@woosh/meep-engine 3.47.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +30 -4
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +3 -1
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +13 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +90 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +145 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +236 -45
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/network/NetworkSession.d.ts +16 -5
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +104 -7
- package/src/engine/network/README.md +27 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -16
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +393 -0
- package/src/engine/physics/cloth/PLAN.md +106 -7
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -21
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -22
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +5 -3
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +10 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +140 -43
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +118 -31
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +90 -22
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +0 -185
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +0 -7
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +0 -25
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +0 -43
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +0 -21
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +0 -40
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +0 -13
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +0 -47
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +0 -115
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +0 -7
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.js +0 -6
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +0 -21
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +0 -47
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.js +0 -24
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.js +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts +0 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +0 -178
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +0 -110
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +0 -110
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +0 -9
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +0 -22
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +0 -55
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +0 -47
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +0 -63
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{"version":3,"file":"shader_oit_resolve_moments.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js"],"names":[],"mappings":"
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{"version":3,"file":"shader_oit_resolve_moments.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js"],"names":[],"mappings":"AA8BA;;;;;GAKG;AACH,qCAFU,6BAA6B,CAEmC;AA+B1E;;;;;;GAMG;AACH,yCAFU,sBAAsB,CAmC7B;8CA5F2C,2DAA2D;uCAIlE,iCAAiC"}
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export const shader_oit_resolve_moments = new TemplatePassDescriptor("OIT / resolve moments", template => {
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export const shader_oit_resolve_moments = new TemplatePassDescriptor("OIT / resolve moments", (template, switches) => {
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export function enquire_rasterize_partial_opaque_pipelines(enquiry: PipelineEnquiry, render_pass_descriptor: RenderPassDescriptor, cull_policy: Readonly<Record<number, GPUCullMode>>): void;
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{"version":3,"file":"graph_rasterize_partial_opaque.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js"],"names":[],"mappings":"
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{"version":3,"file":"graph_rasterize_partial_opaque.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js"],"names":[],"mappings":"AA8BA;;;GAGG;AAEH;;;;;;;GAOG;AACH,oEAJW,eAAe,0BACf,oBAAoB,eACpB,SAAS,OAAO,MAAM,cAAc,CAAC,QAY/C;AAED;;;;;;;;;;;;;;;GAeG;AACH,gMAFa;IAAC,eAAe,EAAC,MAAM,CAAC;IAAC,cAAc,EAAC,MAAM,CAAC;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,aAAa,EAAC,MAAM,EAAE,CAAA;CAAC,CA0NjG;8BAhQY,OAAO,6CAA6C,EAAE,eAAe;mCACrE,OAAO,2CAA2C,EAAE,oBAAoB"}
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* Offer the pipelines {@link graph_rasterize_partial_opaque} draws with — see {@link PipelineEnquiry}.
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export function enquire_rasterize_partial_opaque_pipelines(enquiry, render_pass_descriptor, cull_policy) {
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}
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*/
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* Offer the pipelines {@link graph_rasterize_remaining_opaque} draws with — see {@link PipelineEnquiry}.
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*
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*/
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export function enquire_rasterize_remaining_opaque_pipelines(enquiry: PipelineEnquiry, render_pass_descriptor: RenderPassDescriptor, cull_policy: Readonly<Record<number, GPUCullMode>>): void;
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export type PipelineEnquiry = import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
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export type RenderPassDescriptor = import("../../shader/pass/RenderPassDescriptor.js").RenderPassDescriptor;
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{"version":3,"file":"graph_rasterize_remaining_opaque.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js"],"names":[],"mappings":"
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{"version":3,"file":"graph_rasterize_remaining_opaque.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js"],"names":[],"mappings":"AAmBA;;;GAGG;AAEH;;;;;;GAMG;AACH,sEAJW,eAAe,0BACf,oBAAoB,eACpB,SAAS,OAAO,MAAM,cAAc,CAAC,QAO/C;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,kOAFa;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,aAAa,EAAC,MAAM,EAAE,CAAA;CAAC,CAqFlD;8BAvHY,OAAO,6CAA6C,EAAE,eAAe;mCACrE,OAAO,2CAA2C,EAAE,oBAAoB"}
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import { graph_record_stat } from "../../util/graph_record_stat.js";
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import { graph_mesh_filter_one_way } from "../expand/graph_mesh_filter_one_way.js";
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import {
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import {
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enquire_meshlets_filter_one_way_pipelines,
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graph_meshlets_filter_one_way
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} from "../expand/graph_meshlets_filter_one_way.js";
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import {
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enquire_expand_meshes_to_meshlets_pipelines,
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graph_expand_meshes_to_meshlets
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} from "../expand/mesh/graph_expand_meshes_to_meshlets.js";
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import { graph_vgeo_expand_if_enabled } from "../../geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js";
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import { RasterizationCollectionType } from "../expand/RasterizationCollectionType.js";
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import {
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import {
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enquire_meshlets_rasterize_by_bucket_pipelines,
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graph_meshlets_rasterize_by_bucket
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} from "../bucket/graph_meshlets_rasterize_by_bucket.js";
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import { rasterization_opaque_buckets } from "../bucket/rasterization_opaque_buckets.js";
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/**
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* @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
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*/
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/**
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* Offer the pipelines {@link graph_rasterize_remaining_opaque} draws with — see {@link PipelineEnquiry}.
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*
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* @param {PipelineEnquiry} enquiry
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* @param {Readonly<Record<number, GPUCullMode>>} cull_policy
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*/
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export function enquire_rasterize_remaining_opaque_pipelines(enquiry, render_pass_descriptor, cull_policy) {
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enquire_mesh_filter_one_way_pipelines(enquiry);
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enquire_expand_meshes_to_meshlets_pipelines(enquiry);
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enquire_meshlets_filter_one_way_pipelines(enquiry);
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enquire_meshlets_rasterize_by_bucket_pipelines(enquiry, render_pass_descriptor, cull_policy);
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}
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/**
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@@ -1,3 +1,18 @@
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/**
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* @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
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*/
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/**
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* Offer the pipelines {@link graph_rasterize_scene} draws a view with — see {@link PipelineEnquiry}.
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*
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* The alpha-tested passes offer nothing: their pipelines are per material template, made by the
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* first frame that meets an alpha-tested material.
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*
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* @param {PipelineEnquiry} enquiry
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* @param {RenderPassDescriptor} opaque_pass what the job draws opaque meshlets with
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*/
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export function enquire_rasterize_scene_pipelines(enquiry: PipelineEnquiry, opaque_pass: RenderPassDescriptor, cull_policy: Readonly<Record<number, GPUCullMode>>): void;
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/**
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* TODO:
|
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* - add meshlet -> triangle expansion phase to utilize post-transform vertex cache
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@@ -19,4 +34,6 @@ export function graph_rasterize_scene({ graph, job, limits, }: {
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export type PipelineEnquiry = import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
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export type RenderPassDescriptor = import("../../shader/pass/RenderPassDescriptor.js").RenderPassDescriptor;
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{"version":3,"file":"graph_rasterize_scene.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_scene.js"],"names":[],"mappings":"
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{"version":3,"file":"graph_rasterize_scene.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/standard/graph_rasterize_scene.js"],"names":[],"mappings":"AAqBA;;;GAGG;AAEH;;;;;;;;;GASG;AACH,2DAJW,eAAe,eACf,oBAAoB,eACpB,SAAS,OAAO,MAAM,cAAc,CAAC,QAQ/C;AAED;;;;;;;;;;;GAWG;AACH;IAN+B,KAAK;IACC,GAAG;IACA,MAAM;IACjC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,aAAa,EAAE,MAAM,EAAE,CAAA;CAAC,CAmNrE;8BAlPY,OAAO,6CAA6C,EAAE,eAAe;mCACrE,OAAO,2CAA2C,EAAE,oBAAoB"}
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@@ -1,16 +1,46 @@
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import { assert } from "../../../../core/assert.js";
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import { graph_build_hzb } from "../../hiz/graph_build_hzb.js";
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import { HierarchicalZBuffer } from "../../hiz/HierarchicalZBuffer.js";
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import { ShadeDrawSide } from "../../material/ShadeDrawSide.js";
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import { graph_mesh_frustum_cull } from "../compute/graph_mesh_frustum_cull.js";
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import { enquire_mesh_frustum_cull_pipelines, graph_mesh_frustum_cull } from "../compute/graph_mesh_frustum_cull.js";
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import { rasterization_material_bucket } from "../expand/bucket/chunk_rasterization_material_bucket.js";
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import {
|
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import {
|
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enquire_meshes_classify_buckets_pipelines,
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graph_meshes_classify_buckets
|
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} from "../expand/bucket/mesh/graph_meshes_classify_buckets.js";
|
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import { RasterizationCollectionType } from "../expand/RasterizationCollectionType.js";
|
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import { graph_rasterize_meshes_alpha_tested } from "../native/graph_rasterize_meshes_alpha_tested.js";
|
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import { graph_rasterize_partial_opaque } from "./graph_rasterize_partial_opaque.js";
|
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import {
|
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import { enquire_rasterize_partial_opaque_pipelines, graph_rasterize_partial_opaque } from "./graph_rasterize_partial_opaque.js";
|
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import {
|
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18
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+
enquire_rasterize_remaining_opaque_pipelines,
|
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19
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graph_rasterize_remaining_opaque
|
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+
} from "./graph_rasterize_remaining_opaque.js";
|
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|
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+
/**
|
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* @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
|
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* @typedef {import("../../shader/pass/RenderPassDescriptor.js").RenderPassDescriptor} RenderPassDescriptor
|
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*/
|
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|
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/**
|
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* Offer the pipelines {@link graph_rasterize_scene} draws a view with — see {@link PipelineEnquiry}.
|
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+
*
|
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* The alpha-tested passes offer nothing: their pipelines are per material template, made by the
|
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* first frame that meets an alpha-tested material.
|
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*
|
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* @param {PipelineEnquiry} enquiry
|
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+
* @param {RenderPassDescriptor} opaque_pass what the job draws opaque meshlets with
|
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+
* @param {Readonly<Record<number, GPUCullMode>>} cull_policy
|
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+
*/
|
|
37
|
+
export function enquire_rasterize_scene_pipelines(enquiry, opaque_pass, cull_policy) {
|
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|
+
enquire_mesh_frustum_cull_pipelines(enquiry);
|
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39
|
+
enquire_meshes_classify_buckets_pipelines(enquiry);
|
|
40
|
+
enquire_rasterize_partial_opaque_pipelines(enquiry, opaque_pass, cull_policy);
|
|
41
|
+
HierarchicalZBuffer.enquirePipelines(enquiry);
|
|
42
|
+
enquire_rasterize_remaining_opaque_pipelines(enquiry, opaque_pass, cull_policy);
|
|
43
|
+
}
|
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|
/**
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46
|
* TODO:
|
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@@ -0,0 +1,7 @@
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1
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+
/**
|
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2
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+
* ReSTIR DI's resolved radiance, read when the deferred pass shades local lights by ReSTIR.
|
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3
|
+
* @type {ShaderResourceDescriptor}
|
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4
|
+
*/
|
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5
|
+
export const RESTIR_RADIANCE_RESOURCE: ShaderResourceDescriptor;
|
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|
+
import { ShaderResourceDescriptor } from "../../shader/resource/ShaderResourceDescriptor.js";
|
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7
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//# sourceMappingURL=RESTIR_RADIANCE_RESOURCE.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"RESTIR_RADIANCE_RESOURCE.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/RESTIR_RADIANCE_RESOURCE.js"],"names":[],"mappings":"AAEA;;;GAGG;AACH,uCAFU,wBAAwB,CAE0D;yCANnD,mDAAmD"}
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|
@@ -0,0 +1,7 @@
|
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1
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+
import { ShaderResourceDescriptor } from "../../shader/resource/ShaderResourceDescriptor.js";
|
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|
+
|
|
3
|
+
/**
|
|
4
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+
* ReSTIR DI's resolved radiance, read when the deferred pass shades local lights by ReSTIR.
|
|
5
|
+
* @type {ShaderResourceDescriptor}
|
|
6
|
+
*/
|
|
7
|
+
export const RESTIR_RADIANCE_RESOURCE = ShaderResourceDescriptor.texture("tRestirRadiance");
|
|
@@ -4,9 +4,11 @@
|
|
|
4
4
|
* radiance = BRDF·Le·G (full RGB, unshadowed) · W · V
|
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5
|
*
|
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6
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* where W == reservoir.weightSum after FinalizeResampling (it already folds in
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* 1/p_hat and 1/M) and V is the traced visibility
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* luminance of
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*
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* 1/p_hat and 1/M) and V is the traced visibility (the RTXDI `f_rgb · weightSum`
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* identity). p_hat is the luminance of the single-scattering BRDF·Le·G; this
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* BRDF also carries `re_direct_multiscatter`'s per-pixel scale of the specular,
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* so f / p_hat is no longer 1 but stays within [1, that scale]. The estimate is
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* unbiased either way: f and p_hat are positive on the same lights.
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*
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* Visibility is a single opaque shadow ray toward the survivor's sampled emitter
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* point — matching the brute-force NEE reference (`ray_sample_light`), which also
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"chunk_restir_resolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/chunk_restir_resolve.js"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"chunk_restir_resolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/chunk_restir_resolve.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,mCAFU,SAAS,CA+DjB;0BAvFwB,oCAAoC"}
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@@ -1,4 +1,5 @@
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1
1
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import { REFLECTED_LIGHT_STRUCT } from "../../shader/chunk/light/REFLECTED_LIGHT_STRUCT.js";
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2
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+
import { chunk_re_direct_multiscatter } from "../../shader/chunk/material/chunk_re_direct_multiscatter.js";
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import { chunk_re_direct_physical } from "../../shader/chunk/material/chunk_re_direct_physical.js";
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import { GEOMETRIC_SHADING_INFO_STRUCT } from "../../shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js";
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import { MATERIAL_SHADING_INFO_STRUCT } from "../../shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js";
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@@ -15,9 +16,11 @@ import { chunk_restir_trace_visibility } from "./chunk_restir_trace_visibility.j
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* radiance = BRDF·Le·G (full RGB, unshadowed) · W · V
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*
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* where W == reservoir.weightSum after FinalizeResampling (it already folds in
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-
* 1/p_hat and 1/M) and V is the traced visibility
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-
* luminance of
|
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-
*
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19
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+
* 1/p_hat and 1/M) and V is the traced visibility (the RTXDI `f_rgb · weightSum`
|
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20
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+
* identity). p_hat is the luminance of the single-scattering BRDF·Le·G; this
|
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+
* BRDF also carries `re_direct_multiscatter`'s per-pixel scale of the specular,
|
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+
* so f / p_hat is no longer 1 but stays within [1, that scale]. The estimate is
|
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23
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+
* unbiased either way: f and p_hat are positive on the same lights.
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*
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* Visibility is a single opaque shadow ray toward the survivor's sampled emitter
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* point — matching the brute-force NEE reference (`ray_sample_light`), which also
|
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@@ -48,6 +51,7 @@ fn restir_resolve(
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48
51
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let incident = restir_get_light_info(light_type, light_index, geometry.position);
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49
52
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var reflected: ${REFLECTED_LIGHT_STRUCT.wgsl_ref};
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50
53
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re_direct_physical(incident, geometry, material, &reflected);
|
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54
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+
re_direct_multiscatter(geometry, material, &reflected);
|
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let radiance = reflected.diffuse + reflected.specular;
|
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52
56
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53
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if (all(radiance <= vec3<f32>(0.0))) {
|
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@@ -81,6 +85,7 @@ fn restir_resolve(
|
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81
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GEOMETRIC_SHADING_INFO_STRUCT.declaration_chunk,
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82
86
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MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
|
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chunk_re_direct_physical,
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88
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+
chunk_re_direct_multiscatter,
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chunk_restir_get_light_info,
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85
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chunk_restir_light_ref,
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86
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chunk_restir_sample_light_record,
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@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"graph_restir_di.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/graph_restir_di.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,+RAFa,MAAM,
|
|
1
|
+
{"version":3,"file":"graph_restir_di.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/graph_restir_di.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,+RAFa,MAAM,CAuLlB"}
|
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@@ -163,6 +163,7 @@ export function graph_restir_di({
|
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163
163
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gBufferEmissive: resources.get(data.emissive).obtainView(),
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164
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tDepth: resources.get(data.depth).obtainView(),
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165
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tHZB: resources.get(data.hzb).obtainView(),
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166
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+
tSplitSum: STATIC_GRAPHICS_ENGINE_ASSETS.split_sum,
|
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166
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output: out.obtainView(),
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167
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camera: view.camera.buffer,
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168
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view: view.uniform_buffer.buffer,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_restir_di_resolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/shader_restir_di_resolve.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_restir_di_resolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/di/shader_restir_di_resolve.js"],"names":[],"mappings":"AAoGA,qDAIG;8BAlG2B,+BAA+B"}
|
|
@@ -8,6 +8,7 @@ import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
|
8
8
|
import { ShaderResourceGroupDescriptor } from "../../shader/resource/ShaderResourceGroupDescriptor.js";
|
|
9
9
|
import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
10
10
|
import { sr_create_group_RTX } from "../../geometry/sr_create_group_RTX.js";
|
|
11
|
+
import { SAMPLER_LINEAR_UPSCALE } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
|
11
12
|
import { VIEW_UNIFORM_STRUCT } from "../../view/VIEW_UNIFORM_STRUCT.js";
|
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12
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|
import { chunk_restir_reconstruct_surface } from "./chunk_restir_reconstruct_surface.js";
|
|
13
14
|
import { chunk_restir_reservoir_address } from "./chunk_restir_reservoir_address.js";
|
|
@@ -43,7 +44,10 @@ resources.createGroup()
|
|
|
43
44
|
.addTexture("tHZB")
|
|
44
45
|
.addStorageTexture("output", "rgba16float", "2d", "write-only")
|
|
45
46
|
.addUniform("camera", CAMERA_UNIFORM_STRUCT)
|
|
46
|
-
.addUniform("view", VIEW_UNIFORM_STRUCT)
|
|
47
|
+
.addUniform("view", VIEW_UNIFORM_STRUCT)
|
|
48
|
+
// the split-sum LUT, for the direct specular's multiple-scattering compensation
|
|
49
|
+
.addTexture("tSplitSum", "float")
|
|
50
|
+
.addSampler("sLinear", "filtering", SAMPLER_LINEAR_UPSCALE);
|
|
47
51
|
|
|
48
52
|
// Local light tables (resolve re-evaluates the selected light; no clusters needed).
|
|
49
53
|
const RESTIR_DI_RESOLVE_LIGHT_GROUP = new ShaderResourceGroupDescriptor();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/reservoir/shader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/restir/reservoir/shader.js"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH,6CAFU,SAAS,CAwBjB;AAEF;;;;GAIG;AACH,8CAFU,SAAS,CA6CjB;0BApFwB,oCAAoC"}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { F32_MAX_DEFINITION } from "../../shader/chunk/math/F32_MAX_DEFINITION.js";
|
|
1
2
|
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
3
|
import { chunk_rtxdi_internal_simple_resample } from "./chunk_rtxdi_internal_simple_resample.js";
|
|
3
4
|
import { RTXDI_Reservoir } from "./RTXDI_Reservoir.js";
|
|
@@ -47,9 +48,6 @@ fn RTXDI_FinalizeResampling(
|
|
|
47
48
|
normalizationNumerator: f32,
|
|
48
49
|
normalizationDenominator: f32
|
|
49
50
|
){
|
|
50
|
-
// largest finite f32; both an infinity and a NaN fail the comparison against it
|
|
51
|
-
const WEIGHT_LIMIT = 3.4028235e38;
|
|
52
|
-
|
|
53
51
|
let denominator = reservoir.targetPdf * normalizationDenominator;
|
|
54
52
|
|
|
55
53
|
let weight = (reservoir.weightSum * normalizationNumerator) / denominator;
|
|
@@ -74,10 +72,15 @@ fn RTXDI_FinalizeResampling(
|
|
|
74
72
|
|
|
75
73
|
Zero is the right answer for all of them: it is what an empty reservoir carries, and it is the
|
|
76
74
|
one value restir_resolve already rejects.
|
|
75
|
+
|
|
76
|
+
F32_MAX is the largest finite f32, so both an infinity and a NaN fail the comparison against it.
|
|
77
|
+
It is spelled below that f32 on purpose: 3.4028235e38, the decimal that names it, is above it,
|
|
78
|
+
and a device refuses to convert it to f32 at all, so the passes linking this did not compile.
|
|
77
79
|
*/
|
|
78
|
-
reservoir.weightSum = select(0.0, weight, weight > 0.0 && weight <
|
|
80
|
+
reservoir.weightSum = select(0.0, weight, weight > 0.0 && weight < F32_MAX);
|
|
79
81
|
}
|
|
80
82
|
`, [
|
|
81
83
|
RTXDI_Reservoir.declaration_chunk,
|
|
84
|
+
F32_MAX_DEFINITION,
|
|
82
85
|
]
|
|
83
86
|
);
|
|
@@ -2,6 +2,12 @@
|
|
|
2
2
|
* Top-Level Acceleration Structure (TLAS)
|
|
3
3
|
*/
|
|
4
4
|
export class GPUInstancesAccelerationStructure {
|
|
5
|
+
/**
|
|
6
|
+
* Offer the pipelines the tree is built with — see {@link PipelineEnquiry}.
|
|
7
|
+
*
|
|
8
|
+
* @param {PipelineEnquiry} enquiry
|
|
9
|
+
*/
|
|
10
|
+
static enquirePipelines(enquiry: PipelineEnquiry): void;
|
|
5
11
|
/**
|
|
6
12
|
*
|
|
7
13
|
* @param {GraphicsContext} graphics
|
|
@@ -76,6 +82,7 @@ export class GPUInstancesAccelerationStructure {
|
|
|
76
82
|
destroy(): void;
|
|
77
83
|
#private;
|
|
78
84
|
}
|
|
85
|
+
export type PipelineEnquiry = import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
|
|
79
86
|
export type GraphicsContext = import("../GraphicsContext.js").GraphicsContext;
|
|
80
87
|
import { ShadeGPUCommandContext } from "../../device/ShadeGPUCommandContext.js";
|
|
81
88
|
//# sourceMappingURL=GPUInstancesAccelerationStructure.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUInstancesAccelerationStructure.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/scene/GPUInstancesAccelerationStructure.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUInstancesAccelerationStructure.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/scene/GPUInstancesAccelerationStructure.js"],"names":[],"mappings":"AAoCA;;GAEG;AACH;IAEI;;;;OAIG;IACH,iCAFW,eAAe,QAKzB;IA+DD;;;OAGG;IACH,sBAFW,eAAe,EAqBzB;IAzED,cAIC;IAOD;;;OAGG;IACH,wBAEC;IAmED;;;;OAIG;IACH,oBAFW,MAAM,QAUhB;IAED;;;;;OAKG;IACH,uBAFW,MAAM,QAUhB;IAED;;;;OAIG;IACH,uBAFW,MAAM,QAOhB;IA8CD;;;;OAIG;IACH;;;OAGG;IACH,mBAEC;IAiGD;;;;;;;;;;;;OAYG;IACH,0BAHW,YAAY,GAAC,YAAY,GAAC,MAAM,EAAE,GAChC,QAAQ,OAAO,CAAC,CA0C5B;IAED;;;OAGG;IACH,wDAFW,sBAAsB,QAMhC;IAED;;;;;;OAMG;IACH,mDAHW,sBAAsB,QAShC;IAED;;;OAGG;IACH,gBAKC;;CACJ;8BApaY,OAAO,0CAA0C,EAAE,eAAe;8BAClE,OAAO,uBAAuB,EAAE,eAAe;uCATrB,wCAAwC"}
|
|
@@ -5,10 +5,11 @@ import { ShadeGPUCommandContext } from "../../device/ShadeGPUCommandContext.js";
|
|
|
5
5
|
import { ensure_buffer_capacity } from "../geometry/make_temp_gpu_buffer.js";
|
|
6
6
|
import { BVH_HEADER_WORDS, BVH_NODE_STRIDE_WORDS, bvh_buffer_size } from "../gpu_primitive/bvh/BVH_BUFFER_LAYOUT.js";
|
|
7
7
|
import { BVH_NULL_NODE, bvh_tree_views, read_bvh_node } from "../gpu_primitive/bvh/check_bvh_structure.js";
|
|
8
|
-
import { graph_bvh_build_lbvh } from "../gpu_primitive/bvh/graph_bvh_build_lbvh.js";
|
|
8
|
+
import { enquire_bvh_build_lbvh_pipelines, graph_bvh_build_lbvh } from "../gpu_primitive/bvh/graph_bvh_build_lbvh.js";
|
|
9
9
|
import { shader_bvh_extract_instance_leaves } from "./shader_bvh_extract_instance_leaves.js";
|
|
10
10
|
|
|
11
11
|
/**
|
|
12
|
+
* @typedef {import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
|
|
12
13
|
* @typedef {import("../GraphicsContext.js").GraphicsContext} GraphicsContext
|
|
13
14
|
*/
|
|
14
15
|
|
|
@@ -38,6 +39,17 @@ const SCENE_BOUNDS_SEED = Uint32Array.from([
|
|
|
38
39
|
*/
|
|
39
40
|
export class GPUInstancesAccelerationStructure {
|
|
40
41
|
|
|
42
|
+
/**
|
|
43
|
+
* Offer the pipelines the tree is built with — see {@link PipelineEnquiry}.
|
|
44
|
+
*
|
|
45
|
+
* @param {PipelineEnquiry} enquiry
|
|
46
|
+
*/
|
|
47
|
+
static enquirePipelines(enquiry) {
|
|
48
|
+
enquiry.compute.push(shader_bvh_extract_instance_leaves.pipeline);
|
|
49
|
+
enquire_bvh_build_lbvh_pipelines(enquiry);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
|
|
41
53
|
/**
|
|
42
54
|
* @type {GraphicsContext}
|
|
43
55
|
*/
|