@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
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@@ -12,142 +12,196 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
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export class Inventory {
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/**
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*
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* @param name
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* @param unk1
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* @param playerid
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* @param provision
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* @returns
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*/
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static
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return
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static getItemSlotMaxCount(provision: string | number, slotId: string | number): number {
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return inv<number>('0xE80E50BEE276A54A', _h(provision), _h(slotId), rai());
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}
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/**
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* Only used in R* SP Scripts
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*
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* @param p0
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* @param inventoryId
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* @returns guid
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*/
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static
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const result = inv<
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static N_0x0349404A22736740(p0: boolean, inventoryId: number): number {
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const result = inv<number>('0x0349404A22736740', p0, inventoryId, pvi());
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return result;
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}
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/**
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* @param inventoryId
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* @param eInventoryItem
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* @returns
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*/
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return [!!result[0], result[1]];
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static getInventoryItemCountWithItemid(inventoryId: number, eInventoryItem: string | number, p2: boolean): number {
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return inv<number>('0xE787F05DFC977BDE', inventoryId, _h(eInventoryItem), p2, rai());
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}
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/**
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* Returns collectionId
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*
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inv<
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static createItemCollection2(): [number, number] {
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const result = inv<[number, number]>('0x97A3646645727F42', pvi(), rai());
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return [result[0], result[1]];
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}
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/**
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* @returns p2
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*/
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static copyItemToInventory(inventoryId: number, inventoryIdCloned: number, p3: any): number {
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const result = inv<number>('0xC04F47D488EF9EBA', inventoryId, inventoryIdCloned, pvi(), p3);
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return result;
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}
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/**
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* inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
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* @returns filter; numInCollection
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static createItemCollectionWithFilter(inventoryId: number): [number, number, number] {
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const result = inv<[number, number, number]>('0x640F890C3E5A3FFD', inventoryId, pvi(), pvi(), rai());
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return [result[0], result[1], result[2]];
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}
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/**
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*/
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static getInventoryItemCountWithGuid(inventoryId: number, p2: boolean): [number, number] {
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const result = inv<[number, number]>('0xC97E0D2302382211', inventoryId, pvi(), p2, rai());
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return [result[0], result[1]];
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}
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/**
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* filterName (collections): "ALL", "ALL SATCHEL", "ALL HORSES", "ALL COACHES", "ALL MOUNTS", "ALL CLOTHING", "ALL WEAPONS", "ALL SATCHEL EXCLUDING CLOTHING", "ALL EXCLUDING CLOTHING"
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static createItemCollection(inventoryId: number, filterName: string | null, slotId: string | number): [number, number] {
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const result = inv<[number, number]>('0x80D78BDC9D88EF07', inventoryId, filterName, _h(slotId), pvi(), rai());
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static createSortedCollection(inventoryId: number, p1: number): [number, number] {
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const result = inv<[number, number]>('0xBB7F968675B34B0C', inventoryId, p1, pvi(), rai());
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static doesItemOwnEquipment(inventoryId: number, item: string | number): [any, number] {
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const result = inv<[number, number]>('0x88B58B83A43A8CAB', inventoryId, pvi(), _h(item));
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* Returns a unique inventory ID for this ped.
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* For other peds, it is the inventory address casted to unsigned int. enum eInventories
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* {
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* INVENTORY_INVALID,
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* INVENTORY_SP_PLAYER,
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|
132
|
+
* INVENTORY_MP_PLAYER,
|
|
133
|
+
* INVENTORY_MP_MISSION,
|
|
134
|
+
* INVENTORY_SECOND_SCREEN,
|
|
135
|
+
* INVENTORY_SP_BACKUP,
|
|
136
|
+
* INVENTORY_SP_SNAPSHOT,
|
|
137
|
+
* INVENTORY_0xDE2AE452,
|
|
138
|
+
* INVENTORY_0x399D9B3A,
|
|
139
|
+
* INVENTORY_0x4BD43FA7,
|
|
140
|
+
* INVENTORY_0x9529D251,
|
|
141
|
+
* INVENTORY_0xA75776AC,
|
|
142
|
+
* INVENTORY_MAX_ID = 11,
|
|
143
|
+
* INVENTORY_IDS_COUNT
|
|
144
|
+
* };
|
|
145
|
+
*
|
|
146
|
+
* @param ped
|
|
147
|
+
* @returns
|
|
105
148
|
*/
|
|
106
|
-
static
|
|
107
|
-
|
|
108
|
-
return [!!result[0], result[1]];
|
|
149
|
+
static getInventoryIdFromPed(ped: Ped): number {
|
|
150
|
+
return inv<number>('0x13D234A2A3F66E63', ped.handle, rai());
|
|
109
151
|
}
|
|
110
152
|
|
|
111
153
|
/**
|
|
112
|
-
*
|
|
154
|
+
* Only works on CClothingItem
|
|
113
155
|
*
|
|
114
156
|
* @param inventoryId
|
|
115
|
-
* @param
|
|
116
|
-
* @
|
|
117
|
-
* @returns
|
|
157
|
+
* @param inUse
|
|
158
|
+
* @returns guid
|
|
118
159
|
*/
|
|
119
|
-
static
|
|
120
|
-
|
|
160
|
+
static setInventoryItemInUse(inventoryId: number, inUse: boolean): number {
|
|
161
|
+
const result = inv<number>('0x65A5F70F4A292EBE', inventoryId, pvi(), inUse);
|
|
162
|
+
return result;
|
|
121
163
|
}
|
|
122
164
|
|
|
123
165
|
/**
|
|
124
166
|
* @param inventoryId
|
|
125
|
-
* @param
|
|
126
|
-
* @
|
|
127
|
-
* @returns guid; p2
|
|
167
|
+
* @param slotId
|
|
168
|
+
* @returns guid; outGuid
|
|
128
169
|
*/
|
|
129
|
-
static
|
|
130
|
-
const result = inv<[number, number, number]>('
|
|
170
|
+
static getInventoryItemEquippedInSlotByRef(inventoryId: number, slotId: string | number): [any, number, number] {
|
|
171
|
+
const result = inv<[number, number, number]>('0x22E590F108289A9D', inventoryId, pvi(), _h(slotId), pvi());
|
|
131
172
|
return [result[0], result[1], result[2]];
|
|
132
173
|
}
|
|
133
174
|
|
|
175
|
+
/**
|
|
176
|
+
* Apply the weapon stats to the CatalogItemInspection stats entry id. get entryId with _INVENTORY_GET_CATALOG_ITEM_INSPECTION_STATS_ENTRY
|
|
177
|
+
*
|
|
178
|
+
* @param entryId
|
|
179
|
+
* @param weapon
|
|
180
|
+
* @param ped
|
|
181
|
+
*/
|
|
182
|
+
static applyWeaponStatsToEntry(entryId: number, weapon: string | number, ped: Ped): void {
|
|
183
|
+
inv<void>('0x75CFAC49301E134E', entryId, _h(weapon), ped.handle);
|
|
184
|
+
}
|
|
185
|
+
|
|
134
186
|
/**
|
|
135
187
|
* @param inventoryId
|
|
188
|
+
* @param item
|
|
136
189
|
*/
|
|
137
|
-
static
|
|
138
|
-
inv<void>('
|
|
190
|
+
static enableItem(inventoryId: number, item: string | number): void {
|
|
191
|
+
inv<void>('0x6A564540FAC12211', inventoryId, _h(item));
|
|
139
192
|
}
|
|
140
193
|
|
|
141
194
|
/**
|
|
142
|
-
*
|
|
143
|
-
* Only used in R* SP Scripts
|
|
195
|
+
* Returns databindingEntryId to be used with 0x951847CEF3D829FF (p0)
|
|
144
196
|
*
|
|
145
|
-
* @param
|
|
146
|
-
* @
|
|
197
|
+
* @param data
|
|
198
|
+
* @param stats
|
|
199
|
+
* @param ped
|
|
200
|
+
* @returns guid
|
|
147
201
|
*/
|
|
148
|
-
static
|
|
149
|
-
const result = inv<[
|
|
150
|
-
return [
|
|
202
|
+
static N_0x46DB71883EE9D5AF(data: any, stats: string | null, ped: Ped): [number, number] {
|
|
203
|
+
const result = inv<[number, number]>('0x46DB71883EE9D5AF', data, stats, pvi(), ped.handle, rai());
|
|
204
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
151
205
|
}
|
|
152
206
|
|
|
153
207
|
/**
|
|
@@ -316,196 +370,207 @@ export class Inventory {
|
|
|
316
370
|
}
|
|
317
371
|
|
|
318
372
|
/**
|
|
319
|
-
* @param
|
|
320
|
-
* @param
|
|
321
|
-
* @returns
|
|
373
|
+
* @param ped
|
|
374
|
+
* @param p1
|
|
322
375
|
*/
|
|
323
|
-
static
|
|
324
|
-
|
|
376
|
+
static N_0x9E58207B194488AC(ped: Ped, p1: number): void {
|
|
377
|
+
inv<void>('0x9E58207B194488AC', ped.handle, p1);
|
|
325
378
|
}
|
|
326
379
|
|
|
327
380
|
/**
|
|
328
|
-
* Params: p0 is only 0 or 1
|
|
329
|
-
* Only used in R* SP Scripts
|
|
330
|
-
*
|
|
331
|
-
* @param p0
|
|
332
381
|
* @param inventoryId
|
|
333
382
|
* @returns guid
|
|
334
383
|
*/
|
|
335
|
-
static
|
|
336
|
-
const result = inv<number>('
|
|
337
|
-
return result;
|
|
384
|
+
static getInventoryItemHidden(inventoryId: number): [any, number] {
|
|
385
|
+
const result = inv<[number, number]>('0xF9933164965533B7', inventoryId, pvi());
|
|
386
|
+
return [result[0], result[1]];
|
|
338
387
|
}
|
|
339
388
|
|
|
340
389
|
/**
|
|
341
|
-
*
|
|
342
|
-
*
|
|
343
|
-
* @param
|
|
390
|
+
* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
|
|
391
|
+
*
|
|
392
|
+
* @param item
|
|
393
|
+
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
344
394
|
* @returns
|
|
345
395
|
*/
|
|
346
|
-
static
|
|
347
|
-
return inv<number>('
|
|
396
|
+
static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any {
|
|
397
|
+
return inv<number>('0x2BAE4880DCDD560B', _h(item), soundType);
|
|
348
398
|
}
|
|
349
399
|
|
|
350
400
|
/**
|
|
351
|
-
*
|
|
401
|
+
* Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
|
|
352
402
|
*
|
|
353
|
-
* @
|
|
403
|
+
* @param inventoryId
|
|
404
|
+
* @param p3
|
|
405
|
+
* @returns guid1; guid2
|
|
354
406
|
*/
|
|
355
|
-
static
|
|
356
|
-
const result = inv<[number, number]>('
|
|
357
|
-
return [result[0], result[1]];
|
|
407
|
+
static updateInventoryItem(inventoryId: number, p3: number): [any, number, number] {
|
|
408
|
+
const result = inv<[number, number, number]>('0xD80A8854DB5CFBA5', inventoryId, pvi(), pvi(), p3);
|
|
409
|
+
return [result[0], result[1], result[2]];
|
|
358
410
|
}
|
|
359
411
|
|
|
360
412
|
/**
|
|
413
|
+
* OWE_INVALID = -1,
|
|
414
|
+
* OWE_GOOD_IN_HOT
|
|
415
|
+
* OWE_GOOD_IN_NONE
|
|
416
|
+
* OWE_GOOD_IN_COLD
|
|
417
|
+
* OWE_GOOD_IN_ALL
|
|
418
|
+
*
|
|
361
419
|
* @param inventoryId
|
|
362
|
-
* @param
|
|
363
|
-
* @
|
|
364
|
-
* @returns p2
|
|
420
|
+
* @param weatherEffectiveness
|
|
421
|
+
* @returns guid
|
|
365
422
|
*/
|
|
366
|
-
static
|
|
367
|
-
const result = inv<number>('
|
|
423
|
+
static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number {
|
|
424
|
+
const result = inv<number>('0x6D2F987736A42D4C', inventoryId, pvi(), weatherEffectiveness);
|
|
368
425
|
return result;
|
|
369
426
|
}
|
|
370
427
|
|
|
371
428
|
/**
|
|
372
|
-
*
|
|
373
|
-
*
|
|
429
|
+
* Only used in R* SP Scripts
|
|
430
|
+
*
|
|
431
|
+
* @param p0
|
|
374
432
|
*/
|
|
375
|
-
static
|
|
376
|
-
|
|
377
|
-
return [result[0], result[1], result[2]];
|
|
433
|
+
static useBackupInventory(p0: boolean): void {
|
|
434
|
+
inv<void>('0xE36D4A38D28D9CFB', p0);
|
|
378
435
|
}
|
|
379
436
|
|
|
380
437
|
/**
|
|
381
|
-
*
|
|
382
|
-
*
|
|
383
|
-
* @
|
|
438
|
+
* Returns stats entry id of CatalogItemInspection container
|
|
439
|
+
*
|
|
440
|
+
* @param entryId
|
|
441
|
+
* @param name
|
|
442
|
+
* @param unk1
|
|
443
|
+
* @param playerid
|
|
444
|
+
* @returns
|
|
384
445
|
*/
|
|
385
|
-
static
|
|
386
|
-
|
|
387
|
-
return [result[0], result[1]];
|
|
446
|
+
static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player): number {
|
|
447
|
+
return (inv<number>('0x9D21B185ABC2DBC5', entryId, name, unk1, playerid.handle, rai())) & 0xFFFFFFFF;
|
|
388
448
|
}
|
|
389
449
|
|
|
390
450
|
/**
|
|
391
|
-
*
|
|
392
|
-
* slotId: -1591664384
|
|
393
|
-
* p3: outCollectionSize (?)
|
|
394
|
-
* Returns collectionId
|
|
451
|
+
* Returns CopyID
|
|
395
452
|
*
|
|
396
453
|
* @param inventoryId
|
|
397
|
-
* @
|
|
398
|
-
* @param slotId
|
|
399
|
-
* @returns size
|
|
454
|
+
* @returns guid
|
|
400
455
|
*/
|
|
401
|
-
static
|
|
402
|
-
const result = inv<[number, number]>('
|
|
456
|
+
static getInventoryItemWeaponCopyId(inventoryId: number): [number, number] {
|
|
457
|
+
const result = inv<[number, number]>('0xAB5F12746A099A0E', inventoryId, pvi(), rai());
|
|
403
458
|
return [result[0], result[1]];
|
|
404
459
|
}
|
|
405
460
|
|
|
406
461
|
/**
|
|
407
|
-
* p1: 32
|
|
408
|
-
* Returns collectionId
|
|
409
|
-
*
|
|
410
462
|
* @param inventoryId
|
|
463
|
+
* @returns itemGUID
|
|
464
|
+
*/
|
|
465
|
+
static N_0xB1DD74A1F5536622(inventoryId: number): [boolean, number] {
|
|
466
|
+
const result = inv<[boolean, number]>('0xB1DD74A1F5536622', inventoryId, pvi(), rai());
|
|
467
|
+
return [!!result[0], result[1]];
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
/**
|
|
471
|
+
* @param p0
|
|
411
472
|
* @param p1
|
|
412
|
-
* @
|
|
473
|
+
* @param bCopySatchelItems
|
|
474
|
+
* @param bCopyEmotes
|
|
475
|
+
* @param bCopyHorse
|
|
476
|
+
* @param p5
|
|
413
477
|
*/
|
|
414
|
-
static
|
|
415
|
-
|
|
416
|
-
|
|
478
|
+
static copyMpInventoryToMissionInventory(p0: boolean, p1: boolean, bCopySatchelItems: boolean, bCopyEmotes: boolean, bCopyHorse: boolean, p5: boolean): void {
|
|
479
|
+
inv<void>('0x644CCB76A76CFBD6', p0, p1, bCopySatchelItems, bCopyEmotes, bCopyHorse, p5);
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
static disableMissionInventoryPickups(): void {
|
|
483
|
+
inv<void>('0xE1F389F03DC83673');
|
|
417
484
|
}
|
|
418
485
|
|
|
419
486
|
/**
|
|
487
|
+
* inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
|
|
488
|
+
*
|
|
420
489
|
* @param inventoryId
|
|
421
|
-
* @
|
|
422
|
-
* @returns guid
|
|
490
|
+
* @returns
|
|
423
491
|
*/
|
|
424
|
-
static
|
|
425
|
-
|
|
426
|
-
return [result[0], result[1]];
|
|
492
|
+
static areLocalChangesAllowed(inventoryId: number): any {
|
|
493
|
+
return inv<number>('0x0FBBFFC891A97C81', inventoryId);
|
|
427
494
|
}
|
|
428
495
|
|
|
429
496
|
/**
|
|
430
|
-
*
|
|
431
|
-
*
|
|
432
|
-
* For other peds, it is the inventory address casted to unsigned int. enum eInventories
|
|
433
|
-
* {
|
|
434
|
-
* INVENTORY_INVALID,
|
|
435
|
-
* INVENTORY_SP_PLAYER,
|
|
436
|
-
* INVENTORY_MP_PLAYER,
|
|
437
|
-
* INVENTORY_MP_MISSION,
|
|
438
|
-
* INVENTORY_SECOND_SCREEN,
|
|
439
|
-
* INVENTORY_SP_BACKUP,
|
|
440
|
-
* INVENTORY_SP_SNAPSHOT,
|
|
441
|
-
* INVENTORY_0xDE2AE452,
|
|
442
|
-
* INVENTORY_0x399D9B3A,
|
|
443
|
-
* INVENTORY_0x4BD43FA7,
|
|
444
|
-
* INVENTORY_0x9529D251,
|
|
445
|
-
* INVENTORY_0xA75776AC,
|
|
446
|
-
* INVENTORY_MAX_ID = 11,
|
|
447
|
-
* INVENTORY_IDS_COUNT
|
|
448
|
-
* };
|
|
497
|
+
* p1 (out) and p2 (in) are both script arrays?
|
|
498
|
+
* item: can be a component item, see SHOP_CATALOG_BUILD_LIST_OF_WEAPON_COMPONENTS
|
|
449
499
|
*
|
|
450
|
-
* @param
|
|
451
|
-
* @returns
|
|
500
|
+
* @param item
|
|
501
|
+
* @returns p1; p2
|
|
452
502
|
*/
|
|
453
|
-
static
|
|
454
|
-
|
|
503
|
+
static N_0x9AC53CB6907B4428(item: string | number): [boolean, number, number] {
|
|
504
|
+
const result = inv<[boolean, number, number]>('0x9AC53CB6907B4428', _h(item), pvi(), pvi(), rai());
|
|
505
|
+
return [!!result[0], result[1], result[2]];
|
|
455
506
|
}
|
|
456
507
|
|
|
457
508
|
/**
|
|
458
|
-
*
|
|
509
|
+
* This native has no functionality.
|
|
459
510
|
*
|
|
460
|
-
* @param
|
|
461
|
-
* @param inUse
|
|
462
|
-
* @returns guid
|
|
511
|
+
* @param toggle
|
|
463
512
|
*/
|
|
464
|
-
static
|
|
465
|
-
|
|
466
|
-
return result;
|
|
513
|
+
static setUseMissionInventory(toggle: boolean): void {
|
|
514
|
+
inv<void>('0x597F571DDEE3FFAC', toggle);
|
|
467
515
|
}
|
|
468
516
|
|
|
469
517
|
/**
|
|
470
518
|
* @param inventoryId
|
|
471
|
-
* @
|
|
472
|
-
* @returns guid; outGuid
|
|
519
|
+
* @returns parentGuid
|
|
473
520
|
*/
|
|
474
|
-
static
|
|
475
|
-
const result = inv<[number, number
|
|
476
|
-
return [result[0], result[1]
|
|
521
|
+
static getChildrenCount(inventoryId: number): [number, number] {
|
|
522
|
+
const result = inv<[number, number]>('0xE843D21A8E2498AA', inventoryId, pvi(), rai());
|
|
523
|
+
return [result[0], result[1]];
|
|
477
524
|
}
|
|
478
525
|
|
|
479
526
|
/**
|
|
480
|
-
*
|
|
481
|
-
*
|
|
482
|
-
* @param entryId
|
|
483
|
-
* @param weapon
|
|
484
|
-
* @param ped
|
|
527
|
+
* @returns itemGUID
|
|
485
528
|
*/
|
|
486
|
-
static
|
|
487
|
-
inv<
|
|
529
|
+
static isItemExpired(): [boolean, number] {
|
|
530
|
+
const result = inv<[boolean, number]>('0x0137C77A2EC64536', pvi(), rai());
|
|
531
|
+
return [!!result[0], result[1]];
|
|
488
532
|
}
|
|
489
533
|
|
|
490
534
|
/**
|
|
535
|
+
* Alternative Name: _INVENTORY_IS_ITEM_DISABLED
|
|
536
|
+
*
|
|
491
537
|
* @param inventoryId
|
|
492
538
|
* @param item
|
|
539
|
+
* @param p2
|
|
540
|
+
* @returns
|
|
493
541
|
*/
|
|
494
|
-
static
|
|
495
|
-
inv<
|
|
542
|
+
static isInventoryItemEquipped(inventoryId: number, item: string | number, p2: boolean): any {
|
|
543
|
+
return inv<number>('0x3D10D7179D7034AF', inventoryId, _h(item), p2);
|
|
496
544
|
}
|
|
497
545
|
|
|
498
546
|
/**
|
|
499
|
-
*
|
|
547
|
+
* @param inventoryId
|
|
548
|
+
* @param p3
|
|
549
|
+
* @param p4
|
|
550
|
+
* @returns guid; p2
|
|
551
|
+
*/
|
|
552
|
+
static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number] {
|
|
553
|
+
const result = inv<[number, number, number]>('0x025A1B1FB03FBF61', inventoryId, pvi(), pvi(), p3, p4);
|
|
554
|
+
return [result[0], result[1], result[2]];
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
/**
|
|
558
|
+
* @param inventoryId
|
|
559
|
+
*/
|
|
560
|
+
static enableWeapons(inventoryId: number): void {
|
|
561
|
+
inv<void>('0xD5D72F1624F3BA7C', inventoryId);
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
/**
|
|
565
|
+
* Params: p3 returns an int between 0 and 20 (?)
|
|
566
|
+
* Only used in R* SP Scripts
|
|
500
567
|
*
|
|
501
|
-
* @param
|
|
502
|
-
* @
|
|
503
|
-
* @param ped
|
|
504
|
-
* @returns guid
|
|
568
|
+
* @param inventoryId
|
|
569
|
+
* @returns guid; p2; p3
|
|
505
570
|
*/
|
|
506
|
-
static
|
|
507
|
-
const result = inv<[number, number]>('
|
|
508
|
-
return [result[0]
|
|
571
|
+
static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number] {
|
|
572
|
+
const result = inv<[boolean, number, number, number]>('0xD08685BA892DBFAB', inventoryId, pvi(), pvi(), pvi(), rai());
|
|
573
|
+
return [!!result[0], result[1], result[2], result[3]];
|
|
509
574
|
}
|
|
510
575
|
|
|
511
576
|
/**
|
|
@@ -834,69 +899,4 @@ export class Inventory {
|
|
|
834
899
|
return result;
|
|
835
900
|
}
|
|
836
901
|
|
|
837
|
-
/**
|
|
838
|
-
* @param ped
|
|
839
|
-
* @param p1
|
|
840
|
-
*/
|
|
841
|
-
static N_0x9E58207B194488AC(ped: Ped, p1: number): void {
|
|
842
|
-
inv<void>('0x9E58207B194488AC', ped.handle, p1);
|
|
843
|
-
}
|
|
844
|
-
|
|
845
|
-
/**
|
|
846
|
-
* @param inventoryId
|
|
847
|
-
* @returns guid
|
|
848
|
-
*/
|
|
849
|
-
static getInventoryItemHidden(inventoryId: number): [any, number] {
|
|
850
|
-
const result = inv<[number, number]>('0xF9933164965533B7', inventoryId, pvi());
|
|
851
|
-
return [result[0], result[1]];
|
|
852
|
-
}
|
|
853
|
-
|
|
854
|
-
/**
|
|
855
|
-
* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
|
|
856
|
-
*
|
|
857
|
-
* @param item
|
|
858
|
-
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
859
|
-
* @returns
|
|
860
|
-
*/
|
|
861
|
-
static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any {
|
|
862
|
-
return inv<number>('0x2BAE4880DCDD560B', _h(item), soundType);
|
|
863
|
-
}
|
|
864
|
-
|
|
865
|
-
/**
|
|
866
|
-
* Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
|
|
867
|
-
*
|
|
868
|
-
* @param inventoryId
|
|
869
|
-
* @param p3
|
|
870
|
-
* @returns guid1; guid2
|
|
871
|
-
*/
|
|
872
|
-
static updateInventoryItem(inventoryId: number, p3: number): [any, number, number] {
|
|
873
|
-
const result = inv<[number, number, number]>('0xD80A8854DB5CFBA5', inventoryId, pvi(), pvi(), p3);
|
|
874
|
-
return [result[0], result[1], result[2]];
|
|
875
|
-
}
|
|
876
|
-
|
|
877
|
-
/**
|
|
878
|
-
* OWE_INVALID = -1,
|
|
879
|
-
* OWE_GOOD_IN_HOT
|
|
880
|
-
* OWE_GOOD_IN_NONE
|
|
881
|
-
* OWE_GOOD_IN_COLD
|
|
882
|
-
* OWE_GOOD_IN_ALL
|
|
883
|
-
*
|
|
884
|
-
* @param inventoryId
|
|
885
|
-
* @param weatherEffectiveness
|
|
886
|
-
* @returns guid
|
|
887
|
-
*/
|
|
888
|
-
static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number {
|
|
889
|
-
const result = inv<number>('0x6D2F987736A42D4C', inventoryId, pvi(), weatherEffectiveness);
|
|
890
|
-
return result;
|
|
891
|
-
}
|
|
892
|
-
|
|
893
|
-
/**
|
|
894
|
-
* Only used in R* SP Scripts
|
|
895
|
-
*
|
|
896
|
-
* @param p0
|
|
897
|
-
*/
|
|
898
|
-
static useBackupInventory(p0: boolean): void {
|
|
899
|
-
inv<void>('0xE36D4A38D28D9CFB', p0);
|
|
900
|
-
}
|
|
901
|
-
|
|
902
902
|
}
|