@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,620 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections;
4
+ using System.Collections.Generic;
5
+ using System.Globalization;
6
+ using System.Linq;
7
+ using System.Reflection;
8
+ using System.Text.RegularExpressions;
9
+ using UnityEditor;
10
+ using UnityEngine;
11
+
12
+ namespace UnityCli
13
+ {
14
+ public static partial class UnityCliBridge
15
+ {
16
+ /// <summary>
17
+ /// 深序列化器:将任意 Unity Object / Component / C# 对象序列化为 SerializedMember 树。
18
+ /// 对齐 IvanMurzak SerializedMember 模型:typeName/name/value/fields/props/path/readOnly/writable/error/truncated。
19
+ /// 支持 maxDepth、paths 局部读取、数组/list/dictionary、Unity Object 引用、循环引用检测。
20
+ /// </summary>
21
+ internal static class ObjectSerializer
22
+ {
23
+ private const int DefaultMaxDepth = 4;
24
+ private const int DefaultMaxArrayItems = 50;
25
+ private const int AbsoluteMaxArrayItems = 1000;
26
+ private const int MaxMembers = 256;
27
+
28
+ /// <summary>序列化选项。</summary>
29
+ public sealed class Options
30
+ {
31
+ public int MaxDepth = DefaultMaxDepth;
32
+ public int MaxArrayItems = DefaultMaxArrayItems;
33
+ public bool IncludeFields = true;
34
+ public bool IncludeProperties = true;
35
+ public bool DeepSerialization = true;
36
+ public HashSet<string> Paths;
37
+ public HashSet<string> NameFilters;
38
+ public HashSet<string> TypeFilters;
39
+ public string ViewPath;
40
+ public string NamePattern;
41
+ public string TypeFilter;
42
+ }
43
+
44
+ /// <summary>构造 SerializedMember 值树;paths/viewQuery 存在时优先做范围化读取,避免大对象展开。</summary>
45
+ public static object Serialize(object obj, Options options)
46
+ {
47
+ if (options == null) options = new Options();
48
+ if (options.Paths != null && options.Paths.Count > 0)
49
+ {
50
+ return MemberToData(BuildPathReadAggregate(obj, options));
51
+ }
52
+ if (!string.IsNullOrEmpty(options.ViewPath))
53
+ {
54
+ var viewRoot = TryReadPath(obj, NormalizeReadPath(options.ViewPath), out var error);
55
+ if (error != null)
56
+ {
57
+ return MemberToData(ErrorMember("$" + "." + NormalizeReadPath(options.ViewPath), error));
58
+ }
59
+ obj = viewRoot;
60
+ }
61
+ var visited = new HashSet<int>();
62
+ return MemberToData(ToMember(obj, string.IsNullOrEmpty(options.ViewPath) ? "$" : "$" + "." + NormalizeReadPath(options.ViewPath), obj == null ? "null" : obj.GetType().FullName, options, visited, 0));
63
+ }
64
+
65
+ /// <summary>按请求路径逐项读取,并用稳定 fields envelope 返回每个路径的结果或可恢复错误。</summary>
66
+ private static SerializedMember BuildPathReadAggregate(object obj, Options options)
67
+ {
68
+ var aggregate = new SerializedMember
69
+ {
70
+ Path = "$",
71
+ TypeName = "UnityCli.PathReadAggregate"
72
+ };
73
+ foreach (var rawPath in options.Paths)
74
+ {
75
+ var normalizedPath = NormalizeReadPath(rawPath);
76
+ var value = TryReadPath(obj, normalizedPath, out var error);
77
+ aggregate.Fields.Add(new SerializedMember.KV
78
+ {
79
+ Key = rawPath,
80
+ Value = error == null
81
+ ? ToMember(value, string.IsNullOrEmpty(normalizedPath) ? "$" : "$" + "." + normalizedPath, value == null ? "null" : value.GetType().FullName, WithoutPaths(options), new HashSet<int>(), 0)
82
+ : ErrorMember(string.IsNullOrEmpty(normalizedPath) ? "$" : "$" + "." + normalizedPath, error)
83
+ });
84
+ }
85
+ return aggregate;
86
+ }
87
+
88
+ /// <summary>移除 paths 选项,避免读取到的子树再次被路径过滤。</summary>
89
+ private static Options WithoutPaths(Options options)
90
+ {
91
+ return new Options
92
+ {
93
+ MaxDepth = options.MaxDepth,
94
+ MaxArrayItems = options.MaxArrayItems,
95
+ IncludeFields = options.IncludeFields,
96
+ IncludeProperties = options.IncludeProperties,
97
+ DeepSerialization = options.DeepSerialization,
98
+ NameFilters = options.NameFilters,
99
+ TypeFilters = options.TypeFilters,
100
+ NamePattern = options.NamePattern,
101
+ TypeFilter = options.TypeFilter
102
+ };
103
+ }
104
+
105
+ /// <summary>规范化读取路径;支持 #/、$/、点路径和 slash 路径。</summary>
106
+ private static string NormalizeReadPath(string path)
107
+ {
108
+ if (string.IsNullOrEmpty(path)) return string.Empty;
109
+ var normalized = path.Trim();
110
+ if (normalized.StartsWith("#/", StringComparison.Ordinal)) normalized = normalized.Substring(2);
111
+ if (normalized.StartsWith("$.", StringComparison.Ordinal)) normalized = normalized.Substring(2);
112
+ if (normalized.StartsWith("$/", StringComparison.Ordinal)) normalized = normalized.Substring(2);
113
+ normalized = normalized.Replace('/', '.');
114
+ return normalized.Trim('.');
115
+ }
116
+
117
+ /// <summary>沿字段、属性、数组索引或字典 key 读取单一路径。</summary>
118
+ private static object TryReadPath(object root, string path, out string error)
119
+ {
120
+ error = null;
121
+ if (root == null)
122
+ {
123
+ error = "root object is null";
124
+ return null;
125
+ }
126
+ if (string.IsNullOrEmpty(path)) return root;
127
+ var current = root;
128
+ foreach (var rawSegment in path.Split(new[] { '.' }, StringSplitOptions.RemoveEmptyEntries))
129
+ {
130
+ current = ReadPathSegment(current, rawSegment, out error);
131
+ if (error != null) return null;
132
+ }
133
+ return current;
134
+ }
135
+
136
+ /// <summary>读取路径中的一个 segment,支持 field/property 与 name[index]。</summary>
137
+ private static object ReadPathSegment(object current, string segment, out string error)
138
+ {
139
+ error = null;
140
+ if (current == null)
141
+ {
142
+ error = "encountered null before segment '" + segment + "'";
143
+ return null;
144
+ }
145
+
146
+ var name = segment;
147
+ string indexer = null;
148
+ var bracketIndex = segment.IndexOf('[');
149
+ if (bracketIndex >= 0)
150
+ {
151
+ name = segment.Substring(0, bracketIndex);
152
+ indexer = segment.Substring(bracketIndex).Trim();
153
+ }
154
+
155
+ object value = current;
156
+ if (!string.IsNullOrEmpty(name))
157
+ {
158
+ var type = current.GetType();
159
+ var field = type.GetField(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
160
+ if (field != null)
161
+ {
162
+ value = field.GetValue(current);
163
+ }
164
+ else
165
+ {
166
+ var prop = type.GetProperty(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
167
+ if (prop == null || !prop.CanRead || prop.GetIndexParameters().Length > 0)
168
+ {
169
+ error = "member not found or unreadable: " + name;
170
+ return null;
171
+ }
172
+ value = prop.GetValue(current, null);
173
+ }
174
+ }
175
+
176
+ if (!string.IsNullOrEmpty(indexer))
177
+ {
178
+ value = ReadIndexer(value, indexer, out error);
179
+ }
180
+ return value;
181
+ }
182
+
183
+ /// <summary>读取数组/list/dictionary 索引,格式为 [i] 或 [key]。</summary>
184
+ private static object ReadIndexer(object value, string indexer, out string error)
185
+ {
186
+ error = null;
187
+ if (value == null)
188
+ {
189
+ error = "cannot index null value";
190
+ return null;
191
+ }
192
+ var token = indexer.Trim();
193
+ if (!token.StartsWith("[", StringComparison.Ordinal) || !token.EndsWith("]", StringComparison.Ordinal))
194
+ {
195
+ error = "invalid index syntax: " + indexer;
196
+ return null;
197
+ }
198
+ token = token.Substring(1, token.Length - 2).Trim().Trim('"');
199
+ if (value is IList list)
200
+ {
201
+ int index;
202
+ if (!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out index) || index < 0 || index >= list.Count)
203
+ {
204
+ error = "list index out of range: " + token;
205
+ return null;
206
+ }
207
+ return list[index];
208
+ }
209
+ if (value is IDictionary dict)
210
+ {
211
+ foreach (DictionaryEntry entry in dict)
212
+ {
213
+ if (string.Equals(Convert.ToString(entry.Key, CultureInfo.InvariantCulture), token, StringComparison.Ordinal))
214
+ {
215
+ return entry.Value;
216
+ }
217
+ }
218
+ error = "dictionary key not found: " + token;
219
+ return null;
220
+ }
221
+ error = "value is not indexable";
222
+ return null;
223
+ }
224
+
225
+ private static SerializedMember ToMember(object obj, string path, string declaredType, Options options, HashSet<int> visited, int depth)
226
+ {
227
+ var member = new SerializedMember
228
+ {
229
+ Path = path,
230
+ TypeName = declaredType ?? "null"
231
+ };
232
+
233
+ if (obj == null)
234
+ {
235
+ member.Value = null;
236
+ member.IsNull = true;
237
+ return member;
238
+ }
239
+
240
+ var type = obj.GetType();
241
+ member.TypeName = type.FullName;
242
+
243
+ // 基元与简单值类型直接输出
244
+ if (IsSimpleType(type))
245
+ {
246
+ member.Value = obj;
247
+ return member;
248
+ }
249
+
250
+ // 字符串
251
+ if (obj is string s)
252
+ {
253
+ member.Value = s;
254
+ return member;
255
+ }
256
+
257
+ // Unity Object 引用:输出引用摘要,不无限递归
258
+ if (obj is UnityEngine.Object uo)
259
+ {
260
+ member.IsUnityObject = true;
261
+ member.UnityObjectRef = UnityObjectRefJson(uo);
262
+ // 允许在 depth 允许时浅层展开公共属性,但不递归到子 Unity Object
263
+ if (depth < options.MaxDepth && options.DeepSerialization)
264
+ {
265
+ ExpandMembers(obj, type, member, options, visited, depth);
266
+ }
267
+ return member;
268
+ }
269
+
270
+ // 数组 / IList
271
+ if (obj is IList list)
272
+ {
273
+ member.IsArray = true;
274
+ member.ArrayLength = list.Count;
275
+ var maxArrayItems = ClampMaxArrayItems(options.MaxArrayItems);
276
+ var limit = Math.Min(list.Count, maxArrayItems);
277
+ member.Truncated = list.Count > maxArrayItems;
278
+ for (var i = 0; i < limit; i++)
279
+ {
280
+ var itemPath = path + "[" + i + "]";
281
+ if (!PathAllowed(itemPath, options)) continue;
282
+ member.ArrayItems.Add(ToMember(list[i], itemPath, null, options, visited, depth + 1));
283
+ }
284
+ return member;
285
+ }
286
+
287
+ // IDictionary
288
+ if (obj is IDictionary dict)
289
+ {
290
+ member.IsDictionary = true;
291
+ member.ArrayLength = dict.Count;
292
+ var limit = 0;
293
+ foreach (DictionaryEntry entry in dict)
294
+ {
295
+ if (limit >= ClampMaxArrayItems(options.MaxArrayItems)) { member.Truncated = true; break; }
296
+ var keyStr = Convert.ToString(entry.Key, CultureInfo.InvariantCulture);
297
+ var entryPath = path + "[" + keyStr + "]";
298
+ if (!PathAllowed(entryPath, options)) continue;
299
+ member.DictionaryEntries.Add(new SerializedMember.KV
300
+ {
301
+ Key = keyStr,
302
+ Value = ToMember(entry.Value, entryPath, null, options, visited, depth + 1)
303
+ });
304
+ limit++;
305
+ }
306
+ return member;
307
+ }
308
+
309
+ // IEnumerable (非 IList)
310
+ if (obj is IEnumerable enumerable && !(obj is GameObject))
311
+ {
312
+ member.IsArray = true;
313
+ var count = 0;
314
+ foreach (var item in enumerable)
315
+ {
316
+ if (count >= ClampMaxArrayItems(options.MaxArrayItems)) { member.Truncated = true; break; }
317
+ var itemPath = path + "[" + count + "]";
318
+ if (PathAllowed(itemPath, options))
319
+ {
320
+ member.ArrayItems.Add(ToMember(item, itemPath, null, options, visited, depth + 1));
321
+ }
322
+ count++;
323
+ }
324
+ member.ArrayLength = count;
325
+ return member;
326
+ }
327
+
328
+ // 深度耗尽时保留类型和截断状态,不能把未知动态值伪装成字符串。
329
+ if (depth >= options.MaxDepth)
330
+ {
331
+ member.Truncated = true;
332
+ member.Value = UnsupportedValue(type, "max-depth-reached");
333
+ return member;
334
+ }
335
+
336
+ // 循环引用检测
337
+ var hash = RuntimeHelpersHashCode(obj);
338
+ if (visited.Contains(hash))
339
+ {
340
+ member.Error = "cycle-detected";
341
+ member.Truncated = true;
342
+ return member;
343
+ }
344
+ visited.Add(hash);
345
+
346
+ ExpandMembers(obj, type, member, options, visited, depth);
347
+ return member;
348
+ }
349
+
350
+ private static void ExpandMembers(object obj, Type type, SerializedMember member, Options options, HashSet<int> visited, int depth)
351
+ {
352
+ var memberCount = 0;
353
+ if (options.IncludeFields)
354
+ {
355
+ foreach (var field in type.GetFields(BindingFlags.Instance | BindingFlags.Public))
356
+ {
357
+ if (memberCount >= MaxMembers) { member.Truncated = true; break; }
358
+ if (!MemberAllowed(field.Name, options)) continue;
359
+ try
360
+ {
361
+ var value = field.GetValue(obj);
362
+ var child = ToMember(value, member.Path + "." + field.Name, field.FieldType.FullName, options, visited, depth + 1);
363
+ if (!TypeAllowed(child.TypeName, options)) continue;
364
+ member.Fields.Add(new SerializedMember.KV
365
+ {
366
+ Key = field.Name,
367
+ Value = child
368
+ });
369
+ memberCount++;
370
+ }
371
+ catch (Exception e)
372
+ {
373
+ member.Fields.Add(new SerializedMember.KV { Key = field.Name, Value = ErrorMember(member.Path + "." + field.Name, e.Message) });
374
+ }
375
+ }
376
+ }
377
+
378
+ if (options.IncludeProperties)
379
+ {
380
+ foreach (var prop in type.GetProperties(BindingFlags.Instance | BindingFlags.Public))
381
+ {
382
+ if (memberCount >= MaxMembers) { member.Truncated = true; break; }
383
+ if (!prop.CanRead || prop.GetIndexParameters().Length > 0) continue;
384
+ if (!MemberAllowed(prop.Name, options)) continue;
385
+ try
386
+ {
387
+ var value = prop.GetValue(obj, null);
388
+ var child = ToMember(value, member.Path + "." + prop.Name, prop.PropertyType.FullName, options, visited, depth + 1);
389
+ if (!TypeAllowed(child.TypeName, options)) continue;
390
+ child.ReadOnly = !prop.CanWrite;
391
+ child.Writable = prop.CanWrite;
392
+ member.Props.Add(new SerializedMember.KV { Key = prop.Name, Value = child });
393
+ memberCount++;
394
+ }
395
+ catch (Exception e)
396
+ {
397
+ member.Props.Add(new SerializedMember.KV { Key = prop.Name, Value = ErrorMember(member.Path + "." + prop.Name, e.Message) });
398
+ }
399
+ }
400
+ }
401
+ }
402
+
403
+ private static int ClampMaxArrayItems(int value)
404
+ {
405
+ return Math.Max(0, Math.Min(value <= 0 ? DefaultMaxArrayItems : value, AbsoluteMaxArrayItems));
406
+ }
407
+
408
+ private static bool PathAllowed(string path, Options options)
409
+ {
410
+ if (options.Paths == null || options.Paths.Count == 0) return true;
411
+ foreach (var prefix in options.Paths)
412
+ {
413
+ if (path == prefix || path.StartsWith(prefix + ".", StringComparison.Ordinal) || path.StartsWith(prefix + "[", StringComparison.Ordinal))
414
+ {
415
+ return true;
416
+ }
417
+ }
418
+ return false;
419
+ }
420
+
421
+ private static bool MemberAllowed(string name, Options options)
422
+ {
423
+ if (options.NameFilters != null && options.NameFilters.Count > 0)
424
+ {
425
+ return options.NameFilters.Contains(name);
426
+ }
427
+ if (!string.IsNullOrEmpty(options.NamePattern) && !Regex.IsMatch(name, options.NamePattern, RegexOptions.IgnoreCase))
428
+ {
429
+ return false;
430
+ }
431
+ return true;
432
+ }
433
+
434
+ private static bool TypeAllowed(string typeName, Options options)
435
+ {
436
+ return string.IsNullOrEmpty(options.TypeFilter)
437
+ || (!string.IsNullOrEmpty(typeName) && typeName.IndexOf(options.TypeFilter, StringComparison.OrdinalIgnoreCase) >= 0);
438
+ }
439
+
440
+ private static bool IsSimpleType(Type type)
441
+ {
442
+ return type.IsPrimitive || type.IsEnum || type == typeof(decimal) || type == typeof(DateTime)
443
+ || type == typeof(TimeSpan) || type == typeof(Guid) || type == typeof(Vector2) || type == typeof(Vector3)
444
+ || type == typeof(Vector4) || type == typeof(Quaternion) || type == typeof(Color) || type == typeof(Rect)
445
+ || type == typeof(Bounds) || type == typeof(LayerMask);
446
+ }
447
+
448
+ private static SerializedMember ErrorMember(string path, string message)
449
+ {
450
+ return new SerializedMember { Path = path, Error = message, Truncated = true };
451
+ }
452
+
453
+ private static int RuntimeHelpersHashCode(object obj)
454
+ {
455
+ return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(obj);
456
+ }
457
+
458
+ /// <summary>构造 Unity Object 引用摘要值树。</summary>
459
+ public static Dictionary<string, object> UnityObjectRefJson(UnityEngine.Object uo)
460
+ {
461
+ var result = new Dictionary<string, object>
462
+ {
463
+ { "instanceId", (long)uo.GetInstanceID() },
464
+ { "name", uo.name },
465
+ { "typeName", uo.GetType().FullName }
466
+ };
467
+ if (uo is GameObject go)
468
+ {
469
+ result["kind"] = "GameObject";
470
+ result["path"] = GameObjectFullPath(go);
471
+ }
472
+ else
473
+ {
474
+ result["kind"] = uo is Component ? "Component" : "Asset";
475
+ var assetPath = AssetDatabase.GetAssetPath(uo);
476
+ if (!string.IsNullOrEmpty(assetPath))
477
+ {
478
+ result["assetPath"] = NormalizeAssetPath(assetPath);
479
+ result["guid"] = AssetDatabase.AssetPathToGUID(assetPath);
480
+ }
481
+ }
482
+ return result;
483
+ }
484
+
485
+ private static string GameObjectFullPath(GameObject go)
486
+ {
487
+ var path = go.name;
488
+ var t = go.transform.parent;
489
+ while (t != null)
490
+ {
491
+ path = t.name + "/" + path;
492
+ t = t.parent;
493
+ }
494
+ return path;
495
+ }
496
+
497
+ // 将内部 SerializedMember 模型投影为稳定的 AnyJson 值树。
498
+ private static Dictionary<string, object> MemberToData(SerializedMember member)
499
+ {
500
+ var data = new Dictionary<string, object>
501
+ {
502
+ { "path", member.Path },
503
+ { "typeName", member.TypeName }
504
+ };
505
+ if (member.Error != null) data["error"] = member.Error;
506
+ if (member.Truncated) data["truncated"] = true;
507
+ if (member.IsNull) data["value"] = null;
508
+ else if (member.Value != null) data["value"] = ValueData(member.Value);
509
+ if (member.IsUnityObject) data["unityObjectRef"] = member.UnityObjectRef;
510
+ if (member.IsArray)
511
+ {
512
+ data["isArray"] = true;
513
+ data["arrayLength"] = (long)member.ArrayLength;
514
+ data["totalCount"] = (long)member.ArrayLength;
515
+ data["returnedCount"] = (long)member.ArrayItems.Count;
516
+ if (member.Truncated) data["nextPath"] = member.Path + "[" + member.ArrayItems.Count.ToString(CultureInfo.InvariantCulture) + "]";
517
+ data["items"] = member.ArrayItems.Select(MemberToData).Cast<object>().ToList();
518
+ }
519
+ if (member.IsDictionary)
520
+ {
521
+ data["isDictionary"] = true;
522
+ data["totalCount"] = (long)member.ArrayLength;
523
+ data["returnedCount"] = (long)member.DictionaryEntries.Count;
524
+ data["entries"] = member.DictionaryEntries.Select(entry => (object)new Dictionary<string, object>
525
+ {
526
+ { "key", entry.Key }, { "value", MemberToData(entry.Value) }
527
+ }).ToList();
528
+ }
529
+ if (member.Fields.Count > 0)
530
+ {
531
+ data["fields"] = member.Fields.Select(field => (object)new Dictionary<string, object>
532
+ {
533
+ { "name", field.Key }, { "value", MemberToData(field.Value) }
534
+ }).ToList();
535
+ }
536
+ if (member.Props.Count > 0)
537
+ {
538
+ data["props"] = member.Props.Select(property =>
539
+ {
540
+ var item = new Dictionary<string, object>
541
+ {
542
+ { "name", property.Key }, { "value", MemberToData(property.Value) }
543
+ };
544
+ if (property.Value.ReadOnly) item["readOnly"] = true;
545
+ if (property.Value.Writable) item["writable"] = true;
546
+ return (object)item;
547
+ }).ToList();
548
+ }
549
+ return data;
550
+ }
551
+
552
+ private static object ValueData(object value)
553
+ {
554
+ if (value is Enum) return Convert.ToString(value, CultureInfo.InvariantCulture);
555
+ if (value is Vector2 v2) return new Dictionary<string, object> { { "x", JsonNumberData(v2.x) }, { "y", JsonNumberData(v2.y) } };
556
+ if (value is Vector3 v3) return new Dictionary<string, object> { { "x", JsonNumberData(v3.x) }, { "y", JsonNumberData(v3.y) }, { "z", JsonNumberData(v3.z) } };
557
+ if (value is Vector4 v4) return new Dictionary<string, object> { { "x", JsonNumberData(v4.x) }, { "y", JsonNumberData(v4.y) }, { "z", JsonNumberData(v4.z) }, { "w", JsonNumberData(v4.w) } };
558
+ if (value is Quaternion q) return new Dictionary<string, object> { { "x", JsonNumberData(q.x) }, { "y", JsonNumberData(q.y) }, { "z", JsonNumberData(q.z) }, { "w", JsonNumberData(q.w) } };
559
+ if (value is Color c) return new Dictionary<string, object> { { "r", JsonNumberData(c.r) }, { "g", JsonNumberData(c.g) }, { "b", JsonNumberData(c.b) }, { "a", JsonNumberData(c.a) } };
560
+ if (value is float single) return JsonNumberData(single);
561
+ if (value is double number) return JsonNumberData(number);
562
+ if (value is string || value is bool || value is byte || value is sbyte || value is short || value is ushort
563
+ || value is int || value is uint || value is long || value is ulong || value is decimal)
564
+ {
565
+ return value;
566
+ }
567
+ // AnyJson 无法表达的 CLR 值必须显式标记,禁止 ToString() 制造可解析假象。
568
+ return UnsupportedValue(value.GetType(), "unsupported-dynamic-value");
569
+ }
570
+
571
+ /// <summary>AnyJson 中以稳定字符串表达 CLR 非有限数;有限值仍保持 JSON number。</summary>
572
+ private static object JsonNumberData(double value)
573
+ {
574
+ if (double.IsNaN(value)) return "NaN";
575
+ if (double.IsPositiveInfinity(value)) return "Infinity";
576
+ if (double.IsNegativeInfinity(value)) return "-Infinity";
577
+ return value;
578
+ }
579
+
580
+ private static Dictionary<string, object> UnsupportedValue(Type type, string reason)
581
+ {
582
+ return new Dictionary<string, object>
583
+ {
584
+ { "unsupported", true },
585
+ { "reason", reason },
586
+ { "typeName", type == null ? null : type.FullName }
587
+ };
588
+ }
589
+
590
+ /// <summary>SerializedMember 内存模型。</summary>
591
+ private sealed class SerializedMember
592
+ {
593
+ public string Path { get; set; }
594
+ public string TypeName { get; set; }
595
+ [UnityCliAnyJson] public object Value { get; set; }
596
+ public bool IsNull { get; set; }
597
+ public bool IsUnityObject { get; set; }
598
+ [UnityCliAnyJson] public object UnityObjectRef { get; set; }
599
+ public bool IsArray { get; set; }
600
+ public bool IsDictionary { get; set; }
601
+ public int ArrayLength { get; set; }
602
+ public bool Truncated { get; set; }
603
+ public string Error { get; set; }
604
+ public bool ReadOnly { get; set; }
605
+ public bool Writable { get; set; }
606
+ public List<KV> Fields { get; } = new List<KV>();
607
+ public List<KV> Props { get; } = new List<KV>();
608
+ public List<SerializedMember> ArrayItems { get; } = new List<SerializedMember>();
609
+ public List<KV> DictionaryEntries { get; } = new List<KV>();
610
+
611
+ public sealed class KV
612
+ {
613
+ public string Key { get; set; }
614
+ public SerializedMember Value { get; set; }
615
+ }
616
+ }
617
+ }
618
+ }
619
+ }
620
+ #endif