@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
|
@@ -9,98 +9,196 @@ export class AnimScene {
|
|
|
9
9
|
return handle === 0 ? null : new AnimScene(handle);
|
|
10
10
|
}
|
|
11
11
|
/**
|
|
12
|
-
* @param
|
|
12
|
+
* @param playlistName
|
|
13
|
+
* @param p2
|
|
14
|
+
*/
|
|
15
|
+
setAnimScenePlayList(playlistName, p2) {
|
|
16
|
+
inv('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
|
|
17
|
+
}
|
|
18
|
+
/**
|
|
13
19
|
* @returns
|
|
14
20
|
*/
|
|
15
|
-
|
|
16
|
-
return inv('
|
|
21
|
+
get AnimScenePhase() {
|
|
22
|
+
return inv('0x3FBC3F51BF12DFBF', this.handle, raf());
|
|
23
|
+
}
|
|
24
|
+
deleteAnimScene() {
|
|
25
|
+
inv('0x84EEDB2C6E650000', this.handle);
|
|
17
26
|
}
|
|
18
27
|
/**
|
|
19
28
|
* @param entityName
|
|
29
|
+
* @param entity
|
|
30
|
+
*/
|
|
31
|
+
removeAnimSceneEntity(entityName, entity) {
|
|
32
|
+
inv('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
|
|
33
|
+
}
|
|
34
|
+
/**
|
|
35
|
+
* @param p1
|
|
36
|
+
*/
|
|
37
|
+
abortAnimScene(p1) {
|
|
38
|
+
inv('0x718CF1328D20C2B3', this.handle, p1);
|
|
39
|
+
}
|
|
40
|
+
/**
|
|
20
41
|
* @returns
|
|
21
42
|
*/
|
|
22
|
-
|
|
23
|
-
return inv('
|
|
43
|
+
get AnimSceneCurrentActiveCameraCount() {
|
|
44
|
+
return inv('0x4822A65D5AF64E69', this.handle, rai());
|
|
24
45
|
}
|
|
25
46
|
/**
|
|
26
|
-
* @param
|
|
27
|
-
* @returns
|
|
47
|
+
* @param name
|
|
48
|
+
* @returns
|
|
28
49
|
*/
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
50
|
+
getAnimSceneFloat(name) {
|
|
51
|
+
return inv('0xCC24CB07F60B496E', this.handle, name, raf());
|
|
32
52
|
}
|
|
33
53
|
/**
|
|
34
|
-
* @param
|
|
54
|
+
* @param p1
|
|
35
55
|
* @returns
|
|
36
56
|
*/
|
|
37
|
-
|
|
38
|
-
return inv('
|
|
57
|
+
isAnimSceneLoading(p1) {
|
|
58
|
+
return inv('0x59606519FF9D3EC2', this.handle, p1);
|
|
39
59
|
}
|
|
40
60
|
/**
|
|
41
|
-
* @param
|
|
42
|
-
* @param
|
|
43
|
-
* @param order
|
|
61
|
+
* @param entity
|
|
62
|
+
* @param boneId
|
|
44
63
|
*/
|
|
45
|
-
|
|
46
|
-
inv('
|
|
64
|
+
attachAnimSceneToEntity(entity, boneId) {
|
|
65
|
+
inv('0xDC418495DBA327A1', this.handle, entity.handle, boneId);
|
|
47
66
|
}
|
|
48
67
|
/**
|
|
49
68
|
* @param name
|
|
69
|
+
* @param value
|
|
70
|
+
* @param p3
|
|
71
|
+
* @param p4
|
|
72
|
+
*/
|
|
73
|
+
setAnimSceneFloat(name, value, p3, p4) {
|
|
74
|
+
inv('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
75
|
+
}
|
|
76
|
+
/**
|
|
77
|
+
* Used in SP R* Scripts only
|
|
78
|
+
* *IS_ANIM_SCENE**
|
|
79
|
+
*
|
|
50
80
|
* @returns
|
|
51
81
|
*/
|
|
52
|
-
|
|
53
|
-
return inv('
|
|
82
|
+
N_0x9AAE3C1148A09BCA() {
|
|
83
|
+
return !!inv('0x9AAE3C1148A09BCA', this.handle, rai());
|
|
84
|
+
}
|
|
85
|
+
/**
|
|
86
|
+
* @param name
|
|
87
|
+
* @param value
|
|
88
|
+
* @param p3
|
|
89
|
+
*/
|
|
90
|
+
setAnimSceneInt(name, value, p3) {
|
|
91
|
+
inv('0x3A379D2166CF5B92', this.handle, name, value, p3);
|
|
92
|
+
}
|
|
93
|
+
detachAnimScenePreservingLocation() {
|
|
94
|
+
inv('0xA2507C4948C83D2E', this.handle);
|
|
54
95
|
}
|
|
55
96
|
/**
|
|
56
97
|
* @param phaseName
|
|
57
98
|
* @returns
|
|
58
99
|
*/
|
|
59
|
-
|
|
60
|
-
return inv('
|
|
100
|
+
isAnimScenePlaybackListPhaseLoading(phaseName) {
|
|
101
|
+
return inv('0x0DF57F86FE71DBE5', this.handle, phaseName);
|
|
61
102
|
}
|
|
62
103
|
/**
|
|
63
|
-
*
|
|
104
|
+
* _HAS_L* (?)
|
|
105
|
+
*
|
|
106
|
+
* @param entityName
|
|
64
107
|
* @returns
|
|
65
108
|
*/
|
|
66
|
-
|
|
67
|
-
return inv('
|
|
109
|
+
hasEntityEnteredAnimScene(entityName) {
|
|
110
|
+
return inv('0x337F1CC8EE895601', this.handle, entityName);
|
|
68
111
|
}
|
|
69
112
|
/**
|
|
70
113
|
* @param entityName
|
|
71
|
-
* @param
|
|
72
|
-
* @param
|
|
114
|
+
* @param p3
|
|
115
|
+
* @param playbackListName
|
|
116
|
+
* @param p5
|
|
117
|
+
* @returns matrix
|
|
73
118
|
*/
|
|
74
|
-
|
|
75
|
-
inv('
|
|
119
|
+
getAnimSceneEntityLocationData(entityName, p3, playbackListName, p5) {
|
|
120
|
+
const result = inv('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
|
|
121
|
+
return [result[0], Vector3.fromArray(result[1])];
|
|
122
|
+
}
|
|
123
|
+
clearAnimSceneWasSkipped() {
|
|
124
|
+
inv('0x8A8208AE92BF87A5', this.handle);
|
|
76
125
|
}
|
|
77
126
|
/**
|
|
78
|
-
* @param
|
|
127
|
+
* @param p1
|
|
79
128
|
*/
|
|
80
|
-
|
|
81
|
-
inv('
|
|
129
|
+
fadeAnimSceneAudioOut(p1) {
|
|
130
|
+
inv('0x323E3AD772BA5D57', this.handle, f(p1));
|
|
82
131
|
}
|
|
83
132
|
/**
|
|
84
|
-
* @param
|
|
133
|
+
* @param entityName
|
|
85
134
|
* @returns
|
|
86
135
|
*/
|
|
87
|
-
|
|
88
|
-
return inv('
|
|
136
|
+
isEntityExitingAnimSceneThisFrame(entityName) {
|
|
137
|
+
return !!inv('0x005E6F28DD7ED58D', this.handle, entityName, rai());
|
|
89
138
|
}
|
|
90
139
|
/**
|
|
91
|
-
* @param
|
|
140
|
+
* @param p1
|
|
141
|
+
* @returns
|
|
92
142
|
*/
|
|
93
|
-
|
|
94
|
-
inv('
|
|
143
|
+
isAnimSceneMetadataLoaded(p1) {
|
|
144
|
+
return !!inv('0x95531A4A20CCE7BC', this.handle, p1, rai());
|
|
95
145
|
}
|
|
96
146
|
/**
|
|
97
|
-
*
|
|
147
|
+
* Used in SP R* Scripts only
|
|
148
|
+
* _IS_ANIM_SCENE_P*
|
|
149
|
+
*
|
|
150
|
+
* @param phaseName
|
|
151
|
+
* @returns
|
|
152
|
+
*/
|
|
153
|
+
N_0x1C5D33A4293E6DDE(phaseName) {
|
|
154
|
+
return !!inv('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
155
|
+
}
|
|
156
|
+
triggerAnimSceneSkip() {
|
|
157
|
+
inv('0x4B85B3CF9197AEDF', this.handle);
|
|
158
|
+
}
|
|
159
|
+
/**
|
|
160
|
+
* @param entity
|
|
98
161
|
* @param p2
|
|
99
|
-
|
|
162
|
+
*/
|
|
163
|
+
attachAnimSceneToEntityPreservingLocation(entity, p2) {
|
|
164
|
+
inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
165
|
+
}
|
|
166
|
+
/**
|
|
167
|
+
* @param playlistName
|
|
100
168
|
* @returns
|
|
101
169
|
*/
|
|
102
|
-
|
|
103
|
-
return inv('
|
|
170
|
+
requestAnimScenePlayList(playlistName) {
|
|
171
|
+
return inv('0xDF7B5144E25CD3FE', this.handle, playlistName);
|
|
172
|
+
}
|
|
173
|
+
/**
|
|
174
|
+
* @returns
|
|
175
|
+
*/
|
|
176
|
+
get IsAnimSceneSkippable() {
|
|
177
|
+
return inv('0x4CDFFE3189EBDBD0', this.handle);
|
|
178
|
+
}
|
|
179
|
+
/**
|
|
180
|
+
* @param p1
|
|
181
|
+
* @returns
|
|
182
|
+
*/
|
|
183
|
+
isAnimSceneRunning(p1) {
|
|
184
|
+
return !!inv('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
|
|
185
|
+
}
|
|
186
|
+
/**
|
|
187
|
+
* Used in SP R* Scripts only
|
|
188
|
+
* *IS_ANIM_SCENE**
|
|
189
|
+
*
|
|
190
|
+
* @returns
|
|
191
|
+
*/
|
|
192
|
+
N_0xD70C7A30412F8FA0() {
|
|
193
|
+
return !!inv('0xD70C7A30412F8FA0', this.handle, rai());
|
|
194
|
+
}
|
|
195
|
+
/**
|
|
196
|
+
* @param name
|
|
197
|
+
* @param value
|
|
198
|
+
* @param p3
|
|
199
|
+
*/
|
|
200
|
+
setAnimSceneBool(name, value, p3) {
|
|
201
|
+
inv('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
104
202
|
}
|
|
105
203
|
/**
|
|
106
204
|
* Used in SP R* Scripts only
|
|
@@ -210,35 +308,6 @@ export class AnimScene {
|
|
|
210
308
|
get IsAnimSceneExitingThisFrame() {
|
|
211
309
|
return !!inv('0xCDC5512A407CF08D', this.handle, rai());
|
|
212
310
|
}
|
|
213
|
-
/**
|
|
214
|
-
* @param playlistName
|
|
215
|
-
* @param p2
|
|
216
|
-
*/
|
|
217
|
-
setAnimScenePlayList(playlistName, p2) {
|
|
218
|
-
inv('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
|
|
219
|
-
}
|
|
220
|
-
/**
|
|
221
|
-
* @returns
|
|
222
|
-
*/
|
|
223
|
-
get AnimScenePhase() {
|
|
224
|
-
return inv('0x3FBC3F51BF12DFBF', this.handle, raf());
|
|
225
|
-
}
|
|
226
|
-
deleteAnimScene() {
|
|
227
|
-
inv('0x84EEDB2C6E650000', this.handle);
|
|
228
|
-
}
|
|
229
|
-
/**
|
|
230
|
-
* @param entityName
|
|
231
|
-
* @param entity
|
|
232
|
-
*/
|
|
233
|
-
removeAnimSceneEntity(entityName, entity) {
|
|
234
|
-
inv('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
|
|
235
|
-
}
|
|
236
|
-
/**
|
|
237
|
-
* @param p1
|
|
238
|
-
*/
|
|
239
|
-
abortAnimScene(p1) {
|
|
240
|
-
inv('0x718CF1328D20C2B3', this.handle, p1);
|
|
241
|
-
}
|
|
242
311
|
/**
|
|
243
312
|
* @param playbackListName
|
|
244
313
|
* @returns
|
|
@@ -306,168 +375,99 @@ export class AnimScene {
|
|
|
306
375
|
loadAnimScene() {
|
|
307
376
|
inv('0xAF068580194D9DC7', this.handle);
|
|
308
377
|
}
|
|
309
|
-
/**
|
|
310
|
-
* @returns
|
|
311
|
-
*/
|
|
312
|
-
get AnimSceneCurrentActiveCameraCount() {
|
|
313
|
-
return inv('0x4822A65D5AF64E69', this.handle, rai());
|
|
314
|
-
}
|
|
315
|
-
/**
|
|
316
|
-
* @param name
|
|
317
|
-
* @returns
|
|
318
|
-
*/
|
|
319
|
-
getAnimSceneFloat(name) {
|
|
320
|
-
return inv('0xCC24CB07F60B496E', this.handle, name, raf());
|
|
321
|
-
}
|
|
322
378
|
/**
|
|
323
379
|
* @param p1
|
|
324
380
|
* @returns
|
|
325
381
|
*/
|
|
326
|
-
|
|
327
|
-
return inv('
|
|
328
|
-
}
|
|
329
|
-
/**
|
|
330
|
-
* @param entity
|
|
331
|
-
* @param p2
|
|
332
|
-
*/
|
|
333
|
-
attachAnimSceneToEntity(entity, p2) {
|
|
334
|
-
inv('0xDC418495DBA327A1', this.handle, entity.handle, p2);
|
|
335
|
-
}
|
|
336
|
-
/**
|
|
337
|
-
* @param name
|
|
338
|
-
* @param value
|
|
339
|
-
* @param p3
|
|
340
|
-
* @param p4
|
|
341
|
-
*/
|
|
342
|
-
setAnimSceneFloat(name, value, p3, p4) {
|
|
343
|
-
inv('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
382
|
+
isAnimSceneMetadataAssetInRangeLoading(p1) {
|
|
383
|
+
return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
|
|
344
384
|
}
|
|
345
385
|
/**
|
|
346
|
-
*
|
|
347
|
-
* *IS_ANIM_SCENE**
|
|
348
|
-
*
|
|
386
|
+
* @param entityName
|
|
349
387
|
* @returns
|
|
350
388
|
*/
|
|
351
|
-
|
|
352
|
-
return
|
|
353
|
-
}
|
|
354
|
-
/**
|
|
355
|
-
* @param name
|
|
356
|
-
* @param value
|
|
357
|
-
* @param p3
|
|
358
|
-
*/
|
|
359
|
-
setAnimSceneInt(name, value, p3) {
|
|
360
|
-
inv('0x3A379D2166CF5B92', this.handle, name, value, p3);
|
|
361
|
-
}
|
|
362
|
-
detachAnimScenePreservingLocation() {
|
|
363
|
-
inv('0xA2507C4948C83D2E', this.handle);
|
|
389
|
+
hasEntityExitedAnimScene(entityName) {
|
|
390
|
+
return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
|
|
364
391
|
}
|
|
365
392
|
/**
|
|
366
|
-
* @param
|
|
367
|
-
* @returns
|
|
393
|
+
* @param order
|
|
394
|
+
* @returns position; rotation
|
|
368
395
|
*/
|
|
369
|
-
|
|
370
|
-
|
|
396
|
+
getAnimSceneOrigin(order) {
|
|
397
|
+
const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
398
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
371
399
|
}
|
|
372
400
|
/**
|
|
373
|
-
* _HAS_L* (?)
|
|
374
|
-
*
|
|
375
401
|
* @param entityName
|
|
376
402
|
* @returns
|
|
377
403
|
*/
|
|
378
|
-
|
|
379
|
-
return inv('
|
|
380
|
-
}
|
|
381
|
-
/**
|
|
382
|
-
* @param entityName
|
|
383
|
-
* @param p3
|
|
384
|
-
* @param playbackListName
|
|
385
|
-
* @param p5
|
|
386
|
-
* @returns matrix
|
|
387
|
-
*/
|
|
388
|
-
getAnimSceneEntityLocationData(entityName, p3, playbackListName, p5) {
|
|
389
|
-
const result = inv('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
|
|
390
|
-
return [result[0], Vector3.fromArray(result[1])];
|
|
391
|
-
}
|
|
392
|
-
clearAnimSceneWasSkipped() {
|
|
393
|
-
inv('0x8A8208AE92BF87A5', this.handle);
|
|
404
|
+
doesAnimSceneOwnershipOfEntityExist(entityName) {
|
|
405
|
+
return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
|
|
394
406
|
}
|
|
395
407
|
/**
|
|
396
|
-
* @param
|
|
408
|
+
* @param pos
|
|
409
|
+
* @param rot
|
|
410
|
+
* @param order
|
|
397
411
|
*/
|
|
398
|
-
|
|
399
|
-
inv('
|
|
412
|
+
setAnimSceneOrigin(pos, rot, order) {
|
|
413
|
+
inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
400
414
|
}
|
|
401
415
|
/**
|
|
402
|
-
* @param
|
|
416
|
+
* @param name
|
|
403
417
|
* @returns
|
|
404
418
|
*/
|
|
405
|
-
|
|
406
|
-
return
|
|
419
|
+
getAnimSceneBool(name) {
|
|
420
|
+
return inv('0x07A6F6447ECA9B64', this.handle, name);
|
|
407
421
|
}
|
|
408
422
|
/**
|
|
409
|
-
* @param
|
|
423
|
+
* @param phaseName
|
|
410
424
|
* @returns
|
|
411
425
|
*/
|
|
412
|
-
|
|
413
|
-
return
|
|
426
|
+
getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
|
|
427
|
+
return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
|
|
414
428
|
}
|
|
415
429
|
/**
|
|
416
|
-
*
|
|
417
|
-
* _IS_ANIM_SCENE_P*
|
|
418
|
-
*
|
|
419
|
-
* @param phaseName
|
|
430
|
+
* @param playlistName
|
|
420
431
|
* @returns
|
|
421
432
|
*/
|
|
422
|
-
|
|
423
|
-
return
|
|
424
|
-
}
|
|
425
|
-
triggerAnimSceneSkip() {
|
|
426
|
-
inv('0x4B85B3CF9197AEDF', this.handle);
|
|
433
|
+
releaseAnimScenePlayList(playlistName) {
|
|
434
|
+
return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
|
|
427
435
|
}
|
|
428
436
|
/**
|
|
437
|
+
* @param entityName
|
|
429
438
|
* @param entity
|
|
430
|
-
* @param
|
|
431
|
-
*/
|
|
432
|
-
attachAnimSceneToEntityPreservingLocation(entity, p2) {
|
|
433
|
-
inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
434
|
-
}
|
|
435
|
-
/**
|
|
436
|
-
* @param playlistName
|
|
437
|
-
* @returns
|
|
439
|
+
* @param flags
|
|
438
440
|
*/
|
|
439
|
-
|
|
440
|
-
|
|
441
|
+
setAnimSceneEntity(entityName, entity, flags) {
|
|
442
|
+
inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
441
443
|
}
|
|
442
444
|
/**
|
|
443
|
-
* @
|
|
445
|
+
* @param rate
|
|
444
446
|
*/
|
|
445
|
-
|
|
446
|
-
|
|
447
|
+
set AnimSceneRate(rate) {
|
|
448
|
+
inv('0x75820B801CFF262A', this.handle, f(rate));
|
|
447
449
|
}
|
|
448
450
|
/**
|
|
449
|
-
* @param
|
|
451
|
+
* @param entityId
|
|
450
452
|
* @returns
|
|
451
453
|
*/
|
|
452
|
-
|
|
453
|
-
return
|
|
454
|
+
doesEntityWithIdExistInAnimScene(entityId) {
|
|
455
|
+
return inv('0x6F1F0B17109309DA', this.handle, entityId);
|
|
454
456
|
}
|
|
455
457
|
/**
|
|
456
|
-
*
|
|
457
|
-
* *IS_ANIM_SCENE**
|
|
458
|
-
*
|
|
459
|
-
* @returns
|
|
458
|
+
* @param playbackListName
|
|
460
459
|
*/
|
|
461
|
-
|
|
462
|
-
|
|
460
|
+
set AnimScenePlaybackList(playbackListName) {
|
|
461
|
+
inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
463
462
|
}
|
|
464
463
|
/**
|
|
465
|
-
* @param
|
|
466
|
-
* @param
|
|
464
|
+
* @param entityName
|
|
465
|
+
* @param p2
|
|
467
466
|
* @param p3
|
|
467
|
+
* @returns
|
|
468
468
|
*/
|
|
469
|
-
|
|
470
|
-
inv('
|
|
469
|
+
couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
|
|
470
|
+
return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
471
471
|
}
|
|
472
472
|
/**
|
|
473
473
|
* @returns
|
|
@@ -2,22 +2,6 @@ import { Vector3 } from '../types/Vector3';
|
|
|
2
2
|
export declare class BaseModel {
|
|
3
3
|
protected hash: number;
|
|
4
4
|
constructor(hash: number);
|
|
5
|
-
/**
|
|
6
|
-
* Old name: _REQUEST_IMAP_2
|
|
7
|
-
*/
|
|
8
|
-
requestIplByHash(): void;
|
|
9
|
-
/**
|
|
10
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
11
|
-
*
|
|
12
|
-
* @param p1
|
|
13
|
-
*/
|
|
14
|
-
requestModel(p1: boolean): void;
|
|
15
|
-
/**
|
|
16
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
17
|
-
*
|
|
18
|
-
* @returns
|
|
19
|
-
*/
|
|
20
|
-
get IsIplActiveByHash(): boolean;
|
|
21
5
|
/**
|
|
22
6
|
* @returns
|
|
23
7
|
*/
|
|
@@ -91,6 +75,23 @@ export declare class BaseModel {
|
|
|
91
75
|
* @returns
|
|
92
76
|
*/
|
|
93
77
|
get IsIplActiveHash(): boolean;
|
|
78
|
+
/**
|
|
79
|
+
* Old name: _REQUEST_IMAP_2
|
|
80
|
+
*/
|
|
81
|
+
requestIplByHash(): void;
|
|
82
|
+
/**
|
|
83
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
84
|
+
*
|
|
85
|
+
* @param p1
|
|
86
|
+
*/
|
|
87
|
+
requestModel(p1: boolean): void;
|
|
88
|
+
/**
|
|
89
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
90
|
+
*
|
|
91
|
+
* @returns
|
|
92
|
+
*/
|
|
93
|
+
get IsIplActiveByHash(): boolean;
|
|
94
|
+
requestClipSetByHash(): void;
|
|
94
95
|
/**
|
|
95
96
|
* @returns
|
|
96
97
|
*/
|
|
@@ -103,6 +104,5 @@ export declare class BaseModel {
|
|
|
103
104
|
* Marks the model as no longer needed.
|
|
104
105
|
*/
|
|
105
106
|
setModelAsNoLongerNeeded(): void;
|
|
106
|
-
requestClipSetByHash(): void;
|
|
107
107
|
}
|
|
108
108
|
//# sourceMappingURL=BaseModel.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,
|
|
1
|
+
{"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,IAAI,eAAe,IAAI,GAAG,CAEzB;IAED;;OAEG;IACH,cAAc,IAAI,IAAI;IAItB;;;;OAIG;IACH,IAAI,YAAY,IAAI,OAAO,CAE1B;IAED;;;;;OAKG;IACH,mCAAmC,CAAC,GAAG,EAAE,OAAO,GAAG,GAAG;IAItD;;OAEG;IACH,eAAe,IAAI,IAAI;IAIvB,oBAAoB,IAAI,IAAI;IAI5B,wBAAwB,IAAI,IAAI;IAIhC;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,MAAM;IAIzD;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;OAEG;IACH,0BAA0B,IAAI,OAAO;IAIrC;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;;OAGG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIvC;;OAEG;IACH,aAAa,IAAI,IAAI;IAIrB;;OAEG;IACH,IAAI,gBAAgB,IAAI,OAAO,CAE9B;IAED,qBAAqB,IAAI,IAAI;IAI7B;;;;;OAKG;IACH,IAAI,iBAAiB,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,CAG9C;IAED;;;;OAIG;IACH,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED;;OAEG;IACH,gBAAgB,IAAI,IAAI;IAIxB;;;;OAIG;IACH,YAAY,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/B;;;;OAIG;IACH,IAAI,iBAAiB,IAAI,OAAO,CAE/B;IAED,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,wBAAwB,IAAI,IAAI;CAIjC"}
|
|
@@ -4,28 +4,6 @@ export class BaseModel {
|
|
|
4
4
|
constructor(hash) {
|
|
5
5
|
this.hash = hash;
|
|
6
6
|
}
|
|
7
|
-
/**
|
|
8
|
-
* Old name: _REQUEST_IMAP_2
|
|
9
|
-
*/
|
|
10
|
-
requestIplByHash() {
|
|
11
|
-
inv('0x9E211A378F95C97C', this.hash);
|
|
12
|
-
}
|
|
13
|
-
/**
|
|
14
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
15
|
-
*
|
|
16
|
-
* @param p1
|
|
17
|
-
*/
|
|
18
|
-
requestModel(p1) {
|
|
19
|
-
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
20
|
-
}
|
|
21
|
-
/**
|
|
22
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
23
|
-
*
|
|
24
|
-
* @returns
|
|
25
|
-
*/
|
|
26
|
-
get IsIplActiveByHash() {
|
|
27
|
-
return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
28
|
-
}
|
|
29
7
|
/**
|
|
30
8
|
* @returns
|
|
31
9
|
*/
|
|
@@ -134,6 +112,31 @@ export class BaseModel {
|
|
|
134
112
|
get IsIplActiveHash() {
|
|
135
113
|
return !!inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
136
114
|
}
|
|
115
|
+
/**
|
|
116
|
+
* Old name: _REQUEST_IMAP_2
|
|
117
|
+
*/
|
|
118
|
+
requestIplByHash() {
|
|
119
|
+
inv('0x9E211A378F95C97C', this.hash);
|
|
120
|
+
}
|
|
121
|
+
/**
|
|
122
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
123
|
+
*
|
|
124
|
+
* @param p1
|
|
125
|
+
*/
|
|
126
|
+
requestModel(p1) {
|
|
127
|
+
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
128
|
+
}
|
|
129
|
+
/**
|
|
130
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
131
|
+
*
|
|
132
|
+
* @returns
|
|
133
|
+
*/
|
|
134
|
+
get IsIplActiveByHash() {
|
|
135
|
+
return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
136
|
+
}
|
|
137
|
+
requestClipSetByHash() {
|
|
138
|
+
inv('0xAC37644A538F7524', this.hash);
|
|
139
|
+
}
|
|
137
140
|
/**
|
|
138
141
|
* @returns
|
|
139
142
|
*/
|
|
@@ -152,7 +155,4 @@ export class BaseModel {
|
|
|
152
155
|
setModelAsNoLongerNeeded() {
|
|
153
156
|
inv('0x4AD96EF928BD4F9A', this.hash);
|
|
154
157
|
}
|
|
155
|
-
requestClipSetByHash() {
|
|
156
|
-
inv('0xAC37644A538F7524', this.hash);
|
|
157
|
-
}
|
|
158
158
|
}
|
|
@@ -4,6 +4,18 @@ import type { Entity } from './Entity';
|
|
|
4
4
|
export declare class BaseTask {
|
|
5
5
|
protected entity: Entity;
|
|
6
6
|
constructor(entity: Entity);
|
|
7
|
+
/**
|
|
8
|
+
* Returns the entity coverpoint with offset.
|
|
9
|
+
*
|
|
10
|
+
* @param offset
|
|
11
|
+
* @param heading
|
|
12
|
+
* @param p5
|
|
13
|
+
* @param p6
|
|
14
|
+
* @param p7
|
|
15
|
+
* @param p8
|
|
16
|
+
* @returns
|
|
17
|
+
*/
|
|
18
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
|
|
7
19
|
/**
|
|
8
20
|
* Returns m_eContainerState
|
|
9
21
|
*
|
|
@@ -86,17 +98,5 @@ export declare class BaseTask {
|
|
|
86
98
|
* @param p4
|
|
87
99
|
*/
|
|
88
100
|
N_0x2416EC2F31F75266(targetEntity: Entity, duration: number, p3: any, p4: any): void;
|
|
89
|
-
/**
|
|
90
|
-
* Returns the entity coverpoint with offset.
|
|
91
|
-
*
|
|
92
|
-
* @param offset
|
|
93
|
-
* @param heading
|
|
94
|
-
* @param p5
|
|
95
|
-
* @param p6
|
|
96
|
-
* @param p7
|
|
97
|
-
* @param p8
|
|
98
|
-
* @returns
|
|
99
|
-
*/
|
|
100
|
-
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
|
|
101
101
|
}
|
|
102
102
|
//# sourceMappingURL=BaseTask.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,IAAI,6BAA6B,IAAI,GAAG,CAEvC;IAED;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,IAAI,iBAAiB,IAAI,GAAG,CAE3B;IAED;;OAEG;IACH,IAAI,0CAA0C,IAAI,MAAM,CAEvD;IAED;;OAEG;IACH,IAAI,uCAAuC,IAAI,MAAM,CAEpD;IAED;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,IAAI,6BAA6B,CAAC,IAAI,EAAE,OAAO,EAE9C;IAED;;OAEG;IACH,IAAI,2CAA2C,IAAI,MAAM,CAExD;IAED;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;
|
|
1
|
+
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;;;;;;;OAUG;IACH,iCAAiC,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,GAAG;IAIxH;;;;OAIG;IACH,IAAI,6BAA6B,IAAI,GAAG,CAEvC;IAED;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,IAAI,iBAAiB,IAAI,GAAG,CAE3B;IAED;;OAEG;IACH,IAAI,0CAA0C,IAAI,MAAM,CAEvD;IAED;;OAEG;IACH,IAAI,uCAAuC,IAAI,MAAM,CAEpD;IAED;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,IAAI,6BAA6B,CAAC,IAAI,EAAE,OAAO,EAE9C;IAED;;OAEG;IACH,IAAI,2CAA2C,IAAI,MAAM,CAExD;IAED;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;CAIrF"}
|