@woosh/meep-engine 3.47.0 → 3.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1770) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -2
  3. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  4. package/editor/particles/effect/ParticleReferenceSimulation.js +30 -4
  5. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  6. package/editor/view/particles/effect/ParticleGraphEditorView.js +3 -1
  7. package/package.json +1 -1
  8. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
  9. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
  10. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
  11. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
  12. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
  13. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
  14. package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
  15. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  16. package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
  17. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
  18. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  19. package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
  20. package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
  21. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  22. package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
  23. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
  24. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
  25. package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
  26. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
  27. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
  28. package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
  29. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
  30. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
  31. package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
  32. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
  33. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
  34. package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
  35. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
  36. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
  37. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
  38. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
  39. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
  40. package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
  41. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
  42. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
  43. package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
  44. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
  45. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
  47. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
  48. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
  49. package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
  50. package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
  51. package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
  52. package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
  53. package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
  54. package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
  55. package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
  56. package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
  57. package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
  58. package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
  59. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
  60. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
  61. package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
  62. package/src/core/math/falloff_quadratic.d.ts +13 -0
  63. package/src/core/math/falloff_quadratic.d.ts.map +1 -0
  64. package/src/core/math/falloff_quadratic.js +20 -0
  65. package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
  66. package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
  67. package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
  68. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
  69. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
  70. package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
  71. package/src/engine/EngineHarness.d.ts.map +1 -1
  72. package/src/engine/EngineHarness.js +6 -0
  73. package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
  74. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  75. package/src/engine/ecs/EntityComponentDataset.js +120 -11
  76. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  77. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
  78. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
  79. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  80. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +13 -0
  81. package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
  82. package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
  83. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  84. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  85. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  86. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  87. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  88. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  89. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  90. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  91. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  92. package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
  93. package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
  94. package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
  95. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
  96. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
  97. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
  98. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
  99. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
  100. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
  101. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
  102. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
  103. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
  104. package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
  105. package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
  106. package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
  107. package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
  108. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  109. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  110. package/src/engine/graphics3/ParticipatingMedia.d.ts +90 -1
  111. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  112. package/src/engine/graphics3/ParticipatingMedia.js +145 -5
  113. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  114. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  115. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  116. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  117. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  118. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  119. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
  120. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  121. package/src/engine/graphics3/ParticipatingMediaSystem.js +236 -45
  122. package/src/engine/graphics3/WaterSystem.d.ts +9 -2
  123. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  124. package/src/engine/graphics3/WaterSystem.js +53 -15
  125. package/src/engine/network/NetworkSession.d.ts +16 -5
  126. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  127. package/src/engine/network/NetworkSession.js +104 -7
  128. package/src/engine/network/README.md +27 -1
  129. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
  130. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  131. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
  132. package/src/engine/network/replication/Replicator.d.ts +15 -4
  133. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  134. package/src/engine/network/replication/Replicator.js +50 -16
  135. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  136. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  137. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  138. package/src/engine/physics/cloth/MEASUREMENTS.md +393 -0
  139. package/src/engine/physics/cloth/PLAN.md +106 -7
  140. package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
  141. package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
  142. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
  143. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
  144. package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
  145. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
  146. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
  147. package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
  148. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
  149. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
  150. package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
  151. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -21
  152. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  153. package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -22
  154. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +5 -3
  155. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothSystem.js +10 -3
  157. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
  158. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothWorld.js +140 -43
  160. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  161. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  163. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  165. package/src/engine/physics/cloth/playground/README.md +8 -4
  166. package/src/engine/physics/cloth/playground/collide.html +5 -3
  167. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  168. package/src/engine/physics/cloth/playground/wind.html +4 -4
  169. package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
  170. package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/playground/wind_build.js +4 -3
  172. package/src/engine/physics/cloth/playground/wind_main.js +58 -19
  173. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  174. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  175. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  176. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  177. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  178. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  179. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  180. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  181. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  182. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  183. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  184. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  185. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  186. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  187. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  188. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  189. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  190. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  191. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  192. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  193. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  194. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  195. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  196. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
  197. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
  198. package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
  199. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
  200. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
  201. package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
  202. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
  203. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
  204. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
  205. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
  206. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
  207. package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
  208. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
  209. package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
  210. package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
  211. package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
  212. package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
  213. package/src/engine/physics/fluid/FluidField.d.ts +14 -2
  214. package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
  215. package/src/engine/physics/fluid/FluidField.js +26 -6
  216. package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
  217. package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
  218. package/src/engine/physics/fluid/FluidSimulator.js +13 -2
  219. package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
  220. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
  221. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
  222. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
  223. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
  224. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
  225. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
  226. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
  227. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
  228. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
  229. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
  230. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  231. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
  232. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  233. package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
  234. package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
  235. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
  236. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
  237. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
  238. package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
  239. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
  240. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
  241. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
  242. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
  243. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  244. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
  245. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
  246. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
  247. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
  248. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
  249. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
  250. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
  251. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
  252. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
  253. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
  254. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
  255. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
  256. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
  257. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
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  import { assert } from "../../../core/assert.js";
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+ import { FLOAT32_MAX } from "../../../core/binary/FLOAT32_MAX.js";
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  import LineBuilder from "../../../core/codegen/LineBuilder.js";
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  // =========================================================================
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  /**
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  * @typedef {object} WgslType
10
- * @property {'primitive' | 'abstract' | 'vec' | 'mat' | 'array' | 'struct' | 'texture_2d' | 'sampler' | 'atomic' | 'unknown'} kind
11
+ * @property {'primitive' | 'abstract' | 'vec' | 'mat' | 'array' | 'struct' | 'texture' | 'sampler' | 'atomic' | 'unknown'} kind
11
12
  * @property {string} [name]
12
13
  * @property {number} [size]
13
14
  * @property {number} [cols]
@@ -15,6 +16,7 @@ import LineBuilder from "../../../core/codegen/LineBuilder.js";
15
16
  * @property {string} [scalar]
16
17
  * @property {WgslType} [element]
17
18
  * @property {number} [count]
19
+ * @property {1 | 2 | 3} [dimension] — of a texture: the size of what `textureDimensions` returns
18
20
  */
19
21
 
20
22
  const T_UNKNOWN = Object.freeze({ kind: 'unknown' });
@@ -33,6 +35,31 @@ const T_F32 = Object.freeze({ kind: 'primitive', name: 'f32' });
33
35
  const T_ABSTRACT_INT = Object.freeze({ kind: 'abstract', name: 'AbstractInt' });
34
36
  const T_ABSTRACT_FLOAT = Object.freeze({ kind: 'abstract', name: 'AbstractFloat' });
35
37
 
38
+ /**
39
+ * Every WGSL texture type, by the number of components `textureDimensions` returns for it: a
40
+ * `u32` for 1D, a `vec2<u32>` for the 2D, array, cube and multisampled types, a `vec3<u32>` for 3D.
41
+ * @type {Object<string, 1 | 2 | 3>}
42
+ */
43
+ const TEXTURE_DIMENSION = {
44
+ texture_1d: 1,
45
+ texture_storage_1d: 1,
46
+ texture_2d: 2,
47
+ texture_2d_array: 2,
48
+ texture_cube: 2,
49
+ texture_cube_array: 2,
50
+ texture_multisampled_2d: 2,
51
+ texture_external: 2,
52
+ texture_storage_2d: 2,
53
+ texture_storage_2d_array: 2,
54
+ texture_depth_2d: 2,
55
+ texture_depth_2d_array: 2,
56
+ texture_depth_cube: 2,
57
+ texture_depth_cube_array: 2,
58
+ texture_depth_multisampled_2d: 2,
59
+ texture_3d: 3,
60
+ texture_storage_3d: 3,
61
+ };
62
+
36
63
  const VECTOR_ALIASES = {
37
64
  vec2i: { size: 2, scalar: 'i32' },
38
65
  vec3i: { size: 3, scalar: 'i32' },
@@ -55,10 +82,11 @@ const SWIZZLE_LETTERS = new Set(['x', 'y', 'z', 'w', 'r', 'g', 'b', 'a']);
55
82
  const SWIZZLE_INDEX = { x: 0, y: 1, z: 2, w: 3, r: 0, g: 1, b: 2, a: 3 };
56
83
 
57
84
  /**
58
- * Build a vec type alias name (e.g., {size:3, scalar:'f32'} → 'vec3f').
85
+ * Build a vec type alias name (e.g., {size:3, scalar:'f32'} → 'vec3f'). A `vec3<bool>` is the
86
+ * runtime's `vec3b`, which WGSL itself does not spell.
59
87
  */
60
88
  function vecAliasName(size, scalar) {
61
- const suffix = { i32: 'i', u32: 'u', f32: 'f', f16: 'h' }[scalar] || 'f';
89
+ const suffix = { i32: 'i', u32: 'u', f32: 'f', f16: 'h', bool: 'b' }[scalar] || 'f';
62
90
  return `vec${size}${suffix}`;
63
91
  }
64
92
 
@@ -83,12 +111,25 @@ class Scope {
83
111
  * @type {Set<string>}
84
112
  */
85
113
  this.boxed = new Set();
114
+ /**
115
+ * The value of each abstract `const` declared here whose initializer folds, so a use of
116
+ * the name converts it at compile time as a use of the literal does.
117
+ * @type {Map<string, number>}
118
+ */
119
+ this.values = new Map();
86
120
  }
87
121
 
88
- declare(name, type) {
122
+ /**
123
+ * @param {string} name
124
+ * @param {WgslType} type
125
+ * @param {number} [value] the folded value of an abstract `const`
126
+ */
127
+ declare(name, type, value) {
89
128
  this.symbols.set(name, type || T_UNKNOWN);
90
129
  this.pointers.delete(name);
91
130
  this.boxed.delete(name);
131
+ if (value !== undefined) this.values.set(name, value);
132
+ else this.values.delete(name);
92
133
  }
93
134
 
94
135
  /**
@@ -104,6 +145,7 @@ class Scope {
104
145
  */
105
146
  declarePointer(name, type, boxed) {
106
147
  this.symbols.set(name, type || T_UNKNOWN);
148
+ this.values.delete(name);
107
149
  this.pointers.add(name);
108
150
  if (boxed) this.boxed.add(name);
109
151
  else this.boxed.delete(name);
@@ -136,6 +178,16 @@ class Scope {
136
178
  return T_UNKNOWN;
137
179
  }
138
180
 
181
+ /**
182
+ * @param {string} name
183
+ * @returns {number | undefined} the folded value of `name`, as seen from here, if it is an abstract `const` that has one
184
+ */
185
+ lookupValue(name) {
186
+ if (this.symbols.has(name)) return this.values.get(name);
187
+ if (this.parent) return this.parent.lookupValue(name);
188
+ return undefined;
189
+ }
190
+
139
191
  push() {
140
192
  return new Scope(this);
141
193
  }
@@ -327,20 +379,12 @@ function classifyType(ident, args, template_list_node) {
327
379
  const inner = args.length > 0 ? args[0] : 'i32';
328
380
  return { kind: 'atomic', scalar: inner };
329
381
  }
330
- // Texture types - 1D / 2D / 3D, sampled and storage variants. We
331
- // collapse all of them to a single kind because the intrinsics in
332
- // WGSLLanguageCore dispatch on the bound CPUBitmapData's
333
- // `dimensionality`, not on the static WGSL type. (The 'texture_2d'
334
- // kind label is preserved for backward compatibility with any
335
- // downstream consumer that may grep for it.)
336
- if (
337
- ident === 'texture_2d' || ident === 'texture_storage_2d'
338
- || ident === 'texture_1d' || ident === 'texture_storage_1d'
339
- || ident === 'texture_3d' || ident === 'texture_storage_3d'
340
- || ident === 'texture_2d_array'
341
- ) {
382
+ // Texture types carry the dimension their declaration names. It is what `textureDimensions`
383
+ // answers with; the bound CPUBitmapData cannot say it, since a 1x1 bitmap is as much a
384
+ // texture_2d as a texture_1d.
385
+ if (TEXTURE_DIMENSION.hasOwnProperty(ident)) {
342
386
  const scalar = args.length > 0 ? args[0] : 'f32';
343
- return { kind: 'texture_2d', scalar };
387
+ return { kind: 'texture', scalar, dimension: TEXTURE_DIMENSION[ident] };
344
388
  }
345
389
  if (ident === 'sampler') {
346
390
  return { kind: 'sampler' };
@@ -1135,7 +1179,7 @@ function collectGlobalValue(c, node) {
1135
1179
  type = keeps_abstract ? expr.type : concreteDefault(expr.type);
1136
1180
  }
1137
1181
 
1138
- c.scope.declare(name, type);
1182
+ c.scope.declare(name, type, isAbstractType(type) ? expr.value : undefined);
1139
1183
  c.privateGlobals.push({
1140
1184
  name,
1141
1185
  kind: 'const',
@@ -1402,7 +1446,7 @@ function emitVariableOrValueStatement(c, node) {
1402
1446
  if (var_decl === null && isPointerExpression(c, expr_node)) {
1403
1447
  c.scope.declarePointer(name, type, false);
1404
1448
  } else {
1405
- c.scope.declare(name, type);
1449
+ c.scope.declare(name, type, isAbstractType(type) ? expr.value : undefined);
1406
1450
  }
1407
1451
  c.out.add(`${kind} ${identToJs(name)} = ${value};`);
1408
1452
  } else {
@@ -1588,7 +1632,7 @@ function ownedValueCode(compiled) {
1588
1632
  case 'primitive':
1589
1633
  case 'abstract':
1590
1634
  case 'atomic':
1591
- case 'texture_2d':
1635
+ case 'texture':
1592
1636
  case 'sampler':
1593
1637
  return compiled.code;
1594
1638
  default:
@@ -2054,10 +2098,10 @@ function compileExpressionAbstract(c, node) {
2054
2098
  if (u.type === 'template_elaborated_ident') {
2055
2099
  const ident = namedChildByType(u, 'ident');
2056
2100
  const name = ident !== null ? ident.text : u.text;
2057
- return { code: identToJs(name), type: c.scope.lookup(name), pointer_box: c.scope.isBoxedPointer(name) };
2101
+ return { code: identToJs(name), type: c.scope.lookup(name), value: c.scope.lookupValue(name), pointer_box: c.scope.isBoxedPointer(name) };
2058
2102
  }
2059
2103
  if (u.type === 'ident') {
2060
- return { code: identToJs(u.text), type: c.scope.lookup(u.text), pointer_box: c.scope.isBoxedPointer(u.text) };
2104
+ return { code: identToJs(u.text), type: c.scope.lookup(u.text), value: c.scope.lookupValue(u.text), pointer_box: c.scope.isBoxedPointer(u.text) };
2061
2105
  }
2062
2106
 
2063
2107
  c.error(u, `unsupported expression: ${u.type}`);
@@ -2277,10 +2321,16 @@ function concreteDefault(t) {
2277
2321
  * An abstract operand converted to the concrete scalar type it meets.
2278
2322
  *
2279
2323
  * Only a float target changes the value. An AbstractFloat becoming an f32 is rounded to one, and
2280
- * so is an AbstractInt too large for f32 to hold. A literal is folded at compile time, and is
2281
- * emitted unchanged when f32 holds it already, which most literals in a shader are. An integer
2282
- * target changes nothing: an AbstractInt has the same value in i32 and u32, and an AbstractFloat
2283
- * cannot meet an integer in a valid shader.
2324
+ * so is an AbstractInt too large for f32 to hold. A literal, or a `const` initialized with one, is
2325
+ * folded at compile time, and is emitted unchanged when f32 holds it already, which most literals
2326
+ * in a shader are. An integer target changes nothing: an AbstractInt has the same value in i32 and
2327
+ * u32, and an AbstractFloat cannot meet an integer in a valid shader.
2328
+ *
2329
+ * A folded value beyond the largest finite f32 is refused, as a device refuses it: WGSL makes that
2330
+ * conversion a shader-creation error rather than a rounding, so `3.4028235e38` — the shortest
2331
+ * decimal that names the largest f32 — does not compile where it meets an f32, although it would
2332
+ * round to one. Rounding it here instead let ReSTIR DI's resample and spatial passes run under the
2333
+ * emulator while neither compiled on a device.
2284
2334
  *
2285
2335
  * @param {{ code: string, type: WgslType, value?: number }} operand
2286
2336
  * @param {string} scalar the concrete scalar type's name
@@ -2295,6 +2345,9 @@ function convertAbstract(operand, scalar) {
2295
2345
  if (operand.value === undefined) {
2296
2346
  return { code: `wgsl.f32(${operand.code})`, type };
2297
2347
  }
2348
+ if (!(Math.abs(operand.value) <= FLOAT32_MAX)) {
2349
+ throw new Error(`WGSL compiler: value ${operand.value} cannot be represented as 'f32' (at ${JSON.stringify(operand.code)})`);
2350
+ }
2298
2351
  const rounded = Math.fround(operand.value);
2299
2352
  return { code: rounded === operand.value ? operand.code : `(${rounded})`, type };
2300
2353
  }
@@ -2439,11 +2492,16 @@ function inferBinaryArithResultType(a, b) {
2439
2492
 
2440
2493
  /**
2441
2494
  * Pick the result type of a non-arithmetic binary op (comparison / logical / bitwise / shift).
2442
- * Comparisons return bool; bitwise and shift preserve the leftmost known integer operand type.
2495
+ * Comparisons return bool, or a `vec<bool>` of the operands' size when either is a vector, so a
2496
+ * swizzle on the result indexes it; bitwise and shift preserve the leftmost known integer operand type.
2443
2497
  */
2444
2498
  function inferRawBinaryResultType(a, b, op) {
2445
2499
  const COMPARISON = new Set(['==', '!=', '<', '>', '<=', '>=']);
2446
2500
  const LOGICAL = new Set(['&&', '||']);
2501
+ if (COMPARISON.has(op)) {
2502
+ const vec = a && a.kind === 'vec' ? a : b && b.kind === 'vec' ? b : null;
2503
+ if (vec !== null) return { kind: 'vec', size: vec.size, scalar: 'bool' };
2504
+ }
2447
2505
  if (COMPARISON.has(op) || LOGICAL.has(op)) {
2448
2506
  return { kind: 'primitive', name: 'bool' };
2449
2507
  }
@@ -2475,6 +2533,7 @@ function compileUnaryExpression(c, node) {
2475
2533
  value: operand.value === undefined ? undefined : -operand.value,
2476
2534
  };
2477
2535
  }
2536
+ if (prefix === '!' && operand.type && operand.type.kind === 'vec') return { code: `wgsl.logical_not(${operand.code})`, type: operand.type };
2478
2537
  if (prefix === '!') return { code: `!${operand.code}`, type: operand.type };
2479
2538
  if (prefix === '~') return { code: `wgsl.not(${operand.code})`, type: operand.type };
2480
2539
  if (prefix === '*' && operand.pointer_box === true) return { code: `${operand.code}.value`, type: operand.type };
@@ -2658,10 +2717,11 @@ function compileCallPhraseTyped(c, node) {
2658
2717
  }
2659
2718
  if (scalar === undefined) {
2660
2719
  // No explicit template — infer the component type from the arguments, mirroring
2661
- // WGSL's overload resolution. e.g. `vec4(some_u32)` is `vec4<u32>`, not `vec4<f32>`.
2720
+ // WGSL's overload resolution. e.g. `vec4(some_u32)` is `vec4<u32>`, not `vec4<f32>`,
2721
+ // and `vec2(a < b, c)` is a `vec2<bool>`.
2662
2722
  for (const a of arg_results) {
2663
2723
  const t = a.type;
2664
- if (t && t.kind === 'primitive' && t.name !== 'bool') { scalar = t.name; break; }
2724
+ if (t && t.kind === 'primitive') { scalar = t.name; break; }
2665
2725
  if (t && (t.kind === 'vec' || t.kind === 'mat')) { scalar = t.scalar; break; }
2666
2726
  }
2667
2727
  if (scalar === undefined) scalar = 'f32';
@@ -2801,6 +2861,27 @@ function compileCallPhraseTyped(c, node) {
2801
2861
 
2802
2862
  // 9) WGSL builtins — best-effort type inference for common helpers.
2803
2863
  //
2864
+ // `textureDimensions` answers with as many components as the texture's declaration has
2865
+ // dimensions, which only the declaration says. A chunk compiled on its own may name a texture
2866
+ // its importing shader declares; that compiles, and throws only if it runs.
2867
+ if (callee_name === 'textureDimensions') {
2868
+ const texture_type = arg_results[0] === undefined ? undefined : arg_results[0].type;
2869
+
2870
+ if (texture_type === undefined || texture_type.kind !== 'texture') {
2871
+ const message = `textureDimensions: '${args[0]}' is not declared as a texture in this module, so its dimension is unknown`;
2872
+
2873
+ return {
2874
+ code: `(() => { throw new Error(${JSON.stringify(message)}); })()`,
2875
+ type: T_UNKNOWN,
2876
+ };
2877
+ }
2878
+
2879
+ return {
2880
+ code: `wgsl.textureDimensions_${texture_type.dimension}d(${args.join(', ')})`,
2881
+ type: inferBuiltinReturnType(callee_name, arg_results),
2882
+ };
2883
+ }
2884
+
2804
2885
  // A few of them mean different things on i32 and on u32, and the operand type is the only
2805
2886
  // thing that says which — the same selection the arithmetic operators make.
2806
2887
  if (INTEGER_TYPED_BUILTIN.has(callee_name)) {
@@ -2835,7 +2916,8 @@ const INTEGER_TYPED_BUILTIN = new Set(['abs', 'firstLeadingBit', 'firstTrailingB
2835
2916
 
2836
2917
  /**
2837
2918
  * Element-wise builtins: the result has the type of the arguments. Most are vector-preserving
2838
- * math; subgroupBroadcastFirst is not math, but has the same shape.
2919
+ * math; subgroupBroadcastFirst is not math, but has the same shape. So have the derivatives, which
2920
+ * the core refuses but a caller's core may answer.
2839
2921
  * @type {Set<string>}
2840
2922
  */
2841
2923
  const ELEMENT_WISE_BUILTIN = new Set([
@@ -2844,6 +2926,7 @@ const ELEMENT_WISE_BUILTIN = new Set([
2844
2926
  'pow', 'atan2', 'min', 'max', 'step', 'clamp', 'saturate', 'mix', 'smoothstep',
2845
2927
  'normalize', 'reflect', 'fma',
2846
2928
  'subgroupBroadcastFirst',
2929
+ 'dpdx', 'dpdy', 'fwidth', 'dpdxFine', 'dpdyFine', 'fwidthFine', 'dpdxCoarse', 'dpdyCoarse', 'fwidthCoarse',
2847
2930
  ]);
2848
2931
 
2849
2932
  /**
@@ -2902,7 +2985,11 @@ function inferBuiltinReturnType(name, args) {
2902
2985
  return { kind: 'vec', size: 4, scalar: 'f32' };
2903
2986
  }
2904
2987
  if (name === 'textureDimensions') {
2905
- return { kind: 'vec', size: 2, scalar: 'u32' };
2988
+ const dimension = args[0].type.dimension;
2989
+
2990
+ return dimension === 1
2991
+ ? { kind: 'primitive', name: 'u32' }
2992
+ : { kind: 'vec', size: dimension, scalar: 'u32' };
2906
2993
  }
2907
2994
  if (name === 'atomicLoad') return { kind: 'primitive', name: 'i32' };
2908
2995
  if (name === 'unpack2x16unorm' || name === 'unpack2x16snorm' || name === 'unpack2x16float') {
@@ -1 +1 @@
1
- {"version":3,"file":"WGSLLanguageCore.d.ts","sourceRoot":"","sources":["../../../../../src/shade/wgsl/emulator/WGSLLanguageCore.js"],"names":[],"mappings":";IAy/CA;;;;;;;;;;;;;;OAcG;IACH,+DAmDC"}
1
+ {"version":3,"file":"WGSLLanguageCore.d.ts","sourceRoot":"","sources":["../../../../../src/shade/wgsl/emulator/WGSLLanguageCore.js"],"names":[],"mappings":";IA6jDA;;;;;;;;;;;;;;OAcG;IACH,+DAmDC"}
@@ -26,6 +26,18 @@ const FALLBACK_LINEAR_CLAMP_SAMPLER = Object.freeze({
26
26
  * @param {import("./CPUBitmapData.js").CPUBitmapData} texture
27
27
  * @returns {number[]}
28
28
  */
29
+ /**
30
+ * How many axes a texel coordinate addresses: a scalar for a 1D texture, a vector of the texture's
31
+ * dimension otherwise. WGSL makes a coordinate match the texture's declaration, so this is the
32
+ * declared dimension, where the bound bitmap only knows its size.
33
+ *
34
+ * @param {ArrayLike<number> | number} coords
35
+ * @returns {number}
36
+ */
37
+ function coordinate_axis_count(coords) {
38
+ return typeof coords === 'number' ? 1 : coords.length;
39
+ }
40
+
29
41
  function gather_texel_coord(coords, texture) {
30
42
  return [coords[0] * texture.size[0], coords[1] * texture.size[1]];
31
43
  }
@@ -83,6 +95,31 @@ function makeVec(TypedArrayCtor, size, args) {
83
95
  return out;
84
96
  }
85
97
 
98
+ /**
99
+ * Build a `vec<bool>` as a plain `Array<boolean>`, the shape {@link binop_cmp} gives a vector
100
+ * comparison. Arguments are as for {@link makeVec}; each component converts as `bool(x)` does, so
101
+ * `vec2<bool>(vec2<f32>(0, 2))` is `[false, true]`.
102
+ *
103
+ * @param {number} size
104
+ * @param {*[]} args
105
+ * @returns {boolean[]}
106
+ */
107
+ function makeBoolVec(size, args) {
108
+ const out = new Array(size).fill(false);
109
+ if (args.length === 1 && !is_vec(args[0])) {
110
+ return out.fill(!!args[0]);
111
+ }
112
+ let i = 0;
113
+ for (const a of args) {
114
+ if (is_vec(a)) {
115
+ for (let j = 0; j < a.length; j++) out[i++] = !!a[j];
116
+ } else {
117
+ out[i++] = !!a;
118
+ }
119
+ }
120
+ return out;
121
+ }
122
+
86
123
  /**
87
124
  * Build a matrix constructor returning a typed array of `total_elements` entries. The returned
88
125
  * function accepts (a) no args → zero-filled, (b) `total_elements` scalars in column-major order,
@@ -370,6 +407,12 @@ export const WGSLLanguageCore = {
370
407
  vec3u: (...args) => makeVec(Uint32Array, 3, args),
371
408
  vec4u: (...args) => makeVec(Uint32Array, 4, args),
372
409
 
410
+ // vec<bool>, the Array<boolean> the comparison helpers return. WGSL has no `vec2b` alias; the
411
+ // compiler names these for `vec2<bool>`.
412
+ vec2b: (...args) => makeBoolVec(2, args),
413
+ vec3b: (...args) => makeBoolVec(3, args),
414
+ vec4b: (...args) => makeBoolVec(4, args),
415
+
373
416
  // ---------------------------------------------------------------------
374
417
  // Matrix constructors — column-major flat arrays. matCxR has C columns of R rows each,
375
418
  // for a total of C*R entries. Args may be scalars, column vectors, or a mix.
@@ -592,6 +635,8 @@ export const WGSLLanguageCore = {
592
635
 
593
636
  neg: (a) => unop(a, x => -x),
594
637
  not: (a) => unop(a, x => (~x) >>> 0),
638
+ // `!` on a vec<bool>; JS's raw `!` on the array is `false` whatever it holds
639
+ logical_not: (a) => unop(a, x => !x),
595
640
 
596
641
  // Bit-field extract / insert (WGSL §17.9). Component-wise over vectors; `offset` and
597
642
  // `count` are scalar u32 even when `e` / `newbits` are vectors, matching the WGSL
@@ -964,8 +1009,10 @@ export const WGSLLanguageCore = {
964
1009
  },
965
1010
 
966
1011
  // ---------------------------------------------------------------------
967
- // Texture intrinsics - backed by `CPUBitmapData` (1D / 2D / 3D inferred
968
- // from the texture's `size`). Sampling routes through
1012
+ // Texture intrinsics - backed by `CPUBitmapData`. A texture's dimension is the one its WGSL
1013
+ // declaration names, never the bitmap's: a 1x1 bitmap may be bound to any texture type. The
1014
+ // load and store builtins count the axes of their coordinate, and `textureDimensions` is
1015
+ // compiled to the variant its declaration selects. Sampling routes through
969
1016
  // `cpu_texture_sample`, which honours the bound `SamplerDescriptor`'s
970
1017
  // address modes and filter. Mipmaps are not modelled (LOD 0 only) -
971
1018
  // see cpu_texture_sample header for details.
@@ -974,8 +1021,8 @@ export const WGSLLanguageCore = {
974
1021
  /**
975
1022
  * `textureLoad(t, coords, level) -> vec4<T>`
976
1023
  *
977
- * Integer-coord fetch. `coords` is i32-vector matching the texture's
978
- * dimensionality (1, 2, or 3 entries). Out-of-bounds reads return zero
1024
+ * Integer-coord fetch. `coords` is a scalar for a texture_1d and a vector of the texture's
1025
+ * dimension otherwise, so its length says which axes to bounds-check. Out-of-bounds reads return zero
979
1026
  * across all channels (with alpha defaulting to 1.0 for textures with
980
1027
  * fewer than 4 channels - matches WGSL semantics).
981
1028
  *
@@ -992,9 +1039,9 @@ export const WGSLLanguageCore = {
992
1039
  textureLoad(t, coords, _level_or_index = 0, _array_level = undefined) {
993
1040
  assert.defined(t, 'texture');
994
1041
  const out = new Float32Array(4);
995
- const dim = t.dimensionality;
996
1042
  // textureLoad on texture_1d takes a scalar i32 in WGSL (not vec1).
997
- const x = (dim >= 1 ? (typeof coords === 'number' ? coords : coords[0]) : 0) | 0;
1043
+ const dim = coordinate_axis_count(coords);
1044
+ const x = (dim === 1 ? coords : coords[0]) | 0;
998
1045
  const y = (dim >= 2 ? coords[1] : 0) | 0;
999
1046
  /*
1000
1047
  Four arguments is the texture_2d_array form — (t, coords, array_index, level) — where the
@@ -1265,8 +1312,8 @@ export const WGSLLanguageCore = {
1265
1312
  * `textureStore(t, coords, value) -> ()`
1266
1313
  *
1267
1314
  * Integer-coord write into a storage texture. Out-of-bounds writes are
1268
- * silently dropped (WGSL semantics). `coords` length matches the
1269
- * texture dimensionality.
1315
+ * silently dropped (WGSL semantics). `coords` is a scalar for a texture_storage_1d and a
1316
+ * vector of the texture's dimension otherwise.
1270
1317
  *
1271
1318
  * Four arguments is the `texture_storage_2d_array` form — `(t, coords, array_index, value)` —
1272
1319
  * where the third argument selects the slice, stored along z as the sampling side reads it.
@@ -1282,8 +1329,8 @@ export const WGSLLanguageCore = {
1282
1329
  t.write(coords[0] | 0, coords[1] | 0, value_or_index | 0, array_value);
1283
1330
  return;
1284
1331
  }
1285
- const dim = t.dimensionality;
1286
- const x = (dim >= 1 ? (typeof coords === 'number' ? coords : coords[0]) : 0) | 0;
1332
+ const dim = coordinate_axis_count(coords);
1333
+ const x = (dim === 1 ? coords : coords[0]) | 0;
1287
1334
  const y = (dim >= 2 ? coords[1] : 0) | 0;
1288
1335
  const z = (dim >= 3 ? coords[2] : 0) | 0;
1289
1336
  t.write(x, y, z, value_or_index);
@@ -1292,23 +1339,44 @@ export const WGSLLanguageCore = {
1292
1339
  // CPUBitmapData models one stored mip level.
1293
1340
  textureNumLevels(_t) { return 1; },
1294
1341
 
1342
+ /*
1343
+ `textureDimensions(t, level)` comes in three variants, one per number of components it returns,
1344
+ and the compiler picks the one the texture's declaration selects: `texture_1d` → `u32`; the 2D,
1345
+ array, cube and multisampled types → `vec2<u32>`; `texture_3d` → `vec3<u32>`. The bound
1346
+ bitmap's size cannot select it — a 1x1 `texture_2d` is still `vec2(1, 1)`.
1347
+ */
1348
+
1295
1349
  /**
1296
- * `textureDimensions(t, level) -> u32 | vec2<u32> | vec3<u32>`
1297
- *
1298
- * Returns the texture's size as a vector matching its dimensionality.
1299
- * 1D textures return a scalar `u32` in WGSL; we still hand back a
1300
- * length-1 Uint32Array so the calling shader can swizzle/index it
1301
- * uniformly with the multi-axis case.
1302
- *
1350
+ * `textureDimensions` of a `texture_1d` or `texture_storage_1d`.
1303
1351
  * @param {import("./CPUBitmapData.js").CPUBitmapData} t
1304
- * @param {number} [_level]
1352
+ * @param {number} [_level] - ignored, mipmaps are not modelled
1353
+ * @returns {number}
1354
+ */
1355
+ textureDimensions_1d(t, _level = 0) {
1356
+ assert.defined(t, 'texture');
1357
+ return t.size[0];
1358
+ },
1359
+
1360
+ /**
1361
+ * `textureDimensions` of a 2D, array, cube or multisampled texture. An array texture's layers
1362
+ * are not part of it.
1363
+ * @param {import("./CPUBitmapData.js").CPUBitmapData} t
1364
+ * @param {number} [_level] - ignored, mipmaps are not modelled
1305
1365
  * @returns {Uint32Array}
1306
1366
  */
1307
- textureDimensions(t, _level = 0) {
1367
+ textureDimensions_2d(t, _level = 0) {
1368
+ assert.defined(t, 'texture');
1369
+ return new Uint32Array([t.size[0], t.size[1]]);
1370
+ },
1371
+
1372
+ /**
1373
+ * `textureDimensions` of a `texture_3d` or `texture_storage_3d`.
1374
+ * @param {import("./CPUBitmapData.js").CPUBitmapData} t
1375
+ * @param {number} [_level] - ignored, mipmaps are not modelled
1376
+ * @returns {Uint32Array}
1377
+ */
1378
+ textureDimensions_3d(t, _level = 0) {
1308
1379
  assert.defined(t, 'texture');
1309
- const dim = t.dimensionality;
1310
- if (dim === 1) return new Uint32Array([t.size[0]]);
1311
- if (dim === 2) return new Uint32Array([t.size[0], t.size[1]]);
1312
1380
  return new Uint32Array([t.size[0], t.size[1], t.size[2]]);
1313
1381
  },
1314
1382
 
@@ -1,85 +0,0 @@
1
- export class Channel {
2
- /**
3
- * @param {{
4
- * transport: { send(bytes: Uint8Array, length: number): void, onReceive: Signal },
5
- * max_in_flight?: number,
6
- * }} options
7
- * `max_in_flight` hard-caps the number of unacked outgoing seqs. It exists
8
- * to keep the in-flight span well below the seq16 half-range (32768): once
9
- * an unacked seq falls more than half-range behind the newest sent, the
10
- * signed `seq16_distance` used for loss detection wraps and the entry can
11
- * neither be acked nor declared lost — a permanent leak (and a downstream
12
- * `seq_to_pending` leak in the orchestrator). Capping in-flight makes
13
- * that lap impossible. Default 1024 ≫ any realistic in-flight window
14
- * (RTT × send-rate) yet ≪ 32768. Only reached under a sustained one-way
15
- * stall, where eviction-as-lost is the correct verdict anyway.
16
- */
17
- constructor({ transport, max_in_flight }: {
18
- transport: {
19
- send(bytes: Uint8Array, length: number): void;
20
- onReceive: Signal;
21
- };
22
- max_in_flight?: number;
23
- });
24
- /**
25
- * @type {{ send(bytes: Uint8Array, length: number): void, onReceive: Signal }}
26
- */
27
- transport: {
28
- send(bytes: Uint8Array, length: number): void;
29
- onReceive: Signal;
30
- };
31
- /**
32
- * Fired when an outgoing seq has been positively acknowledged by the peer.
33
- * @type {Signal}
34
- */
35
- onPacketAcked: Signal;
36
- /**
37
- * Fired when an outgoing seq has aged out of the ack window without being acked.
38
- * @type {Signal}
39
- */
40
- onPacketLost: Signal;
41
- /**
42
- * Fired when an inbound packet's payload is ready (header already stripped).
43
- * Handler args: (payload: Uint8Array starting at offset 0, length: number).
44
- * The Uint8Array is owned by the Channel and may be reused after the handler returns.
45
- * @type {Signal}
46
- */
47
- onPayload: Signal;
48
- /**
49
- * Wrap and send a payload. Returns the seq number assigned to it.
50
- *
51
- * @param {Uint8Array} payload
52
- * @param {number} length payload length in bytes
53
- * @returns {number} seq
54
- */
55
- send(payload: Uint8Array, length: number): number;
56
- /**
57
- * Number of outgoing packets sent but not yet acked or marked lost.
58
- * @returns {number}
59
- */
60
- unacked_count(): number;
61
- /**
62
- * Most recent seq received from the peer, or -1 if none yet.
63
- * @returns {number}
64
- */
65
- latest_received_seq(): number;
66
- /**
67
- * Test-only: seed the next outgoing seq number. Used to fast-forward
68
- * the seq counter so the seq16 wraparound can be exercised in
69
- * unit tests without sending 65k packets. Do not call from production.
70
- * @param {number} seq
71
- */
72
- seed_outgoing_seq_for_testing(seq: number): void;
73
- /**
74
- * Detach this Channel from its transport. The transport.onReceive subscription
75
- * is removed so the Channel stops processing inbound bytes; the Channel's own
76
- * Signals are left in place (callers usually hold no references to them after
77
- * dispose, so they GC with the Channel). Required before discarding a Channel
78
- * whose transport will be reused — otherwise the old Channel keeps consuming
79
- * inbound packets in parallel with whatever replaces it.
80
- */
81
- dispose(): void;
82
- #private;
83
- }
84
- import Signal from "../../../core/events/signal/Signal.js";
85
- //# sourceMappingURL=Channel.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Channel.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/transport/Channel.js"],"names":[],"mappings":"AA6CA;IAWI;;;;;;;;;;;;;;OAcG;IACH,0CAdW;QACV,SAAa,EAAE;YAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;YAAC,SAAS,EAAE,MAAM,CAAA;SAAE,CAAC;QACpF,aAAiB,CAAC,EAAE,MAAM,CAAC;KACxB,EAuFH;IAnEG;;OAEG;IACH,WAFU;QAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,CAEpD;IA6C1B;;;OAGG;IACH,eAFU,MAAM,CAEiB;IAEjC;;;OAGG;IACH,cAFU,MAAM,CAEgB;IAEhC;;;;;OAKG;IACH,WAFU,MAAM,CAEa;IAGjC;;;;;;OAMG;IACH,cAJW,UAAU,UACV,MAAM,GACJ,MAAM,CAiDlB;IAED;;;OAGG;IACH,iBAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,uBAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,mCAFW,MAAM,QAIhB;IA+ED;;;;;;;OAOG;IACH,gBAEC;;CAiBJ;mBA9UkB,uCAAuC"}