@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
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@@ -5,95 +5,139 @@ import type { Ped } from '../classes/Ped';
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import type { Player } from '../classes/Player';
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export declare class Inventory {
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/**
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*
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*
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* @param entryId
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* @param name
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* @param unk1
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* @param playerid
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* @param provision
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* @param slotId
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* @returns
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*/
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static
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static getItemSlotMaxCount(provision: string | number, slotId: string | number): number;
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/**
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*
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* Params: p0 is only 0 or 1
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* Only used in R* SP Scripts
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* @param p0
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* @param inventoryId
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* @returns guid
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*/
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static
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static N_0x0349404A22736740(p0: boolean, inventoryId: number): number;
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/**
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* @param inventoryId
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* @
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* @param eInventoryItem
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* @returns
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*/
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static
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static getInventoryItemCountWithItemid(inventoryId: number, eInventoryItem: string | number, p2: boolean): number;
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/**
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* @param p5
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* Returns collectionId
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*
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* @returns collectionSize
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*/
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static
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static disableMissionInventoryPickups(): void;
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static createItemCollection2(): [number, number];
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/**
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* inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
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* @returns p2
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static copyItemToInventory(inventoryId: number, inventoryIdCloned: number, p3: any): number;
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* @param inventoryId
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static createItemCollectionWithFilter(inventoryId: number): [number, number, number];
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static getInventoryItemCountWithGuid(inventoryId: number, p2: boolean): [number, number];
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/**
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* filterName (collections): "ALL", "ALL SATCHEL", "ALL HORSES", "ALL COACHES", "ALL MOUNTS", "ALL CLOTHING", "ALL WEAPONS", "ALL SATCHEL EXCLUDING CLOTHING", "ALL EXCLUDING CLOTHING"
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* slotId: -1591664384
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* p3: outCollectionSize (?)
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* Returns collectionId
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static createItemCollection(inventoryId: number, filterName: string | null, slotId: string | number): [number, number];
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/**
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static createSortedCollection(inventoryId: number, p1: number): [number, number];
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*/
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static doesItemOwnEquipment(inventoryId: number, item: string | number): [any, number];
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/**
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* Returns a unique inventory ID for this ped.
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* For the local player ped, it is an eInventories value.
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* For other peds, it is the inventory address casted to unsigned int. enum eInventories
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* {
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* INVENTORY_INVALID,
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* INVENTORY_SP_PLAYER,
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* INVENTORY_MP_PLAYER,
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* INVENTORY_MP_MISSION,
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* INVENTORY_SECOND_SCREEN,
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* INVENTORY_SP_BACKUP,
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* INVENTORY_SP_SNAPSHOT,
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* INVENTORY_0xDE2AE452,
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* INVENTORY_0x399D9B3A,
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* INVENTORY_0x9529D251,
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* INVENTORY_0xA75776AC,
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* INVENTORY_MAX_ID = 11,
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* INVENTORY_IDS_COUNT
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* };
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static getInventoryIdFromPed(ped: Ped): number;
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* Only works on CClothingItem
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static setInventoryItemInUse(inventoryId: number, inUse: boolean): number;
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static getInventoryItemEquippedInSlotByRef(inventoryId: number, slotId: string | number): [any, number, number];
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* Apply the weapon stats to the CatalogItemInspection stats entry id. get entryId with _INVENTORY_GET_CATALOG_ITEM_INSPECTION_STATS_ENTRY
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*/
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static applyWeaponStatsToEntry(entryId: number, weapon: string | number, ped: Ped): void;
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static enableItem(inventoryId: number, item: string | number): void;
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/**
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*
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* @returns guid
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*/
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static N_0x46DB71883EE9D5AF(data: any, stats: string | null, ped: Ped): [number, number];
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/**
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*/
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static getGuidFromItemid(inventoryId: number, p2: string | number, slotId: string | number): [any, number, number];
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static
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static N_0x9E58207B194488AC(ped: Ped, p1: number): void;
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static
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static getInventoryItemHidden(inventoryId: number): [any, number];
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*
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* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
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*
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static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any;
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*/
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static createItemCollection2(): [number, number];
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static updateInventoryItem(inventoryId: number, p3: number): [any, number, number];
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/**
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* OWE_INVALID = -1,
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* OWE_GOOD_IN_HOT
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*
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* @
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* @param weatherEffectiveness
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*/
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static
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static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number;
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/**
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*
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*
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* @
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*
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* @param p0
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*/
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static
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static useBackupInventory(p0: boolean): void;
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/**
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*
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* slotId: -1591664384
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* p3: outCollectionSize (?)
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* Returns stats entry id of CatalogItemInspection container
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*
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* @param
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* @
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* @param entryId
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* @param name
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* @param unk1
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* @param playerid
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* @returns
|
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*/
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static
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static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player): number;
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/**
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|
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*
|
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|
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* Returns collectionId
|
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|
+
* Returns CopyID
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*
|
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|
* @param inventoryId
|
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|
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* @
|
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|
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* @returns size
|
|
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|
+
* @returns guid
|
|
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|
*/
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|
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static
|
|
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|
+
static getInventoryItemWeaponCopyId(inventoryId: number): [number, number];
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|
/**
|
|
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|
* @param inventoryId
|
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|
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* @
|
|
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|
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* @returns guid
|
|
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|
+
* @returns itemGUID
|
|
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|
*/
|
|
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|
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static
|
|
313
|
+
static N_0xB1DD74A1F5536622(inventoryId: number): [boolean, number];
|
|
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|
/**
|
|
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|
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*
|
|
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|
-
*
|
|
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|
-
*
|
|
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|
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*
|
|
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|
-
*
|
|
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|
-
*
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
-
*
|
|
289
|
-
* INVENTORY_0xDE2AE452,
|
|
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|
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* INVENTORY_0x399D9B3A,
|
|
291
|
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* INVENTORY_0x4BD43FA7,
|
|
292
|
-
* INVENTORY_0x9529D251,
|
|
293
|
-
* INVENTORY_0xA75776AC,
|
|
294
|
-
* INVENTORY_MAX_ID = 11,
|
|
295
|
-
* INVENTORY_IDS_COUNT
|
|
296
|
-
* };
|
|
315
|
+
* @param p0
|
|
316
|
+
* @param p1
|
|
317
|
+
* @param bCopySatchelItems
|
|
318
|
+
* @param bCopyEmotes
|
|
319
|
+
* @param bCopyHorse
|
|
320
|
+
* @param p5
|
|
321
|
+
*/
|
|
322
|
+
static copyMpInventoryToMissionInventory(p0: boolean, p1: boolean, bCopySatchelItems: boolean, bCopyEmotes: boolean, bCopyHorse: boolean, p5: boolean): void;
|
|
323
|
+
static disableMissionInventoryPickups(): void;
|
|
324
|
+
/**
|
|
325
|
+
* inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
|
|
297
326
|
*
|
|
298
|
-
* @param
|
|
327
|
+
* @param inventoryId
|
|
299
328
|
* @returns
|
|
300
329
|
*/
|
|
301
|
-
static
|
|
330
|
+
static areLocalChangesAllowed(inventoryId: number): any;
|
|
302
331
|
/**
|
|
303
|
-
*
|
|
332
|
+
* p1 (out) and p2 (in) are both script arrays?
|
|
333
|
+
* item: can be a component item, see SHOP_CATALOG_BUILD_LIST_OF_WEAPON_COMPONENTS
|
|
304
334
|
*
|
|
305
|
-
* @param
|
|
306
|
-
* @
|
|
307
|
-
* @returns guid
|
|
335
|
+
* @param item
|
|
336
|
+
* @returns p1; p2
|
|
308
337
|
*/
|
|
309
|
-
static
|
|
338
|
+
static N_0x9AC53CB6907B4428(item: string | number): [boolean, number, number];
|
|
339
|
+
/**
|
|
340
|
+
* This native has no functionality.
|
|
341
|
+
*
|
|
342
|
+
* @param toggle
|
|
343
|
+
*/
|
|
344
|
+
static setUseMissionInventory(toggle: boolean): void;
|
|
310
345
|
/**
|
|
311
346
|
* @param inventoryId
|
|
312
|
-
* @
|
|
313
|
-
* @returns guid; outGuid
|
|
347
|
+
* @returns parentGuid
|
|
314
348
|
*/
|
|
315
|
-
static
|
|
349
|
+
static getChildrenCount(inventoryId: number): [number, number];
|
|
316
350
|
/**
|
|
317
|
-
*
|
|
318
|
-
*
|
|
319
|
-
* @param entryId
|
|
320
|
-
* @param weapon
|
|
321
|
-
* @param ped
|
|
351
|
+
* @returns itemGUID
|
|
322
352
|
*/
|
|
323
|
-
static
|
|
353
|
+
static isItemExpired(): [boolean, number];
|
|
324
354
|
/**
|
|
355
|
+
* Alternative Name: _INVENTORY_IS_ITEM_DISABLED
|
|
356
|
+
*
|
|
325
357
|
* @param inventoryId
|
|
326
358
|
* @param item
|
|
359
|
+
* @param p2
|
|
360
|
+
* @returns
|
|
327
361
|
*/
|
|
328
|
-
static
|
|
362
|
+
static isInventoryItemEquipped(inventoryId: number, item: string | number, p2: boolean): any;
|
|
329
363
|
/**
|
|
330
|
-
*
|
|
364
|
+
* @param inventoryId
|
|
365
|
+
* @param p3
|
|
366
|
+
* @param p4
|
|
367
|
+
* @returns guid; p2
|
|
368
|
+
*/
|
|
369
|
+
static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number];
|
|
370
|
+
/**
|
|
371
|
+
* @param inventoryId
|
|
372
|
+
*/
|
|
373
|
+
static enableWeapons(inventoryId: number): void;
|
|
374
|
+
/**
|
|
375
|
+
* Params: p3 returns an int between 0 and 20 (?)
|
|
376
|
+
* Only used in R* SP Scripts
|
|
331
377
|
*
|
|
332
|
-
* @param
|
|
333
|
-
* @
|
|
334
|
-
* @param ped
|
|
335
|
-
* @returns guid
|
|
378
|
+
* @param inventoryId
|
|
379
|
+
* @returns guid; p2; p3
|
|
336
380
|
*/
|
|
337
|
-
static
|
|
381
|
+
static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number];
|
|
338
382
|
/**
|
|
339
383
|
* collectionId is < outCollectionSize
|
|
340
384
|
*
|
|
@@ -549,49 +593,5 @@ export declare class Inventory {
|
|
|
549
593
|
* @returns data
|
|
550
594
|
*/
|
|
551
595
|
static setCarriableCarryActionPromptOverride(): number;
|
|
552
|
-
/**
|
|
553
|
-
* @param ped
|
|
554
|
-
* @param p1
|
|
555
|
-
*/
|
|
556
|
-
static N_0x9E58207B194488AC(ped: Ped, p1: number): void;
|
|
557
|
-
/**
|
|
558
|
-
* @param inventoryId
|
|
559
|
-
* @returns guid
|
|
560
|
-
*/
|
|
561
|
-
static getInventoryItemHidden(inventoryId: number): [any, number];
|
|
562
|
-
/**
|
|
563
|
-
* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
|
|
564
|
-
*
|
|
565
|
-
* @param item
|
|
566
|
-
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
567
|
-
* @returns
|
|
568
|
-
*/
|
|
569
|
-
static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any;
|
|
570
|
-
/**
|
|
571
|
-
* Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
|
|
572
|
-
*
|
|
573
|
-
* @param inventoryId
|
|
574
|
-
* @param p3
|
|
575
|
-
* @returns guid1; guid2
|
|
576
|
-
*/
|
|
577
|
-
static updateInventoryItem(inventoryId: number, p3: number): [any, number, number];
|
|
578
|
-
/**
|
|
579
|
-
* OWE_INVALID = -1,
|
|
580
|
-
* OWE_GOOD_IN_HOT
|
|
581
|
-
* OWE_GOOD_IN_NONE
|
|
582
|
-
* OWE_GOOD_IN_COLD
|
|
583
|
-
* OWE_GOOD_IN_ALL
|
|
584
|
-
*
|
|
585
|
-
* @param inventoryId
|
|
586
|
-
* @param weatherEffectiveness
|
|
587
|
-
* @returns guid
|
|
588
|
-
*/
|
|
589
|
-
static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number;
|
|
590
|
-
/**
|
|
591
|
-
* Only used in R* SP Scripts
|
|
592
|
-
*
|
|
593
|
-
* @param p0
|
|
594
|
-
*/
|
|
595
|
-
static useBackupInventory(p0: boolean): void;
|
|
596
596
|
}
|
|
597
597
|
//# sourceMappingURL=Inventory.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Inventory.d.ts","sourceRoot":"","sources":["../../src/namespaces/Inventory.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACxE,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AACpE,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAQhD,qBAAa,SAAS;IACpB
|
|
1
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+
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