@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
package/dist/classes/Entity.js
CHANGED
|
@@ -28,291 +28,252 @@ export class Entity {
|
|
|
28
28
|
return Vector3.fromArray(inv('0x935A30AA88FB1014', this.handle, rav()));
|
|
29
29
|
}
|
|
30
30
|
/**
|
|
31
|
-
* @param
|
|
32
|
-
* @
|
|
33
|
-
* @param yAxis
|
|
34
|
-
* @param zAxis
|
|
35
|
-
* @param clearArea
|
|
31
|
+
* @param targetEntity
|
|
32
|
+
* @returns
|
|
36
33
|
*/
|
|
37
|
-
|
|
38
|
-
inv('
|
|
34
|
+
isTouchingEntity(targetEntity) {
|
|
35
|
+
return !!inv('0x9A2304A64C3C8423', this.handle, targetEntity.handle, rai());
|
|
36
|
+
}
|
|
37
|
+
deleteCarriable() {
|
|
38
|
+
inv('0x0D0DB2B6AF19A987', this.handle);
|
|
39
39
|
}
|
|
40
40
|
/**
|
|
41
|
-
*
|
|
41
|
+
* Returns a normalized value between 0.0f and 1.0f. You can get the actual anim time by multiplying this by GET_ANIM_DURATION
|
|
42
|
+
*
|
|
43
|
+
* @param animDict
|
|
44
|
+
* @param animName
|
|
42
45
|
* @returns
|
|
43
46
|
*/
|
|
44
|
-
|
|
45
|
-
return inv('
|
|
47
|
+
getAnimCurrentTime(animDict, animName) {
|
|
48
|
+
return inv('0x627520389E288A73', this.handle, animDict, animName, raf());
|
|
46
49
|
}
|
|
47
50
|
/**
|
|
48
|
-
* @param
|
|
51
|
+
* @param entity2
|
|
52
|
+
* @param thisFrameOnly
|
|
49
53
|
*/
|
|
50
|
-
|
|
51
|
-
inv('
|
|
54
|
+
setNoCollisionEntity(entity2, thisFrameOnly) {
|
|
55
|
+
inv('0xE037BF068223C38D', this.handle, entity2.handle, thisFrameOnly);
|
|
52
56
|
}
|
|
53
57
|
/**
|
|
54
|
-
*
|
|
58
|
+
* Result is in meters per second (m/s)
|
|
59
|
+
*
|
|
60
|
+
* @returns
|
|
55
61
|
*/
|
|
56
|
-
|
|
57
|
-
inv('
|
|
62
|
+
get Speed() {
|
|
63
|
+
return inv('0xFB6BA510A533DF81', this.handle, raf());
|
|
58
64
|
}
|
|
59
65
|
/**
|
|
60
|
-
*
|
|
61
|
-
* type hashes: https://pastebin.com/C1WvQjCy
|
|
62
|
-
*
|
|
63
|
-
* @param type
|
|
66
|
+
* @param bOnlyDamagedWhenRunningScript
|
|
64
67
|
*/
|
|
65
|
-
set
|
|
66
|
-
inv('
|
|
68
|
+
set CanOnlyBeDamagedByScriptParticipants(bOnlyDamagedWhenRunningScript) {
|
|
69
|
+
inv('0xFF83AF534156B399', this.handle, bOnlyDamagedWhenRunningScript);
|
|
67
70
|
}
|
|
68
71
|
/**
|
|
69
|
-
* @
|
|
72
|
+
* @returns
|
|
70
73
|
*/
|
|
71
|
-
|
|
72
|
-
inv('
|
|
74
|
+
get IsTrackedVisible() {
|
|
75
|
+
return inv('0xC8CCDB712FBCBA92', this.handle);
|
|
76
|
+
}
|
|
77
|
+
/**
|
|
78
|
+
* @param p1
|
|
79
|
+
* @param collision
|
|
80
|
+
*/
|
|
81
|
+
detachEntity(p1, collision) {
|
|
82
|
+
inv('0x64CDE9D6BF8ECAD3', this.handle, p1, collision);
|
|
73
83
|
}
|
|
74
84
|
/**
|
|
75
|
-
* @param relative
|
|
76
85
|
* @returns
|
|
77
86
|
*/
|
|
78
|
-
|
|
79
|
-
return
|
|
87
|
+
get IsVisibleToScript() {
|
|
88
|
+
return !!inv('0xF213C724E77F321A', this.handle, rai());
|
|
80
89
|
}
|
|
81
90
|
/**
|
|
82
91
|
* @param entity2
|
|
83
|
-
* @param
|
|
84
|
-
* @param p3
|
|
92
|
+
* @param traceType
|
|
85
93
|
* @returns
|
|
86
94
|
*/
|
|
87
|
-
|
|
88
|
-
return !!inv('
|
|
95
|
+
hasClearLosToEntity(entity2, traceType) {
|
|
96
|
+
return !!inv('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
89
97
|
}
|
|
90
98
|
/**
|
|
99
|
+
* Used in Script Function GENERIC_ITEM_HAS_ANIM_COMPLETED
|
|
100
|
+
* *GET_ENTITY**
|
|
101
|
+
*
|
|
102
|
+
* @param animDict
|
|
103
|
+
* @param animClip
|
|
91
104
|
* @returns
|
|
92
105
|
*/
|
|
93
|
-
|
|
94
|
-
return inv('
|
|
106
|
+
N_0x8E46E18AA828334F(animDict, animClip) {
|
|
107
|
+
return inv('0x8E46E18AA828334F', this.handle, animDict, animClip, raf());
|
|
95
108
|
}
|
|
96
109
|
/**
|
|
110
|
+
* @param playerPedToIgnore
|
|
111
|
+
* @param flags
|
|
97
112
|
* @returns
|
|
98
113
|
*/
|
|
99
|
-
|
|
100
|
-
return
|
|
114
|
+
getNearestPlayerToEntity(playerPedToIgnore, flags) {
|
|
115
|
+
return createFromHandle('Player', inv('0x990E294FC387FB88', this.handle, playerPedToIgnore.handle, flags, rai()));
|
|
101
116
|
}
|
|
102
117
|
/**
|
|
103
|
-
*
|
|
118
|
+
* Gets the Y-component of the entity's forward vector.
|
|
119
|
+
*
|
|
120
|
+
* @returns
|
|
104
121
|
*/
|
|
105
|
-
|
|
106
|
-
inv('
|
|
122
|
+
get ForwardY() {
|
|
123
|
+
return inv('0x9A5C073ECBDA7EE7', this.handle, raf());
|
|
107
124
|
}
|
|
108
125
|
/**
|
|
109
|
-
* @param
|
|
110
|
-
* @param
|
|
111
|
-
* @param
|
|
112
|
-
* @param
|
|
113
|
-
* @param
|
|
114
|
-
* @param ignoreUpVec
|
|
115
|
-
* @param isForceRel
|
|
116
|
-
* @param p12
|
|
117
|
-
* @param p13
|
|
126
|
+
* @param pitch
|
|
127
|
+
* @param roll
|
|
128
|
+
* @param yaw
|
|
129
|
+
* @param rotationOrder
|
|
130
|
+
* @param p5
|
|
118
131
|
*/
|
|
119
|
-
|
|
120
|
-
inv('
|
|
132
|
+
setRotation(pitch, roll, yaw, rotationOrder, p5) {
|
|
133
|
+
inv('0x9CC8314DFEDE441E', this.handle, f(pitch), f(roll), f(yaw), rotationOrder, p5);
|
|
121
134
|
}
|
|
122
135
|
/**
|
|
123
|
-
* @
|
|
136
|
+
* @param p1
|
|
137
|
+
* @param relationshipGroup
|
|
124
138
|
*/
|
|
125
|
-
|
|
126
|
-
|
|
139
|
+
setOnlyDamagedByRelationshipGroup(p1, relationshipGroup) {
|
|
140
|
+
inv('0x6C1F6AA2F0ADD104', this.handle, p1, _h(relationshipGroup));
|
|
141
|
+
}
|
|
142
|
+
/**
|
|
143
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
144
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
145
|
+
*
|
|
146
|
+
* @param proofsBitset
|
|
147
|
+
* @param specialFlag
|
|
148
|
+
*/
|
|
149
|
+
setProofs(proofsBitset, specialFlag) {
|
|
150
|
+
inv('0xFAEE099C6F890BB8', this.handle, proofsBitset, specialFlag);
|
|
127
151
|
}
|
|
128
152
|
/**
|
|
129
|
-
* @param pos1
|
|
130
|
-
* @param pos2
|
|
131
|
-
* @param p7
|
|
132
|
-
* @param p8
|
|
133
|
-
* @param p9
|
|
134
153
|
* @returns
|
|
135
154
|
*/
|
|
136
|
-
|
|
137
|
-
return !!inv('
|
|
155
|
+
hasCollisionLoadedAroundEntity() {
|
|
156
|
+
return !!inv('0xBEB1600952B9CF5C', this.handle, rai());
|
|
138
157
|
}
|
|
139
158
|
/**
|
|
140
|
-
* Returns the coordinates of an entity-bone.
|
|
141
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
142
|
-
*
|
|
143
|
-
* @param boneIndex
|
|
144
159
|
* @returns
|
|
145
160
|
*/
|
|
146
|
-
|
|
147
|
-
return
|
|
161
|
+
get IsCarriablePelt() {
|
|
162
|
+
return inv('0x255B6DB4E3AD3C3E', this.handle);
|
|
148
163
|
}
|
|
149
164
|
/**
|
|
150
|
-
*
|
|
151
|
-
*
|
|
152
|
-
* @param animName
|
|
153
|
-
* @param animDict
|
|
154
|
-
* @param p3
|
|
155
|
-
* @param loop
|
|
156
|
-
* @param stayInAnim
|
|
157
|
-
* @param p6
|
|
158
|
-
* @param delta
|
|
159
|
-
* @param bitset
|
|
165
|
+
* @param p1
|
|
160
166
|
* @returns
|
|
161
167
|
*/
|
|
162
|
-
|
|
163
|
-
return
|
|
168
|
+
getVelocity(p1) {
|
|
169
|
+
return Vector3.fromArray(inv('0x4805D2B1D8CF94A9', this.handle, p1, rav()));
|
|
164
170
|
}
|
|
165
171
|
/**
|
|
166
|
-
*
|
|
167
|
-
*
|
|
168
|
-
* @returns lootTable
|
|
172
|
+
* @param toggle
|
|
169
173
|
*/
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
return [result[0], result[1]];
|
|
174
|
+
set CanAutoVaultOnEntity(toggle) {
|
|
175
|
+
inv('0x80646744FA88F9D7', this.handle, toggle);
|
|
173
176
|
}
|
|
174
177
|
/**
|
|
175
|
-
*
|
|
176
|
-
*
|
|
177
|
-
*
|
|
178
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
179
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
180
|
+
*
|
|
181
|
+
* @param lootTable
|
|
178
182
|
* @returns
|
|
179
183
|
*/
|
|
180
|
-
|
|
181
|
-
return
|
|
184
|
+
scriptOverrideLootTablePermanent(lootTable) {
|
|
185
|
+
return inv('0x8C03CD6B5E0E85E8', this.handle, _h(lootTable));
|
|
182
186
|
}
|
|
183
187
|
/**
|
|
184
|
-
* @
|
|
185
|
-
* @param relGroup
|
|
188
|
+
* @returns argStruct
|
|
186
189
|
*/
|
|
187
|
-
|
|
188
|
-
inv('
|
|
190
|
+
get Script() {
|
|
191
|
+
const result = inv('0x2A08A32B6D49906F', this.handle, pvi(), rai());
|
|
192
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
189
193
|
}
|
|
190
194
|
/**
|
|
195
|
+
* @param actionHash
|
|
191
196
|
* @returns
|
|
192
197
|
*/
|
|
193
|
-
|
|
194
|
-
return inv('
|
|
198
|
+
hasAnimEventFired(actionHash) {
|
|
199
|
+
return !!inv('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
195
200
|
}
|
|
196
201
|
/**
|
|
197
|
-
* @param
|
|
198
|
-
* @param heading
|
|
199
|
-
* @param xAxis
|
|
200
|
-
* @param yAxis
|
|
201
|
-
* @param zAxis
|
|
202
|
+
* @param p1
|
|
202
203
|
*/
|
|
203
|
-
|
|
204
|
-
inv('
|
|
204
|
+
N_0xEF259AA1E097E0AD(p1) {
|
|
205
|
+
inv('0xEF259AA1E097E0AD', this.handle, p1);
|
|
205
206
|
}
|
|
206
207
|
/**
|
|
207
|
-
*
|
|
208
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
208
209
|
*
|
|
209
210
|
* @returns
|
|
210
211
|
*/
|
|
211
|
-
get
|
|
212
|
-
return
|
|
212
|
+
get IsFrozen() {
|
|
213
|
+
return inv('0x083D497D57B7400F', this.handle);
|
|
213
214
|
}
|
|
214
215
|
/**
|
|
215
|
-
*
|
|
216
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
216
217
|
*
|
|
217
|
-
* @
|
|
218
|
-
* @param p2
|
|
218
|
+
* @returns
|
|
219
219
|
*/
|
|
220
|
-
|
|
221
|
-
inv('
|
|
220
|
+
get LootingPed() {
|
|
221
|
+
return createFromHandle('Ped', inv('0xEF2D9ED7CE684F08', this.handle, rai()));
|
|
222
222
|
}
|
|
223
223
|
/**
|
|
224
|
-
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
225
|
-
*
|
|
226
224
|
* @returns
|
|
227
225
|
*/
|
|
228
|
-
get
|
|
229
|
-
return inv('
|
|
226
|
+
get IsWaitingForWorldCollision() {
|
|
227
|
+
return !!inv('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
230
228
|
}
|
|
231
229
|
/**
|
|
232
|
-
*
|
|
230
|
+
* Gets the X-component of the entity's forward vector.
|
|
233
231
|
*
|
|
234
232
|
* @returns
|
|
235
233
|
*/
|
|
236
|
-
get
|
|
237
|
-
return inv('
|
|
234
|
+
get ForwardX() {
|
|
235
|
+
return inv('0xDB0954E9960F6457', this.handle, raf());
|
|
238
236
|
}
|
|
239
237
|
/**
|
|
240
238
|
* @returns
|
|
241
239
|
*/
|
|
242
|
-
|
|
243
|
-
return !!inv('
|
|
240
|
+
get IsAPed() {
|
|
241
|
+
return !!inv('0xCF8176912DDA4EA5', this.handle, rai());
|
|
244
242
|
}
|
|
245
243
|
/**
|
|
246
|
-
* @
|
|
244
|
+
* @returns
|
|
247
245
|
*/
|
|
248
|
-
|
|
249
|
-
inv('
|
|
246
|
+
get Pitch() {
|
|
247
|
+
return inv('0xEF355ABEFF7F5005', this.handle, raf());
|
|
250
248
|
}
|
|
251
249
|
/**
|
|
252
250
|
* @returns
|
|
253
251
|
*/
|
|
254
|
-
get
|
|
255
|
-
return !!inv('
|
|
252
|
+
get IsStatic() {
|
|
253
|
+
return !!inv('0x86468ADFA0F6B861', this.handle, rai());
|
|
256
254
|
}
|
|
257
255
|
/**
|
|
258
|
-
*
|
|
256
|
+
* Returns the model hash from the entity
|
|
259
257
|
*
|
|
260
|
-
* @
|
|
258
|
+
* @returns
|
|
261
259
|
*/
|
|
262
|
-
|
|
263
|
-
inv('
|
|
260
|
+
get Model() {
|
|
261
|
+
return (inv('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
264
262
|
}
|
|
265
263
|
/**
|
|
266
|
-
*
|
|
267
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
268
|
-
* collision - controls collision between the two entities (FALSE disables collision).
|
|
269
|
-
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
270
|
-
* vertexIndex - position of vertex
|
|
271
|
-
* fixedRot - if false it ignores entity vector
|
|
272
|
-
*
|
|
273
|
-
* @param entity2
|
|
274
|
-
* @param boneIndex
|
|
275
|
-
* @param pos
|
|
276
|
-
* @param rot
|
|
277
|
-
* @param p9
|
|
278
|
-
* @param useSoftPinning
|
|
279
|
-
* @param collision
|
|
280
|
-
* @param isPed
|
|
281
|
-
* @param vertexIndex
|
|
282
|
-
* @param fixedRot
|
|
283
|
-
* @param p15
|
|
284
|
-
* @param p16
|
|
285
|
-
*/
|
|
286
|
-
attachToEntity(entity2, boneIndex, pos, rot, p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot, p15, p16) {
|
|
287
|
-
inv('0x6B9BBD38AB0796DF', this.handle, entity2.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot, p15, p16);
|
|
288
|
-
}
|
|
289
|
-
/**
|
|
290
|
-
* @returns
|
|
291
|
-
*/
|
|
292
|
-
get IsAnimal() {
|
|
293
|
-
return inv('0x9A100F1CF4546629', this.handle);
|
|
294
|
-
}
|
|
295
|
-
/**
|
|
296
|
-
* p6/relative - makes the xyz force not relative to world coords, but to something else
|
|
297
|
-
* p7/highForce - setting false will make the force really low
|
|
298
|
-
*
|
|
299
|
-
* @param forceType
|
|
300
|
-
* @param pos
|
|
301
|
-
* @param component
|
|
302
|
-
* @param isDirectionRel
|
|
303
|
-
* @param isForceRel
|
|
304
|
-
* @param p8
|
|
264
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
305
265
|
*/
|
|
306
|
-
|
|
307
|
-
inv('
|
|
266
|
+
deleteEntity() {
|
|
267
|
+
inv('0x4CD38C78BD19A497', this.handle);
|
|
308
268
|
}
|
|
309
269
|
/**
|
|
310
|
-
*
|
|
311
|
-
*
|
|
270
|
+
* @param team
|
|
271
|
+
* @param playerPedToIgnore
|
|
272
|
+
* @param flags
|
|
312
273
|
* @returns
|
|
313
274
|
*/
|
|
314
|
-
|
|
315
|
-
return inv('
|
|
275
|
+
getNearestPlayerToOnTeam(team, playerPedToIgnore, flags) {
|
|
276
|
+
return createFromHandle('Player', inv('0xB2C30C3B4AFF718C', this.handle, team, playerPedToIgnore.handle, flags, rai()));
|
|
316
277
|
}
|
|
317
278
|
/**
|
|
318
279
|
* @param p1
|
|
@@ -387,84 +348,190 @@ export class Entity {
|
|
|
387
348
|
return createFromHandle('Player', inv('0x6888A43C35A5F630', this.handle, rai()));
|
|
388
349
|
}
|
|
389
350
|
/**
|
|
390
|
-
*
|
|
351
|
+
* enum eCarriableState
|
|
352
|
+
* {
|
|
353
|
+
* CARRIABLE_STATE_NONE,
|
|
354
|
+
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
355
|
+
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
356
|
+
* CARRIABLE_STATE_CARRIABLE,
|
|
357
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
358
|
+
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
359
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
360
|
+
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
361
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
362
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
363
|
+
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
364
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
365
|
+
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
366
|
+
* };
|
|
391
367
|
*
|
|
392
368
|
* @returns
|
|
393
369
|
*/
|
|
394
|
-
get
|
|
395
|
-
return inv('
|
|
370
|
+
get CarriableState() {
|
|
371
|
+
return inv('0x61914209C36EFDDB', this.handle, rai());
|
|
396
372
|
}
|
|
397
373
|
/**
|
|
398
|
-
* @
|
|
374
|
+
* @param value
|
|
399
375
|
*/
|
|
400
|
-
|
|
401
|
-
|
|
376
|
+
set MaxHealth(value) {
|
|
377
|
+
inv('0x166E7CF68597D8B5', this.handle, value);
|
|
402
378
|
}
|
|
403
379
|
/**
|
|
404
|
-
*
|
|
405
|
-
*
|
|
406
|
-
* @param
|
|
380
|
+
* Params: p1 (probably animType) = 1, 0
|
|
381
|
+
*
|
|
382
|
+
* @param p1
|
|
407
383
|
* @returns
|
|
408
384
|
*/
|
|
409
|
-
|
|
410
|
-
return !!inv('
|
|
385
|
+
isPlayingAnyAnim(p1) {
|
|
386
|
+
return !!inv('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
411
387
|
}
|
|
412
388
|
/**
|
|
413
|
-
*
|
|
389
|
+
* @param enabled
|
|
414
390
|
*/
|
|
415
|
-
|
|
416
|
-
inv('
|
|
391
|
+
set LightsEnabled(enabled) {
|
|
392
|
+
inv('0xEBDC12861D079ABA', this.handle, enabled);
|
|
417
393
|
}
|
|
418
394
|
/**
|
|
395
|
+
* Offset values are relative to the entity. x = left/right
|
|
396
|
+
* y = forward/backward
|
|
397
|
+
* z = up/down
|
|
398
|
+
*
|
|
399
|
+
* @param offset
|
|
419
400
|
* @returns
|
|
420
401
|
*/
|
|
421
|
-
|
|
422
|
-
return
|
|
402
|
+
getOffsetFromInWorldCoords(offset) {
|
|
403
|
+
return Vector3.fromArray(inv('0x1899F328B0E12848', this.handle, f(offset.x), f(offset.y), f(offset.z), rav()));
|
|
423
404
|
}
|
|
424
405
|
/**
|
|
425
|
-
*
|
|
426
|
-
*
|
|
427
|
-
* @param
|
|
406
|
+
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
407
|
+
*
|
|
408
|
+
* @param entity2
|
|
409
|
+
* @param xSize
|
|
410
|
+
* @param ySize
|
|
411
|
+
* @param zSize
|
|
412
|
+
* @param p5
|
|
413
|
+
* @param p6
|
|
414
|
+
* @param p7
|
|
415
|
+
* @returns
|
|
428
416
|
*/
|
|
429
|
-
|
|
430
|
-
inv('
|
|
417
|
+
isAtEntity(entity2, xSize, ySize, zSize, p5, p6, p7) {
|
|
418
|
+
return !!inv('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
431
419
|
}
|
|
432
|
-
|
|
433
|
-
|
|
420
|
+
/**
|
|
421
|
+
* @param toggle
|
|
422
|
+
*/
|
|
423
|
+
set Visible(toggle) {
|
|
424
|
+
inv('0x1794B4FCC84D812F', this.handle, toggle);
|
|
434
425
|
}
|
|
435
426
|
/**
|
|
436
|
-
*
|
|
427
|
+
* Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
|
|
437
428
|
*
|
|
438
|
-
* @
|
|
429
|
+
* @param toggle
|
|
439
430
|
*/
|
|
440
|
-
|
|
441
|
-
|
|
431
|
+
set ShouldFreezeWaitingOnCollision(toggle) {
|
|
432
|
+
inv('0x740CB4F3F602C9F4', this.handle, toggle);
|
|
442
433
|
}
|
|
443
434
|
/**
|
|
435
|
+
* Note: this native was removed in 1232 but added back in 1311
|
|
436
|
+
* Old name: _GET_ENTITY_PROOFS
|
|
437
|
+
*
|
|
444
438
|
* @returns
|
|
445
439
|
*/
|
|
446
|
-
get
|
|
447
|
-
return
|
|
440
|
+
get Proofs() {
|
|
441
|
+
return inv('0x6CF0DAD7FA1088EA', this.handle, rai());
|
|
448
442
|
}
|
|
449
443
|
/**
|
|
450
|
-
*
|
|
444
|
+
* skin - everything alpha except skin
|
|
445
|
+
* Set entity alpha level. Ranging from 0 to 255 but changes occur after every 20 percent (after every 51).
|
|
451
446
|
*
|
|
447
|
+
* @param alphaLevel
|
|
448
|
+
* @param skin
|
|
449
|
+
*/
|
|
450
|
+
setAlpha(alphaLevel, skin) {
|
|
451
|
+
inv('0x0DF7692B1D9E7BA7', this.handle, alphaLevel, skin);
|
|
452
|
+
}
|
|
453
|
+
/**
|
|
454
|
+
* @returns
|
|
455
|
+
*/
|
|
456
|
+
get ThreatTier() {
|
|
457
|
+
return inv('0xE12F56CB25D9CE23', this.handle, rai());
|
|
458
|
+
}
|
|
459
|
+
/**
|
|
452
460
|
* @param p1
|
|
453
461
|
*/
|
|
454
|
-
|
|
455
|
-
inv('
|
|
462
|
+
N_0xA48E4801DEBDF7E4(p1) {
|
|
463
|
+
inv('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
456
464
|
}
|
|
457
465
|
/**
|
|
458
|
-
* @param
|
|
466
|
+
* @param toggle
|
|
467
|
+
* @param keepPhysics
|
|
459
468
|
*/
|
|
460
|
-
|
|
461
|
-
inv('
|
|
469
|
+
setCompletelyDisableCollision(toggle, keepPhysics) {
|
|
470
|
+
inv('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
462
471
|
}
|
|
463
472
|
/**
|
|
473
|
+
* @param p1
|
|
474
|
+
*/
|
|
475
|
+
N_0xCDB682BB47C02F0A(p1) {
|
|
476
|
+
inv('0xCDB682BB47C02F0A', this.handle, _h(p1));
|
|
477
|
+
}
|
|
478
|
+
/**
|
|
479
|
+
* @param volume
|
|
480
|
+
* @param p2
|
|
481
|
+
* @param p3
|
|
464
482
|
* @returns
|
|
465
483
|
*/
|
|
466
|
-
|
|
467
|
-
return !!inv('
|
|
484
|
+
isInVolume(volume, p2, p3) {
|
|
485
|
+
return !!inv('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
486
|
+
}
|
|
487
|
+
/**
|
|
488
|
+
* @returns rightVector; forwardVector; upVector; position
|
|
489
|
+
*/
|
|
490
|
+
get Matrix() {
|
|
491
|
+
const result = inv('0x3A9B1120AF13FBF2', this.handle, pvv(), pvv(), pvv(), pvv());
|
|
492
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
493
|
+
}
|
|
494
|
+
/**
|
|
495
|
+
* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
|
|
496
|
+
*/
|
|
497
|
+
N_0x371D179701D9C082() {
|
|
498
|
+
inv('0x371D179701D9C082', this.handle);
|
|
499
|
+
}
|
|
500
|
+
/**
|
|
501
|
+
* @param p1
|
|
502
|
+
* @returns
|
|
503
|
+
*/
|
|
504
|
+
getMaxHealth(p1) {
|
|
505
|
+
return inv('0x15D757606D170C3C', this.handle, p1, rai());
|
|
506
|
+
}
|
|
507
|
+
/**
|
|
508
|
+
* @param animDict
|
|
509
|
+
* @param animName
|
|
510
|
+
* @param time
|
|
511
|
+
*/
|
|
512
|
+
setAnimCurrentTime(animDict, animName, time) {
|
|
513
|
+
inv('0x11CDABDC7783B2BC', this.handle, animDict, animName, f(time));
|
|
514
|
+
}
|
|
515
|
+
/**
|
|
516
|
+
* Gets the current coordinates for a specified entity.
|
|
517
|
+
* `entity` = The entity to get the coordinates from.
|
|
518
|
+
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
519
|
+
*
|
|
520
|
+
* @param alive
|
|
521
|
+
* @param realCoords
|
|
522
|
+
* @returns
|
|
523
|
+
*/
|
|
524
|
+
getCoords(alive, realCoords) {
|
|
525
|
+
return Vector3.fromArray(inv('0xA86D5F069399F44D', this.handle, alive, realCoords, rav()));
|
|
526
|
+
}
|
|
527
|
+
get Coords() {
|
|
528
|
+
return this.getCoords();
|
|
529
|
+
}
|
|
530
|
+
/**
|
|
531
|
+
* @returns
|
|
532
|
+
*/
|
|
533
|
+
get IsAnObject() {
|
|
534
|
+
return !!inv('0x0A27A546A375FDEF', this.handle, rai());
|
|
468
535
|
}
|
|
469
536
|
/**
|
|
470
537
|
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
@@ -478,73 +545,159 @@ export class Entity {
|
|
|
478
545
|
return !!inv('0x3EC28DA1FFAC9DDD', this.handle, entity2.handle, p2, p3, rai());
|
|
479
546
|
}
|
|
480
547
|
/**
|
|
481
|
-
* Must be called from a background script, otherwise it will do nothing.
|
|
548
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
549
|
+
*/
|
|
550
|
+
delete2() {
|
|
551
|
+
inv('0x5E94EA09E7207C16', this.handle);
|
|
552
|
+
}
|
|
553
|
+
/**
|
|
554
|
+
* @param p1
|
|
555
|
+
* @returns
|
|
556
|
+
*/
|
|
557
|
+
isInAir(p1) {
|
|
558
|
+
return !!inv('0x886E37EC497200B6', this.handle, p1, rai());
|
|
559
|
+
}
|
|
560
|
+
/**
|
|
561
|
+
* @returns
|
|
562
|
+
*/
|
|
563
|
+
get IsAMissionEntity() {
|
|
564
|
+
return !!inv('0x138190F64DB4BBD1', this.handle, rai());
|
|
565
|
+
}
|
|
566
|
+
/**
|
|
567
|
+
* @returns
|
|
568
|
+
*/
|
|
569
|
+
get IsAttachedToAnyPed() {
|
|
570
|
+
return !!inv('0xC841153DED2CA89A', this.handle, rai());
|
|
571
|
+
}
|
|
572
|
+
/**
|
|
573
|
+
* @param to
|
|
574
|
+
* @returns
|
|
575
|
+
*/
|
|
576
|
+
isAttachedToEntity(to) {
|
|
577
|
+
return !!inv('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
578
|
+
}
|
|
579
|
+
/**
|
|
580
|
+
* @returns
|
|
581
|
+
*/
|
|
582
|
+
hasBeenDamagedByAnyObject() {
|
|
583
|
+
return !!inv('0x73BB763880CD23A6', this.handle, rai());
|
|
584
|
+
}
|
|
585
|
+
/**
|
|
586
|
+
* @param rotationOrder
|
|
587
|
+
* @returns
|
|
588
|
+
*/
|
|
589
|
+
getRotation(rotationOrder) {
|
|
590
|
+
return Vector3.fromArray(inv('0xE09CAF86C32CB48F', this.handle, rotationOrder, rav()));
|
|
591
|
+
}
|
|
592
|
+
/**
|
|
593
|
+
* @param toggle
|
|
594
|
+
*/
|
|
595
|
+
set MotionBlur(toggle) {
|
|
596
|
+
inv('0x516C6ABD18322B63', this.handle, toggle);
|
|
597
|
+
}
|
|
598
|
+
resetAlpha() {
|
|
599
|
+
inv('0x744B9EF44779D9AB', this.handle);
|
|
600
|
+
}
|
|
601
|
+
/**
|
|
602
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
603
|
+
*
|
|
604
|
+
* @param pos
|
|
605
|
+
* @param xSize
|
|
606
|
+
* @param ySize
|
|
607
|
+
* @param zSize
|
|
608
|
+
* @param p7
|
|
609
|
+
* @param p8
|
|
610
|
+
* @param p9
|
|
611
|
+
* @returns
|
|
612
|
+
*/
|
|
613
|
+
isAtCoord(pos, xSize, ySize, zSize, p7, p8, p9) {
|
|
614
|
+
return !!inv('0x5E58342602E94718', this.handle, f(pos.x), f(pos.y), f(pos.z), f(xSize), f(ySize), f(zSize), p7, p8, p9, rai());
|
|
615
|
+
}
|
|
616
|
+
/**
|
|
617
|
+
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
618
|
+
*
|
|
619
|
+
* @param value
|
|
620
|
+
*/
|
|
621
|
+
set LodDist(value) {
|
|
622
|
+
inv('0x5FB407F0A7C877BF', this.handle, value);
|
|
623
|
+
}
|
|
624
|
+
/**
|
|
625
|
+
* @param toggle
|
|
626
|
+
*/
|
|
627
|
+
set Dynamic(toggle) {
|
|
628
|
+
inv('0xFBFC4473F66CE344', this.handle, toggle);
|
|
629
|
+
}
|
|
630
|
+
/**
|
|
631
|
+
* @param radius
|
|
632
|
+
*/
|
|
633
|
+
set CustomPickupRadius(radius) {
|
|
634
|
+
inv('0x482D17E45665DA44', this.handle, f(radius));
|
|
635
|
+
}
|
|
636
|
+
/**
|
|
637
|
+
* @returns
|
|
482
638
|
*/
|
|
483
|
-
|
|
484
|
-
inv('
|
|
639
|
+
get PopulationType() {
|
|
640
|
+
return inv('0xADE28862B6D7B85B', this.handle, rai());
|
|
485
641
|
}
|
|
486
642
|
/**
|
|
487
|
-
* @param p1
|
|
488
643
|
* @returns
|
|
489
644
|
*/
|
|
490
|
-
|
|
491
|
-
return !!inv('
|
|
645
|
+
get IsAVehicle() {
|
|
646
|
+
return !!inv('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
492
647
|
}
|
|
493
648
|
/**
|
|
649
|
+
* @param pos
|
|
650
|
+
* @param atTop
|
|
651
|
+
* @param inWorldCoords
|
|
494
652
|
* @returns
|
|
495
653
|
*/
|
|
496
|
-
|
|
497
|
-
return
|
|
654
|
+
getHeight(pos, atTop, inWorldCoords) {
|
|
655
|
+
return inv('0x296DEBC84474B375', this.handle, f(pos.x), f(pos.y), f(pos.z), atTop, inWorldCoords, raf());
|
|
498
656
|
}
|
|
499
657
|
/**
|
|
658
|
+
* @param pos
|
|
500
659
|
* @returns
|
|
501
660
|
*/
|
|
502
|
-
|
|
503
|
-
return
|
|
661
|
+
getOffsetFromGivenWorldCoords(pos) {
|
|
662
|
+
return Vector3.fromArray(inv('0x497C6B1A2C9AE69C', this.handle, f(pos.x), f(pos.y), f(pos.z), rav()));
|
|
663
|
+
}
|
|
664
|
+
addTrackingTrails() {
|
|
665
|
+
inv('0x1AD922AB5038DEF3', this.handle);
|
|
504
666
|
}
|
|
505
667
|
/**
|
|
506
|
-
* @param
|
|
507
|
-
* @returns
|
|
668
|
+
* @param toggle
|
|
508
669
|
*/
|
|
509
|
-
|
|
510
|
-
|
|
670
|
+
set CanClimbOnEntity(toggle) {
|
|
671
|
+
inv('0x24AED2A608F93C4C', this.handle, toggle);
|
|
511
672
|
}
|
|
512
673
|
/**
|
|
513
|
-
* @returns
|
|
674
|
+
* @returns minimum; maximum
|
|
514
675
|
*/
|
|
515
|
-
|
|
516
|
-
|
|
676
|
+
get WorldPositionOfDimensions() {
|
|
677
|
+
const result = inv('0xF3FDA9A617A15145', this.handle, pvv(), pvv());
|
|
678
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
517
679
|
}
|
|
518
680
|
/**
|
|
519
|
-
* @param
|
|
681
|
+
* @param p1
|
|
520
682
|
* @returns
|
|
521
683
|
*/
|
|
522
|
-
|
|
523
|
-
return
|
|
684
|
+
isUnderwater(p1) {
|
|
685
|
+
return inv('0xD4E5C1E93C466127', this.handle, p1);
|
|
524
686
|
}
|
|
525
687
|
/**
|
|
526
|
-
* @param
|
|
688
|
+
* @param animation
|
|
689
|
+
* @param animGroup
|
|
690
|
+
* @param p3
|
|
691
|
+
* @returns
|
|
527
692
|
*/
|
|
528
|
-
|
|
529
|
-
inv('
|
|
530
|
-
}
|
|
531
|
-
resetAlpha() {
|
|
532
|
-
inv('0x744B9EF44779D9AB', this.handle);
|
|
693
|
+
stopAnim(animation, animGroup, p3) {
|
|
694
|
+
return inv('0x786591D986DE9159', this.handle, animation, animGroup, f(p3));
|
|
533
695
|
}
|
|
534
696
|
/**
|
|
535
|
-
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
536
|
-
*
|
|
537
|
-
* @param pos
|
|
538
|
-
* @param xSize
|
|
539
|
-
* @param ySize
|
|
540
|
-
* @param zSize
|
|
541
|
-
* @param p7
|
|
542
|
-
* @param p8
|
|
543
|
-
* @param p9
|
|
544
697
|
* @returns
|
|
545
698
|
*/
|
|
546
|
-
|
|
547
|
-
return !!inv('
|
|
699
|
+
hasCollidedWithAnything() {
|
|
700
|
+
return !!inv('0xDF18751EC74F90FF', this.handle, rai());
|
|
548
701
|
}
|
|
549
702
|
/**
|
|
550
703
|
* @param entity2
|
|
@@ -668,252 +821,333 @@ export class Entity {
|
|
|
668
821
|
return !!inv('0xF6F6AFD8D4FB2658', this.handle, f(angle), rai());
|
|
669
822
|
}
|
|
670
823
|
/**
|
|
671
|
-
*
|
|
824
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
825
|
+
*
|
|
672
826
|
* @returns
|
|
673
827
|
*/
|
|
674
|
-
|
|
675
|
-
return
|
|
676
|
-
}
|
|
677
|
-
deleteCarriable() {
|
|
678
|
-
inv('0x0D0DB2B6AF19A987', this.handle);
|
|
828
|
+
get VehicleIndexFromIndex() {
|
|
829
|
+
return createFromHandle('Vehicle', inv('0xDF1E5AAC561AFC59', this.handle, rai()));
|
|
679
830
|
}
|
|
680
831
|
/**
|
|
681
|
-
* Returns a normalized value between 0.0f and 1.0f. You can get the actual anim time by multiplying this by GET_ANIM_DURATION
|
|
682
|
-
*
|
|
683
|
-
* @param animDict
|
|
684
|
-
* @param animName
|
|
685
832
|
* @returns
|
|
686
833
|
*/
|
|
687
|
-
|
|
688
|
-
return inv('
|
|
834
|
+
get IsVisible() {
|
|
835
|
+
return !!inv('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
689
836
|
}
|
|
690
837
|
/**
|
|
691
|
-
*
|
|
692
|
-
*
|
|
838
|
+
* SET_ENTITY_LO*
|
|
839
|
+
*
|
|
840
|
+
* @param toggle
|
|
693
841
|
*/
|
|
694
|
-
|
|
695
|
-
inv('
|
|
842
|
+
N_0xFF9965C47FA404DA(toggle) {
|
|
843
|
+
inv('0xFF9965C47FA404DA', this.handle, toggle);
|
|
696
844
|
}
|
|
697
845
|
/**
|
|
698
|
-
*
|
|
846
|
+
* Valid indices: 0 - 3
|
|
847
|
+
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
848
|
+
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
699
849
|
*
|
|
850
|
+
* @param index
|
|
700
851
|
* @returns
|
|
701
852
|
*/
|
|
702
|
-
|
|
703
|
-
return inv('
|
|
853
|
+
getOptimalCarryConfig(index) {
|
|
854
|
+
return (inv('0x34F008A7E48C496B', this.handle, index, rai())) & 0xFFFFFFFF;
|
|
855
|
+
}
|
|
856
|
+
setFadeIn() {
|
|
857
|
+
inv('0xA91E6CF94404E8C9', this.handle);
|
|
704
858
|
}
|
|
705
859
|
/**
|
|
706
|
-
* @
|
|
860
|
+
* @returns
|
|
707
861
|
*/
|
|
708
|
-
|
|
709
|
-
inv('
|
|
862
|
+
hasBeenDamagedByAnyPed() {
|
|
863
|
+
return !!inv('0x9934E9C42D52D87E', this.handle, rai());
|
|
864
|
+
}
|
|
865
|
+
/**
|
|
866
|
+
* @param pos
|
|
867
|
+
* @param xAxis
|
|
868
|
+
* @param yAxis
|
|
869
|
+
* @param zAxis
|
|
870
|
+
* @param clearArea
|
|
871
|
+
*/
|
|
872
|
+
setCoords(pos, xAxis, yAxis, zAxis, clearArea) {
|
|
873
|
+
inv('0x06843DA7060A026B', this.handle, f(pos.x), f(pos.y), f(pos.z), xAxis, yAxis, zAxis, clearArea);
|
|
710
874
|
}
|
|
711
875
|
/**
|
|
876
|
+
* @param boneName
|
|
712
877
|
* @returns
|
|
713
878
|
*/
|
|
714
|
-
|
|
715
|
-
return inv('
|
|
879
|
+
getBoneIndexByName(boneName) {
|
|
880
|
+
return inv('0xBACA8FE9C76C124E', this.handle, boneName, rai());
|
|
716
881
|
}
|
|
717
882
|
/**
|
|
718
|
-
* @param
|
|
719
|
-
* @param collision
|
|
883
|
+
* @param pause
|
|
720
884
|
*/
|
|
721
|
-
|
|
722
|
-
inv('
|
|
885
|
+
pauseTracking(pause) {
|
|
886
|
+
inv('0x36EB4D34D4A092C5', this.handle, pause);
|
|
887
|
+
}
|
|
888
|
+
/**
|
|
889
|
+
* @param toggle
|
|
890
|
+
*/
|
|
891
|
+
set LoadCollisionFlag(toggle) {
|
|
892
|
+
inv('0x9B9EE31AED48072E', this.handle, toggle);
|
|
893
|
+
}
|
|
894
|
+
/**
|
|
895
|
+
* Changes type and quality of skins
|
|
896
|
+
* type hashes: https://pastebin.com/C1WvQjCy
|
|
897
|
+
*
|
|
898
|
+
* @param type
|
|
899
|
+
*/
|
|
900
|
+
set CarcassType(type) {
|
|
901
|
+
inv('0x399657ED871B3A6C', this.handle, _h(type));
|
|
902
|
+
}
|
|
903
|
+
/**
|
|
904
|
+
* @param toggle
|
|
905
|
+
*/
|
|
906
|
+
set HasGravity(toggle) {
|
|
907
|
+
inv('0x0CEDB728A1083FA7', this.handle, toggle);
|
|
723
908
|
}
|
|
724
909
|
/**
|
|
910
|
+
* @param relative
|
|
725
911
|
* @returns
|
|
726
912
|
*/
|
|
727
|
-
|
|
728
|
-
return
|
|
913
|
+
getSpeedVector(relative) {
|
|
914
|
+
return Vector3.fromArray(inv('0xF2DB09816A419DC5', this.handle, relative, rav()));
|
|
729
915
|
}
|
|
730
916
|
/**
|
|
731
917
|
* @param entity2
|
|
732
|
-
* @param
|
|
918
|
+
* @param p2
|
|
919
|
+
* @param p3
|
|
733
920
|
* @returns
|
|
734
921
|
*/
|
|
735
|
-
|
|
736
|
-
return !!inv('
|
|
922
|
+
hasBeenDamagedByEntity(entity2, p2, p3) {
|
|
923
|
+
return !!inv('0x7B6E7BEC1143AC86', this.handle, entity2.handle, p2, p3, rai());
|
|
737
924
|
}
|
|
738
925
|
/**
|
|
739
|
-
* Used in Script Function GENERIC_ITEM_HAS_ANIM_COMPLETED
|
|
740
|
-
* *GET_ENTITY**
|
|
741
|
-
*
|
|
742
|
-
* @param animDict
|
|
743
|
-
* @param animClip
|
|
744
926
|
* @returns
|
|
745
927
|
*/
|
|
746
|
-
|
|
747
|
-
return inv('
|
|
928
|
+
get IsFullyLooted() {
|
|
929
|
+
return inv('0x8DE41E9902E85756', this.handle);
|
|
748
930
|
}
|
|
749
931
|
/**
|
|
750
|
-
* @param playerPedToIgnore
|
|
751
|
-
* @param flags
|
|
752
932
|
* @returns
|
|
753
933
|
*/
|
|
754
|
-
|
|
755
|
-
return
|
|
934
|
+
get IsOccluded() {
|
|
935
|
+
return !!inv('0x140188E884645624', this.handle, rai());
|
|
756
936
|
}
|
|
757
937
|
/**
|
|
758
|
-
*
|
|
759
|
-
*
|
|
760
|
-
* @returns
|
|
938
|
+
* @param toggle
|
|
761
939
|
*/
|
|
762
|
-
|
|
763
|
-
|
|
940
|
+
set CanBeDamaged(toggle) {
|
|
941
|
+
inv('0x0D06D522B90E861F', this.handle, toggle);
|
|
764
942
|
}
|
|
765
943
|
/**
|
|
766
|
-
* @param
|
|
767
|
-
* @param
|
|
768
|
-
* @param
|
|
769
|
-
* @param
|
|
770
|
-
* @param
|
|
944
|
+
* @param forceFlags
|
|
945
|
+
* @param pos
|
|
946
|
+
* @param offset
|
|
947
|
+
* @param boneIndex
|
|
948
|
+
* @param isDirectionRel
|
|
949
|
+
* @param ignoreUpVec
|
|
950
|
+
* @param isForceRel
|
|
951
|
+
* @param p12
|
|
952
|
+
* @param p13
|
|
771
953
|
*/
|
|
772
|
-
|
|
773
|
-
inv('
|
|
954
|
+
applyForceToEntity(forceFlags, pos, offset, boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13) {
|
|
955
|
+
inv('0xF15E8F5D333F09C4', this.handle, forceFlags, f(pos.x), f(pos.y), f(pos.z), f(offset.x), f(offset.y), f(offset.z), boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13);
|
|
774
956
|
}
|
|
775
957
|
/**
|
|
776
|
-
* @
|
|
777
|
-
* @param relationshipGroup
|
|
958
|
+
* @returns
|
|
778
959
|
*/
|
|
779
|
-
|
|
780
|
-
inv('
|
|
960
|
+
get IsDead() {
|
|
961
|
+
return !!inv('0x7D5B1F88E7504BBA', this.handle, rai());
|
|
781
962
|
}
|
|
782
963
|
/**
|
|
783
|
-
*
|
|
784
|
-
*
|
|
964
|
+
* @param pos1
|
|
965
|
+
* @param pos2
|
|
966
|
+
* @param p7
|
|
967
|
+
* @param p8
|
|
968
|
+
* @param p9
|
|
969
|
+
* @returns
|
|
970
|
+
*/
|
|
971
|
+
isInArea(pos1, pos2, p7, p8, p9) {
|
|
972
|
+
return !!inv('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
|
|
973
|
+
}
|
|
974
|
+
/**
|
|
975
|
+
* Returns the coordinates of an entity-bone.
|
|
976
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
785
977
|
*
|
|
786
|
-
* @param
|
|
787
|
-
* @
|
|
978
|
+
* @param boneIndex
|
|
979
|
+
* @returns
|
|
788
980
|
*/
|
|
789
|
-
|
|
790
|
-
inv('
|
|
981
|
+
getWorldPositionOfBone(boneIndex) {
|
|
982
|
+
return Vector3.fromArray(inv('0x82CFA50E34681CA5', this.handle, boneIndex, rav()));
|
|
791
983
|
}
|
|
792
984
|
/**
|
|
985
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
|
986
|
+
*
|
|
987
|
+
* @param animName
|
|
988
|
+
* @param animDict
|
|
989
|
+
* @param p3
|
|
990
|
+
* @param loop
|
|
991
|
+
* @param stayInAnim
|
|
992
|
+
* @param p6
|
|
993
|
+
* @param delta
|
|
994
|
+
* @param bitset
|
|
793
995
|
* @returns
|
|
794
996
|
*/
|
|
795
|
-
|
|
796
|
-
return !!inv('
|
|
997
|
+
playAnim(animName, animDict, p3, loop, stayInAnim, p6, delta, bitset) {
|
|
998
|
+
return !!inv('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
|
|
797
999
|
}
|
|
798
1000
|
/**
|
|
799
|
-
*
|
|
1001
|
+
* Returns false if entity is not a ped or object.
|
|
1002
|
+
*
|
|
1003
|
+
* @returns lootTable
|
|
800
1004
|
*/
|
|
801
|
-
get
|
|
802
|
-
|
|
1005
|
+
get ScriptOverrideLootTablePermanent() {
|
|
1006
|
+
const result = inv('0x1E804EA9B12030A4', this.handle, pvi());
|
|
1007
|
+
return [result[0], result[1]];
|
|
803
1008
|
}
|
|
804
1009
|
/**
|
|
805
|
-
* @param
|
|
1010
|
+
* @param animDict
|
|
1011
|
+
* @param animName
|
|
1012
|
+
* @param p3
|
|
806
1013
|
* @returns
|
|
807
1014
|
*/
|
|
808
|
-
|
|
809
|
-
return
|
|
1015
|
+
hasAnimFinished(animDict, animName, p3) {
|
|
1016
|
+
return !!inv('0xAEB40615337EF1E3', this.handle, animDict, animName, p3, rai());
|
|
810
1017
|
}
|
|
811
1018
|
/**
|
|
812
|
-
* @param
|
|
1019
|
+
* @param bCanBeDamaged
|
|
1020
|
+
* @param relGroup
|
|
813
1021
|
*/
|
|
814
|
-
|
|
815
|
-
inv('
|
|
1022
|
+
setCanBeDamagedByRelationshipGroup(bCanBeDamaged, relGroup) {
|
|
1023
|
+
inv('0x0EF1AFB18649E015', this.handle, bCanBeDamaged, _h(relGroup));
|
|
816
1024
|
}
|
|
817
1025
|
/**
|
|
818
|
-
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
819
|
-
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
820
|
-
*
|
|
821
|
-
* @param lootTable
|
|
822
1026
|
* @returns
|
|
823
1027
|
*/
|
|
824
|
-
|
|
825
|
-
return inv('
|
|
1028
|
+
get UprightValue() {
|
|
1029
|
+
return inv('0x56398BE65160C3BE', this.handle, raf());
|
|
826
1030
|
}
|
|
827
1031
|
/**
|
|
828
|
-
* @
|
|
1032
|
+
* @param pos
|
|
1033
|
+
* @param heading
|
|
1034
|
+
* @param xAxis
|
|
1035
|
+
* @param yAxis
|
|
1036
|
+
* @param zAxis
|
|
829
1037
|
*/
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
1038
|
+
setCoordsAndHeading(pos, heading, xAxis, yAxis, zAxis) {
|
|
1039
|
+
inv('0x203BEFFDBE12E96A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), xAxis, yAxis, zAxis);
|
|
833
1040
|
}
|
|
834
1041
|
/**
|
|
835
|
-
*
|
|
1042
|
+
* Returns zero if the entity is not a carriable
|
|
1043
|
+
*
|
|
836
1044
|
* @returns
|
|
837
1045
|
*/
|
|
838
|
-
|
|
839
|
-
return
|
|
1046
|
+
get CarryConfig() {
|
|
1047
|
+
return (inv('0x0FD25587BB306C86', this.handle, rai())) & 0xFFFFFFFF;
|
|
840
1048
|
}
|
|
841
1049
|
/**
|
|
842
|
-
*
|
|
1050
|
+
* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
|
|
1051
|
+
*
|
|
1052
|
+
* @param tier
|
|
1053
|
+
* @param p2
|
|
843
1054
|
*/
|
|
844
|
-
|
|
845
|
-
inv('
|
|
1055
|
+
setThreatTier(tier, p2) {
|
|
1056
|
+
inv('0x4B436BAC8CBE9B07', this.handle, tier, p2);
|
|
846
1057
|
}
|
|
847
1058
|
/**
|
|
848
|
-
*
|
|
1059
|
+
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
849
1060
|
*
|
|
850
1061
|
* @returns
|
|
851
1062
|
*/
|
|
852
|
-
get
|
|
853
|
-
return inv('
|
|
1063
|
+
get Heading() {
|
|
1064
|
+
return inv('0xC230DD956E2F5507', this.handle, raf());
|
|
854
1065
|
}
|
|
855
1066
|
/**
|
|
856
|
-
* Returns the
|
|
1067
|
+
* Returns the LOD distance of an entity.
|
|
857
1068
|
*
|
|
858
1069
|
* @returns
|
|
859
1070
|
*/
|
|
860
|
-
get
|
|
861
|
-
return
|
|
1071
|
+
get LodDist() {
|
|
1072
|
+
return inv('0xDF240D0C2A948683', this.handle, rai());
|
|
862
1073
|
}
|
|
863
1074
|
/**
|
|
864
1075
|
* @returns
|
|
865
1076
|
*/
|
|
866
|
-
|
|
867
|
-
return !!inv('
|
|
1077
|
+
doesHaveDrawable() {
|
|
1078
|
+
return !!inv('0x20487F0DA9AF164A', this.handle, rai());
|
|
868
1079
|
}
|
|
869
1080
|
/**
|
|
870
|
-
*
|
|
871
|
-
*
|
|
872
|
-
* @returns
|
|
1081
|
+
* @param xyzw
|
|
873
1082
|
*/
|
|
874
|
-
|
|
875
|
-
|
|
1083
|
+
set Quaternion(xyzw) {
|
|
1084
|
+
inv('0x100E7007D13E3687', this.handle, f(xyzw.x), f(xyzw.y), f(xyzw.z), f(xyzw.w));
|
|
876
1085
|
}
|
|
877
1086
|
/**
|
|
878
1087
|
* @returns
|
|
879
1088
|
*/
|
|
880
|
-
get
|
|
881
|
-
return !!inv('
|
|
1089
|
+
get IsAttachedToAnyObject() {
|
|
1090
|
+
return !!inv('0x306C1F6178F01AB3', this.handle, rai());
|
|
882
1091
|
}
|
|
883
1092
|
/**
|
|
884
|
-
*
|
|
1093
|
+
* Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions.
|
|
1094
|
+
*
|
|
1095
|
+
* @param toggle
|
|
885
1096
|
*/
|
|
886
|
-
|
|
887
|
-
|
|
1097
|
+
set Invincible(toggle) {
|
|
1098
|
+
inv('0xA5C38736C426FCB8', this.handle, toggle);
|
|
888
1099
|
}
|
|
889
1100
|
/**
|
|
890
|
-
*
|
|
1101
|
+
* Attaches entity1 to bone (boneIndex) of entity2. boneIndex - this is different to boneID, use GET_PED_BONE_INDEX to get the index from the ID. use the index for attaching to specific bones. entity1 will be attached to entity2's centre if bone index given doesn't correspond to bone indexes for that entity type.
|
|
1102
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
1103
|
+
* collision - controls collision between the two entities (FALSE disables collision).
|
|
1104
|
+
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
1105
|
+
* vertexIndex - position of vertex
|
|
1106
|
+
* fixedRot - if false it ignores entity vector
|
|
1107
|
+
*
|
|
1108
|
+
* @param entity2
|
|
1109
|
+
* @param boneIndex
|
|
1110
|
+
* @param pos
|
|
1111
|
+
* @param rot
|
|
1112
|
+
* @param p9
|
|
1113
|
+
* @param useSoftPinning
|
|
1114
|
+
* @param collision
|
|
1115
|
+
* @param isPed
|
|
1116
|
+
* @param vertexIndex
|
|
1117
|
+
* @param fixedRot
|
|
1118
|
+
* @param p15
|
|
1119
|
+
* @param p16
|
|
891
1120
|
*/
|
|
892
|
-
|
|
893
|
-
|
|
1121
|
+
attachToEntity(entity2, boneIndex, pos, rot, p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot, p15, p16) {
|
|
1122
|
+
inv('0x6B9BBD38AB0796DF', this.handle, entity2.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot, p15, p16);
|
|
894
1123
|
}
|
|
895
1124
|
/**
|
|
896
|
-
* Returns the model hash from the entity
|
|
897
|
-
*
|
|
898
1125
|
* @returns
|
|
899
1126
|
*/
|
|
900
|
-
get
|
|
901
|
-
return
|
|
1127
|
+
get IsAnimal() {
|
|
1128
|
+
return inv('0x9A100F1CF4546629', this.handle);
|
|
902
1129
|
}
|
|
903
1130
|
/**
|
|
904
|
-
*
|
|
1131
|
+
* p6/relative - makes the xyz force not relative to world coords, but to something else
|
|
1132
|
+
* p7/highForce - setting false will make the force really low
|
|
1133
|
+
*
|
|
1134
|
+
* @param forceType
|
|
1135
|
+
* @param pos
|
|
1136
|
+
* @param component
|
|
1137
|
+
* @param isDirectionRel
|
|
1138
|
+
* @param isForceRel
|
|
1139
|
+
* @param p8
|
|
905
1140
|
*/
|
|
906
|
-
|
|
907
|
-
inv('
|
|
1141
|
+
applyForceToCenterOfMass(forceType, pos, component, isDirectionRel, isForceRel, p8) {
|
|
1142
|
+
inv('0x31DA7CEC5334DB37', this.handle, forceType, f(pos.x), f(pos.y), f(pos.z), component, isDirectionRel, isForceRel, p8);
|
|
908
1143
|
}
|
|
909
1144
|
/**
|
|
910
|
-
*
|
|
911
|
-
*
|
|
912
|
-
* @param flags
|
|
1145
|
+
* Old name: _GET_ENTITY_CAN_BE_DAMAGED
|
|
1146
|
+
*
|
|
913
1147
|
* @returns
|
|
914
1148
|
*/
|
|
915
|
-
|
|
916
|
-
return
|
|
1149
|
+
get CanBeDamaged() {
|
|
1150
|
+
return inv('0x75DF9E73F2F005FD', this.handle);
|
|
917
1151
|
}
|
|
918
1152
|
/**
|
|
919
1153
|
* Seems to return true if entity is burned / scorched
|
|
@@ -1046,228 +1280,122 @@ export class Entity {
|
|
|
1046
1280
|
/**
|
|
1047
1281
|
* @returns
|
|
1048
1282
|
*/
|
|
1049
|
-
get AttachedTo() {
|
|
1050
|
-
return createFromHandle('Entity', inv('0x56D713888A566481', this.handle, rai()));
|
|
1051
|
-
}
|
|
1052
|
-
/**
|
|
1053
|
-
* @param toggle
|
|
1054
|
-
*/
|
|
1055
|
-
set OnlyDamagedByPlayer(toggle) {
|
|
1056
|
-
inv('0x473598683095D430', this.handle, toggle);
|
|
1057
|
-
}
|
|
1058
|
-
/**
|
|
1059
|
-
* @param p1
|
|
1060
|
-
* @param p2
|
|
1061
|
-
*/
|
|
1062
|
-
setIsTargetPriority(p1, p2) {
|
|
1063
|
-
inv('0x0A5D170C44CB2189', this.handle, p1, f(p2));
|
|
1064
|
-
}
|
|
1065
|
-
/**
|
|
1066
|
-
* @param pos
|
|
1067
|
-
* @param flags
|
|
1068
|
-
* @returns
|
|
1069
|
-
*/
|
|
1070
|
-
hasClearLosToCoord(pos, flags) {
|
|
1071
|
-
return inv('0x0C9DBF48C6BA6E4C', this.handle, f(pos.x), f(pos.y), f(pos.z), flags);
|
|
1072
|
-
}
|
|
1073
|
-
/**
|
|
1074
|
-
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1075
|
-
* @param value
|
|
1076
|
-
*/
|
|
1077
|
-
setCarryingFlag(flagId, value) {
|
|
1078
|
-
inv('0x18FF3110CF47115D', this.handle, flagId, value);
|
|
1079
|
-
}
|
|
1080
|
-
/**
|
|
1081
|
-
* @returns
|
|
1082
|
-
*/
|
|
1083
|
-
get IsPredator() {
|
|
1084
|
-
return inv('0x5594AFE9DE0C01B7', this.handle);
|
|
1085
|
-
}
|
|
1086
|
-
/**
|
|
1087
|
-
* enum eCarriableState
|
|
1088
|
-
* {
|
|
1089
|
-
* CARRIABLE_STATE_NONE,
|
|
1090
|
-
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
1091
|
-
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
1092
|
-
* CARRIABLE_STATE_CARRIABLE,
|
|
1093
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
1094
|
-
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
1095
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
1096
|
-
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
1097
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
1098
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
1099
|
-
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
1100
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
1101
|
-
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
1102
|
-
* };
|
|
1103
|
-
*
|
|
1104
|
-
* @returns
|
|
1105
|
-
*/
|
|
1106
|
-
get CarriableState() {
|
|
1107
|
-
return inv('0x61914209C36EFDDB', this.handle, rai());
|
|
1108
|
-
}
|
|
1109
|
-
/**
|
|
1110
|
-
* @param value
|
|
1111
|
-
*/
|
|
1112
|
-
set MaxHealth(value) {
|
|
1113
|
-
inv('0x166E7CF68597D8B5', this.handle, value);
|
|
1114
|
-
}
|
|
1115
|
-
/**
|
|
1116
|
-
* Params: p1 (probably animType) = 1, 0
|
|
1117
|
-
*
|
|
1118
|
-
* @param p1
|
|
1119
|
-
* @returns
|
|
1120
|
-
*/
|
|
1121
|
-
isPlayingAnyAnim(p1) {
|
|
1122
|
-
return !!inv('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
1123
|
-
}
|
|
1124
|
-
/**
|
|
1125
|
-
* @param enabled
|
|
1126
|
-
*/
|
|
1127
|
-
set LightsEnabled(enabled) {
|
|
1128
|
-
inv('0xEBDC12861D079ABA', this.handle, enabled);
|
|
1129
|
-
}
|
|
1130
|
-
/**
|
|
1131
|
-
* Offset values are relative to the entity. x = left/right
|
|
1132
|
-
* y = forward/backward
|
|
1133
|
-
* z = up/down
|
|
1134
|
-
*
|
|
1135
|
-
* @param offset
|
|
1136
|
-
* @returns
|
|
1137
|
-
*/
|
|
1138
|
-
getOffsetFromInWorldCoords(offset) {
|
|
1139
|
-
return Vector3.fromArray(inv('0x1899F328B0E12848', this.handle, f(offset.x), f(offset.y), f(offset.z), rav()));
|
|
1140
|
-
}
|
|
1141
|
-
/**
|
|
1142
|
-
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
1143
|
-
*
|
|
1144
|
-
* @param entity2
|
|
1145
|
-
* @param xSize
|
|
1146
|
-
* @param ySize
|
|
1147
|
-
* @param zSize
|
|
1148
|
-
* @param p5
|
|
1149
|
-
* @param p6
|
|
1150
|
-
* @param p7
|
|
1151
|
-
* @returns
|
|
1152
|
-
*/
|
|
1153
|
-
isAtEntity(entity2, xSize, ySize, zSize, p5, p6, p7) {
|
|
1154
|
-
return !!inv('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
1283
|
+
get AttachedTo() {
|
|
1284
|
+
return createFromHandle('Entity', inv('0x56D713888A566481', this.handle, rai()));
|
|
1155
1285
|
}
|
|
1156
1286
|
/**
|
|
1157
1287
|
* @param toggle
|
|
1158
1288
|
*/
|
|
1159
|
-
set
|
|
1160
|
-
inv('
|
|
1289
|
+
set OnlyDamagedByPlayer(toggle) {
|
|
1290
|
+
inv('0x473598683095D430', this.handle, toggle);
|
|
1161
1291
|
}
|
|
1162
1292
|
/**
|
|
1163
|
-
*
|
|
1164
|
-
*
|
|
1165
|
-
* @param toggle
|
|
1293
|
+
* @param p1
|
|
1294
|
+
* @param p2
|
|
1166
1295
|
*/
|
|
1167
|
-
|
|
1168
|
-
inv('
|
|
1296
|
+
setIsTargetPriority(p1, p2) {
|
|
1297
|
+
inv('0x0A5D170C44CB2189', this.handle, p1, f(p2));
|
|
1169
1298
|
}
|
|
1170
1299
|
/**
|
|
1171
|
-
*
|
|
1172
|
-
*
|
|
1173
|
-
*
|
|
1300
|
+
* @param pos
|
|
1301
|
+
* @param flags
|
|
1174
1302
|
* @returns
|
|
1175
1303
|
*/
|
|
1176
|
-
|
|
1177
|
-
return inv('
|
|
1304
|
+
hasClearLosToCoord(pos, flags) {
|
|
1305
|
+
return inv('0x0C9DBF48C6BA6E4C', this.handle, f(pos.x), f(pos.y), f(pos.z), flags);
|
|
1178
1306
|
}
|
|
1179
1307
|
/**
|
|
1180
|
-
*
|
|
1181
|
-
*
|
|
1182
|
-
*
|
|
1183
|
-
* @param alphaLevel
|
|
1184
|
-
* @param skin
|
|
1308
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1309
|
+
* @param value
|
|
1185
1310
|
*/
|
|
1186
|
-
|
|
1187
|
-
inv('
|
|
1311
|
+
setCarryingFlag(flagId, value) {
|
|
1312
|
+
inv('0x18FF3110CF47115D', this.handle, flagId, value);
|
|
1188
1313
|
}
|
|
1189
1314
|
/**
|
|
1190
1315
|
* @returns
|
|
1191
1316
|
*/
|
|
1192
|
-
get
|
|
1193
|
-
return inv('
|
|
1317
|
+
get IsPredator() {
|
|
1318
|
+
return inv('0x5594AFE9DE0C01B7', this.handle);
|
|
1194
1319
|
}
|
|
1195
1320
|
/**
|
|
1196
|
-
*
|
|
1321
|
+
* Returns entityType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityType
|
|
1322
|
+
*
|
|
1323
|
+
* @returns
|
|
1197
1324
|
*/
|
|
1198
|
-
|
|
1199
|
-
inv('
|
|
1325
|
+
get Type() {
|
|
1326
|
+
return inv('0x97F696ACA466B4E0', this.handle, rai());
|
|
1200
1327
|
}
|
|
1201
1328
|
/**
|
|
1202
|
-
* @
|
|
1203
|
-
* @param keepPhysics
|
|
1329
|
+
* @returns
|
|
1204
1330
|
*/
|
|
1205
|
-
|
|
1206
|
-
inv('
|
|
1331
|
+
get IsOwnedByPersistenceSystem() {
|
|
1332
|
+
return inv('0xA7E51B53309EAC97', this.handle);
|
|
1207
1333
|
}
|
|
1208
1334
|
/**
|
|
1209
|
-
* @param
|
|
1335
|
+
* @param animDict
|
|
1336
|
+
* @param animName
|
|
1337
|
+
* @param animType
|
|
1338
|
+
* @returns
|
|
1210
1339
|
*/
|
|
1211
|
-
|
|
1212
|
-
inv('
|
|
1340
|
+
isPlayingAnim(animDict, animName, animType) {
|
|
1341
|
+
return !!inv('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
1213
1342
|
}
|
|
1214
1343
|
/**
|
|
1215
|
-
*
|
|
1216
|
-
* @param p2
|
|
1217
|
-
* @param p3
|
|
1218
|
-
* @returns
|
|
1344
|
+
* Marks the specified entity (ped, vehicle or object) as no longer needed, allowing the game engine to delete it whenever it sees fit.
|
|
1219
1345
|
*/
|
|
1220
|
-
|
|
1221
|
-
|
|
1346
|
+
setAsNoLongerNeeded() {
|
|
1347
|
+
inv('0x4971D2F8162B9674', this.handle);
|
|
1222
1348
|
}
|
|
1223
1349
|
/**
|
|
1224
|
-
* @returns
|
|
1350
|
+
* @returns
|
|
1225
1351
|
*/
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
1352
|
+
hasBeenDamagedByAnyVehicle() {
|
|
1353
|
+
return !!inv('0x695D7C26DE65C423', this.handle, rai());
|
|
1229
1354
|
}
|
|
1230
1355
|
/**
|
|
1231
|
-
*
|
|
1356
|
+
* @param animDict
|
|
1357
|
+
* @param animName
|
|
1358
|
+
* @param speedMultiplier
|
|
1232
1359
|
*/
|
|
1233
|
-
|
|
1234
|
-
inv('
|
|
1360
|
+
setAnimSpeed(animDict, animName, speedMultiplier) {
|
|
1361
|
+
inv('0xEAA885BA3CEA4E4A', this.handle, animDict, animName, f(speedMultiplier));
|
|
1362
|
+
}
|
|
1363
|
+
unpinMapEntity() {
|
|
1364
|
+
inv('0xD2B9C78537ED5759', this.handle);
|
|
1235
1365
|
}
|
|
1236
1366
|
/**
|
|
1237
|
-
*
|
|
1367
|
+
* Get how much of the entity is submerged. 1.0f is whole entity.
|
|
1368
|
+
*
|
|
1238
1369
|
* @returns
|
|
1239
1370
|
*/
|
|
1240
|
-
|
|
1241
|
-
return inv('
|
|
1371
|
+
get SubmergedLevel() {
|
|
1372
|
+
return inv('0x4A77C3F73FD9E831', this.handle, raf());
|
|
1242
1373
|
}
|
|
1243
1374
|
/**
|
|
1244
|
-
* @
|
|
1245
|
-
* @param animName
|
|
1246
|
-
* @param time
|
|
1375
|
+
* @returns
|
|
1247
1376
|
*/
|
|
1248
|
-
|
|
1249
|
-
inv('
|
|
1377
|
+
get IsAttached() {
|
|
1378
|
+
return !!inv('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
1250
1379
|
}
|
|
1251
1380
|
/**
|
|
1252
|
-
*
|
|
1253
|
-
* `entity` = The entity to get the coordinates from.
|
|
1254
|
-
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
1381
|
+
* SET_ENTITY_A*
|
|
1255
1382
|
*
|
|
1256
|
-
* @param
|
|
1257
|
-
* @param realCoords
|
|
1258
|
-
* @returns
|
|
1383
|
+
* @param p1
|
|
1259
1384
|
*/
|
|
1260
|
-
|
|
1261
|
-
|
|
1385
|
+
N_0xC0EDEF16D90661EE(p1) {
|
|
1386
|
+
inv('0xC0EDEF16D90661EE', this.handle, f(p1));
|
|
1262
1387
|
}
|
|
1263
|
-
|
|
1264
|
-
|
|
1388
|
+
/**
|
|
1389
|
+
* @param looted
|
|
1390
|
+
*/
|
|
1391
|
+
set FullyLooted(looted) {
|
|
1392
|
+
inv('0x6BCF5F3D8FFE988D', this.handle, looted);
|
|
1265
1393
|
}
|
|
1266
1394
|
/**
|
|
1267
1395
|
* @returns
|
|
1268
1396
|
*/
|
|
1269
|
-
get
|
|
1270
|
-
return !!inv('
|
|
1397
|
+
get IsAttachedToAnyVehicle() {
|
|
1398
|
+
return !!inv('0x12DF6E0D2E736749', this.handle, rai());
|
|
1271
1399
|
}
|
|
1272
1400
|
/**
|
|
1273
1401
|
* @returns
|
|
@@ -1356,139 +1484,11 @@ export class Entity {
|
|
|
1356
1484
|
get HealthFloat() {
|
|
1357
1485
|
return inv('0x96C638784DB4C815', this.handle, raf());
|
|
1358
1486
|
}
|
|
1359
|
-
/**
|
|
1360
|
-
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
1361
|
-
*
|
|
1362
|
-
* @param value
|
|
1363
|
-
*/
|
|
1364
|
-
set LodDist(value) {
|
|
1365
|
-
inv('0x5FB407F0A7C877BF', this.handle, value);
|
|
1366
|
-
}
|
|
1367
|
-
/**
|
|
1368
|
-
* @param toggle
|
|
1369
|
-
*/
|
|
1370
|
-
set Dynamic(toggle) {
|
|
1371
|
-
inv('0xFBFC4473F66CE344', this.handle, toggle);
|
|
1372
|
-
}
|
|
1373
|
-
/**
|
|
1374
|
-
* @param radius
|
|
1375
|
-
*/
|
|
1376
|
-
set CustomPickupRadius(radius) {
|
|
1377
|
-
inv('0x482D17E45665DA44', this.handle, f(radius));
|
|
1378
|
-
}
|
|
1379
|
-
/**
|
|
1380
|
-
* @returns
|
|
1381
|
-
*/
|
|
1382
|
-
get PopulationType() {
|
|
1383
|
-
return inv('0xADE28862B6D7B85B', this.handle, rai());
|
|
1384
|
-
}
|
|
1385
|
-
/**
|
|
1386
|
-
* @returns
|
|
1387
|
-
*/
|
|
1388
|
-
get IsAVehicle() {
|
|
1389
|
-
return !!inv('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
1390
|
-
}
|
|
1391
|
-
/**
|
|
1392
|
-
* @param pos
|
|
1393
|
-
* @param atTop
|
|
1394
|
-
* @param inWorldCoords
|
|
1395
|
-
* @returns
|
|
1396
|
-
*/
|
|
1397
|
-
getHeight(pos, atTop, inWorldCoords) {
|
|
1398
|
-
return inv('0x296DEBC84474B375', this.handle, f(pos.x), f(pos.y), f(pos.z), atTop, inWorldCoords, raf());
|
|
1399
|
-
}
|
|
1400
|
-
/**
|
|
1401
|
-
* @param pos
|
|
1402
|
-
* @returns
|
|
1403
|
-
*/
|
|
1404
|
-
getOffsetFromGivenWorldCoords(pos) {
|
|
1405
|
-
return Vector3.fromArray(inv('0x497C6B1A2C9AE69C', this.handle, f(pos.x), f(pos.y), f(pos.z), rav()));
|
|
1406
|
-
}
|
|
1407
|
-
addTrackingTrails() {
|
|
1408
|
-
inv('0x1AD922AB5038DEF3', this.handle);
|
|
1409
|
-
}
|
|
1410
|
-
/**
|
|
1411
|
-
* @param toggle
|
|
1412
|
-
*/
|
|
1413
|
-
set CanClimbOnEntity(toggle) {
|
|
1414
|
-
inv('0x24AED2A608F93C4C', this.handle, toggle);
|
|
1415
|
-
}
|
|
1416
|
-
/**
|
|
1417
|
-
* @returns minimum; maximum
|
|
1418
|
-
*/
|
|
1419
|
-
get WorldPositionOfDimensions() {
|
|
1420
|
-
const result = inv('0xF3FDA9A617A15145', this.handle, pvv(), pvv());
|
|
1421
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
1422
|
-
}
|
|
1423
|
-
/**
|
|
1424
|
-
* @param p1
|
|
1425
|
-
* @returns
|
|
1426
|
-
*/
|
|
1427
|
-
isUnderwater(p1) {
|
|
1428
|
-
return inv('0xD4E5C1E93C466127', this.handle, p1);
|
|
1429
|
-
}
|
|
1430
|
-
/**
|
|
1431
|
-
* @param animation
|
|
1432
|
-
* @param animGroup
|
|
1433
|
-
* @param p3
|
|
1434
|
-
* @returns
|
|
1435
|
-
*/
|
|
1436
|
-
stopAnim(animation, animGroup, p3) {
|
|
1437
|
-
return inv('0x786591D986DE9159', this.handle, animation, animGroup, f(p3));
|
|
1438
|
-
}
|
|
1439
|
-
/**
|
|
1440
|
-
* @returns
|
|
1441
|
-
*/
|
|
1442
|
-
hasCollidedWithAnything() {
|
|
1443
|
-
return !!inv('0xDF18751EC74F90FF', this.handle, rai());
|
|
1444
|
-
}
|
|
1445
|
-
/**
|
|
1446
|
-
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
1447
|
-
*
|
|
1448
|
-
* @returns
|
|
1449
|
-
*/
|
|
1450
|
-
get VehicleIndexFromIndex() {
|
|
1451
|
-
return createFromHandle('Vehicle', inv('0xDF1E5AAC561AFC59', this.handle, rai()));
|
|
1452
|
-
}
|
|
1453
|
-
/**
|
|
1454
|
-
* @returns
|
|
1455
|
-
*/
|
|
1456
|
-
get IsVisible() {
|
|
1457
|
-
return !!inv('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
1458
|
-
}
|
|
1459
|
-
/**
|
|
1460
|
-
* SET_ENTITY_LO*
|
|
1461
|
-
*
|
|
1462
|
-
* @param toggle
|
|
1463
|
-
*/
|
|
1464
|
-
N_0xFF9965C47FA404DA(toggle) {
|
|
1465
|
-
inv('0xFF9965C47FA404DA', this.handle, toggle);
|
|
1466
|
-
}
|
|
1467
|
-
/**
|
|
1468
|
-
* Valid indices: 0 - 3
|
|
1469
|
-
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
1470
|
-
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
1471
|
-
*
|
|
1472
|
-
* @param index
|
|
1473
|
-
* @returns
|
|
1474
|
-
*/
|
|
1475
|
-
getOptimalCarryConfig(index) {
|
|
1476
|
-
return (inv('0x34F008A7E48C496B', this.handle, index, rai())) & 0xFFFFFFFF;
|
|
1477
|
-
}
|
|
1478
|
-
setFadeIn() {
|
|
1479
|
-
inv('0xA91E6CF94404E8C9', this.handle);
|
|
1480
|
-
}
|
|
1481
|
-
/**
|
|
1482
|
-
* @returns
|
|
1483
|
-
*/
|
|
1484
|
-
hasBeenDamagedByAnyPed() {
|
|
1485
|
-
return !!inv('0x9934E9C42D52D87E', this.handle, rai());
|
|
1486
|
-
}
|
|
1487
1487
|
/**
|
|
1488
1488
|
* Gets the network ID of this entity for network synchronization.
|
|
1489
1489
|
*/
|
|
1490
1490
|
get NetworkId() {
|
|
1491
|
-
return inv('
|
|
1491
|
+
return inv('0xA11700682F3AD45C', this.handle, rai());
|
|
1492
1492
|
}
|
|
1493
1493
|
}
|
|
1494
1494
|
registerHandle('Entity', Entity);
|