@nativewrappers/redm-codegen 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/classes/AnimScene.d.ts +126 -126
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +184 -184
  4. package/dist/classes/BaseModel.d.ts +17 -17
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +25 -25
  7. package/dist/classes/BaseTask.d.ts +12 -12
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +14 -14
  10. package/dist/classes/Cam.d.ts +94 -94
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +126 -126
  13. package/dist/classes/Entity.d.ts +471 -471
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +672 -672
  16. package/dist/classes/PedTask.d.ts +155 -155
  17. package/dist/classes/PedTask.d.ts.map +1 -1
  18. package/dist/classes/PedTask.js +204 -204
  19. package/dist/classes/PersChar.d.ts +9 -9
  20. package/dist/classes/PersChar.d.ts.map +1 -1
  21. package/dist/classes/PersChar.js +21 -21
  22. package/dist/classes/Pickup.d.ts +5 -5
  23. package/dist/classes/Pickup.d.ts.map +1 -1
  24. package/dist/classes/Pickup.js +9 -9
  25. package/dist/classes/Player.d.ts +687 -687
  26. package/dist/classes/Player.d.ts.map +1 -1
  27. package/dist/classes/Player.js +1013 -1013
  28. package/dist/classes/Prop.d.ts +87 -87
  29. package/dist/classes/Prop.d.ts.map +1 -1
  30. package/dist/classes/Prop.js +121 -121
  31. package/dist/classes/PropSet.d.ts +4 -4
  32. package/dist/classes/PropSet.d.ts.map +1 -1
  33. package/dist/classes/PropSet.js +6 -6
  34. package/dist/classes/VehicleTask.d.ts +17 -17
  35. package/dist/classes/VehicleTask.d.ts.map +1 -1
  36. package/dist/classes/VehicleTask.js +21 -21
  37. package/dist/classes/Weapon.d.ts +306 -306
  38. package/dist/classes/Weapon.d.ts.map +1 -1
  39. package/dist/classes/Weapon.js +411 -411
  40. package/dist/namespaces/Animscene.d.ts +59 -59
  41. package/dist/namespaces/Animscene.d.ts.map +1 -1
  42. package/dist/namespaces/Animscene.js +77 -77
  43. package/dist/namespaces/Audio.d.ts +569 -569
  44. package/dist/namespaces/Audio.d.ts.map +1 -1
  45. package/dist/namespaces/Audio.js +728 -728
  46. package/dist/namespaces/Bounty.d.ts +70 -70
  47. package/dist/namespaces/Bounty.d.ts.map +1 -1
  48. package/dist/namespaces/Bounty.js +115 -115
  49. package/dist/namespaces/Brain.d.ts +15 -15
  50. package/dist/namespaces/Brain.d.ts.map +1 -1
  51. package/dist/namespaces/Brain.js +20 -20
  52. package/dist/namespaces/CamStatics.d.ts +399 -399
  53. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  54. package/dist/namespaces/CamStatics.js +574 -574
  55. package/dist/namespaces/Clock.d.ts +51 -51
  56. package/dist/namespaces/Clock.d.ts.map +1 -1
  57. package/dist/namespaces/Clock.js +73 -73
  58. package/dist/namespaces/Collection.d.ts +76 -76
  59. package/dist/namespaces/Collection.d.ts.map +1 -1
  60. package/dist/namespaces/Collection.js +108 -108
  61. package/dist/namespaces/Companion.d.ts +22 -22
  62. package/dist/namespaces/Companion.d.ts.map +1 -1
  63. package/dist/namespaces/Companion.js +30 -30
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Crew.d.ts +9 -9
  71. package/dist/namespaces/Crew.d.ts.map +1 -1
  72. package/dist/namespaces/Crew.js +14 -14
  73. package/dist/namespaces/Databinding.d.ts +177 -177
  74. package/dist/namespaces/Databinding.d.ts.map +1 -1
  75. package/dist/namespaces/Databinding.js +271 -271
  76. package/dist/namespaces/Dlc.d.ts +5 -5
  77. package/dist/namespaces/Dlc.d.ts.map +1 -1
  78. package/dist/namespaces/Dlc.js +9 -9
  79. package/dist/namespaces/EntityStatics.d.ts +193 -193
  80. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  81. package/dist/namespaces/EntityStatics.js +263 -263
  82. package/dist/namespaces/Fire.d.ts +7 -7
  83. package/dist/namespaces/Fire.d.ts.map +1 -1
  84. package/dist/namespaces/Fire.js +9 -9
  85. package/dist/namespaces/Graphics.d.ts +820 -820
  86. package/dist/namespaces/Graphics.d.ts.map +1 -1
  87. package/dist/namespaces/Graphics.js +1118 -1118
  88. package/dist/namespaces/Hud.d.ts +494 -494
  89. package/dist/namespaces/Hud.d.ts.map +1 -1
  90. package/dist/namespaces/Hud.js +789 -789
  91. package/dist/namespaces/Inventory.d.ts +180 -180
  92. package/dist/namespaces/Inventory.d.ts.map +1 -1
  93. package/dist/namespaces/Inventory.js +239 -239
  94. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  95. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  96. package/dist/namespaces/Itemdatabase.js +106 -106
  97. package/dist/namespaces/Map.d.ts +156 -156
  98. package/dist/namespaces/Map.d.ts.map +1 -1
  99. package/dist/namespaces/Map.js +207 -207
  100. package/dist/namespaces/Minigame.d.ts +78 -78
  101. package/dist/namespaces/Minigame.d.ts.map +1 -1
  102. package/dist/namespaces/Minigame.js +116 -116
  103. package/dist/namespaces/Missiondata.d.ts +15 -15
  104. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  105. package/dist/namespaces/Missiondata.js +23 -23
  106. package/dist/namespaces/Network.d.ts +636 -636
  107. package/dist/namespaces/Network.d.ts.map +1 -1
  108. package/dist/namespaces/Network.js +915 -915
  109. package/dist/namespaces/Object.d.ts +121 -121
  110. package/dist/namespaces/Object.d.ts.map +1 -1
  111. package/dist/namespaces/Object.js +162 -162
  112. package/dist/namespaces/Pad.d.ts +94 -94
  113. package/dist/namespaces/Pad.d.ts.map +1 -1
  114. package/dist/namespaces/Pad.js +127 -127
  115. package/dist/namespaces/Perschar.d.ts +44 -44
  116. package/dist/namespaces/Perschar.d.ts.map +1 -1
  117. package/dist/namespaces/Perschar.js +68 -68
  118. package/dist/namespaces/Physics.d.ts +158 -158
  119. package/dist/namespaces/Physics.d.ts.map +1 -1
  120. package/dist/namespaces/Physics.js +207 -207
  121. package/dist/namespaces/PlayerStatics.d.ts +127 -127
  122. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  123. package/dist/namespaces/PlayerStatics.js +177 -177
  124. package/dist/namespaces/Population.d.ts +75 -75
  125. package/dist/namespaces/Population.d.ts.map +1 -1
  126. package/dist/namespaces/Population.js +101 -101
  127. package/dist/namespaces/Posse.d.ts +38 -38
  128. package/dist/namespaces/Posse.d.ts.map +1 -1
  129. package/dist/namespaces/Posse.js +62 -62
  130. package/dist/namespaces/Propset.d.ts +30 -30
  131. package/dist/namespaces/Propset.d.ts.map +1 -1
  132. package/dist/namespaces/Propset.js +38 -38
  133. package/dist/namespaces/Shapetest.d.ts +11 -11
  134. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  135. package/dist/namespaces/Shapetest.js +13 -13
  136. package/dist/namespaces/Stats.d.ts +88 -88
  137. package/dist/namespaces/Stats.d.ts.map +1 -1
  138. package/dist/namespaces/Stats.js +123 -123
  139. package/dist/namespaces/Streaming.d.ts +58 -58
  140. package/dist/namespaces/Streaming.d.ts.map +1 -1
  141. package/dist/namespaces/Streaming.js +92 -92
  142. package/dist/namespaces/Task.d.ts +62 -62
  143. package/dist/namespaces/Task.d.ts.map +1 -1
  144. package/dist/namespaces/Task.js +90 -90
  145. package/dist/namespaces/Telemetry.d.ts +172 -172
  146. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  147. package/dist/namespaces/Telemetry.js +240 -240
  148. package/dist/namespaces/Uifeed.d.ts +15 -15
  149. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  150. package/dist/namespaces/Uifeed.js +24 -24
  151. package/dist/namespaces/Voice.d.ts +38 -38
  152. package/dist/namespaces/Voice.d.ts.map +1 -1
  153. package/dist/namespaces/Voice.js +56 -56
  154. package/dist/namespaces/Water.d.ts +27 -27
  155. package/dist/namespaces/Water.d.ts.map +1 -1
  156. package/dist/namespaces/Water.js +41 -41
  157. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  158. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  159. package/dist/namespaces/WeaponStatics.js +346 -346
  160. package/package.json +1 -1
  161. package/src/classes/AnimScene.ts +199 -199
  162. package/src/classes/BaseModel.ts +29 -29
  163. package/src/classes/BaseTask.ts +15 -15
  164. package/src/classes/Cam.ts +135 -135
  165. package/src/classes/Entity.ts +687 -687
  166. package/src/classes/PedTask.ts +223 -223
  167. package/src/classes/PersChar.ts +24 -24
  168. package/src/classes/Pickup.ts +10 -10
  169. package/src/classes/Player.ts +1024 -1024
  170. package/src/classes/Prop.ts +136 -136
  171. package/src/classes/PropSet.ts +7 -7
  172. package/src/classes/VehicleTask.ts +23 -23
  173. package/src/classes/Weapon.ts +429 -429
  174. package/src/namespaces/Animscene.ts +86 -86
  175. package/src/namespaces/Audio.ts +804 -804
  176. package/src/namespaces/Bounty.ts +131 -131
  177. package/src/namespaces/Brain.ts +22 -22
  178. package/src/namespaces/CamStatics.ts +599 -599
  179. package/src/namespaces/Clock.ts +82 -82
  180. package/src/namespaces/Collection.ts +109 -109
  181. package/src/namespaces/Companion.ts +34 -34
  182. package/src/namespaces/Compendium.ts +59 -59
  183. package/src/namespaces/Crashlog.ts +16 -16
  184. package/src/namespaces/Crew.ts +16 -16
  185. package/src/namespaces/Databinding.ts +286 -286
  186. package/src/namespaces/Dlc.ts +9 -9
  187. package/src/namespaces/EntityStatics.ts +279 -279
  188. package/src/namespaces/Fire.ts +10 -10
  189. package/src/namespaces/Graphics.ts +1196 -1196
  190. package/src/namespaces/Hud.ts +799 -799
  191. package/src/namespaces/Inventory.ts +245 -245
  192. package/src/namespaces/Itemdatabase.ts +118 -118
  193. package/src/namespaces/Map.ts +215 -215
  194. package/src/namespaces/Minigame.ts +132 -132
  195. package/src/namespaces/Missiondata.ts +27 -27
  196. package/src/namespaces/Network.ts +951 -951
  197. package/src/namespaces/Object.ts +171 -171
  198. package/src/namespaces/Pad.ts +127 -127
  199. package/src/namespaces/Perschar.ts +72 -72
  200. package/src/namespaces/Physics.ts +231 -231
  201. package/src/namespaces/PlayerStatics.ts +202 -202
  202. package/src/namespaces/Population.ts +114 -114
  203. package/src/namespaces/Posse.ts +62 -62
  204. package/src/namespaces/Propset.ts +42 -42
  205. package/src/namespaces/Shapetest.ts +14 -14
  206. package/src/namespaces/Stats.ts +139 -139
  207. package/src/namespaces/Streaming.ts +104 -104
  208. package/src/namespaces/Task.ts +100 -100
  209. package/src/namespaces/Telemetry.ts +265 -265
  210. package/src/namespaces/Uifeed.ts +27 -27
  211. package/src/namespaces/Voice.ts +65 -65
  212. package/src/namespaces/Water.ts +47 -47
  213. package/src/namespaces/WeaponStatics.ts +365 -365
@@ -87,6 +87,75 @@ export class Object {
87
87
  inv<void>('0xD99229FE93B46286', _h(doorHash), p1, p2, p3, threadId, p5, p6);
88
88
  }
89
89
 
90
+ /**
91
+ * @param p0
92
+ * @returns
93
+ */
94
+ static N_0x58DE624FA7FB0E7F(p0: any): any {
95
+ return inv<number>('0x58DE624FA7FB0E7F', p0);
96
+ }
97
+
98
+ /**
99
+ * @param pickupHash
100
+ * @param pos
101
+ * @param radius
102
+ * @returns
103
+ */
104
+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
105
+ return !!inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
106
+ }
107
+
108
+ /**
109
+ * @param p0
110
+ * @param p1
111
+ */
112
+ static N_0xA93F925F1942E434(p0: any, p1: any): void {
113
+ inv<void>('0xA93F925F1942E434', p0, p1);
114
+ }
115
+
116
+ /**
117
+ * @param p0
118
+ * @param p1
119
+ * @returns
120
+ */
121
+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
122
+ return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
123
+ }
124
+
125
+ /**
126
+ * @param p0
127
+ * @param p1
128
+ */
129
+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
130
+ inv<void>('0x7FCD49388BC9B775', p0, p1);
131
+ }
132
+
133
+ /**
134
+ * @param doorHash
135
+ * @returns
136
+ */
137
+ static doorSystemGetDoorState(doorHash: string | number): number {
138
+ return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
139
+ }
140
+
141
+ /**
142
+ * *ALLOW** - *ATTACH**
143
+ *
144
+ * @param doorHash
145
+ * @param disable
146
+ */
147
+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
148
+ inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
149
+ }
150
+
151
+ /**
152
+ * @param p0
153
+ * @param p1
154
+ */
155
+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
156
+ inv<void>('0xCEAB54F4632C6EF6', p0, p1);
157
+ }
158
+
90
159
  /**
91
160
  * @param modelHash
92
161
  * @param pos
@@ -193,126 +262,107 @@ export class Object {
193
262
  }
194
263
 
195
264
  /**
196
- * @param p0
265
+ * Old name: _GET_PICKUP_HASH
266
+ *
267
+ * @param pickupHash
197
268
  * @returns
198
269
  */
199
- static N_0xFA99E8E575F2FEF8(p0: any): any {
200
- return inv<number>('0xFA99E8E575F2FEF8', p0);
270
+ static convertOldPickupTypeToNew(pickupHash: string | number): number {
271
+ return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
201
272
  }
202
273
 
203
274
  /**
204
- * @param doorHash
275
+ * @param p0
205
276
  * @returns
206
277
  */
207
- static doorSystemGetAutomaticRate(doorHash: string | number): number {
208
- return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
209
- }
210
-
211
- /**
212
- * Params: p2 controls whether to make pickups usable/collectable or not in networked games
213
- *
214
- * @param player
215
- * @param pickupHash
216
- * @param isUsable
217
- */
218
- static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
219
- inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
278
+ static N_0x4D8611DFE1126478(p0: any): any {
279
+ return inv<number>('0x4D8611DFE1126478', p0);
220
280
  }
221
281
 
222
282
  /**
223
283
  * @param p0
224
284
  * @param p1
225
285
  */
226
- static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
227
- inv<void>('0x4AE07EBA3462C5D5', p0, p1);
286
+ static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
287
+ inv<void>('0x81218CE01B672219', p0, p1);
228
288
  }
229
289
 
230
290
  /**
231
- * @param p0
291
+ * @param pickupHash
232
292
  * @returns
233
293
  */
234
- static N_0x614D0B4533F842D3(p0: any): any {
235
- return inv<number>('0x614D0B4533F842D3', p0);
236
- }
237
-
238
- /**
239
- * @param p0
240
- */
241
- static N_0x5230BF34EB0EC645(p0: any): void {
242
- inv<void>('0x5230BF34EB0EC645', p0);
294
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number {
295
+ return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
243
296
  }
244
297
 
245
298
  /**
246
- * *SET_A(MBIENT_PICKUP*?)*
247
- *
248
299
  * @param p0
249
300
  */
250
- static N_0x1F5E07E14A86FAFC(p0: boolean): void {
251
- inv<void>('0x1F5E07E14A86FAFC', p0);
301
+ static forcePickupRegenerate(p0: any): void {
302
+ inv<void>('0x758A5C1B3B1E1990', p0);
252
303
  }
253
304
 
254
305
  /**
255
306
  * @param pickupHash
256
- * @returns
257
307
  */
258
- static isPickupTypeValid(pickupHash: string | number): any {
259
- return inv<number>('0x007BD043587F7C82', _h(pickupHash));
308
+ static removeAllPickupsOfType(pickupHash: string | number): void {
309
+ inv<void>('0x27F9D613092159CF', _h(pickupHash));
260
310
  }
261
311
 
262
312
  /**
263
313
  * @param p0
264
314
  * @param p1
265
- */
266
- static setPickupParticleFxHighlight(p0: any, p1: any): void {
267
- inv<void>('0x1607C7D9B3021DF5', p0, p1);
268
- }
269
-
270
- /**
271
- * flags: see CREATE_PICKUP
272
- *
273
- * @param pickupHash
274
- * @param pos
275
- * @param rot
276
- * @param flags Refer to [enum: ePlacementFlag]
315
+ * @param p2
316
+ * @param p3
317
+ * @param p4
318
+ * @param p5
319
+ * @param p6
320
+ * @param p7
277
321
  * @param p8
278
322
  * @param p9
279
323
  * @param p10
280
- * @param modelHash
281
- * @param p12
282
- * @param p13
283
- * @param p14
324
+ * @param p11
284
325
  * @returns
285
326
  */
286
- static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
287
- return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
327
+ static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
328
+ return !!inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
288
329
  }
289
330
 
290
331
  /**
291
- * @param doorHash
292
- * @returns
332
+ * @param p0
333
+ * @param p1
293
334
  */
294
- static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
295
- return !!inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
335
+ static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
336
+ inv<void>('0x57C242543B7B8FB9', p0, p1);
296
337
  }
297
338
 
298
339
  /**
299
- * @param doorHash
300
- * @returns
340
+ * @param p0
341
+ * @param p1
301
342
  */
302
- static doorSystemGetOpenRatio(doorHash: string | number): number {
303
- return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
343
+ static setPickupParticleFxSpawn(p0: any, p1: any): void {
344
+ inv<void>('0xEB9740A38FD6D634', p0, p1);
304
345
  }
305
346
 
306
347
  /**
307
- * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
308
- *
348
+ * @param modelHash
309
349
  * @param pos
310
- * @param heading
311
- * @param offset
350
+ * @param isNetwork
351
+ * @param bScriptHostObj
352
+ * @param dynamic
353
+ * @param p7
312
354
  * @returns
313
355
  */
314
- static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
315
- return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
356
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
357
+ return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
358
+ }
359
+
360
+ /**
361
+ * @param rewardType
362
+ * @param suppress
363
+ */
364
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
365
+ inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
316
366
  }
317
367
 
318
368
  /**
@@ -707,175 +757,125 @@ export class Object {
707
757
 
708
758
  /**
709
759
  * @param p0
710
- * @param p1
711
- */
712
- static setPickupParticleFxSpawn(p0: any, p1: any): void {
713
- inv<void>('0xEB9740A38FD6D634', p0, p1);
714
- }
715
-
716
- /**
717
- * @param modelHash
718
- * @param pos
719
- * @param isNetwork
720
- * @param bScriptHostObj
721
- * @param dynamic
722
- * @param p7
723
760
  * @returns
724
761
  */
725
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
726
- return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
727
- }
728
-
729
- /**
730
- * @param rewardType
731
- * @param suppress
732
- */
733
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
734
- inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
762
+ static N_0xFA99E8E575F2FEF8(p0: any): any {
763
+ return inv<number>('0xFA99E8E575F2FEF8', p0);
735
764
  }
736
765
 
737
766
  /**
738
- * @param p0
767
+ * @param doorHash
739
768
  * @returns
740
769
  */
741
- static N_0x58DE624FA7FB0E7F(p0: any): any {
742
- return inv<number>('0x58DE624FA7FB0E7F', p0);
770
+ static doorSystemGetAutomaticRate(doorHash: string | number): number {
771
+ return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
743
772
  }
744
773
 
745
774
  /**
775
+ * Params: p2 controls whether to make pickups usable/collectable or not in networked games
776
+ *
777
+ * @param player
746
778
  * @param pickupHash
747
- * @param pos
748
- * @param radius
749
- * @returns
779
+ * @param isUsable
750
780
  */
751
- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
752
- return !!inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
781
+ static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
782
+ inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
753
783
  }
754
784
 
755
785
  /**
756
786
  * @param p0
757
787
  * @param p1
758
788
  */
759
- static N_0xA93F925F1942E434(p0: any, p1: any): void {
760
- inv<void>('0xA93F925F1942E434', p0, p1);
789
+ static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
790
+ inv<void>('0x4AE07EBA3462C5D5', p0, p1);
761
791
  }
762
792
 
763
793
  /**
764
794
  * @param p0
765
- * @param p1
766
795
  * @returns
767
796
  */
768
- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
769
- return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
797
+ static N_0x614D0B4533F842D3(p0: any): any {
798
+ return inv<number>('0x614D0B4533F842D3', p0);
770
799
  }
771
800
 
772
801
  /**
773
802
  * @param p0
774
- * @param p1
775
803
  */
776
- static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
777
- inv<void>('0x7FCD49388BC9B775', p0, p1);
778
- }
779
-
780
- /**
781
- * @param doorHash
782
- * @returns
783
- */
784
- static doorSystemGetDoorState(doorHash: string | number): number {
785
- return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
804
+ static N_0x5230BF34EB0EC645(p0: any): void {
805
+ inv<void>('0x5230BF34EB0EC645', p0);
786
806
  }
787
807
 
788
808
  /**
789
- * *ALLOW** - *ATTACH**
809
+ * *SET_A(MBIENT_PICKUP*?)*
790
810
  *
791
- * @param doorHash
792
- * @param disable
793
- */
794
- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
795
- inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
796
- }
797
-
798
- /**
799
811
  * @param p0
800
- * @param p1
801
812
  */
802
- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
803
- inv<void>('0xCEAB54F4632C6EF6', p0, p1);
813
+ static N_0x1F5E07E14A86FAFC(p0: boolean): void {
814
+ inv<void>('0x1F5E07E14A86FAFC', p0);
804
815
  }
805
816
 
806
817
  /**
807
- * Old name: _GET_PICKUP_HASH
808
- *
809
818
  * @param pickupHash
810
819
  * @returns
811
820
  */
812
- static convertOldPickupTypeToNew(pickupHash: string | number): number {
813
- return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
814
- }
815
-
816
- /**
817
- * @param p0
818
- * @returns
819
- */
820
- static N_0x4D8611DFE1126478(p0: any): any {
821
- return inv<number>('0x4D8611DFE1126478', p0);
821
+ static isPickupTypeValid(pickupHash: string | number): any {
822
+ return inv<number>('0x007BD043587F7C82', _h(pickupHash));
822
823
  }
823
824
 
824
825
  /**
825
826
  * @param p0
826
827
  * @param p1
827
828
  */
828
- static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
829
- inv<void>('0x81218CE01B672219', p0, p1);
829
+ static setPickupParticleFxHighlight(p0: any, p1: any): void {
830
+ inv<void>('0x1607C7D9B3021DF5', p0, p1);
830
831
  }
831
832
 
832
833
  /**
834
+ * flags: see CREATE_PICKUP
835
+ *
833
836
  * @param pickupHash
837
+ * @param pos
838
+ * @param rot
839
+ * @param flags Refer to [enum: ePlacementFlag]
840
+ * @param p8
841
+ * @param p9
842
+ * @param p10
843
+ * @param modelHash
844
+ * @param p12
845
+ * @param p13
846
+ * @param p14
834
847
  * @returns
835
848
  */
836
- static getWeaponTypeFromPickupType(pickupHash: string | number): number {
837
- return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
838
- }
839
-
840
- /**
841
- * @param p0
842
- */
843
- static forcePickupRegenerate(p0: any): void {
844
- inv<void>('0x758A5C1B3B1E1990', p0);
849
+ static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
850
+ return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
845
851
  }
846
852
 
847
853
  /**
848
- * @param pickupHash
854
+ * @param doorHash
855
+ * @returns
849
856
  */
850
- static removeAllPickupsOfType(pickupHash: string | number): void {
851
- inv<void>('0x27F9D613092159CF', _h(pickupHash));
857
+ static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
858
+ return !!inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
852
859
  }
853
860
 
854
861
  /**
855
- * @param p0
856
- * @param p1
857
- * @param p2
858
- * @param p3
859
- * @param p4
860
- * @param p5
861
- * @param p6
862
- * @param p7
863
- * @param p8
864
- * @param p9
865
- * @param p10
866
- * @param p11
862
+ * @param doorHash
867
863
  * @returns
868
864
  */
869
- static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
870
- return !!inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
865
+ static doorSystemGetOpenRatio(doorHash: string | number): number {
866
+ return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
871
867
  }
872
868
 
873
869
  /**
874
- * @param p0
875
- * @param p1
870
+ * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
871
+ *
872
+ * @param pos
873
+ * @param heading
874
+ * @param offset
875
+ * @returns
876
876
  */
877
- static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
878
- inv<void>('0x57C242543B7B8FB9', p0, p1);
877
+ static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
878
+ return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
879
879
  }
880
880
 
881
881
  }