@woosh/meep-engine 3.47.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +30 -4
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +3 -1
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +13 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +90 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +145 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +236 -45
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/network/NetworkSession.d.ts +16 -5
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +104 -7
- package/src/engine/network/README.md +27 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -16
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +393 -0
- package/src/engine/physics/cloth/PLAN.md +106 -7
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -21
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -22
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +5 -3
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +10 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +140 -43
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +118 -31
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +90 -22
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +0 -185
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +0 -7
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +0 -25
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +0 -43
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +0 -21
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +0 -40
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +0 -13
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +0 -47
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +0 -115
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +0 -7
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.js +0 -6
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +0 -21
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +0 -47
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.js +0 -24
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.js +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts +0 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +0 -178
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +0 -110
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +0 -110
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +0 -9
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +0 -22
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +0 -55
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +0 -47
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +0 -63
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name: "quatMultiply",
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* why the step goes in front. The result is renormalised, so a tumble integrated for a minute is
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* still a unit quaternion and `quatRotate` does not start scaling what it turns. A zero `omega` is
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*/
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export const PARTICLE_GROUP_QUAT_INTEGRATE = (() => {
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name: "quatIntegrate",
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label: "Integrate Angular Velocity",
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icon: "M12 4a8 8 0 1 1-8 8 M4 12l-2-3 M4 12l3-2 M12 12l4-4",
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help: "an orientation turned by an angular velocity over dt",
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inputs: [
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{ name: "quat", type: PARTICLE_TYPE_VEC4 },
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{ name: "omega", type: PARTICLE_TYPE_VEC3 },
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{ name: "dt", type: PARTICLE_TYPE_F32 },
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],
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outputs: [{ name: "quat", type: PARTICLE_TYPE_VEC4 }],
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});
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const step = g.call(PARTICLE_GROUP_QUAT_FROM_AXIS_ANGLE, {
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axis: g.in.omega,
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angle: g.mul(g.length(g.in.omega), g.in.dt),
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}).quat;
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const turned = g.call(PARTICLE_GROUP_QUAT_MULTIPLY, { a: step, b: g.in.quat }).quat;
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g.out("quat", g.normalize(turned));
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})();
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*
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* Shoemake's construction ("Uniform random rotations", Graphics Gems III): with `u` the first number,
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* the quaternion is `(sqrt(1-u) sin 2πv, sqrt(1-u) cos 2πv, sqrt(u) sin 2πw, sqrt(u) cos 2πw)`. It
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* lands on the unit sphere in four dimensions uniformly, which is what a uniform rotation is. Drawing
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* three Euler angles uniformly is the tempting wrong one, and clusters the turns.
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*
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* Feed it a three-lane `random` and it is a tumbling flake's starting orientation.
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*
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* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
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*/
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export const PARTICLE_GROUP_SAMPLE_ROTATION = (() => {
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const g = new ParticleGroupBuilder({
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name: "sampleRotation",
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label: "Sample Rotation",
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icon: "M12 3a9 9 0 1 0 0 18a9 9 0 1 0 0-18 M7 9l5-4 5 4 M12 5v14",
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help: "uvw in [0,1) to a rotation, uniformly over all of them",
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inputs: [{ name: "uvw", type: PARTICLE_TYPE_VEC3 }],
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outputs: [{ name: "quat", type: PARTICLE_TYPE_VEC4 }],
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});
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const u = g.x(g.in.uvw);
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// the max guards the rounding at the ends, as the sphere samplers do
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const first = g.sqrt(g.max(g.sub(1, u), 0));
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const second = g.sqrt(g.max(u, 0));
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const a = g.mul(g.y(g.in.uvw), g.f(TAU));
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const b = g.mul(g.z(g.in.uvw), g.f(TAU));
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g.out("quat", g.vec4(
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g.mul(first, g.sin(a)),
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g.mul(first, g.cos(a)),
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g.mul(second, g.sin(b)),
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g.mul(second, g.cos(b)),
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));
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return g.build();
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})();
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/**
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* The emitter's own rotation: the turn that takes the world's axes to its node's.
|
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|
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*
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* The VM hands an effect the node's axes rather than its rotation — `EMITTER_DIRECTION`, which is the
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|
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* node's forward and so its **-Z**, and `EMITTER_UP`, its +Y — and a look rotation maps **+Z** to the
|
|
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|
+
* forward it is given. Wiring the two straight together therefore turns a sprite half a turn and
|
|
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|
+
* shows its back. This is that wiring with the sign put right, which is the whole reason it is a
|
|
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|
+
* group.
|
|
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|
+
*
|
|
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|
+
* Write it into a FACING_WORLD particle's orientation at birth and the sprite starts out lying in
|
|
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|
+
* its emitter's XY plane, facing the emitter's +Z.
|
|
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|
+
*
|
|
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|
+
* @type {import("../ParticleNodeGroup.js").ParticleNodeGroup}
|
|
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|
+
*/
|
|
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|
+
export const PARTICLE_GROUP_EMITTER_ROTATION = (() => {
|
|
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|
+
const g = new ParticleGroupBuilder({
|
|
436
|
+
name: "emitterRotation",
|
|
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|
+
label: "Emitter Rotation",
|
|
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|
+
icon: "M4 20h16 M12 20V8 M12 8l-4 4 M12 8l4 4 M6 4h12",
|
|
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|
+
help: "the emitter's own rotation, as a quaternion",
|
|
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|
+
inputs: [],
|
|
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|
+
outputs: [{ name: "quat", type: PARTICLE_TYPE_VEC4 }],
|
|
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|
+
});
|
|
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|
+
|
|
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|
+
const forward = g.neg(g.builtin(VM_BUILTIN.EMITTER_DIRECTION));
|
|
445
|
+
const up = g.builtin(VM_BUILTIN.EMITTER_UP);
|
|
446
|
+
|
|
447
|
+
g.out("quat", g.call(PARTICLE_GROUP_QUAT_LOOK_ROTATION, { forward, up }).quat);
|
|
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|
+
|
|
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|
+
return g.build();
|
|
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|
+
})();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"particle_node_parameters.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_parameters.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"particle_node_parameters.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_parameters.js"],"names":[],"mappings":"AAgMA;;;;;;;;;;;;;;;;;GAiBG;AACH,sDAHW,MAAM,GACJ,MAAM,CAIlB;AAwBD;;;;;;GAMG;AACH,+CAJW,MAAM,GACJ,qBAAqB,EAAE,CAcnC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,uDANW,MAAM;IAEyD,MAAM,GAArE,OAAO,6BAA6B,EAAE,cAAc;IAElD,MAAM,CAmBlB;AAED;;;;GAIG;AACH,2CAFa,MAAM;IAAC,WAAW,EAAE,OAAO,8BAA8B,EAAE,uBAAuB,CAAC;IAAC,UAAU,EAAE,qBAAqB,EAAE,CAAA;CAAC,CAAC,CAOrI;;;;sCArRS,MAAM;AApBhB;;;;;;;;;;;;;;;;GAgBG;AAEH;;;GAGG;AACH;IACI,0FAA0F;;IAE1F,kFAAkF;;IAElF,mFAAmF;;IAEnF,2EAA2E;;IAE3E,kEAAkE;;IAElE;;;OAGG;;IAEH;;;OAGG;;GAEJ;AAEH;;;;;;;;;;;;;;GAcG;AAEH;;;;;;;;;GASG;AACH,gDAFU,MAAM,EAAE,CAYf;AAEH;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,MAAM;EAI7B;AAEF;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,qBAAqB,EAAE;EAuF7C;;;;;;;;UAvIW,MAAM;;;;UACN,MAAM;;;;;;;;;;YAGC,MAAM;;;;;;;;YACb,OAAO;;;;kBAIP,MAAM"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"particle_node_presentation.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_presentation.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"particle_node_presentation.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_presentation.js"],"names":[],"mappings":"AAyUA;;;;;;;GAOG;AACH,iDAHW,MAAM,GACJ;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAC,CAIvD;AAzSD;;;;;;;;GAQG;AACH;QAFiB,MAAM,GAAE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC;EAsRjE"}
|
|
@@ -317,6 +317,14 @@ export const PARTICLE_NODE_PRESENTATION = Object.freeze({
|
|
|
317
317
|
icon: `M4 5h16v8H4z ${dot(6, 18, 1.8)} ${dot(12, 18, 1.8)} ${dot(18, 18, 1.8)}`,
|
|
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318
|
help: "a colour gradient looked up at t, no alpha",
|
|
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319
|
},
|
|
320
|
+
|
|
321
|
+
// --- the scene ---
|
|
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|
+
wind: {
|
|
323
|
+
// three streamlines, the lower two curling back on themselves
|
|
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|
+
label: "Wind",
|
|
325
|
+
icon: "M3 8h11a3 3 0 1 0-3-3 M3 12h15a3 3 0 1 1-3 3 M3 16h7",
|
|
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|
+
help: "the scene's wind at a world position, in metres per second — still air where nothing makes any",
|
|
327
|
+
},
|
|
320
328
|
});
|
|
321
329
|
|
|
322
330
|
/**
|
|
@@ -85,6 +85,8 @@
|
|
|
85
85
|
* @param {import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph} params.graph
|
|
86
86
|
* @param {number} params.camera graph handle of the view's camera uniform (`CAMERA_UNIFORM_STRUCT`)
|
|
87
87
|
* @param {number} params.scene_database graph handle of the scene database — the emitters' nodes
|
|
88
|
+
* @param {import("../wind/GPUSceneWind.js").GPUSceneWind} params.wind the scene's published wind field,
|
|
89
|
+
* which every pass that runs the VM binds for `SAMPLE_WIND` — still air when nothing produces wind
|
|
88
90
|
* @param {object} params.gpu the persistent buffers, see {@link GPUParticleSystem}. `gpu.alive_read`
|
|
89
91
|
* is the exception: it is the previous frame's alive list and is present only when
|
|
90
92
|
* `frame.rebucket` says this frame reads one
|
|
@@ -113,10 +115,11 @@
|
|
|
113
115
|
* many ticks the warm-up runs and how long each is
|
|
114
116
|
* @returns {ParticleSimulationHandles}
|
|
115
117
|
*/
|
|
116
|
-
export function graph_particles_simulate({ graph, camera, scene_database, gpu, emitters, capacity, bucket_count, wide_registers, frame, }: {
|
|
118
|
+
export function graph_particles_simulate({ graph, camera, scene_database, wind, gpu, emitters, capacity, bucket_count, wide_registers, frame, }: {
|
|
117
119
|
graph: import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph;
|
|
118
120
|
camera: number;
|
|
119
121
|
scene_database: number;
|
|
122
|
+
wind: import("../wind/GPUSceneWind.js").GPUSceneWind;
|
|
120
123
|
gpu: object;
|
|
121
124
|
emitters: {
|
|
122
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|
capacity: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"graph_particles.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles.js"],"names":[],"mappings":"AA0CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuEG;AAEH;;;;;;;GAOG;AAEH
|
|
1
|
+
{"version":3,"file":"graph_particles.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles.js"],"names":[],"mappings":"AA0CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuEG;AAEH;;;;;;;GAOG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoCG;AACH;IAjCkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACS,cAAc,EAA7B,MAAM;IACiD,IAAI,EAA3D,OAAO,yBAAyB,EAAE,YAAY;IAE/B,GAAG,EAAlB,MAAM;IAGS,QAAQ;QACC,QAAQ,EAAhC,MAAM;QAEkB,WAAW,EAAnC,MAAM;;IACS,QAAQ,EAAvB,MAAM;IACS,YAAY,EAA3B,MAAM;IAEU,cAAc,EAA9B,OAAO;IAGQ,KAAK;QACC,EAAE,EAAvB,MAAM;QACe,IAAI,EAAzB,MAAM;QACe,KAAK,EAA1B,MAAM;QACiB,QAAQ,GAA/B,OAAO;QACc,WAAW,EAAhC,MAAM;QACe,mBAAmB,EAAxC,MAAM;QACe,YAAY,EAAjC,MAAM;QAGe,eAAe,EAApC,MAAM;QAC6D,eAAe,EAAlF,OAAO,6BAA6B,EAAE,cAAc;;IAElD,yBAAyB,CA4UrC;;;;;UAtXa,MAAM;;;;WACN,MAAM;;;;eACN,MAAM;;;;;sBACN,MAAM"}
|
|
@@ -129,6 +129,8 @@ import { graph_particle_warmup } from "./warmup/graph_particle_warmup.js";
|
|
|
129
129
|
* @param {import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph} params.graph
|
|
130
130
|
* @param {number} params.camera graph handle of the view's camera uniform (`CAMERA_UNIFORM_STRUCT`)
|
|
131
131
|
* @param {number} params.scene_database graph handle of the scene database — the emitters' nodes
|
|
132
|
+
* @param {import("../wind/GPUSceneWind.js").GPUSceneWind} params.wind the scene's published wind field,
|
|
133
|
+
* which every pass that runs the VM binds for `SAMPLE_WIND` — still air when nothing produces wind
|
|
132
134
|
* @param {object} params.gpu the persistent buffers, see {@link GPUParticleSystem}. `gpu.alive_read`
|
|
133
135
|
* is the exception: it is the previous frame's alive list and is present only when
|
|
134
136
|
* `frame.rebucket` says this frame reads one
|
|
@@ -161,6 +163,7 @@ export function graph_particles_simulate({
|
|
|
161
163
|
graph,
|
|
162
164
|
camera,
|
|
163
165
|
scene_database,
|
|
166
|
+
wind,
|
|
164
167
|
gpu,
|
|
165
168
|
emitters,
|
|
166
169
|
capacity,
|
|
@@ -171,6 +174,7 @@ export function graph_particles_simulate({
|
|
|
171
174
|
assert.defined(graph, "graph");
|
|
172
175
|
assert.isNonNegativeInteger(camera, "camera");
|
|
173
176
|
assert.isNonNegativeInteger(scene_database, "scene_database");
|
|
177
|
+
assert.defined(wind, "wind");
|
|
174
178
|
assert.isPositiveInteger(capacity, "capacity");
|
|
175
179
|
|
|
176
180
|
const gr_program = graph_import_buffer(graph, gpu.program, "particles/program");
|
|
@@ -336,6 +340,9 @@ export function graph_particles_simulate({
|
|
|
336
340
|
settings: { u_dt: frame.dt, u_time: frame.time, u_frame: frame.index, u_capacity: capacity },
|
|
337
341
|
};
|
|
338
342
|
|
|
343
|
+
// Taken this frame rather than held: a producer that grows the field replaces its atlas.
|
|
344
|
+
wind.bind(bindings);
|
|
345
|
+
|
|
339
346
|
const out = wide_registers
|
|
340
347
|
? graph_compute_pass({
|
|
341
348
|
graph,
|
|
@@ -374,6 +381,8 @@ export function graph_particles_simulate({
|
|
|
374
381
|
settings: { u_dt: frame.dt, u_time: frame.time, u_frame: frame.index },
|
|
375
382
|
};
|
|
376
383
|
|
|
384
|
+
wind.bind(bindings);
|
|
385
|
+
|
|
377
386
|
const out = wide_registers
|
|
378
387
|
? graph_compute_pass({
|
|
379
388
|
graph,
|
|
@@ -389,6 +398,9 @@ export function graph_particles_simulate({
|
|
|
389
398
|
});
|
|
390
399
|
|
|
391
400
|
pool = out.pool; alive_write = out.alive_out; dead = out.dead; counters = out.counters;
|
|
401
|
+
|
|
402
|
+
// Threaded like emit's: the warm-up's wide passes below take the file after this one.
|
|
403
|
+
if (wide_registers) { vm_registers = out.vm_registers; }
|
|
392
404
|
}
|
|
393
405
|
|
|
394
406
|
// 7b. Warm-up — on a frame that registered emitters with a pre-warm, and only then: run their
|
|
@@ -401,6 +413,7 @@ export function graph_particles_simulate({
|
|
|
401
413
|
const out = graph_particle_warmup({
|
|
402
414
|
graph,
|
|
403
415
|
scene_database,
|
|
416
|
+
wind,
|
|
404
417
|
emitter_database,
|
|
405
418
|
program: gr_program,
|
|
406
419
|
pool, alive_out: alive_write, dead, counters,
|
|
@@ -123,6 +123,19 @@ export class InstructionStream {
|
|
|
123
123
|
* @returns {InstructionStream}
|
|
124
124
|
*/
|
|
125
125
|
random(dst: number, width?: number): InstructionStream;
|
|
126
|
+
/**
|
|
127
|
+
* The scene's wind at a world position, m/s: three lanes of `position` in, three lanes out — four
|
|
128
|
+
* with a zero `w` if asked for.
|
|
129
|
+
*
|
|
130
|
+
* @param {number} dst
|
|
131
|
+
* @param {number|{kind: number, word: number}} position a register operand word or a literal
|
|
132
|
+
* @param {number} [width] 3 or 4
|
|
133
|
+
* @returns {InstructionStream}
|
|
134
|
+
*/
|
|
135
|
+
sampleWind(dst: number, position: number | {
|
|
136
|
+
kind: number;
|
|
137
|
+
word: number;
|
|
138
|
+
}, width?: number): InstructionStream;
|
|
126
139
|
/**
|
|
127
140
|
* @returns {InstructionStream}
|
|
128
141
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"InstructionStream.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/InstructionStream.js"],"names":[],"mappings":"AAkCA;;;;;;GAMG;AACH;IACI,yCAAyC;IACzC,cADW,MAAM,EAAE,EAAE,CACH;IAClB,iEAAiE;IACjE,gBADW,MAAM,CACE;IAsBnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,SARW,MAAM,QACN,MAAM,OACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CA6D7B;IAED;;;;;;OAMG;IACH,iBAHW,UAAU,MAAM,CAAC,GACf,iBAAiB,CAS7B;IAID;;;;;OAKG;IACH,SALW,MAAM,OACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,eALW,MAAM,OACN,MAAM,SACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eALW,MAAM,kBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;;OASG;IACH,cANW,MAAM,eACN,MAAM,mBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;;;;OAQG;IACH,kBALW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,eACnC,MAAM,mBACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;OAKG;IACH,iBALW,MAAM,cACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;OAGG;IACH,gBAHW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,GACjC,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;OAEG;IACH,QAFa,iBAAiB,CAI7B;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,WAFa,WAAW,CAWvB;;CACJ"}
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1
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+
{"version":3,"file":"InstructionStream.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/InstructionStream.js"],"names":[],"mappings":"AAkCA;;;;;;GAMG;AACH;IACI,yCAAyC;IACzC,cADW,MAAM,EAAE,EAAE,CACH;IAClB,iEAAiE;IACjE,gBADW,MAAM,CACE;IAsBnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,SARW,MAAM,QACN,MAAM,OACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CA6D7B;IAED;;;;;;OAMG;IACH,iBAHW,UAAU,MAAM,CAAC,GACf,iBAAiB,CAS7B;IAID;;;;;OAKG;IACH,SALW,MAAM,OACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,eALW,MAAM,OACN,MAAM,SACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eALW,MAAM,kBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;;OASG;IACH,cANW,MAAM,eACN,MAAM,mBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;;;;OAQG;IACH,kBALW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,eACnC,MAAM,mBACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;OAKG;IACH,iBALW,MAAM,cACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;OAGG;IACH,gBAHW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,GACjC,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,gBALW,MAAM,YACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CAI7B;IAED;;OAEG;IACH,QAFa,iBAAiB,CAI7B;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,WAFa,WAAW,CAWvB;;CACJ"}
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@@ -259,6 +259,19 @@ export class InstructionStream {
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return this.emit(VM_OP.RANDOM, dst, 0, 0, 0, width);
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}
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/**
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* The scene's wind at a world position, m/s: three lanes of `position` in, three lanes out — four
|
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* with a zero `w` if asked for.
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*
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* @param {number} dst
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* @param {number|{kind: number, word: number}} position a register operand word or a literal
|
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* @param {number} [width] 3 or 4
|
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* @returns {InstructionStream}
|
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+
*/
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sampleWind(dst, position, width = undefined) {
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return this.emit(VM_OP.SAMPLE_WIND, dst, position, 0, 0, width);
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}
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/**
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* @returns {InstructionStream}
|
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*/
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@@ -1 +1 @@
|
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1
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-
{"version":3,"file":"ParticleVMISA.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/ParticleVMISA.js"],"names":[],"mappings":"
|
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1
|
+
{"version":3,"file":"ParticleVMISA.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/ParticleVMISA.js"],"names":[],"mappings":"AAySA;;;;;;;;GAQG;AACH,oCANW,MAAM,SACN,MAAM,OACN,MAAM,SACN,MAAM,GACJ,MAAM,CASlB;AAED;;;;;;;GAOG;AACH,kCALW,MAAM,MACN,MAAM,MACN,MAAM,GACJ,MAAM,CAQlB;AAED,qDAAqD;AACrD,oCADY,MAAM,GAAkB,MAAM,CAGzC;AAED,yDAAyD;AACzD,uCADY,MAAM,GAAkB,MAAM,CAGzC;AAED,mEAAmE;AACnE,qCADY,MAAM,GAAkB,MAAM,CAGzC;AAED,kFAAkF;AAClF,uCADY,MAAM,GAAkB,MAAM,CAGzC;AAED;;;;GAIG;AACH,sCAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAIlB;AAED,uDAAuD;AACvD,uDADc,MAAM,CAGnB;AAED,6DAA6D;AAC7D,mDADc,MAAM,CAGnB;AAED,+DAA+D;AAC/D,gEADc,MAAM,CAKnB;AAID;;;;;;;;;GASG;AACH,gCANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,MAAM,CAIlB;AAED;;;;GAIG;AACH,0CAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAIlB;AAcD;;;;;;;;;;GAUG;AACH,kCAJW,MAAM,YACN,MAAM,GACJ,MAAM,CAIlB;AAED,8EAA8E;AAC9E,sCADY,MAAM,GAAoC,MAAM,CAG3D;AAED,+GAA+G;AAC/G,yCADY,MAAM,GAAoC,MAAM,CAG3D;AAED;;;;GAIG;AACH,sCAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAIlB;AAED,+EAA+E;AAC/E,4DADc,MAAM,CAGnB;AAED;;;;;;;GAOG;AACH,sCAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAYlB;AAED;;;;;;;;;GASG;AACH,4CAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAoBlB;AAUD,wFAAwF;AACxF,mCADY,MAAM,GAAkB,MAAM,CAKzC;AAED,sEAAsE;AACtE,mCADY,MAAM,GAAiB,MAAM,CAKxC;AAED;;;;;GAKG;AACH,oCAHW,MAAM,GACJ;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAC,CAIxC;AAID;;;;;;GAMG;AACH,uCAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAelB;AAED;;;;;GAKG;AACH,kCAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAclB;AAgID;;;;;;;;;;;;;;;GAeG;AACH,wCAPW,MAAM,SACN,MAAM,OACN,MAAM,SACN,MAAM,EAAE,WACR,MAAM,EAAE,GACN,MAAM,EAAE,CAgBpB;AAED;;;;;GAKG;AACH,6CAHW,UAAU,MAAM,CAAC,GACf,MAAM,EAAE,CAYpB;AAID;;;;;;;;GAQG;AAEH;;;;;;;;;;;GAWG;AACH,yCALW,UAAU,MAAM,CAAC,QACjB,MAAM,gBACG,iBAAiB,KAAE,IAAI,QAgC1C;AAED;;;;;;;;;GASG;AACH,8CAJW,UAAU,MAAM,CAAC,QACjB,MAAM,gBACG,MAAM,QAAE,MAAM,KAAE,IAAI,QAgBvC;AAED;;;;;;;;GAQG;AACH,wCAJW,UAAU,MAAM,CAAC,QACjB,MAAM,GACJ,MAAM,GAAC,IAAI,CA4BvB;AAED;;;;;;GAMG;AACH,sCAHW,MAAM,GACJ,MAAM,CAclB;AA53BD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2DG;AAEH,8FAA8F;AAC9F,4CADoF,MAAM,CAC3C;;;;;yBAKrC,MAAM;;;;;;;;;;;;yBAmBN,MAAM;;;;;;;;;;;AAwBhB;;;;;;GAMG;AACH;QAFiB,MAAM,GAAE,MAAM;EAW5B;AAEH;;;;;;;;;;;;;;;GAeG;AACH;QAFiB,MAAM,GAAE,MAAM;EAW5B;;;;;;oBAMO,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;uBA2DN,MAAM;;;;;;;;;;;sBAeN,MAAM;;;;;;;;AAWhB;;;;GAIG;AACH,2BAFU,MAAM,CAEc;AAI9B,8DAA8D;AAC9D,yBADoD,MAAM,CAC3B;AAE/B,gEAAgE;AAChE,6BADsD,MAAM,CAC5B;AAEhC,gFAAgF;AAChF,4BADsE,MAAM,CAC3C;;;;sBAIvB,MAAM;;;;;;;;AAWhB;;;;GAIG;AACH,4BAFU,MAAM,CAEgB;AAEhC,0CAA0C;AAC1C,2BADgC,MAAM,CACR;AAE9B,uEAAuE;AACvE,2BAD6D,MAAM,CACnC;AAKhC,yEAAyE;AACzE,2BAD+D,MAAM,CACtC;AAE/B,+FAA+F;AAC/F,0BADqF,MAAM,CAC3D;AA2GhC,uEAAuE;AACvE,kCAD6D,MAAM,CACP;AAE5D,2EAA2E;AAC3E,mCADiE,MAAM,CACV;AAE7D,kFAAkF;AAClF,mCADwE,MAAM,CACrC;AAEzC,kFAAkF;AAClF,uCADwE,MAAM,CACpC;AA0K1C;;;;;;GAMG;AACH,qBAFU,IAAI,MAAM,EAAE;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,OAAO,CAAC;IAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,aAAa,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,MAAM,CAAA;CAAC,CAAC,CAE9H;;;;;UA0KlB,MAAM;;;;UACN,MAAM;;;;UACN,MAAM;;;;WACN,MAAM;;;;;UACN,MAAM"}
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@@ -211,6 +211,7 @@ export const VM_OP = {
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SELECT: 55,
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RANDOM: 60,
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+
SAMPLE_WIND: 62,
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};
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/**
|
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@@ -693,6 +694,13 @@ def(VM_OP.SELECT, "SELECT", true, R, R, R);
|
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|
// arithmetic a program writes over this draw — see ../graph/particle_graph_distributions.js.
|
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694
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|
def(VM_OP.RANDOM, "RANDOM", true);
|
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695
696
|
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|
+
// The scene's wind at a world position, metres per second: three lanes of position in, three lanes
|
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698
|
+
// of velocity out, read from a resource the host binds rather than computed from the operands —
|
|
699
|
+
// the published wind field on the GPU (`../vm/chunk_particle_vm_wind_field.js`), a host function on
|
|
700
|
+
// the CPU (`../vm/ParticleVMReference.js`). Shaped like `CROSS`: three lanes, or four with a zero
|
|
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|
+
// `w`, and never fewer, so `min_width` is a floor.
|
|
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|
+
def(VM_OP.SAMPLE_WIND, "SAMPLE_WIND", true, R, _, _, { default_width: 3, min_width: 3 });
|
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703
|
+
|
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696
704
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// --- packing an instruction ---------------------------------------------------------------------
|
|
697
705
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706
|
/**
|
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@@ -117,12 +117,13 @@ export function diff_particle_programs(before: ParticleProgram, after: ParticleP
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* The contexts a program is compared in. Seeds differ so a pass that dropped or added a draw shows
|
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* up as a diverging RNG state rather than only as a diverging record.
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*
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-
* @type {Array<{name: string, builtins: number[][], rng_state: number, record: () => Uint32Array}>}
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+
* @type {Array<{name: string, builtins: number[][], rng_state: number, record: () => Uint32Array, sample_wind: import("../vm/ParticleVMReference.js").ParticleVMWindSampler}>}
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*/
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export const PARTICLE_ENVIRONMENTS: Array<{
|
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|
name: string;
|
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builtins: number[][];
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rng_state: number;
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record: () => Uint32Array;
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+
sample_wind: import("../vm/ParticleVMReference.js").ParticleVMWindSampler;
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}>;
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//# sourceMappingURL=particle_program_equivalence.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"particle_program_equivalence.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/optimizer/particle_program_equivalence.js"],"names":[],"mappings":"
|
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1
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+
{"version":3,"file":"particle_program_equivalence.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/optimizer/particle_program_equivalence.js"],"names":[],"mappings":"AAgIA;;;;;;;;;GASG;AACH;IAN+B,KAAK,EAAzB,WAAW;IACmB,SAAS,EAAvC,YAAY,GAAC,MAAM,EAAE;IACN,cAAc,EAA7B,MAAM;IACS,WAAW,EAA1B,MAAM;IACJ;IAAE,MAAM,EAAE,WAAW,CAAC;IAAC,MAAM,EAAE,OAAO,CAAC;IAAC,SAAS,EAAE,MAAM,CAAA;CAAE,CAgBvE;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,+CAHW,WAAW,GACT;IAAC,MAAM,EAAE,UAAU,CAAC;IAAC,MAAM,EAAE,OAAO,CAAA;CAAC,CAkEjD;AAqCD;;;;;;;;;;;;;;GAcG;AACH,qDAVW;IAAC,MAAM,EAAE,WAAW,CAAC;IAAC,MAAM,EAAE,OAAO,CAAC;IAAC,SAAS,EAAE,MAAM,CAAA;CAAC,SACzD;IAAC,MAAM,EAAE,WAAW,CAAC;IAAC,MAAM,EAAE,OAAO,CAAC;IAAC,SAAS,EAAE,MAAM,CAAA;CAAC;IAErC,SAAS,GAA7B,MAAM;IACkD,KAAK,GAA7D;QAAC,MAAM,EAAE,UAAU,CAAC;QAAC,MAAM,EAAE,OAAO,CAAA;KAAC,GAAC,IAAI;IAIxC,MAAM,GAAC,IAAI,CAuCvB;AAED;;;;;;;;;;;;;;GAcG;AACH;IARkG,MAAM,EAA7F;QAAC,KAAK,EAAE,WAAW,CAAC;QAAC,SAAS,EAAE,YAAY,GAAC,MAAM,EAAE,CAAC;QAAC,cAAc,EAAE,MAAM,CAAA;KAAC;IACS,KAAK,EAA5F;QAAC,KAAK,EAAE,WAAW,CAAC;QAAC,SAAS,EAAE,YAAY,GAAC,MAAM,EAAE,CAAC;QAAC,cAAc,EAAE,MAAM,CAAA;KAAC;IACvD,YAAY,GAAnC,MAAM,MAAM,CAAC;IACG,UAAU,GAA1B,MAAM;IAGJ,MAAM,GAAC,IAAI,CAqBvB;AAED;;;;;;;GAOG;AACH,qGAHW,MAAM,GACJ,MAAM,GAAC,IAAI,CAmBvB;AAtRD;;;;;GAKG;AACH,oCAFU,MAAM;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,EAAE,EAAE,CAAC;IAAC,SAAS,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,WAAW,CAAC;IAAC,WAAW,EAAE,OAAO,8BAA8B,EAAE,qBAAqB,CAAA;CAAC,CAAC,CAO5K"}
|
|
@@ -56,7 +56,7 @@ import { PARTICLE_ZERO_ABSORBING_OPS } from "./pass_fold_constants.js";
|
|
|
56
56
|
*
|
|
57
57
|
* ## Environments
|
|
58
58
|
*
|
|
59
|
-
* A program reads more than its constants — record words, builtins, the RNG — and a
|
|
59
|
+
* A program reads more than its constants — record words, builtins, the RNG, the wind — and a
|
|
60
60
|
* pass that mishandled any of those could still agree on a single run. {@link PARTICLE_ENVIRONMENTS}
|
|
61
61
|
* varies all of them, including a record pre-filled with values a `LOAD_ATTR` can pick up.
|
|
62
62
|
*/
|
|
@@ -92,17 +92,38 @@ function seeded_record() {
|
|
|
92
92
|
return record;
|
|
93
93
|
}
|
|
94
94
|
|
|
95
|
+
/**
|
|
96
|
+
* A wind that varies with where it is read, so a `SAMPLE_WIND` a pass moved onto another position —
|
|
97
|
+
* or onto the right position read through the wrong swizzle — lands on another velocity. Pure, as the
|
|
98
|
+
* published field is within one run: the same point is the same wind, which is what sharing two
|
|
99
|
+
* samples rests on.
|
|
100
|
+
*
|
|
101
|
+
* @type {import("../vm/ParticleVMReference.js").ParticleVMWindSampler}
|
|
102
|
+
*/
|
|
103
|
+
const WIND_A = (out, x, y, z) => {
|
|
104
|
+
out[0] = 0.5 * y + 1.25;
|
|
105
|
+
out[1] = z - x;
|
|
106
|
+
out[2] = -0.75 * x;
|
|
107
|
+
};
|
|
108
|
+
|
|
109
|
+
/** A second wind, unlike the first in every lane. @type {import("../vm/ParticleVMReference.js").ParticleVMWindSampler} */
|
|
110
|
+
const WIND_B = (out, x, y, z) => {
|
|
111
|
+
out[0] = 3 * Math.sin(x);
|
|
112
|
+
out[1] = 0.25 - y * z;
|
|
113
|
+
out[2] = x + y;
|
|
114
|
+
};
|
|
115
|
+
|
|
95
116
|
/**
|
|
96
117
|
* The contexts a program is compared in. Seeds differ so a pass that dropped or added a draw shows
|
|
97
118
|
* up as a diverging RNG state rather than only as a diverging record.
|
|
98
119
|
*
|
|
99
|
-
* @type {Array<{name: string, builtins: number[][], rng_state: number, record: () => Uint32Array}>}
|
|
120
|
+
* @type {Array<{name: string, builtins: number[][], rng_state: number, record: () => Uint32Array, sample_wind: import("../vm/ParticleVMReference.js").ParticleVMWindSampler}>}
|
|
100
121
|
*/
|
|
101
122
|
export const PARTICLE_ENVIRONMENTS = [
|
|
102
|
-
{ name: "zeroed record, seed 1", builtins: BUILTINS_A, rng_state: 1, record: () => new Uint32Array(PARTICLE_RECORD_WORD_COUNT) },
|
|
103
|
-
{ name: "seeded record, seed 1", builtins: BUILTINS_A, rng_state: 1, record: seeded_record },
|
|
104
|
-
{ name: "seeded record, seed 0x9e3779b9", builtins: BUILTINS_B, rng_state: 0x9e3779b9, record: seeded_record },
|
|
105
|
-
{ name: "seeded record, seed 12345", builtins: BUILTINS_B, rng_state: 12345, record: seeded_record },
|
|
123
|
+
{ name: "zeroed record, seed 1", builtins: BUILTINS_A, rng_state: 1, record: () => new Uint32Array(PARTICLE_RECORD_WORD_COUNT), sample_wind: WIND_A },
|
|
124
|
+
{ name: "seeded record, seed 1", builtins: BUILTINS_A, rng_state: 1, record: seeded_record, sample_wind: WIND_A },
|
|
125
|
+
{ name: "seeded record, seed 0x9e3779b9", builtins: BUILTINS_B, rng_state: 0x9e3779b9, record: seeded_record, sample_wind: WIND_B },
|
|
126
|
+
{ name: "seeded record, seed 12345", builtins: BUILTINS_B, rng_state: 12345, record: seeded_record, sample_wind: WIND_B },
|
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106
127
|
];
|
|
107
128
|
|
|
108
129
|
/**
|
|
@@ -125,6 +146,7 @@ export function run_particle_section({ words, constants, register_count, environ
|
|
|
125
146
|
record,
|
|
126
147
|
builtins: environment.builtins,
|
|
127
148
|
rng_state: environment.rng_state,
|
|
149
|
+
sample_wind: environment.sample_wind ?? null,
|
|
128
150
|
});
|
|
129
151
|
|
|
130
152
|
return { record, killed: result.killed, rng_state: result.rng_state };
|
|
@@ -42,7 +42,7 @@ const FUZZ_OPS = [
|
|
|
42
42
|
VM_OP.DOT, VM_OP.CROSS, VM_OP.LENGTH, VM_OP.NORMALIZE, VM_OP.DISTANCE,
|
|
43
43
|
VM_OP.CMP_LT, VM_OP.CMP_LE, VM_OP.CMP_GT, VM_OP.CMP_GE, VM_OP.CMP_EQ,
|
|
44
44
|
VM_OP.SELECT, VM_OP.RANDOM, VM_OP.LOAD_CONST, VM_OP.LOAD_ATTR, VM_OP.LOAD_BUILTIN,
|
|
45
|
-
VM_OP.NOP,
|
|
45
|
+
VM_OP.SAMPLE_WIND, VM_OP.NOP,
|
|
46
46
|
];
|
|
47
47
|
|
|
48
48
|
/** Values the folding pass has rules about, mixed in with arbitrary ones. */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"particle_vm_semantics.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/optimizer/particle_vm_semantics.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"particle_vm_semantics.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/optimizer/particle_vm_semantics.js"],"names":[],"mappings":"AAyJA;;;;;;GAMG;AACH,oCAHW,MAAM,GACJ,mBAAmB,CAW/B;AAvKD;;;;;;;;;;;;;;;;;GAiBG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AAEH,+CAA+C;AAC/C,2BADW,IAAI,MAAM,EAAE,mBAAmB,CAAC,CACL;;;;;;;kBA1BxB,OAAO;;;;;cAGP,OAAO;;;;;;gBAEP,OAAO;;;;;;eAGP,OAAO;;;;;;;;cAGP,OAAO;;;;;;;;;;sBAKP,OAAO"}
|
|
@@ -143,6 +143,13 @@ semantics(VM_OP.SELECT, EXACT);
|
|
|
143
143
|
// Ordered and side-effecting: it advances the shared RNG, and its width IS the number of draws it
|
|
144
144
|
// takes. Removing, duplicating, reordering or narrowing one moves every value drawn after it.
|
|
145
145
|
semantics(VM_OP.RANDOM, { side_effects: true });
|
|
146
|
+
// A pure read of a resource the host binds, and that is all it is. No side effects, so a dead one
|
|
147
|
+
// goes. Within one run of a program the field does not change, so two at the same position are one
|
|
148
|
+
// sample and the second may read the first's register — `CROSS`'s answers, for `CROSS`'s shape:
|
|
149
|
+
// the lanes depend on all three of the position's, so not lanewise, and the zero fourth lane is the
|
|
150
|
+
// only narrowing, which `min_width` floors at three. Never foldable: what the field holds is not
|
|
151
|
+
// known when the program is compiled, so there is no constant to bake.
|
|
152
|
+
semantics(VM_OP.SAMPLE_WIND, { narrowable: true, shareable: true });
|
|
146
153
|
|
|
147
154
|
/**
|
|
148
155
|
* What may be assumed about an opcode. An unknown one is assumed to do everything, so a new opcode
|
|
@@ -202,8 +202,8 @@ export class ParticleEmitter {
|
|
|
202
202
|
render_size: number;
|
|
203
203
|
/** @type {number} record word offset of rgba colour */
|
|
204
204
|
render_color: number;
|
|
205
|
-
/** @type {number} record word offset of
|
|
206
|
-
|
|
205
|
+
/** @type {number} record word offset of the orientation, a quaternion (x, y, z, w) turning the sprite inside its projection mode's frame */
|
|
206
|
+
render_orientation: number;
|
|
207
207
|
/** @type {number} record word offset of flipbook frame index */
|
|
208
208
|
render_frame: number;
|
|
209
209
|
/** @type {number} record word offset of velocity, read by the STRETCHED projection */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ParticleEmitter.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/runtime/ParticleEmitter.js"],"names":[],"mappings":"AASA;;;;;GAKG;AACH,sCAFU,MAAM,EAAE,CAIf;AAEH;;;;;;;;;;;;GAYG;AACH;QAFiB,MAAM,GAAE,MAAM;EAS5B;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4CG;AACH;IAiSI;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH;QAfwE,MAAM,EAAnE,OAAO,6BAA6B,EAAE,cAAc;QAEQ,OAAO,EAAnE,OAAO,2BAA2B,EAAE,eAAe;QAExB,QAAQ,GAAnC,UAAU,MAAM,CAAC;QACI,OAAO,GAA5B,MAAM,GAAC,IAAI;QACK,IAAI,GAApB,MAAM;QACU,UAAU,GAA1B,MAAM;QACU,OAAO,GAAvB,MAAM;QACU,KAAK,GAArB,MAAM;QACyB,MAAM;gBAA9B,MAAM,GAAC,MAAM;;QACO,QAAQ,GAAnC,UAAU,MAAM,CAAC;QACD,IAAI,GAApB,MAAM;QACJ,eAAe,CA+C3B;IApWD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAUV;;OAEG;IACH,sBAEC;IAED;;;;OAIG;IACH,gCAIC;IAED;;;;;OAKG;IACH,QAFU,OAAO,6BAA6B,EAAE,cAAc,CAEvD;IAEP;;;;;OAKG;IACH,SAFU,OAAO,2BAA2B,EAAE,eAAe,CAErD;IAER;;;;;;;;;;;OAWG;IACH,SAFU,MAAM,GAAC,IAAI,CAEN;IAEf;;;;;;;;OAQG;IACH,MAFU,MAAM,CAEP;IAET;;;;OAIG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;;;;;;;;;;;OAmBG;IACH,SAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,UAFU,YAAY,CAEc;IAEpC,+FAA+F;IAC/F,iBADW,MAAM,CAC0B;IAC3C,gDAAgD;IAChD,aADW,MAAM,CACsB;IACvC,uDAAuD;IACvD,cADW,MAAM,CACuB;IACxC
|
|
1
|
+
{"version":3,"file":"ParticleEmitter.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/runtime/ParticleEmitter.js"],"names":[],"mappings":"AASA;;;;;GAKG;AACH,sCAFU,MAAM,EAAE,CAIf;AAEH;;;;;;;;;;;;GAYG;AACH;QAFiB,MAAM,GAAE,MAAM;EAS5B;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4CG;AACH;IAiSI;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH;QAfwE,MAAM,EAAnE,OAAO,6BAA6B,EAAE,cAAc;QAEQ,OAAO,EAAnE,OAAO,2BAA2B,EAAE,eAAe;QAExB,QAAQ,GAAnC,UAAU,MAAM,CAAC;QACI,OAAO,GAA5B,MAAM,GAAC,IAAI;QACK,IAAI,GAApB,MAAM;QACU,UAAU,GAA1B,MAAM;QACU,OAAO,GAAvB,MAAM;QACU,KAAK,GAArB,MAAM;QACyB,MAAM;gBAA9B,MAAM,GAAC,MAAM;;QACO,QAAQ,GAAnC,UAAU,MAAM,CAAC;QACD,IAAI,GAApB,MAAM;QACJ,eAAe,CA+C3B;IApWD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAUV;;OAEG;IACH,sBAEC;IAED;;;;OAIG;IACH,gCAIC;IAED;;;;;OAKG;IACH,QAFU,OAAO,6BAA6B,EAAE,cAAc,CAEvD;IAEP;;;;;OAKG;IACH,SAFU,OAAO,2BAA2B,EAAE,eAAe,CAErD;IAER;;;;;;;;;;;OAWG;IACH,SAFU,MAAM,GAAC,IAAI,CAEN;IAEf;;;;;;;;OAQG;IACH,MAFU,MAAM,CAEP;IAET;;;;OAIG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;;;;;;;;;;;OAmBG;IACH,SAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,UAFU,YAAY,CAEc;IAEpC,+FAA+F;IAC/F,iBADW,MAAM,CAC0B;IAC3C,gDAAgD;IAChD,aADW,MAAM,CACsB;IACvC,uDAAuD;IACvD,cADW,MAAM,CACuB;IACxC,4IAA4I;IAC5I,oBADW,MAAM,CAC6B;IAC9C,gEAAgE;IAChE,cADW,MAAM,CACuB;IACxC,sFAAsF;IACtF,iBADW,MAAM,CAC0B;IAE3C,mBAEC;IAED;;;;;;;;;;;;OAYG;IACH;YAHkB,MAAM,GAAC,MAAM;aA2B9B;IAED;;;;;;;;;;OAUG;IACH,cAHW,eAAe,GACb,OAAO,CAsBnB;IAED;;;;;;OAMG;IACH,QAFa,MAAM,CAsBlB;IAED;;;;;;;;;;;OAWG;IACH,YAFW,eAAe,QA6BzB;IAED;;;;OAIG;IACH,SAFa,eAAe,CAQ3B;IAyEL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;;CAN1C"}
|