@nativewrappers/redm-codegen 0.0.5 → 0.0.6

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Files changed (213) hide show
  1. package/dist/classes/AnimScene.d.ts +126 -126
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +184 -184
  4. package/dist/classes/BaseModel.d.ts +17 -17
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +25 -25
  7. package/dist/classes/BaseTask.d.ts +12 -12
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +14 -14
  10. package/dist/classes/Cam.d.ts +94 -94
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +126 -126
  13. package/dist/classes/Entity.d.ts +471 -471
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +672 -672
  16. package/dist/classes/PedTask.d.ts +155 -155
  17. package/dist/classes/PedTask.d.ts.map +1 -1
  18. package/dist/classes/PedTask.js +204 -204
  19. package/dist/classes/PersChar.d.ts +9 -9
  20. package/dist/classes/PersChar.d.ts.map +1 -1
  21. package/dist/classes/PersChar.js +21 -21
  22. package/dist/classes/Pickup.d.ts +5 -5
  23. package/dist/classes/Pickup.d.ts.map +1 -1
  24. package/dist/classes/Pickup.js +9 -9
  25. package/dist/classes/Player.d.ts +687 -687
  26. package/dist/classes/Player.d.ts.map +1 -1
  27. package/dist/classes/Player.js +1013 -1013
  28. package/dist/classes/Prop.d.ts +87 -87
  29. package/dist/classes/Prop.d.ts.map +1 -1
  30. package/dist/classes/Prop.js +121 -121
  31. package/dist/classes/PropSet.d.ts +4 -4
  32. package/dist/classes/PropSet.d.ts.map +1 -1
  33. package/dist/classes/PropSet.js +6 -6
  34. package/dist/classes/VehicleTask.d.ts +17 -17
  35. package/dist/classes/VehicleTask.d.ts.map +1 -1
  36. package/dist/classes/VehicleTask.js +21 -21
  37. package/dist/classes/Weapon.d.ts +306 -306
  38. package/dist/classes/Weapon.d.ts.map +1 -1
  39. package/dist/classes/Weapon.js +411 -411
  40. package/dist/namespaces/Animscene.d.ts +59 -59
  41. package/dist/namespaces/Animscene.d.ts.map +1 -1
  42. package/dist/namespaces/Animscene.js +77 -77
  43. package/dist/namespaces/Audio.d.ts +569 -569
  44. package/dist/namespaces/Audio.d.ts.map +1 -1
  45. package/dist/namespaces/Audio.js +728 -728
  46. package/dist/namespaces/Bounty.d.ts +70 -70
  47. package/dist/namespaces/Bounty.d.ts.map +1 -1
  48. package/dist/namespaces/Bounty.js +115 -115
  49. package/dist/namespaces/Brain.d.ts +15 -15
  50. package/dist/namespaces/Brain.d.ts.map +1 -1
  51. package/dist/namespaces/Brain.js +20 -20
  52. package/dist/namespaces/CamStatics.d.ts +399 -399
  53. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  54. package/dist/namespaces/CamStatics.js +574 -574
  55. package/dist/namespaces/Clock.d.ts +51 -51
  56. package/dist/namespaces/Clock.d.ts.map +1 -1
  57. package/dist/namespaces/Clock.js +73 -73
  58. package/dist/namespaces/Collection.d.ts +76 -76
  59. package/dist/namespaces/Collection.d.ts.map +1 -1
  60. package/dist/namespaces/Collection.js +108 -108
  61. package/dist/namespaces/Companion.d.ts +22 -22
  62. package/dist/namespaces/Companion.d.ts.map +1 -1
  63. package/dist/namespaces/Companion.js +30 -30
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Crew.d.ts +9 -9
  71. package/dist/namespaces/Crew.d.ts.map +1 -1
  72. package/dist/namespaces/Crew.js +14 -14
  73. package/dist/namespaces/Databinding.d.ts +177 -177
  74. package/dist/namespaces/Databinding.d.ts.map +1 -1
  75. package/dist/namespaces/Databinding.js +271 -271
  76. package/dist/namespaces/Dlc.d.ts +5 -5
  77. package/dist/namespaces/Dlc.d.ts.map +1 -1
  78. package/dist/namespaces/Dlc.js +9 -9
  79. package/dist/namespaces/EntityStatics.d.ts +193 -193
  80. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  81. package/dist/namespaces/EntityStatics.js +263 -263
  82. package/dist/namespaces/Fire.d.ts +7 -7
  83. package/dist/namespaces/Fire.d.ts.map +1 -1
  84. package/dist/namespaces/Fire.js +9 -9
  85. package/dist/namespaces/Graphics.d.ts +820 -820
  86. package/dist/namespaces/Graphics.d.ts.map +1 -1
  87. package/dist/namespaces/Graphics.js +1118 -1118
  88. package/dist/namespaces/Hud.d.ts +494 -494
  89. package/dist/namespaces/Hud.d.ts.map +1 -1
  90. package/dist/namespaces/Hud.js +789 -789
  91. package/dist/namespaces/Inventory.d.ts +180 -180
  92. package/dist/namespaces/Inventory.d.ts.map +1 -1
  93. package/dist/namespaces/Inventory.js +239 -239
  94. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  95. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  96. package/dist/namespaces/Itemdatabase.js +106 -106
  97. package/dist/namespaces/Map.d.ts +156 -156
  98. package/dist/namespaces/Map.d.ts.map +1 -1
  99. package/dist/namespaces/Map.js +207 -207
  100. package/dist/namespaces/Minigame.d.ts +78 -78
  101. package/dist/namespaces/Minigame.d.ts.map +1 -1
  102. package/dist/namespaces/Minigame.js +116 -116
  103. package/dist/namespaces/Missiondata.d.ts +15 -15
  104. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  105. package/dist/namespaces/Missiondata.js +23 -23
  106. package/dist/namespaces/Network.d.ts +636 -636
  107. package/dist/namespaces/Network.d.ts.map +1 -1
  108. package/dist/namespaces/Network.js +915 -915
  109. package/dist/namespaces/Object.d.ts +121 -121
  110. package/dist/namespaces/Object.d.ts.map +1 -1
  111. package/dist/namespaces/Object.js +162 -162
  112. package/dist/namespaces/Pad.d.ts +94 -94
  113. package/dist/namespaces/Pad.d.ts.map +1 -1
  114. package/dist/namespaces/Pad.js +127 -127
  115. package/dist/namespaces/Perschar.d.ts +44 -44
  116. package/dist/namespaces/Perschar.d.ts.map +1 -1
  117. package/dist/namespaces/Perschar.js +68 -68
  118. package/dist/namespaces/Physics.d.ts +158 -158
  119. package/dist/namespaces/Physics.d.ts.map +1 -1
  120. package/dist/namespaces/Physics.js +207 -207
  121. package/dist/namespaces/PlayerStatics.d.ts +127 -127
  122. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  123. package/dist/namespaces/PlayerStatics.js +177 -177
  124. package/dist/namespaces/Population.d.ts +75 -75
  125. package/dist/namespaces/Population.d.ts.map +1 -1
  126. package/dist/namespaces/Population.js +101 -101
  127. package/dist/namespaces/Posse.d.ts +38 -38
  128. package/dist/namespaces/Posse.d.ts.map +1 -1
  129. package/dist/namespaces/Posse.js +62 -62
  130. package/dist/namespaces/Propset.d.ts +30 -30
  131. package/dist/namespaces/Propset.d.ts.map +1 -1
  132. package/dist/namespaces/Propset.js +38 -38
  133. package/dist/namespaces/Shapetest.d.ts +11 -11
  134. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  135. package/dist/namespaces/Shapetest.js +13 -13
  136. package/dist/namespaces/Stats.d.ts +88 -88
  137. package/dist/namespaces/Stats.d.ts.map +1 -1
  138. package/dist/namespaces/Stats.js +123 -123
  139. package/dist/namespaces/Streaming.d.ts +58 -58
  140. package/dist/namespaces/Streaming.d.ts.map +1 -1
  141. package/dist/namespaces/Streaming.js +92 -92
  142. package/dist/namespaces/Task.d.ts +62 -62
  143. package/dist/namespaces/Task.d.ts.map +1 -1
  144. package/dist/namespaces/Task.js +90 -90
  145. package/dist/namespaces/Telemetry.d.ts +172 -172
  146. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  147. package/dist/namespaces/Telemetry.js +240 -240
  148. package/dist/namespaces/Uifeed.d.ts +15 -15
  149. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  150. package/dist/namespaces/Uifeed.js +24 -24
  151. package/dist/namespaces/Voice.d.ts +38 -38
  152. package/dist/namespaces/Voice.d.ts.map +1 -1
  153. package/dist/namespaces/Voice.js +56 -56
  154. package/dist/namespaces/Water.d.ts +27 -27
  155. package/dist/namespaces/Water.d.ts.map +1 -1
  156. package/dist/namespaces/Water.js +41 -41
  157. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  158. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  159. package/dist/namespaces/WeaponStatics.js +346 -346
  160. package/package.json +1 -1
  161. package/src/classes/AnimScene.ts +199 -199
  162. package/src/classes/BaseModel.ts +29 -29
  163. package/src/classes/BaseTask.ts +15 -15
  164. package/src/classes/Cam.ts +135 -135
  165. package/src/classes/Entity.ts +687 -687
  166. package/src/classes/PedTask.ts +223 -223
  167. package/src/classes/PersChar.ts +24 -24
  168. package/src/classes/Pickup.ts +10 -10
  169. package/src/classes/Player.ts +1024 -1024
  170. package/src/classes/Prop.ts +136 -136
  171. package/src/classes/PropSet.ts +7 -7
  172. package/src/classes/VehicleTask.ts +23 -23
  173. package/src/classes/Weapon.ts +429 -429
  174. package/src/namespaces/Animscene.ts +86 -86
  175. package/src/namespaces/Audio.ts +804 -804
  176. package/src/namespaces/Bounty.ts +131 -131
  177. package/src/namespaces/Brain.ts +22 -22
  178. package/src/namespaces/CamStatics.ts +599 -599
  179. package/src/namespaces/Clock.ts +82 -82
  180. package/src/namespaces/Collection.ts +109 -109
  181. package/src/namespaces/Companion.ts +34 -34
  182. package/src/namespaces/Compendium.ts +59 -59
  183. package/src/namespaces/Crashlog.ts +16 -16
  184. package/src/namespaces/Crew.ts +16 -16
  185. package/src/namespaces/Databinding.ts +286 -286
  186. package/src/namespaces/Dlc.ts +9 -9
  187. package/src/namespaces/EntityStatics.ts +279 -279
  188. package/src/namespaces/Fire.ts +10 -10
  189. package/src/namespaces/Graphics.ts +1196 -1196
  190. package/src/namespaces/Hud.ts +799 -799
  191. package/src/namespaces/Inventory.ts +245 -245
  192. package/src/namespaces/Itemdatabase.ts +118 -118
  193. package/src/namespaces/Map.ts +215 -215
  194. package/src/namespaces/Minigame.ts +132 -132
  195. package/src/namespaces/Missiondata.ts +27 -27
  196. package/src/namespaces/Network.ts +951 -951
  197. package/src/namespaces/Object.ts +171 -171
  198. package/src/namespaces/Pad.ts +127 -127
  199. package/src/namespaces/Perschar.ts +72 -72
  200. package/src/namespaces/Physics.ts +231 -231
  201. package/src/namespaces/PlayerStatics.ts +202 -202
  202. package/src/namespaces/Population.ts +114 -114
  203. package/src/namespaces/Posse.ts +62 -62
  204. package/src/namespaces/Propset.ts +42 -42
  205. package/src/namespaces/Shapetest.ts +14 -14
  206. package/src/namespaces/Stats.ts +139 -139
  207. package/src/namespaces/Streaming.ts +104 -104
  208. package/src/namespaces/Task.ts +100 -100
  209. package/src/namespaces/Telemetry.ts +265 -265
  210. package/src/namespaces/Uifeed.ts +27 -27
  211. package/src/namespaces/Voice.ts +65 -65
  212. package/src/namespaces/Water.ts +47 -47
  213. package/src/namespaces/WeaponStatics.ts +365 -365
@@ -9,98 +9,196 @@ export class AnimScene {
9
9
  return handle === 0 ? null : new AnimScene(handle);
10
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  }
11
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  /**
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- * @param p1
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+ * @param playlistName
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+ * @param p2
14
+ */
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+ setAnimScenePlayList(playlistName, p2) {
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+ inv('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
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+ }
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+ /**
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  * @returns
14
20
  */
15
- isAnimSceneMetadataAssetInRangeLoading(p1) {
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- return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
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+ get AnimScenePhase() {
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+ return inv('0x3FBC3F51BF12DFBF', this.handle, raf());
23
+ }
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+ deleteAnimScene() {
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+ inv('0x84EEDB2C6E650000', this.handle);
17
26
  }
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  /**
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  * @param entityName
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+ * @param entity
30
+ */
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+ removeAnimSceneEntity(entityName, entity) {
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+ inv('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
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+ }
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+ /**
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+ * @param p1
36
+ */
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+ abortAnimScene(p1) {
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+ inv('0x718CF1328D20C2B3', this.handle, p1);
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+ }
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+ /**
20
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  * @returns
21
42
  */
22
- hasEntityExitedAnimScene(entityName) {
23
- return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
43
+ get AnimSceneCurrentActiveCameraCount() {
44
+ return inv('0x4822A65D5AF64E69', this.handle, rai());
24
45
  }
25
46
  /**
26
- * @param order
27
- * @returns position; rotation
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+ * @param name
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+ * @returns
28
49
  */
29
- getAnimSceneOrigin(order) {
30
- const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
31
- return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
50
+ getAnimSceneFloat(name) {
51
+ return inv('0xCC24CB07F60B496E', this.handle, name, raf());
32
52
  }
33
53
  /**
34
- * @param entityName
54
+ * @param p1
35
55
  * @returns
36
56
  */
37
- doesAnimSceneOwnershipOfEntityExist(entityName) {
38
- return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
57
+ isAnimSceneLoading(p1) {
58
+ return inv('0x59606519FF9D3EC2', this.handle, p1);
39
59
  }
40
60
  /**
41
- * @param pos
42
- * @param rot
43
- * @param order
61
+ * @param entity
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+ * @param boneId
44
63
  */
45
- setAnimSceneOrigin(pos, rot, order) {
46
- inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
64
+ attachAnimSceneToEntity(entity, boneId) {
65
+ inv('0xDC418495DBA327A1', this.handle, entity.handle, boneId);
47
66
  }
48
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  /**
49
68
  * @param name
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+ * @param value
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+ * @param p3
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+ * @param p4
72
+ */
73
+ setAnimSceneFloat(name, value, p3, p4) {
74
+ inv('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
75
+ }
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+ /**
77
+ * Used in SP R* Scripts only
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+ * *IS_ANIM_SCENE**
79
+ *
50
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  * @returns
51
81
  */
52
- getAnimSceneBool(name) {
53
- return inv('0x07A6F6447ECA9B64', this.handle, name);
82
+ N_0x9AAE3C1148A09BCA() {
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+ return !!inv('0x9AAE3C1148A09BCA', this.handle, rai());
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+ }
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+ /**
86
+ * @param name
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+ * @param value
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+ * @param p3
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+ */
90
+ setAnimSceneInt(name, value, p3) {
91
+ inv('0x3A379D2166CF5B92', this.handle, name, value, p3);
92
+ }
93
+ detachAnimScenePreservingLocation() {
94
+ inv('0xA2507C4948C83D2E', this.handle);
54
95
  }
55
96
  /**
56
97
  * @param phaseName
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98
  * @returns
58
99
  */
59
- getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
60
- return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
100
+ isAnimScenePlaybackListPhaseLoading(phaseName) {
101
+ return inv('0x0DF57F86FE71DBE5', this.handle, phaseName);
61
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  }
62
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  /**
63
- * @param playlistName
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+ * _HAS_L* (?)
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+ *
106
+ * @param entityName
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  * @returns
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  */
66
- releaseAnimScenePlayList(playlistName) {
67
- return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
109
+ hasEntityEnteredAnimScene(entityName) {
110
+ return inv('0x337F1CC8EE895601', this.handle, entityName);
68
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  }
69
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  /**
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  * @param entityName
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- * @param entity
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- * @param flags
114
+ * @param p3
115
+ * @param playbackListName
116
+ * @param p5
117
+ * @returns matrix
73
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  */
74
- setAnimSceneEntity(entityName, entity, flags) {
75
- inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
119
+ getAnimSceneEntityLocationData(entityName, p3, playbackListName, p5) {
120
+ const result = inv('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
121
+ return [result[0], Vector3.fromArray(result[1])];
122
+ }
123
+ clearAnimSceneWasSkipped() {
124
+ inv('0x8A8208AE92BF87A5', this.handle);
76
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  }
77
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  /**
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- * @param rate
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+ * @param p1
79
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  */
80
- set AnimSceneRate(rate) {
81
- inv('0x75820B801CFF262A', this.handle, f(rate));
129
+ fadeAnimSceneAudioOut(p1) {
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+ inv('0x323E3AD772BA5D57', this.handle, f(p1));
82
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  }
83
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  /**
84
- * @param entityId
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+ * @param entityName
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  * @returns
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  */
87
- doesEntityWithIdExistInAnimScene(entityId) {
88
- return inv('0x6F1F0B17109309DA', this.handle, entityId);
136
+ isEntityExitingAnimSceneThisFrame(entityName) {
137
+ return !!inv('0x005E6F28DD7ED58D', this.handle, entityName, rai());
89
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  }
90
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  /**
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- * @param playbackListName
140
+ * @param p1
141
+ * @returns
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  */
93
- set AnimScenePlaybackList(playbackListName) {
94
- inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
143
+ isAnimSceneMetadataLoaded(p1) {
144
+ return !!inv('0x95531A4A20CCE7BC', this.handle, p1, rai());
95
145
  }
96
146
  /**
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- * @param entityName
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+ * Used in SP R* Scripts only
148
+ * _IS_ANIM_SCENE_P*
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+ *
150
+ * @param phaseName
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+ * @returns
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+ */
153
+ N_0x1C5D33A4293E6DDE(phaseName) {
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+ return !!inv('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
155
+ }
156
+ triggerAnimSceneSkip() {
157
+ inv('0x4B85B3CF9197AEDF', this.handle);
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+ }
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+ /**
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+ * @param entity
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  * @param p2
99
- * @param p3
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+ */
163
+ attachAnimSceneToEntityPreservingLocation(entity, p2) {
164
+ inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
165
+ }
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+ /**
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+ * @param playlistName
100
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  * @returns
101
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  */
102
- couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
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- return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
170
+ requestAnimScenePlayList(playlistName) {
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+ return inv('0xDF7B5144E25CD3FE', this.handle, playlistName);
172
+ }
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+ /**
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+ * @returns
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+ */
176
+ get IsAnimSceneSkippable() {
177
+ return inv('0x4CDFFE3189EBDBD0', this.handle);
178
+ }
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+ /**
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+ * @param p1
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+ * @returns
182
+ */
183
+ isAnimSceneRunning(p1) {
184
+ return !!inv('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
185
+ }
186
+ /**
187
+ * Used in SP R* Scripts only
188
+ * *IS_ANIM_SCENE**
189
+ *
190
+ * @returns
191
+ */
192
+ N_0xD70C7A30412F8FA0() {
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+ return !!inv('0xD70C7A30412F8FA0', this.handle, rai());
194
+ }
195
+ /**
196
+ * @param name
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+ * @param value
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+ * @param p3
199
+ */
200
+ setAnimSceneBool(name, value, p3) {
201
+ inv('0x519E96C2C68B404B', this.handle, name, value, p3);
104
202
  }
105
203
  /**
106
204
  * Used in SP R* Scripts only
@@ -210,35 +308,6 @@ export class AnimScene {
210
308
  get IsAnimSceneExitingThisFrame() {
211
309
  return !!inv('0xCDC5512A407CF08D', this.handle, rai());
212
310
  }
213
- /**
214
- * @param playlistName
215
- * @param p2
216
- */
217
- setAnimScenePlayList(playlistName, p2) {
218
- inv('0x15598CFB25F3DC7E', this.handle, playlistName, p2);
219
- }
220
- /**
221
- * @returns
222
- */
223
- get AnimScenePhase() {
224
- return inv('0x3FBC3F51BF12DFBF', this.handle, raf());
225
- }
226
- deleteAnimScene() {
227
- inv('0x84EEDB2C6E650000', this.handle);
228
- }
229
- /**
230
- * @param entityName
231
- * @param entity
232
- */
233
- removeAnimSceneEntity(entityName, entity) {
234
- inv('0x2BF96692C67F3E53', this.handle, entityName, entity.handle);
235
- }
236
- /**
237
- * @param p1
238
- */
239
- abortAnimScene(p1) {
240
- inv('0x718CF1328D20C2B3', this.handle, p1);
241
- }
242
311
  /**
243
312
  * @param playbackListName
244
313
  * @returns
@@ -306,168 +375,99 @@ export class AnimScene {
306
375
  loadAnimScene() {
307
376
  inv('0xAF068580194D9DC7', this.handle);
308
377
  }
309
- /**
310
- * @returns
311
- */
312
- get AnimSceneCurrentActiveCameraCount() {
313
- return inv('0x4822A65D5AF64E69', this.handle, rai());
314
- }
315
- /**
316
- * @param name
317
- * @returns
318
- */
319
- getAnimSceneFloat(name) {
320
- return inv('0xCC24CB07F60B496E', this.handle, name, raf());
321
- }
322
378
  /**
323
379
  * @param p1
324
380
  * @returns
325
381
  */
326
- isAnimSceneLoading(p1) {
327
- return inv('0x59606519FF9D3EC2', this.handle, p1);
328
- }
329
- /**
330
- * @param entity
331
- * @param p2
332
- */
333
- attachAnimSceneToEntity(entity, p2) {
334
- inv('0xDC418495DBA327A1', this.handle, entity.handle, p2);
335
- }
336
- /**
337
- * @param name
338
- * @param value
339
- * @param p3
340
- * @param p4
341
- */
342
- setAnimSceneFloat(name, value, p3, p4) {
343
- inv('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
382
+ isAnimSceneMetadataAssetInRangeLoading(p1) {
383
+ return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
344
384
  }
345
385
  /**
346
- * Used in SP R* Scripts only
347
- * *IS_ANIM_SCENE**
348
- *
386
+ * @param entityName
349
387
  * @returns
350
388
  */
351
- N_0x9AAE3C1148A09BCA() {
352
- return !!inv('0x9AAE3C1148A09BCA', this.handle, rai());
353
- }
354
- /**
355
- * @param name
356
- * @param value
357
- * @param p3
358
- */
359
- setAnimSceneInt(name, value, p3) {
360
- inv('0x3A379D2166CF5B92', this.handle, name, value, p3);
361
- }
362
- detachAnimScenePreservingLocation() {
363
- inv('0xA2507C4948C83D2E', this.handle);
389
+ hasEntityExitedAnimScene(entityName) {
390
+ return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
364
391
  }
365
392
  /**
366
- * @param phaseName
367
- * @returns
393
+ * @param order
394
+ * @returns position; rotation
368
395
  */
369
- isAnimScenePlaybackListPhaseLoading(phaseName) {
370
- return inv('0x0DF57F86FE71DBE5', this.handle, phaseName);
396
+ getAnimSceneOrigin(order) {
397
+ const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
398
+ return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
371
399
  }
372
400
  /**
373
- * _HAS_L* (?)
374
- *
375
401
  * @param entityName
376
402
  * @returns
377
403
  */
378
- hasEntityEnteredAnimScene(entityName) {
379
- return inv('0x337F1CC8EE895601', this.handle, entityName);
380
- }
381
- /**
382
- * @param entityName
383
- * @param p3
384
- * @param playbackListName
385
- * @param p5
386
- * @returns matrix
387
- */
388
- getAnimSceneEntityLocationData(entityName, p3, playbackListName, p5) {
389
- const result = inv('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
390
- return [result[0], Vector3.fromArray(result[1])];
391
- }
392
- clearAnimSceneWasSkipped() {
393
- inv('0x8A8208AE92BF87A5', this.handle);
404
+ doesAnimSceneOwnershipOfEntityExist(entityName) {
405
+ return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
394
406
  }
395
407
  /**
396
- * @param p1
408
+ * @param pos
409
+ * @param rot
410
+ * @param order
397
411
  */
398
- fadeAnimSceneAudioOut(p1) {
399
- inv('0x323E3AD772BA5D57', this.handle, f(p1));
412
+ setAnimSceneOrigin(pos, rot, order) {
413
+ inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
400
414
  }
401
415
  /**
402
- * @param entityName
416
+ * @param name
403
417
  * @returns
404
418
  */
405
- isEntityExitingAnimSceneThisFrame(entityName) {
406
- return !!inv('0x005E6F28DD7ED58D', this.handle, entityName, rai());
419
+ getAnimSceneBool(name) {
420
+ return inv('0x07A6F6447ECA9B64', this.handle, name);
407
421
  }
408
422
  /**
409
- * @param p1
423
+ * @param phaseName
410
424
  * @returns
411
425
  */
412
- isAnimSceneMetadataLoaded(p1) {
413
- return !!inv('0x95531A4A20CCE7BC', this.handle, p1, rai());
426
+ getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
427
+ return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
414
428
  }
415
429
  /**
416
- * Used in SP R* Scripts only
417
- * _IS_ANIM_SCENE_P*
418
- *
419
- * @param phaseName
430
+ * @param playlistName
420
431
  * @returns
421
432
  */
422
- N_0x1C5D33A4293E6DDE(phaseName) {
423
- return !!inv('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
424
- }
425
- triggerAnimSceneSkip() {
426
- inv('0x4B85B3CF9197AEDF', this.handle);
433
+ releaseAnimScenePlayList(playlistName) {
434
+ return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
427
435
  }
428
436
  /**
437
+ * @param entityName
429
438
  * @param entity
430
- * @param p2
431
- */
432
- attachAnimSceneToEntityPreservingLocation(entity, p2) {
433
- inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
434
- }
435
- /**
436
- * @param playlistName
437
- * @returns
439
+ * @param flags
438
440
  */
439
- requestAnimScenePlayList(playlistName) {
440
- return inv('0xDF7B5144E25CD3FE', this.handle, playlistName);
441
+ setAnimSceneEntity(entityName, entity, flags) {
442
+ inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
441
443
  }
442
444
  /**
443
- * @returns
445
+ * @param rate
444
446
  */
445
- get IsAnimSceneSkippable() {
446
- return inv('0x4CDFFE3189EBDBD0', this.handle);
447
+ set AnimSceneRate(rate) {
448
+ inv('0x75820B801CFF262A', this.handle, f(rate));
447
449
  }
448
450
  /**
449
- * @param p1
451
+ * @param entityId
450
452
  * @returns
451
453
  */
452
- isAnimSceneRunning(p1) {
453
- return !!inv('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
454
+ doesEntityWithIdExistInAnimScene(entityId) {
455
+ return inv('0x6F1F0B17109309DA', this.handle, entityId);
454
456
  }
455
457
  /**
456
- * Used in SP R* Scripts only
457
- * *IS_ANIM_SCENE**
458
- *
459
- * @returns
458
+ * @param playbackListName
460
459
  */
461
- N_0xD70C7A30412F8FA0() {
462
- return !!inv('0xD70C7A30412F8FA0', this.handle, rai());
460
+ set AnimScenePlaybackList(playbackListName) {
461
+ inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
463
462
  }
464
463
  /**
465
- * @param name
466
- * @param value
464
+ * @param entityName
465
+ * @param p2
467
466
  * @param p3
467
+ * @returns
468
468
  */
469
- setAnimSceneBool(name, value, p3) {
470
- inv('0x519E96C2C68B404B', this.handle, name, value, p3);
469
+ couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
470
+ return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
471
471
  }
472
472
  /**
473
473
  * @returns
@@ -2,22 +2,6 @@ import { Vector3 } from '../types/Vector3';
2
2
  export declare class BaseModel {
3
3
  protected hash: number;
4
4
  constructor(hash: number);
5
- /**
6
- * Old name: _REQUEST_IMAP_2
7
- */
8
- requestIplByHash(): void;
9
- /**
10
- * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
11
- *
12
- * @param p1
13
- */
14
- requestModel(p1: boolean): void;
15
- /**
16
- * Old name: _IS_IMAP_ACTIVE_2
17
- *
18
- * @returns
19
- */
20
- get IsIplActiveByHash(): boolean;
21
5
  /**
22
6
  * @returns
23
7
  */
@@ -91,6 +75,23 @@ export declare class BaseModel {
91
75
  * @returns
92
76
  */
93
77
  get IsIplActiveHash(): boolean;
78
+ /**
79
+ * Old name: _REQUEST_IMAP_2
80
+ */
81
+ requestIplByHash(): void;
82
+ /**
83
+ * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
84
+ *
85
+ * @param p1
86
+ */
87
+ requestModel(p1: boolean): void;
88
+ /**
89
+ * Old name: _IS_IMAP_ACTIVE_2
90
+ *
91
+ * @returns
92
+ */
93
+ get IsIplActiveByHash(): boolean;
94
+ requestClipSetByHash(): void;
94
95
  /**
95
96
  * @returns
96
97
  */
@@ -103,6 +104,5 @@ export declare class BaseModel {
103
104
  * Marks the model as no longer needed.
104
105
  */
105
106
  setModelAsNoLongerNeeded(): void;
106
- requestClipSetByHash(): void;
107
107
  }
108
108
  //# sourceMappingURL=BaseModel.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,gBAAgB,IAAI,IAAI;IAIxB;;;;OAIG;IACH,YAAY,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/B;;;;OAIG;IACH,IAAI,iBAAiB,IAAI,OAAO,CAE/B;IAED;;OAEG;IACH,IAAI,eAAe,IAAI,GAAG,CAEzB;IAED;;OAEG;IACH,cAAc,IAAI,IAAI;IAItB;;;;OAIG;IACH,IAAI,YAAY,IAAI,OAAO,CAE1B;IAED;;;;;OAKG;IACH,mCAAmC,CAAC,GAAG,EAAE,OAAO,GAAG,GAAG;IAItD;;OAEG;IACH,eAAe,IAAI,IAAI;IAIvB,oBAAoB,IAAI,IAAI;IAI5B,wBAAwB,IAAI,IAAI;IAIhC;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,MAAM;IAIzD;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;OAEG;IACH,0BAA0B,IAAI,OAAO;IAIrC;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;;OAGG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIvC;;OAEG;IACH,aAAa,IAAI,IAAI;IAIrB;;OAEG;IACH,IAAI,gBAAgB,IAAI,OAAO,CAE9B;IAED,qBAAqB,IAAI,IAAI;IAI7B;;;;;OAKG;IACH,IAAI,iBAAiB,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,CAG9C;IAED;;;;OAIG;IACH,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,wBAAwB,IAAI,IAAI;IAIhC,oBAAoB,IAAI,IAAI;CAI7B"}
1
+ {"version":3,"file":"BaseModel.d.ts","sourceRoot":"","sources":["../../src/classes/BaseModel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAK3C,qBAAa,SAAS;IACpB,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC;gBAEX,IAAI,EAAE,MAAM;IAIxB;;OAEG;IACH,IAAI,eAAe,IAAI,GAAG,CAEzB;IAED;;OAEG;IACH,cAAc,IAAI,IAAI;IAItB;;;;OAIG;IACH,IAAI,YAAY,IAAI,OAAO,CAE1B;IAED;;;;;OAKG;IACH,mCAAmC,CAAC,GAAG,EAAE,OAAO,GAAG,GAAG;IAItD;;OAEG;IACH,eAAe,IAAI,IAAI;IAIvB,oBAAoB,IAAI,IAAI;IAI5B,wBAAwB,IAAI,IAAI;IAIhC;;;;;OAKG;IACH,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,MAAM;IAIzD;;OAEG;IACH,mBAAmB,IAAI,GAAG;IAI1B;;OAEG;IACH,0BAA0B,IAAI,OAAO;IAIrC;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;;OAGG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,GAAG;IAIvC;;OAEG;IACH,aAAa,IAAI,IAAI;IAIrB;;OAEG;IACH,IAAI,gBAAgB,IAAI,OAAO,CAE9B;IAED,qBAAqB,IAAI,IAAI;IAI7B;;;;;OAKG;IACH,IAAI,iBAAiB,IAAI,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,CAG9C;IAED;;;;OAIG;IACH,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED;;OAEG;IACH,gBAAgB,IAAI,IAAI;IAIxB;;;;OAIG;IACH,YAAY,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/B;;;;OAIG;IACH,IAAI,iBAAiB,IAAI,OAAO,CAE/B;IAED,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAI5B;;OAEG;IACH,wBAAwB,IAAI,IAAI;CAIjC"}
@@ -4,28 +4,6 @@ export class BaseModel {
4
4
  constructor(hash) {
5
5
  this.hash = hash;
6
6
  }
7
- /**
8
- * Old name: _REQUEST_IMAP_2
9
- */
10
- requestIplByHash() {
11
- inv('0x9E211A378F95C97C', this.hash);
12
- }
13
- /**
14
- * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
15
- *
16
- * @param p1
17
- */
18
- requestModel(p1) {
19
- inv('0xFA28FE3A6246FC30', this.hash, p1);
20
- }
21
- /**
22
- * Old name: _IS_IMAP_ACTIVE_2
23
- *
24
- * @returns
25
- */
26
- get IsIplActiveByHash() {
27
- return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
28
- }
29
7
  /**
30
8
  * @returns
31
9
  */
@@ -134,6 +112,31 @@ export class BaseModel {
134
112
  get IsIplActiveHash() {
135
113
  return !!inv('0xD779B9B910BD3B7C', this.hash, rai());
136
114
  }
115
+ /**
116
+ * Old name: _REQUEST_IMAP_2
117
+ */
118
+ requestIplByHash() {
119
+ inv('0x9E211A378F95C97C', this.hash);
120
+ }
121
+ /**
122
+ * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
123
+ *
124
+ * @param p1
125
+ */
126
+ requestModel(p1) {
127
+ inv('0xFA28FE3A6246FC30', this.hash, p1);
128
+ }
129
+ /**
130
+ * Old name: _IS_IMAP_ACTIVE_2
131
+ *
132
+ * @returns
133
+ */
134
+ get IsIplActiveByHash() {
135
+ return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
136
+ }
137
+ requestClipSetByHash() {
138
+ inv('0xAC37644A538F7524', this.hash);
139
+ }
137
140
  /**
138
141
  * @returns
139
142
  */
@@ -152,7 +155,4 @@ export class BaseModel {
152
155
  setModelAsNoLongerNeeded() {
153
156
  inv('0x4AD96EF928BD4F9A', this.hash);
154
157
  }
155
- requestClipSetByHash() {
156
- inv('0xAC37644A538F7524', this.hash);
157
- }
158
158
  }
@@ -4,6 +4,18 @@ import type { Entity } from './Entity';
4
4
  export declare class BaseTask {
5
5
  protected entity: Entity;
6
6
  constructor(entity: Entity);
7
+ /**
8
+ * Returns the entity coverpoint with offset.
9
+ *
10
+ * @param offset
11
+ * @param heading
12
+ * @param p5
13
+ * @param p6
14
+ * @param p7
15
+ * @param p8
16
+ * @returns
17
+ */
18
+ getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
7
19
  /**
8
20
  * Returns m_eContainerState
9
21
  *
@@ -86,17 +98,5 @@ export declare class BaseTask {
86
98
  * @param p4
87
99
  */
88
100
  N_0x2416EC2F31F75266(targetEntity: Entity, duration: number, p3: any, p4: any): void;
89
- /**
90
- * Returns the entity coverpoint with offset.
91
- *
92
- * @param offset
93
- * @param heading
94
- * @param p5
95
- * @param p6
96
- * @param p7
97
- * @param p8
98
- * @returns
99
- */
100
- getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
101
101
  }
102
102
  //# sourceMappingURL=BaseTask.d.ts.map
@@ -1 +1 @@
1
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