@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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- package/unitypkg/Editor/Tools/animation/AnimationToolSupport.cs +335 -0
- package/unitypkg/Editor/Tools/animation/AnimatorRuntimeToolSupport.cs +24 -0
- package/unitypkg/Editor/Tools/animation/animator/crossfade.cs +117 -0
- package/unitypkg/Editor/Tools/animation/animator/get-info.cs +24 -0
- package/unitypkg/Editor/Tools/animation/animator/get-parameter.cs +36 -0
- package/unitypkg/Editor/Tools/animation/animator/set-enabled.cs +33 -0
- package/unitypkg/Editor/Tools/animation/animator/set-parameter.cs +71 -0
- package/unitypkg/Editor/Tools/animation/animator/set-speed.cs +33 -0
- package/unitypkg/Editor/Tools/animation/clip/create.cs +48 -0
- package/unitypkg/Editor/Tools/animation/clip/modify.cs +43 -0
- package/unitypkg/Editor/Tools/animation/clip.cs +23 -0
- package/unitypkg/Editor/Tools/animation/play.cs +41 -0
- package/unitypkg/Editor/Tools/animation/state.cs +25 -0
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- package/unitypkg/Editor/Tools/asset/AssetImportSettingsToolSupport.cs +633 -0
- package/unitypkg/Editor/Tools/asset/AssetToolSupport.cs +253 -0
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- package/unitypkg/Editor/Tools/asset/delete.cs +88 -0
- package/unitypkg/Editor/Tools/asset/duplicate.cs +68 -0
- package/unitypkg/Editor/Tools/asset/get-components.cs +177 -0
- package/unitypkg/Editor/Tools/asset/get-data.cs +73 -0
- package/unitypkg/Editor/Tools/asset/import-settings/set.cs +127 -0
- package/unitypkg/Editor/Tools/asset/import-settings.cs +54 -0
- package/unitypkg/Editor/Tools/asset/import.cs +132 -0
- package/unitypkg/Editor/Tools/asset/info.cs +48 -0
- package/unitypkg/Editor/Tools/asset/modify.cs +69 -0
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- package/unitypkg/Editor/Tools/graphics/stats-memory.cs +21 -0
- package/unitypkg/Editor/Tools/graphics/stats.cs +17 -0
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- package/unitypkg/Editor/Tools/material/set-renderer-color.cs +108 -0
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- package/unitypkg/Editor/Tools/object/ObjectToolSupport.cs +99 -0
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- package/unitypkg/Editor/Tools/object/modify.cs +126 -0
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- package/unitypkg/Editor/Tools/physics/joint/add.cs +99 -0
- package/unitypkg/Editor/Tools/physics/joint/remove.cs +4 -0
- package/unitypkg/Editor/Tools/physics/linecast.cs +59 -0
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- package/unitypkg/Editor/Tools/physics/overlap.cs +84 -0
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- package/unitypkg/Editor/Tools/physics/raycast.cs +96 -0
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- package/unitypkg/Editor/Tools/physics/settings.cs +116 -0
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- package/unitypkg/Editor/Tools/physics/simulation.cs +89 -0
- package/unitypkg/Editor/Tools/physics/validate.cs +67 -0
- package/unitypkg/Editor/Tools/prefab/PrefabOverrideToolSupport.cs +355 -0
- package/unitypkg/Editor/Tools/prefab/PrefabToolSupport.cs +446 -0
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- package/unitypkg/Editor/Tools/prefab/hierarchy.cs +157 -0
- package/unitypkg/Editor/Tools/prefab/info.cs +44 -0
- package/unitypkg/Editor/Tools/prefab/instantiate.cs +106 -0
- package/unitypkg/Editor/Tools/prefab/modify.cs +112 -0
- package/unitypkg/Editor/Tools/prefab/overrides/apply.cs +51 -0
- package/unitypkg/Editor/Tools/prefab/overrides/revert.cs +51 -0
- package/unitypkg/Editor/Tools/prefab/stage-close.cs +67 -0
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- package/unitypkg/Editor/Tools/prefab/stage-save.cs +64 -0
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- package/unitypkg/Editor/Tools/profiler/ProfilerFrameDebuggerSupport.cs +68 -0
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- package/unitypkg/Editor/Tools/scene/hierarchy.cs +250 -0
- package/unitypkg/Editor/Tools/scene/list-opened.cs +77 -0
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- package/unitypkg/Editor/Tools/scene/set-active.cs +76 -0
- package/unitypkg/Editor/Tools/scene/unload.cs +109 -0
- package/unitypkg/Editor/Tools/scene/validate.cs +115 -0
- package/unitypkg/Editor/Tools/scene/view-frame.cs +218 -0
- package/unitypkg/Editor/Tools/screenshot/EditorElementCaptureToolSupport.cs +181 -0
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- package/unitypkg/Editor/Tools/screenshot/editor-element.cs +87 -0
- package/unitypkg/Editor/Tools/screenshot/game-view.cs +116 -0
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- package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
- package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
- package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
- package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
- package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
- package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
- package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
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- package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
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- package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
- package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
- package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
- package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
- package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
- package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
- package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
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- package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
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- package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
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- package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
- package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
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|
+
return new(new ProjectTagLayerResult { Changed = changed, LayerIndex = layer && layerIndex >= 0 ? layerIndex : (long?)null, PlannedEffects = new List<EditorPlannedEffect> { new EditorPlannedEffect { Type = toolName, Action = add ? "add" : "remove", Name = name } } });
|
|
20
|
+
}
|
|
21
|
+
}
|
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|
+
}
|
|
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|
+
#endif
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>修改AudioManager批准字段并证明精确文件持久化。</summary>
|
|
5
|
+
public sealed class ProjectAudioSettingsSetTool : IUnityCliTool<ProjectAudioSettingsSetRequest, ProjectAudioSettingsSetResult>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.audio-settings.set",
|
|
10
|
+
Summary = "Set declared project Audio fields and prove persisted AudioManager readback.",
|
|
11
|
+
Description = "Changes only provided volume, rolloffScale, or dopplerFactor fields. volume accepts 0..1 and the other fields accept non-negative finite Unity floats. Framework dry-run returns the exact planned fields without crossing the effect barrier.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = true,
|
|
14
|
+
SupportsDryRun = true,
|
|
15
|
+
SideEffects = new[] { "project-settings-write" },
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[]
|
|
21
|
+
{
|
|
22
|
+
new ToolExample { Description = "Preview an Audio volume change.", Input = new ProjectAudioSettingsSetRequest { Volume = 0.8 }, Execution = new ToolExampleExecution { DryRun = true } },
|
|
23
|
+
new ToolExample { Description = "Apply Audio rolloff and doppler settings.", Input = new ProjectAudioSettingsSetRequest { RolloffScale = 1.25, DopplerFactor = 1.0 } }
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
/// <summary>一次barrier后只保存AudioManager.asset并fresh读回。</summary>
|
|
28
|
+
public System.Threading.Tasks.ValueTask<ProjectAudioSettingsSetResult> ExecuteAsync(ProjectAudioSettingsSetRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
29
|
+
{
|
|
30
|
+
ct.ThrowIfCancellationRequested();
|
|
31
|
+
return new System.Threading.Tasks.ValueTask<ProjectAudioSettingsSetResult>(ProjectSettingsToolSupport.SetAudio(request, ctx));
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
#endif
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>读取AudioManager批准字段和磁盘身份。</summary>
|
|
5
|
+
public sealed class ProjectAudioSettingsTool : IUnityCliTool<ProjectSettingsReadRequest, ProjectAudioSettingsSnapshot>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.audio-settings",
|
|
10
|
+
Summary = "Read bounded project Audio settings with exact settings-file identity.",
|
|
11
|
+
Description = "Reads only volume, rolloffScale, and dopplerFactor from the verified AudioManager surface for the current Unity version. The result includes the exact ProjectSettings file SHA-256 and performs no write, import, or reload.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = false,
|
|
14
|
+
SupportsDryRun = false,
|
|
15
|
+
SideEffects = System.Array.Empty<string>(),
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[] { new ToolExample { Description = "Read current project Audio settings.", Input = new ProjectSettingsReadRequest() } }
|
|
21
|
+
};
|
|
22
|
+
|
|
23
|
+
/// <summary>返回当前Unity版本已验证的AudioManager字段。</summary>
|
|
24
|
+
public System.Threading.Tasks.ValueTask<ProjectAudioSettingsSnapshot> ExecuteAsync(ProjectSettingsReadRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
25
|
+
{
|
|
26
|
+
ct.ThrowIfCancellationRequested();
|
|
27
|
+
return new System.Threading.Tasks.ValueTask<ProjectAudioSettingsSnapshot>(ProjectSettingsReader.ReadAudio("project.audio-settings"));
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
#endif
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.IO;
|
|
3
|
+
using UnityEngine;
|
|
4
|
+
|
|
5
|
+
namespace UnityCli.Tools.Project
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
/// project.info 只读 Tool:读取 Unity 项目基础元数据。
|
|
9
|
+
/// </summary>
|
|
10
|
+
public class ProjectInfoTool : IUnityCliTool<ProjectInfoTool.Request, ProjectInfoTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { }
|
|
13
|
+
|
|
14
|
+
public sealed class Result
|
|
15
|
+
{
|
|
16
|
+
public string ProjectRoot { get; set; }
|
|
17
|
+
public string ProjectName { get; set; }
|
|
18
|
+
public string UnityVersion { get; set; }
|
|
19
|
+
public string Platform { get; set; }
|
|
20
|
+
public string AssetsPath { get; set; }
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
// ── desc:只声明人工字段,source=built-in 表示进入只读 Tool 表 ──
|
|
24
|
+
public ToolDescriptor Describe() => new()
|
|
25
|
+
{
|
|
26
|
+
Name = "project.info", Summary = "Project metadata: name, path, Unity version, and overall project structure.",
|
|
27
|
+
Description = "Project metadata: name, path, Unity version, and overall project structure.",
|
|
28
|
+
DestructiveHint = false,
|
|
29
|
+
Group = "project",
|
|
30
|
+
Target = "editor",
|
|
31
|
+
PlayModeSupport = "supported",
|
|
32
|
+
Examples = new[] { new ToolExample { Description = "Read project metadata", Input = new Request { } } }
|
|
33
|
+
};
|
|
34
|
+
|
|
35
|
+
/// <summary>
|
|
36
|
+
/// 读取项目路径、项目名、Unity 版本、运行平台和 Assets 路径;只读,不触发 import/refresh。
|
|
37
|
+
/// </summary>
|
|
38
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
39
|
+
{
|
|
40
|
+
var projectRoot = Path.GetDirectoryName(Application.dataPath);
|
|
41
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
42
|
+
{
|
|
43
|
+
ProjectRoot = projectRoot,
|
|
44
|
+
ProjectName = Path.GetFileName(projectRoot),
|
|
45
|
+
UnityVersion = Application.unityVersion,
|
|
46
|
+
Platform = Application.platform.ToString(),
|
|
47
|
+
AssetsPath = Application.dataPath
|
|
48
|
+
});
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
#endif
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>按唯一axis名称修改legacy Input Manager批准字段。</summary>
|
|
5
|
+
public sealed class ProjectInputSettingsSetTool : IUnityCliTool<ProjectInputSettingsSetRequest, ProjectInputSettingsSetResult>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.input-settings.set",
|
|
10
|
+
Summary = "Set declared fields on one exact legacy Input Manager axis and prove persistence.",
|
|
11
|
+
Description = "Requires one exact case-sensitive axis name and changes only provided sensitivity, gravity, or dead. If the legacy Input Manager contains duplicate names, the first configured entry is selected and its index/name identity is frozen before the effect. InputManager scanning fails closed above 4096 entries. Framework dry-run returns the exact planned fields without writing InputManager.asset.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = true,
|
|
14
|
+
SupportsDryRun = true,
|
|
15
|
+
SideEffects = new[] { "project-settings-write" },
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[]
|
|
21
|
+
{
|
|
22
|
+
new ToolExample { Description = "Preview a Horizontal sensitivity change.", Input = new ProjectInputSettingsSetRequest { Axis = "Horizontal", Sensitivity = 3.0 }, Execution = new ToolExampleExecution { DryRun = true } },
|
|
23
|
+
new ToolExample { Description = "Apply gravity and dead values to one exact axis.", Input = new ProjectInputSettingsSetRequest { Axis = "Horizontal", Gravity = 3.0, Dead = 0.001 } }
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
/// <summary>冻结唯一axis index/name,单次barrier写入并按同一identity读回。</summary>
|
|
28
|
+
public System.Threading.Tasks.ValueTask<ProjectInputSettingsSetResult> ExecuteAsync(ProjectInputSettingsSetRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
29
|
+
{
|
|
30
|
+
ct.ThrowIfCancellationRequested();
|
|
31
|
+
return new System.Threading.Tasks.ValueTask<ProjectInputSettingsSetResult>(ProjectSettingsToolSupport.SetInput(request, ctx));
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
#endif
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>分页读取legacy Input Manager批准字段。</summary>
|
|
5
|
+
public sealed class ProjectInputSettingsTool : IUnityCliTool<ProjectInputSettingsRequest, ProjectInputSettingsResult>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.input-settings",
|
|
10
|
+
Summary = "Read a bounded page of legacy Input Manager axis settings.",
|
|
11
|
+
Description = "Returns only axis name, index, sensitivity, gravity, and dead with total/matched counts and pagination. axis is an optional exact case-sensitive name filter; offset defaults to 0 and limit defaults to 50 with a maximum of 200. InputManager scanning fails closed above 4096 entries.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = false,
|
|
14
|
+
SupportsDryRun = false,
|
|
15
|
+
SideEffects = System.Array.Empty<string>(),
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[]
|
|
21
|
+
{
|
|
22
|
+
new ToolExample { Description = "Read the first bounded axis page.", Input = new ProjectInputSettingsRequest() },
|
|
23
|
+
new ToolExample { Description = "Read exact Horizontal axis entries.", Input = new ProjectInputSettingsRequest { Axis = "Horizontal", Limit = 20 } }
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
/// <summary>读取有界axis集合,不触发asset写入或import。</summary>
|
|
28
|
+
public System.Threading.Tasks.ValueTask<ProjectInputSettingsResult> ExecuteAsync(ProjectInputSettingsRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
29
|
+
{
|
|
30
|
+
ct.ThrowIfCancellationRequested();
|
|
31
|
+
return new System.Threading.Tasks.ValueTask<ProjectInputSettingsResult>(ProjectSettingsReader.ReadInput(request, "project.input-settings"));
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
#endif
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli { public class ProjectLayerAddTool : IUnityCliTool<ProjectLayerAddTool.Request, ProjectTagLayerResult> { public sealed class Request { [UnityCliRequired] public string Name { get; set; } public int? Index { get; set; } } public ToolDescriptor Describe() => new() { Name = "project.layer.add", Summary = "Add a persistent Unity user layer.", Description = "Adds name to ProjectSettings/TagManager.asset user layers at index 8 through 31, optionally using index. Available in Edit and Play mode.", Group = "project",DestructiveHint = true, SideEffects = new[] { "project-settings-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Add water layer", Input = new Request { Name = "Water" } } } }; public System.Threading.Tasks.ValueTask<ProjectTagLayerResult> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default) => ProjectTagLayerToolSupport.Apply(true, true, request.Name, request.Index, "project.layer.add", ctx); } }
|
|
3
|
+
#endif
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli { public class ProjectLayerRemoveTool : IUnityCliTool<ProjectLayerRemoveTool.Request, ProjectTagLayerResult> { public sealed class Request { [UnityCliRequired] public string Name { get; set; } public int? Index { get; set; } } public ToolDescriptor Describe() => new() { Name = "project.layer.remove", Summary = "Remove a persistent Unity user layer.", Description = "Removes name from ProjectSettings/TagManager.asset user layers. index selects a layer slot when needed. Available in Edit and Play mode.", Group = "project",DestructiveHint = true, SideEffects = new[] { "project-settings-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Remove water layer", Input = new Request { Name = "Water" } } } }; public System.Threading.Tasks.ValueTask<ProjectTagLayerResult> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default) => ProjectTagLayerToolSupport.Apply(true, false, request.Name, request.Index, "project.layer.remove", ctx); } }
|
|
3
|
+
#endif
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using UnityEngine;
|
|
4
|
+
|
|
5
|
+
namespace UnityCli.Tools.Project
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
/// project.layers 只读 Tool:读取 TagManager 中定义的 Layer 索引和名称。
|
|
9
|
+
/// </summary>
|
|
10
|
+
public class ProjectLayersTool : IUnityCliTool<ProjectLayersTool.Request, ProjectLayersTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { }
|
|
13
|
+
|
|
14
|
+
public sealed class LayerEntry
|
|
15
|
+
{
|
|
16
|
+
public int Index { get; set; }
|
|
17
|
+
public string Name { get; set; }
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
public sealed class Result
|
|
21
|
+
{
|
|
22
|
+
public LayerEntry[] Layers { get; set; }
|
|
23
|
+
public int Count { get; set; }
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
// ── desc:只声明人工字段,source=built-in 表示进入只读 Tool 表 ──
|
|
27
|
+
public ToolDescriptor Describe() => new()
|
|
28
|
+
{
|
|
29
|
+
Name = "project.layers", Summary = "List all layers defined in the project's Tag Manager.",
|
|
30
|
+
Description = "List all layers defined in the project's Tag Manager.",
|
|
31
|
+
DestructiveHint = false,
|
|
32
|
+
Group = "project",
|
|
33
|
+
Target = "editor",
|
|
34
|
+
PlayModeSupport = "supported",
|
|
35
|
+
Examples = new[] { new ToolExample { Description = "List configured project layers", Input = new Request { } } }
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
/// <summary>
|
|
39
|
+
/// 读取非空 Layer 槽位;只读,不修改 TagManager 或项目设置。
|
|
40
|
+
/// </summary>
|
|
41
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
42
|
+
{
|
|
43
|
+
var layers = new List<LayerEntry>();
|
|
44
|
+
for (var i = 0; i < 32; i++)
|
|
45
|
+
{
|
|
46
|
+
var name = LayerMask.LayerToName(i);
|
|
47
|
+
if (!string.IsNullOrEmpty(name))
|
|
48
|
+
{
|
|
49
|
+
layers.Add(new LayerEntry { Index = i, Name = name });
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
54
|
+
{
|
|
55
|
+
Layers = layers.ToArray(),
|
|
56
|
+
Count = layers.Count
|
|
57
|
+
});
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
#endif
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>修改active build target的PlayerSettings批准字段。</summary>
|
|
5
|
+
public sealed class ProjectPlayerSettingsSetTool : IUnityCliTool<ProjectPlayerSettingsSetRequest, ProjectPlayerSettingsSetResult>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.player-settings.set",
|
|
10
|
+
Summary = "Set declared active-target PlayerSettings and return persisted typed readback.",
|
|
11
|
+
Description = "Changes only provided companyName, productName, bundleVersion, scriptingBackend, or apiCompatibilityLevel. Enum names must exactly match values supported by the current Unity version. Backend or API changes may trigger a domain reload; after timeout callers must read project.player-settings before deciding whether to retry.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = true,
|
|
14
|
+
SupportsDryRun = true,
|
|
15
|
+
SideEffects = new[] { "project-settings-write", "domain-reload" },
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 60000,
|
|
19
|
+
MaxTimeoutMs = 600000,
|
|
20
|
+
Examples = new[]
|
|
21
|
+
{
|
|
22
|
+
new ToolExample { Description = "Preview changing project identity fields.", Input = new ProjectPlayerSettingsSetRequest { CompanyName = "Example", ProductName = "Game", BundleVersion = "1.0.0" }, Execution = new ToolExampleExecution { DryRun = true } },
|
|
23
|
+
new ToolExample { Description = "Set the bundle version.", Input = new ProjectPlayerSettingsSetRequest { BundleVersion = "1.0.1" } }
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
/// <summary>写入前冻结active NamedBuildTarget,写入后从同一target fresh读回。</summary>
|
|
28
|
+
public System.Threading.Tasks.ValueTask<ProjectPlayerSettingsSetResult> ExecuteAsync(ProjectPlayerSettingsSetRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
29
|
+
{
|
|
30
|
+
ct.ThrowIfCancellationRequested();
|
|
31
|
+
return new System.Threading.Tasks.ValueTask<ProjectPlayerSettingsSetResult>(ProjectSettingsToolSupport.SetPlayer(request, ctx));
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
#endif
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>读取active build target的PlayerSettings批准字段。</summary>
|
|
5
|
+
public sealed class ProjectPlayerSettingsTool : IUnityCliTool<ProjectSettingsReadRequest, ProjectPlayerSettingsSnapshot>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.player-settings",
|
|
10
|
+
Summary = "Read bounded PlayerSettings for the active named build target.",
|
|
11
|
+
Description = "Returns companyName, productName, bundleVersion, scriptingBackend, and apiCompatibilityLevel for the active build target plus the verified ProjectSettings file identity. It does not change build target or project state.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = false,
|
|
14
|
+
SupportsDryRun = false,
|
|
15
|
+
SideEffects = System.Array.Empty<string>(),
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[] { new ToolExample { Description = "Read active-target PlayerSettings.", Input = new ProjectSettingsReadRequest() } }
|
|
21
|
+
};
|
|
22
|
+
|
|
23
|
+
/// <summary>通过NamedBuildTarget读取当前PlayerSettings。</summary>
|
|
24
|
+
public System.Threading.Tasks.ValueTask<ProjectPlayerSettingsSnapshot> ExecuteAsync(ProjectSettingsReadRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
25
|
+
{
|
|
26
|
+
ct.ThrowIfCancellationRequested();
|
|
27
|
+
return new System.Threading.Tasks.ValueTask<ProjectPlayerSettingsSnapshot>(ProjectSettingsReader.ReadPlayer("project.player-settings"));
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
#endif
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli { public class ProjectTagAddTool : IUnityCliTool<ProjectTagAddTool.Request, ProjectTagLayerResult> { public sealed class Request { [UnityCliRequired] public string Name { get; set; } } public ToolDescriptor Describe() => new() { Name = "project.tag.add", Summary = "Add a persistent Unity Tag Manager tag.", Description = "Adds name to ProjectSettings/TagManager.asset tags. Available in Edit and Play mode.", Group = "project",DestructiveHint = true, SideEffects = new[] { "project-settings-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Add enemy tag", Input = new Request { Name = "Enemy" } } } }; public System.Threading.Tasks.ValueTask<ProjectTagLayerResult> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default) => ProjectTagLayerToolSupport.Apply(false, true, request.Name, null, "project.tag.add", ctx); } }
|
|
3
|
+
#endif
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli { public class ProjectTagRemoveTool : IUnityCliTool<ProjectTagRemoveTool.Request, ProjectTagLayerResult> { public sealed class Request { [UnityCliRequired] public string Name { get; set; } } public ToolDescriptor Describe() => new() { Name = "project.tag.remove", Summary = "Remove a persistent Unity Tag Manager tag.", Description = "Removes name from ProjectSettings/TagManager.asset tags. Available in Edit and Play mode.", Group = "project",DestructiveHint = true, SideEffects = new[] { "project-settings-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Remove enemy tag", Input = new Request { Name = "Enemy" } } } }; public System.Threading.Tasks.ValueTask<ProjectTagLayerResult> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default) => ProjectTagLayerToolSupport.Apply(false, false, request.Name, null, "project.tag.remove", ctx); } }
|
|
3
|
+
#endif
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using UnityEditorInternal;
|
|
3
|
+
|
|
4
|
+
namespace UnityCli.Tools.Project
|
|
5
|
+
{
|
|
6
|
+
/// <summary>
|
|
7
|
+
/// project.tags 只读 Tool:读取 TagManager 中定义的标签列表。
|
|
8
|
+
/// </summary>
|
|
9
|
+
public class ProjectTagsTool : IUnityCliTool<ProjectTagsTool.Request, ProjectTagsTool.Result>
|
|
10
|
+
{
|
|
11
|
+
public sealed class Request { }
|
|
12
|
+
|
|
13
|
+
public sealed class Result
|
|
14
|
+
{
|
|
15
|
+
public string[] Tags { get; set; }
|
|
16
|
+
public int Count { get; set; }
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
// ── desc:只声明人工字段,source=built-in 表示进入只读 Tool 表 ──
|
|
20
|
+
public ToolDescriptor Describe() => new()
|
|
21
|
+
{
|
|
22
|
+
Name = "project.tags", Summary = "List all tags defined in the project's Tag Manager.",
|
|
23
|
+
Description = "List all tags defined in the project's Tag Manager.",
|
|
24
|
+
DestructiveHint = false,
|
|
25
|
+
Group = "project",
|
|
26
|
+
Target = "editor",
|
|
27
|
+
PlayModeSupport = "supported",
|
|
28
|
+
Examples = new[] { new ToolExample { Description = "List configured project tags", Input = new Request { } } }
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
/// <summary>
|
|
32
|
+
/// 读取 TagManager 标签;只读,不创建、删除或重命名标签。
|
|
33
|
+
/// </summary>
|
|
34
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
35
|
+
{
|
|
36
|
+
var tags = InternalEditorUtility.tags;
|
|
37
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
38
|
+
{
|
|
39
|
+
Tags = tags,
|
|
40
|
+
Count = tags.Length
|
|
41
|
+
});
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
#endif
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>修改TimeManager批准字段并证明持久化。</summary>
|
|
5
|
+
public sealed class ProjectTimeSettingsSetTool : IUnityCliTool<ProjectTimeSettingsSetRequest, ProjectTimeSettingsSetResult>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.time-settings.set",
|
|
10
|
+
Summary = "Set declared project Time fields and prove persisted TimeManager readback.",
|
|
11
|
+
Description = "Changes only provided fixedDeltaTime, maximumDeltaTime, or timeScale. Delta values must be positive, maximumDeltaTime must not be below the effective fixedDeltaTime, and timeScale accepts 0..100. Framework dry-run returns the exact planned fields without writing TimeManager.asset.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = true,
|
|
14
|
+
SupportsDryRun = true,
|
|
15
|
+
SideEffects = new[] { "project-settings-write" },
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[]
|
|
21
|
+
{
|
|
22
|
+
new ToolExample { Description = "Preview changing the fixed timestep.", Input = new ProjectTimeSettingsSetRequest { FixedDeltaTime = 0.016666667 }, Execution = new ToolExampleExecution { DryRun = true } },
|
|
23
|
+
new ToolExample { Description = "Set maximum timestep and time scale.", Input = new ProjectTimeSettingsSetRequest { MaximumDeltaTime = 0.25, TimeScale = 1.0 } }
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
/// <summary>一次barrier后只保存TimeManager.asset并验证float终态。</summary>
|
|
28
|
+
public System.Threading.Tasks.ValueTask<ProjectTimeSettingsSetResult> ExecuteAsync(ProjectTimeSettingsSetRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
29
|
+
{
|
|
30
|
+
ct.ThrowIfCancellationRequested();
|
|
31
|
+
return new System.Threading.Tasks.ValueTask<ProjectTimeSettingsSetResult>(ProjectSettingsToolSupport.SetTime(request, ctx));
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
#endif
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
namespace UnityCli
|
|
3
|
+
{
|
|
4
|
+
/// <summary>读取TimeManager批准的持久化字段。</summary>
|
|
5
|
+
public sealed class ProjectTimeSettingsTool : IUnityCliTool<ProjectSettingsReadRequest, ProjectTimeSettingsSnapshot>
|
|
6
|
+
{
|
|
7
|
+
public ToolDescriptor Describe() => new()
|
|
8
|
+
{
|
|
9
|
+
Name = "project.time-settings",
|
|
10
|
+
Summary = "Read persisted project Time settings from the verified TimeManager surface.",
|
|
11
|
+
Description = "Reads only fixedDeltaTime, maximumDeltaTime, and timeScale from TimeManager.asset. Values are project configuration rather than transient Play Mode runtime state, and the result includes the exact file SHA-256.",
|
|
12
|
+
Group = "project",
|
|
13
|
+
DestructiveHint = false,
|
|
14
|
+
SupportsDryRun = false,
|
|
15
|
+
SideEffects = System.Array.Empty<string>(),
|
|
16
|
+
Target = "editor",
|
|
17
|
+
PlayModeSupport = "editor-only",
|
|
18
|
+
DefaultTimeoutMs = 30000,
|
|
19
|
+
MaxTimeoutMs = 120000,
|
|
20
|
+
Examples = new[] { new ToolExample { Description = "Read persisted Time settings.", Input = new ProjectSettingsReadRequest() } }
|
|
21
|
+
};
|
|
22
|
+
|
|
23
|
+
/// <summary>读取TimeManager asset,不读取PlayMode瞬时Time值。</summary>
|
|
24
|
+
public System.Threading.Tasks.ValueTask<ProjectTimeSettingsSnapshot> ExecuteAsync(ProjectSettingsReadRequest request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
25
|
+
{
|
|
26
|
+
ct.ThrowIfCancellationRequested();
|
|
27
|
+
return new System.Threading.Tasks.ValueTask<ProjectTimeSettingsSnapshot>(ProjectSettingsReader.ReadTime("project.time-settings"));
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
#endif
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.Reflection;
|
|
4
|
+
|
|
5
|
+
namespace UnityCli
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
/// <summary>通过反射调用任意 C# 方法。</summary>
|
|
9
|
+
/// </summary>
|
|
10
|
+
public class ReflectionMethodCallTool : IUnityCliTool<ReflectionMethodCallTool.Request, ReflectionMethodCallTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request
|
|
13
|
+
{
|
|
14
|
+
[UnityCliRequired]
|
|
15
|
+
public string TypeName { get; set; }
|
|
16
|
+
[UnityCliRequired]
|
|
17
|
+
public string MethodName { get; set; }
|
|
18
|
+
[UnityCliAnyJson] public object Args { get; set; }
|
|
19
|
+
public List<string> ParameterTypes { get; set; }
|
|
20
|
+
[UnityCliAnyJson] public Dictionary<string, object> InstanceRef { get; set; }
|
|
21
|
+
[UnityCliRequired] public UnityCliCompletionProbe CompletionProbe { get; set; }
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
public sealed class Result
|
|
25
|
+
{
|
|
26
|
+
[UnityCliAnyJson] public object Data { get; set; }
|
|
27
|
+
public List<PlannedEffect> PlannedEffects { get; set; }
|
|
28
|
+
public UnityCliCompletionProbeReadback Completion { get; set; }
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
public sealed class PlannedEffect
|
|
32
|
+
{
|
|
33
|
+
public string Type { get; set; }
|
|
34
|
+
public string Target { get; set; }
|
|
35
|
+
public string SideEffects { get; set; }
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
public ToolDescriptor Describe() => new()
|
|
39
|
+
{
|
|
40
|
+
Name = "reflection.method.call",
|
|
41
|
+
Summary = "Call one synchronous C# method in the live Editor and prove declared state through a read Tool.",
|
|
42
|
+
Description = "Resolve the exact type, overload, arguments, and optional instance before invoking one synchronous method. completionProbe is mandatory and proves declared before/after state through an eligible read Tool in the same Editor turn. Task/ValueTask, iterator, yield, and AsyncOperation methods are rejected; a method return value is never accepted as completion proof.",
|
|
43
|
+
Group = "reflection",
|
|
44
|
+
DestructiveHint = true,
|
|
45
|
+
SideEffects = new[] { "arbitrary-method-invocation" },
|
|
46
|
+
Target = "editor",
|
|
47
|
+
PlayModeSupport = "session-affecting",
|
|
48
|
+
SupportsDryRun = true,
|
|
49
|
+
DefaultTimeoutMs = 30000,
|
|
50
|
+
MaxTimeoutMs = 600000,
|
|
51
|
+
Examples = new[]
|
|
52
|
+
{
|
|
53
|
+
new ToolExample
|
|
54
|
+
{
|
|
55
|
+
Description = "Preview a synchronous overload without invoking it",
|
|
56
|
+
Input = new Request
|
|
57
|
+
{
|
|
58
|
+
TypeName = "UnityEngine.Mathf", MethodName = "Abs", Args = new object[] { -2.5f }, ParameterTypes = new List<string> { "System.Single" },
|
|
59
|
+
CompletionProbe = new UnityCliCompletionProbe
|
|
60
|
+
{
|
|
61
|
+
ReadTool = "scene.gameobject", Input = new Dictionary<string, object> { { "target", "Main Camera" } },
|
|
62
|
+
Assertions = new List<UnityCliCompletionAssertion>
|
|
63
|
+
{
|
|
64
|
+
new UnityCliCompletionAssertion { Path = "/gameObject/transform/position/x", Operator = "approx", Before = 0.0, After = 1.0, Tolerance = 0.0001 }
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
},
|
|
68
|
+
Execution = new ToolExampleExecution { DryRun = true }
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
};
|
|
72
|
+
|
|
73
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
74
|
+
{
|
|
75
|
+
if (string.IsNullOrEmpty(request.TypeName) || string.IsNullOrEmpty(request.MethodName))
|
|
76
|
+
{
|
|
77
|
+
throw new UnityCliBridge.BridgeCommandException("E_METHOD_TARGET_REQUIRED",
|
|
78
|
+
"reflection.method.call requires typeName and methodName.",
|
|
79
|
+
"Run tools run reflection.method.find to discover methods, then retry with the required target fields.");
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
var bindings = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
|
|
83
|
+
// overload、参数与 instance 都是可预见校验,必须在 effect barrier 前完成。
|
|
84
|
+
var prepared = UnityCliBridge.ReflectionInvoker.PrepareCall(
|
|
85
|
+
request.TypeName, request.MethodName,
|
|
86
|
+
request.Args, request.ParameterTypes, request.InstanceRef, bindings);
|
|
87
|
+
|
|
88
|
+
// dry-run 必须在任何反射调用前返回,任意方法即使看似只读也不能在预览阶段执行。
|
|
89
|
+
if (ctx.DryRun)
|
|
90
|
+
{
|
|
91
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
92
|
+
{
|
|
93
|
+
PlannedEffects = new List<PlannedEffect>
|
|
94
|
+
{
|
|
95
|
+
new PlannedEffect { Type = "reflection.method.call", Target = request.TypeName + "." + request.MethodName, SideEffects = "arbitrary-method-invocation" }
|
|
96
|
+
}
|
|
97
|
+
});
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
Dictionary<string, object> data = null;
|
|
101
|
+
var completion = ctx.RunCompletionProbe(request.CompletionProbe, () => data = UnityCliBridge.ReflectionInvoker.InvokePrepared(prepared));
|
|
102
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result
|
|
103
|
+
{
|
|
104
|
+
Data = data,
|
|
105
|
+
Completion = completion,
|
|
106
|
+
PlannedEffects = new List<PlannedEffect>
|
|
107
|
+
{
|
|
108
|
+
new PlannedEffect { Type = "reflection.method.call", Target = request.TypeName + "." + request.MethodName, SideEffects = "arbitrary-method-invocation" }
|
|
109
|
+
}
|
|
110
|
+
});
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
#endif
|