@nativewrappers/redm-codegen 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/classes/AnimScene.d.ts +126 -126
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +184 -184
  4. package/dist/classes/BaseModel.d.ts +17 -17
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +25 -25
  7. package/dist/classes/BaseTask.d.ts +12 -12
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +14 -14
  10. package/dist/classes/Cam.d.ts +94 -94
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +126 -126
  13. package/dist/classes/Entity.d.ts +471 -471
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +672 -672
  16. package/dist/classes/PedTask.d.ts +155 -155
  17. package/dist/classes/PedTask.d.ts.map +1 -1
  18. package/dist/classes/PedTask.js +204 -204
  19. package/dist/classes/PersChar.d.ts +9 -9
  20. package/dist/classes/PersChar.d.ts.map +1 -1
  21. package/dist/classes/PersChar.js +21 -21
  22. package/dist/classes/Pickup.d.ts +5 -5
  23. package/dist/classes/Pickup.d.ts.map +1 -1
  24. package/dist/classes/Pickup.js +9 -9
  25. package/dist/classes/Player.d.ts +687 -687
  26. package/dist/classes/Player.d.ts.map +1 -1
  27. package/dist/classes/Player.js +1013 -1013
  28. package/dist/classes/Prop.d.ts +87 -87
  29. package/dist/classes/Prop.d.ts.map +1 -1
  30. package/dist/classes/Prop.js +121 -121
  31. package/dist/classes/PropSet.d.ts +4 -4
  32. package/dist/classes/PropSet.d.ts.map +1 -1
  33. package/dist/classes/PropSet.js +6 -6
  34. package/dist/classes/VehicleTask.d.ts +17 -17
  35. package/dist/classes/VehicleTask.d.ts.map +1 -1
  36. package/dist/classes/VehicleTask.js +21 -21
  37. package/dist/classes/Weapon.d.ts +306 -306
  38. package/dist/classes/Weapon.d.ts.map +1 -1
  39. package/dist/classes/Weapon.js +411 -411
  40. package/dist/namespaces/Animscene.d.ts +59 -59
  41. package/dist/namespaces/Animscene.d.ts.map +1 -1
  42. package/dist/namespaces/Animscene.js +77 -77
  43. package/dist/namespaces/Audio.d.ts +569 -569
  44. package/dist/namespaces/Audio.d.ts.map +1 -1
  45. package/dist/namespaces/Audio.js +728 -728
  46. package/dist/namespaces/Bounty.d.ts +70 -70
  47. package/dist/namespaces/Bounty.d.ts.map +1 -1
  48. package/dist/namespaces/Bounty.js +115 -115
  49. package/dist/namespaces/Brain.d.ts +15 -15
  50. package/dist/namespaces/Brain.d.ts.map +1 -1
  51. package/dist/namespaces/Brain.js +20 -20
  52. package/dist/namespaces/CamStatics.d.ts +399 -399
  53. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  54. package/dist/namespaces/CamStatics.js +574 -574
  55. package/dist/namespaces/Clock.d.ts +51 -51
  56. package/dist/namespaces/Clock.d.ts.map +1 -1
  57. package/dist/namespaces/Clock.js +73 -73
  58. package/dist/namespaces/Collection.d.ts +76 -76
  59. package/dist/namespaces/Collection.d.ts.map +1 -1
  60. package/dist/namespaces/Collection.js +108 -108
  61. package/dist/namespaces/Companion.d.ts +22 -22
  62. package/dist/namespaces/Companion.d.ts.map +1 -1
  63. package/dist/namespaces/Companion.js +30 -30
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Crew.d.ts +9 -9
  71. package/dist/namespaces/Crew.d.ts.map +1 -1
  72. package/dist/namespaces/Crew.js +14 -14
  73. package/dist/namespaces/Databinding.d.ts +177 -177
  74. package/dist/namespaces/Databinding.d.ts.map +1 -1
  75. package/dist/namespaces/Databinding.js +271 -271
  76. package/dist/namespaces/Dlc.d.ts +5 -5
  77. package/dist/namespaces/Dlc.d.ts.map +1 -1
  78. package/dist/namespaces/Dlc.js +9 -9
  79. package/dist/namespaces/EntityStatics.d.ts +193 -193
  80. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  81. package/dist/namespaces/EntityStatics.js +263 -263
  82. package/dist/namespaces/Fire.d.ts +7 -7
  83. package/dist/namespaces/Fire.d.ts.map +1 -1
  84. package/dist/namespaces/Fire.js +9 -9
  85. package/dist/namespaces/Graphics.d.ts +820 -820
  86. package/dist/namespaces/Graphics.d.ts.map +1 -1
  87. package/dist/namespaces/Graphics.js +1118 -1118
  88. package/dist/namespaces/Hud.d.ts +494 -494
  89. package/dist/namespaces/Hud.d.ts.map +1 -1
  90. package/dist/namespaces/Hud.js +789 -789
  91. package/dist/namespaces/Inventory.d.ts +180 -180
  92. package/dist/namespaces/Inventory.d.ts.map +1 -1
  93. package/dist/namespaces/Inventory.js +239 -239
  94. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  95. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  96. package/dist/namespaces/Itemdatabase.js +106 -106
  97. package/dist/namespaces/Map.d.ts +156 -156
  98. package/dist/namespaces/Map.d.ts.map +1 -1
  99. package/dist/namespaces/Map.js +207 -207
  100. package/dist/namespaces/Minigame.d.ts +78 -78
  101. package/dist/namespaces/Minigame.d.ts.map +1 -1
  102. package/dist/namespaces/Minigame.js +116 -116
  103. package/dist/namespaces/Missiondata.d.ts +15 -15
  104. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  105. package/dist/namespaces/Missiondata.js +23 -23
  106. package/dist/namespaces/Network.d.ts +636 -636
  107. package/dist/namespaces/Network.d.ts.map +1 -1
  108. package/dist/namespaces/Network.js +915 -915
  109. package/dist/namespaces/Object.d.ts +121 -121
  110. package/dist/namespaces/Object.d.ts.map +1 -1
  111. package/dist/namespaces/Object.js +162 -162
  112. package/dist/namespaces/Pad.d.ts +94 -94
  113. package/dist/namespaces/Pad.d.ts.map +1 -1
  114. package/dist/namespaces/Pad.js +127 -127
  115. package/dist/namespaces/Perschar.d.ts +44 -44
  116. package/dist/namespaces/Perschar.d.ts.map +1 -1
  117. package/dist/namespaces/Perschar.js +68 -68
  118. package/dist/namespaces/Physics.d.ts +158 -158
  119. package/dist/namespaces/Physics.d.ts.map +1 -1
  120. package/dist/namespaces/Physics.js +207 -207
  121. package/dist/namespaces/PlayerStatics.d.ts +127 -127
  122. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  123. package/dist/namespaces/PlayerStatics.js +177 -177
  124. package/dist/namespaces/Population.d.ts +75 -75
  125. package/dist/namespaces/Population.d.ts.map +1 -1
  126. package/dist/namespaces/Population.js +101 -101
  127. package/dist/namespaces/Posse.d.ts +38 -38
  128. package/dist/namespaces/Posse.d.ts.map +1 -1
  129. package/dist/namespaces/Posse.js +62 -62
  130. package/dist/namespaces/Propset.d.ts +30 -30
  131. package/dist/namespaces/Propset.d.ts.map +1 -1
  132. package/dist/namespaces/Propset.js +38 -38
  133. package/dist/namespaces/Shapetest.d.ts +11 -11
  134. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  135. package/dist/namespaces/Shapetest.js +13 -13
  136. package/dist/namespaces/Stats.d.ts +88 -88
  137. package/dist/namespaces/Stats.d.ts.map +1 -1
  138. package/dist/namespaces/Stats.js +123 -123
  139. package/dist/namespaces/Streaming.d.ts +58 -58
  140. package/dist/namespaces/Streaming.d.ts.map +1 -1
  141. package/dist/namespaces/Streaming.js +92 -92
  142. package/dist/namespaces/Task.d.ts +62 -62
  143. package/dist/namespaces/Task.d.ts.map +1 -1
  144. package/dist/namespaces/Task.js +90 -90
  145. package/dist/namespaces/Telemetry.d.ts +172 -172
  146. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  147. package/dist/namespaces/Telemetry.js +240 -240
  148. package/dist/namespaces/Uifeed.d.ts +15 -15
  149. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  150. package/dist/namespaces/Uifeed.js +24 -24
  151. package/dist/namespaces/Voice.d.ts +38 -38
  152. package/dist/namespaces/Voice.d.ts.map +1 -1
  153. package/dist/namespaces/Voice.js +56 -56
  154. package/dist/namespaces/Water.d.ts +27 -27
  155. package/dist/namespaces/Water.d.ts.map +1 -1
  156. package/dist/namespaces/Water.js +41 -41
  157. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  158. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  159. package/dist/namespaces/WeaponStatics.js +346 -346
  160. package/package.json +1 -1
  161. package/src/classes/AnimScene.ts +199 -199
  162. package/src/classes/BaseModel.ts +29 -29
  163. package/src/classes/BaseTask.ts +15 -15
  164. package/src/classes/Cam.ts +135 -135
  165. package/src/classes/Entity.ts +687 -687
  166. package/src/classes/PedTask.ts +223 -223
  167. package/src/classes/PersChar.ts +24 -24
  168. package/src/classes/Pickup.ts +10 -10
  169. package/src/classes/Player.ts +1024 -1024
  170. package/src/classes/Prop.ts +136 -136
  171. package/src/classes/PropSet.ts +7 -7
  172. package/src/classes/VehicleTask.ts +23 -23
  173. package/src/classes/Weapon.ts +429 -429
  174. package/src/namespaces/Animscene.ts +86 -86
  175. package/src/namespaces/Audio.ts +804 -804
  176. package/src/namespaces/Bounty.ts +131 -131
  177. package/src/namespaces/Brain.ts +22 -22
  178. package/src/namespaces/CamStatics.ts +599 -599
  179. package/src/namespaces/Clock.ts +82 -82
  180. package/src/namespaces/Collection.ts +109 -109
  181. package/src/namespaces/Companion.ts +34 -34
  182. package/src/namespaces/Compendium.ts +59 -59
  183. package/src/namespaces/Crashlog.ts +16 -16
  184. package/src/namespaces/Crew.ts +16 -16
  185. package/src/namespaces/Databinding.ts +286 -286
  186. package/src/namespaces/Dlc.ts +9 -9
  187. package/src/namespaces/EntityStatics.ts +279 -279
  188. package/src/namespaces/Fire.ts +10 -10
  189. package/src/namespaces/Graphics.ts +1196 -1196
  190. package/src/namespaces/Hud.ts +799 -799
  191. package/src/namespaces/Inventory.ts +245 -245
  192. package/src/namespaces/Itemdatabase.ts +118 -118
  193. package/src/namespaces/Map.ts +215 -215
  194. package/src/namespaces/Minigame.ts +132 -132
  195. package/src/namespaces/Missiondata.ts +27 -27
  196. package/src/namespaces/Network.ts +951 -951
  197. package/src/namespaces/Object.ts +171 -171
  198. package/src/namespaces/Pad.ts +127 -127
  199. package/src/namespaces/Perschar.ts +72 -72
  200. package/src/namespaces/Physics.ts +231 -231
  201. package/src/namespaces/PlayerStatics.ts +202 -202
  202. package/src/namespaces/Population.ts +114 -114
  203. package/src/namespaces/Posse.ts +62 -62
  204. package/src/namespaces/Propset.ts +42 -42
  205. package/src/namespaces/Shapetest.ts +14 -14
  206. package/src/namespaces/Stats.ts +139 -139
  207. package/src/namespaces/Streaming.ts +104 -104
  208. package/src/namespaces/Task.ts +100 -100
  209. package/src/namespaces/Telemetry.ts +265 -265
  210. package/src/namespaces/Uifeed.ts +27 -27
  211. package/src/namespaces/Voice.ts +65 -65
  212. package/src/namespaces/Water.ts +47 -47
  213. package/src/namespaces/WeaponStatics.ts +365 -365
@@ -6,6 +6,88 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Clock {
9
+ /**
10
+ * @param ms
11
+ */
12
+ static setMillisecondsPerGameMinute(ms: number): void {
13
+ inv<void>('0x04EEDB3848DACF68', ms);
14
+ }
15
+
16
+ /**
17
+ * Gets the current ingame clock second. Note that ingame clock seconds change really fast since a day in RDR is only 48 minutes in real life.
18
+ *
19
+ * @returns
20
+ */
21
+ static getClockSeconds(): number {
22
+ return inv<number>('0xB6101ABE62B5F080', rai());
23
+ }
24
+
25
+ /**
26
+ * @param hour
27
+ * @param minute
28
+ * @param second
29
+ */
30
+ static advanceClockTimeTo(hour: number, minute: number, second: number): void {
31
+ inv<void>('0x0184750AE88D0B1D', hour, minute, second);
32
+ }
33
+
34
+ /**
35
+ * @returns inDateTime; timeToAdd; outDateTime
36
+ */
37
+ static addTimeToDateTime(): [number, number, number] {
38
+ const result = inv<[number, number, number]>('0x28EEACE9B43D9597', pvi(), pvi(), pvi());
39
+ return [result[0], result[1], result[2]];
40
+ }
41
+
42
+ /**
43
+ * SET_CLOCK_TIME(12, 34, 56);
44
+ *
45
+ * @param hour
46
+ * @param minute
47
+ * @param second
48
+ */
49
+ static setClockTime(hour: number, minute: number, second: number): void {
50
+ inv<void>('0x3A52C59FFB2DEED8', hour, minute, second);
51
+ }
52
+
53
+ /**
54
+ * Gets the current ingame hour, expressed without zeros. (09:34 will be represented as 9)
55
+ *
56
+ * @returns
57
+ */
58
+ static getClockHours(): number {
59
+ return inv<number>('0xC82CF208C2B19199', rai());
60
+ }
61
+
62
+ /**
63
+ * @returns
64
+ */
65
+ static getMillisecondsPerGameMinute(): number {
66
+ return inv<number>('0xE4CB8D126501EC52', rai());
67
+ }
68
+
69
+ /**
70
+ * Gets the current day of the week. 0: Sunday
71
+ * 1: Monday
72
+ * 2: Tuesday
73
+ * 3: Wednesday
74
+ * 4: Thursday
75
+ * 5: Friday
76
+ * 6: Saturday
77
+ *
78
+ * @returns
79
+ */
80
+ static getClockDayOfWeek(): number {
81
+ return inv<number>('0x4DD02D4C7FB30076', rai());
82
+ }
83
+
84
+ /**
85
+ * @param toggle
86
+ */
87
+ static pauseClockThisFrame(toggle: boolean): void {
88
+ inv<void>('0x568D998A9FF96774', toggle);
89
+ }
90
+
9
91
  /**
10
92
  * @returns
11
93
  */
@@ -89,86 +171,4 @@ export class Clock {
89
171
  return inv<number>('0x4E162231B823DBBF', rai());
90
172
  }
91
173
 
92
- /**
93
- * @param ms
94
- */
95
- static setMillisecondsPerGameMinute(ms: number): void {
96
- inv<void>('0x04EEDB3848DACF68', ms);
97
- }
98
-
99
- /**
100
- * Gets the current ingame clock second. Note that ingame clock seconds change really fast since a day in RDR is only 48 minutes in real life.
101
- *
102
- * @returns
103
- */
104
- static getClockSeconds(): number {
105
- return inv<number>('0xB6101ABE62B5F080', rai());
106
- }
107
-
108
- /**
109
- * @param hour
110
- * @param minute
111
- * @param second
112
- */
113
- static advanceClockTimeTo(hour: number, minute: number, second: number): void {
114
- inv<void>('0x0184750AE88D0B1D', hour, minute, second);
115
- }
116
-
117
- /**
118
- * @returns inDateTime; timeToAdd; outDateTime
119
- */
120
- static addTimeToDateTime(): [number, number, number] {
121
- const result = inv<[number, number, number]>('0x28EEACE9B43D9597', pvi(), pvi(), pvi());
122
- return [result[0], result[1], result[2]];
123
- }
124
-
125
- /**
126
- * SET_CLOCK_TIME(12, 34, 56);
127
- *
128
- * @param hour
129
- * @param minute
130
- * @param second
131
- */
132
- static setClockTime(hour: number, minute: number, second: number): void {
133
- inv<void>('0x3A52C59FFB2DEED8', hour, minute, second);
134
- }
135
-
136
- /**
137
- * Gets the current ingame hour, expressed without zeros. (09:34 will be represented as 9)
138
- *
139
- * @returns
140
- */
141
- static getClockHours(): number {
142
- return inv<number>('0xC82CF208C2B19199', rai());
143
- }
144
-
145
- /**
146
- * @returns
147
- */
148
- static getMillisecondsPerGameMinute(): number {
149
- return inv<number>('0xE4CB8D126501EC52', rai());
150
- }
151
-
152
- /**
153
- * Gets the current day of the week. 0: Sunday
154
- * 1: Monday
155
- * 2: Tuesday
156
- * 3: Wednesday
157
- * 4: Thursday
158
- * 5: Friday
159
- * 6: Saturday
160
- *
161
- * @returns
162
- */
163
- static getClockDayOfWeek(): number {
164
- return inv<number>('0x4DD02D4C7FB30076', rai());
165
- }
166
-
167
- /**
168
- * @param toggle
169
- */
170
- static pauseClockThisFrame(toggle: boolean): void {
171
- inv<void>('0x568D998A9FF96774', toggle);
172
- }
173
-
174
174
  }
@@ -6,56 +6,41 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Collection {
9
- /**
10
- * @param collectableCategory
11
- * @param p1
12
- * @returns
13
- */
14
- static N_0xD1806FB3EDED6D11(collectableCategory: string | number, p1: number): any {
15
- return inv<number>('0xD1806FB3EDED6D11', _h(collectableCategory), p1);
16
- }
17
-
18
9
  /**
19
10
  * @param collectableCategory
20
11
  * @param collectableSubcategory
21
12
  * @returns
22
13
  */
23
- static collectableCategoryGetNumFound(collectableCategory: string | number, collectableSubcategory: string | number): number {
24
- return inv<number>('0x5461C821D00FE15A', _h(collectableCategory), _h(collectableSubcategory), rai());
14
+ static collectableCategoryGetToastTextureName(collectableCategory: string | number, collectableSubcategory: string | number): number {
15
+ return (inv<number>('0xD52D20B0C76BB26D', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
25
16
  }
26
17
 
27
18
  /**
28
- * Used in Script Function NET_COLLECTABLES_HANDLE_ITEM_ADDED
29
- * Returns collectableCategory Hash
30
- *
31
- * @param collectableItem
19
+ * @param p0
20
+ * @param p1
32
21
  * @returns
33
22
  */
34
- static collectableGetCategory(collectableItem: string | number): number {
35
- return (inv<number>('0x725D52F21A5E9EF6', _h(collectableItem), rai())) & 0xFFFFFFFF;
23
+ static N_0x93F2E7B5DB85657B(p0: any, p1: any): any {
24
+ return inv<number>('0x93F2E7B5DB85657B', p0, p1);
36
25
  }
37
26
 
38
27
  /**
39
- * Accepts more hashes than 0xCC644BC1DD655269
40
- * Such as: CAROLINA_PARAKEETS, DINO_BONES, EGRET_FEATHERS, ...
28
+ * Returns p2 (index?) for 0xB9020EC89C07DF04
41
29
  *
42
30
  * @param collectableCategory
43
31
  * @param p1
44
- * @param index
45
32
  * @returns
46
33
  */
47
- static N_0xB9020EC89C07DF04(collectableCategory: string | number, p1: number, index: number): any {
48
- return inv<number>('0xB9020EC89C07DF04', _h(collectableCategory), p1, index);
34
+ static N_0x755901C7598B97BC(collectableCategory: string | number, p1: number): number {
35
+ return inv<number>('0x755901C7598B97BC', _h(collectableCategory), p1, rai());
49
36
  }
50
37
 
51
38
  /**
52
- * @param index
53
- * @param collectableCategory
54
- * @param collectableSubcategory
39
+ * @param collectableItem
55
40
  * @returns
56
41
  */
57
- static collectableGetCollectableItemHash(index: number, collectableCategory: string | number, collectableSubcategory: string | number): number {
58
- return (inv<number>('0x126CBEBBA46693CF', index, _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
42
+ static collectableGetSubcategory(collectableItem: string | number): number {
43
+ return (inv<number>('0x6052B4DE6657684F', _h(collectableItem), rai())) & 0xFFFFFFFF;
59
44
  }
60
45
 
61
46
  /**
@@ -63,122 +48,114 @@ export class Collection {
63
48
  * @param p1
64
49
  * @returns
65
50
  */
66
- static N_0xC3CA424E1F12ED0C(collectableCategory: string | number, p1: number): any {
67
- return inv<number>('0xC3CA424E1F12ED0C', _h(collectableCategory), p1);
51
+ static N_0x3FD91F1A148A0468(collectableCategory: string | number, p1: number): any {
52
+ return inv<number>('0x3FD91F1A148A0468', _h(collectableCategory), p1);
68
53
  }
69
54
 
70
55
  /**
71
56
  * @param collectableCategory
72
- * @param collectableSubcategory
57
+ * @param p1
73
58
  * @returns
74
59
  */
75
- static collectableCategoryGetNumTurnedIn(collectableCategory: string | number, collectableSubcategory: string | number): number {
76
- return inv<number>('0x3A65F4844913A047', _h(collectableCategory), _h(collectableSubcategory), rai());
60
+ static N_0xC4AC39719C1BB559(collectableCategory: string | number, p1: any): any {
61
+ return inv<number>('0xC4AC39719C1BB559', _h(collectableCategory), p1);
77
62
  }
78
63
 
79
64
  /**
80
- * Params: collectableCategory = WEEKLY_COLLECTABLES
81
- *
82
65
  * @param collectableCategory
66
+ * @param p1
83
67
  * @returns
84
68
  */
85
- static N_0x9ADEE485726025D4(collectableCategory: string | number): number {
86
- return (inv<number>('0x9ADEE485726025D4', _h(collectableCategory), rai())) & 0xFFFFFFFF;
69
+ static N_0xD297F68928A58130(collectableCategory: string | number, p1: number): any {
70
+ return inv<number>('0xD297F68928A58130', _h(collectableCategory), p1);
87
71
  }
88
72
 
89
73
  /**
90
- * collectableCategory: ANTIQUE_BOTTLES, BIRD_EGGS, ARROWHEADS, FAMILY_HEIRLOOMS, WILD_FLOWERS, COINS, LOST_JEWELRY_RINGS, LOST_JEWELRY_BRACELETS, LOST_JEWELRY_EARRINGS, LOST_JEWELRY_NECKLACES, TAROT_CARDS_CUPS, TAROT_CARDS_PENTACLES, TAROT_CARDS_SWORDS, TAROT_CARDS_WANDS, FOSSILS_COMMON, FOSSILS_UNCOMMON, FOSSILS_RARE
91
- *
92
74
  * @param collectableCategory
93
75
  * @param p1
94
76
  * @returns
95
77
  */
96
- static collectableGetCategoryItemSetBuyAward(collectableCategory: string | number, p1: string | number): number {
97
- return (inv<number>('0xCC644BC1DD655269', _h(collectableCategory), _h(p1), rai())) & 0xFFFFFFFF;
78
+ static N_0x775FA1FC87666847(collectableCategory: string | number, p1: number): any {
79
+ return inv<number>('0x775FA1FC87666847', _h(collectableCategory), p1);
98
80
  }
99
81
 
100
82
  /**
101
- * Returns discoveredItemHash
102
- * _COLLECTABLE_C* - _COLLECTABLE_G*
103
- *
104
83
  * @param collectableItem
105
84
  * @returns
106
85
  */
107
- static collectableSetItemHashDiscovered(collectableItem: string | number): any {
108
- return inv<number>('0xEC3959E9950BF56B', _h(collectableItem));
86
+ static collectableGetNumTurnedIn(collectableItem: string | number): number {
87
+ return inv<number>('0x9A03F22AD446EEAC', _h(collectableItem), rai());
109
88
  }
110
89
 
111
90
  /**
112
91
  * @param collectableItem
113
92
  * @param amount
114
93
  */
115
- static collectableIncrementNumFound(collectableItem: string | number, amount: number): void {
116
- inv<void>('0x3EA62E56F386C997', _h(collectableItem), amount);
94
+ static collectableIncrementNumTurnedIn(collectableItem: string | number, amount: number): void {
95
+ inv<void>('0x398FAB9C96A81924', _h(collectableItem), amount);
117
96
  }
118
97
 
119
98
  /**
120
- * Params: collectableCategory = WEEKLY_COLLECTABLES
121
- *
122
99
  * @param collectableCategory
123
100
  * @param p1
124
101
  * @returns
125
102
  */
126
- static N_0x6BAB7ACED1017204(collectableCategory: string | number, p1: number): boolean {
127
- return !!inv<boolean>('0x6BAB7ACED1017204', _h(collectableCategory), p1, rai());
103
+ static N_0x33825A7388A6B9F6(collectableCategory: string | number, p1: number): number {
104
+ return inv<number>('0x33825A7388A6B9F6', _h(collectableCategory), p1, rai());
128
105
  }
129
106
 
130
107
  /**
131
- * @param collectableItem
108
+ * @param collectableCategory
109
+ * @param collectableSubcategory
132
110
  * @returns
133
111
  */
134
- static collectableGetPlacementLocation(collectableItem: string | number): Vector3 {
135
- return Vector3.fromArray(inv<number[]>('0x1F1DD794908C2BFA', _h(collectableItem), rav()));
112
+ static collectableCategoryGetToastTextureDictionary(collectableCategory: string | number, collectableSubcategory: string | number): number {
113
+ return (inv<number>('0x13AAECDA43318BFE', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
136
114
  }
137
115
 
138
116
  /**
139
- * @param collectableCategory
140
- * @param p1
117
+ * @param collectableItem
141
118
  * @returns
142
119
  */
143
- static N_0xFC832B06127D8E99(collectableCategory: string | number, p1: number): boolean {
144
- return !!inv<boolean>('0xFC832B06127D8E99', _h(collectableCategory), p1, rai());
120
+ static collectableGetNumFound(collectableItem: string | number): number {
121
+ return inv<number>('0xF83D3DDA4D3C8169', _h(collectableItem), rai());
145
122
  }
146
123
 
147
124
  /**
148
125
  * @param p0
149
126
  * @param p1
150
- * @returns
127
+ * @param p2
151
128
  */
152
- static N_0x93F2E7B5DB85657B(p0: any, p1: any): any {
153
- return inv<number>('0x93F2E7B5DB85657B', p0, p1);
129
+ static collectableCategorySetHasReceivedList(p0: any, p1: any, p2: any): void {
130
+ inv<void>('0x0B6D275D2F242E17', p0, p1, p2);
154
131
  }
155
132
 
156
133
  /**
157
- * Returns p2 (index?) for 0xB9020EC89C07DF04
158
- *
159
134
  * @param collectableCategory
160
- * @param p1
135
+ * @param collectableSubcategory
161
136
  * @returns
162
137
  */
163
- static N_0x755901C7598B97BC(collectableCategory: string | number, p1: number): number {
164
- return inv<number>('0x755901C7598B97BC', _h(collectableCategory), p1, rai());
138
+ static collectableCategoryGetNumCollectables(collectableCategory: string | number, collectableSubcategory: string | number): number {
139
+ return inv<number>('0x62CAB7DB62EAD434', _h(collectableCategory), _h(collectableSubcategory), rai());
165
140
  }
166
141
 
167
142
  /**
168
143
  * @param collectableItem
169
144
  * @returns
170
145
  */
171
- static collectableGetSubcategory(collectableItem: string | number): number {
172
- return (inv<number>('0x6052B4DE6657684F', _h(collectableItem), rai())) & 0xFFFFFFFF;
146
+ static collectableGetIpl(collectableItem: string | number): number {
147
+ return (inv<number>('0x922A79CD4A033B8B', _h(collectableItem), rai())) & 0xFFFFFFFF;
173
148
  }
174
149
 
175
150
  /**
151
+ * Params: collectableCategory = WEEKLY_COLLECTABLES
152
+ *
176
153
  * @param collectableCategory
177
154
  * @param p1
178
155
  * @returns
179
156
  */
180
- static N_0x3FD91F1A148A0468(collectableCategory: string | number, p1: number): any {
181
- return inv<number>('0x3FD91F1A148A0468', _h(collectableCategory), p1);
157
+ static N_0x61BEFBA3CE7A3BC8(collectableCategory: string | number, p1: number): boolean {
158
+ return !!inv<boolean>('0x61BEFBA3CE7A3BC8', _h(collectableCategory), p1, rai());
182
159
  }
183
160
 
184
161
  /**
@@ -186,42 +163,51 @@ export class Collection {
186
163
  * @param p1
187
164
  * @returns
188
165
  */
189
- static N_0xC4AC39719C1BB559(collectableCategory: string | number, p1: any): any {
190
- return inv<number>('0xC4AC39719C1BB559', _h(collectableCategory), p1);
166
+ static N_0xD1806FB3EDED6D11(collectableCategory: string | number, p1: number): any {
167
+ return inv<number>('0xD1806FB3EDED6D11', _h(collectableCategory), p1);
191
168
  }
192
169
 
193
170
  /**
194
171
  * @param collectableCategory
195
- * @param p1
172
+ * @param collectableSubcategory
196
173
  * @returns
197
174
  */
198
- static N_0xD297F68928A58130(collectableCategory: string | number, p1: number): any {
199
- return inv<number>('0xD297F68928A58130', _h(collectableCategory), p1);
175
+ static collectableCategoryGetNumFound(collectableCategory: string | number, collectableSubcategory: string | number): number {
176
+ return inv<number>('0x5461C821D00FE15A', _h(collectableCategory), _h(collectableSubcategory), rai());
200
177
  }
201
178
 
202
179
  /**
203
- * @param collectableCategory
204
- * @param p1
180
+ * Used in Script Function NET_COLLECTABLES_HANDLE_ITEM_ADDED
181
+ * Returns collectableCategory Hash
182
+ *
183
+ * @param collectableItem
205
184
  * @returns
206
185
  */
207
- static N_0x775FA1FC87666847(collectableCategory: string | number, p1: number): any {
208
- return inv<number>('0x775FA1FC87666847', _h(collectableCategory), p1);
186
+ static collectableGetCategory(collectableItem: string | number): number {
187
+ return (inv<number>('0x725D52F21A5E9EF6', _h(collectableItem), rai())) & 0xFFFFFFFF;
209
188
  }
210
189
 
211
190
  /**
212
- * @param collectableItem
191
+ * Accepts more hashes than 0xCC644BC1DD655269
192
+ * Such as: CAROLINA_PARAKEETS, DINO_BONES, EGRET_FEATHERS, ...
193
+ *
194
+ * @param collectableCategory
195
+ * @param p1
196
+ * @param index
213
197
  * @returns
214
198
  */
215
- static collectableGetNumTurnedIn(collectableItem: string | number): number {
216
- return inv<number>('0x9A03F22AD446EEAC', _h(collectableItem), rai());
199
+ static N_0xB9020EC89C07DF04(collectableCategory: string | number, p1: number, index: number): any {
200
+ return inv<number>('0xB9020EC89C07DF04', _h(collectableCategory), p1, index);
217
201
  }
218
202
 
219
203
  /**
220
- * @param collectableItem
221
- * @param amount
204
+ * @param index
205
+ * @param collectableCategory
206
+ * @param collectableSubcategory
207
+ * @returns
222
208
  */
223
- static collectableIncrementNumTurnedIn(collectableItem: string | number, amount: number): void {
224
- inv<void>('0x398FAB9C96A81924', _h(collectableItem), amount);
209
+ static collectableGetCollectableItemHash(index: number, collectableCategory: string | number, collectableSubcategory: string | number): number {
210
+ return (inv<number>('0x126CBEBBA46693CF', index, _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
225
211
  }
226
212
 
227
213
  /**
@@ -229,8 +215,8 @@ export class Collection {
229
215
  * @param p1
230
216
  * @returns
231
217
  */
232
- static N_0x33825A7388A6B9F6(collectableCategory: string | number, p1: number): number {
233
- return inv<number>('0x33825A7388A6B9F6', _h(collectableCategory), p1, rai());
218
+ static N_0xC3CA424E1F12ED0C(collectableCategory: string | number, p1: number): any {
219
+ return inv<number>('0xC3CA424E1F12ED0C', _h(collectableCategory), p1);
234
220
  }
235
221
 
236
222
  /**
@@ -238,42 +224,48 @@ export class Collection {
238
224
  * @param collectableSubcategory
239
225
  * @returns
240
226
  */
241
- static collectableCategoryGetToastTextureDictionary(collectableCategory: string | number, collectableSubcategory: string | number): number {
242
- return (inv<number>('0x13AAECDA43318BFE', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
227
+ static collectableCategoryGetNumTurnedIn(collectableCategory: string | number, collectableSubcategory: string | number): number {
228
+ return inv<number>('0x3A65F4844913A047', _h(collectableCategory), _h(collectableSubcategory), rai());
243
229
  }
244
230
 
245
231
  /**
246
- * @param collectableItem
232
+ * Params: collectableCategory = WEEKLY_COLLECTABLES
233
+ *
234
+ * @param collectableCategory
247
235
  * @returns
248
236
  */
249
- static collectableGetNumFound(collectableItem: string | number): number {
250
- return inv<number>('0xF83D3DDA4D3C8169', _h(collectableItem), rai());
237
+ static N_0x9ADEE485726025D4(collectableCategory: string | number): number {
238
+ return (inv<number>('0x9ADEE485726025D4', _h(collectableCategory), rai())) & 0xFFFFFFFF;
251
239
  }
252
240
 
253
241
  /**
254
- * @param p0
242
+ * collectableCategory: ANTIQUE_BOTTLES, BIRD_EGGS, ARROWHEADS, FAMILY_HEIRLOOMS, WILD_FLOWERS, COINS, LOST_JEWELRY_RINGS, LOST_JEWELRY_BRACELETS, LOST_JEWELRY_EARRINGS, LOST_JEWELRY_NECKLACES, TAROT_CARDS_CUPS, TAROT_CARDS_PENTACLES, TAROT_CARDS_SWORDS, TAROT_CARDS_WANDS, FOSSILS_COMMON, FOSSILS_UNCOMMON, FOSSILS_RARE
243
+ *
244
+ * @param collectableCategory
255
245
  * @param p1
256
- * @param p2
246
+ * @returns
257
247
  */
258
- static collectableCategorySetHasReceivedList(p0: any, p1: any, p2: any): void {
259
- inv<void>('0x0B6D275D2F242E17', p0, p1, p2);
248
+ static collectableGetCategoryItemSetBuyAward(collectableCategory: string | number, p1: string | number): number {
249
+ return (inv<number>('0xCC644BC1DD655269', _h(collectableCategory), _h(p1), rai())) & 0xFFFFFFFF;
260
250
  }
261
251
 
262
252
  /**
263
- * @param collectableCategory
264
- * @param collectableSubcategory
253
+ * Returns discoveredItemHash
254
+ * _COLLECTABLE_C* - _COLLECTABLE_G*
255
+ *
256
+ * @param collectableItem
265
257
  * @returns
266
258
  */
267
- static collectableCategoryGetNumCollectables(collectableCategory: string | number, collectableSubcategory: string | number): number {
268
- return inv<number>('0x62CAB7DB62EAD434', _h(collectableCategory), _h(collectableSubcategory), rai());
259
+ static collectableSetItemHashDiscovered(collectableItem: string | number): any {
260
+ return inv<number>('0xEC3959E9950BF56B', _h(collectableItem));
269
261
  }
270
262
 
271
263
  /**
272
264
  * @param collectableItem
273
- * @returns
265
+ * @param amount
274
266
  */
275
- static collectableGetIpl(collectableItem: string | number): number {
276
- return (inv<number>('0x922A79CD4A033B8B', _h(collectableItem), rai())) & 0xFFFFFFFF;
267
+ static collectableIncrementNumFound(collectableItem: string | number, amount: number): void {
268
+ inv<void>('0x3EA62E56F386C997', _h(collectableItem), amount);
277
269
  }
278
270
 
279
271
  /**
@@ -283,17 +275,25 @@ export class Collection {
283
275
  * @param p1
284
276
  * @returns
285
277
  */
286
- static N_0x61BEFBA3CE7A3BC8(collectableCategory: string | number, p1: number): boolean {
287
- return !!inv<boolean>('0x61BEFBA3CE7A3BC8', _h(collectableCategory), p1, rai());
278
+ static N_0x6BAB7ACED1017204(collectableCategory: string | number, p1: number): boolean {
279
+ return !!inv<boolean>('0x6BAB7ACED1017204', _h(collectableCategory), p1, rai());
280
+ }
281
+
282
+ /**
283
+ * @param collectableItem
284
+ * @returns
285
+ */
286
+ static collectableGetPlacementLocation(collectableItem: string | number): Vector3 {
287
+ return Vector3.fromArray(inv<number[]>('0x1F1DD794908C2BFA', _h(collectableItem), rav()));
288
288
  }
289
289
 
290
290
  /**
291
291
  * @param collectableCategory
292
- * @param collectableSubcategory
292
+ * @param p1
293
293
  * @returns
294
294
  */
295
- static collectableCategoryGetToastTextureName(collectableCategory: string | number, collectableSubcategory: string | number): number {
296
- return (inv<number>('0xD52D20B0C76BB26D', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
295
+ static N_0xFC832B06127D8E99(collectableCategory: string | number, p1: number): boolean {
296
+ return !!inv<boolean>('0xFC832B06127D8E99', _h(collectableCategory), p1, rai());
297
297
  }
298
298
 
299
299
  }
@@ -8,40 +8,6 @@ import { createFromHandle } from '../types/HandleRegistry';
8
8
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
9
9
 
10
10
  export class Companion {
11
- /**
12
- * enum _0x18F77396
13
- *
14
- * @param groupId
15
- * @returns
16
- */
17
- static getCompanionActivity(groupId: number): number {
18
- return (inv<number>('0xB7E0590C86E1711F', groupId, rai())) & 0xFFFFFFFF;
19
- }
20
-
21
- /**
22
- * @param p0
23
- * @param p1
24
- */
25
- static N_0x0C6A00DAE896614C(p0: any, p1: any): void {
26
- inv<void>('0x0C6A00DAE896614C', p0, p1);
27
- }
28
-
29
- /**
30
- * @param ped
31
- * @param p1
32
- */
33
- static N_0x2917E634206B9E17(ped: Ped, p1: number): void {
34
- inv<void>('0x2917E634206B9E17', ped.handle, p1);
35
- }
36
-
37
- /**
38
- * @param ped
39
- * @param p1
40
- */
41
- static N_0x0DE02DA3C0F66955(ped: Ped, p1: string | number): void {
42
- inv<void>('0x0DE02DA3C0F66955', ped.handle, _h(p1));
43
- }
44
-
45
11
  /**
46
12
  * @param p0
47
13
  */
@@ -221,4 +187,38 @@ export class Companion {
221
187
  inv<void>('0x9C902084F48D2E6C', p0);
222
188
  }
223
189
 
190
+ /**
191
+ * enum _0x18F77396
192
+ *
193
+ * @param groupId
194
+ * @returns
195
+ */
196
+ static getCompanionActivity(groupId: number): number {
197
+ return (inv<number>('0xB7E0590C86E1711F', groupId, rai())) & 0xFFFFFFFF;
198
+ }
199
+
200
+ /**
201
+ * @param p0
202
+ * @param p1
203
+ */
204
+ static N_0x0C6A00DAE896614C(p0: any, p1: any): void {
205
+ inv<void>('0x0C6A00DAE896614C', p0, p1);
206
+ }
207
+
208
+ /**
209
+ * @param ped
210
+ * @param p1
211
+ */
212
+ static N_0x2917E634206B9E17(ped: Ped, p1: number): void {
213
+ inv<void>('0x2917E634206B9E17', ped.handle, p1);
214
+ }
215
+
216
+ /**
217
+ * @param ped
218
+ * @param p1
219
+ */
220
+ static N_0x0DE02DA3C0F66955(ped: Ped, p1: string | number): void {
221
+ inv<void>('0x0DE02DA3C0F66955', ped.handle, _h(p1));
222
+ }
223
+
224
224
  }