@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
package/package.json
CHANGED
package/src/classes/AnimScene.ts
CHANGED
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@@ -18,110 +18,223 @@ export class AnimScene implements IHandle {
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}
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/**
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* @param
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* @param playlistName
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* @param p2
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*/
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setAnimScenePlayList(playlistName: string | null, p2: boolean): void {
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inv<void>('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
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}
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/**
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* @returns
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*/
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return inv<number>('
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get AnimScenePhase(): number {
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return inv<number>('0x3FBC3F51BF12DFBF', this.handle, raf());
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}
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deleteAnimScene(): void {
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inv<void>('0x84EEDB2C6E650000', this.handle);
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}
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/**
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* @param entityName
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* @param entity
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*/
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removeAnimSceneEntity(entityName: string | null, entity: Entity): void {
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inv<void>('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
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}
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/**
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* @param p1
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*/
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abortAnimScene(p1: boolean): void {
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inv<void>('0x718CF1328D20C2B3', this.handle, p1);
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}
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/**
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*/
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return inv<number>('
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get AnimSceneCurrentActiveCameraCount(): number {
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return inv<number>('0x4822A65D5AF64E69', this.handle, rai());
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}
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/**
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* @param name
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*/
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return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
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getAnimSceneFloat(name: string | null): number {
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return inv<number>('0xCC24CB07F60B496E', this.handle, name, raf());
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}
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*/
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return inv<number>('
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isAnimSceneLoading(p1: boolean): any {
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return inv<number>('0x59606519FF9D3EC2', this.handle, p1);
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}
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/**
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* @param
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* @param
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* @param order
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* @param entity
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* @param boneId
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*/
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inv<void>('
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attachAnimSceneToEntity(entity: Entity, boneId?: number): void {
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inv<void>('0xDC418495DBA327A1', this.handle, entity.handle, boneId);
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}
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*/
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setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
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inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
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}
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/**
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* Used in SP R* Scripts only
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* *IS_ANIM_SCENE**
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*
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*/
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return inv<
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N_0x9AAE3C1148A09BCA(): boolean {
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return !!inv<boolean>('0x9AAE3C1148A09BCA', this.handle, rai());
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}
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*/
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setAnimSceneInt(name: string | null, value: number, p3: boolean): void {
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inv<void>('0x3A379D2166CF5B92', this.handle, name, value, p3);
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}
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detachAnimScenePreservingLocation(): void {
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inv<void>('0xA2507C4948C83D2E', this.handle);
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}
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return inv<number>('
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isAnimScenePlaybackListPhaseLoading(phaseName: string | null): any {
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return inv<number>('0x0DF57F86FE71DBE5', this.handle, phaseName);
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}
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return inv<number>('
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hasEntityEnteredAnimScene(entityName: string | null): any {
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return inv<number>('0x337F1CC8EE895601', this.handle, entityName);
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}
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* @returns matrix
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inv<
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getAnimSceneEntityLocationData(entityName: string | null, p3: boolean, playbackListName: string | null, p5: number): [any, Vector3] {
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const result = inv<[number, number[]]>('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
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return [result[0], Vector3.fromArray(result[1])];
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}
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clearAnimSceneWasSkipped(): void {
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inv<void>('0x8A8208AE92BF87A5', this.handle);
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}
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inv<void>('
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fadeAnimSceneAudioOut(p1: number): void {
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inv<void>('0x323E3AD772BA5D57', this.handle, f(p1));
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157
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}
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158
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/**
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* @param
|
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* @param entityName
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* @returns
|
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105
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|
*/
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-
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return inv<
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+
isEntityExitingAnimSceneThisFrame(entityName: string | null): boolean {
|
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return !!inv<boolean>('0x005E6F28DD7ED58D', this.handle, entityName, rai());
|
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108
165
|
}
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109
166
|
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167
|
/**
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* @param
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* @param p1
|
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* @returns
|
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112
170
|
*/
|
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-
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114
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-
inv<
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171
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+
isAnimSceneMetadataLoaded(p1: boolean): boolean {
|
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return !!inv<boolean>('0x95531A4A20CCE7BC', this.handle, p1, rai());
|
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115
173
|
}
|
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116
174
|
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117
175
|
/**
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*
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+
* Used in SP R* Scripts only
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* _IS_ANIM_SCENE_P*
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*
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* @param phaseName
|
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* @returns
|
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181
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+
*/
|
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|
+
N_0x1C5D33A4293E6DDE(phaseName: string | null): boolean {
|
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|
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return !!inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
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}
|
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185
|
+
|
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triggerAnimSceneSkip(): void {
|
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inv<void>('0x4B85B3CF9197AEDF', this.handle);
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+
}
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+
|
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/**
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* @param entity
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* @param p2
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|
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*/
|
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|
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attachAnimSceneToEntityPreservingLocation(entity: Entity, p2: number): void {
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inv<void>('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
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}
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+
|
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/**
|
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* @param playlistName
|
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|
* @returns
|
|
122
201
|
*/
|
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-
|
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124
|
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return inv<number>('
|
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|
+
requestAnimScenePlayList(playlistName: string | null): any {
|
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|
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return inv<number>('0xDF7B5144E25CD3FE', this.handle, playlistName);
|
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}
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|
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/**
|
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+
* @returns
|
|
208
|
+
*/
|
|
209
|
+
get IsAnimSceneSkippable(): any {
|
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+
return inv<number>('0x4CDFFE3189EBDBD0', this.handle);
|
|
211
|
+
}
|
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|
+
|
|
213
|
+
/**
|
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|
+
* @param p1
|
|
215
|
+
* @returns
|
|
216
|
+
*/
|
|
217
|
+
isAnimSceneRunning(p1: boolean): boolean {
|
|
218
|
+
return !!inv<boolean>('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* Used in SP R* Scripts only
|
|
223
|
+
* *IS_ANIM_SCENE**
|
|
224
|
+
*
|
|
225
|
+
* @returns
|
|
226
|
+
*/
|
|
227
|
+
N_0xD70C7A30412F8FA0(): boolean {
|
|
228
|
+
return !!inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
/**
|
|
232
|
+
* @param name
|
|
233
|
+
* @param value
|
|
234
|
+
* @param p3
|
|
235
|
+
*/
|
|
236
|
+
setAnimSceneBool(name: string | null, value: boolean, p3: boolean): void {
|
|
237
|
+
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
125
238
|
}
|
|
126
239
|
|
|
127
240
|
/**
|
|
@@ -247,40 +360,6 @@ export class AnimScene implements IHandle {
|
|
|
247
360
|
return !!inv<boolean>('0xCDC5512A407CF08D', this.handle, rai());
|
|
248
361
|
}
|
|
249
362
|
|
|
250
|
-
/**
|
|
251
|
-
* @param playlistName
|
|
252
|
-
* @param p2
|
|
253
|
-
*/
|
|
254
|
-
setAnimScenePlayList(playlistName: string | null, p2: boolean): void {
|
|
255
|
-
inv<void>('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
|
|
256
|
-
}
|
|
257
|
-
|
|
258
|
-
/**
|
|
259
|
-
* @returns
|
|
260
|
-
*/
|
|
261
|
-
get AnimScenePhase(): number {
|
|
262
|
-
return inv<number>('0x3FBC3F51BF12DFBF', this.handle, raf());
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
deleteAnimScene(): void {
|
|
266
|
-
inv<void>('0x84EEDB2C6E650000', this.handle);
|
|
267
|
-
}
|
|
268
|
-
|
|
269
|
-
/**
|
|
270
|
-
* @param entityName
|
|
271
|
-
* @param entity
|
|
272
|
-
*/
|
|
273
|
-
removeAnimSceneEntity(entityName: string | null, entity: Entity): void {
|
|
274
|
-
inv<void>('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
|
|
275
|
-
}
|
|
276
|
-
|
|
277
|
-
/**
|
|
278
|
-
* @param p1
|
|
279
|
-
*/
|
|
280
|
-
abortAnimScene(p1: boolean): void {
|
|
281
|
-
inv<void>('0x718CF1328D20C2B3', this.handle, p1);
|
|
282
|
-
}
|
|
283
|
-
|
|
284
363
|
/**
|
|
285
364
|
* @param playbackListName
|
|
286
365
|
* @returns
|
|
@@ -359,190 +438,111 @@ export class AnimScene implements IHandle {
|
|
|
359
438
|
inv<void>('0xAF068580194D9DC7', this.handle);
|
|
360
439
|
}
|
|
361
440
|
|
|
362
|
-
/**
|
|
363
|
-
* @returns
|
|
364
|
-
*/
|
|
365
|
-
get AnimSceneCurrentActiveCameraCount(): number {
|
|
366
|
-
return inv<number>('0x4822A65D5AF64E69', this.handle, rai());
|
|
367
|
-
}
|
|
368
|
-
|
|
369
|
-
/**
|
|
370
|
-
* @param name
|
|
371
|
-
* @returns
|
|
372
|
-
*/
|
|
373
|
-
getAnimSceneFloat(name: string | null): number {
|
|
374
|
-
return inv<number>('0xCC24CB07F60B496E', this.handle, name, raf());
|
|
375
|
-
}
|
|
376
|
-
|
|
377
441
|
/**
|
|
378
442
|
* @param p1
|
|
379
443
|
* @returns
|
|
380
444
|
*/
|
|
381
|
-
|
|
382
|
-
return inv<number>('
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
/**
|
|
386
|
-
* @param entity
|
|
387
|
-
* @param p2
|
|
388
|
-
*/
|
|
389
|
-
attachAnimSceneToEntity(entity: Entity, p2: number): void {
|
|
390
|
-
inv<void>('0xDC418495DBA327A1', this.handle, entity.handle, p2);
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
/**
|
|
394
|
-
* @param name
|
|
395
|
-
* @param value
|
|
396
|
-
* @param p3
|
|
397
|
-
* @param p4
|
|
398
|
-
*/
|
|
399
|
-
setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
|
|
400
|
-
inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
445
|
+
isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any {
|
|
446
|
+
return inv<number>('0xF8D1D2DAB6007EEF', this.handle, p1);
|
|
401
447
|
}
|
|
402
448
|
|
|
403
449
|
/**
|
|
404
|
-
*
|
|
405
|
-
* *IS_ANIM_SCENE**
|
|
406
|
-
*
|
|
450
|
+
* @param entityName
|
|
407
451
|
* @returns
|
|
408
452
|
*/
|
|
409
|
-
|
|
410
|
-
return
|
|
411
|
-
}
|
|
412
|
-
|
|
413
|
-
/**
|
|
414
|
-
* @param name
|
|
415
|
-
* @param value
|
|
416
|
-
* @param p3
|
|
417
|
-
*/
|
|
418
|
-
setAnimSceneInt(name: string | null, value: number, p3: boolean): void {
|
|
419
|
-
inv<void>('0x3A379D2166CF5B92', this.handle, name, value, p3);
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
detachAnimScenePreservingLocation(): void {
|
|
423
|
-
inv<void>('0xA2507C4948C83D2E', this.handle);
|
|
453
|
+
hasEntityExitedAnimScene(entityName: string | null): any {
|
|
454
|
+
return inv<number>('0xB89FCFF19DAFFF28', this.handle, entityName);
|
|
424
455
|
}
|
|
425
456
|
|
|
426
457
|
/**
|
|
427
|
-
* @param
|
|
428
|
-
* @returns
|
|
458
|
+
* @param order
|
|
459
|
+
* @returns position; rotation
|
|
429
460
|
*/
|
|
430
|
-
|
|
431
|
-
|
|
461
|
+
getAnimSceneOrigin(order: number): [Vector3, Vector3] {
|
|
462
|
+
const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
463
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
432
464
|
}
|
|
433
465
|
|
|
434
466
|
/**
|
|
435
|
-
* _HAS_L* (?)
|
|
436
|
-
*
|
|
437
467
|
* @param entityName
|
|
438
468
|
* @returns
|
|
439
469
|
*/
|
|
440
|
-
|
|
441
|
-
return inv<number>('
|
|
442
|
-
}
|
|
443
|
-
|
|
444
|
-
/**
|
|
445
|
-
* @param entityName
|
|
446
|
-
* @param p3
|
|
447
|
-
* @param playbackListName
|
|
448
|
-
* @param p5
|
|
449
|
-
* @returns matrix
|
|
450
|
-
*/
|
|
451
|
-
getAnimSceneEntityLocationData(entityName: string | null, p3: boolean, playbackListName: string | null, p5: number): [any, Vector3] {
|
|
452
|
-
const result = inv<[number, number[]]>('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
|
|
453
|
-
return [result[0], Vector3.fromArray(result[1])];
|
|
454
|
-
}
|
|
455
|
-
|
|
456
|
-
clearAnimSceneWasSkipped(): void {
|
|
457
|
-
inv<void>('0x8A8208AE92BF87A5', this.handle);
|
|
470
|
+
doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any {
|
|
471
|
+
return inv<number>('0x9D1ECA9337BE9FC3', this.handle, entityName);
|
|
458
472
|
}
|
|
459
473
|
|
|
460
474
|
/**
|
|
461
|
-
* @param
|
|
475
|
+
* @param pos
|
|
476
|
+
* @param rot
|
|
477
|
+
* @param order
|
|
462
478
|
*/
|
|
463
|
-
|
|
464
|
-
inv<void>('
|
|
479
|
+
setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
|
|
480
|
+
inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
465
481
|
}
|
|
466
482
|
|
|
467
483
|
/**
|
|
468
|
-
* @param
|
|
484
|
+
* @param name
|
|
469
485
|
* @returns
|
|
470
486
|
*/
|
|
471
|
-
|
|
472
|
-
return
|
|
487
|
+
getAnimSceneBool(name: string | null): any {
|
|
488
|
+
return inv<number>('0x07A6F6447ECA9B64', this.handle, name);
|
|
473
489
|
}
|
|
474
490
|
|
|
475
491
|
/**
|
|
476
|
-
* @param
|
|
492
|
+
* @param phaseName
|
|
477
493
|
* @returns
|
|
478
494
|
*/
|
|
479
|
-
|
|
480
|
-
return
|
|
495
|
+
getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number {
|
|
496
|
+
return inv<number>('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
|
|
481
497
|
}
|
|
482
498
|
|
|
483
499
|
/**
|
|
484
|
-
*
|
|
485
|
-
* _IS_ANIM_SCENE_P*
|
|
486
|
-
*
|
|
487
|
-
* @param phaseName
|
|
500
|
+
* @param playlistName
|
|
488
501
|
* @returns
|
|
489
502
|
*/
|
|
490
|
-
|
|
491
|
-
return
|
|
492
|
-
}
|
|
493
|
-
|
|
494
|
-
triggerAnimSceneSkip(): void {
|
|
495
|
-
inv<void>('0x4B85B3CF9197AEDF', this.handle);
|
|
503
|
+
releaseAnimScenePlayList(playlistName: string | null): any {
|
|
504
|
+
return inv<number>('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
|
|
496
505
|
}
|
|
497
506
|
|
|
498
507
|
/**
|
|
508
|
+
* @param entityName
|
|
499
509
|
* @param entity
|
|
500
|
-
* @param
|
|
501
|
-
*/
|
|
502
|
-
attachAnimSceneToEntityPreservingLocation(entity: Entity, p2: number): void {
|
|
503
|
-
inv<void>('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
504
|
-
}
|
|
505
|
-
|
|
506
|
-
/**
|
|
507
|
-
* @param playlistName
|
|
508
|
-
* @returns
|
|
510
|
+
* @param flags
|
|
509
511
|
*/
|
|
510
|
-
|
|
511
|
-
|
|
512
|
+
setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void {
|
|
513
|
+
inv<void>('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
512
514
|
}
|
|
513
515
|
|
|
514
516
|
/**
|
|
515
|
-
* @
|
|
517
|
+
* @param rate
|
|
516
518
|
*/
|
|
517
|
-
|
|
518
|
-
|
|
519
|
+
set AnimSceneRate(rate: number) {
|
|
520
|
+
inv<void>('0x75820B801CFF262A', this.handle, f(rate));
|
|
519
521
|
}
|
|
520
522
|
|
|
521
523
|
/**
|
|
522
|
-
* @param
|
|
524
|
+
* @param entityId
|
|
523
525
|
* @returns
|
|
524
526
|
*/
|
|
525
|
-
|
|
526
|
-
return
|
|
527
|
+
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
528
|
+
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
527
529
|
}
|
|
528
530
|
|
|
529
531
|
/**
|
|
530
|
-
*
|
|
531
|
-
* *IS_ANIM_SCENE**
|
|
532
|
-
*
|
|
533
|
-
* @returns
|
|
532
|
+
* @param playbackListName
|
|
534
533
|
*/
|
|
535
|
-
|
|
536
|
-
|
|
534
|
+
set AnimScenePlaybackList(playbackListName: string | null) {
|
|
535
|
+
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
537
536
|
}
|
|
538
537
|
|
|
539
538
|
/**
|
|
540
|
-
* @param
|
|
541
|
-
* @param
|
|
539
|
+
* @param entityName
|
|
540
|
+
* @param p2
|
|
542
541
|
* @param p3
|
|
542
|
+
* @returns
|
|
543
543
|
*/
|
|
544
|
-
|
|
545
|
-
inv<
|
|
544
|
+
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
545
|
+
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
546
546
|
}
|
|
547
547
|
|
|
548
548
|
/**
|
package/src/classes/BaseModel.ts
CHANGED
|
@@ -11,31 +11,6 @@ export class BaseModel {
|
|
|
11
11
|
this.hash = hash;
|
|
12
12
|
}
|
|
13
13
|
|
|
14
|
-
/**
|
|
15
|
-
* Old name: _REQUEST_IMAP_2
|
|
16
|
-
*/
|
|
17
|
-
requestIplByHash(): void {
|
|
18
|
-
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
23
|
-
*
|
|
24
|
-
* @param p1
|
|
25
|
-
*/
|
|
26
|
-
requestModel(p1: boolean): void {
|
|
27
|
-
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
/**
|
|
31
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
32
|
-
*
|
|
33
|
-
* @returns
|
|
34
|
-
*/
|
|
35
|
-
get IsIplActiveByHash(): boolean {
|
|
36
|
-
return !!inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
37
|
-
}
|
|
38
|
-
|
|
39
14
|
/**
|
|
40
15
|
* @returns
|
|
41
16
|
*/
|
|
@@ -161,6 +136,35 @@ export class BaseModel {
|
|
|
161
136
|
return !!inv<boolean>('0xD779B9B910BD3B7C', this.hash, rai());
|
|
162
137
|
}
|
|
163
138
|
|
|
139
|
+
/**
|
|
140
|
+
* Old name: _REQUEST_IMAP_2
|
|
141
|
+
*/
|
|
142
|
+
requestIplByHash(): void {
|
|
143
|
+
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
148
|
+
*
|
|
149
|
+
* @param p1
|
|
150
|
+
*/
|
|
151
|
+
requestModel(p1: boolean): void {
|
|
152
|
+
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
157
|
+
*
|
|
158
|
+
* @returns
|
|
159
|
+
*/
|
|
160
|
+
get IsIplActiveByHash(): boolean {
|
|
161
|
+
return !!inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
requestClipSetByHash(): void {
|
|
165
|
+
inv<void>('0xAC37644A538F7524', this.hash);
|
|
166
|
+
}
|
|
167
|
+
|
|
164
168
|
/**
|
|
165
169
|
* @returns
|
|
166
170
|
*/
|
|
@@ -182,8 +186,4 @@ export class BaseModel {
|
|
|
182
186
|
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
183
187
|
}
|
|
184
188
|
|
|
185
|
-
requestClipSetByHash(): void {
|
|
186
|
-
inv<void>('0xAC37644A538F7524', this.hash);
|
|
187
|
-
}
|
|
188
|
-
|
|
189
189
|
}
|
package/src/classes/BaseTask.ts
CHANGED
|
@@ -14,6 +14,21 @@ export class BaseTask {
|
|
|
14
14
|
this.entity = entity;
|
|
15
15
|
}
|
|
16
16
|
|
|
17
|
+
/**
|
|
18
|
+
* Returns the entity coverpoint with offset.
|
|
19
|
+
*
|
|
20
|
+
* @param offset
|
|
21
|
+
* @param heading
|
|
22
|
+
* @param p5
|
|
23
|
+
* @param p6
|
|
24
|
+
* @param p7
|
|
25
|
+
* @param p8
|
|
26
|
+
* @returns
|
|
27
|
+
*/
|
|
28
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any {
|
|
29
|
+
return inv<number>('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
30
|
+
}
|
|
31
|
+
|
|
17
32
|
/**
|
|
18
33
|
* Returns m_eContainerState
|
|
19
34
|
*
|
|
@@ -136,19 +151,4 @@ export class BaseTask {
|
|
|
136
151
|
inv<void>('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
137
152
|
}
|
|
138
153
|
|
|
139
|
-
/**
|
|
140
|
-
* Returns the entity coverpoint with offset.
|
|
141
|
-
*
|
|
142
|
-
* @param offset
|
|
143
|
-
* @param heading
|
|
144
|
-
* @param p5
|
|
145
|
-
* @param p6
|
|
146
|
-
* @param p7
|
|
147
|
-
* @param p8
|
|
148
|
-
* @returns
|
|
149
|
-
*/
|
|
150
|
-
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any {
|
|
151
|
-
return inv<number>('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
152
|
-
}
|
|
153
|
-
|
|
154
154
|
}
|