@nativewrappers/redm-codegen 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +126 -126
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +184 -184
- package/dist/classes/BaseModel.d.ts +17 -17
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +25 -25
- package/dist/classes/BaseTask.d.ts +12 -12
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +14 -14
- package/dist/classes/Cam.d.ts +94 -94
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +126 -126
- package/dist/classes/Entity.d.ts +471 -471
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +672 -672
- package/dist/classes/PedTask.d.ts +155 -155
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +204 -204
- package/dist/classes/PersChar.d.ts +9 -9
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +21 -21
- package/dist/classes/Pickup.d.ts +5 -5
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +9 -9
- package/dist/classes/Player.d.ts +687 -687
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +1013 -1013
- package/dist/classes/Prop.d.ts +87 -87
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +121 -121
- package/dist/classes/PropSet.d.ts +4 -4
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +6 -6
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +21 -21
- package/dist/classes/Weapon.d.ts +306 -306
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +411 -411
- package/dist/namespaces/Animscene.d.ts +59 -59
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +77 -77
- package/dist/namespaces/Audio.d.ts +569 -569
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +728 -728
- package/dist/namespaces/Bounty.d.ts +70 -70
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +115 -115
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +399 -399
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +574 -574
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +76 -76
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +108 -108
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +38 -38
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +52 -52
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +14 -14
- package/dist/namespaces/Databinding.d.ts +177 -177
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +271 -271
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +193 -193
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +263 -263
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +820 -820
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1118 -1118
- package/dist/namespaces/Hud.d.ts +494 -494
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +789 -789
- package/dist/namespaces/Inventory.d.ts +180 -180
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +239 -239
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +106 -106
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +207 -207
- package/dist/namespaces/Minigame.d.ts +78 -78
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +116 -116
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +23 -23
- package/dist/namespaces/Network.d.ts +636 -636
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +915 -915
- package/dist/namespaces/Object.d.ts +121 -121
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +162 -162
- package/dist/namespaces/Pad.d.ts +94 -94
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +127 -127
- package/dist/namespaces/Perschar.d.ts +44 -44
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +68 -68
- package/dist/namespaces/Physics.d.ts +158 -158
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +207 -207
- package/dist/namespaces/PlayerStatics.d.ts +127 -127
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +177 -177
- package/dist/namespaces/Population.d.ts +75 -75
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +101 -101
- package/dist/namespaces/Posse.d.ts +38 -38
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +62 -62
- package/dist/namespaces/Propset.d.ts +30 -30
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +38 -38
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Stats.d.ts +88 -88
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +123 -123
- package/dist/namespaces/Streaming.d.ts +58 -58
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +92 -92
- package/dist/namespaces/Task.d.ts +62 -62
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +90 -90
- package/dist/namespaces/Telemetry.d.ts +172 -172
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +240 -240
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +24 -24
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +56 -56
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +346 -346
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +199 -199
- package/src/classes/BaseModel.ts +29 -29
- package/src/classes/BaseTask.ts +15 -15
- package/src/classes/Cam.ts +135 -135
- package/src/classes/Entity.ts +687 -687
- package/src/classes/PedTask.ts +223 -223
- package/src/classes/PersChar.ts +24 -24
- package/src/classes/Pickup.ts +10 -10
- package/src/classes/Player.ts +1024 -1024
- package/src/classes/Prop.ts +136 -136
- package/src/classes/PropSet.ts +7 -7
- package/src/classes/VehicleTask.ts +23 -23
- package/src/classes/Weapon.ts +429 -429
- package/src/namespaces/Animscene.ts +86 -86
- package/src/namespaces/Audio.ts +804 -804
- package/src/namespaces/Bounty.ts +131 -131
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +599 -599
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +109 -109
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +59 -59
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Crew.ts +16 -16
- package/src/namespaces/Databinding.ts +286 -286
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +279 -279
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1196 -1196
- package/src/namespaces/Hud.ts +799 -799
- package/src/namespaces/Inventory.ts +245 -245
- package/src/namespaces/Itemdatabase.ts +118 -118
- package/src/namespaces/Map.ts +215 -215
- package/src/namespaces/Minigame.ts +132 -132
- package/src/namespaces/Missiondata.ts +27 -27
- package/src/namespaces/Network.ts +951 -951
- package/src/namespaces/Object.ts +171 -171
- package/src/namespaces/Pad.ts +127 -127
- package/src/namespaces/Perschar.ts +72 -72
- package/src/namespaces/Physics.ts +231 -231
- package/src/namespaces/PlayerStatics.ts +202 -202
- package/src/namespaces/Population.ts +114 -114
- package/src/namespaces/Posse.ts +62 -62
- package/src/namespaces/Propset.ts +42 -42
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Stats.ts +139 -139
- package/src/namespaces/Streaming.ts +104 -104
- package/src/namespaces/Task.ts +100 -100
- package/src/namespaces/Telemetry.ts +265 -265
- package/src/namespaces/Uifeed.ts +27 -27
- package/src/namespaces/Voice.ts +65 -65
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +365 -365
package/src/classes/Prop.ts
CHANGED
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@@ -65,6 +65,69 @@ export class Prop extends Entity {
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inv<void>('0xAEE6C800E124CFE1', this.handle, name);
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}
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/**
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* @param targettable
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*/
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set ObjectTargettable2(targettable: boolean) {
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inv<void>('0x581EDBE56E8D62C9', this.handle, targettable);
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}
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/**
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* Not official native name
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*
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* @param gxtEntryHash
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*/
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set ObjectPromptNameFromGxtEntry(gxtEntryHash: string | number) {
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inv<void>('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
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}
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/**
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* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
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* p3: seems similar to p2
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* p4: makes obj fall slower the higher the value
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* p5: similar to p4
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*
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* @param weight
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* @param p2
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* @param p3
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* @param p4
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* @param p5
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* @param gravity
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* @param p7
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* @param p8
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* @param p9
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* @param p10
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* @param buoyancy
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*/
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setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void {
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inv<void>('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
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}
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setPickupCollectableOnMount(): void {
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inv<void>('0x00EE08603EADEE92', this.handle);
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}
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breakAllObjectFragmentBones(): void {
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inv<void>('0x8462BE2341A55B6F', this.handle);
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}
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/**
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* p2 is usually the same as speed parameter
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*
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* @param speed
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* @param p2
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*/
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setObjectBurnSpeed(speed: number, p2: number): void {
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inv<void>('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
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}
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/**
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* @param opacity
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*/
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set ObjectBurnOpacity(opacity: number) {
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inv<void>('0x7D7285EFEAB5AF15', this.handle, f(opacity));
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}
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/**
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* Sets object as auto-jumpable by horse.
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*
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@@ -99,17 +162,79 @@ export class Prop extends Entity {
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inv<void>('0x5C29F698D404C5E1', this.handle, state);
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}
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-
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/**
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* @returns
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*/
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doesRayfireMapObjectExist(): boolean {
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return !!inv<boolean>('0x52AF537A0C5B8AAD', this.handle, rai());
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}
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/**
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* @
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* @returns
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*/
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doesPickupObjectExist(): boolean {
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return !!inv<boolean>('0xD9EFB6DBF7DAAEA3', this.handle, rai());
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}
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/**
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* Sets object as not jumpable by horse.
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*
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* @param p1
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*/
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set NotJumpableByHorse(p1: boolean) {
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inv<void>('0xE1C708BA4885796B', this.handle, p1);
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}
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/**
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* @param kickable
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*/
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set ObjectKickable(kickable: boolean) {
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inv<void>('0xB7017DA4D498269F', this.handle, kickable);
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}
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/**
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* @param p1
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* @returns
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*/
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placeObjectOnGroundProperly(p1: boolean): boolean {
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return !!inv<boolean>('0x58A850EAEE20FAA3', this.handle, p1, rai());
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}
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/**
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* Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
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*
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* @param textureVariation
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*/
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set ObjectTintIndex(textureVariation: number) {
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inv<void>('0x971DA0055324D033', this.handle, textureVariation);
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}
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/**
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* *SET_OBJECT**
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*
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* @param p1
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*/
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N_0xCAAF2BCCFEF37F77(p1: any): void {
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inv<void>('0xCAAF2BCCFEF37F77', this.handle, p1);
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}
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trackObjectVisibility(): void {
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inv<void>('0xB252BC036B525623', this.handle);
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}
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/**
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* @param p1
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* @param p2
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* @param p3
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*/
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-
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inv<void>('
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preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
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inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
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}
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/**
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* @param enabled
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*/
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set ObjectTakesDamageFromCollidingWithBuildings(enabled: boolean) {
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inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
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}
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/**
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@@ -285,142 +410,17 @@ export class Prop extends Entity {
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inv<void>('0xF49574E2332A8F06', this.handle, f(lightIntensity));
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}
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-
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* @param p2
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*/
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preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
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293
|
-
inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
294
|
-
}
|
|
295
|
-
|
|
296
|
-
/**
|
|
297
|
-
* @param enabled
|
|
298
|
-
*/
|
|
299
|
-
set ObjectTakesDamageFromCollidingWithBuildings(enabled: boolean) {
|
|
300
|
-
inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
/**
|
|
304
|
-
* @param targettable
|
|
305
|
-
*/
|
|
306
|
-
set ObjectTargettable2(targettable: boolean) {
|
|
307
|
-
inv<void>('0x581EDBE56E8D62C9', this.handle, targettable);
|
|
308
|
-
}
|
|
309
|
-
|
|
310
|
-
/**
|
|
311
|
-
* Not official native name
|
|
312
|
-
*
|
|
313
|
-
* @param gxtEntryHash
|
|
314
|
-
*/
|
|
315
|
-
set ObjectPromptNameFromGxtEntry(gxtEntryHash: string | number) {
|
|
316
|
-
inv<void>('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
|
|
413
|
+
setPickupDoNotAutoPlaceOnGround(): void {
|
|
414
|
+
inv<void>('0x634C19521485AB25', this.handle);
|
|
317
415
|
}
|
|
318
416
|
|
|
319
417
|
/**
|
|
320
|
-
*
|
|
321
|
-
* p3: seems similar to p2
|
|
322
|
-
* p4: makes obj fall slower the higher the value
|
|
323
|
-
* p5: similar to p4
|
|
324
|
-
*
|
|
325
|
-
* @param weight
|
|
418
|
+
* @param txdHash
|
|
326
419
|
* @param p2
|
|
327
420
|
* @param p3
|
|
328
|
-
* @param p4
|
|
329
|
-
* @param p5
|
|
330
|
-
* @param gravity
|
|
331
|
-
* @param p7
|
|
332
|
-
* @param p8
|
|
333
|
-
* @param p9
|
|
334
|
-
* @param p10
|
|
335
|
-
* @param buoyancy
|
|
336
|
-
*/
|
|
337
|
-
setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void {
|
|
338
|
-
inv<void>('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
|
|
339
|
-
}
|
|
340
|
-
|
|
341
|
-
setPickupCollectableOnMount(): void {
|
|
342
|
-
inv<void>('0x00EE08603EADEE92', this.handle);
|
|
343
|
-
}
|
|
344
|
-
|
|
345
|
-
breakAllObjectFragmentBones(): void {
|
|
346
|
-
inv<void>('0x8462BE2341A55B6F', this.handle);
|
|
347
|
-
}
|
|
348
|
-
|
|
349
|
-
/**
|
|
350
|
-
* p2 is usually the same as speed parameter
|
|
351
|
-
*
|
|
352
|
-
* @param speed
|
|
353
|
-
* @param p2
|
|
354
|
-
*/
|
|
355
|
-
setObjectBurnSpeed(speed: number, p2: number): void {
|
|
356
|
-
inv<void>('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
|
|
357
|
-
}
|
|
358
|
-
|
|
359
|
-
/**
|
|
360
|
-
* @param opacity
|
|
361
|
-
*/
|
|
362
|
-
set ObjectBurnOpacity(opacity: number) {
|
|
363
|
-
inv<void>('0x7D7285EFEAB5AF15', this.handle, f(opacity));
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
/**
|
|
367
|
-
* @returns
|
|
368
|
-
*/
|
|
369
|
-
doesRayfireMapObjectExist(): boolean {
|
|
370
|
-
return !!inv<boolean>('0x52AF537A0C5B8AAD', this.handle, rai());
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
/**
|
|
374
|
-
* @returns
|
|
375
|
-
*/
|
|
376
|
-
doesPickupObjectExist(): boolean {
|
|
377
|
-
return !!inv<boolean>('0xD9EFB6DBF7DAAEA3', this.handle, rai());
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
/**
|
|
381
|
-
* Sets object as not jumpable by horse.
|
|
382
|
-
*
|
|
383
|
-
* @param p1
|
|
384
|
-
*/
|
|
385
|
-
set NotJumpableByHorse(p1: boolean) {
|
|
386
|
-
inv<void>('0xE1C708BA4885796B', this.handle, p1);
|
|
387
|
-
}
|
|
388
|
-
|
|
389
|
-
/**
|
|
390
|
-
* @param kickable
|
|
391
421
|
*/
|
|
392
|
-
|
|
393
|
-
inv<void>('
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
/**
|
|
397
|
-
* @param p1
|
|
398
|
-
* @returns
|
|
399
|
-
*/
|
|
400
|
-
placeObjectOnGroundProperly(p1: boolean): boolean {
|
|
401
|
-
return !!inv<boolean>('0x58A850EAEE20FAA3', this.handle, p1, rai());
|
|
402
|
-
}
|
|
403
|
-
|
|
404
|
-
/**
|
|
405
|
-
* Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION
|
|
406
|
-
*
|
|
407
|
-
* @param textureVariation
|
|
408
|
-
*/
|
|
409
|
-
set ObjectTintIndex(textureVariation: number) {
|
|
410
|
-
inv<void>('0x971DA0055324D033', this.handle, textureVariation);
|
|
411
|
-
}
|
|
412
|
-
|
|
413
|
-
/**
|
|
414
|
-
* *SET_OBJECT**
|
|
415
|
-
*
|
|
416
|
-
* @param p1
|
|
417
|
-
*/
|
|
418
|
-
N_0xCAAF2BCCFEF37F77(p1: any): void {
|
|
419
|
-
inv<void>('0xCAAF2BCCFEF37F77', this.handle, p1);
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
trackObjectVisibility(): void {
|
|
423
|
-
inv<void>('0xB252BC036B525623', this.handle);
|
|
422
|
+
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void {
|
|
423
|
+
inv<void>('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
424
424
|
}
|
|
425
425
|
|
|
426
426
|
}
|
package/src/classes/PropSet.ts
CHANGED
|
@@ -14,6 +14,13 @@ export class PropSet implements IHandle {
|
|
|
14
14
|
return handle === 0 ? null : new PropSet(handle);
|
|
15
15
|
}
|
|
16
16
|
|
|
17
|
+
/**
|
|
18
|
+
* @returns
|
|
19
|
+
*/
|
|
20
|
+
get IsPropSetVisible(): any {
|
|
21
|
+
return inv<number>('0x0CE8AAFE9E433A23', this.handle);
|
|
22
|
+
}
|
|
23
|
+
|
|
17
24
|
/**
|
|
18
25
|
* @returns
|
|
19
26
|
*/
|
|
@@ -50,13 +57,6 @@ export class PropSet implements IHandle {
|
|
|
50
57
|
inv<void>('0x909E3C7FAE539FB1', this.handle);
|
|
51
58
|
}
|
|
52
59
|
|
|
53
|
-
/**
|
|
54
|
-
* @returns
|
|
55
|
-
*/
|
|
56
|
-
get IsPropSetVisible(): any {
|
|
57
|
-
return inv<number>('0x0CE8AAFE9E433A23', this.handle);
|
|
58
|
-
}
|
|
59
|
-
|
|
60
60
|
/**
|
|
61
61
|
* @param toggle
|
|
62
62
|
*/
|
|
@@ -20,6 +20,29 @@ export class VehicleTask extends BaseTask {
|
|
|
20
20
|
inv<void>('0x6F1C49F275BD25B3', this.entity.handle, p1);
|
|
21
21
|
}
|
|
22
22
|
|
|
23
|
+
/**
|
|
24
|
+
* Vehicle Auto Drive (?)
|
|
25
|
+
* p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
|
|
26
|
+
* Speed: usually 8f
|
|
27
|
+
* Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
|
|
28
|
+
*
|
|
29
|
+
* @param p1
|
|
30
|
+
* @param p2
|
|
31
|
+
* @param p3
|
|
32
|
+
* @param speed
|
|
33
|
+
* @param type
|
|
34
|
+
*/
|
|
35
|
+
vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
|
|
36
|
+
inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
* @param speed
|
|
41
|
+
*/
|
|
42
|
+
vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
|
|
43
|
+
inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
|
|
44
|
+
}
|
|
45
|
+
|
|
23
46
|
/**
|
|
24
47
|
* @returns
|
|
25
48
|
*/
|
|
@@ -117,27 +140,4 @@ export class VehicleTask extends BaseTask {
|
|
|
117
140
|
inv<void>('0xDC04FCAA7839D492', this.entity.handle);
|
|
118
141
|
}
|
|
119
142
|
|
|
120
|
-
/**
|
|
121
|
-
* Vehicle Auto Drive (?)
|
|
122
|
-
* p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
|
|
123
|
-
* Speed: usually 8f
|
|
124
|
-
* Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
|
|
125
|
-
*
|
|
126
|
-
* @param p1
|
|
127
|
-
* @param p2
|
|
128
|
-
* @param p3
|
|
129
|
-
* @param speed
|
|
130
|
-
* @param type
|
|
131
|
-
*/
|
|
132
|
-
vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
|
|
133
|
-
inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
|
|
134
|
-
}
|
|
135
|
-
|
|
136
|
-
/**
|
|
137
|
-
* @param speed
|
|
138
|
-
*/
|
|
139
|
-
vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
|
|
140
|
-
inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
|
|
141
|
-
}
|
|
142
|
-
|
|
143
143
|
}
|