@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
package/src/namespaces/Bounty.ts
CHANGED
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@@ -7,137 +7,6 @@ import { createFromHandle } from '../types/HandleRegistry';
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import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
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export class Bounty {
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static cancelLegendaryMission(): void {
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inv<void>('0x2BA1BCC99826CDA2');
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}
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/**
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* @returns outRpcGuid
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static requestPosseLeaderEscapedCharacterBountyHunt(): [any, number] {
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const result = inv<[number, number]>('0x2D874BA20E8E1F20', pvi());
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return [result[0], result[1]];
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}
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const result = inv<[number, number]>('0x03B61CD51097DE60', pvi());
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return [result[0], result[1]];
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}
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static requestBecomeTargetOfCharacterBountyHunt(): [any, number] {
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const result = inv<[number, number]>('0xB096547D61868254', pvi());
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return [result[0], result[1]];
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}
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static requestPayOffBounty(): [any, number] {
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const result = inv<[number, number]>('0x537CE992BD2D7BCB', pvi());
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}
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static requestBeginLegendaryMissionForPosse(p1: number, p2: number): [boolean, number] {
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const result = inv<[boolean, number]>('0x48E4E23F1739E197', pvi(), p1, p2, rai());
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const result = inv<[boolean, number]>('0x86EC5F83867C4B70', pvi(), rai());
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static requestCompleteSplitWantedPoster(): [any, number, number] {
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const result = inv<[number, number, number]>('0xFBD137BF0EC50FC9', pvi(), pvi());
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static requestSelfReportKilledByBountyHunter(): [any, number] {
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const result = inv<[number, number]>('0xB462D69D406A2602', pvi());
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static requestBeginLegendaryMission(p1: number, p2: number): [any, number] {
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const result = inv<[number, number]>('0xFC81D7C7A151CFAA', pvi(), p1, p2);
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static requestBribeJailGuard(p1: number): [any, number] {
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const result = inv<[number, number]>('0x28717806D3BDD0D0', pvi(), p1);
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static getBountyOnPlayer(): [any, number, number] {
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const result = inv<[number, number, number]>('0x4EF23E04A0C8FF51', pvi(), pvi());
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static requestPayOffBountyEx(p1: string | number, costType: string | number): [boolean, number] {
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const result = inv<[boolean, number]>('0x587BCEC31D64F382', pvi(), _h(p1), _h(costType), rai());
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return [!!result[0], result[1]];
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}
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static clearBeingBountyHunter(): void {
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inv<void>('0xA59D1997ECD99F0A');
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}
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static cancelLegendaryMission(): void {
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inv<void>('0x2BA1BCC99826CDA2');
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}
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static requestPosseLeaderEscapedCharacterBountyHunt(): [any, number] {
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const result = inv<[number, number]>('0x2D874BA20E8E1F20', pvi());
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}
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static isRequestPending(): [any, number] {
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const result = inv<[number, number]>('0x03B61CD51097DE60', pvi());
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175
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+
return [result[0], result[1]];
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* @returns outRpcGuid
|
|
180
|
+
*/
|
|
181
|
+
static requestBecomeTargetOfCharacterBountyHunt(): [any, number] {
|
|
182
|
+
const result = inv<[number, number]>('0xB096547D61868254', pvi());
|
|
183
|
+
return [result[0], result[1]];
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
/**
|
|
187
|
+
* @returns outRpcGuid
|
|
188
|
+
*/
|
|
189
|
+
static requestPayOffBounty(): [any, number] {
|
|
190
|
+
const result = inv<[number, number]>('0x537CE992BD2D7BCB', pvi());
|
|
191
|
+
return [result[0], result[1]];
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
/**
|
|
195
|
+
* @param p1
|
|
196
|
+
* @param p2
|
|
197
|
+
* @returns outRpcGuid
|
|
198
|
+
*/
|
|
199
|
+
static requestBeginLegendaryMissionForPosse(p1: number, p2: number): [boolean, number] {
|
|
200
|
+
const result = inv<[boolean, number]>('0x48E4E23F1739E197', pvi(), p1, p2, rai());
|
|
201
|
+
return [!!result[0], result[1]];
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
/**
|
|
205
|
+
* _BOUNTY_C* or *BOUNTY_GET**
|
|
206
|
+
*
|
|
207
|
+
* @returns p0
|
|
208
|
+
*/
|
|
209
|
+
static N_0x86EC5F83867C4B70(): [boolean, number] {
|
|
210
|
+
const result = inv<[boolean, number]>('0x86EC5F83867C4B70', pvi(), rai());
|
|
211
|
+
return [!!result[0], result[1]];
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
/**
|
|
215
|
+
* @returns outRpcGuid; p1
|
|
216
|
+
*/
|
|
217
|
+
static requestCompleteSplitWantedPoster(): [any, number, number] {
|
|
218
|
+
const result = inv<[number, number, number]>('0xFBD137BF0EC50FC9', pvi(), pvi());
|
|
219
|
+
return [result[0], result[1], result[2]];
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
/**
|
|
223
|
+
* @returns outRpcGuid
|
|
224
|
+
*/
|
|
225
|
+
static requestSelfReportKilledByBountyHunter(): [any, number] {
|
|
226
|
+
const result = inv<[number, number]>('0xB462D69D406A2602', pvi());
|
|
227
|
+
return [result[0], result[1]];
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
/**
|
|
231
|
+
* @returns p0
|
|
232
|
+
*/
|
|
233
|
+
static getCooldownCollection(): [any, number] {
|
|
234
|
+
const result = inv<[number, number]>('0x8FAF4D262FABA99C', pvi());
|
|
235
|
+
return [result[0], result[1]];
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
* @param p1
|
|
240
|
+
* @param p2
|
|
241
|
+
* @returns outRpcGuid
|
|
242
|
+
*/
|
|
243
|
+
static requestBeginLegendaryMission(p1: number, p2: number): [any, number] {
|
|
244
|
+
const result = inv<[number, number]>('0xFC81D7C7A151CFAA', pvi(), p1, p2);
|
|
245
|
+
return [result[0], result[1]];
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
/**
|
|
249
|
+
* *BOUNTY_GET**
|
|
250
|
+
*
|
|
251
|
+
* @param p0
|
|
252
|
+
* @returns
|
|
253
|
+
*/
|
|
254
|
+
static N_0xD6A67E2FF373D0E3(p0: number): number {
|
|
255
|
+
return inv<number>('0xD6A67E2FF373D0E3', p0, rai());
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* @param p1
|
|
260
|
+
* @returns outRpcGuid
|
|
261
|
+
*/
|
|
262
|
+
static requestBribeJailGuard(p1: number): [any, number] {
|
|
263
|
+
const result = inv<[number, number]>('0x28717806D3BDD0D0', pvi(), p1);
|
|
264
|
+
return [result[0], result[1]];
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
/**
|
|
268
|
+
* @returns gamerHandle; bountyData
|
|
269
|
+
*/
|
|
270
|
+
static getBountyOnPlayer(): [any, number, number] {
|
|
271
|
+
const result = inv<[number, number, number]>('0x4EF23E04A0C8FF51', pvi(), pvi());
|
|
272
|
+
return [result[0], result[1], result[2]];
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
/**
|
|
276
|
+
* @param p1
|
|
277
|
+
* @param costType
|
|
278
|
+
* @returns outRpcGuid
|
|
279
|
+
*/
|
|
280
|
+
static requestPayOffBountyEx(p1: string | number, costType: string | number): [boolean, number] {
|
|
281
|
+
const result = inv<[boolean, number]>('0x587BCEC31D64F382', pvi(), _h(p1), _h(costType), rai());
|
|
282
|
+
return [!!result[0], result[1]];
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
static clearBeingBountyHunter(): void {
|
|
286
|
+
inv<void>('0xA59D1997ECD99F0A');
|
|
287
|
+
}
|
|
288
|
+
|
|
289
289
|
}
|
package/src/namespaces/Brain.ts
CHANGED
|
@@ -7,6 +7,28 @@ import { createFromHandle } from '../types/HandleRegistry';
|
|
|
7
7
|
import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
|
|
8
8
|
|
|
9
9
|
export class Brain {
|
|
10
|
+
/**
|
|
11
|
+
* Returns threadId
|
|
12
|
+
*
|
|
13
|
+
* @param entity
|
|
14
|
+
* @param scriptName
|
|
15
|
+
* @param p2
|
|
16
|
+
* @param p4
|
|
17
|
+
* @param p5
|
|
18
|
+
* @returns p3
|
|
19
|
+
*/
|
|
20
|
+
static startScriptBrain(entity: Entity, scriptName: string | null, p2: number, p4: number, p5: boolean): [number, number] {
|
|
21
|
+
const result = inv<[number, number]>('0x6F62FAE266DCFC81', entity.handle, scriptName, p2, pvi(), p4, p5, rai());
|
|
22
|
+
return [result[0], result[1]];
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* @returns
|
|
27
|
+
*/
|
|
28
|
+
static getScriptBrainEntity(): Entity | null {
|
|
29
|
+
return createFromHandle<Entity>('Entity', inv<number>('0x6818D1A194E29983', rai()));
|
|
30
|
+
}
|
|
31
|
+
|
|
10
32
|
/**
|
|
11
33
|
* Called with flag 0 before 0xA6AC35DB4A7957A8 in net_entity_brain
|
|
12
34
|
* _SET_SCRIPT_BRAIN*
|
|
@@ -90,26 +112,4 @@ export class Brain {
|
|
|
90
112
|
inv<void>('0xA32B0B05EFF75730');
|
|
91
113
|
}
|
|
92
114
|
|
|
93
|
-
/**
|
|
94
|
-
* Returns threadId
|
|
95
|
-
*
|
|
96
|
-
* @param entity
|
|
97
|
-
* @param scriptName
|
|
98
|
-
* @param p2
|
|
99
|
-
* @param p4
|
|
100
|
-
* @param p5
|
|
101
|
-
* @returns p3
|
|
102
|
-
*/
|
|
103
|
-
static startScriptBrain(entity: Entity, scriptName: string | null, p2: number, p4: number, p5: boolean): [number, number] {
|
|
104
|
-
const result = inv<[number, number]>('0x6F62FAE266DCFC81', entity.handle, scriptName, p2, pvi(), p4, p5, rai());
|
|
105
|
-
return [result[0], result[1]];
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
/**
|
|
109
|
-
* @returns
|
|
110
|
-
*/
|
|
111
|
-
static getScriptBrainEntity(): Entity | null {
|
|
112
|
-
return createFromHandle<Entity>('Entity', inv<number>('0x6818D1A194E29983', rai()));
|
|
113
|
-
}
|
|
114
|
-
|
|
115
115
|
}
|