@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,192 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Globalization;
5
+ using System.IO;
6
+ using System.Text;
7
+ using UnityEditor;
8
+ using UnityEditor.Compilation;
9
+ using UnityEngine;
10
+
11
+ namespace UnityCli
12
+ {
13
+ /// <summary>编译事件唯一订阅点;回调只采样并立即交给 durable coordinator。</summary>
14
+ internal static class UnityCliCompilationEventBroker
15
+ {
16
+ /// <summary>跨 domain reload 连续递增的编译事件序列,durable 存于 Library/UnityCli。</summary>
17
+ private static string SequencePath()
18
+ {
19
+ var projectRoot = Path.GetDirectoryName(Application.dataPath);
20
+ return Path.Combine(projectRoot, "Library", "UnityCli", "compile-event-sequence.txt");
21
+ }
22
+
23
+ private static bool sequenceCorrupt;
24
+ internal static bool SequenceCorrupt { get { return sequenceCorrupt; } }
25
+
26
+ /// <summary>读取durable序列;损坏且存在相关root时置poison,无root时安全重建。</summary>
27
+ internal static long CurrentCompilationEventSequence()
28
+ {
29
+ var path = SequencePath();
30
+ string text;
31
+ try { text = File.ReadAllText(path).Trim(); }
32
+ catch (FileNotFoundException) { return 0; }
33
+ catch (DirectoryNotFoundException) { return 0; }
34
+ long current;
35
+ if (text.Length > 20 || !long.TryParse(text, NumberStyles.None, CultureInfo.InvariantCulture, out current) || current < 0 || text != current.ToString(CultureInfo.InvariantCulture))
36
+ {
37
+ if (UnityCliActiveOperation.Exists("compile") || UnityCliActiveOperation.Exists("refresh")) { sequenceCorrupt = true; return 0; }
38
+ WriteSequence(0);
39
+ sequenceCorrupt = false;
40
+ return 0;
41
+ }
42
+ sequenceCorrupt = false;
43
+ return current;
44
+ }
45
+
46
+ /// <summary>分配下一个 durable 序列并立即落盘,reload 后从这里续接。</summary>
47
+ internal static long NextCompilationEventSequence()
48
+ {
49
+ var next = checked(CurrentCompilationEventSequence() + 1);
50
+ if (sequenceCorrupt) throw new InvalidDataException("Compilation event sequence is corrupt while an attributed root is active.");
51
+ WriteSequence(next);
52
+ return next;
53
+ }
54
+
55
+ private static void WriteSequence(long value)
56
+ {
57
+ var path = SequencePath();
58
+ Directory.CreateDirectory(Path.GetDirectoryName(path));
59
+ var temporary = path + ".tmp";
60
+ try
61
+ {
62
+ using (var stream = new FileStream(temporary, FileMode.Create, FileAccess.Write, FileShare.None, 4096, FileOptions.WriteThrough))
63
+ using (var writer = new StreamWriter(stream, new UTF8Encoding(false))) { writer.Write(value.ToString(CultureInfo.InvariantCulture)); writer.Flush(); stream.Flush(true); }
64
+ try { File.Replace(temporary, path, null); }
65
+ catch (FileNotFoundException) { File.Move(temporary, path); }
66
+ }
67
+ finally { try { File.Delete(temporary); } catch { } }
68
+ }
69
+
70
+ internal sealed class Snapshot
71
+ {
72
+ public long Sequence;
73
+ public long Cycle;
74
+ public bool Started;
75
+ public bool Finished;
76
+ public DateTime StartedAtUtc;
77
+ public DateTime FinishedAtUtc;
78
+ }
79
+
80
+ private static bool initialized;
81
+ private static long sequence;
82
+ private static long cycle;
83
+ private static readonly Snapshot snapshot = new Snapshot();
84
+
85
+ internal static void Initialize()
86
+ {
87
+ if (initialized) return;
88
+ sequence = CurrentCompilationEventSequence();
89
+ cycle = UnityCliBridge.UnityCliCompileCoordinator.CurrentOwnedCycle();
90
+ snapshot.Sequence = sequence;
91
+ snapshot.Cycle = cycle;
92
+ CompilationPipeline.compilationStarted += OnCompilationStarted;
93
+ CompilationPipeline.assemblyCompilationFinished += OnAssemblyCompilationFinished;
94
+ CompilationPipeline.compilationFinished += OnCompilationFinished;
95
+ initialized = true;
96
+ }
97
+
98
+ internal static void BeforeReload()
99
+ {
100
+ // reload 前先移除唯一订阅,避免旧 domain 回调写入新 coordinator。
101
+ Shutdown();
102
+ }
103
+
104
+ internal static void Shutdown()
105
+ {
106
+ if (!initialized) return;
107
+ CompilationPipeline.compilationStarted -= OnCompilationStarted;
108
+ CompilationPipeline.assemblyCompilationFinished -= OnAssemblyCompilationFinished;
109
+ CompilationPipeline.compilationFinished -= OnCompilationFinished;
110
+ initialized = false;
111
+ }
112
+
113
+ internal static void Tick()
114
+ {
115
+ if (!sequenceCorrupt) return;
116
+ try
117
+ {
118
+ if (UnityCliActiveOperation.Exists("compile") || UnityCliActiveOperation.Exists("refresh")) return;
119
+ WriteSequence(0);
120
+ sequence = 0;
121
+ sequenceCorrupt = false;
122
+ }
123
+ catch { }
124
+ }
125
+
126
+ internal static Snapshot ReadSnapshot()
127
+ {
128
+ return new Snapshot { Sequence = snapshot.Sequence, Cycle = snapshot.Cycle, Started = snapshot.Started, Finished = snapshot.Finished, StartedAtUtc = snapshot.StartedAtUtc, FinishedAtUtc = snapshot.FinishedAtUtc };
129
+ }
130
+
131
+ private static void OnCompilationStarted(object context)
132
+ {
133
+ sequence = NextCompilationEventSequence();
134
+ // A start sequence is globally unique, so it is also a durable cycle identity.
135
+ cycle = sequence;
136
+ snapshot.Sequence = sequence;
137
+ snapshot.Cycle = cycle;
138
+ snapshot.Started = true;
139
+ snapshot.Finished = false;
140
+ snapshot.StartedAtUtc = DateTime.UtcNow;
141
+ UnityCliBridge.UnityCliCompileCoordinator.OnCompilationStarted(snapshot.Cycle, snapshot.Sequence, snapshot.StartedAtUtc);
142
+ }
143
+
144
+ private static void OnAssemblyCompilationFinished(string assemblyPath, CompilerMessage[] messages)
145
+ {
146
+ sequence = NextCompilationEventSequence();
147
+ snapshot.Sequence = sequence;
148
+ UnityCliBridge.UnityCliCompileCoordinator.OnAssemblyCompilationFinished(snapshot.Cycle, snapshot.Sequence, assemblyPath, ToDiagnostics(assemblyPath, messages));
149
+ }
150
+
151
+ private static void OnCompilationFinished(object context)
152
+ {
153
+ sequence = NextCompilationEventSequence();
154
+ snapshot.Sequence = sequence;
155
+ snapshot.Finished = true;
156
+ snapshot.Started = false;
157
+ snapshot.FinishedAtUtc = DateTime.UtcNow;
158
+ UnityCliBridge.UnityCliCompileCoordinator.OnCompilationFinished(snapshot.Cycle, snapshot.Sequence, snapshot.FinishedAtUtc);
159
+ }
160
+
161
+ private static List<Dictionary<string, object>> ToDiagnostics(string assembly, CompilerMessage[] messages)
162
+ {
163
+ var result = new List<Dictionary<string, object>>();
164
+ if (messages == null) return result;
165
+ foreach (var message in messages)
166
+ {
167
+ // severity 直接来自 Unity enum;code 缺失时保持 null,不能靠文本猜测。
168
+ result.Add(new Dictionary<string, object>
169
+ {
170
+ { "assembly", assembly ?? string.Empty }, { "severity", message.type == CompilerMessageType.Error ? "error" : (message.type == CompilerMessageType.Warning ? "warning" : "info") },
171
+ { "code", string.IsNullOrEmpty(message.message) ? null : ExtractCode(message.message) }, { "message", message.message ?? string.Empty },
172
+ { "file", message.file ?? string.Empty }, { "line", (long)Math.Max(0, message.line) }, { "column", (long)Math.Max(0, message.column) }
173
+ });
174
+ }
175
+ return result;
176
+ }
177
+
178
+ private static string ExtractCode(string message)
179
+ {
180
+ if (string.IsNullOrEmpty(message)) return null;
181
+ for (var index = 0; index + 6 <= message.Length; index++)
182
+ {
183
+ if (message[index] != 'C' || message[index + 1] != 'S') continue;
184
+ var digits = 0;
185
+ while (index + 2 + digits < message.Length && char.IsDigit(message[index + 2 + digits])) digits++;
186
+ if (digits == 4) return message.Substring(index, 6);
187
+ }
188
+ return null;
189
+ }
190
+ }
191
+ }
192
+ #endif
@@ -0,0 +1,271 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Globalization;
5
+ using System.IO;
6
+ using System.Linq;
7
+ using System.Text;
8
+ using UnityEditor;
9
+ using UnityEditor.Compilation;
10
+ using UnityCli.Protocol;
11
+
12
+ namespace UnityCli
13
+ {
14
+ public static partial class UnityCliBridge
15
+ {
16
+ /// <summary>editor.compile 的单 scope 进行中操作协调器。</summary>
17
+ internal static class UnityCliCompileCoordinator
18
+ {
19
+ private sealed class Coordinator : UnityCliReloadOperation
20
+ {
21
+ protected override string Scope { get { return "compile"; } }
22
+ protected override string StartCommand { get { return "internal.editor.compile.start"; } }
23
+ protected override string StatusCommand { get { return "internal.editor.compile.status"; } }
24
+ protected override string OperationDisplayName { get { return "Compile"; } }
25
+ protected override object DeserializeStartArgs(BridgeRequest request) { return request.DeserializeArgs<StartArgs>(); }
26
+ protected override void ValidateStart(object value)
27
+ {
28
+ var args = (StartArgs)value;
29
+ if (args == null || string.IsNullOrWhiteSpace(args.ExpectedEditorSessionId)) throw new BridgeCommandException("E_SCHEMA_INVALID", "Compile input and expectedEditorSessionId are required.");
30
+ if (!string.Equals(args.ExpectedEditorSessionId, EditorSessionId(), StringComparison.Ordinal)) throw new BridgeCommandException("E_EDITOR_SESSION_REPLACED", "The selected Editor session changed after compile preflight.");
31
+ }
32
+ protected override void ValidateLoadedRoot(Dictionary<string, object> root)
33
+ {
34
+ ValidateRootContract(root, new[] { "sequence", "runId", "refresh", "path", "forceUpdate", "importRecursive", "includeWarnings", "diagnostics", "diagnosticErrorCount", "diagnosticWarningCount", "diagnosticInfoCount", "diagnosticsTruncated", "startedCycle", "startedAt", "finishedAt", "reloadObserved", "rootContractDigest" },
35
+ "queued", "prepared", "dispatching", "awaiting_started", "compiling", "cycle_finished");
36
+ object sequence; object refresh; object forceUpdate; object recursive; object warnings; object diagnostics; object errorCount; object warningCount; object infoCount; object truncated;
37
+ if (!root.TryGetValue("sequence", out sequence) || !(sequence is long) || (long)sequence <= 0
38
+ || string.IsNullOrWhiteSpace(Text(root, "runId"))
39
+ || !root.TryGetValue("refresh", out refresh) || !(refresh is bool)
40
+ || !root.TryGetValue("forceUpdate", out forceUpdate) || !(forceUpdate is bool)
41
+ || !root.TryGetValue("importRecursive", out recursive) || !(recursive is bool)
42
+ || !root.TryGetValue("includeWarnings", out warnings) || !(warnings is bool)
43
+ || !root.TryGetValue("diagnostics", out diagnostics) || !(diagnostics is List<object>)
44
+ || !root.TryGetValue("diagnosticErrorCount", out errorCount) || !(errorCount is long) || (long)errorCount < 0 || (long)errorCount > 1000000
45
+ || !root.TryGetValue("diagnosticWarningCount", out warningCount) || !(warningCount is long) || (long)warningCount < 0 || (long)warningCount > 1000000
46
+ || !root.TryGetValue("diagnosticInfoCount", out infoCount) || !(infoCount is long) || (long)infoCount < 0 || (long)infoCount > 1000000
47
+ || !root.TryGetValue("diagnosticsTruncated", out truncated) || !(truncated is long) || (long)truncated < 0 || (long)truncated > 1000000)
48
+ throw new InvalidDataException("Compile active root fields are invalid.");
49
+ if (!string.Equals(Text(root, "rootContractDigest"), CompileRootContractDigest(root), StringComparison.Ordinal))
50
+ throw new InvalidDataException("Compile immutable root contract changed.");
51
+ ValidateBoundedDiagnostics(root, "diagnostics", "diagnosticErrorCount", "diagnosticWarningCount", "diagnosticInfoCount", "diagnosticsTruncated", (bool)warnings);
52
+ var phase = Text(root, "phase");
53
+ var fenced = HasExactEffectFence("compile", root, "compile-dispatch");
54
+ if ((phase == "queued" || phase == "prepared") == fenced)
55
+ throw new InvalidDataException("Compile effect fence is inconsistent with phase.");
56
+ if ((phase == "compiling" || phase == "cycle_finished")
57
+ && (Long(root, "startedCycle") <= 0 || string.IsNullOrWhiteSpace(Text(root, "startedAt"))))
58
+ throw new InvalidDataException("Compile active cycle identity is invalid.");
59
+ }
60
+
61
+ private static string CompileRootContractDigest(Dictionary<string, object> root)
62
+ {
63
+ return UnityCliSerializer.Sha256Canonical(new Dictionary<string, object>
64
+ {
65
+ { "sequence", root["sequence"] }, { "runId", root["runId"] }, { "refresh", root["refresh"] },
66
+ { "path", root["path"] }, { "forceUpdate", root["forceUpdate"] }, { "importRecursive", root["importRecursive"] }, { "includeWarnings", root["includeWarnings"] }
67
+ });
68
+ }
69
+
70
+ protected override object Planned(object value) { return new Dictionary<string, object> { { "plannedEffects", new List<object> { new Dictionary<string, object> { { "type", "script-compile" } } } } }; }
71
+ protected override Dictionary<string, object> CreateRoot(BridgeRequest request, string digest, object value)
72
+ {
73
+ var args = (StartArgs)value;
74
+ var root = new Dictionary<string, object> { { "requestId", request.RequestId }, { "editorSessionId", EditorSessionId() }, { "requestDigest", digest }, { "deadline", request.Execution.AbsoluteDeadlineUtc }, { "phase", "queued" }, { "sequence", NextSequenceLocked() }, { "runId", "compile-" + digest.Substring(0, 32) }, { "refresh", args.Refresh ?? true }, { "path", args.Path }, { "forceUpdate", args.ForceUpdate ?? false }, { "importRecursive", args.ImportRecursive ?? false }, { "includeWarnings", args.IncludeWarnings ?? true }, { "diagnostics", new List<object>() }, { "diagnosticErrorCount", 0L }, { "diagnosticWarningCount", 0L }, { "diagnosticInfoCount", 0L }, { "diagnosticsTruncated", 0L } };
75
+ root["rootContractDigest"] = CompileRootContractDigest(root);
76
+ return root;
77
+ }
78
+ protected override void OnTick(Dictionary<string, object> root)
79
+ {
80
+ if (UnityCliCompilationEventBroker.SequenceCorrupt) { Fail(root, "E_EXECUTION_TIMEOUT", "Compilation event sequence is corrupt; attributed outcome is unknown."); return; }
81
+ var phase = Text(root, "phase");
82
+ if (phase == "queued") { Update(x => x["phase"] = "prepared"); return; }
83
+ if (phase == "prepared") { if (!EditorApplication.isCompiling && !EditorApplication.isUpdating && !IsDomainReloading()) Dispatch(root); return; }
84
+ if (phase == "cycle_finished" && !EditorApplication.isCompiling && !EditorApplication.isUpdating && !IsDomainReloading()) Complete(root);
85
+ }
86
+ protected override object BuildSuccessData(Dictionary<string, object> root)
87
+ {
88
+ var diagnostics = root["diagnostics"] as List<object> ?? new List<object>(); var typed = diagnostics.Cast<Dictionary<string, object>>().ToList();
89
+ var errors = Long(root, "diagnosticErrorCount"); var warnings = Long(root, "diagnosticWarningCount");
90
+ var assemblies = typed.Where(x => !string.IsNullOrEmpty(Text(x, "assembly"))).Select(x => Text(x, "assembly")).Distinct(StringComparer.Ordinal).Count();
91
+ var startedAt = Text(root, "startedAt"); var finishedAt = DateTime.UtcNow.ToString("O", CultureInfo.InvariantCulture);
92
+ var durationMs = DateTimeOffset.TryParse(startedAt, out var started) ? (long)Math.Max(0, (DateTimeOffset.UtcNow - started).TotalMilliseconds) : 0L;
93
+ var refresh = Bool(root, "refresh"); var path = string.IsNullOrEmpty(Text(root, "path")) ? null : Text(root, "path");
94
+ var compile = new Dictionary<string, object> { { "completed", true }, { "refresh", refresh }, { "path", path }, { "startedAt", startedAt }, { "finishedAt", finishedAt }, { "durationMs", durationMs }, { "assemblyCount", (long)assemblies }, { "errorCount", (long)errors }, { "warningCount", (long)warnings }, { "status", warnings > 0 ? "warnings" : "clean" } };
95
+ var effects = new List<object>(); if (path != null) effects.Add(new Dictionary<string, object> { { "type", "asset-import" }, { "path", path } }); else if (refresh) effects.Add(new Dictionary<string, object> { { "type", "asset-refresh" } }); effects.Add(new Dictionary<string, object> { { "type", "script-compile" } }); effects.Add(new Dictionary<string, object> { { "type", "domain-reload" } });
96
+ var state = new Dictionary<string, object> { { "status", "ready" }, { "compile", new Dictionary<string, object> { { "known", true }, { "value", false } } }, { "import", new Dictionary<string, object> { { "known", true }, { "value", false } } }, { "playMode", new Dictionary<string, object> { { "known", true }, { "value", EditorApplication.isPlaying ? "play" : "edit" } } } };
97
+ return new Dictionary<string, object> { { "compile", compile }, { "diagnostics", diagnostics }, { "editorState", state }, { "plannedEffects", effects } };
98
+ }
99
+ private void Dispatch(Dictionary<string, object> root)
100
+ {
101
+ var id = Text(root, "requestId"); if (!string.IsNullOrEmpty(activeDispatchRequestId)) return; activeDispatchRequestId = id;
102
+ try { root = CrossEffectFence(root, "compile-dispatch", "dispatching"); var path = Text(root, "path"); if (!string.IsNullOrEmpty(path)) AssetDatabase.ImportAsset(path); else if (Bool(root, "refresh")) AssetDatabase.Refresh(Bool(root, "forceUpdate") ? ImportAssetOptions.ForceUpdate : ImportAssetOptions.Default); if (!EditorApplication.isCompiling) CompilationPipeline.RequestScriptCompilation(); Update(x => { if (Text(x, "phase") == "dispatching") x["phase"] = "awaiting_started"; }); }
103
+ catch (Exception e) { Fail(root, "E_EXECUTION_TIMEOUT", "Compilation dispatch result cannot be confirmed: " + e.Message + "; check the business state."); }
104
+ finally { activeDispatchRequestId = null; }
105
+ }
106
+ private void Complete(Dictionary<string, object> root) { if (Long(root, "diagnosticErrorCount") > 0) Fail(root, "E_UNITY_COMPILE_FAILED", "Unity reported compiler errors.", BuildCompileFailureDetails(root), new[] { "Fix the listed compiler diagnostics before retrying." }); else Succeed(root); }
107
+ private static object BuildCompileFailureDetails(Dictionary<string, object> root)
108
+ {
109
+ return new Dictionary<string, object>
110
+ {
111
+ { "compile", new Dictionary<string, object> { { "completed", true }, { "errorCount", Long(root, "diagnosticErrorCount") }, { "warningCount", Long(root, "diagnosticWarningCount") }, { "status", "errors" }, { "diagnosticsTruncated", Long(root, "diagnosticsTruncated") } } },
112
+ { "diagnostics", root["diagnostics"] }
113
+ };
114
+ }
115
+ internal void BeforeReload() { Update(x => x["reloadObserved"] = true); }
116
+ internal long CurrentOwnedCycle() { var root = Load(); return root != null && UnityCliSessionMutationLease.IsOwnedBy(Text(root, "requestId"), Text(root, "requestDigest")) ? Long(root, "startedCycle") : 0; }
117
+ internal void OnCompilationStarted(long cycle, DateTime startedAt) { Update(x => { if (Text(x, "phase") == "dispatching" || Text(x, "phase") == "awaiting_started") { x["startedCycle"] = cycle; x["startedAt"] = startedAt.ToString("O", CultureInfo.InvariantCulture); x["phase"] = "compiling"; } }); }
118
+ internal void OnAssemblyCompilationFinished(long cycle, List<Dictionary<string, object>> diagnostics) { Update(x => { if (Text(x, "phase") == "compiling" && Long(x, "startedCycle") == cycle) AppendBoundedDiagnostics(x, "diagnostics", "diagnosticErrorCount", "diagnosticWarningCount", "diagnosticInfoCount", "diagnosticsTruncated", Bool(x, "includeWarnings"), diagnostics); }); }
119
+ internal void OnCompilationFinished(long cycle, DateTime finishedAt) { Update(x => { if (Text(x, "phase") == "compiling" && Long(x, "startedCycle") == cycle) { x["finishedAt"] = finishedAt.ToString("O", CultureInfo.InvariantCulture); x["phase"] = "cycle_finished"; } }); }
120
+ }
121
+ private static readonly Coordinator operation = new Coordinator();
122
+ private static string activeDispatchRequestId;
123
+ internal static bool IsCommand(string command) { return operation.IsCommand(command); }
124
+ internal static void Register(BridgeCommandRegistry registry) { operation.Register(registry); }
125
+ internal static System.Threading.Tasks.Task<string> Execute(BridgeRequest request, byte[] rawBytes, Func<bool> tryAccept, System.Threading.CancellationToken cancellationToken) { return operation.Execute(request, rawBytes, tryAccept, cancellationToken); }
126
+ internal static void Initialize() { }
127
+ internal static void Shutdown() { activeDispatchRequestId = null; }
128
+ internal static void BeforeReload() { operation.BeforeReload(); }
129
+ internal static void Tick() { operation.Tick(); }
130
+ internal static long CurrentOwnedCycle() { return operation.CurrentOwnedCycle(); }
131
+ internal static void RequestRefreshCompilation(string requestId, string requestDigest)
132
+ {
133
+ if (!UnityCliSessionMutationLease.IsOwnedBy(requestId, requestDigest)) throw new BridgeCommandException("E_UNITY_BUSY", "Refresh root does not own the exact mutation lease.");
134
+ var dispatchSequence = UnityCliCompilationEventBroker.CurrentCompilationEventSequence();
135
+ if (UnityCliCompilationEventBroker.SequenceCorrupt)
136
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh compilation sequence is corrupt; dispatch is forbidden.");
137
+ var refreshRoot = UnityCliActiveOperation.Load("refresh");
138
+ if (refreshRoot == null || Text(refreshRoot, "requestId") != requestId || Text(refreshRoot, "requestDigest") != requestDigest)
139
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh compilation root identity cannot be proven.");
140
+ if (UnityCliReloadOperation.HasExactEffectFence("refresh", refreshRoot, "compile-dispatch"))
141
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh compilation effect fence was already crossed.");
142
+ UnityCliReloadOperation.WriteEffectFence("refresh", refreshRoot, "compile-dispatch");
143
+ UpdateRefresh(requestId, requestDigest, x =>
144
+ {
145
+ if (!Bool(x, "compile") || Bool(x, "compilationRequested") || Text(x, "phase") != "refresh_returned")
146
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh compilation dispatch state is invalid.");
147
+ x["compilationRequested"] = true; x["compileDispatchSequence"] = dispatchSequence; x["compilePhase"] = "dispatching";
148
+ });
149
+ var confirmed = UnityCliActiveOperation.Load("refresh");
150
+ if (confirmed == null || Text(confirmed, "requestId") != requestId || Text(confirmed, "requestDigest") != requestDigest
151
+ || Text(confirmed, "compilePhase") != "dispatching" || !UnityCliReloadOperation.HasExactEffectFence("refresh", confirmed, "compile-dispatch"))
152
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh compilation post-fence state cannot be confirmed.");
153
+ if (!UnityCliSessionMutationLease.IsOwnedBy(requestId, requestDigest)) throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Refresh lost its exact lease before compilation dispatch.");
154
+ CompilationPipeline.RequestScriptCompilation();
155
+ UpdateRefresh(requestId, requestDigest, x => { if (Text(x, "compilePhase") == "dispatching") x["compilePhase"] = "awaiting_started"; });
156
+ }
157
+ internal static void OnCompilationStarted(long cycle, long sequence, DateTime startedAt)
158
+ {
159
+ operation.OnCompilationStarted(cycle, startedAt);
160
+ UpdateRefresh(null, null, x =>
161
+ {
162
+ var phase = Text(x, "compilePhase");
163
+ if (Bool(x, "compile") && Bool(x, "compilationRequested")
164
+ && (phase == "dispatching" || phase == "awaiting_started")
165
+ && sequence > Long(x, "compileDispatchSequence"))
166
+ {
167
+ x["compileStartedCycle"] = cycle; x["compileStartedSequence"] = sequence;
168
+ x["compilePhase"] = "compiling"; x["compilationObserved"] = true;
169
+ }
170
+ });
171
+ }
172
+ internal static void OnAssemblyCompilationFinished(long cycle, long sequence, string assembly, List<Dictionary<string, object>> diagnostics)
173
+ {
174
+ operation.OnAssemblyCompilationFinished(cycle, diagnostics);
175
+ UpdateRefresh(null, null, x =>
176
+ {
177
+ if (Text(x, "compilePhase") == "compiling" && Long(x, "compileStartedCycle") == cycle
178
+ && sequence > Long(x, "compileStartedSequence"))
179
+ AppendBoundedDiagnostics(x, "compileDiagnostics", "compileErrorCount", "compileWarningCount", "compileInfoCount", "compileDiagnosticsTruncated", true, diagnostics);
180
+ });
181
+ }
182
+ internal static void OnCompilationFinished(long cycle, long sequence, DateTime finishedAt)
183
+ {
184
+ operation.OnCompilationFinished(cycle, finishedAt);
185
+ UpdateRefresh(null, null, x =>
186
+ {
187
+ if (Text(x, "compilePhase") == "compiling" && Long(x, "compileStartedCycle") == cycle
188
+ && sequence > Long(x, "compileStartedSequence"))
189
+ { x["compileFinishedSequence"] = sequence; x["compilePhase"] = "cycle_finished"; }
190
+ });
191
+ }
192
+ private static void UpdateRefresh(string id, string digest, Action<Dictionary<string, object>> action)
193
+ {
194
+ if (!UnityCliActiveOperation.Exists("refresh")) return;
195
+ var root = UnityCliActiveOperation.Load("refresh");
196
+ if (id != null && Text(root, "requestId") != id) return;
197
+ if (digest != null && Text(root, "requestDigest") != digest) throw new BridgeCommandException("E_REQUEST_ID_REUSED", "Refresh request identity changed during compilation dispatch.");
198
+ if (!UnityCliSessionMutationLease.IsOwnedBy(Text(root, "requestId"), Text(root, "requestDigest"))) return;
199
+ action(root);
200
+ UnityCliActiveOperation.Save("refresh", root);
201
+ }
202
+ /// <summary>回调诊断只写入固定sample预算;aggregate计数始终覆盖全部归属消息。</summary>
203
+ private static void AppendBoundedDiagnostics(Dictionary<string, object> root, string listKey, string errorKey, string warningKey, string infoKey, string truncatedKey, bool includeWarnings, IEnumerable<Dictionary<string, object>> diagnostics)
204
+ {
205
+ var target = root[listKey] as List<object>;
206
+ if (target == null) throw new InvalidDataException("Compilation diagnostic list is invalid.");
207
+ foreach (var source in diagnostics ?? new List<Dictionary<string, object>>())
208
+ {
209
+ var severity = Text(source, "severity");
210
+ if (severity == "error") root[errorKey] = Long(root, errorKey) + 1;
211
+ else if (severity == "warning") root[warningKey] = Long(root, warningKey) + 1;
212
+ else root[infoKey] = Long(root, infoKey) + 1;
213
+ if (severity == "warning" && !includeWarnings) continue;
214
+ var bounded = new Dictionary<string, object>
215
+ {
216
+ { "assembly", BoundedDiagnosticText(Text(source, "assembly"), 1024) }, { "severity", severity },
217
+ { "code", BoundedDiagnosticText(Text(source, "code"), 64) }, { "message", BoundedDiagnosticText(Text(source, "message"), 4096) },
218
+ { "file", BoundedDiagnosticText(Text(source, "file"), 2048) },
219
+ { "line", DiagnosticNumber(source, "line") }, { "column", DiagnosticNumber(source, "column") }
220
+ };
221
+ if (target.Count >= 200 || Encoding.UTF8.GetByteCount(UnityCliSerializer.Serialize(target.Concat(new object[] { bounded }).ToList())) > 512 * 1024)
222
+ { root[truncatedKey] = Long(root, truncatedKey) + 1; continue; }
223
+ target.Add(bounded);
224
+ }
225
+ }
226
+
227
+ /// <summary>reload后按精确schema、预算和aggregate关系校验diagnostics,损坏root必须fail closed。</summary>
228
+ internal static void ValidateBoundedDiagnostics(Dictionary<string, object> root, string listKey, string errorKey, string warningKey, string infoKey, string truncatedKey, bool includeWarnings)
229
+ {
230
+ var values = root[listKey] as List<object>;
231
+ if (values == null || values.Count > 200 || Encoding.UTF8.GetByteCount(UnityCliSerializer.Serialize(values)) > 512 * 1024)
232
+ throw new InvalidDataException("Compilation diagnostic sample exceeds its fixed budget.");
233
+ long sampledErrors = 0; long sampledWarnings = 0; long sampledInfo = 0;
234
+ var allowed = new HashSet<string>(new[] { "assembly", "severity", "code", "message", "file", "line", "column" }, StringComparer.Ordinal);
235
+ foreach (var value in values)
236
+ {
237
+ var item = value as Dictionary<string, object>;
238
+ object assembly; object severityValue; object code; object message; object file; object line; object column;
239
+ if (item == null || item.Keys.Any(key => !allowed.Contains(key)) || item.Count != allowed.Count
240
+ || !item.TryGetValue("assembly", out assembly) || !(assembly is string) || ((string)assembly).Length > 1024
241
+ || !item.TryGetValue("severity", out severityValue) || !(severityValue is string)
242
+ || !item.TryGetValue("code", out code) || !(code is string) || ((string)code).Length > 64
243
+ || !item.TryGetValue("message", out message) || !(message is string) || ((string)message).Length > 4096
244
+ || !item.TryGetValue("file", out file) || !(file is string) || ((string)file).Length > 2048
245
+ || !item.TryGetValue("line", out line) || !(line is long) || (long)line < 0
246
+ || !item.TryGetValue("column", out column) || !(column is long) || (long)column < 0)
247
+ throw new InvalidDataException("Compilation diagnostic entry is invalid.");
248
+ var severity = Text(item, "severity");
249
+ if (severity == "error") sampledErrors++;
250
+ else if (severity == "warning") sampledWarnings++;
251
+ else if (severity == "info") sampledInfo++;
252
+ else throw new InvalidDataException("Compilation diagnostic severity is invalid.");
253
+ }
254
+ var errors = Long(root, errorKey); var warnings = Long(root, warningKey); var info = Long(root, infoKey); var truncated = Long(root, truncatedKey);
255
+ var excludedWarnings = includeWarnings ? 0 : warnings;
256
+ if (sampledErrors > errors || sampledWarnings > warnings || sampledInfo > info || !includeWarnings && sampledWarnings != 0
257
+ || errors + warnings + info != sampledErrors + sampledWarnings + sampledInfo + truncated + excludedWarnings)
258
+ throw new InvalidDataException("Compilation diagnostic aggregate is inconsistent with its sample.");
259
+ }
260
+ private static long DiagnosticNumber(Dictionary<string, object> source, string key) { object value; return source.TryGetValue(key, out value) && value is long && (long)value >= 0 ? (long)value : 0L; }
261
+ private static string BoundedDiagnosticText(string value, int maxLength) { value = value ?? string.Empty; return value.Length <= maxLength ? value : value.Substring(0, maxLength); }
262
+
263
+ private static long NextSequenceLocked() { var path = Path.Combine(ProjectRoot(), "Library", "UnityCli", "compile-sequence.txt"); Directory.CreateDirectory(Path.GetDirectoryName(path)); string text; try { text = File.ReadAllText(path); } catch (FileNotFoundException) { text = "0"; } catch (DirectoryNotFoundException) { text = "0"; } var value = long.Parse(text, CultureInfo.InvariantCulture); value = checked(value + 1); DurableWriteText(path, value.ToString(CultureInfo.InvariantCulture)); return value; }
264
+ private static string Text(IDictionary<string, object> value, string key) { object item; return value != null && value.TryGetValue(key, out item) && item != null ? Convert.ToString(item, CultureInfo.InvariantCulture) : string.Empty; }
265
+ private static bool Bool(IDictionary<string, object> value, string key) { object item; return value != null && value.TryGetValue(key, out item) && item is bool && (bool)item; }
266
+ private static long Long(IDictionary<string, object> value, string key) { long result; return long.TryParse(Text(value, key), out result) ? result : 0; }
267
+ private sealed class StartArgs { public bool? Refresh { get; set; } public string Path { get; set; } public bool? ForceUpdate { get; set; } public bool? ImportRecursive { get; set; } public bool? IncludeWarnings { get; set; } public string ExpectedEditorSessionId { get; set; } }
268
+ }
269
+ }
270
+ }
271
+ #endif