@woosh/meep-engine 3.47.0 → 3.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1770) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -2
  3. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  4. package/editor/particles/effect/ParticleReferenceSimulation.js +30 -4
  5. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  6. package/editor/view/particles/effect/ParticleGraphEditorView.js +3 -1
  7. package/package.json +1 -1
  8. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
  9. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
  10. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
  11. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
  12. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
  13. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
  14. package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
  15. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  16. package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
  17. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
  18. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  19. package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
  20. package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
  21. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  22. package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
  23. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
  24. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
  25. package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
  26. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
  27. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
  28. package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
  29. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
  30. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
  31. package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
  32. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
  33. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
  34. package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
  35. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
  36. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
  37. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
  38. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
  39. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
  40. package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
  41. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
  42. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
  43. package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
  44. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
  45. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
  47. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
  48. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
  49. package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
  50. package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
  51. package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
  52. package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
  53. package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
  54. package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
  55. package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
  56. package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
  57. package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
  58. package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
  59. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
  60. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
  61. package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
  62. package/src/core/math/falloff_quadratic.d.ts +13 -0
  63. package/src/core/math/falloff_quadratic.d.ts.map +1 -0
  64. package/src/core/math/falloff_quadratic.js +20 -0
  65. package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
  66. package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
  67. package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
  68. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
  69. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
  70. package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
  71. package/src/engine/EngineHarness.d.ts.map +1 -1
  72. package/src/engine/EngineHarness.js +6 -0
  73. package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
  74. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  75. package/src/engine/ecs/EntityComponentDataset.js +120 -11
  76. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  77. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
  78. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
  79. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  80. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +13 -0
  81. package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
  82. package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
  83. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  84. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  85. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  86. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  87. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  88. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  89. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  90. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  91. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  92. package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
  93. package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
  94. package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
  95. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
  96. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
  97. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
  98. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
  99. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
  100. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
  101. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
  102. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
  103. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
  104. package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
  105. package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
  106. package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
  107. package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
  108. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  109. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  110. package/src/engine/graphics3/ParticipatingMedia.d.ts +90 -1
  111. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  112. package/src/engine/graphics3/ParticipatingMedia.js +145 -5
  113. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  114. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  115. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  116. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  117. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  118. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  119. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
  120. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  121. package/src/engine/graphics3/ParticipatingMediaSystem.js +236 -45
  122. package/src/engine/graphics3/WaterSystem.d.ts +9 -2
  123. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  124. package/src/engine/graphics3/WaterSystem.js +53 -15
  125. package/src/engine/network/NetworkSession.d.ts +16 -5
  126. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  127. package/src/engine/network/NetworkSession.js +104 -7
  128. package/src/engine/network/README.md +27 -1
  129. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
  130. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  131. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
  132. package/src/engine/network/replication/Replicator.d.ts +15 -4
  133. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  134. package/src/engine/network/replication/Replicator.js +50 -16
  135. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  136. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  137. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  138. package/src/engine/physics/cloth/MEASUREMENTS.md +393 -0
  139. package/src/engine/physics/cloth/PLAN.md +106 -7
  140. package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
  141. package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
  142. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
  143. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
  144. package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
  145. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
  146. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
  147. package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
  148. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
  149. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
  150. package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
  151. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -21
  152. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  153. package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -22
  154. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +5 -3
  155. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothSystem.js +10 -3
  157. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
  158. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothWorld.js +140 -43
  160. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  161. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  163. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  165. package/src/engine/physics/cloth/playground/README.md +8 -4
  166. package/src/engine/physics/cloth/playground/collide.html +5 -3
  167. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  168. package/src/engine/physics/cloth/playground/wind.html +4 -4
  169. package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
  170. package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/playground/wind_build.js +4 -3
  172. package/src/engine/physics/cloth/playground/wind_main.js +58 -19
  173. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  174. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  175. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  176. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  177. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  178. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  179. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  180. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  181. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  182. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  183. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  184. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  185. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  186. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  187. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  188. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  189. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  190. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  191. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  192. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  193. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  194. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  195. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  196. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
  197. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
  198. package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
  199. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
  200. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
  201. package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
  202. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
  203. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
  204. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
  205. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
  206. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
  207. package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
  208. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
  209. package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
  210. package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
  211. package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
  212. package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
  213. package/src/engine/physics/fluid/FluidField.d.ts +14 -2
  214. package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
  215. package/src/engine/physics/fluid/FluidField.js +26 -6
  216. package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
  217. package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
  218. package/src/engine/physics/fluid/FluidSimulator.js +13 -2
  219. package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
  220. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
  221. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
  222. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
  223. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
  224. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
  225. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
  226. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
  227. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
  228. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
  229. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
  230. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  231. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
  232. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  233. package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
  234. package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
  235. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
  236. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
  237. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
  238. package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
  239. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
  240. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
  241. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
  242. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
  243. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  244. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
  245. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
  246. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
  247. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
  248. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
  249. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
  250. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
  251. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
  252. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
  253. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
  254. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
  255. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
  256. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
  257. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
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@@ -0,0 +1,418 @@
1
+ import { assert } from "../../../../assert.js";
2
+ import { m4_decompose_rigid_array } from "../../mat4/m4_decompose_rigid_array.js";
3
+ import { pose3_compose_array } from "../../pose/pose3_compose_array.js";
4
+ import {
5
+ SHAPE_RECORD_HULL_PLANE_LIMIT,
6
+ SHAPE_RECORD_KIND,
7
+ SHAPE_RECORD_PARAM_0,
8
+ SHAPE_RECORD_PARAM_1,
9
+ SHAPE_RECORD_PARAM_2,
10
+ SHAPE_RECORD_PARAM_3,
11
+ SHAPE_RECORD_STRIDE
12
+ } from "./ShapeRecord.js";
13
+ import { ShapeRecordKind } from "./ShapeRecordKind.js";
14
+
15
+ /**
16
+ * # `AbstractShape3D` → shape records
17
+ *
18
+ * The one place a shape is an object rather than a row of floats. It runs when a shape is linked or
19
+ * changes, never per evaluation.
20
+ *
21
+ * Each kind is asked by its prototype marker, as the physics narrowphase asks.
22
+ *
23
+ * ## One shape, a run of records
24
+ *
25
+ * A shape packs into a run of records, and {@link shape_record_count} says how long:
26
+ *
27
+ * - an analytic primitive or a convex hull is one record, posed at the identity;
28
+ * - a `TransformedShape3D` whose matrix is a rigid motion is its subject's run, each record's pose
29
+ * composed with the wrapper's — it moves the subject without changing it;
30
+ * - a `UnionShape3D` is its children's runs in child order, depth first; its children share its frame;
31
+ * - anything else is none: a mesh, a heightmap, a wrapper that scales, shears or mirrors, a hull with
32
+ * no planes or more than {@link SHAPE_RECORD_HULL_PLANE_LIMIT}. A union holding any of those is none
33
+ * as well — a shape packs whole or not at all, so a caller never collides against part of one.
34
+ *
35
+ * {@link shape_record_pack} writes record `element` of the run, and hands back its pose within the shape
36
+ * asked about. A caller packs a shape as
37
+ *
38
+ * const n = shape_record_count(shape);
39
+ * for (let i = 0; i < n; i++) {
40
+ * shape_record_pack(records, i * stride, poses, i * SHAPE_RECORD_POSE_STRIDE, planes, cursor, shape, i);
41
+ * cursor += shape_record_plane_count(records, i * stride);
42
+ * }
43
+ *
44
+ * Nothing is allocated. Finding element `i` walks the run from its start, so packing a whole union of
45
+ * `n` leaves costs O(n²) — the price of one call shape for every kind, paid when a shape changes.
46
+ *
47
+ * @author Alex Goldring
48
+ * @copyright Company Named Limited (c) 2026
49
+ */
50
+
51
+ /**
52
+ * Write an analytic primitive's kind and parameters: a sphere, a capsule, a box, a cylinder or a plane.
53
+ *
54
+ * The five whose fields are closed-form, and the subset of {@link shape_record_pack} a client takes
55
+ * when it collides against nothing else. Unused parameters are written as zero.
56
+ *
57
+ * @param {Float32Array|Float64Array|number[]} record
58
+ * @param {number} record_offset where the record starts
59
+ * @param {AbstractShape3D} shape in its canonical local frame
60
+ * @returns {boolean} `false` if `shape` is none of the five, in which case nothing was written
61
+ */
62
+ export function shape_record_pack_analytic(record, record_offset, shape) {
63
+ if (shape.isSphereShape3D === true) {
64
+ // Covers UnitSphereShape3D, which is a SphereShape3D of radius 1.
65
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Sphere;
66
+ record[record_offset + SHAPE_RECORD_PARAM_0] = shape.radius;
67
+ record[record_offset + SHAPE_RECORD_PARAM_1] = 0;
68
+ record[record_offset + SHAPE_RECORD_PARAM_2] = 0;
69
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
70
+
71
+ return true;
72
+ }
73
+
74
+ if (shape.isCapsuleShape3D === true) {
75
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Capsule;
76
+ record[record_offset + SHAPE_RECORD_PARAM_0] = shape.radius;
77
+ record[record_offset + SHAPE_RECORD_PARAM_1] = shape.height;
78
+ record[record_offset + SHAPE_RECORD_PARAM_2] = 0;
79
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
80
+
81
+ return true;
82
+ }
83
+
84
+ if (shape.isBoxShape3D === true) {
85
+ // Covers UnitCubeShape3D, which is a BoxShape3D pinned to 0.5.
86
+ const h = shape.half_extents;
87
+
88
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Box;
89
+ record[record_offset + SHAPE_RECORD_PARAM_0] = h.x;
90
+ record[record_offset + SHAPE_RECORD_PARAM_1] = h.y;
91
+ record[record_offset + SHAPE_RECORD_PARAM_2] = h.z;
92
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
93
+
94
+ return true;
95
+ }
96
+
97
+ if (shape.isCylinderShape3D === true) {
98
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Cylinder;
99
+ record[record_offset + SHAPE_RECORD_PARAM_0] = shape.radius;
100
+ record[record_offset + SHAPE_RECORD_PARAM_1] = shape.height;
101
+ record[record_offset + SHAPE_RECORD_PARAM_2] = 0;
102
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
103
+
104
+ return true;
105
+ }
106
+
107
+ if (shape.isPlaneShape3D === true) {
108
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Plane;
109
+ record[record_offset + SHAPE_RECORD_PARAM_0] = shape.normal_x;
110
+ record[record_offset + SHAPE_RECORD_PARAM_1] = shape.normal_y;
111
+ record[record_offset + SHAPE_RECORD_PARAM_2] = shape.normal_z;
112
+ record[record_offset + SHAPE_RECORD_PARAM_3] = shape.offset;
113
+
114
+ return true;
115
+ }
116
+
117
+ return false;
118
+ }
119
+
120
+ /**
121
+ * How many records `shape` packs into. See the module comment for what packs and how.
122
+ *
123
+ * @param {AbstractShape3D} shape
124
+ * @returns {number} `0` when the shape, or any part of it, has no record form
125
+ */
126
+ export function shape_record_count(shape) {
127
+ if (shape.isUnionShape3D === true) {
128
+ const children = shape.children;
129
+ const child_count = children.length;
130
+
131
+ let total = 0;
132
+
133
+ for (let i = 0; i < child_count; i++) {
134
+ const records = shape_record_count(children[i]);
135
+
136
+ if (records === 0) {
137
+ return 0;
138
+ }
139
+
140
+ total += records;
141
+ }
142
+
143
+ return total;
144
+ }
145
+
146
+ if (shape.isTransformedShape3D === true) {
147
+ if (shape.subject === null || !m4_decompose_rigid_array(shape.transform, COUNT_TRANSLATION, 0, COUNT_ROTATION, 0)) {
148
+ return 0;
149
+ }
150
+
151
+ return shape_record_count(shape.subject);
152
+ }
153
+
154
+ if (shape.isConvexHullShape3D === true) {
155
+ const plane_count = convex_hull_plane_count(shape);
156
+
157
+ return plane_count > 0 && plane_count <= SHAPE_RECORD_HULL_PLANE_LIMIT ? 1 : 0;
158
+ }
159
+
160
+ // Asked by packing into a scratch record, so the analytic kinds are listed once.
161
+ return shape_record_pack_analytic(COUNT_RECORD, 0, shape) ? 1 : 0;
162
+ }
163
+
164
+ /**
165
+ * Write record `element` of `shape`'s run, and its pose within `shape`.
166
+ *
167
+ * PRECONDITION: `element < shape_record_count(shape)`. Outside it this answers `false` and writes
168
+ * nothing — with one exception: a hull past {@link SHAPE_RECORD_HULL_PLANE_LIMIT} asked for directly (or
169
+ * through rigid wrappers) fails an assertion, since it is the one refusal an author fixes by editing the
170
+ * shape. In a build with assertions stripped it is refused like the rest.
171
+ *
172
+ * A hull's planes go to `planes` from plane `plane_index` on, its zero planes skipped (a face with no
173
+ * area has an all-zero plane in `face_loop_planes`); the record holds `plane_index` and the count, which
174
+ * {@link shape_record_plane_count} reads back. Every other kind leaves `planes` alone.
175
+ *
176
+ * @param {Float32Array|Float64Array|number[]} record
177
+ * @param {number} record_offset where the record starts
178
+ * @param {Float32Array|Float64Array|number[]} pose receives `[tx, ty, tz, qx, qy, qz, qw]`: where the
179
+ * record's local frame sits in `shape`'s, a translation and a unit quaternion
180
+ * @param {number} pose_offset
181
+ * @param {Float32Array|Float64Array} planes receives a hull's planes, four floats each `(nx, ny, nz, d)`
182
+ * @param {number} plane_index the first plane a hull may write, in planes rather than floats
183
+ * @param {AbstractShape3D} shape
184
+ * @param {number} element which record of the run, from 0
185
+ * @returns {boolean} whether the record and its pose were written
186
+ */
187
+ export function shape_record_pack(record, record_offset, pose, pose_offset, planes, plane_index, shape, element) {
188
+ assert.isNonNegativeInteger(element, 'element');
189
+
190
+ const translation = PACK_TRANSLATION;
191
+ const rotation = PACK_ROTATION;
192
+
193
+ translation[0] = 0;
194
+ translation[1] = 0;
195
+ translation[2] = 0;
196
+
197
+ rotation[0] = 0;
198
+ rotation[1] = 0;
199
+ rotation[2] = 0;
200
+ rotation[3] = 1;
201
+
202
+ let subject = shape;
203
+ let remaining = element;
204
+
205
+ // Down through the unions and rigid wrappers to the one primitive the element names, composing
206
+ // each wrapper's pose on the way.
207
+ for (; ;) {
208
+ if (subject.isUnionShape3D === true) {
209
+ const children = subject.children;
210
+ const child_count = children.length;
211
+
212
+ let next = null;
213
+
214
+ for (let i = 0; i < child_count; i++) {
215
+ const records = shape_record_count(children[i]);
216
+
217
+ if (records === 0) {
218
+ // the union has no run, so it has no element either
219
+ return false;
220
+ }
221
+
222
+ if (next === null) {
223
+ if (remaining < records) {
224
+ next = children[i];
225
+ } else {
226
+ remaining -= records;
227
+ }
228
+ }
229
+ }
230
+
231
+ if (next === null) {
232
+ return false;
233
+ }
234
+
235
+ subject = next;
236
+ } else if (subject.isTransformedShape3D === true) {
237
+ if (subject.subject === null
238
+ || !m4_decompose_rigid_array(subject.transform, WRAPPER_TRANSLATION, 0, WRAPPER_ROTATION, 0)) {
239
+ return false;
240
+ }
241
+
242
+ // pose ∘ wrapper: t = t_pose + q_pose · t_wrapper, q = q_pose ⊗ q_wrapper
243
+ pose3_compose_array(
244
+ translation, 0, rotation, 0,
245
+ translation, 0, rotation, 0,
246
+ WRAPPER_TRANSLATION, 0, WRAPPER_ROTATION, 0
247
+ );
248
+
249
+ subject = subject.subject;
250
+ } else {
251
+ break;
252
+ }
253
+ }
254
+
255
+ if (remaining !== 0) {
256
+ // a primitive is a run of one
257
+ return false;
258
+ }
259
+
260
+ if (subject.isConvexHullShape3D === true) {
261
+ if (!pack_convex_hull(record, record_offset, planes, plane_index, subject)) {
262
+ return false;
263
+ }
264
+ } else if (!shape_record_pack_analytic(record, record_offset, subject)) {
265
+ return false;
266
+ }
267
+
268
+ pose[pose_offset] = translation[0];
269
+ pose[pose_offset + 1] = translation[1];
270
+ pose[pose_offset + 2] = translation[2];
271
+ pose[pose_offset + 3] = rotation[0];
272
+ pose[pose_offset + 4] = rotation[1];
273
+ pose[pose_offset + 5] = rotation[2];
274
+ pose[pose_offset + 6] = rotation[3];
275
+
276
+ return true;
277
+ }
278
+
279
+ /**
280
+ * How many planes a record holds in its plane array: a hull's count, and zero for every other kind. What
281
+ * a caller advances its plane cursor by after packing a record.
282
+ *
283
+ * @param {Float32Array|Float64Array|number[]} record
284
+ * @param {number} record_offset
285
+ * @returns {number}
286
+ */
287
+ export function shape_record_plane_count(record, record_offset) {
288
+ if (record[record_offset + SHAPE_RECORD_KIND] !== ShapeRecordKind.ConvexHull) {
289
+ return 0;
290
+ }
291
+
292
+ return record[record_offset + SHAPE_RECORD_PARAM_1];
293
+ }
294
+
295
+ /**
296
+ * The planes of a hull's faces that have one: `face_loop_planes` holds an all-zero plane for a face
297
+ * with no area, which bounds nothing.
298
+ *
299
+ * @param {ConvexHullShape3D} hull
300
+ * @returns {number}
301
+ */
302
+ function convex_hull_plane_count(hull) {
303
+ const source = hull.face_loop_planes;
304
+ const length = source.length;
305
+
306
+ let count = 0;
307
+
308
+ for (let o = 0; o < length; o += 4) {
309
+ if (source[o] !== 0 || source[o + 1] !== 0 || source[o + 2] !== 0) {
310
+ count++;
311
+ }
312
+ }
313
+
314
+ return count;
315
+ }
316
+
317
+ /**
318
+ * @param {Float32Array|Float64Array|number[]} record
319
+ * @param {number} record_offset
320
+ * @param {Float32Array|Float64Array} planes
321
+ * @param {number} plane_index
322
+ * @param {ConvexHullShape3D} hull
323
+ * @returns {boolean}
324
+ */
325
+ function pack_convex_hull(record, record_offset, planes, plane_index, hull) {
326
+ const plane_count = convex_hull_plane_count(hull);
327
+
328
+ assert.lessThanOrEqual(plane_count, SHAPE_RECORD_HULL_PLANE_LIMIT,
329
+ 'A hull record holds at most SHAPE_RECORD_HULL_PLANE_LIMIT planes, and shape_record_count answers 0 for this one');
330
+
331
+ if (plane_count === 0 || plane_count > SHAPE_RECORD_HULL_PLANE_LIMIT) {
332
+ return false;
333
+ }
334
+
335
+ assert.isNonNegativeInteger(plane_index, 'plane_index');
336
+ assert.lessThanOrEqual((plane_index + plane_count) * 4, planes.length, 'planes has no room for the hull');
337
+
338
+ const source = hull.face_loop_planes;
339
+ const length = source.length;
340
+
341
+ let write = plane_index * 4;
342
+
343
+ for (let o = 0; o < length; o += 4) {
344
+ const nx = source[o];
345
+ const ny = source[o + 1];
346
+ const nz = source[o + 2];
347
+
348
+ if (nx === 0 && ny === 0 && nz === 0) {
349
+ continue;
350
+ }
351
+
352
+ planes[write] = nx;
353
+ planes[write + 1] = ny;
354
+ planes[write + 2] = nz;
355
+ planes[write + 3] = source[o + 3];
356
+
357
+ write += 4;
358
+ }
359
+
360
+ // The planes are the shape and say nothing of its extent without solving for its corners, so the
361
+ // record carries a bound beside them: the sphere about the local origin that holds every vertex.
362
+ const vertices = hull.vertices;
363
+ const vertex_floats = vertices.length;
364
+
365
+ let radius_sqr = 0;
366
+
367
+ for (let v = 0; v < vertex_floats; v += 3) {
368
+ const x = vertices[v];
369
+ const y = vertices[v + 1];
370
+ const z = vertices[v + 2];
371
+
372
+ const d = x * x + y * y + z * z;
373
+
374
+ if (d > radius_sqr) {
375
+ radius_sqr = d;
376
+ }
377
+ }
378
+
379
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.ConvexHull;
380
+ record[record_offset + SHAPE_RECORD_PARAM_0] = plane_index;
381
+ record[record_offset + SHAPE_RECORD_PARAM_1] = plane_count;
382
+ record[record_offset + SHAPE_RECORD_PARAM_2] = Math.sqrt(radius_sqr);
383
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
384
+
385
+ return true;
386
+ }
387
+
388
+ /**
389
+ * {@link shape_record_count}'s analytic test writes here.
390
+ * @type {Float64Array}
391
+ * @private
392
+ */
393
+ const COUNT_RECORD = new Float64Array(SHAPE_RECORD_STRIDE);
394
+
395
+ /**
396
+ * {@link shape_record_count}'s rigid test writes here; only its answer is read.
397
+ * @type {Float64Array}
398
+ * @private
399
+ */
400
+ const COUNT_TRANSLATION = new Float64Array(3);
401
+ const COUNT_ROTATION = new Float64Array(4);
402
+
403
+ /**
404
+ * The pose composed down the wrappers by {@link shape_record_pack}, in double precision whatever the
405
+ * caller's `pose` holds, so a deep nest rounds once.
406
+ * @type {Float64Array}
407
+ * @private
408
+ */
409
+ const PACK_TRANSLATION = new Float64Array(3);
410
+ const PACK_ROTATION = new Float64Array(4);
411
+
412
+ /**
413
+ * One wrapper's rigid motion, as {@link m4_decompose_rigid_array} gives it.
414
+ * @type {Float64Array}
415
+ * @private
416
+ */
417
+ const WRAPPER_TRANSLATION = new Float64Array(3);
418
+ const WRAPPER_ROTATION = new Float64Array(4);
@@ -0,0 +1,23 @@
1
+ /**
2
+ * Write a shape's bounding box, in the shape's own frame, as one `Box` record, and the box's centre as
3
+ * the record's pose within the shape: the stand-in for a shape that has no record of its own (a mesh,
4
+ * a heightmap, a wrapper that scales, shears or mirrors, a hull past
5
+ * {@link SHAPE_RECORD_HULL_PLANE_LIMIT} planes, a union holding any of them), wherever a box that holds
6
+ * it is good enough.
7
+ *
8
+ * The box holds the shape, so its field is never above the shape's: `d_box(x) ≤ d_shape(x)` at every
9
+ * point. A solid test against it (`d ≤ r`) answers true wherever the shape's does, and more often.
10
+ *
11
+ * Nothing is allocated, beyond what the shape's own `compute_bounding_box` does.
12
+ *
13
+ * @param {Float32Array|Float64Array|number[]} record
14
+ * @param {number} record_offset where the record starts
15
+ * @param {Float32Array|Float64Array|number[]} pose receives `[tx, ty, tz, qx, qy, qz, qw]`, the box's
16
+ * centre and the identity
17
+ * @param {number} pose_offset
18
+ * @param {AbstractShape3D} shape
19
+ * @returns {boolean} `false` when the box is not finite (an unbounded shape, such as a plane under a
20
+ * wrapper), in which case nothing was written
21
+ */
22
+ export function shape_record_pack_bounding_box(record: Float32Array | Float64Array | number[], record_offset: number, pose: Float32Array | Float64Array | number[], pose_offset: number, shape: AbstractShape3D): boolean;
23
+ //# sourceMappingURL=shape_record_pack_bounding_box.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shape_record_pack_bounding_box.d.ts","sourceRoot":"","sources":["../../../../../../../src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js"],"names":[],"mappings":"AASA;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,uDATW,YAAY,GAAC,YAAY,GAAC,MAAM,EAAE,iBAClC,MAAM,QACN,YAAY,GAAC,YAAY,GAAC,MAAM,EAAE,eAElC,MAAM,2BAEJ,OAAO,CAmCnB"}
@@ -0,0 +1,69 @@
1
+ import {
2
+ SHAPE_RECORD_KIND,
3
+ SHAPE_RECORD_PARAM_0,
4
+ SHAPE_RECORD_PARAM_1,
5
+ SHAPE_RECORD_PARAM_2,
6
+ SHAPE_RECORD_PARAM_3
7
+ } from "./ShapeRecord.js";
8
+ import { ShapeRecordKind } from "./ShapeRecordKind.js";
9
+
10
+ /**
11
+ * Write a shape's bounding box, in the shape's own frame, as one `Box` record, and the box's centre as
12
+ * the record's pose within the shape: the stand-in for a shape that has no record of its own (a mesh,
13
+ * a heightmap, a wrapper that scales, shears or mirrors, a hull past
14
+ * {@link SHAPE_RECORD_HULL_PLANE_LIMIT} planes, a union holding any of them), wherever a box that holds
15
+ * it is good enough.
16
+ *
17
+ * The box holds the shape, so its field is never above the shape's: `d_box(x) ≤ d_shape(x)` at every
18
+ * point. A solid test against it (`d ≤ r`) answers true wherever the shape's does, and more often.
19
+ *
20
+ * Nothing is allocated, beyond what the shape's own `compute_bounding_box` does.
21
+ *
22
+ * @param {Float32Array|Float64Array|number[]} record
23
+ * @param {number} record_offset where the record starts
24
+ * @param {Float32Array|Float64Array|number[]} pose receives `[tx, ty, tz, qx, qy, qz, qw]`, the box's
25
+ * centre and the identity
26
+ * @param {number} pose_offset
27
+ * @param {AbstractShape3D} shape
28
+ * @returns {boolean} `false` when the box is not finite (an unbounded shape, such as a plane under a
29
+ * wrapper), in which case nothing was written
30
+ */
31
+ export function shape_record_pack_bounding_box(record, record_offset, pose, pose_offset, shape) {
32
+ const box = BOX;
33
+
34
+ shape.compute_bounding_box(box);
35
+
36
+ const x0 = box[0];
37
+ const y0 = box[1];
38
+ const z0 = box[2];
39
+ const x1 = box[3];
40
+ const y1 = box[4];
41
+ const z1 = box[5];
42
+
43
+ // also refuses NaN
44
+ if (!(x1 - x0 < Infinity && y1 - y0 < Infinity && z1 - z0 < Infinity && x1 >= x0 && y1 >= y0 && z1 >= z0)) {
45
+ return false;
46
+ }
47
+
48
+ record[record_offset + SHAPE_RECORD_KIND] = ShapeRecordKind.Box;
49
+ record[record_offset + SHAPE_RECORD_PARAM_0] = (x1 - x0) * 0.5;
50
+ record[record_offset + SHAPE_RECORD_PARAM_1] = (y1 - y0) * 0.5;
51
+ record[record_offset + SHAPE_RECORD_PARAM_2] = (z1 - z0) * 0.5;
52
+ record[record_offset + SHAPE_RECORD_PARAM_3] = 0;
53
+
54
+ pose[pose_offset] = (x0 + x1) * 0.5;
55
+ pose[pose_offset + 1] = (y0 + y1) * 0.5;
56
+ pose[pose_offset + 2] = (z0 + z1) * 0.5;
57
+ pose[pose_offset + 3] = 0;
58
+ pose[pose_offset + 4] = 0;
59
+ pose[pose_offset + 5] = 0;
60
+ pose[pose_offset + 6] = 1;
61
+
62
+ return true;
63
+ }
64
+
65
+ /**
66
+ * @type {Float64Array}
67
+ * @private
68
+ */
69
+ const BOX = new Float64Array(6);
@@ -0,0 +1,52 @@
1
+ /**
2
+ * # Evaluating a shape record
3
+ *
4
+ * Signed distance and its gradient at a point in the record's own local frame: a branch on the kind,
5
+ * then the `sdf3_*` field the parameters were laid out for, read where they sit. The fields are the
6
+ * ones the shapes themselves call, so a record and the shape it was packed from answer from one
7
+ * implementation; this is the CPU oracle a GPU evaluation of the same records is held to.
8
+ *
9
+ * ## A hull is the maximum over its planes
10
+ *
11
+ * d(x) = max_i (n_i · x − d_i)
12
+ *
13
+ * **Exact inside**: from a point inside a convex polytope the nearest surface point is the foot on the
14
+ * nearest face's plane, and that foot is on the face. **Exact outside where the nearest surface point
15
+ * is inside a face.** Outside near an edge or a corner it is **conservative** — it reads the distance to
16
+ * the nearest plane, never more than the distance to the solid — so a solid test (`d ≤ r`) answers
17
+ * true at least as often as the exact field, and a margin grows the hull towards its planes' wedge
18
+ * rather than towards a rounded edge. The gradient is the normal of the plane that attains the maximum.
19
+ *
20
+ * @author Alex Goldring
21
+ * @copyright Company Named Limited (c) 2026
22
+ */
23
+ /**
24
+ * Signed distance from a point to a record's surface, negative inside, in the record's local frame.
25
+ *
26
+ * @param {Float32Array|Float64Array|number[]} record
27
+ * @param {number} record_offset where the record starts
28
+ * @param {Float32Array|Float64Array|number[]} planes the plane array a hull record was packed with;
29
+ * read only for a hull
30
+ * @param {number} x
31
+ * @param {number} y
32
+ * @param {number} z
33
+ * @returns {number}
34
+ */
35
+ export function shape_record_signed_distance(record: Float32Array | Float64Array | number[], record_offset: number, planes: Float32Array | Float64Array | number[], x: number, y: number, z: number): number;
36
+ /**
37
+ * Signed distance and the unit outward gradient at a point read from an array, both written to `out`.
38
+ * For per-element loops: a point handed over as three numbers, or a distance handed back as one, is
39
+ * boxed into a heap object wherever V8 does not inline the call.
40
+ *
41
+ * @param {Float32Array|Float64Array|number[]} out receives `[gx, gy, gz, distance]` at `out_offset`
42
+ * @param {number} out_offset
43
+ * @param {Float32Array|Float64Array|number[]} record
44
+ * @param {number} record_offset where the record starts
45
+ * @param {Float32Array|Float64Array|number[]} planes the plane array a hull record was packed with;
46
+ * read only for a hull
47
+ * @param {Float32Array|Float64Array|number[]} point `[x, y, z]`, in the record's local frame
48
+ * @param {number} point_offset
49
+ * @returns {void}
50
+ */
51
+ export function shape_record_signed_distance_gradient_array(out: Float32Array | Float64Array | number[], out_offset: number, record: Float32Array | Float64Array | number[], record_offset: number, planes: Float32Array | Float64Array | number[], point: Float32Array | Float64Array | number[], point_offset: number): void;
52
+ //# sourceMappingURL=shape_record_signed_distance.d.ts.map
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