@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,534 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.CodeDom.Compiler;
4
+ using System.Collections.Generic;
5
+ using System.Globalization;
6
+ using System.IO;
7
+ using System.Linq;
8
+ using System.Net;
9
+ using System.Reflection;
10
+ using System.Text;
11
+ using System.Text.RegularExpressions;
12
+ using System.Threading;
13
+ using System.Threading.Tasks;
14
+ using Microsoft.CSharp;
15
+ using UnityEditor;
16
+ using UnityEditor.SceneManagement;
17
+ using UnityEngine;
18
+ using UnityEngine.Rendering;
19
+ using UnityEngine.SceneManagement;
20
+ using UnityEngine.UIElements;
21
+ using UiButton = UnityEngine.UI.Button;
22
+ using UiCanvasScaler = UnityEngine.UI.CanvasScaler;
23
+ using UiGraphicRaycaster = UnityEngine.UI.GraphicRaycaster;
24
+ using UiImage = UnityEngine.UI.Image;
25
+ using UiText = UnityEngine.UI.Text;
26
+
27
+ namespace UnityCli
28
+ {
29
+ public static partial class UnityCliBridge
30
+ {
31
+ private static void StopStaleBridgeListeners()
32
+ {
33
+ foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
34
+ {
35
+ var type = assembly.GetType("UnityCli.UnityCliBridge", false);
36
+ if (type == null || type == typeof(UnityCliBridge))
37
+ {
38
+ continue;
39
+ }
40
+ var method = type.GetMethod("StopListener", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
41
+ if (method == null)
42
+ {
43
+ continue;
44
+ }
45
+ try
46
+ {
47
+ method.Invoke(null, null);
48
+ WriteLog("stale_bridge_listener_stopped assembly=" + assembly.GetName().Name + " mvid=" + AssemblyMvid(assembly));
49
+ }
50
+ catch (Exception exception)
51
+ {
52
+ WriteLog("stale_bridge_listener_stop_failed assembly=" + assembly.GetName().Name + " " + exception.GetType().Name + ": " + exception.Message);
53
+ }
54
+ }
55
+ }
56
+
57
+ private static string BridgeBuildStamp()
58
+ {
59
+ return typeof(UnityCliBridgeBuildInfo).GetField("BuildStamp", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).GetValue(null) as string ?? "unknown";
60
+ }
61
+
62
+ /// <summary>health v3 同时返回严格transport identity与只读主线程pulse;两者不得互相替代。</summary>
63
+ private static string BridgeHealthJson()
64
+ {
65
+ var data = new Dictionary<string, object>
66
+ {
67
+ { "version", 3L },
68
+ { "instanceId", InstanceId() },
69
+ { "canonicalProjectPath", ProjectIdentity().CanonicalProjectPath },
70
+ { "canonicalizationVersion", (long)UnityCliCanonicalProjectPath.CanonicalizationVersion },
71
+ { "target", "editor" },
72
+ { "sessionId", EditorSessionId() },
73
+ { "editorSessionId", EditorSessionId() },
74
+ { "listenerId", ListenerId },
75
+ { "listenerGeneration", CurrentListenerGeneration() },
76
+ { "actualPort", (long)port },
77
+ { "buildStamp", BridgeBuildStamp() },
78
+ { "mainThread", MainThreadHealthData() }
79
+ };
80
+ return UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Success(string.Empty, data));
81
+ }
82
+
83
+ /// <summary>使用同一monotonic clock计算pulse age;后台线程不调用Unity API。</summary>
84
+ private static Dictionary<string, object> MainThreadHealthData()
85
+ {
86
+ long before;
87
+ long after;
88
+ long timestamp;
89
+ do
90
+ {
91
+ before = Interlocked.Read(ref mainThreadPulseSequence);
92
+ timestamp = Interlocked.Read(ref mainThreadPulseTimestamp);
93
+ after = Interlocked.Read(ref mainThreadPulseSequence);
94
+ }
95
+ while (before != after);
96
+
97
+ object ageMs = null;
98
+ if (timestamp > 0)
99
+ {
100
+ var elapsed = Math.Max(0L, System.Diagnostics.Stopwatch.GetTimestamp() - timestamp);
101
+ ageMs = (long)(elapsed * 1000d / System.Diagnostics.Stopwatch.Frequency);
102
+ }
103
+ var lifecycle = domainReloading ? "domain-reloading"
104
+ : cachedIsCompiling ? "compiling"
105
+ : cachedIsUpdating ? "importing"
106
+ : cachedIsBuilding ? "building"
107
+ : cachedIsPlayModeChanging ? "playmode-changing"
108
+ : "ready";
109
+ return new Dictionary<string, object>
110
+ {
111
+ { "observed", timestamp > 0 },
112
+ { "sequence", after },
113
+ { "ageMs", ageMs },
114
+ { "listenerGeneration", CurrentListenerGeneration() },
115
+ { "lifecycle", lifecycle }
116
+ };
117
+ }
118
+
119
+ private static string AssemblyMvid()
120
+ {
121
+ return AssemblyMvid(typeof(UnityCliBridge).Assembly);
122
+ }
123
+
124
+ private static string AssemblyMvid(Assembly assembly)
125
+ {
126
+ try
127
+ {
128
+ return assembly.ManifestModule.ModuleVersionId.ToString("N");
129
+ }
130
+ catch
131
+ {
132
+ return "unknown";
133
+ }
134
+ }
135
+
136
+ private static string AssemblyLocation(Assembly assembly)
137
+ {
138
+ try
139
+ {
140
+ return assembly.Location;
141
+ }
142
+ catch
143
+ {
144
+ return string.Empty;
145
+ }
146
+ }
147
+
148
+ private static string BridgePackageAssetPath()
149
+ {
150
+ return "Packages/com.alpsckr.unitycli/Editor/UnityCliBridge.cs";
151
+ }
152
+
153
+ private static string BridgePackageName()
154
+ {
155
+ var package = BridgePackageInfo();
156
+ return package == null ? "unknown" : package.name;
157
+ }
158
+
159
+ private static string BridgePackageResolvedPath()
160
+ {
161
+ var package = BridgePackageInfo();
162
+ return package == null ? string.Empty : package.resolvedPath;
163
+ }
164
+
165
+ private static UnityEditor.PackageManager.PackageInfo BridgePackageInfo()
166
+ {
167
+ try
168
+ {
169
+ return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(BridgePackageAssetPath());
170
+ }
171
+ catch
172
+ {
173
+ return null;
174
+ }
175
+ }
176
+
177
+ /// <summary>按完整 project identity 计算稳定 preferred port。</summary>
178
+ private static int PreferredPort()
179
+ {
180
+ var seed = ulong.Parse(ProjectHash().Substring(0, 16), NumberStyles.HexNumber, CultureInfo.InvariantCulture);
181
+ return PreferredPortBase + (int)(seed % (ulong)PreferredPortRange);
182
+ }
183
+
184
+ /// <summary>preferred -> previous fallback -> deterministic probe;每次 reload 都重新评估 preferred。</summary>
185
+ private static int StartHttpListener(HttpListener httpListener)
186
+ {
187
+ Exception lastException = null;
188
+ var preferred = PreferredPort();
189
+ var previous = PreviousActualPort();
190
+ var candidates = new List<int>();
191
+ for (var retry = 0; retry < PreferredPortRetryCount; retry++) candidates.Add(preferred);
192
+ if (previous.HasValue && previous.Value != preferred) candidates.Add(previous.Value);
193
+
194
+ var seed = ulong.Parse(ProjectHash().Substring(16, 16), NumberStyles.HexNumber, CultureInfo.InvariantCulture);
195
+ for (var index = 1; index <= DeterministicFallbackCount; index++)
196
+ {
197
+ var candidate = PreferredPortBase + (int)((seed + (ulong)(index * 7919)) % (ulong)PreferredPortRange);
198
+ if (!candidates.Contains(candidate)) candidates.Add(candidate);
199
+ }
200
+
201
+ for (var index = 0; index < candidates.Count; index++)
202
+ {
203
+ var candidate = candidates[index];
204
+ try
205
+ {
206
+ httpListener.Prefixes.Clear();
207
+ httpListener.Prefixes.Add("http://127.0.0.1:" + candidate.ToString(CultureInfo.InvariantCulture) + "/");
208
+ httpListener.Start();
209
+ return candidate;
210
+ }
211
+ catch (Exception exception)
212
+ {
213
+ lastException = exception;
214
+ if (candidate == preferred && index + 1 < PreferredPortRetryCount) Thread.Sleep(50);
215
+ }
216
+ }
217
+ throw lastException ?? new InvalidOperationException("No deterministic loopback port is available.");
218
+ }
219
+
220
+ private static async Task ListenLoop()
221
+ {
222
+ while (listener != null && listener.IsListening)
223
+ {
224
+ try
225
+ {
226
+ var context = await listener.GetContextAsync();
227
+ _ = Task.Run(() => HandleHttp(context));
228
+ }
229
+ catch (Exception exception)
230
+ {
231
+ WriteLog("bridge_listen_failed " + exception.GetType().Name + ": " + exception.Message);
232
+ }
233
+ }
234
+ }
235
+
236
+ private static void HandleHttp(HttpListenerContext context)
237
+ {
238
+ try
239
+ {
240
+ HandleHttpCore(context);
241
+ }
242
+ catch (Exception exception)
243
+ {
244
+ WriteLog("handle_http_unhandled " + exception.GetType().Name + ": " + exception.Message);
245
+ TryWriteSerializeErrorEnvelope(context, "E_BRIDGE_INTERNAL_ERROR", "Unhandled Bridge error.", "Run unitycli instances list and inspect editor.state before retrying.");
246
+ }
247
+ }
248
+
249
+ private static void HandleHttpCore(HttpListenerContext context)
250
+ {
251
+ if (context.Request.HttpMethod == "GET" && context.Request.Url.AbsolutePath == "/health")
252
+ {
253
+ var expectedInstanceId = context.Request.Headers["x-unity-cli-expected-instance-id"];
254
+ var expectedSessionId = context.Request.Headers["x-unity-cli-expected-session-id"];
255
+ var expectedTarget = context.Request.Headers["x-unity-cli-expected-target"];
256
+ var expectedListenerId = context.Request.Headers["x-unity-cli-expected-listener-id"];
257
+ var expectedGeneration = context.Request.Headers["x-unity-cli-expected-listener-generation"];
258
+ if (!string.Equals(expectedInstanceId, InstanceId(), StringComparison.Ordinal)
259
+ || !string.Equals(expectedSessionId, EditorSessionId(), StringComparison.Ordinal)
260
+ || !string.Equals(expectedTarget, "editor", StringComparison.Ordinal)
261
+ || !string.Equals(expectedListenerId, ListenerId, StringComparison.Ordinal)
262
+ || !string.Equals(expectedGeneration, CurrentListenerGeneration().ToString(CultureInfo.InvariantCulture), StringComparison.Ordinal))
263
+ {
264
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
265
+ string.Empty,
266
+ "E_INSTANCE_IDENTITY_MISMATCH",
267
+ "Bridge health identity does not match the requested Unity project session.",
268
+ nextActions: new[] { "Resolve the target again through --instance or the current Unity project CWD." })), 409);
269
+ return;
270
+ }
271
+ WriteJson(context, BridgeHealthJson(), 200);
272
+ return;
273
+ }
274
+
275
+ if (context.Request.HttpMethod == "POST" && (context.Request.Url.AbsolutePath == "/bridge/admission/acquire" || context.Request.Url.AbsolutePath == "/bridge/admission/revoke"))
276
+ {
277
+ var expectedInstanceId = context.Request.Headers["x-unity-cli-expected-instance-id"];
278
+ var expectedSessionId = context.Request.Headers["x-unity-cli-expected-session-id"];
279
+ var expectedTarget = context.Request.Headers["x-unity-cli-expected-target"];
280
+ var expectedListenerId = context.Request.Headers["x-unity-cli-expected-listener-id"];
281
+ var expectedGeneration = context.Request.Headers["x-unity-cli-expected-listener-generation"];
282
+ if (!string.Equals(expectedInstanceId, InstanceId(), StringComparison.Ordinal)
283
+ || !string.Equals(expectedSessionId, EditorSessionId(), StringComparison.Ordinal)
284
+ || !string.Equals(expectedTarget, "editor", StringComparison.Ordinal)
285
+ || !string.Equals(expectedListenerId, ListenerId, StringComparison.Ordinal)
286
+ || !string.Equals(expectedGeneration, CurrentListenerGeneration().ToString(CultureInfo.InvariantCulture), StringComparison.Ordinal))
287
+ {
288
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
289
+ string.Empty, "E_INSTANCE_IDENTITY_MISMATCH", "Admission identity does not match the selected Editor listener generation.",
290
+ nextActions: new[] { "Resolve the selected Unity target again before waiting for admission." })), 409);
291
+ return;
292
+ }
293
+ try
294
+ {
295
+ var body = ReadBodyBytes(context.Request);
296
+ string result;
297
+ if (context.Request.Url.AbsolutePath == "/bridge/admission/acquire")
298
+ {
299
+ string token;
300
+ result = ExecuteAdmissionAcquire(body, out token);
301
+ if (!string.IsNullOrEmpty(token)) context.Response.Headers["x-unity-cli-admission-token"] = token;
302
+ }
303
+ else result = ExecuteAdmissionRevoke(body, context.Request);
304
+ WriteJson(context, result, 200);
305
+ }
306
+ catch (BridgeCommandException exception) { WriteJson(context, SerializeBridgeExceptionEnvelope(string.Empty, exception), 200); }
307
+ catch (Exception exception) { WriteJson(context, SerializeErrorEnvelope("E_BRIDGE_INTERNAL_ERROR", "Admission request failed: " + exception.GetType().Name + ".", "Inspect the selected Unity session before retrying."), 200); }
308
+ return;
309
+ }
310
+
311
+ if (context.Request.HttpMethod != "POST" || context.Request.Url.AbsolutePath != "/bridge/execute")
312
+ {
313
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
314
+ string.Empty,
315
+ "E_BRIDGE_ROUTE_NOT_FOUND",
316
+ "Expected POST /bridge/execute.",
317
+ nextActions: new[] { "Use POST /bridge/execute or GET /health." })), 404);
318
+ return;
319
+ }
320
+
321
+ var expectedExecuteInstanceId = context.Request.Headers["x-unity-cli-expected-instance-id"];
322
+ var expectedExecuteSessionId = context.Request.Headers["x-unity-cli-expected-session-id"];
323
+ var expectedExecuteTarget = context.Request.Headers["x-unity-cli-expected-target"];
324
+ var expectedExecuteListenerId = context.Request.Headers["x-unity-cli-expected-listener-id"];
325
+ var expectedExecuteGeneration = context.Request.Headers["x-unity-cli-expected-listener-generation"];
326
+ if (string.IsNullOrEmpty(expectedExecuteInstanceId)
327
+ || string.IsNullOrEmpty(expectedExecuteSessionId)
328
+ || string.IsNullOrEmpty(expectedExecuteTarget)
329
+ || string.IsNullOrEmpty(expectedExecuteListenerId)
330
+ || string.IsNullOrEmpty(expectedExecuteGeneration)
331
+ || !string.Equals(expectedExecuteInstanceId, InstanceId(), StringComparison.Ordinal)
332
+ || !string.Equals(expectedExecuteSessionId, EditorSessionId(), StringComparison.Ordinal)
333
+ || !string.Equals(expectedExecuteTarget, "editor", StringComparison.Ordinal)
334
+ || !string.Equals(expectedExecuteListenerId, ListenerId, StringComparison.Ordinal)
335
+ || !string.Equals(expectedExecuteGeneration, CurrentListenerGeneration().ToString(CultureInfo.InvariantCulture), StringComparison.Ordinal))
336
+ {
337
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
338
+ string.Empty,
339
+ "E_INSTANCE_IDENTITY_MISMATCH",
340
+ "Bridge execute attestation does not match the selected Unity listener generation.",
341
+ nextActions: new[] { "Resolve the target again through --instance and retry after the selected generation is stable." })), 409);
342
+ return;
343
+ }
344
+
345
+ WriteLog("bridge_execute_accepted method=" + context.Request.HttpMethod + " path=" + context.Request.Url.AbsolutePath + " contentLength=" + context.Request.ContentLength64.ToString(CultureInfo.InvariantCulture));
346
+
347
+ byte[] rawBody;
348
+ try
349
+ {
350
+ rawBody = ReadBodyBytes(context.Request);
351
+ }
352
+ catch (Exception exception)
353
+ {
354
+ WriteLog("read_body_failed " + exception.GetType().Name + ": " + exception.Message);
355
+ WriteJson(context, SerializeErrorEnvelope("E_BRIDGE_READ_BODY_FAILED", "Failed to read the Bridge request body.", "Inspect editor.state and retry only after the selected Editor is stable."), 200);
356
+ return;
357
+ }
358
+ UnityCli.Protocol.BridgeRequest request;
359
+ try
360
+ {
361
+ request = UnityCli.Protocol.BridgeRequest.DeserializeStrict(DecodeRequestBody(rawBody));
362
+ }
363
+ catch (Exception exception) when (exception is FormatException || exception is OverflowException || exception is InvalidCastException || exception is DecoderFallbackException)
364
+ {
365
+ var details = new Dictionary<string, object>
366
+ {
367
+ { "path", "$" },
368
+ { "expected", "BridgeRequest" },
369
+ { "actual", exception.Message }
370
+ };
371
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
372
+ string.Empty,
373
+ "E_SCHEMA_INVALID",
374
+ "Bridge request JSON does not match the protocol schema.",
375
+ details,
376
+ new[] { "Send command, requestId, input, execution, and security using their declared JSON types." })), 200);
377
+ return;
378
+ }
379
+ if (!string.Equals(request.InstanceId, InstanceId(), StringComparison.Ordinal))
380
+ {
381
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
382
+ request.RequestId,
383
+ "E_INSTANCE_IDENTITY_MISMATCH",
384
+ "Bridge request instanceId does not match this canonical Unity project.",
385
+ new Dictionary<string, object> { { "expectedInstanceId", InstanceId() }, { "actualInstanceId", request.InstanceId } },
386
+ new[] { "Resolve the target again through --instance or the current Unity project CWD." })), 409);
387
+ return;
388
+ }
389
+ try
390
+ {
391
+ var recoveredDirect = AdmissionRecoveredDirectTerminal(request, rawBody);
392
+ if (recoveredDirect != null) { WriteJson(context, recoveredDirect, 200); return; }
393
+ }
394
+ catch (BridgeCommandException exception) { WriteJson(context, SerializeBridgeExceptionEnvelope(request.RequestId, exception), 200); return; }
395
+
396
+ int initialRemainingMs;
397
+ if (!request.TryDeadlineRemainingMs(out initialRemainingMs))
398
+ {
399
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
400
+ request.RequestId,
401
+ "E_EXECUTION_TIMEOUT",
402
+ "The immutable request deadline elapsed before the request reached the Unity queue.",
403
+ nextActions: new[] { "Inspect editor.state and retry only after Unity is responsive." })), 200);
404
+ return;
405
+ }
406
+ AdmissionOwnerIdentity admissionOwner;
407
+ try { admissionOwner = AuthorizeAdmission(context.Request, request, rawBody); }
408
+ catch (BridgeCommandException exception)
409
+ {
410
+ WriteJson(context, SerializeBridgeExceptionEnvelope(request.RequestId, exception), 200);
411
+ return;
412
+ }
413
+ WriteLog("bridge_request_body_read requestId=" + request.RequestId + " command=" + request.Command + " bytes=" + rawBody.Length.ToString(CultureInfo.InvariantCulture));
414
+
415
+ // Check for transient Unity state before queuing the request.
416
+ // During compile/import/domain reload, immediately return a transient error
417
+ // so the CLI can retry-after instead of waiting 60s for a timeout.
418
+ if (domainReloading)
419
+ {
420
+ WriteJson(context, SerializeTransientErrorEnvelope(request.RequestId, "E_UNITY_DOMAIN_RELOAD", "Unity Editor is reloading assemblies (domain reload).", "Wait for domain reload to complete and retry.", 10000), 200);
421
+ return;
422
+ }
423
+ var allowedDuringCompileOrImport = UnityCliCompileCoordinator.IsCommand(request.Command) || UnityCliLiveRefreshCoordinator.IsCommand(request.Command) || UnityCliAssetRefreshCoordinator.IsCommand(request.Command) || UnityCliPackageEmbedCoordinator.IsCommand(request.Command) || UnityCliPackageResolveCoordinator.IsCommand(request.Command) || UnityCliTestRunCoordinator.IsCommand(request.Command) || UnityCliNavMeshBakeCoordinator.IsCommand(request.Command) || UnityCliOcclusionBakeCoordinator.IsCommand(request.Command) || IsEditorStateSnapshotCommand(request.Command);
424
+ if (cachedIsCompiling && !allowedDuringCompileOrImport)
425
+ {
426
+ WriteJson(context, SerializeTransientErrorEnvelope(request.RequestId, "E_UNITY_COMPILING", "Unity Editor is compiling scripts.", "Wait for Unity to finish compiling and retry.", 5000), 200);
427
+ return;
428
+ }
429
+ if (cachedIsUpdating && !allowedDuringCompileOrImport)
430
+ {
431
+ WriteJson(context, SerializeTransientErrorEnvelope(request.RequestId, "E_UNITY_IMPORTING", "Unity Editor is importing assets.", "Wait for Unity to finish importing and retry.", 5000), 200);
432
+ return;
433
+ }
434
+ if (cachedIsPlayModeChanging)
435
+ {
436
+ // 只在 PlayMode 切换期限制高风险命令;稳定运行态允许 CLI 工具继续入队执行。
437
+ // 这里必须与 UnityCliBridge.Execute() 的切换期 allowlist 保持一致。
438
+ var allowedDuringPlayModeTransition = UnityCliCompileCoordinator.IsCommand(request.Command) || UnityCliLiveRefreshCoordinator.IsCommand(request.Command) || UnityCliAssetRefreshCoordinator.IsCommand(request.Command) || UnityCliPackageEmbedCoordinator.IsCommand(request.Command) || UnityCliPackageResolveCoordinator.IsCommand(request.Command) || UnityCliTestRunCoordinator.IsCommand(request.Command) || UnityCliNavMeshBakeCoordinator.IsCommand(request.Command) || UnityCliOcclusionBakeCoordinator.IsCommand(request.Command)
439
+ || IsEditorStateSnapshotCommand(request.Command)
440
+ || request.Command == "editor.console"
441
+ || request.Command == "editor.pause"
442
+ || request.Command == "editor.stop"
443
+ || request.Command == "runtime-tool.list"
444
+ || request.Command == "runtime-tool.run"
445
+ || request.Command == "project-tool.list"
446
+ || request.Command == "diagnose.preflight"
447
+ || request.Command == "extension.status";
448
+
449
+ WriteLog("http_play_mode_guard requestId=" + request.RequestId + " command=" + request.Command + " cachedIsPlayingOrWillChange=" + Bool(cachedIsPlayingOrWillChangePlaymode) + " cachedIsPlaying=" + Bool(cachedIsPlaying) + " transitionAllowed=" + Bool(allowedDuringPlayModeTransition));
450
+
451
+ if (!allowedDuringPlayModeTransition)
452
+ {
453
+ WriteLog("http_play_mode_guard_blocked_transition requestId=" + request.RequestId + " command=" + request.Command);
454
+ WriteJson(context, SerializeTransientErrorEnvelope(request.RequestId, "E_UNITY_PLAY_MODE", "Unity Editor is entering or exiting Play mode. (http-guard-v3)", "Wait for Play mode transition to complete and retry.", 3000), 200);
455
+ return;
456
+ }
457
+ WriteLog("http_play_mode_guard_allowed requestId=" + request.RequestId + " command=" + request.Command + " cachedIsPlaying=" + Bool(cachedIsPlaying));
458
+ }
459
+
460
+ BridgeWorkItem item;
461
+ bool created;
462
+ int queueDepth;
463
+ try
464
+ {
465
+ item = EnqueueOrAttach(request, rawBody, ListenerId, CurrentListenerGeneration(), admissionOwner, out created, out queueDepth);
466
+ }
467
+ catch (BridgeCommandException exception)
468
+ {
469
+ WriteJson(context, SerializeBridgeExceptionEnvelope(request.RequestId, exception), 200);
470
+ return;
471
+ }
472
+ WriteLog((created ? "bridge_request_enqueued" : "bridge_request_attached") + " requestId=" + request.RequestId + " command=" + request.Command + " queueDepth=" + queueDepth.ToString(CultureInfo.InvariantCulture));
473
+
474
+ // queue 与 handler 共用 immutable absolute deadline;HTTP client 断开不得取消已接收的业务请求。
475
+ int queueRemainingMs;
476
+ if (!request.TryDeadlineRemainingMs(out queueRemainingMs)) queueRemainingMs = 0;
477
+ var queueSignal = WaitHandle.WaitAny(new[] { item.Started.WaitHandle, item.Completed.WaitHandle }, queueRemainingMs);
478
+ if (queueSignal == WaitHandle.WaitTimeout)
479
+ {
480
+ if (item.CancelBeforeStart())
481
+ {
482
+ WriteLog("bridge_queue_start_timeout requestId=" + request.RequestId + " command=" + request.Command);
483
+ WriteJson(context, UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
484
+ request.RequestId,
485
+ "E_EXECUTION_TIMEOUT",
486
+ "Unity Editor did not start the bridge request before the immutable deadline.",
487
+ nextActions: new[] { "Inspect editor.state and retry only after Unity is responsive." })), 200);
488
+ return;
489
+ }
490
+ WriteLog("bridge_queue_start_timeout requestId=" + request.RequestId + " command=" + request.Command);
491
+ WriteJson(context, ResolveStartedTimeoutResponse(item, request,
492
+ "The immutable deadline elapsed after Unity started the request."), 200);
493
+ return;
494
+ }
495
+ if (queueSignal == 1)
496
+ {
497
+ WriteJson(context, item.Response ?? SerializeTransientErrorEnvelope(request.RequestId, "E_EXECUTION_CANCELLED", "Bridge request was cancelled before execution.", "Retry after Unity is ready.", 1000), 200);
498
+ return;
499
+ }
500
+
501
+ int executionRemainingMs;
502
+ if (!request.TryDeadlineRemainingMs(out executionRemainingMs)) executionRemainingMs = 0;
503
+ if (!item.Completed.Wait(TimeSpan.FromMilliseconds(executionRemainingMs)))
504
+ {
505
+ item.Cancel();
506
+ WriteLog("bridge_execution_timeout requestId=" + request.RequestId + " command=" + request.Command);
507
+ WriteJson(context, ResolveStartedTimeoutResponse(item, request,
508
+ "The immutable deadline elapsed after Unity started the request."), 200);
509
+ return;
510
+ }
511
+
512
+ WriteJson(context, item.Response ?? SerializeTransientErrorEnvelope(request.RequestId, "E_EXECUTION_CANCELLED", "Bridge request completed without a response.", "Inspect editor.state before deciding whether to submit a new request.", 1000), 200);
513
+ }
514
+
515
+ /// <summary>已开始请求的 timeout 由内存 response 与接受状态裁决,不创建请求级持久记录。</summary>
516
+ private static string ResolveStartedTimeoutResponse(BridgeWorkItem item, UnityCli.Protocol.BridgeRequest request, string reason)
517
+ {
518
+ var response = item.Response;
519
+ if (response != null) return response;
520
+
521
+ // CompleteWorkItem/Response 可能恰好在上述读取后发生;再读一次避免丢失已完成结果。
522
+ if (item.Completed.Wait(0) && item.Response != null) return item.Response;
523
+
524
+ // 接受后的请求继续执行;只有 timeout 在接受前获胜时才取消执行 token。
525
+ item.CancelBeforeAcceptance();
526
+ return UnityCliSerializer.Serialize(UnityCli.Protocol.ProtocolEnvelopeFactory.Error(
527
+ request.RequestId,
528
+ "E_EXECUTION_TIMEOUT",
529
+ reason + " The result cannot be confirmed; inspect the business state before deciding whether to retry.",
530
+ nextActions: new[] { "Inspect editor.state and retry only after Unity is responsive." }));
531
+ }
532
+ }
533
+ }
534
+ #endif
@@ -0,0 +1,58 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.CodeDom.Compiler;
4
+ using System.Collections.Generic;
5
+ using System.Globalization;
6
+ using System.IO;
7
+ using System.Linq;
8
+ using System.Net;
9
+ using System.Reflection;
10
+ using System.Text;
11
+ using System.Text.RegularExpressions;
12
+ using System.Threading;
13
+ using System.Threading.Tasks;
14
+ using Microsoft.CSharp;
15
+ using UnityEditor;
16
+ using UnityEditor.SceneManagement;
17
+ using UnityEngine;
18
+ using UnityEngine.Rendering;
19
+ using UnityEngine.SceneManagement;
20
+ using UnityEngine.UIElements;
21
+ using UiButton = UnityEngine.UI.Button;
22
+ using UiCanvasScaler = UnityEngine.UI.CanvasScaler;
23
+ using UiGraphicRaycaster = UnityEngine.UI.GraphicRaycaster;
24
+ using UiImage = UnityEngine.UI.Image;
25
+ using UiText = UnityEngine.UI.Text;
26
+
27
+ namespace UnityCli
28
+ {
29
+ public static partial class UnityCliBridge
30
+ {
31
+ private sealed class ScreenshotResult
32
+ {
33
+ public ScreenshotResult(string path, string format, int width, int height, bool transparent, int quality, string imageBase64, byte[] imageBytes = null, bool inlineBase64Requested = false)
34
+ {
35
+ Path = path;
36
+ Format = format;
37
+ Width = width;
38
+ Height = height;
39
+ Transparent = transparent;
40
+ Quality = quality;
41
+ ImageBase64 = imageBase64;
42
+ ImageBytes = imageBytes;
43
+ InlineBase64Requested = inlineBase64Requested;
44
+ }
45
+
46
+ public string Path { get; private set; }
47
+ public string Format { get; private set; }
48
+ public int Width { get; private set; }
49
+ public int Height { get; private set; }
50
+ public bool Transparent { get; private set; }
51
+ public int Quality { get; private set; }
52
+ public string ImageBase64 { get; private set; }
53
+ public byte[] ImageBytes { get; private set; }
54
+ public bool InlineBase64Requested { get; private set; }
55
+ }
56
+ }
57
+ }
58
+ #endif