -0
- package/dist/utils/animationsUtils.d.ts.map +1 -0
- package/dist/utils/animationsUtils.js +151 -0
- package/dist/utils/createdObjectHandlers.d.ts +32 -0
- package/dist/utils/createdObjectHandlers.d.ts.map +1 -0
- package/dist/utils/createdObjectHandlers.js +35 -0
- package/dist/utils/dataUtils.d.ts +36 -0
- package/dist/utils/dataUtils.d.ts.map +1 -0
- package/dist/utils/dataUtils.js +471 -0
- package/dist/utils/easingUtils.d.ts +5 -0
- package/dist/utils/easingUtils.d.ts.map +1 -0
- package/dist/utils/easingUtils.js +86 -0
- package/dist/utils/edgeUtils.d.ts +37 -0
- package/dist/utils/edgeUtils.d.ts.map +1 -0
- package/dist/utils/edgeUtils.js +128 -0
- package/dist/utils/environmentUtils.d.ts +19 -0
- package/dist/utils/environmentUtils.d.ts.map +1 -0
- package/dist/utils/environmentUtils.js +144 -0
- package/dist/utils/frameAnimations.d.ts +116 -0
- package/dist/utils/frameAnimations.d.ts.map +1 -0
- package/dist/utils/frameAnimations.js +449 -0
- package/dist/utils/galleriesUtils.d.ts +10 -0
- package/dist/utils/galleriesUtils.d.ts.map +1 -0
- package/dist/utils/galleriesUtils.js +162 -0
- package/dist/utils/getAnimatableProperties.d.ts +30 -0
- package/dist/utils/getAnimatableProperties.d.ts.map +1 -0
- package/dist/utils/getAnimatableProperties.js +170 -0
- package/dist/utils/gridUtils.d.ts +8 -0
- package/dist/utils/gridUtils.d.ts.map +1 -0
- package/dist/utils/gridUtils.js +26 -0
- package/dist/utils/handleEdgesAnimations.d.ts +20 -0
- package/dist/utils/handleEdgesAnimations.d.ts.map +1 -0
- package/dist/utils/handleEdgesAnimations.js +125 -0
- package/dist/utils/handleEdgesMouseMove.d.ts +12 -0
- package/dist/utils/handleEdgesMouseMove.d.ts.map +1 -0
- package/dist/utils/handleEdgesMouseMove.js +38 -0
- package/dist/utils/handleGenerativeEffectsAnimations.d.ts +15 -0
- package/dist/utils/handleGenerativeEffectsAnimations.d.ts.map +1 -0
- package/dist/utils/handleGenerativeEffectsAnimations.js +218 -0
- package/dist/utils/handleLightAnimations.d.ts +18 -0
- package/dist/utils/handleLightAnimations.d.ts.map +1 -0
- package/dist/utils/handleLightAnimations.js +123 -0
- package/dist/utils/handleLightMouseMove.d.ts +13 -0
- package/dist/utils/handleLightMouseMove.d.ts.map +1 -0
- package/dist/utils/handleLightMouseMove.js +51 -0
- package/dist/utils/handleMaterialEffects.d.ts +32 -0
- package/dist/utils/handleMaterialEffects.d.ts.map +1 -0
- package/dist/utils/handleMaterialEffects.js +130 -0
- package/dist/utils/handleMaterialMouseMove.d.ts +11 -0
- package/dist/utils/handleMaterialMouseMove.d.ts.map +1 -0
- package/dist/utils/handleMaterialMouseMove.js +20 -0
- package/dist/utils/handleTransformEffects.d.ts +31 -0
- package/dist/utils/handleTransformEffects.d.ts.map +1 -0
- package/dist/utils/handleTransformEffects.js +140 -0
- package/dist/utils/handleTransformMouseMove.d.ts +13 -0
- package/dist/utils/handleTransformMouseMove.d.ts.map +1 -0
- package/dist/utils/handleTransformMouseMove.js +49 -0
- package/dist/utils/idUtils.d.ts +4 -0
- package/dist/utils/idUtils.d.ts.map +1 -0
- package/dist/utils/idUtils.js +10 -0
- package/dist/utils/index.d.ts +34 -0
- package/dist/utils/index.d.ts.map +1 -0
- package/dist/utils/index.js +33 -0
- package/dist/utils/loadingManager.d.ts +29 -0
- package/dist/utils/loadingManager.d.ts.map +1 -0
- package/dist/utils/loadingManager.js +103 -0
- package/dist/utils/materialApplicationUtils.d.ts +72 -0
- package/dist/utils/materialApplicationUtils.d.ts.map +1 -0
- package/dist/utils/materialApplicationUtils.js +169 -0
- package/dist/utils/materialUtils.d.ts +79 -0
- package/dist/utils/materialUtils.d.ts.map +1 -0
- package/dist/utils/materialUtils.js +267 -0
- package/dist/utils/meshUtils.d.ts +10 -0
- package/dist/utils/meshUtils.d.ts.map +1 -0
- package/dist/utils/meshUtils.js +473 -0
- package/dist/utils/mouseMoveUtils.d.ts +15 -0
- package/dist/utils/mouseMoveUtils.d.ts.map +1 -0
- package/dist/utils/mouseMoveUtils.js +52 -0
- package/dist/utils/objectTreeUtils.d.ts +39 -0
- package/dist/utils/objectTreeUtils.d.ts.map +1 -0
- package/dist/utils/objectTreeUtils.js +115 -0
- package/dist/utils/optionalProperties.d.ts +36 -0
- package/dist/utils/optionalProperties.d.ts.map +1 -0
- package/dist/utils/optionalProperties.js +487 -0
- package/dist/utils/particleAnimations.d.ts +3 -0
- package/dist/utils/particleAnimations.d.ts.map +1 -0
- package/dist/utils/particleAnimations.js +17 -0
- package/dist/utils/pathUtils.d.ts +19 -0
- package/dist/utils/pathUtils.d.ts.map +1 -0
- package/dist/utils/pathUtils.js +73 -0
- package/dist/utils/positionsCreatorUtils.d.ts +97 -0
- package/dist/utils/positionsCreatorUtils.d.ts.map +1 -0
- package/dist/utils/positionsCreatorUtils.js +644 -0
- package/dist/utils/sceneQuery.d.ts +9 -0
- package/dist/utils/sceneQuery.d.ts.map +1 -0
- package/dist/utils/sceneQuery.js +22 -0
- package/dist/utils/shootingStarHelpers.d.ts +13 -0
- package/dist/utils/shootingStarHelpers.d.ts.map +1 -0
- package/dist/utils/shootingStarHelpers.js +44 -0
- package/dist/utils/sunUtils.d.ts +6 -0
- package/dist/utils/sunUtils.d.ts.map +1 -0
- package/dist/utils/sunUtils.js +9 -0
- package/dist/utils/utils.d.ts +21 -0
- package/dist/utils/utils.d.ts.map +1 -0
- package/dist/utils/utils.js +158 -0
- package/package.json +43 -0
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
type DbShader = {
|
|
2
|
+
name: string;
|
|
3
|
+
description: string;
|
|
4
|
+
materialType: string;
|
|
5
|
+
vertex: string;
|
|
6
|
+
fragment: string;
|
|
7
|
+
uniforms: Record<string, any>;
|
|
8
|
+
};
|
|
9
|
+
export declare const shaders: DbShader[];
|
|
10
|
+
export declare const getShaderByName: (name: string) => DbShader | undefined;
|
|
11
|
+
export {};
|
|
12
|
+
//# sourceMappingURL=shaders.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shaders.d.ts","sourceRoot":"","sources":["../../src/data/shaders.ts"],"names":[],"mappings":"AAAA,KAAK,QAAQ,GAAG;IACZ,IAAI,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,EAAE,MAAM,CAAC;IACrB,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;CACjC,CAAC;AACF,eAAO,MAAM,OAAO,EAAE,QAAQ,EAoV7B,CAAC;AACF,eAAO,MAAM,eAAe,GAAI,MAAM,MAAM,KAAG,QAAQ,GAAG,SAA+C,CAAC"}
|
|
@@ -0,0 +1,342 @@
|
|
|
1
|
+
export const shaders = [
|
|
2
|
+
{
|
|
3
|
+
name: 'Sand',
|
|
4
|
+
description: 'A realistic sand shader with dynamic ripples and wind effects.',
|
|
5
|
+
materialType: 'sand',
|
|
6
|
+
vertex: `
|
|
7
|
+
varying vec3 vWorldPos;
|
|
8
|
+
varying vec3 vWorldNormal;
|
|
9
|
+
|
|
10
|
+
void main() {
|
|
11
|
+
vec4 wp = modelMatrix * vec4(position, 1.0);
|
|
12
|
+
vWorldPos = wp.xyz;
|
|
13
|
+
// NOTE: mat3(modelMatrix) is correct for uniform scale. If you put sand on a
|
|
14
|
+
// non-uniformly scaled mesh, swap for a proper inverse-transpose normal mat.
|
|
15
|
+
vWorldNormal = normalize(mat3(modelMatrix) * normal);
|
|
16
|
+
gl_Position = projectionMatrix * viewMatrix * wp;
|
|
17
|
+
}
|
|
18
|
+
`,
|
|
19
|
+
fragment: `
|
|
20
|
+
precision highp float;
|
|
21
|
+
|
|
22
|
+
uniform float u_time;
|
|
23
|
+
uniform vec3 u_color;
|
|
24
|
+
uniform float u_colorVariation;
|
|
25
|
+
uniform float u_scale;
|
|
26
|
+
uniform float u_rippleScale;
|
|
27
|
+
uniform float u_rippleStrength;
|
|
28
|
+
uniform float u_rippleAsymmetry;
|
|
29
|
+
uniform vec2 u_windDir;
|
|
30
|
+
uniform float u_grainDensity;
|
|
31
|
+
uniform float u_grainStrength;
|
|
32
|
+
uniform float u_roughness;
|
|
33
|
+
uniform vec3 u_sunDirection;
|
|
34
|
+
uniform vec3 u_sunColor;
|
|
35
|
+
uniform float u_sunIntensity;
|
|
36
|
+
uniform float u_ambient;
|
|
37
|
+
uniform vec3 u_skyColor;
|
|
38
|
+
uniform vec3 u_groundColor;
|
|
39
|
+
uniform float u_windSpeed;
|
|
40
|
+
uniform vec3 u_mouse;
|
|
41
|
+
uniform float u_mouseRadius;
|
|
42
|
+
uniform float u_mouseStrength;
|
|
43
|
+
uniform float u_mouseSwirl;
|
|
44
|
+
|
|
45
|
+
varying vec3 vWorldPos;
|
|
46
|
+
varying vec3 vWorldNormal;
|
|
47
|
+
|
|
48
|
+
// ── hashing & noise ─────────────────────────────────────────────────────
|
|
49
|
+
float hash21(vec2 p) {
|
|
50
|
+
p = fract(p * vec2(123.34, 456.21));
|
|
51
|
+
p += dot(p, p + 45.32);
|
|
52
|
+
return fract(p.x * p.y);
|
|
53
|
+
}
|
|
54
|
+
float hash13(vec3 p) {
|
|
55
|
+
p = fract(p * 0.1031);
|
|
56
|
+
p += dot(p, p.zyx + 31.32);
|
|
57
|
+
return fract((p.x + p.y) * p.z);
|
|
58
|
+
}
|
|
59
|
+
float vnoise(vec2 p) {
|
|
60
|
+
vec2 i = floor(p), f = fract(p);
|
|
61
|
+
vec2 u = f * f * (3.0 - 2.0 * f);
|
|
62
|
+
return mix(
|
|
63
|
+
mix(hash21(i), hash21(i + vec2(1.0, 0.0)), u.x),
|
|
64
|
+
mix(hash21(i + vec2(0.0, 1.0)), hash21(i + vec2(1.0, 1.0)), u.x),
|
|
65
|
+
u.y
|
|
66
|
+
);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
const mat2 ROT = mat2(0.8, 0.6, -0.6, 0.8);
|
|
70
|
+
|
|
71
|
+
float fbm(vec2 p) {
|
|
72
|
+
float s = 0.0, a = 0.5;
|
|
73
|
+
for (int i = 0; i < 5; i++) {
|
|
74
|
+
s += a * vnoise(p);
|
|
75
|
+
p = ROT * p * 2.03 + vec2(1.7);
|
|
76
|
+
a *= 0.5;
|
|
77
|
+
}
|
|
78
|
+
return s;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
// Triplanar fBm — projected from the 3 world planes, blended by the
|
|
82
|
+
// geometric normal so it never stretches on steep faces.
|
|
83
|
+
float triFbm(vec3 p) {
|
|
84
|
+
vec3 w = pow(abs(vWorldNormal), vec3(4.0));
|
|
85
|
+
w /= (w.x + w.y + w.z + 1e-5);
|
|
86
|
+
return fbm(p.zy) * w.x + fbm(p.xz) * w.y + fbm(p.xy) * w.z;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
// ── wind ripples ────────────────────────────────────────────────────────
|
|
90
|
+
// Crests perpendicular to wind, sinuous, with an asymmetric tent profile
|
|
91
|
+
// (gentle windward, steep lee). The whole pattern MIGRATES downwind over time
|
|
92
|
+
// (u_time * u_windSpeed) — windward face erodes, lee face builds — which is
|
|
93
|
+
// how real ripples crawl. Returns a height in [0,1].
|
|
94
|
+
float rippleField(vec2 xz, vec2 w) {
|
|
95
|
+
vec2 perp = vec2(-w.y, w.x);
|
|
96
|
+
float drift = u_time * u_windSpeed; // world-distance the pattern has crawled
|
|
97
|
+
float along = dot(xz, w) - drift;
|
|
98
|
+
float across = dot(xz, perp);
|
|
99
|
+
|
|
100
|
+
float wob = (fbm(vec2(across * 0.6, along * 0.15) * u_rippleScale) - 0.5) * 1.4;
|
|
101
|
+
float k = mix(0.5, 0.82, clamp(u_rippleAsymmetry, 0.0, 1.0));
|
|
102
|
+
|
|
103
|
+
float ph = fract(along * u_rippleScale * 0.6 + wob);
|
|
104
|
+
float crest = min(smoothstep(0.0, k, ph), 1.0 - smoothstep(k, 1.0, ph));
|
|
105
|
+
crest = pow(crest, 0.8);
|
|
106
|
+
|
|
107
|
+
// amplitude breathes along the crest so ripples merge & fade naturally
|
|
108
|
+
float amp = 0.55 + 0.45 * fbm(vec2(across * 0.25, along * 0.05) * u_rippleScale + 7.0);
|
|
109
|
+
|
|
110
|
+
// finer secondary ripple set riding on the primary
|
|
111
|
+
float ph2 = fract(along * u_rippleScale * 1.7 + wob * 0.6);
|
|
112
|
+
float crest2 = min(smoothstep(0.0, k, ph2), 1.0 - smoothstep(k, 1.0, ph2));
|
|
113
|
+
|
|
114
|
+
return crest * amp * 0.8 + crest2 * 0.2;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
// Smooth falloff of the cursor gust at this fragment (0 outside the radius).
|
|
118
|
+
float mouseGust(vec3 wp) {
|
|
119
|
+
if (u_mouseStrength <= 0.001) return 0.0;
|
|
120
|
+
float d = length(wp.xz - u_mouse.xz);
|
|
121
|
+
return smoothstep(u_mouseRadius, 0.0, d) * u_mouseStrength;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
// World-space sand height. Single scalar field -> derivative bump below.
|
|
125
|
+
// Ripples are gated to up-facing surfaces (they only form on wind-exposed flats).
|
|
126
|
+
float sandHeight(vec3 wp, vec3 gN) {
|
|
127
|
+
vec2 w = normalize(u_windDir + vec2(1e-5));
|
|
128
|
+
|
|
129
|
+
// Wind-blown grit: the medium detail layer crawls gently downwind too.
|
|
130
|
+
vec3 flow = vec3(w.x, 0.0, w.y) * (u_time * u_windSpeed * 0.5);
|
|
131
|
+
float dunes = triFbm(wp * (0.6 * u_scale)); // coarse undulation (static)
|
|
132
|
+
float micro = triFbm((wp - flow) * (3.0 * u_scale)); // medium grit (advected)
|
|
133
|
+
|
|
134
|
+
float up = clamp(gN.y, 0.0, 1.0);
|
|
135
|
+
up *= up;
|
|
136
|
+
|
|
137
|
+
// ── interactive gust: shove + swirl the ripple sampling away from the
|
|
138
|
+
// cursor, and flatten the disturbed core (freshly blown sand). ──
|
|
139
|
+
vec2 xz = wp.xz;
|
|
140
|
+
float gust = mouseGust(wp);
|
|
141
|
+
if (gust > 0.0) {
|
|
142
|
+
vec2 d2 = wp.xz - u_mouse.xz;
|
|
143
|
+
vec2 dir = d2 / (length(d2) + 1e-4);
|
|
144
|
+
vec2 tang = vec2(-dir.y, dir.x);
|
|
145
|
+
xz += (dir + tang * u_mouseSwirl) * gust * u_mouseRadius * 0.18;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
float ripples = rippleField(xz, w) * up * (1.0 - 0.6 * gust);
|
|
149
|
+
return dunes * 0.10 + micro * 0.025 + ripples * (0.14 * u_rippleStrength);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
// Schüler surface-gradient bump: perturb N from a height field using screen
|
|
153
|
+
// derivatives of world position — no tangents needed, works on any mesh.
|
|
154
|
+
vec3 perturbNormal(vec3 pos, vec3 N, float h, float scale) {
|
|
155
|
+
vec3 dpdx = dFdx(pos);
|
|
156
|
+
vec3 dpdy = dFdy(pos);
|
|
157
|
+
vec3 r1 = cross(dpdy, N);
|
|
158
|
+
vec3 r2 = cross(N, dpdx);
|
|
159
|
+
float det = dot(dpdx, r1);
|
|
160
|
+
vec3 grad = sign(det) * (dFdx(h) * r1 + dFdy(h) * r2);
|
|
161
|
+
return normalize(abs(det) * N - scale * grad);
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
// Qualitative Oren-Nayar — the rough, matte, slightly retro look of powder.
|
|
165
|
+
float orenNayar(vec3 L, vec3 V, vec3 N, float rough) {
|
|
166
|
+
float r2 = rough * rough;
|
|
167
|
+
float A = 1.0 - 0.5 * r2 / (r2 + 0.33);
|
|
168
|
+
float B = 0.45 * r2 / (r2 + 0.09);
|
|
169
|
+
float NdotL = clamp(dot(N, L), 1e-3, 1.0);
|
|
170
|
+
float NdotV = clamp(dot(N, V), 1e-3, 1.0);
|
|
171
|
+
float ga = max(0.0, dot(normalize(V - N * NdotV), normalize(L - N * NdotL)));
|
|
172
|
+
float aL = acos(NdotL);
|
|
173
|
+
float aV = acos(NdotV);
|
|
174
|
+
float alpha = max(aL, aV);
|
|
175
|
+
float beta = min(aL, aV);
|
|
176
|
+
return NdotL * (A + B * ga * sin(alpha) * tan(min(beta, 1.4)));
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
// Sparse, view-dependent micro-facet glints. A small fraction of grain cells
|
|
180
|
+
// catch the half-vector, so the surface twinkles as the camera moves. Built to
|
|
181
|
+
// stay stable on large meshes:
|
|
182
|
+
// - Cell ids are WRAPPED before hashing. Hashing world coords directly blows
|
|
183
|
+
// up to the hundreds-of-thousands on a big plane, where float32 has no
|
|
184
|
+
// fractional precision left and the pattern strobes. The ~11-unit tile is
|
|
185
|
+
// invisible under sparse random glints.
|
|
186
|
+
// - Glints are ANTI-ALIASED by their screen footprint: once a grain cell is
|
|
187
|
+
// sub-pixel (far away) it can't be resolved and is faded out, instead of
|
|
188
|
+
// flickering every frame.
|
|
189
|
+
// - A smooth per-grain pulse keeps static frames alive without a hard re-roll.
|
|
190
|
+
float sparkle(vec3 wp, vec3 N, vec3 H) {
|
|
191
|
+
float density = clamp(u_grainDensity, 0.0, 4.0);
|
|
192
|
+
float cellScale = 60.0 * (0.5 + density);
|
|
193
|
+
|
|
194
|
+
// grain cells per pixel; >1 means the glint is sub-pixel -> fade to avoid aliasing
|
|
195
|
+
vec3 fw = fwidth(wp) * cellScale;
|
|
196
|
+
float footprint = max(max(fw.x, fw.y), fw.z);
|
|
197
|
+
float aa = clamp(1.5 - footprint, 0.0, 1.0);
|
|
198
|
+
if (aa <= 0.0) return 0.0;
|
|
199
|
+
|
|
200
|
+
vec3 id = mod(floor(wp * cellScale), 1024.0); // bounded -> precision-safe
|
|
201
|
+
float r1 = hash13(id);
|
|
202
|
+
float r2 = hash13(id + 17.13);
|
|
203
|
+
float r3 = hash13(id + 41.71);
|
|
204
|
+
|
|
205
|
+
vec3 tx = normalize(cross(N, vec3(0.0, 1.0, 0.0)) + vec3(1e-4));
|
|
206
|
+
vec3 ty = cross(N, tx);
|
|
207
|
+
vec3 mn = normalize(N + (tx * (r1 - 0.5) + ty * (r2 - 0.5)) * 0.9);
|
|
208
|
+
|
|
209
|
+
float s = pow(max(dot(mn, H), 0.0), 900.0);
|
|
210
|
+
float gate = step(0.93 - 0.06 * density, r3);
|
|
211
|
+
float twinkle = 0.65 + 0.35 * sin(u_time * 1.8 + r3 * 6.2831);
|
|
212
|
+
|
|
213
|
+
return s * gate * twinkle * aa;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
void main() {
|
|
217
|
+
vec3 wp = vWorldPos;
|
|
218
|
+
vec3 gN = normalize(vWorldNormal);
|
|
219
|
+
|
|
220
|
+
float h = sandHeight(wp, gN);
|
|
221
|
+
vec3 N = perturbNormal(wp, gN, h, 1.0);
|
|
222
|
+
|
|
223
|
+
vec3 V = normalize(cameraPosition - wp);
|
|
224
|
+
vec3 L = normalize(u_sunDirection);
|
|
225
|
+
vec3 Hh = normalize(L + V);
|
|
226
|
+
|
|
227
|
+
// ── albedo: iron-oxide tonal variation + trough darkening ──
|
|
228
|
+
float tone = triFbm(wp * (0.2 * u_scale) + 11.0);
|
|
229
|
+
vec3 cool = u_color * vec3(0.82, 0.80, 0.74);
|
|
230
|
+
vec3 warm = u_color * vec3(1.07, 0.99, 0.85);
|
|
231
|
+
vec3 albedo = mix(u_color, mix(cool, warm, tone), clamp(u_colorVariation, 0.0, 1.0));
|
|
232
|
+
albedo *= mix(0.86, 1.06, smoothstep(0.0, 0.16, h)); // cavity in troughs
|
|
233
|
+
albedo *= 0.97 + 0.06 * triFbm(wp * (6.0 * u_scale)); // faint grit speckle
|
|
234
|
+
|
|
235
|
+
// ── lighting ──
|
|
236
|
+
float NdotL = max(dot(N, L), 0.0);
|
|
237
|
+
float diff = orenNayar(L, V, N, clamp(u_roughness, 0.04, 1.0));
|
|
238
|
+
vec3 sun = u_sunColor * u_sunIntensity;
|
|
239
|
+
vec3 color = albedo * sun * diff;
|
|
240
|
+
|
|
241
|
+
float hemi = N.y * 0.5 + 0.5;
|
|
242
|
+
vec3 amb = mix(u_groundColor, u_skyColor, hemi) * u_ambient;
|
|
243
|
+
color += albedo * amb;
|
|
244
|
+
|
|
245
|
+
// ── grain sparkle (only on the lit side; freshly blown grains glint more) ──
|
|
246
|
+
float gust = mouseGust(wp);
|
|
247
|
+
float glint = sparkle(wp, N, Hh) * NdotL;
|
|
248
|
+
color += glint * (1.0 + 1.5 * gust) * (u_sunColor * 0.7 + 0.3);
|
|
249
|
+
|
|
250
|
+
// ── lofted-sand sheen: disturbed sand catches a little extra light ──
|
|
251
|
+
color += albedo * gust * 0.22;
|
|
252
|
+
|
|
253
|
+
gl_FragColor = vec4(color, 1.0);
|
|
254
|
+
}
|
|
255
|
+
`,
|
|
256
|
+
uniforms: {
|
|
257
|
+
u_time: 0,
|
|
258
|
+
u_color: [0.78, 0.66, 0.46],
|
|
259
|
+
u_colorVariation: 0.5,
|
|
260
|
+
u_scale: 1.0,
|
|
261
|
+
u_rippleScale: 1.0,
|
|
262
|
+
u_rippleStrength: 1.0,
|
|
263
|
+
u_rippleAsymmetry: 0.6,
|
|
264
|
+
u_windDir: [1, 0],
|
|
265
|
+
u_grainDensity: 1.0,
|
|
266
|
+
u_roughness: 0.88,
|
|
267
|
+
u_sunDirection: [0.5, 0.82, 0.28],
|
|
268
|
+
u_sunColor: [1.0, 0.93, 0.82],
|
|
269
|
+
u_sunIntensity: 1.0,
|
|
270
|
+
u_ambient: 1.0,
|
|
271
|
+
u_skyColor: [0.55, 0.68, 0.92],
|
|
272
|
+
u_groundColor: [0.45, 0.33, 0.22],
|
|
273
|
+
u_windSpeed: 0.15,
|
|
274
|
+
u_mouse: [0, -1000, 0],
|
|
275
|
+
u_mouseRadius: 3.0,
|
|
276
|
+
u_mouseStrength: 0.0,
|
|
277
|
+
u_mouseSwirl: 0.5,
|
|
278
|
+
}
|
|
279
|
+
},
|
|
280
|
+
{
|
|
281
|
+
name: 'Molecules',
|
|
282
|
+
description: 'A shader for rendering glowing molecular structures.',
|
|
283
|
+
materialType: 'particles',
|
|
284
|
+
vertex: `
|
|
285
|
+
attribute float aPhase;
|
|
286
|
+
attribute float aSize;
|
|
287
|
+
|
|
288
|
+
uniform float u_time;
|
|
289
|
+
uniform float uPointSize;
|
|
290
|
+
uniform float uIntensity;
|
|
291
|
+
|
|
292
|
+
varying float vAlpha;
|
|
293
|
+
varying vec3 vColor;
|
|
294
|
+
|
|
295
|
+
vec3 hsv2rgb(float h, float s, float v){
|
|
296
|
+
vec3 rgb=clamp(abs(mod(h*6.+vec3(0.,4.,2.),6.)-3.)-1.,0.,1.);
|
|
297
|
+
return v*mix(vec3(1.),rgb,s);
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
void main() {
|
|
301
|
+
// Each node has independent color + pulse
|
|
302
|
+
float hue = mod(aPhase + u_time * 0.08, 1.0);
|
|
303
|
+
float pulse = 0.5 + 0.5 * sin(u_time * 2.5 + aPhase * 6.28);
|
|
304
|
+
vColor = hsv2rgb(hue, 0.85, 1.0);
|
|
305
|
+
vAlpha = 0.55 + 0.45 * pulse;
|
|
306
|
+
|
|
307
|
+
vec4 mv = modelViewMatrix * vec4(position, 1.0);
|
|
308
|
+
gl_PointSize = uPointSize * aSize * (0.6 + 0.4 * pulse) * uIntensity * (250.0 / -mv.z);
|
|
309
|
+
gl_Position = projectionMatrix * mv;
|
|
310
|
+
}
|
|
311
|
+
`, fragment: `
|
|
312
|
+
varying float vAlpha;
|
|
313
|
+
varying vec3 vColor;
|
|
314
|
+
uniform float uOpacity;
|
|
315
|
+
|
|
316
|
+
void main() {
|
|
317
|
+
vec2 coord = gl_PointCoord - vec2(0.5);
|
|
318
|
+
float dist = length(coord);
|
|
319
|
+
if (dist > 0.5) discard;
|
|
320
|
+
|
|
321
|
+
// Gaussian core glow
|
|
322
|
+
float glow = exp(-dist * dist * 8.0);
|
|
323
|
+
// Four-point diffraction spike (like a bright star)
|
|
324
|
+
float cx = exp(-abs(coord.x) * 20.0) * exp(-coord.y*coord.y * 36.0);
|
|
325
|
+
float cy = exp(-abs(coord.y) * 20.0) * exp(-coord.x*coord.x * 36.0);
|
|
326
|
+
float spike = (cx + cy) * 0.5;
|
|
327
|
+
// White-hot centre
|
|
328
|
+
float core = exp(-dist * dist * 80.0);
|
|
329
|
+
|
|
330
|
+
vec3 col = mix(vColor, vec3(1.0), core * 0.8 + spike * 0.2);
|
|
331
|
+
gl_FragColor = vec4(col, vAlpha * uOpacity * (glow + spike * 0.6 + core));
|
|
332
|
+
}
|
|
333
|
+
`,
|
|
334
|
+
uniforms: {
|
|
335
|
+
u_time: 0,
|
|
336
|
+
uPointSize: 1.0,
|
|
337
|
+
uIntensity: 1.0,
|
|
338
|
+
uOpacity: 1.0,
|
|
339
|
+
}
|
|
340
|
+
}
|
|
341
|
+
];
|
|
342
|
+
export const getShaderByName = (name) => shaders.find(s => s.name === name);
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shapeConfig.d.ts","sourceRoot":"","sources":["../../src/data/shapeConfig.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAEtD,eAAO,MAAM,WAAW,EAAE,WA4BzB,CAAC"}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
export const shapeConfig = {
|
|
2
|
+
line: { startPosition: [-0.5, 0, 0], endPosition: [0.5, 0, 0] },
|
|
3
|
+
box: { meshSize: [1, 1, 1] },
|
|
4
|
+
sphere: { radius: 0.5 },
|
|
5
|
+
grid: { spacing: 0.1 },
|
|
6
|
+
circle: { radius: 0.5 },
|
|
7
|
+
square: { width: 1, height: 1 },
|
|
8
|
+
triangle: { size: 1 },
|
|
9
|
+
helix: { radius: 1, turns: 3, height: 4 },
|
|
10
|
+
torus: { majorRadius: 1, minorRadius: 1 },
|
|
11
|
+
cylinder: { radius: 0.5, height: 1 },
|
|
12
|
+
cone: { baseRadius: 1, height: 4 },
|
|
13
|
+
wave: { amplitude: 2, frequency: 2, spread: 6 },
|
|
14
|
+
dnaHelix: { radius: 2, turns: 4, height: 6 },
|
|
15
|
+
heart: { scale: 2 },
|
|
16
|
+
star: { points: 5, outerRadius: 3, innerRadius: 1.5 },
|
|
17
|
+
flower: { petals: 6, petalSize: 2 },
|
|
18
|
+
knot: { scale: 1 },
|
|
19
|
+
galaxy: { arms: 2, armSpread: 3, coreRadius: 0.5 },
|
|
20
|
+
crystal: { layers: 5, crystalSize: 3 },
|
|
21
|
+
tree: { branches: 8, treeHeight: 4, spread: 2 },
|
|
22
|
+
text: { text: 'HELLO', letterSize: 2, spacing: 2.5 },
|
|
23
|
+
dragonCurve: { iterations: 10, scale: 3 },
|
|
24
|
+
lotus: { petals: 8, layers: 5, maxRadius: 3 },
|
|
25
|
+
infinity: { scale: 1, thickness: 0.3 },
|
|
26
|
+
stars: { count: 100 },
|
|
27
|
+
mesh: { meshId: null, scale: 1.0, centerGeometry: true, sampleMethod: 'surface', densityMultiplier: 1.0 },
|
|
28
|
+
tube: { radius: 1, height: 4, radialSegments: 8, heightSegments: 1 },
|
|
29
|
+
};
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
export type { FrameVOptions } from './three/FrameV';
|
|
2
|
+
export type { ImageGeometryVOptions } from './three/ImageGeometryV';
|
|
3
|
+
export type { LetterVOptions } from './three/LetterV';
|
|
4
|
+
export type { Text3DVOptions } from './three/Text3DV';
|
|
5
|
+
export type { Text2DVOptions } from './three/Text2DV';
|
|
6
|
+
export type { PathRendererVOptions } from './three/PathRendererV';
|
|
7
|
+
export type { AnimatedObjectVOptions, TransitionOptions, PathAnimationOptions } from './three/AnimatedObjectV';
|
|
8
|
+
export type { GridHelperVOptions } from './three/GridHelperV';
|
|
9
|
+
export type { PathVOptions } from './three/PathV';
|
|
10
|
+
export type { LinesVOptions } from './three/LinesV';
|
|
11
|
+
export type { ParticlesVOptions } from './three/ParticlesV';
|
|
12
|
+
export type { SkyboxVOptions } from './three/SkyboxV';
|
|
13
|
+
export type { LensflareVOptions } from './three/LensflareV';
|
|
14
|
+
export type { SunLightVOptions } from './three/SunLightV';
|
|
15
|
+
export type { CloudsVOptions } from './three/CloudsV';
|
|
16
|
+
export type { StarsVOptions } from './three/StarsV';
|
|
17
|
+
export type { SkyControllerVOptions } from './three/SkyControllerV';
|
|
18
|
+
export type { SkySystemVOptions } from './three/SkySystemV';
|
|
19
|
+
export type { EnvironmentManagerVOptions } from './three/EnvironmentManagerV';
|
|
20
|
+
export type { RainVOptions } from './three/RainV';
|
|
21
|
+
export type { SceneBuilderVOptions } from './three/SceneBuilderV';
|
|
22
|
+
export type { ProjectLoaderVOptions } from './three/ProjectLoaderV';
|
|
23
|
+
export { defaultMoonSettings } from './types/environment';
|
|
24
|
+
export { DEFAULT_HDR_TRANSITION_SETTINGS, getTransitionSettings } from './utils/environmentUtils';
|
|
25
|
+
export * from './types/index';
|
|
26
|
+
export * from './utils/index';
|
|
27
|
+
export * from './services/index';
|
|
28
|
+
export * from './data/index';
|
|
29
|
+
export * from './constants/index';
|
|
30
|
+
export * from './shaders/index';
|
|
31
|
+
export { LightsManagerV } from './three/LightsManagerV';
|
|
32
|
+
export { FrameV } from './three/FrameV';
|
|
33
|
+
export { ImageGeometryV } from './three/ImageGeometryV';
|
|
34
|
+
export { LetterV } from './three/LetterV';
|
|
35
|
+
export { Text3DV } from './three/Text3DV';
|
|
36
|
+
export { Text2DV } from './three/Text2DV';
|
|
37
|
+
export { PathRendererV } from './three/PathRendererV';
|
|
38
|
+
export { AnimatedObjectV } from './three/AnimatedObjectV';
|
|
39
|
+
export { GridHelperV } from './three/GridHelperV';
|
|
40
|
+
export { PathV } from './three/PathV';
|
|
41
|
+
export { LinesV } from './three/LinesV';
|
|
42
|
+
export { ParticlesV } from './three/ParticlesV';
|
|
43
|
+
export { SkyboxV } from './three/SkyboxV';
|
|
44
|
+
export { LensflareV } from './three/LensflareV';
|
|
45
|
+
export { SunLightV } from './three/SunLightV';
|
|
46
|
+
export { CloudsV } from './three/CloudsV';
|
|
47
|
+
export { StarsV } from './three/StarsV';
|
|
48
|
+
export { SkyControllerV } from './three/SkyControllerV';
|
|
49
|
+
export { SkySystemV } from './three/SkySystemV';
|
|
50
|
+
export { EnvironmentManagerV } from './three/EnvironmentManagerV';
|
|
51
|
+
export { RainV } from './three/RainV';
|
|
52
|
+
export { SceneBuilderV } from './three/SceneBuilderV';
|
|
53
|
+
export { ProjectLoaderV } from './three/ProjectLoaderV';
|
|
54
|
+
export { AuraEffectV } from './three/effects/AuraEffectV';
|
|
55
|
+
export { OrbEffectV } from './three/effects/OrbEffectV';
|
|
56
|
+
export { SmokePlumeEffectV } from './three/effects/SmokePlumeEffectV';
|
|
57
|
+
export { VolumetricFogEffectV } from './three/effects/VolumetricFogEffectV';
|
|
58
|
+
export { SmokeRingEffectV } from './three/effects/SmokeRingEffectV';
|
|
59
|
+
export { PortalEffectV } from './three/effects/PortalEffectV';
|
|
60
|
+
export { BlackHoleEffectV } from './three/effects/BlackHoleEffectV';
|
|
61
|
+
export { ForcefieldEffectV } from './three/effects/ForcefieldEffectV';
|
|
62
|
+
export { DataStreamEffectV } from './three/effects/DataStreamEffectV';
|
|
63
|
+
export { HologramEffectV } from './three/effects/HologramEffectV';
|
|
64
|
+
export { AuroraEffectV } from './three/effects/AuroraEffectV';
|
|
65
|
+
export { ShockwaveEffectV } from './three/effects/ShockwaveEffectV';
|
|
66
|
+
export { ConstellationEffectV } from './three/effects/ConstellationEffectV';
|
|
67
|
+
export { MoleculesEffectV } from './three/effects/MoleculesEffectV';
|
|
68
|
+
export { DnaHelixEffectV } from './three/effects/DnaHelixEffectV';
|
|
69
|
+
export { IceCrystalsEffectV } from './three/effects/IceCrystalsEffectV';
|
|
70
|
+
export { LightningEffectV } from './three/effects/LightningEffectV';
|
|
71
|
+
export { NeuralNetworkEffectV } from './three/effects/NeuralNetworkEffectV';
|
|
72
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,YAAY,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAEpD,YAAY,EAAE,qBAAqB,EAAE,MAAM,wBAAwB,CAAC;AAEpE,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAEtD,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAEtD,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAEtD,YAAY,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAC;AAElE,YAAY,EAAE,sBAAsB,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAE/G,YAAY,EAAE,kBAAkB,EAAE,MAAM,qBAAqB,CAAC;AAE9D,YAAY,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AAElD,YAAY,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAEpD,YAAY,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAE5D,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAEtD,YAAY,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAE5D,YAAY,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAE1D,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAEtD,YAAY,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAEpD,YAAY,EAAE,qBAAqB,EAAE,MAAM,wBAAwB,CAAC;AAEpE,YAAY,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAE5D,YAAY,EAAE,0BAA0B,EAAE,MAAM,6BAA6B,CAAC;AAE9E,YAAY,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AAElD,YAAY,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAC;AAElE,YAAY,EAAE,qBAAqB,EAAE,MAAM,wBAAwB,CAAC;AACpE,OAAO,EAAE,mBAAmB,EAAE,MAAM,qBAAqB,CAAC;AAC1D,OAAO,EAAE,+BAA+B,EAAE,qBAAqB,EAAE,MAAM,0BAA0B,CAAC;AAElG,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,kBAAkB,CAAC;AACjC,cAAc,cAAc,CAAC;AAC7B,cAAc,mBAAmB,CAAC;AAClC,cAAc,iBAAiB,CAAC;AAEhC,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAExD,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAC1C,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,OAAO,EAAE,aAAa,EAAE,MAAM,uBAAuB,CAAC;AAEtD,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAE1D,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAElD,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AACtC,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AAExC,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAEhD,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAEhD,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAE9C,OAAO,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAE1C,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAExD,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAEhD,OAAO,EAAE,mBAAmB,EAAE,MAAM,6BAA6B,CAAC;AAElE,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AAEtC,OAAO,EAAE,aAAa,EAAE,MAAM,uBAAuB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAExD,OAAO,EAAE,WAAW,EAAE,MAAM,6BAA6B,CAAC;AAC1D,OAAO,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAC;AACxD,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AACtE,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AACtE,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAC;AACxE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC"}
|
package/dist/index.js
ADDED
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
export { defaultMoonSettings } from './types/environment.js';
|
|
2
|
+
export { DEFAULT_HDR_TRANSITION_SETTINGS, getTransitionSettings } from './utils/environmentUtils.js';
|
|
3
|
+
// Barrel exports
|
|
4
|
+
export * from './types/index.js';
|
|
5
|
+
export * from './utils/index.js';
|
|
6
|
+
export * from './services/index.js';
|
|
7
|
+
export * from './data/index.js';
|
|
8
|
+
export * from './constants/index.js';
|
|
9
|
+
export * from './shaders/index.js';
|
|
10
|
+
// Three.js vanilla classes
|
|
11
|
+
export { LightsManagerV } from './three/LightsManagerV.js';
|
|
12
|
+
export { FrameV } from './three/FrameV.js';
|
|
13
|
+
// ImageGeometry vanilla class
|
|
14
|
+
export { ImageGeometryV } from './three/ImageGeometryV.js';
|
|
15
|
+
// Letter vanilla class
|
|
16
|
+
export { LetterV } from './three/LetterV.js';
|
|
17
|
+
// Text vanilla classes
|
|
18
|
+
export { Text3DV } from './three/Text3DV.js';
|
|
19
|
+
export { Text2DV } from './three/Text2DV.js';
|
|
20
|
+
// Path vanilla class
|
|
21
|
+
export { PathRendererV } from './three/PathRendererV.js';
|
|
22
|
+
// AnimatedObject vanilla class
|
|
23
|
+
export { AnimatedObjectV } from './three/AnimatedObjectV.js';
|
|
24
|
+
// GridHelper vanilla class
|
|
25
|
+
export { GridHelperV } from './three/GridHelperV.js';
|
|
26
|
+
// Path and Lines vanilla classes
|
|
27
|
+
export { PathV } from './three/PathV.js';
|
|
28
|
+
export { LinesV } from './three/LinesV.js';
|
|
29
|
+
// Particles vanilla class
|
|
30
|
+
export { ParticlesV } from './three/ParticlesV.js';
|
|
31
|
+
// Skybox vanilla class
|
|
32
|
+
export { SkyboxV } from './three/SkyboxV.js';
|
|
33
|
+
// Lensflare vanilla class
|
|
34
|
+
export { LensflareV } from './three/LensflareV.js';
|
|
35
|
+
// SunLight vanilla class
|
|
36
|
+
export { SunLightV } from './three/SunLightV.js';
|
|
37
|
+
// Clouds vanilla class
|
|
38
|
+
export { CloudsV } from './three/CloudsV.js';
|
|
39
|
+
// Stars vanilla class
|
|
40
|
+
export { StarsV } from './three/StarsV.js';
|
|
41
|
+
// SkyController vanilla class (Three.js Sky shader + sun light + time)
|
|
42
|
+
export { SkyControllerV } from './three/SkyControllerV.js';
|
|
43
|
+
// SkySystem vanilla orchestrator
|
|
44
|
+
export { SkySystemV } from './three/SkySystemV.js';
|
|
45
|
+
// EnvironmentManager vanilla class
|
|
46
|
+
export { EnvironmentManagerV } from './three/EnvironmentManagerV.js';
|
|
47
|
+
// Rain vanilla class
|
|
48
|
+
export { RainV } from './three/RainV.js';
|
|
49
|
+
// Scene orchestration vanilla classes
|
|
50
|
+
export { SceneBuilderV } from './three/SceneBuilderV.js';
|
|
51
|
+
export { ProjectLoaderV } from './three/ProjectLoaderV.js';
|
|
52
|
+
// Vanilla effect classes
|
|
53
|
+
export { AuraEffectV } from './three/effects/AuraEffectV.js';
|
|
54
|
+
export { OrbEffectV } from './three/effects/OrbEffectV.js';
|
|
55
|
+
export { SmokePlumeEffectV } from './three/effects/SmokePlumeEffectV.js';
|
|
56
|
+
export { VolumetricFogEffectV } from './three/effects/VolumetricFogEffectV.js';
|
|
57
|
+
export { SmokeRingEffectV } from './three/effects/SmokeRingEffectV.js';
|
|
58
|
+
export { PortalEffectV } from './three/effects/PortalEffectV.js';
|
|
59
|
+
export { BlackHoleEffectV } from './three/effects/BlackHoleEffectV.js';
|
|
60
|
+
export { ForcefieldEffectV } from './three/effects/ForcefieldEffectV.js';
|
|
61
|
+
export { DataStreamEffectV } from './three/effects/DataStreamEffectV.js';
|
|
62
|
+
export { HologramEffectV } from './three/effects/HologramEffectV.js';
|
|
63
|
+
export { AuroraEffectV } from './three/effects/AuroraEffectV.js';
|
|
64
|
+
export { ShockwaveEffectV } from './three/effects/ShockwaveEffectV.js';
|
|
65
|
+
export { ConstellationEffectV } from './three/effects/ConstellationEffectV.js';
|
|
66
|
+
export { MoleculesEffectV } from './three/effects/MoleculesEffectV.js';
|
|
67
|
+
export { DnaHelixEffectV } from './three/effects/DnaHelixEffectV.js';
|
|
68
|
+
export { IceCrystalsEffectV } from './three/effects/IceCrystalsEffectV.js';
|
|
69
|
+
export { LightningEffectV } from './three/effects/LightningEffectV.js';
|
|
70
|
+
export { NeuralNetworkEffectV } from './three/effects/NeuralNetworkEffectV.js';
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
export interface CloudPreset {
|
|
2
|
+
name: string;
|
|
3
|
+
type: string;
|
|
4
|
+
category: string;
|
|
5
|
+
description: string;
|
|
6
|
+
tags: string[];
|
|
7
|
+
materialType: string;
|
|
8
|
+
settings: Record<string, any>;
|
|
9
|
+
}
|
|
10
|
+
/**
|
|
11
|
+
* Cloud preset definitions
|
|
12
|
+
* 3 variations for each of the 7 cloud types from MaterialRegistry (21 presets total)
|
|
13
|
+
*/
|
|
14
|
+
export declare const defaultCloudsUrl = "https://3d-rise.sfo3.digitaloceanspaces.com/app/images/clouds/clouds.jpg";
|
|
15
|
+
export declare const cloudsPresets: CloudPreset[];
|
|
16
|
+
/**
|
|
17
|
+
* Get a cloud preset by name
|
|
18
|
+
*/
|
|
19
|
+
export declare function getCloudPresetByName(name: string): CloudPreset | undefined;
|
|
20
|
+
/**
|
|
21
|
+
* Get all cloud preset names
|
|
22
|
+
*/
|
|
23
|
+
export declare function getCloudPresetNames(): string[];
|
|
24
|
+
/**
|
|
25
|
+
* Get cloud presets by material type
|
|
26
|
+
*/
|
|
27
|
+
export declare function getCloudPresetsByMaterialType(materialType: string): CloudPreset[];
|
|
28
|
+
/**
|
|
29
|
+
* Search cloud presets by tags
|
|
30
|
+
*/
|
|
31
|
+
export declare function searchCloudPresetsByTags(tags: string[]): CloudPreset[];
|
|
32
|
+
//# sourceMappingURL=cloudsPresets.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"cloudsPresets.d.ts","sourceRoot":"","sources":["../../src/presets/cloudsPresets.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,WAAW;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,QAAQ,EAAE,MAAM,CAAC;IACjB,WAAW,EAAE,MAAM,CAAC;IACpB,IAAI,EAAE,MAAM,EAAE,CAAC;IACf,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;CACjC;AACD;;;GAGG;AACH,eAAO,MAAM,gBAAgB,6EAA6E,CAAC;AAC3G,eAAO,MAAM,aAAa,EAAE,WAAW,EAkOtC,CAAC;AACF;;GAEG;AACH,wBAAgB,oBAAoB,CAAC,IAAI,EAAE,MAAM,GAAG,WAAW,GAAG,SAAS,CAE1E;AACD;;GAEG;AACH,wBAAgB,mBAAmB,IAAI,MAAM,EAAE,CAE9C;AACD;;GAEG;AACH,wBAAgB,6BAA6B,CAAC,YAAY,EAAE,MAAM,GAAG,WAAW,EAAE,CAEjF;AACD;;GAEG;AACH,wBAAgB,wBAAwB,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,WAAW,EAAE,CAGtE"}
|