@woosh/meep-engine 3.47.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +30 -4
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +3 -1
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +13 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +90 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +145 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +236 -45
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/network/NetworkSession.d.ts +16 -5
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +104 -7
- package/src/engine/network/README.md +27 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -16
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +393 -0
- package/src/engine/physics/cloth/PLAN.md +106 -7
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -21
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -22
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +5 -3
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +10 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +140 -43
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +118 -31
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +90 -22
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +0 -185
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +0 -7
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +0 -25
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +0 -43
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +0 -21
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +0 -40
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +0 -13
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +0 -47
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +0 -115
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +0 -7
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.js +0 -6
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +0 -21
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +0 -47
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.js +0 -24
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.js +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts +0 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +0 -178
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +0 -110
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +0 -110
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +0 -9
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +0 -22
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +0 -55
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +0 -47
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +0 -63
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@@ -520,6 +520,16 @@ export class NetworkSession {
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*/
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correction_skipped_count = 0;
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/**
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* Client: how many times it found itself more than the host's input window behind the frame the
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* host last named, or was told by the host's depth feedback that its input lands below the
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* host's window, and re-took the host's time. A tab in the background, a debugger, a laptop
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* asleep — see {@link #retake_host_time_if_stalled}. Diagnostic: a game that sees these on a
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* machine that never left the foreground has a client that cannot keep the step.
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* @type {number}
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*/
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stall_count = 0;
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/**
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* Client, {@link NetworkSessionReconcile.Correct}: a component of an authoritative state
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* differed from the prediction, and the present was corrected. Once per component corrected.
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#host_frame_seen = -1;
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* Client: the host's newest depth feedback — its latest sight of this client's frame minus its
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* own sim frame, measured where this client's input lands — and that latest sight itself (the
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* frame the host named plus the depth). The dilation steers by the depth; the stall rule reads
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* it for what the host's window makes of our input, latency included. 0 and -1 on a new binding.
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#host_depth_seen = 0;
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#host_marker_seen = -1;
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* Client: the peer whose held inbound — action stream and AUTH_STATE, held from `connect()`
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* until the binding's answer is whole — is to be released as the step's inbound is done, or -1.
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this.#peer.onTimeDilationFeedback.add((_peer_id,
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if (frame_number > this.#host_frame_seen) this.#host_frame_seen = frame_number;
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this.#host_depth_seen = depth;
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this.#host_marker_seen = frame_number + depth;
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// Host's response to our RESUME_HELLO during reconnect.
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// held: sent on an accept, dropped on a sync.
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this.#flush_inbound();
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* frame 6,000; a client has to start tagging its inputs near 6,000 or the host discards every
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* every input dropped
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* no signal
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*
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* every input dropped. It moves on its own screen and never moves on the host's — and until
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* 2026-10-15 no signal fired; the host's `onPendingActionDropped` now reports each such drop
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* as `'window'`.
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* Everything needed was already there except the setter. INITIAL_SYNC carries the host's frame,
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@@ -2045,8 +2074,10 @@ export class NetworkSession {
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* with the input sampler silenced until its counter caught up: 28,801 calls and 62 ms of wall
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* clock for an hour-old host. Reported as GAP-042.
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*
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* A client now seeks automatically on INITIAL_SYNC
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*
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* A client now seeks automatically on INITIAL_SYNC, and again whenever it finds itself more than
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* the host's input window behind the frame the host last named — a stall, see
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* {@link #retake_host_time_if_stalled}. This is the manual door, for a caller that computes its
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* own lead.
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*
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* A client sends the host nothing it predicted before its last sync, and knows it by frame: its
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* input starts at the frame the sync sought to. A caller whose own lead is shorter moves that
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@@ -2458,6 +2489,61 @@ export class NetworkSession {
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this.#client.forget_timeline();
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}
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/**
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* Client, as a step opens: more than the host's input window behind, the client re-takes the
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* host's time.
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*
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* A client stops stepping when its tab goes to the background (`Ticker` suspends, and discards
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* the gap when the tab returns), under a debugger, or with the lid shut; the host runs on, and
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* what it sent meanwhile is waiting in the held transport. Nothing told the session. Behind by N
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* frames, the time dilation closed the gap at 5% — 20 × N frames, 190 s for a 10 s stall — and
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* until the gap was inside the window `ServerAuthoritativeServer.begin_tick` trimmed every input
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* the client sent, silently: the client's own entities ran off on its screen, and were yanked
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* back by the corrections once its input landed again. Measured 2026-10-15; the spec is
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* `NetworkSession.stall.spec.js`.
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*
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* The host names its frame in every TIME_DILATION packet (`#host_frame_seen`), so the gap is
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* known the moment the held packets are applied. Past the window — where the host drops input
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* rather than applying it late — it is a discontinuity, not something to steer: the counter is
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* re-taken as INITIAL_SYNC takes it, and what was predicted on the old numbering is dropped.
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* Inside the window the dilation is left to it, with the input applied late meanwhile (a 31-frame
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* stall costs 9.8 s of that). The window is the host's; the client's own `frame_capacity` stands
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* for it here, the host never names it, and the two default alike.
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*
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* The gap is exact only at zero latency: the frame the host named is a one-way trip old, and
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* input tagged now lands a one-way trip later, so a client behind by a little less than the
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* window as it sees it is behind by more than the window as the host does — every input
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* dropped, and the gap never says so, for the 20 × 2 × latency frames the dilation takes to
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* close the band (2 s at 50 ms one way). The host's depth feedback says so exactly: it is its
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* latest sight of our frame minus its sim frame, measured where our input lands, latency
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* included. At or past the window's depth the host is dropping our input, and the client
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* re-takes its time — once the host has seen input from the time last taken, since the reports
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* in flight after a re-align still carry the old depth.
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*
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* Keyed on the gap and on the host's word, never on the page's visibility: a debugger pause, a
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* GC stall and a sleeping laptop look the same from here, and the session never sees the ticker.
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*/
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#retake_host_time_if_stalled() {
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if (this.#binding_answer !== BindingAnswer.Synced && this.#binding_answer !== BindingAnswer.Resumed) return;
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const behind = this.#host_frame_seen - this.#local_frame;
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const trimmed = this.#host_depth_seen <= -this.frame_capacity
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&& this.#host_marker_seen >= this.#world_start_frame;
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if (behind < this.frame_capacity && !trimmed) return;
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this.stall_count++;
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this.#align_to_host(this.#host_frame_seen);
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this.#forget_predicted_world();
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// Input from here on is predicted on the host's time. What was predicted before it is below
|
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// the host's window and would be trimmed on arrival, so it is not sent.
|
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this.#world_start_frame = this.#local_frame;
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if (this.#peer.is_connected(this.#remote_peer_id)) {
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+
this.#peer.release_outbound(this.#remote_peer_id, this.#world_start_frame);
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}
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}
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/**
|
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* Apply an inbound INITIAL_SYNC payload. Walks the wire format
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* directly instead of using `snapshotter_apply` so we can:
|
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@@ -2895,6 +2981,13 @@ export class NetworkSession {
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* pinned forever (host) or never noticed (client). The per-tick keepalive
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* traffic the facade sends both directions keeps a live connection well
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2983
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* clear of the budget. Called from `tick()` only when the budget is > 0.
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|
+
*
|
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+
* The host closes a reaped peer's transport as well. A silent peer is not always a gone one: a
|
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2986
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+
* client whose tab went to the background stops stepping and keeps its socket, and when it steps
|
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2987
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+
* again the close is waiting behind the packets it was sent, so it learns of the reap then — not
|
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+
* a whole silence budget later, on a clock that stood still with it (its budget runs on frame
|
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2989
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+
* time). A transport with no close of its own (`NodeUDP`) leaves it to that budget.
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+
* `NetworkSession.stall.spec.js`.
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* @private
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*/
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#reap_silent_peers() {
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@@ -2906,7 +2999,11 @@ export class NetworkSession {
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}
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if (to_reap !== null) {
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for (let i = 0; i < to_reap.length; i++) {
|
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-
|
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3002
|
+
const peer_id = to_reap[i];
|
|
3003
|
+
// unwired by the reap before it is closed, so the close is not taken for a second loss
|
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+
const entry = this.#peer_transport_listeners.get(peer_id);
|
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3005
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+
this.#on_peer_transport_disconnected(peer_id, 'timeout');
|
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|
+
if (entry !== undefined) close_transport(entry.transport);
|
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|
}
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3008
|
}
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} else if (this.#reconnect_state === ReconnectState.Connected && this.#remote_peer_id >= 0) {
|
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@@ -95,7 +95,13 @@ nothing else to set up. What that takes, and where it lives:
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95
95
|
the action-log rewind + replay, exact for simulations made only of deterministic actions.
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96
96
|
- **Late input is applied, not rolled back** (`late_input: 'apply'`, host default). Input
|
|
97
97
|
buffering (`simulation_delay_ticks`) and time dilation keep input on time; the client's per-tick
|
|
98
|
-
`FRAME_MARKER` keeps the dilation honest when it sends no input.
|
|
98
|
+
`FRAME_MARKER` keeps the dilation honest when it sends no input. Input older than the host's
|
|
99
|
+
window (`frame_capacity`) is dropped and reported (`onPendingActionDropped`, `'window'`).
|
|
100
|
+
- **A record is known by its frame and its place in it, never by its bytes.** The action stream
|
|
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|
+
re-sends every unconfirmed frame each tick; the host tells the copies from new input by
|
|
102
|
+
`(sender, frame, ordinal)`, the ordinal being the record's index in the sender's frame, carried
|
|
103
|
+
on the wire. Two inputs alike in every byte — a held key, frame after frame, or two identical
|
|
104
|
+
actions in one frame — are two inputs, late and folded into one host frame or not.
|
|
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105
|
|
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100
106
|
Things the session cannot fix for the game:
|
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107
|
|
|
@@ -159,6 +165,26 @@ the partial world, applies what it held, releases its own input and fires `onSyn
|
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|
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165
|
per joining peer is the lane's window and 12 bytes per entity; client memory is a page and what it
|
|
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166
|
holds, at most `max_queued_bytes`.
|
|
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167
|
|
|
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|
+
### A client that stalls
|
|
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|
+
|
|
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|
+
A client in a background tab takes no steps (`Ticker` suspends, and discards the gap when the tab
|
|
171
|
+
returns), and neither does one under a debugger or with the lid shut; the host runs on, and what it
|
|
172
|
+
sent is waiting in the client's held transport. Two things happen on the first steps back, keyed on
|
|
173
|
+
what the session sees and never on the page's visibility:
|
|
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|
+
|
|
175
|
+
- **More than the host's input window behind** (`frame_capacity`, 32 frames), the client re-takes the
|
|
176
|
+
host's time — the host names its frame in every TIME_DILATION packet — exactly as a snapshot sets
|
|
177
|
+
it: the counter moves to the host's frame plus the lead, what was predicted on the old numbering is
|
|
178
|
+
dropped, and input starts again from there. `stall_count` counts these. Inside the window the time
|
|
179
|
+
dilation closes the gap on its own, at 5% of a frame per frame, with the input applied late
|
|
180
|
+
meanwhile. Measured before the rule: 20 × the stall to recover, and every input trimmed until the
|
|
181
|
+
gap was inside the window.
|
|
182
|
+
- **Silent past `connection_timeout_ms`**, the client has been reaped into the host's grace window and
|
|
183
|
+
its transport closed, so the close is waiting behind the held packets: the reconnect ladder runs on
|
|
184
|
+
the first step back, and the host, whose log no longer reaches the client's last ack, sends its
|
|
185
|
+
world again. A transport with no close of its own (`NodeUDP`) leaves the client to find out through
|
|
186
|
+
its own silence budget, which runs on frame time and so starts again when the client does.
|
|
187
|
+
|
|
162
188
|
### A connection that breaks
|
|
163
189
|
|
|
164
190
|
A connection does not authenticate datagrams; its transport delivers only the peer's (DTLS, TLS, and
|
|
@@ -31,10 +31,12 @@ export const LateInput: Readonly<{
|
|
|
31
31
|
* 1. Inbound action packets do NOT execute on arrival. Instead, a deferral
|
|
32
32
|
* hook on the {@link Replicator} drops them into a per-tick pending log
|
|
33
33
|
* tagged with `(client_frame, sender_id, type_id, payload_bytes)` —
|
|
34
|
-
* unless the
|
|
35
|
-
*
|
|
36
|
-
*
|
|
37
|
-
*
|
|
34
|
+
* unless the record has arrived before. A record is known by
|
|
35
|
+
* `(sender, frame, ordinal)`, never by its bytes; a per-sender
|
|
36
|
+
* {@link RecordArrivalRing} answers that. The action stream re-sends
|
|
37
|
+
* every unconfirmed frame each tick, so most arrivals at any real latency
|
|
38
|
+
* are copies of applied records; those are dropped where they arrive, and
|
|
39
|
+
* pending holds only input that is new.
|
|
38
40
|
* 2. Once per server tick, `tick(current_frame)` consumes the pending log:
|
|
39
41
|
* - Rejects entries older than the action_log's rewindable window.
|
|
40
42
|
* - Determines `replay_start`: the oldest pending frame, which by the
|
|
@@ -126,7 +128,7 @@ export class ServerAuthoritativeServer {
|
|
|
126
128
|
* input-to-feedback latency (client prediction hides it). Default 0
|
|
127
129
|
* reproduces pre-feature behavior.
|
|
128
130
|
*/
|
|
129
|
-
constructor({ world, binary_registry, replicated_components, action_classes, scope_filter, frame_capacity, initial_buffer_size, simulation_delay_ticks, max_pending_future_lead, max_pending_total, identity_class, server_peer_id, max_packets_per_tick, late_input, clock, tick_period_ms, send_rate_bytes_per_second, max_message_bytes, receive_window_bytes, max_queued_bytes, }: {
|
|
131
|
+
constructor({ world, binary_registry, replicated_components, action_classes, scope_filter, frame_capacity, initial_buffer_size, simulation_delay_ticks, max_pending_future_lead, max_pending_total, max_records_per_frame, identity_class, server_peer_id, max_packets_per_tick, late_input, clock, tick_period_ms, send_rate_bytes_per_second, max_message_bytes, receive_window_bytes, max_queued_bytes, }: {
|
|
130
132
|
world: EntityComponentDataset;
|
|
131
133
|
binary_registry: BinarySerializationRegistry;
|
|
132
134
|
replicated_components: Function[];
|
|
@@ -209,15 +211,25 @@ export class ServerAuthoritativeServer {
|
|
|
209
211
|
max_pending_future_lead: number;
|
|
210
212
|
/**
|
|
211
213
|
* Absolute backstop on the number of buffered pending entries. Even
|
|
212
|
-
* within the future window a peer can
|
|
213
|
-
*
|
|
214
|
-
*
|
|
215
|
-
*
|
|
216
|
-
*
|
|
217
|
-
* counts.
|
|
214
|
+
* within the future window a peer can claim as many ordinals per frame
|
|
215
|
+
* as it likes and pile up distinct entries; this caps total memory
|
|
216
|
+
* regardless. Legitimate pending depth is tiny (≈ delay × actions/frame
|
|
217
|
+
* × peers), so this only ever trips under abuse. Raise it for very high
|
|
218
|
+
* concurrent-player counts.
|
|
218
219
|
* @type {number}
|
|
219
220
|
*/
|
|
220
221
|
max_pending_total: number;
|
|
222
|
+
/**
|
|
223
|
+
* Upper bound on a record's ordinal — its index in the sender's frame.
|
|
224
|
+
* The ordinal is an attacker-controlled varint and the arrival ring
|
|
225
|
+
* sizes its per-frame bitsets to the ordinals it is asked to mark, so
|
|
226
|
+
* without a ceiling one record claiming to be its frame's 2^30th is a
|
|
227
|
+
* request for gigabytes. A frame is one step of a sender's input;
|
|
228
|
+
* thousands of records in one is not input. Dropped records are
|
|
229
|
+
* reported `'ordinal'` on {@link onPendingActionDropped}.
|
|
230
|
+
* @type {number}
|
|
231
|
+
*/
|
|
232
|
+
max_records_per_frame: number;
|
|
221
233
|
/**
|
|
222
234
|
* Fires once per execution of a frame, AFTER all input for that frame
|
|
223
235
|
* has been applied and BEFORE the action_log frame is closed. Use it
|
|
@@ -285,11 +297,21 @@ export class ServerAuthoritativeServer {
|
|
|
285
297
|
*/
|
|
286
298
|
onRewind: Signal;
|
|
287
299
|
/**
|
|
288
|
-
* Fired when an inbound pending action is dropped
|
|
289
|
-
*
|
|
290
|
-
*
|
|
291
|
-
* `'
|
|
292
|
-
*
|
|
300
|
+
* Fired when an inbound pending action is dropped. Args:
|
|
301
|
+
* `(sender_id, frame_number, reason)` where `reason` is `'future'` (tagged
|
|
302
|
+
* past the future horizon), `'capacity'` (the total cap: a flood),
|
|
303
|
+
* `'ordinal'` (a record claiming an index in its frame past
|
|
304
|
+
* `max_records_per_frame`: not input) or `'window'` (tagged for a frame
|
|
305
|
+
* older than the log can rewind to, so it can never be applied where it
|
|
306
|
+
* was tagged — a client that stalled, or one far behind the host's
|
|
307
|
+
* time). A copy of a record that was accepted is recognised before any
|
|
308
|
+
* of these and never reported, however old its frame has become. A
|
|
309
|
+
* record that was never accepted is reported once per copy that
|
|
310
|
+
* arrives: a stalled client's frame is re-sent until its
|
|
311
|
+
* acknowledgement round-trips, so one lost input shows as a few of
|
|
312
|
+
* these. Observable so an abusive peer can be logged / kicked, and so a
|
|
313
|
+
* game can see input that vanished; until 2026-10-15 the `'window'`
|
|
314
|
+
* case was silent. The dropped action is simply not buffered.
|
|
293
315
|
* @type {Signal}
|
|
294
316
|
*/
|
|
295
317
|
onPendingActionDropped: Signal;
|
|
@@ -412,8 +434,8 @@ export class ServerAuthoritativeServer {
|
|
|
412
434
|
*/
|
|
413
435
|
buffer_depth_for_peer(peer_id: number): number;
|
|
414
436
|
/**
|
|
415
|
-
* Number of inbound pending actions dropped
|
|
416
|
-
*
|
|
437
|
+
* Number of inbound pending actions dropped so far — tagged past the future horizon, below the
|
|
438
|
+
* rewindable window, or over the total cap. See {@link onPendingActionDropped}.
|
|
417
439
|
* @returns {number}
|
|
418
440
|
*/
|
|
419
441
|
pending_dropped_count(): number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ServerAuthoritativeServer.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/orchestrator/ServerAuthoritativeServer.js"],"names":[],"mappings":";;;wBAmBU,MAAM;AAJhB;;;;;GAKG;AACH;IACI;;;;OAIG;;IAEH;;;;OAIG;;GAEJ;AAEH
|
|
1
|
+
{"version":3,"file":"ServerAuthoritativeServer.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/orchestrator/ServerAuthoritativeServer.js"],"names":[],"mappings":";;;wBAmBU,MAAM;AAJhB;;;;;GAKG;AACH;IACI;;;;OAIG;;IAEH;;;;OAIG;;GAEJ;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoEG;AACH;IA6DI;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,8YAnCW;QACV,KAAS,yBAAyB;QAClC,eAAmB,8BAA8B;QACjD,qBAAyB,EAAE,UAAU,CAAC;QACtC,cAAkB,EAAE,UAAU,CAAC;QAC/B,YAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,cAAkB,CAAC,EAAE,MAAM,CAAC;QAC5B,mBAAuB,CAAC,EAAE,MAAM,CAAC;QACjC,sBAA0B,CAAC,EAAE,MAAM,CAAC;QACpC,oBAAwB,CAAC,EAAE,MAAM,CAAC;QAClC,UAAc,CAAC,EAAE,SAAS,GAAC,MAAM,CAAC;QAClC,KAAS,QAAc,MAAM,CAAC;QAC9B,cAAkB,EAAE,MAAM,CAAC;QAC3B,0BAA8B,CAAC,EAAE,MAAM,CAAC;QACxC,iBAAqB,CAAC,EAAE,MAAM,CAAC;QAC/B,oBAAwB,CAAC,EAAE,MAAM,CAAC;QAClC,gBAAoB,CAAC,EAAE,MAAM,CAAC;KAC3B,EAwSH;IAlUD;;;;;OAKG;IACH,mBAFU,MAAM,CAEO;IAqEnB;;;;OAIG;IACH,qBAFU,SAAS,GAAC,MAAM,CAEE;IAC5B,0BAA0B;IAC1B,MADW,WAAW,CAgBpB;IAEF,qCAAqC;IACrC,8BAAkB;IAClB,gCAAgC;IAChC,4BAAkC;IAclC,mCAAmC;IACnC,iCAAsC;IACtC,wBAAwB;IACxB,sBAAsC;IACtC,gCAAgC;IAChC,mCAAgD;IAChD,0CAA0C;IAC1C,gDAAsD;IAEtD,2BAA2B;IAC3B,eADW,YAAY,CAKrB;IAEF;;;;;;OAMG;IACH,6BAFU,MAAM,CAEqB;IAErC;;;;OAIG;IACH,wBAFU,MAAM,CAEoC;IAEpD;;;;;;;OAOG;IACH,gBAFU,MAAM,CAEoB;IAEpC;;;;;;;;;OASG;IACH,yBAFU,MAAM,CAEsC;IAEtD;;;;;;;;OAQG;IACH,mBAFU,MAAM,CAE0B;IAE1C;;;;;;;;;OASG;IACH,uBAFU,MAAM,CAEkC;IA0ClD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,YAFU,MAAM,CAEc;IAE9B;;;;;;;OAOG;IACH,gBAFU,MAAM,CAEkB;IAElC;;;;;;;OAOG;IACH,mBAFU,MAAM,CAEqB;IAErC;;;;;;;;;;;OAWG;IACH,UAFU,MAAM,CAEY;IAE5B;;;;;;;;;;;;;;;;;OAiBG;IACH,wBAFU,MAAM,CAE0B;IAG9C;;;;;;;OAOG;IACH,sBAHW,MAAM,aACN,MAAM,QAIhB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,yBALW,MAAM,gBACN,MAAM,cACN,MAAM,YACN,CAAC,GAAG,EAAE,YAAY,KAAK,IAAI,QAIrC;IAED;;;OAGG;IACH,wBAFW,MAAM,8DAIhB;IAED;;;;;;;;OAQG;IACH,qCAFW,MAAM,QAIhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wCA8BC;IAED;;;OAGG;IACH,6BAFa,MAAM,CAIlB;IAED;;;;;;;;;;;;;OAaG;IACH,oBAFW,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,0BAFW,MAAM,QAgEhB;IAED;;;;;OAKG;IACH,iBAsBC;IAED;;;OAGG;IACH,yBAEC;IAED;;;;;;;;OAQG;IACH,+BAHW,MAAM,GACJ,MAAM,CAOlB;IA4MD;;;;OAIG;IACH,yBAFa,MAAM,CAIlB;;CAoOJ;4BAppC2B,kBAAkB;6BAHjB,wBAAwB;mBAPlC,uCAAuC;6BAF7B,sCAAsC"}
|