@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
package/dist/classes/PedTask.js
CHANGED
|
@@ -6,6 +6,170 @@ export class PedTask extends BaseTask {
|
|
|
6
6
|
constructor(entity) {
|
|
7
7
|
super(entity);
|
|
8
8
|
}
|
|
9
|
+
/**
|
|
10
|
+
* @param toggle
|
|
11
|
+
*/
|
|
12
|
+
set PedPathCanUseLadders(toggle) {
|
|
13
|
+
inv('0x77A5B103C87F476E', this.entity.handle, toggle);
|
|
14
|
+
}
|
|
15
|
+
/**
|
|
16
|
+
* @param p1
|
|
17
|
+
* @param p2
|
|
18
|
+
*/
|
|
19
|
+
stopAnimPlayback(p1, p2) {
|
|
20
|
+
inv('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
|
|
21
|
+
}
|
|
22
|
+
/**
|
|
23
|
+
* @param targetPed
|
|
24
|
+
* @param p2
|
|
25
|
+
* @returns
|
|
26
|
+
*/
|
|
27
|
+
confront(targetPed, p2) {
|
|
28
|
+
return inv('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
|
|
29
|
+
}
|
|
30
|
+
N_0x1F298C7BD30D1240() {
|
|
31
|
+
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* @param p1
|
|
35
|
+
* @param p2
|
|
36
|
+
* @param p3
|
|
37
|
+
*/
|
|
38
|
+
setCrouchMovement(p1, p2, p3) {
|
|
39
|
+
inv('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
|
|
40
|
+
}
|
|
41
|
+
/**
|
|
42
|
+
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
43
|
+
*
|
|
44
|
+
* @param entity
|
|
45
|
+
* @param offset
|
|
46
|
+
* @param moveBlendRatio
|
|
47
|
+
* @param timeBeforeTeleport
|
|
48
|
+
* @param p7
|
|
49
|
+
*/
|
|
50
|
+
goStraightToCoordRelativeToEntity(entity, offset, moveBlendRatio, timeBeforeTeleport, p7) {
|
|
51
|
+
inv('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
|
|
52
|
+
}
|
|
53
|
+
/**
|
|
54
|
+
* Sets the time it takes for a hogtied ped to escape
|
|
55
|
+
* -1.0f for ped to never escape
|
|
56
|
+
*
|
|
57
|
+
* @param time
|
|
58
|
+
*/
|
|
59
|
+
set HogtieEscapeTimer(time) {
|
|
60
|
+
inv('0xAB591AE6B48B913E', this.entity.handle, f(time));
|
|
61
|
+
}
|
|
62
|
+
/**
|
|
63
|
+
* Makes the ped run to take cover
|
|
64
|
+
*/
|
|
65
|
+
stayInCover() {
|
|
66
|
+
inv('0xE5DA8615A6180789', this.entity.handle);
|
|
67
|
+
}
|
|
68
|
+
/**
|
|
69
|
+
* @param p1
|
|
70
|
+
*/
|
|
71
|
+
followWaypointRecordingAdvanced(p1) {
|
|
72
|
+
inv('0x0CFC13EBC19BCA52', this.entity.handle, p1);
|
|
73
|
+
}
|
|
74
|
+
/**
|
|
75
|
+
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
76
|
+
*
|
|
77
|
+
* @param pos
|
|
78
|
+
* @param moveBlendRatio
|
|
79
|
+
* @param timeBeforeTeleport
|
|
80
|
+
* @param finalHeading
|
|
81
|
+
* @param targetRadius
|
|
82
|
+
* @param p8
|
|
83
|
+
*/
|
|
84
|
+
goStraightToCoord(pos, moveBlendRatio, timeBeforeTeleport, finalHeading, targetRadius, p8) {
|
|
85
|
+
inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
86
|
+
}
|
|
87
|
+
/**
|
|
88
|
+
* @param pos
|
|
89
|
+
* @param speedMultiplier
|
|
90
|
+
* @param timeout
|
|
91
|
+
* @param stoppingRange
|
|
92
|
+
* @param flags
|
|
93
|
+
* @param p8
|
|
94
|
+
* @param p9
|
|
95
|
+
* @param p10
|
|
96
|
+
* @param entity
|
|
97
|
+
* @param unk
|
|
98
|
+
*/
|
|
99
|
+
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
100
|
+
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* @param radius
|
|
104
|
+
* @param time
|
|
105
|
+
* @param flags
|
|
106
|
+
*/
|
|
107
|
+
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
108
|
+
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
109
|
+
}
|
|
110
|
+
/**
|
|
111
|
+
* @returns
|
|
112
|
+
*/
|
|
113
|
+
get IsPedRunning() {
|
|
114
|
+
return !!inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
115
|
+
}
|
|
116
|
+
/**
|
|
117
|
+
* @returns
|
|
118
|
+
*/
|
|
119
|
+
get IsPedSprinting() {
|
|
120
|
+
return !!inv('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
121
|
+
}
|
|
122
|
+
/**
|
|
123
|
+
* @param useSlidingSurfaces
|
|
124
|
+
*/
|
|
125
|
+
set PedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
126
|
+
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
127
|
+
}
|
|
128
|
+
/**
|
|
129
|
+
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
130
|
+
*
|
|
131
|
+
* @param pos
|
|
132
|
+
* @param p4
|
|
133
|
+
* @param p5
|
|
134
|
+
* @param p6
|
|
135
|
+
*/
|
|
136
|
+
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
137
|
+
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
138
|
+
}
|
|
139
|
+
/**
|
|
140
|
+
* @param p1
|
|
141
|
+
* @param p2
|
|
142
|
+
* @param p3
|
|
143
|
+
* @param p4
|
|
144
|
+
*/
|
|
145
|
+
swapWeapon(p1, p2, p3, p4) {
|
|
146
|
+
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
147
|
+
}
|
|
148
|
+
/**
|
|
149
|
+
* @param p1
|
|
150
|
+
* @param p2
|
|
151
|
+
* @param p3
|
|
152
|
+
* @param p4
|
|
153
|
+
* @param p5
|
|
154
|
+
* @param p6
|
|
155
|
+
* @param p7
|
|
156
|
+
* @param p8
|
|
157
|
+
*/
|
|
158
|
+
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
159
|
+
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
160
|
+
}
|
|
161
|
+
/**
|
|
162
|
+
* @param pos
|
|
163
|
+
* @param distance
|
|
164
|
+
* @param duration
|
|
165
|
+
* @param p6
|
|
166
|
+
* @param p7
|
|
167
|
+
* @param p8
|
|
168
|
+
* @param p9
|
|
169
|
+
*/
|
|
170
|
+
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
171
|
+
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
172
|
+
}
|
|
9
173
|
/**
|
|
10
174
|
* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
|
|
11
175
|
*
|
|
@@ -93,101 +257,70 @@ export class PedTask extends BaseTask {
|
|
|
93
257
|
clearDrivebyTaskUnderneathDrivingTask() {
|
|
94
258
|
inv('0xC35B5CDB2824CF69', this.entity.handle);
|
|
95
259
|
}
|
|
96
|
-
clearLookAt() {
|
|
97
|
-
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
98
|
-
}
|
|
99
260
|
/**
|
|
100
|
-
* @param
|
|
261
|
+
* @param p1
|
|
101
262
|
* @returns
|
|
102
263
|
*/
|
|
103
|
-
|
|
104
|
-
return inv('
|
|
264
|
+
N_0x2D657B10F211C572(p1) {
|
|
265
|
+
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
105
266
|
}
|
|
106
267
|
/**
|
|
268
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
269
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
270
|
+
*
|
|
107
271
|
* @param pos
|
|
108
|
-
* @param
|
|
109
|
-
* @param
|
|
110
|
-
* @param stoppingRange
|
|
111
|
-
* @param flags
|
|
112
|
-
* @param p8
|
|
113
|
-
* @param p9
|
|
114
|
-
* @param p10
|
|
115
|
-
* @param entity
|
|
116
|
-
* @param unk
|
|
272
|
+
* @param p4
|
|
273
|
+
* @param p5
|
|
117
274
|
*/
|
|
118
|
-
|
|
119
|
-
inv('
|
|
275
|
+
combatPedAtCoords(pos, p4, p5) {
|
|
276
|
+
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
120
277
|
}
|
|
121
278
|
/**
|
|
122
|
-
*
|
|
279
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
280
|
+
*
|
|
123
281
|
* @param time
|
|
124
|
-
* @param flags
|
|
125
|
-
*/
|
|
126
|
-
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
127
|
-
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
128
|
-
}
|
|
129
|
-
/**
|
|
130
|
-
* @returns
|
|
131
282
|
*/
|
|
132
|
-
|
|
133
|
-
|
|
283
|
+
standStill(time) {
|
|
284
|
+
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
134
285
|
}
|
|
135
286
|
/**
|
|
136
|
-
* @
|
|
287
|
+
* @param animDictionary
|
|
288
|
+
* @param animationName
|
|
289
|
+
* @param p3
|
|
137
290
|
*/
|
|
138
|
-
|
|
139
|
-
|
|
291
|
+
stopAnimTask(animDictionary, animationName, p3) {
|
|
292
|
+
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
140
293
|
}
|
|
141
294
|
/**
|
|
142
|
-
* @param
|
|
295
|
+
* @param p1
|
|
296
|
+
* @param p2
|
|
297
|
+
* @param p3
|
|
143
298
|
*/
|
|
144
|
-
|
|
145
|
-
inv('
|
|
299
|
+
turnToFaceClosestPed(p1, p2, p3) {
|
|
300
|
+
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
146
301
|
}
|
|
147
302
|
/**
|
|
148
|
-
*
|
|
303
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
304
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
149
305
|
*
|
|
150
|
-
* @
|
|
151
|
-
* @param p4
|
|
152
|
-
* @param p5
|
|
153
|
-
* @param p6
|
|
154
|
-
*/
|
|
155
|
-
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
156
|
-
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
157
|
-
}
|
|
158
|
-
/**
|
|
159
|
-
* @param p1
|
|
160
|
-
* @param p2
|
|
161
|
-
* @param p3
|
|
162
|
-
* @param p4
|
|
306
|
+
* @returns p1
|
|
163
307
|
*/
|
|
164
|
-
|
|
165
|
-
inv('
|
|
308
|
+
get TaskFishing() {
|
|
309
|
+
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
310
|
+
return [result[0], result[1]];
|
|
166
311
|
}
|
|
167
312
|
/**
|
|
168
313
|
* @param p1
|
|
169
314
|
* @param p2
|
|
170
|
-
* @param p3
|
|
171
|
-
* @param p4
|
|
172
|
-
* @param p5
|
|
173
|
-
* @param p6
|
|
174
|
-
* @param p7
|
|
175
|
-
* @param p8
|
|
176
315
|
*/
|
|
177
|
-
|
|
178
|
-
inv('
|
|
316
|
+
shockingEventReact(p1, p2) {
|
|
317
|
+
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
179
318
|
}
|
|
180
319
|
/**
|
|
181
|
-
* @
|
|
182
|
-
* @param distance
|
|
183
|
-
* @param duration
|
|
184
|
-
* @param p6
|
|
185
|
-
* @param p7
|
|
186
|
-
* @param p8
|
|
187
|
-
* @param p9
|
|
320
|
+
* @returns
|
|
188
321
|
*/
|
|
189
|
-
|
|
190
|
-
inv('
|
|
322
|
+
N_0xB520DBDA7FCF573F() {
|
|
323
|
+
return !!inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
191
324
|
}
|
|
192
325
|
/**
|
|
193
326
|
* @param neverUseInteriors
|
|
@@ -3130,147 +3263,14 @@ export class PedTask extends BaseTask {
|
|
|
3130
3263
|
shuffleToNextVehicleSeat(vehicle) {
|
|
3131
3264
|
inv('0x7AA80209BDA643EB', this.entity.handle, vehicle.handle);
|
|
3132
3265
|
}
|
|
3133
|
-
|
|
3134
|
-
|
|
3135
|
-
* @returns
|
|
3136
|
-
*/
|
|
3137
|
-
N_0x2D657B10F211C572(p1) {
|
|
3138
|
-
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
3139
|
-
}
|
|
3140
|
-
/**
|
|
3141
|
-
* Coords: volume coords used in R* Script smuggler2
|
|
3142
|
-
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
3143
|
-
*
|
|
3144
|
-
* @param pos
|
|
3145
|
-
* @param p4
|
|
3146
|
-
* @param p5
|
|
3147
|
-
*/
|
|
3148
|
-
combatPedAtCoords(pos, p4, p5) {
|
|
3149
|
-
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
3150
|
-
}
|
|
3151
|
-
/**
|
|
3152
|
-
* Makes the specified ped stand still for (time) milliseconds.
|
|
3153
|
-
*
|
|
3154
|
-
* @param time
|
|
3155
|
-
*/
|
|
3156
|
-
standStill(time) {
|
|
3157
|
-
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
3158
|
-
}
|
|
3159
|
-
/**
|
|
3160
|
-
* @param animDictionary
|
|
3161
|
-
* @param animationName
|
|
3162
|
-
* @param p3
|
|
3163
|
-
*/
|
|
3164
|
-
stopAnimTask(animDictionary, animationName, p3) {
|
|
3165
|
-
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
3166
|
-
}
|
|
3167
|
-
/**
|
|
3168
|
-
* @param p1
|
|
3169
|
-
* @param p2
|
|
3170
|
-
* @param p3
|
|
3171
|
-
*/
|
|
3172
|
-
turnToFaceClosestPed(p1, p2, p3) {
|
|
3173
|
-
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
3174
|
-
}
|
|
3175
|
-
/**
|
|
3176
|
-
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
3177
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
3178
|
-
*
|
|
3179
|
-
* @returns p1
|
|
3180
|
-
*/
|
|
3181
|
-
get TaskFishing() {
|
|
3182
|
-
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
3183
|
-
return [result[0], result[1]];
|
|
3184
|
-
}
|
|
3185
|
-
/**
|
|
3186
|
-
* @param p1
|
|
3187
|
-
* @param p2
|
|
3188
|
-
*/
|
|
3189
|
-
shockingEventReact(p1, p2) {
|
|
3190
|
-
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
3191
|
-
}
|
|
3192
|
-
/**
|
|
3193
|
-
* @returns
|
|
3194
|
-
*/
|
|
3195
|
-
N_0xB520DBDA7FCF573F() {
|
|
3196
|
-
return !!inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
3197
|
-
}
|
|
3198
|
-
/**
|
|
3199
|
-
* @param toggle
|
|
3200
|
-
*/
|
|
3201
|
-
set PedPathCanUseLadders(toggle) {
|
|
3202
|
-
inv('0x77A5B103C87F476E', this.entity.handle, toggle);
|
|
3203
|
-
}
|
|
3204
|
-
/**
|
|
3205
|
-
* @param p1
|
|
3206
|
-
* @param p2
|
|
3207
|
-
*/
|
|
3208
|
-
stopAnimPlayback(p1, p2) {
|
|
3209
|
-
inv('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
|
|
3266
|
+
clearLookAt() {
|
|
3267
|
+
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
3210
3268
|
}
|
|
3211
3269
|
/**
|
|
3212
|
-
* @param
|
|
3213
|
-
* @param p2
|
|
3270
|
+
* @param inputContext
|
|
3214
3271
|
* @returns
|
|
3215
3272
|
*/
|
|
3216
|
-
|
|
3217
|
-
return inv('
|
|
3218
|
-
}
|
|
3219
|
-
N_0x1F298C7BD30D1240() {
|
|
3220
|
-
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
3221
|
-
}
|
|
3222
|
-
/**
|
|
3223
|
-
* @param p1
|
|
3224
|
-
* @param p2
|
|
3225
|
-
* @param p3
|
|
3226
|
-
*/
|
|
3227
|
-
setCrouchMovement(p1, p2, p3) {
|
|
3228
|
-
inv('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
|
|
3229
|
-
}
|
|
3230
|
-
/**
|
|
3231
|
-
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
3232
|
-
*
|
|
3233
|
-
* @param entity
|
|
3234
|
-
* @param offset
|
|
3235
|
-
* @param moveBlendRatio
|
|
3236
|
-
* @param timeBeforeTeleport
|
|
3237
|
-
* @param p7
|
|
3238
|
-
*/
|
|
3239
|
-
goStraightToCoordRelativeToEntity(entity, offset, moveBlendRatio, timeBeforeTeleport, p7) {
|
|
3240
|
-
inv('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
|
|
3241
|
-
}
|
|
3242
|
-
/**
|
|
3243
|
-
* Sets the time it takes for a hogtied ped to escape
|
|
3244
|
-
* -1.0f for ped to never escape
|
|
3245
|
-
*
|
|
3246
|
-
* @param time
|
|
3247
|
-
*/
|
|
3248
|
-
set HogtieEscapeTimer(time) {
|
|
3249
|
-
inv('0xAB591AE6B48B913E', this.entity.handle, f(time));
|
|
3250
|
-
}
|
|
3251
|
-
/**
|
|
3252
|
-
* Makes the ped run to take cover
|
|
3253
|
-
*/
|
|
3254
|
-
stayInCover() {
|
|
3255
|
-
inv('0xE5DA8615A6180789', this.entity.handle);
|
|
3256
|
-
}
|
|
3257
|
-
/**
|
|
3258
|
-
* @param p1
|
|
3259
|
-
*/
|
|
3260
|
-
followWaypointRecordingAdvanced(p1) {
|
|
3261
|
-
inv('0x0CFC13EBC19BCA52', this.entity.handle, p1);
|
|
3262
|
-
}
|
|
3263
|
-
/**
|
|
3264
|
-
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
3265
|
-
*
|
|
3266
|
-
* @param pos
|
|
3267
|
-
* @param moveBlendRatio
|
|
3268
|
-
* @param timeBeforeTeleport
|
|
3269
|
-
* @param finalHeading
|
|
3270
|
-
* @param targetRadius
|
|
3271
|
-
* @param p8
|
|
3272
|
-
*/
|
|
3273
|
-
goStraightToCoord(pos, moveBlendRatio, timeBeforeTeleport, finalHeading, targetRadius, p8) {
|
|
3274
|
-
inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
3273
|
+
getItemInteractionPromptProgress(inputContext) {
|
|
3274
|
+
return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3275
3275
|
}
|
|
3276
3276
|
}
|
|
@@ -5,26 +5,26 @@ export declare class PersChar implements IHandle {
|
|
|
5
5
|
handle: number;
|
|
6
6
|
constructor(handle: number);
|
|
7
7
|
static fromHandle(handle: number): PersChar | null;
|
|
8
|
-
|
|
9
|
-
|
|
8
|
+
N_0xB65E7F733956CF25(): void;
|
|
9
|
+
forceDespawnPerschar(): void;
|
|
10
|
+
deletePerschar(): void;
|
|
11
|
+
N_0xBB68908CD11AEBDC(): void;
|
|
10
12
|
/**
|
|
11
13
|
* @returns
|
|
12
14
|
*/
|
|
13
|
-
get
|
|
14
|
-
N_0x6759BEE6762E140B(): void;
|
|
15
|
+
get IsPersistentCharacterValid(): any;
|
|
15
16
|
/**
|
|
16
17
|
* @returns
|
|
17
18
|
*/
|
|
18
19
|
revivePerschar(): any;
|
|
19
20
|
N_0x4F81EAD1DE8FA19B(): void;
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
deletePerschar(): void;
|
|
23
|
-
N_0xBB68908CD11AEBDC(): void;
|
|
21
|
+
N_0xFCC6DB8DBE709BC8(): void;
|
|
22
|
+
N_0xA8C406C2A56EDC16(): void;
|
|
24
23
|
/**
|
|
25
24
|
* @returns
|
|
26
25
|
*/
|
|
27
|
-
get
|
|
26
|
+
get IsPersistentCharacterDead(): any;
|
|
27
|
+
N_0x6759BEE6762E140B(): void;
|
|
28
28
|
/**
|
|
29
29
|
* @param p1
|
|
30
30
|
* @returns
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PersChar.d.ts","sourceRoot":"","sources":["../../src/classes/PersChar.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,QAAS,YAAW,OAAO;IACnB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAIlD,oBAAoB,IAAI,IAAI;IAI5B,oBAAoB,IAAI,IAAI;IAI5B
|
|
1
|
+
{"version":3,"file":"PersChar.d.ts","sourceRoot":"","sources":["../../src/classes/PersChar.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,QAAS,YAAW,OAAO;IACnB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAIlD,oBAAoB,IAAI,IAAI;IAI5B,oBAAoB,IAAI,IAAI;IAI5B,cAAc,IAAI,IAAI;IAItB,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,IAAI,0BAA0B,IAAI,GAAG,CAEpC;IAED;;OAEG;IACH,cAAc,IAAI,GAAG;IAIrB,oBAAoB,IAAI,IAAI;IAI5B,oBAAoB,IAAI,IAAI;IAI5B,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,IAAI,yBAAyB,IAAI,GAAG,CAEnC;IAED,oBAAoB,IAAI,IAAI;IAI5B;;;OAGG;IACH,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,MAAM,GAAG,IAAI;IAI9C;;OAEG;IACH,IAAI,QAAQ,IAAI,GAAG,GAAG,IAAI,CAEzB;IAED,yBAAyB,IAAI,IAAI;CAIlC"}
|
package/dist/classes/PersChar.js
CHANGED
|
@@ -7,20 +7,23 @@ export class PersChar {
|
|
|
7
7
|
static fromHandle(handle) {
|
|
8
8
|
return handle === 0 ? null : new PersChar(handle);
|
|
9
9
|
}
|
|
10
|
-
|
|
11
|
-
inv('
|
|
10
|
+
N_0xB65E7F733956CF25() {
|
|
11
|
+
inv('0xB65E7F733956CF25', this.handle);
|
|
12
12
|
}
|
|
13
|
-
|
|
14
|
-
inv('
|
|
13
|
+
forceDespawnPerschar() {
|
|
14
|
+
inv('0x7B204F88F6C3D287', this.handle);
|
|
15
|
+
}
|
|
16
|
+
deletePerschar() {
|
|
17
|
+
inv('0xFC77C5B44D5FF7C0', this.handle);
|
|
18
|
+
}
|
|
19
|
+
N_0xBB68908CD11AEBDC() {
|
|
20
|
+
inv('0xBB68908CD11AEBDC', this.handle);
|
|
15
21
|
}
|
|
16
22
|
/**
|
|
17
23
|
* @returns
|
|
18
24
|
*/
|
|
19
|
-
get
|
|
20
|
-
return inv('
|
|
21
|
-
}
|
|
22
|
-
N_0x6759BEE6762E140B() {
|
|
23
|
-
inv('0x6759BEE6762E140B', this.handle);
|
|
25
|
+
get IsPersistentCharacterValid() {
|
|
26
|
+
return inv('0x800DF3FC913355F3', this.handle);
|
|
24
27
|
}
|
|
25
28
|
/**
|
|
26
29
|
* @returns
|
|
@@ -31,23 +34,20 @@ export class PersChar {
|
|
|
31
34
|
N_0x4F81EAD1DE8FA19B() {
|
|
32
35
|
inv('0x4F81EAD1DE8FA19B', this.handle);
|
|
33
36
|
}
|
|
34
|
-
|
|
35
|
-
inv('
|
|
36
|
-
}
|
|
37
|
-
forceDespawnPerschar() {
|
|
38
|
-
inv('0x7B204F88F6C3D287', this.handle);
|
|
39
|
-
}
|
|
40
|
-
deletePerschar() {
|
|
41
|
-
inv('0xFC77C5B44D5FF7C0', this.handle);
|
|
37
|
+
N_0xFCC6DB8DBE709BC8() {
|
|
38
|
+
inv('0xFCC6DB8DBE709BC8', this.handle);
|
|
42
39
|
}
|
|
43
|
-
|
|
44
|
-
inv('
|
|
40
|
+
N_0xA8C406C2A56EDC16() {
|
|
41
|
+
inv('0xA8C406C2A56EDC16', this.handle);
|
|
45
42
|
}
|
|
46
43
|
/**
|
|
47
44
|
* @returns
|
|
48
45
|
*/
|
|
49
|
-
get
|
|
50
|
-
return inv('
|
|
46
|
+
get IsPersistentCharacterDead() {
|
|
47
|
+
return inv('0xEB98B38CA60742D7', this.handle);
|
|
48
|
+
}
|
|
49
|
+
N_0x6759BEE6762E140B() {
|
|
50
|
+
inv('0x6759BEE6762E140B', this.handle);
|
|
51
51
|
}
|
|
52
52
|
/**
|
|
53
53
|
* @param p1
|
package/dist/classes/Pickup.d.ts
CHANGED
|
@@ -13,18 +13,18 @@ export declare class Pickup implements IHandle {
|
|
|
13
13
|
* @returns
|
|
14
14
|
*/
|
|
15
15
|
doesExist(): boolean;
|
|
16
|
-
removePickup(): void;
|
|
17
16
|
/**
|
|
18
|
-
* @
|
|
17
|
+
* @param duration
|
|
19
18
|
*/
|
|
20
|
-
|
|
19
|
+
set RegenerationTime(duration: number);
|
|
20
|
+
removePickup(): void;
|
|
21
21
|
/**
|
|
22
22
|
* @returns
|
|
23
23
|
*/
|
|
24
24
|
get Coords(): Vector3;
|
|
25
25
|
/**
|
|
26
|
-
* @
|
|
26
|
+
* @returns
|
|
27
27
|
*/
|
|
28
|
-
|
|
28
|
+
get Object(): Prop | null;
|
|
29
29
|
}
|
|
30
30
|
//# sourceMappingURL=Pickup.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Pickup.d.ts","sourceRoot":"","sources":["../../src/classes/Pickup.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,MAAO,YAAW,OAAO;IACjB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIhD;;OAEG;IACH,gBAAgB,IAAI,OAAO;IAI3B;;OAEG;IACH,SAAS,IAAI,OAAO;IAIpB
|
|
1
|
+
{"version":3,"file":"Pickup.d.ts","sourceRoot":"","sources":["../../src/classes/Pickup.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,MAAO,YAAW,OAAO;IACjB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIhD;;OAEG;IACH,gBAAgB,IAAI,OAAO;IAI3B;;OAEG;IACH,SAAS,IAAI,OAAO;IAIpB;;OAEG;IACH,IAAI,gBAAgB,CAAC,QAAQ,EAAE,MAAM,EAEpC;IAED,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED;;OAEG;IACH,IAAI,MAAM,IAAI,IAAI,GAAG,IAAI,CAExB;CAEF"}
|
package/dist/classes/Pickup.js
CHANGED
|
@@ -20,14 +20,14 @@ export class Pickup {
|
|
|
20
20
|
doesExist() {
|
|
21
21
|
return !!inv('0xAFC1CA75AD4074D1', this.handle, rai());
|
|
22
22
|
}
|
|
23
|
-
removePickup() {
|
|
24
|
-
inv('0x3288D8ACAECD2AB2', this.handle);
|
|
25
|
-
}
|
|
26
23
|
/**
|
|
27
|
-
* @
|
|
24
|
+
* @param duration
|
|
28
25
|
*/
|
|
29
|
-
|
|
30
|
-
|
|
26
|
+
set RegenerationTime(duration) {
|
|
27
|
+
inv('0x78015C9B4B3ECC9D', this.handle, duration);
|
|
28
|
+
}
|
|
29
|
+
removePickup() {
|
|
30
|
+
inv('0x3288D8ACAECD2AB2', this.handle);
|
|
31
31
|
}
|
|
32
32
|
/**
|
|
33
33
|
* @returns
|
|
@@ -36,10 +36,10 @@ export class Pickup {
|
|
|
36
36
|
return Vector3.fromArray(inv('0x225B8B35C88029B3', this.handle, rav()));
|
|
37
37
|
}
|
|
38
38
|
/**
|
|
39
|
-
* @
|
|
39
|
+
* @returns
|
|
40
40
|
*/
|
|
41
|
-
|
|
42
|
-
inv('
|
|
41
|
+
get Object() {
|
|
42
|
+
return createFromHandle('Prop', inv('0x5099BC55630B25AE', this.handle, rai()));
|
|
43
43
|
}
|
|
44
44
|
}
|
|
45
45
|
registerHandle('Pickup', Pickup);
|