@nativewrappers/redm-codegen 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/classes/AnimScene.d.ts +126 -126
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +184 -184
  4. package/dist/classes/BaseModel.d.ts +17 -17
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +25 -25
  7. package/dist/classes/BaseTask.d.ts +12 -12
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +14 -14
  10. package/dist/classes/Cam.d.ts +94 -94
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +126 -126
  13. package/dist/classes/Entity.d.ts +471 -471
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +672 -672
  16. package/dist/classes/PedTask.d.ts +155 -155
  17. package/dist/classes/PedTask.d.ts.map +1 -1
  18. package/dist/classes/PedTask.js +204 -204
  19. package/dist/classes/PersChar.d.ts +9 -9
  20. package/dist/classes/PersChar.d.ts.map +1 -1
  21. package/dist/classes/PersChar.js +21 -21
  22. package/dist/classes/Pickup.d.ts +5 -5
  23. package/dist/classes/Pickup.d.ts.map +1 -1
  24. package/dist/classes/Pickup.js +9 -9
  25. package/dist/classes/Player.d.ts +687 -687
  26. package/dist/classes/Player.d.ts.map +1 -1
  27. package/dist/classes/Player.js +1013 -1013
  28. package/dist/classes/Prop.d.ts +87 -87
  29. package/dist/classes/Prop.d.ts.map +1 -1
  30. package/dist/classes/Prop.js +121 -121
  31. package/dist/classes/PropSet.d.ts +4 -4
  32. package/dist/classes/PropSet.d.ts.map +1 -1
  33. package/dist/classes/PropSet.js +6 -6
  34. package/dist/classes/VehicleTask.d.ts +17 -17
  35. package/dist/classes/VehicleTask.d.ts.map +1 -1
  36. package/dist/classes/VehicleTask.js +21 -21
  37. package/dist/classes/Weapon.d.ts +306 -306
  38. package/dist/classes/Weapon.d.ts.map +1 -1
  39. package/dist/classes/Weapon.js +411 -411
  40. package/dist/namespaces/Animscene.d.ts +59 -59
  41. package/dist/namespaces/Animscene.d.ts.map +1 -1
  42. package/dist/namespaces/Animscene.js +77 -77
  43. package/dist/namespaces/Audio.d.ts +569 -569
  44. package/dist/namespaces/Audio.d.ts.map +1 -1
  45. package/dist/namespaces/Audio.js +728 -728
  46. package/dist/namespaces/Bounty.d.ts +70 -70
  47. package/dist/namespaces/Bounty.d.ts.map +1 -1
  48. package/dist/namespaces/Bounty.js +115 -115
  49. package/dist/namespaces/Brain.d.ts +15 -15
  50. package/dist/namespaces/Brain.d.ts.map +1 -1
  51. package/dist/namespaces/Brain.js +20 -20
  52. package/dist/namespaces/CamStatics.d.ts +399 -399
  53. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  54. package/dist/namespaces/CamStatics.js +574 -574
  55. package/dist/namespaces/Clock.d.ts +51 -51
  56. package/dist/namespaces/Clock.d.ts.map +1 -1
  57. package/dist/namespaces/Clock.js +73 -73
  58. package/dist/namespaces/Collection.d.ts +76 -76
  59. package/dist/namespaces/Collection.d.ts.map +1 -1
  60. package/dist/namespaces/Collection.js +108 -108
  61. package/dist/namespaces/Companion.d.ts +22 -22
  62. package/dist/namespaces/Companion.d.ts.map +1 -1
  63. package/dist/namespaces/Companion.js +30 -30
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Crew.d.ts +9 -9
  71. package/dist/namespaces/Crew.d.ts.map +1 -1
  72. package/dist/namespaces/Crew.js +14 -14
  73. package/dist/namespaces/Databinding.d.ts +177 -177
  74. package/dist/namespaces/Databinding.d.ts.map +1 -1
  75. package/dist/namespaces/Databinding.js +271 -271
  76. package/dist/namespaces/Dlc.d.ts +5 -5
  77. package/dist/namespaces/Dlc.d.ts.map +1 -1
  78. package/dist/namespaces/Dlc.js +9 -9
  79. package/dist/namespaces/EntityStatics.d.ts +193 -193
  80. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  81. package/dist/namespaces/EntityStatics.js +263 -263
  82. package/dist/namespaces/Fire.d.ts +7 -7
  83. package/dist/namespaces/Fire.d.ts.map +1 -1
  84. package/dist/namespaces/Fire.js +9 -9
  85. package/dist/namespaces/Graphics.d.ts +820 -820
  86. package/dist/namespaces/Graphics.d.ts.map +1 -1
  87. package/dist/namespaces/Graphics.js +1118 -1118
  88. package/dist/namespaces/Hud.d.ts +494 -494
  89. package/dist/namespaces/Hud.d.ts.map +1 -1
  90. package/dist/namespaces/Hud.js +789 -789
  91. package/dist/namespaces/Inventory.d.ts +180 -180
  92. package/dist/namespaces/Inventory.d.ts.map +1 -1
  93. package/dist/namespaces/Inventory.js +239 -239
  94. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  95. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  96. package/dist/namespaces/Itemdatabase.js +106 -106
  97. package/dist/namespaces/Map.d.ts +156 -156
  98. package/dist/namespaces/Map.d.ts.map +1 -1
  99. package/dist/namespaces/Map.js +207 -207
  100. package/dist/namespaces/Minigame.d.ts +78 -78
  101. package/dist/namespaces/Minigame.d.ts.map +1 -1
  102. package/dist/namespaces/Minigame.js +116 -116
  103. package/dist/namespaces/Missiondata.d.ts +15 -15
  104. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  105. package/dist/namespaces/Missiondata.js +23 -23
  106. package/dist/namespaces/Network.d.ts +636 -636
  107. package/dist/namespaces/Network.d.ts.map +1 -1
  108. package/dist/namespaces/Network.js +915 -915
  109. package/dist/namespaces/Object.d.ts +121 -121
  110. package/dist/namespaces/Object.d.ts.map +1 -1
  111. package/dist/namespaces/Object.js +162 -162
  112. package/dist/namespaces/Pad.d.ts +94 -94
  113. package/dist/namespaces/Pad.d.ts.map +1 -1
  114. package/dist/namespaces/Pad.js +127 -127
  115. package/dist/namespaces/Perschar.d.ts +44 -44
  116. package/dist/namespaces/Perschar.d.ts.map +1 -1
  117. package/dist/namespaces/Perschar.js +68 -68
  118. package/dist/namespaces/Physics.d.ts +158 -158
  119. package/dist/namespaces/Physics.d.ts.map +1 -1
  120. package/dist/namespaces/Physics.js +207 -207
  121. package/dist/namespaces/PlayerStatics.d.ts +127 -127
  122. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  123. package/dist/namespaces/PlayerStatics.js +177 -177
  124. package/dist/namespaces/Population.d.ts +75 -75
  125. package/dist/namespaces/Population.d.ts.map +1 -1
  126. package/dist/namespaces/Population.js +101 -101
  127. package/dist/namespaces/Posse.d.ts +38 -38
  128. package/dist/namespaces/Posse.d.ts.map +1 -1
  129. package/dist/namespaces/Posse.js +62 -62
  130. package/dist/namespaces/Propset.d.ts +30 -30
  131. package/dist/namespaces/Propset.d.ts.map +1 -1
  132. package/dist/namespaces/Propset.js +38 -38
  133. package/dist/namespaces/Shapetest.d.ts +11 -11
  134. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  135. package/dist/namespaces/Shapetest.js +13 -13
  136. package/dist/namespaces/Stats.d.ts +88 -88
  137. package/dist/namespaces/Stats.d.ts.map +1 -1
  138. package/dist/namespaces/Stats.js +123 -123
  139. package/dist/namespaces/Streaming.d.ts +58 -58
  140. package/dist/namespaces/Streaming.d.ts.map +1 -1
  141. package/dist/namespaces/Streaming.js +92 -92
  142. package/dist/namespaces/Task.d.ts +62 -62
  143. package/dist/namespaces/Task.d.ts.map +1 -1
  144. package/dist/namespaces/Task.js +90 -90
  145. package/dist/namespaces/Telemetry.d.ts +172 -172
  146. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  147. package/dist/namespaces/Telemetry.js +240 -240
  148. package/dist/namespaces/Uifeed.d.ts +15 -15
  149. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  150. package/dist/namespaces/Uifeed.js +24 -24
  151. package/dist/namespaces/Voice.d.ts +38 -38
  152. package/dist/namespaces/Voice.d.ts.map +1 -1
  153. package/dist/namespaces/Voice.js +56 -56
  154. package/dist/namespaces/Water.d.ts +27 -27
  155. package/dist/namespaces/Water.d.ts.map +1 -1
  156. package/dist/namespaces/Water.js +41 -41
  157. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  158. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  159. package/dist/namespaces/WeaponStatics.js +346 -346
  160. package/package.json +1 -1
  161. package/src/classes/AnimScene.ts +199 -199
  162. package/src/classes/BaseModel.ts +29 -29
  163. package/src/classes/BaseTask.ts +15 -15
  164. package/src/classes/Cam.ts +135 -135
  165. package/src/classes/Entity.ts +687 -687
  166. package/src/classes/PedTask.ts +223 -223
  167. package/src/classes/PersChar.ts +24 -24
  168. package/src/classes/Pickup.ts +10 -10
  169. package/src/classes/Player.ts +1024 -1024
  170. package/src/classes/Prop.ts +136 -136
  171. package/src/classes/PropSet.ts +7 -7
  172. package/src/classes/VehicleTask.ts +23 -23
  173. package/src/classes/Weapon.ts +429 -429
  174. package/src/namespaces/Animscene.ts +86 -86
  175. package/src/namespaces/Audio.ts +804 -804
  176. package/src/namespaces/Bounty.ts +131 -131
  177. package/src/namespaces/Brain.ts +22 -22
  178. package/src/namespaces/CamStatics.ts +599 -599
  179. package/src/namespaces/Clock.ts +82 -82
  180. package/src/namespaces/Collection.ts +109 -109
  181. package/src/namespaces/Companion.ts +34 -34
  182. package/src/namespaces/Compendium.ts +59 -59
  183. package/src/namespaces/Crashlog.ts +16 -16
  184. package/src/namespaces/Crew.ts +16 -16
  185. package/src/namespaces/Databinding.ts +286 -286
  186. package/src/namespaces/Dlc.ts +9 -9
  187. package/src/namespaces/EntityStatics.ts +279 -279
  188. package/src/namespaces/Fire.ts +10 -10
  189. package/src/namespaces/Graphics.ts +1196 -1196
  190. package/src/namespaces/Hud.ts +799 -799
  191. package/src/namespaces/Inventory.ts +245 -245
  192. package/src/namespaces/Itemdatabase.ts +118 -118
  193. package/src/namespaces/Map.ts +215 -215
  194. package/src/namespaces/Minigame.ts +132 -132
  195. package/src/namespaces/Missiondata.ts +27 -27
  196. package/src/namespaces/Network.ts +951 -951
  197. package/src/namespaces/Object.ts +171 -171
  198. package/src/namespaces/Pad.ts +127 -127
  199. package/src/namespaces/Perschar.ts +72 -72
  200. package/src/namespaces/Physics.ts +231 -231
  201. package/src/namespaces/PlayerStatics.ts +202 -202
  202. package/src/namespaces/Population.ts +114 -114
  203. package/src/namespaces/Posse.ts +62 -62
  204. package/src/namespaces/Propset.ts +42 -42
  205. package/src/namespaces/Shapetest.ts +14 -14
  206. package/src/namespaces/Stats.ts +139 -139
  207. package/src/namespaces/Streaming.ts +104 -104
  208. package/src/namespaces/Task.ts +100 -100
  209. package/src/namespaces/Telemetry.ts +265 -265
  210. package/src/namespaces/Uifeed.ts +27 -27
  211. package/src/namespaces/Voice.ts +65 -65
  212. package/src/namespaces/Water.ts +47 -47
  213. package/src/namespaces/WeaponStatics.ts +365 -365
@@ -9,48 +9,6 @@ import { createFromHandle } from '../types/HandleRegistry';
9
9
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
10
10
 
11
11
  export class Animscene {
12
- /**
13
- * Used in SP R* Scripts only
14
- * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
15
- *
16
- * @param p0
17
- * @returns
18
- */
19
- static N_0x5D7BFDA2290B4E39(p0: string | null): boolean {
20
- return !!inv<boolean>('0x5D7BFDA2290B4E39', p0, rai());
21
- }
22
-
23
- /**
24
- * Returns mgmHandle
25
- *
26
- * @param mgmFilename
27
- * @returns
28
- */
29
- static createMgmSystem(mgmFilename: string | null): number {
30
- return inv<number>('0xA1300DE03E5D1973', mgmFilename, rai());
31
- }
32
-
33
- /**
34
- * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
35
- * *SET**
36
- *
37
- * @param mgmHandle
38
- * @param ped
39
- * @param secondaryVoiceString
40
- */
41
- static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void {
42
- inv<void>('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
43
- }
44
-
45
- /**
46
- * Pauses all script threads except the one that called it.
47
- *
48
- * @param toggle
49
- */
50
- static pauseScriptThreads(toggle: boolean): void {
51
- inv<void>('0x37C1257849DEF24A', toggle);
52
- }
53
-
54
12
  /**
55
13
  * Used in SP R* Scripts only
56
14
  * *IS**
@@ -76,50 +34,6 @@ export class Animscene {
76
34
  return createFromHandle<AnimScene>('AnimScene', inv<number>('0x1FCA98E33C1437B3', animDict, flags, playbackListName, p3, p4, rai()));
77
35
  }
78
36
 
79
- /**
80
- * Used in SP R* Scripts only
81
- * _SET_B* - _SET_C*
82
- */
83
- static N_0xE12D7B4B959644CD(): void {
84
- inv<void>('0xE12D7B4B959644CD');
85
- }
86
-
87
- /**
88
- * @param mgmEventHandle
89
- * @param p1
90
- * @param seatId
91
- * @param p3
92
- * @param p4
93
- */
94
- static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void {
95
- inv<void>('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
96
- }
97
-
98
- /**
99
- * *PREPARE** - *REGISTER**
100
- *
101
- * @param mgmHandle
102
- * @param ped
103
- */
104
- static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void {
105
- inv<void>('0xB1A196BAFE650402', mgmHandle, ped.handle);
106
- }
107
-
108
- static requestPhotoModeFreeze(): void {
109
- inv<void>('0x7C709C01D43D94CD');
110
- }
111
-
112
- /**
113
- * Used in SP R* Scripts only
114
- * *RESUME** - _SET_A*
115
- *
116
- * @param entity
117
- * @param p1
118
- */
119
- static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void {
120
- inv<void>('0xC1193521E3B9FADD', entity.handle, p1);
121
- }
122
-
123
37
  /**
124
38
  * MGM stands for MiniGameMoments.
125
39
  *
@@ -201,6 +115,92 @@ export class Animscene {
201
115
  inv<void>('0x1AD896BF43619551');
202
116
  }
203
117
 
118
+ /**
119
+ * Pauses all script threads except the one that called it.
120
+ *
121
+ * @param toggle
122
+ */
123
+ static pauseScriptThreads(toggle: boolean): void {
124
+ inv<void>('0x37C1257849DEF24A', toggle);
125
+ }
126
+
127
+ /**
128
+ * Used in SP R* Scripts only
129
+ * _SET_B* - _SET_C*
130
+ */
131
+ static N_0xE12D7B4B959644CD(): void {
132
+ inv<void>('0xE12D7B4B959644CD');
133
+ }
134
+
135
+ /**
136
+ * @param mgmEventHandle
137
+ * @param p1
138
+ * @param seatId
139
+ * @param p3
140
+ * @param p4
141
+ */
142
+ static setMgmEvent(mgmEventHandle: number, p1: string | null, seatId: any, p3: number, p4: number): void {
143
+ inv<void>('0x07706C4CC9C6CC9E', mgmEventHandle, p1, seatId, p3, f(p4));
144
+ }
145
+
146
+ /**
147
+ * *PREPARE** - *REGISTER**
148
+ *
149
+ * @param mgmHandle
150
+ * @param ped
151
+ */
152
+ static N_0xB1A196BAFE650402(mgmHandle: number, ped: Ped): void {
153
+ inv<void>('0xB1A196BAFE650402', mgmHandle, ped.handle);
154
+ }
155
+
156
+ static requestPhotoModeFreeze(): void {
157
+ inv<void>('0x7C709C01D43D94CD');
158
+ }
159
+
160
+ /**
161
+ * Used in SP R* Scripts only
162
+ * *RESUME** - _SET_A*
163
+ *
164
+ * @param entity
165
+ * @param p1
166
+ */
167
+ static N_0xC1193521E3B9FADD(entity: Entity, p1: boolean): void {
168
+ inv<void>('0xC1193521E3B9FADD', entity.handle, p1);
169
+ }
170
+
171
+ /**
172
+ * Used in SP R* Scripts only
173
+ * _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
174
+ *
175
+ * @param p0
176
+ * @returns
177
+ */
178
+ static N_0x5D7BFDA2290B4E39(p0: string | null): boolean {
179
+ return !!inv<boolean>('0x5D7BFDA2290B4E39', p0, rai());
180
+ }
181
+
182
+ /**
183
+ * Returns mgmHandle
184
+ *
185
+ * @param mgmFilename
186
+ * @returns
187
+ */
188
+ static createMgmSystem(mgmFilename: string | null): number {
189
+ return inv<number>('0xA1300DE03E5D1973', mgmFilename, rai());
190
+ }
191
+
192
+ /**
193
+ * p2: MINIGAME_GET_SECONDARY_VOICE_STRING
194
+ * *SET**
195
+ *
196
+ * @param mgmHandle
197
+ * @param ped
198
+ * @param secondaryVoiceString
199
+ */
200
+ static N_0x3641FCD53E59B335(mgmHandle: number, ped: Ped, secondaryVoiceString: string | null): void {
201
+ inv<void>('0x3641FCD53E59B335', mgmHandle, ped.handle, secondaryVoiceString);
202
+ }
203
+
204
204
  /**
205
205
  * Only used in tg_p R* Script
206
206
  * Returns true when mgm event success