@nativewrappers/redm-codegen 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/classes/AnimScene.d.ts +126 -126
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +184 -184
  4. package/dist/classes/BaseModel.d.ts +17 -17
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +25 -25
  7. package/dist/classes/BaseTask.d.ts +12 -12
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +14 -14
  10. package/dist/classes/Cam.d.ts +94 -94
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +126 -126
  13. package/dist/classes/Entity.d.ts +471 -471
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +672 -672
  16. package/dist/classes/PedTask.d.ts +155 -155
  17. package/dist/classes/PedTask.d.ts.map +1 -1
  18. package/dist/classes/PedTask.js +204 -204
  19. package/dist/classes/PersChar.d.ts +9 -9
  20. package/dist/classes/PersChar.d.ts.map +1 -1
  21. package/dist/classes/PersChar.js +21 -21
  22. package/dist/classes/Pickup.d.ts +5 -5
  23. package/dist/classes/Pickup.d.ts.map +1 -1
  24. package/dist/classes/Pickup.js +9 -9
  25. package/dist/classes/Player.d.ts +687 -687
  26. package/dist/classes/Player.d.ts.map +1 -1
  27. package/dist/classes/Player.js +1013 -1013
  28. package/dist/classes/Prop.d.ts +87 -87
  29. package/dist/classes/Prop.d.ts.map +1 -1
  30. package/dist/classes/Prop.js +121 -121
  31. package/dist/classes/PropSet.d.ts +4 -4
  32. package/dist/classes/PropSet.d.ts.map +1 -1
  33. package/dist/classes/PropSet.js +6 -6
  34. package/dist/classes/VehicleTask.d.ts +17 -17
  35. package/dist/classes/VehicleTask.d.ts.map +1 -1
  36. package/dist/classes/VehicleTask.js +21 -21
  37. package/dist/classes/Weapon.d.ts +306 -306
  38. package/dist/classes/Weapon.d.ts.map +1 -1
  39. package/dist/classes/Weapon.js +411 -411
  40. package/dist/namespaces/Animscene.d.ts +59 -59
  41. package/dist/namespaces/Animscene.d.ts.map +1 -1
  42. package/dist/namespaces/Animscene.js +77 -77
  43. package/dist/namespaces/Audio.d.ts +569 -569
  44. package/dist/namespaces/Audio.d.ts.map +1 -1
  45. package/dist/namespaces/Audio.js +728 -728
  46. package/dist/namespaces/Bounty.d.ts +70 -70
  47. package/dist/namespaces/Bounty.d.ts.map +1 -1
  48. package/dist/namespaces/Bounty.js +115 -115
  49. package/dist/namespaces/Brain.d.ts +15 -15
  50. package/dist/namespaces/Brain.d.ts.map +1 -1
  51. package/dist/namespaces/Brain.js +20 -20
  52. package/dist/namespaces/CamStatics.d.ts +399 -399
  53. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  54. package/dist/namespaces/CamStatics.js +574 -574
  55. package/dist/namespaces/Clock.d.ts +51 -51
  56. package/dist/namespaces/Clock.d.ts.map +1 -1
  57. package/dist/namespaces/Clock.js +73 -73
  58. package/dist/namespaces/Collection.d.ts +76 -76
  59. package/dist/namespaces/Collection.d.ts.map +1 -1
  60. package/dist/namespaces/Collection.js +108 -108
  61. package/dist/namespaces/Companion.d.ts +22 -22
  62. package/dist/namespaces/Companion.d.ts.map +1 -1
  63. package/dist/namespaces/Companion.js +30 -30
  64. package/dist/namespaces/Compendium.d.ts +38 -38
  65. package/dist/namespaces/Compendium.d.ts.map +1 -1
  66. package/dist/namespaces/Compendium.js +52 -52
  67. package/dist/namespaces/Crashlog.d.ts +10 -10
  68. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  69. package/dist/namespaces/Crashlog.js +14 -14
  70. package/dist/namespaces/Crew.d.ts +9 -9
  71. package/dist/namespaces/Crew.d.ts.map +1 -1
  72. package/dist/namespaces/Crew.js +14 -14
  73. package/dist/namespaces/Databinding.d.ts +177 -177
  74. package/dist/namespaces/Databinding.d.ts.map +1 -1
  75. package/dist/namespaces/Databinding.js +271 -271
  76. package/dist/namespaces/Dlc.d.ts +5 -5
  77. package/dist/namespaces/Dlc.d.ts.map +1 -1
  78. package/dist/namespaces/Dlc.js +9 -9
  79. package/dist/namespaces/EntityStatics.d.ts +193 -193
  80. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  81. package/dist/namespaces/EntityStatics.js +263 -263
  82. package/dist/namespaces/Fire.d.ts +7 -7
  83. package/dist/namespaces/Fire.d.ts.map +1 -1
  84. package/dist/namespaces/Fire.js +9 -9
  85. package/dist/namespaces/Graphics.d.ts +820 -820
  86. package/dist/namespaces/Graphics.d.ts.map +1 -1
  87. package/dist/namespaces/Graphics.js +1118 -1118
  88. package/dist/namespaces/Hud.d.ts +494 -494
  89. package/dist/namespaces/Hud.d.ts.map +1 -1
  90. package/dist/namespaces/Hud.js +789 -789
  91. package/dist/namespaces/Inventory.d.ts +180 -180
  92. package/dist/namespaces/Inventory.d.ts.map +1 -1
  93. package/dist/namespaces/Inventory.js +239 -239
  94. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  95. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  96. package/dist/namespaces/Itemdatabase.js +106 -106
  97. package/dist/namespaces/Map.d.ts +156 -156
  98. package/dist/namespaces/Map.d.ts.map +1 -1
  99. package/dist/namespaces/Map.js +207 -207
  100. package/dist/namespaces/Minigame.d.ts +78 -78
  101. package/dist/namespaces/Minigame.d.ts.map +1 -1
  102. package/dist/namespaces/Minigame.js +116 -116
  103. package/dist/namespaces/Missiondata.d.ts +15 -15
  104. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  105. package/dist/namespaces/Missiondata.js +23 -23
  106. package/dist/namespaces/Network.d.ts +636 -636
  107. package/dist/namespaces/Network.d.ts.map +1 -1
  108. package/dist/namespaces/Network.js +915 -915
  109. package/dist/namespaces/Object.d.ts +121 -121
  110. package/dist/namespaces/Object.d.ts.map +1 -1
  111. package/dist/namespaces/Object.js +162 -162
  112. package/dist/namespaces/Pad.d.ts +94 -94
  113. package/dist/namespaces/Pad.d.ts.map +1 -1
  114. package/dist/namespaces/Pad.js +127 -127
  115. package/dist/namespaces/Perschar.d.ts +44 -44
  116. package/dist/namespaces/Perschar.d.ts.map +1 -1
  117. package/dist/namespaces/Perschar.js +68 -68
  118. package/dist/namespaces/Physics.d.ts +158 -158
  119. package/dist/namespaces/Physics.d.ts.map +1 -1
  120. package/dist/namespaces/Physics.js +207 -207
  121. package/dist/namespaces/PlayerStatics.d.ts +127 -127
  122. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  123. package/dist/namespaces/PlayerStatics.js +177 -177
  124. package/dist/namespaces/Population.d.ts +75 -75
  125. package/dist/namespaces/Population.d.ts.map +1 -1
  126. package/dist/namespaces/Population.js +101 -101
  127. package/dist/namespaces/Posse.d.ts +38 -38
  128. package/dist/namespaces/Posse.d.ts.map +1 -1
  129. package/dist/namespaces/Posse.js +62 -62
  130. package/dist/namespaces/Propset.d.ts +30 -30
  131. package/dist/namespaces/Propset.d.ts.map +1 -1
  132. package/dist/namespaces/Propset.js +38 -38
  133. package/dist/namespaces/Shapetest.d.ts +11 -11
  134. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  135. package/dist/namespaces/Shapetest.js +13 -13
  136. package/dist/namespaces/Stats.d.ts +88 -88
  137. package/dist/namespaces/Stats.d.ts.map +1 -1
  138. package/dist/namespaces/Stats.js +123 -123
  139. package/dist/namespaces/Streaming.d.ts +58 -58
  140. package/dist/namespaces/Streaming.d.ts.map +1 -1
  141. package/dist/namespaces/Streaming.js +92 -92
  142. package/dist/namespaces/Task.d.ts +62 -62
  143. package/dist/namespaces/Task.d.ts.map +1 -1
  144. package/dist/namespaces/Task.js +90 -90
  145. package/dist/namespaces/Telemetry.d.ts +172 -172
  146. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  147. package/dist/namespaces/Telemetry.js +240 -240
  148. package/dist/namespaces/Uifeed.d.ts +15 -15
  149. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  150. package/dist/namespaces/Uifeed.js +24 -24
  151. package/dist/namespaces/Voice.d.ts +38 -38
  152. package/dist/namespaces/Voice.d.ts.map +1 -1
  153. package/dist/namespaces/Voice.js +56 -56
  154. package/dist/namespaces/Water.d.ts +27 -27
  155. package/dist/namespaces/Water.d.ts.map +1 -1
  156. package/dist/namespaces/Water.js +41 -41
  157. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  158. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  159. package/dist/namespaces/WeaponStatics.js +346 -346
  160. package/package.json +1 -1
  161. package/src/classes/AnimScene.ts +199 -199
  162. package/src/classes/BaseModel.ts +29 -29
  163. package/src/classes/BaseTask.ts +15 -15
  164. package/src/classes/Cam.ts +135 -135
  165. package/src/classes/Entity.ts +687 -687
  166. package/src/classes/PedTask.ts +223 -223
  167. package/src/classes/PersChar.ts +24 -24
  168. package/src/classes/Pickup.ts +10 -10
  169. package/src/classes/Player.ts +1024 -1024
  170. package/src/classes/Prop.ts +136 -136
  171. package/src/classes/PropSet.ts +7 -7
  172. package/src/classes/VehicleTask.ts +23 -23
  173. package/src/classes/Weapon.ts +429 -429
  174. package/src/namespaces/Animscene.ts +86 -86
  175. package/src/namespaces/Audio.ts +804 -804
  176. package/src/namespaces/Bounty.ts +131 -131
  177. package/src/namespaces/Brain.ts +22 -22
  178. package/src/namespaces/CamStatics.ts +599 -599
  179. package/src/namespaces/Clock.ts +82 -82
  180. package/src/namespaces/Collection.ts +109 -109
  181. package/src/namespaces/Companion.ts +34 -34
  182. package/src/namespaces/Compendium.ts +59 -59
  183. package/src/namespaces/Crashlog.ts +16 -16
  184. package/src/namespaces/Crew.ts +16 -16
  185. package/src/namespaces/Databinding.ts +286 -286
  186. package/src/namespaces/Dlc.ts +9 -9
  187. package/src/namespaces/EntityStatics.ts +279 -279
  188. package/src/namespaces/Fire.ts +10 -10
  189. package/src/namespaces/Graphics.ts +1196 -1196
  190. package/src/namespaces/Hud.ts +799 -799
  191. package/src/namespaces/Inventory.ts +245 -245
  192. package/src/namespaces/Itemdatabase.ts +118 -118
  193. package/src/namespaces/Map.ts +215 -215
  194. package/src/namespaces/Minigame.ts +132 -132
  195. package/src/namespaces/Missiondata.ts +27 -27
  196. package/src/namespaces/Network.ts +951 -951
  197. package/src/namespaces/Object.ts +171 -171
  198. package/src/namespaces/Pad.ts +127 -127
  199. package/src/namespaces/Perschar.ts +72 -72
  200. package/src/namespaces/Physics.ts +231 -231
  201. package/src/namespaces/PlayerStatics.ts +202 -202
  202. package/src/namespaces/Population.ts +114 -114
  203. package/src/namespaces/Posse.ts +62 -62
  204. package/src/namespaces/Propset.ts +42 -42
  205. package/src/namespaces/Shapetest.ts +14 -14
  206. package/src/namespaces/Stats.ts +139 -139
  207. package/src/namespaces/Streaming.ts +104 -104
  208. package/src/namespaces/Task.ts +100 -100
  209. package/src/namespaces/Telemetry.ts +265 -265
  210. package/src/namespaces/Uifeed.ts +27 -27
  211. package/src/namespaces/Voice.ts +65 -65
  212. package/src/namespaces/Water.ts +47 -47
  213. package/src/namespaces/WeaponStatics.ts +365 -365
@@ -7,39 +7,44 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
7
7
 
8
8
  export class Minigame {
9
9
  /**
10
+ * Hardcoded to return zero/false.
11
+ *
10
12
  * @param p0
11
- * @param p1
12
13
  * @returns
13
14
  */
14
- static getNextEvent(p0: any, p1: any): any {
15
- return inv<number>('0xDF728C5AE137FC13', p0, p1);
16
- }
17
-
18
- static N_0x3DF7EE3A76185108(): void {
19
- inv<void>('0x3DF7EE3A76185108');
15
+ static dominoesBuyIn(p0: any): any {
16
+ return inv<number>('0x399E6CD12FC8CA89', p0);
20
17
  }
21
18
 
22
19
  /**
23
20
  * @param p0
21
+ * @param p1
24
22
  * @returns
25
23
  */
26
- static leaveTable(p0: any): any {
27
- return inv<number>('0xF5446E47941E654C', p0);
24
+ static N_0x3AE451860F03CA8A(p0: any, p1: any): any {
25
+ return inv<number>('0x3AE451860F03CA8A', p0, p1);
26
+ }
27
+
28
+ static popNextEvent(): void {
29
+ inv<void>('0x833E03BAEBADC4B0');
28
30
  }
29
31
 
30
32
  /**
31
33
  * @param p0
32
- * @returns
34
+ * @param p1
35
+ * @param p2
33
36
  */
34
- static N_0xD39D32EB3B52DD83(p0: any): any {
35
- return inv<number>('0xD39D32EB3B52DD83', p0);
37
+ static N_0x58521E6DCDE97D74(p0: any, p1: any, p2: any): void {
38
+ inv<void>('0x58521E6DCDE97D74', p0, p1, p2);
36
39
  }
37
40
 
38
41
  /**
42
+ * @param p0
43
+ * @param p1
39
44
  * @returns
40
45
  */
41
- static getNextEventType(): any {
42
- return inv<number>('0x578907F59BA01B6C');
46
+ static N_0x10342CC82E8356E9(p0: any, p1: any): any {
47
+ return inv<number>('0x10342CC82E8356E9', p0, p1);
43
48
  }
44
49
 
45
50
  /**
@@ -48,220 +53,226 @@ export class Minigame {
48
53
  * @param p2
49
54
  * @returns
50
55
  */
51
- static N_0xDF728C5AE137FC14(p0: any, p1: any, p2: any): any {
52
- return inv<number>('0xDF728C5AE137FC14', p0, p1, p2);
56
+ static N_0x32A7C216344D623B(p0: any, p1: any, p2: any): any {
57
+ return inv<number>('0x32A7C216344D623B', p0, p1, p2);
53
58
  }
54
59
 
55
60
  /**
56
61
  * @param p0
62
+ * @param p1
57
63
  * @returns
58
64
  */
59
- static isSeatOccupied(p0: any): any {
60
- return inv<number>('0x8593A8CB0ED2C3B4', p0);
61
- }
62
-
63
- static N_0x18A0D48DF9211C07(): void {
64
- inv<void>('0x18A0D48DF9211C07');
65
+ static N_0x580F34C726387226(p0: any, p1: any): any {
66
+ return inv<number>('0x580F34C726387226', p0, p1);
65
67
  }
66
68
 
67
69
  /**
68
70
  * @param p0
71
+ * @param p1
69
72
  * @returns
70
73
  */
71
- static pokerFold(p0: any): any {
72
- return inv<number>('0x3DFAB7D9BB45B5BE', p0);
74
+ static N_0x3FFE60DD8A936551(p0: any, p1: any): any {
75
+ return inv<number>('0x3FFE60DD8A936551', p0, p1);
73
76
  }
74
77
 
75
78
  /**
79
+ * Hardcoded to return zero/false.
80
+ *
76
81
  * @param p0
77
82
  * @param p1
78
83
  * @returns
79
84
  */
80
- static N_0x9DD95B405AB4983E(p0: any, p1: any): any {
81
- return inv<number>('0x9DD95B405AB4983E', p0, p1);
85
+ static dominoesPlaceDomino(p0: any, p1: any): any {
86
+ return inv<number>('0xB79A29B33BF29BA5', p0, p1);
87
+ }
88
+
89
+ static N_0xF6DE98516FD3AC9B(): void {
90
+ inv<void>('0xF6DE98516FD3AC9B');
82
91
  }
83
92
 
84
93
  /**
85
94
  * @param p0
95
+ * @param p1
86
96
  * @returns
87
97
  */
88
- static pokerReveal(p0: any): any {
89
- return inv<number>('0x2F2131DB0A8B02DC', p0);
98
+ static N_0x644439B5387EE57E(p0: any, p1: any): any {
99
+ return inv<number>('0x644439B5387EE57E', p0, p1);
90
100
  }
91
101
 
92
102
  /**
93
103
  * @param p0
94
- * @param p1
95
104
  * @returns
96
105
  */
97
- static pokerCheck(p0: any, p1: any): any {
98
- return inv<number>('0x49A045628D9B1B86', p0, p1);
106
+ static isConnectedToServer(p0: any): any {
107
+ return inv<number>('0x2A0C4736AC5AF0CE', p0);
99
108
  }
100
109
 
101
110
  /**
102
- * @param p0
103
111
  * @returns
104
112
  */
105
- static pokerGetGameSettingsForId(p0: any): any {
106
- return inv<number>('0x2D20E12E1990D584', p0);
113
+ static N_0x910B088E51A511AC(): any {
114
+ return inv<number>('0x910B088E51A511AC');
107
115
  }
108
116
 
109
- static N_0x455ECCA0715C507F(): void {
110
- inv<void>('0x455ECCA0715C507F');
117
+ /**
118
+ * @returns
119
+ */
120
+ static N_0xE53A308AC35877A8(): any {
121
+ return inv<number>('0xE53A308AC35877A8');
111
122
  }
112
123
 
113
124
  /**
114
- * @returns data
125
+ * @param p0
126
+ * @returns
115
127
  */
116
- static requestSeatAtTable(): [boolean, number] {
117
- const result = inv<[boolean, number]>('0xF6AC6085D8D6C004', pvi(), rai());
118
- return [!!result[0], result[1]];
128
+ static isRequestPending(p0: any): any {
129
+ return inv<number>('0x9105A4A2556FA937', p0);
119
130
  }
120
131
 
121
132
  /**
122
- * Hardcoded to return zero/false.
123
- *
124
133
  * @param p0
134
+ * @param p1
125
135
  * @returns
126
136
  */
127
- static dominoesRequestValidPlacements(p0: any): any {
128
- return inv<number>('0xE26AEE7E67D9E21D', p0);
137
+ static pokerCall(p0: any, p1: any): any {
138
+ return inv<number>('0x8DED681B161EBD78', p0, p1);
129
139
  }
130
140
 
131
141
  /**
132
142
  * @param p0
133
143
  * @param p1
134
- * @param p2
135
- * @param p3
136
- * @param p4
137
- * @param p5
138
- * @param p6
139
- * @param p7
140
144
  * @returns
141
145
  */
142
- static N_0xEC819D612038EF4B(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): any {
143
- return inv<number>('0xEC819D612038EF4B', p0, p1, p2, p3, p4, p5, p6, p7);
146
+ static getNextEvent(p0: any, p1: any): any {
147
+ return inv<number>('0xDF728C5AE137FC13', p0, p1);
148
+ }
149
+
150
+ static N_0x3DF7EE3A76185108(): void {
151
+ inv<void>('0x3DF7EE3A76185108');
144
152
  }
145
153
 
146
154
  /**
147
155
  * @param p0
148
- * @param p1
149
156
  * @returns
150
157
  */
151
- static N_0xA2DB3C6270C122E3(p0: any, p1: any): any {
152
- return inv<number>('0xA2DB3C6270C122E3', p0, p1);
158
+ static leaveTable(p0: any): any {
159
+ return inv<number>('0xF5446E47941E654C', p0);
153
160
  }
154
161
 
155
162
  /**
156
163
  * @param p0
157
- * @param p1
158
- * @param p2
159
164
  * @returns
160
165
  */
161
- static N_0x398066F893149856(p0: any, p1: any, p2: any): any {
162
- return inv<number>('0x398066F893149856', p0, p1, p2);
166
+ static N_0xD39D32EB3B52DD83(p0: any): any {
167
+ return inv<number>('0xD39D32EB3B52DD83', p0);
163
168
  }
164
169
 
165
170
  /**
166
171
  * @returns
167
172
  */
168
- static N_0x3EECAADAB0D9FE29(): any {
169
- return inv<number>('0x3EECAADAB0D9FE29');
173
+ static getNextEventType(): any {
174
+ return inv<number>('0x578907F59BA01B6C');
170
175
  }
171
176
 
172
177
  /**
173
178
  * @param p0
174
179
  * @param p1
180
+ * @param p2
175
181
  * @returns
176
182
  */
177
- static N_0x012027C28F421F46(p0: any, p1: any): any {
178
- return inv<number>('0x012027C28F421F46', p0, p1);
183
+ static N_0xDF728C5AE137FC14(p0: any, p1: any, p2: any): any {
184
+ return inv<number>('0xDF728C5AE137FC14', p0, p1, p2);
179
185
  }
180
186
 
181
187
  /**
182
188
  * @param p0
189
+ * @returns
183
190
  */
184
- static N_0x6480723D3BE535B6(p0: any): void {
185
- inv<void>('0x6480723D3BE535B6', p0);
191
+ static isSeatOccupied(p0: any): any {
192
+ return inv<number>('0x8593A8CB0ED2C3B4', p0);
186
193
  }
187
194
 
188
- static N_0x0876326238914A3F(): void {
189
- inv<void>('0x0876326238914A3F');
195
+ static N_0x18A0D48DF9211C07(): void {
196
+ inv<void>('0x18A0D48DF9211C07');
190
197
  }
191
198
 
192
199
  /**
193
200
  * @param p0
194
- * @param p1
195
201
  * @returns
196
202
  */
197
- static pokerRaise(p0: any, p1: any): any {
198
- return inv<number>('0xECCF45A79A17BB96', p0, p1);
203
+ static pokerFold(p0: any): any {
204
+ return inv<number>('0x3DFAB7D9BB45B5BE', p0);
199
205
  }
200
206
 
201
207
  /**
202
208
  * @param p0
203
209
  * @param p1
204
- * @param p2
205
210
  * @returns
206
211
  */
207
- static N_0xE1F365C4C8F259D8(p0: any, p1: any, p2: any): any {
208
- return inv<number>('0xE1F365C4C8F259D8', p0, p1, p2);
212
+ static N_0x9DD95B405AB4983E(p0: any, p1: any): any {
213
+ return inv<number>('0x9DD95B405AB4983E', p0, p1);
209
214
  }
210
215
 
211
216
  /**
212
217
  * @param p0
213
- * @param p1
214
218
  * @returns
215
219
  */
216
- static pokerBuyIn(p0: any, p1: any): any {
217
- return inv<number>('0xB4D610EA5A1FDE74', p0, p1);
220
+ static pokerReveal(p0: any): any {
221
+ return inv<number>('0x2F2131DB0A8B02DC', p0);
218
222
  }
219
223
 
220
224
  /**
225
+ * @param p0
226
+ * @param p1
221
227
  * @returns
222
228
  */
223
- static N_0x3B31732FADE5BAF3(): any {
224
- return inv<number>('0x3B31732FADE5BAF3');
229
+ static pokerCheck(p0: any, p1: any): any {
230
+ return inv<number>('0x49A045628D9B1B86', p0, p1);
225
231
  }
226
232
 
227
233
  /**
228
234
  * @param p0
229
235
  * @returns
230
236
  */
231
- static N_0x3F4FD4BED07AB8C4(p0: any): any {
232
- return inv<number>('0x3F4FD4BED07AB8C4', p0);
237
+ static pokerGetGameSettingsForId(p0: any): any {
238
+ return inv<number>('0x2D20E12E1990D584', p0);
239
+ }
240
+
241
+ static N_0x455ECCA0715C507F(): void {
242
+ inv<void>('0x455ECCA0715C507F');
233
243
  }
234
244
 
235
245
  /**
236
- * Hardcoded to return zero/false.
237
- *
238
- * @param p0
239
- * @returns
246
+ * @returns data
240
247
  */
241
- static dominoesBuyIn(p0: any): any {
242
- return inv<number>('0x399E6CD12FC8CA89', p0);
248
+ static requestSeatAtTable(): [boolean, number] {
249
+ const result = inv<[boolean, number]>('0xF6AC6085D8D6C004', pvi(), rai());
250
+ return [!!result[0], result[1]];
243
251
  }
244
252
 
245
253
  /**
254
+ * Hardcoded to return zero/false.
255
+ *
246
256
  * @param p0
247
- * @param p1
248
257
  * @returns
249
258
  */
250
- static N_0x3AE451860F03CA8A(p0: any, p1: any): any {
251
- return inv<number>('0x3AE451860F03CA8A', p0, p1);
252
- }
253
-
254
- static popNextEvent(): void {
255
- inv<void>('0x833E03BAEBADC4B0');
259
+ static dominoesRequestValidPlacements(p0: any): any {
260
+ return inv<number>('0xE26AEE7E67D9E21D', p0);
256
261
  }
257
262
 
258
263
  /**
259
264
  * @param p0
260
265
  * @param p1
261
266
  * @param p2
267
+ * @param p3
268
+ * @param p4
269
+ * @param p5
270
+ * @param p6
271
+ * @param p7
272
+ * @returns
262
273
  */
263
- static N_0x58521E6DCDE97D74(p0: any, p1: any, p2: any): void {
264
- inv<void>('0x58521E6DCDE97D74', p0, p1, p2);
274
+ static N_0xEC819D612038EF4B(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): any {
275
+ return inv<number>('0xEC819D612038EF4B', p0, p1, p2, p3, p4, p5, p6, p7);
265
276
  }
266
277
 
267
278
  /**
@@ -269,8 +280,8 @@ export class Minigame {
269
280
  * @param p1
270
281
  * @returns
271
282
  */
272
- static N_0x10342CC82E8356E9(p0: any, p1: any): any {
273
- return inv<number>('0x10342CC82E8356E9', p0, p1);
283
+ static N_0xA2DB3C6270C122E3(p0: any, p1: any): any {
284
+ return inv<number>('0xA2DB3C6270C122E3', p0, p1);
274
285
  }
275
286
 
276
287
  /**
@@ -279,17 +290,15 @@ export class Minigame {
279
290
  * @param p2
280
291
  * @returns
281
292
  */
282
- static N_0x32A7C216344D623B(p0: any, p1: any, p2: any): any {
283
- return inv<number>('0x32A7C216344D623B', p0, p1, p2);
293
+ static N_0x398066F893149856(p0: any, p1: any, p2: any): any {
294
+ return inv<number>('0x398066F893149856', p0, p1, p2);
284
295
  }
285
296
 
286
297
  /**
287
- * @param p0
288
- * @param p1
289
298
  * @returns
290
299
  */
291
- static N_0x580F34C726387226(p0: any, p1: any): any {
292
- return inv<number>('0x580F34C726387226', p0, p1);
300
+ static N_0x3EECAADAB0D9FE29(): any {
301
+ return inv<number>('0x3EECAADAB0D9FE29');
293
302
  }
294
303
 
295
304
  /**
@@ -297,23 +306,19 @@ export class Minigame {
297
306
  * @param p1
298
307
  * @returns
299
308
  */
300
- static N_0x3FFE60DD8A936551(p0: any, p1: any): any {
301
- return inv<number>('0x3FFE60DD8A936551', p0, p1);
309
+ static N_0x012027C28F421F46(p0: any, p1: any): any {
310
+ return inv<number>('0x012027C28F421F46', p0, p1);
302
311
  }
303
312
 
304
313
  /**
305
- * Hardcoded to return zero/false.
306
- *
307
314
  * @param p0
308
- * @param p1
309
- * @returns
310
315
  */
311
- static dominoesPlaceDomino(p0: any, p1: any): any {
312
- return inv<number>('0xB79A29B33BF29BA5', p0, p1);
316
+ static N_0x6480723D3BE535B6(p0: any): void {
317
+ inv<void>('0x6480723D3BE535B6', p0);
313
318
  }
314
319
 
315
- static N_0xF6DE98516FD3AC9B(): void {
316
- inv<void>('0xF6DE98516FD3AC9B');
320
+ static N_0x0876326238914A3F(): void {
321
+ inv<void>('0x0876326238914A3F');
317
322
  }
318
323
 
319
324
  /**
@@ -321,47 +326,42 @@ export class Minigame {
321
326
  * @param p1
322
327
  * @returns
323
328
  */
324
- static N_0x644439B5387EE57E(p0: any, p1: any): any {
325
- return inv<number>('0x644439B5387EE57E', p0, p1);
329
+ static pokerRaise(p0: any, p1: any): any {
330
+ return inv<number>('0xECCF45A79A17BB96', p0, p1);
326
331
  }
327
332
 
328
333
  /**
329
334
  * @param p0
335
+ * @param p1
336
+ * @param p2
330
337
  * @returns
331
338
  */
332
- static isConnectedToServer(p0: any): any {
333
- return inv<number>('0x2A0C4736AC5AF0CE', p0);
334
- }
335
-
336
- /**
337
- * @returns
338
- */
339
- static N_0x910B088E51A511AC(): any {
340
- return inv<number>('0x910B088E51A511AC');
339
+ static N_0xE1F365C4C8F259D8(p0: any, p1: any, p2: any): any {
340
+ return inv<number>('0xE1F365C4C8F259D8', p0, p1, p2);
341
341
  }
342
342
 
343
343
  /**
344
+ * @param p0
345
+ * @param p1
344
346
  * @returns
345
347
  */
346
- static N_0xE53A308AC35877A8(): any {
347
- return inv<number>('0xE53A308AC35877A8');
348
+ static pokerBuyIn(p0: any, p1: any): any {
349
+ return inv<number>('0xB4D610EA5A1FDE74', p0, p1);
348
350
  }
349
351
 
350
352
  /**
351
- * @param p0
352
353
  * @returns
353
354
  */
354
- static isRequestPending(p0: any): any {
355
- return inv<number>('0x9105A4A2556FA937', p0);
355
+ static N_0x3B31732FADE5BAF3(): any {
356
+ return inv<number>('0x3B31732FADE5BAF3');
356
357
  }
357
358
 
358
359
  /**
359
360
  * @param p0
360
- * @param p1
361
361
  * @returns
362
362
  */
363
- static pokerCall(p0: any, p1: any): any {
364
- return inv<number>('0x8DED681B161EBD78', p0, p1);
363
+ static N_0x3F4FD4BED07AB8C4(p0: any): any {
364
+ return inv<number>('0x3F4FD4BED07AB8C4', p0);
365
365
  }
366
366
 
367
367
  /**
@@ -6,33 +6,6 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Missiondata {
9
- /**
10
- * @param timecycleName
11
- */
12
- static timecycleBoxSetModifier(timecycleName: string | null): void {
13
- inv<void>('0x25855B1574BF8CD5', timecycleName);
14
- }
15
-
16
- static timecycleBoxDelete(): void {
17
- inv<void>('0x7F89E15A8FB8DE97');
18
- }
19
-
20
- /**
21
- * @param missionId
22
- * @returns
23
- */
24
- static getTextureName(missionId: string | number): number {
25
- return (inv<number>('0x57E798B56C45EE15', _h(missionId), rai())) & 0xFFFFFFFF;
26
- }
27
-
28
- /**
29
- * @param missionId
30
- * @returns
31
- */
32
- static getHighScore(missionId: string | number): number {
33
- return inv<number>('0x9AABABF8313C3516', _h(missionId), rai());
34
- }
35
-
36
9
  /**
37
10
  * @param missionId
38
11
  * @returns
@@ -157,4 +130,31 @@ export class Missiondata {
157
130
  inv<void>('0xE824CE7D13FCB300', _h(missionId), rating);
158
131
  }
159
132
 
133
+ /**
134
+ * @param timecycleName
135
+ */
136
+ static timecycleBoxSetModifier(timecycleName: string | null): void {
137
+ inv<void>('0x25855B1574BF8CD5', timecycleName);
138
+ }
139
+
140
+ static timecycleBoxDelete(): void {
141
+ inv<void>('0x7F89E15A8FB8DE97');
142
+ }
143
+
144
+ /**
145
+ * @param missionId
146
+ * @returns
147
+ */
148
+ static getTextureName(missionId: string | number): number {
149
+ return (inv<number>('0x57E798B56C45EE15', _h(missionId), rai())) & 0xFFFFFFFF;
150
+ }
151
+
152
+ /**
153
+ * @param missionId
154
+ * @returns
155
+ */
156
+ static getHighScore(missionId: string | number): number {
157
+ return inv<number>('0x9AABABF8313C3516', _h(missionId), rai());
158
+ }
159
+
160
160
  }