@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,568 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Diagnostics;
5
+ using System.Globalization;
6
+ using System.IO;
7
+ using System.Linq;
8
+ using System.Text;
9
+
10
+ namespace UnityCli
11
+ {
12
+ public static partial class UnityCliBridge
13
+ {
14
+ /// <summary>
15
+ /// Live Editor 与 TS 文件 mutation 共用的唯一 instance lease。
16
+ /// 文件 owner 绑定 PID/start identity/requestId/token/editorSessionId;domain reload 只恢复同一 root。
17
+ /// 铁律:owner 的 editorSessionId 与当前进程启动标识不符时一律作废隔离(机制状态重启作废),
18
+ /// 不再以进程存活猜测替代;同 session 内跨进程 owner(TS worker)才回退进程死活判定。
19
+ /// </summary>
20
+ internal static class UnityCliSessionMutationLease
21
+ {
22
+ private static bool recoveryBlocked;
23
+
24
+ private sealed class Owner
25
+ {
26
+ internal long ProcessId;
27
+ internal string ProcessStartIdentity;
28
+ internal string RequestId;
29
+ internal string RequestDigest;
30
+ internal string Token;
31
+ internal string EditorSessionId;
32
+ }
33
+
34
+ internal static void Initialize()
35
+ {
36
+ recoveryBlocked = false;
37
+ if (!RecoverStaleOwner()) { recoveryBlocked = true; return; }
38
+ TryFinalizeOwnedPlayModeRoot();
39
+ Owner current;
40
+ byte[] ignored;
41
+ if (!TryReadOwnerSnapshot(out current, out ignored)) { recoveryBlocked = true; return; }
42
+
43
+ // 仅交叉读取每个 coordinator 的固定 active 文件,不扫描任何请求目录。
44
+ // 铁律:active 文件属上次启动(editorSessionId 不符)时不恢复,机制状态重启作废。
45
+ Owner recoverable = null;
46
+ var currentSession = EditorSessionId();
47
+ foreach (var scope in new[] { "compile", "package-resolve", "refresh", "asset-refresh", "package-embed", "test-run", "build", "navmesh-bake", "occlusion-bake", "direct-mutation" })
48
+ {
49
+ if (!UnityCliActiveOperation.Exists(scope)) continue;
50
+ try
51
+ {
52
+ var state = UnityCliActiveOperation.Load(scope);
53
+ object requestId;
54
+ object requestDigest;
55
+ object stateSession;
56
+ if (state == null || !state.TryGetValue("requestId", out requestId) || !state.TryGetValue("requestDigest", out requestDigest)
57
+ || !state.TryGetValue("editorSessionId", out stateSession)) { recoveryBlocked = true; return; }
58
+ if (!string.Equals(stateSession as string, currentSession, StringComparison.Ordinal)) { UnityCliActiveOperation.Clear(scope); continue; }
59
+ var candidate = new Owner { RequestId = requestId as string, RequestDigest = requestDigest as string };
60
+ if (!IsSafeId(candidate.RequestId) || !IsSha256(candidate.RequestDigest)) { recoveryBlocked = true; return; }
61
+ if (recoverable != null) { recoveryBlocked = true; return; }
62
+ recoverable = candidate;
63
+ }
64
+ catch { recoveryBlocked = true; return; }
65
+ }
66
+ if (recoverable == null) return;
67
+ if (current != null)
68
+ {
69
+ if (!OwnsCurrentProcess(current)
70
+ || !string.Equals(current.RequestId, recoverable.RequestId, StringComparison.Ordinal)
71
+ || !string.Equals(current.RequestDigest, recoverable.RequestDigest, StringComparison.Ordinal)) recoveryBlocked = true;
72
+ return;
73
+ }
74
+ bool recoveredLease;
75
+ if (!TryAcquireCore(recoverable.RequestId, recoverable.RequestDigest, true, out recoveredLease)) recoveryBlocked = true;
76
+ }
77
+
78
+ /// <summary>
79
+ /// 已通过业务 coordinator 语义校验的同 session active root 可恢复 exact lease。
80
+ /// 同进程同 request 的损坏 digest 先按原始字节隔离;其他有效 owner 保持不变。
81
+ /// </summary>
82
+ internal static bool TryRecoverExact(string requestId, string requestDigest, out bool newlyAcquired)
83
+ {
84
+ newlyAcquired = false;
85
+ if (recoveryBlocked && !TryClearRecoveryBlock()) throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation recovery is blocked by unreadable active state; outcome is unknown.");
86
+ if (!IsSafeId(requestId) || !IsSha256(requestDigest)) return false;
87
+ var current = ReadOwner();
88
+ if (current != null && OwnsCurrentProcess(current)
89
+ && string.Equals(current.RequestId, requestId, StringComparison.Ordinal))
90
+ {
91
+ if (string.Equals(current.RequestDigest, requestDigest, StringComparison.Ordinal)) return true;
92
+ // 合法的不同 digest 是另一个有效 identity;只有缺失/非法 digest 才属于可隔离损坏 owner。
93
+ if (IsSha256(current.RequestDigest) || !QuarantineObservedOwner(current)) return false;
94
+ }
95
+ else if (current != null && !OwnerInvalid(current)) return false;
96
+ return TryAcquireCore(requestId, requestDigest, true, out newlyAcquired);
97
+ }
98
+
99
+ /// <summary>主线程以当前 lease owner 重观察 PlayMode root;不匹配时保持 lease 与 journal 原状。</summary>
100
+ internal static bool TryFinalizeOwnedPlayModeRoot()
101
+ {
102
+ Owner owner;
103
+ byte[] ignored;
104
+ return TryReadOwnerSnapshot(out owner, out ignored)
105
+ && owner != null && OwnsCurrentProcess(owner)
106
+ && TryFinalizeRecoveredPlayModeRoot(owner.RequestId, owner.RequestDigest);
107
+ }
108
+
109
+ /// <summary>原子取得 lease;首次owner要求当前不存在任何primary active root。</summary>
110
+ internal static bool TryAcquire(string requestId, string requestDigest, out bool newlyAcquired)
111
+ {
112
+ return TryAcquireCore(requestId, requestDigest, false, out newlyAcquired);
113
+ }
114
+
115
+ private static bool TryAcquireCore(string requestId, string requestDigest, bool allowValidatedActiveRoot, out bool newlyAcquired)
116
+ {
117
+ newlyAcquired = false;
118
+ if (recoveryBlocked && !TryClearRecoveryBlock()) throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation recovery is blocked by unreadable active state; outcome is unknown.");
119
+ if (!IsSafeId(requestId) || !IsSha256(requestDigest)) throw new BridgeCommandException("E_EXECUTION_FAILED", "Session mutation lease requires a safe requestId and request digest.");
120
+ var current = ReadOwner();
121
+ if (current != null && OwnsCurrentProcess(current) && string.Equals(current.RequestId, requestId, StringComparison.Ordinal)) return string.Equals(current.RequestDigest, requestDigest, StringComparison.Ordinal);
122
+ if (current != null)
123
+ {
124
+ if (!OwnerInvalid(current)) return false;
125
+ if (!QuarantineObservedOwner(current)) return false;
126
+ }
127
+ if (!allowValidatedActiveRoot && HasAnyPrimaryActiveRoot()) return false;
128
+ if (!allowValidatedActiveRoot) UnityCliActiveOperation.EnsureTerminalAdmission();
129
+
130
+ var path = LeasePath();
131
+ try { Directory.CreateDirectory(Path.GetDirectoryName(path)); }
132
+ catch (Exception)
133
+ {
134
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation lease storage cannot be prepared; ownership is unknown.", "Wait for lease storage to become writable before submitting another mutation.");
135
+ }
136
+ var token = Guid.NewGuid().ToString("N");
137
+ var owner = new Dictionary<string, object>
138
+ {
139
+ { "pid", CurrentProcessId() },
140
+ { "token", token },
141
+ { "processStartIdentity", CurrentProcessStartIdentity() },
142
+ { "requestId", requestId },
143
+ { "requestDigest", requestDigest },
144
+ { "editorSessionId", EditorSessionId() },
145
+ { "createdAt", DateTimeOffset.UtcNow.ToString("O", CultureInfo.InvariantCulture) }
146
+ };
147
+ var ownerText = UnityCliSerializer.Serialize(owner) + "\n";
148
+ try
149
+ {
150
+ // CreateNew + Flush(true)成功即是唯一发布事实;发布后再次读取只会制造I/O假失败。
151
+ WriteDurableNew(path, ownerText);
152
+ newlyAcquired = true;
153
+ return true;
154
+ }
155
+ catch (Exception)
156
+ {
157
+ // 写入异常时只尝试隔离与预期完整bytes完全相同的本次owner;partial/后继owner保持不变。
158
+ var raw = new UTF8Encoding(false).GetBytes(ownerText);
159
+ var expected = new Owner
160
+ {
161
+ ProcessId = CurrentProcessId(), ProcessStartIdentity = CurrentProcessStartIdentity(),
162
+ RequestId = requestId, RequestDigest = requestDigest, Token = token, EditorSessionId = EditorSessionId()
163
+ };
164
+ QuarantineObservedOwner(expected, raw);
165
+ Owner observed;
166
+ byte[] ignored;
167
+ if (TryReadOwnerSnapshot(out observed, out ignored) && observed != null
168
+ && !OwnerInvalid(observed) && !SameOwner(expected, observed)) return false;
169
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation lease publication cannot be confirmed; ownership is unknown.", "Inspect the selected instance before submitting another mutation.");
170
+ }
171
+ }
172
+
173
+ /// <summary>cleanup必须同时匹配requestId与digest,旧request不得释放同名新owner。</summary>
174
+ internal static void Release(string requestId, string requestDigest)
175
+ {
176
+ ReleaseMatchingOwner(delegate(Owner owner)
177
+ {
178
+ return string.Equals(owner.RequestId, requestId, StringComparison.Ordinal)
179
+ && string.Equals(owner.RequestDigest, requestDigest, StringComparison.Ordinal);
180
+ });
181
+ }
182
+
183
+ /// <summary>cleanup查询显式返回读取是否确定;I/O不确定时不得解释为owner不存在。</summary>
184
+ internal static bool TryIsOwnedBy(string requestId, string requestDigest, out bool isOwned)
185
+ {
186
+ Owner owner;
187
+ byte[] ignored;
188
+ if (!TryReadOwnerSnapshot(out owner, out ignored))
189
+ {
190
+ isOwned = false;
191
+ return false;
192
+ }
193
+ isOwned = OwnsCurrentProcess(owner)
194
+ && string.Equals(owner.RequestId, requestId, StringComparison.Ordinal)
195
+ && string.Equals(owner.RequestDigest, requestDigest, StringComparison.Ordinal);
196
+ return true;
197
+ }
198
+
199
+ /// <summary>effect ownership必须绑定完整identity;读取不确定时以outcome unknown fail closed。</summary>
200
+ internal static bool IsOwnedBy(string requestId, string requestDigest)
201
+ {
202
+ bool isOwned;
203
+ if (!TryIsOwnedBy(requestId, requestDigest, out isOwned))
204
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation lease ownership cannot be read; outcome is unknown.", "Wait for lease storage to become readable before deciding whether to submit another mutation.");
205
+ return isOwned;
206
+ }
207
+
208
+ /// <summary>仅当目标是当前唯一primary root时,才把global owner归因给该scope。</summary>
209
+ internal static bool TryGetOnlyActiveScopeOwner(string expectedScope, out string requestId, out string requestDigest)
210
+ {
211
+ requestId = null;
212
+ requestDigest = null;
213
+ Owner owner;
214
+ byte[] raw;
215
+ if (!TryReadOwnerSnapshot(out owner, out raw) || owner == null || !OwnsCurrentProcess(owner)) return false;
216
+ string onlyScope = null;
217
+ foreach (var scope in new[] { "compile", "package-resolve", "refresh", "asset-refresh", "package-embed", "test-run", "build", "navmesh-bake", "occlusion-bake", "direct-mutation" })
218
+ {
219
+ if (!UnityCliActiveOperation.Exists(scope)) continue;
220
+ if (onlyScope != null) return false;
221
+ onlyScope = scope;
222
+ }
223
+ if (!string.Equals(onlyScope, expectedScope, StringComparison.Ordinal)) return false;
224
+ requestId = owner.RequestId;
225
+ requestDigest = owner.RequestDigest;
226
+ return true;
227
+ }
228
+
229
+ /// <summary>原子读取当前Editor进程owner完整身份;I/O不确定时返回false且不提供半个identity。</summary>
230
+ internal static bool TryGetCurrentOwner(out string requestId, out string requestDigest)
231
+ {
232
+ requestId = null;
233
+ requestDigest = null;
234
+ Owner owner;
235
+ byte[] ignored;
236
+ if (!TryReadOwnerSnapshot(out owner, out ignored)) return false;
237
+ if (!OwnsCurrentProcess(owner)) return true;
238
+ requestId = owner.RequestId;
239
+ requestDigest = owner.RequestDigest;
240
+ return true;
241
+ }
242
+
243
+ /// <summary>从首次读取起绑定原始bytes;读取不确定时重试,bytes变化时停止,避免释放后继owner。</summary>
244
+ private static void ReleaseMatchingOwner(Func<Owner, bool> matches)
245
+ {
246
+ Owner observed = null;
247
+ byte[] observedRaw = null;
248
+ for (var attempt = 0; attempt < 8; attempt++)
249
+ {
250
+ if (!TryReadOwnerSnapshot(out observed, out observedRaw))
251
+ {
252
+ System.Threading.Thread.Sleep(10);
253
+ continue;
254
+ }
255
+ if (observed == null || !OwnsCurrentProcess(observed) || !matches(observed)) return;
256
+ break;
257
+ }
258
+ if (observed == null || observedRaw == null) return;
259
+
260
+ for (var attempt = 0; attempt < 8; attempt++)
261
+ {
262
+ if (QuarantineObservedOwner(observed, observedRaw)) return;
263
+ Owner current;
264
+ byte[] currentRaw;
265
+ if (TryReadOwnerSnapshot(out current, out currentRaw)
266
+ && (current == null || currentRaw == null || !observedRaw.SequenceEqual(currentRaw))) return;
267
+ System.Threading.Thread.Sleep(10);
268
+ }
269
+ }
270
+
271
+ private static bool TryClearRecoveryBlock()
272
+ {
273
+ try
274
+ {
275
+ Owner owner;
276
+ byte[] raw;
277
+ var readable = TryReadOwnerSnapshot(out owner, out raw);
278
+ if (!readable)
279
+ {
280
+ if (raw == null || HasAnyPrimaryActiveRoot() || !QuarantineCorruptOwner(raw)) return false;
281
+ if (!TryReadOwnerSnapshot(out owner, out raw)) return false;
282
+ }
283
+ if (owner != null || HasAnyPrimaryActiveRoot()) return false;
284
+ recoveryBlocked = false;
285
+ return true;
286
+ }
287
+ catch { return false; }
288
+ }
289
+
290
+ private static bool HasAnyPrimaryActiveRoot()
291
+ {
292
+ foreach (var scope in new[] { "compile", "package-resolve", "refresh", "asset-refresh", "package-embed", "test-run", "build", "navmesh-bake", "occlusion-bake", "direct-mutation" })
293
+ if (UnityCliActiveOperation.Exists(scope)) return true;
294
+ return false;
295
+ }
296
+
297
+ private static bool RecoverStaleOwner()
298
+ {
299
+ Owner owner;
300
+ byte[] ignored;
301
+ if (!TryReadOwnerSnapshot(out owner, out ignored)) return false;
302
+ if (owner != null && OwnerInvalid(owner)) QuarantineObservedOwner(owner);
303
+ return true;
304
+ }
305
+
306
+ private static Owner ReadOwner()
307
+ {
308
+ Owner owner;
309
+ byte[] ignored;
310
+ if (!TryReadOwnerSnapshot(out owner, out ignored))
311
+ throw new BridgeCommandException("E_EXECUTION_TIMEOUT", "Session mutation lease ownership cannot be read; outcome is unknown.", "Wait for lease storage to become readable before submitting another mutation.");
312
+ return owner;
313
+ }
314
+
315
+ /// <summary>返回稳定读取结果;false表示瞬时I/O不确定,null owner只表示路径确定不存在。</summary>
316
+ private static bool TryReadOwnerSnapshot(out Owner owner, out byte[] raw)
317
+ {
318
+ owner = null;
319
+ raw = null;
320
+ try { raw = File.ReadAllBytes(LeasePath()); }
321
+ catch (FileNotFoundException) { return true; }
322
+ catch (DirectoryNotFoundException) { return true; }
323
+ catch { return false; }
324
+ owner = ParseOwner(raw);
325
+ return owner != null;
326
+ }
327
+
328
+ private static Owner ParseOwner(byte[] raw)
329
+ {
330
+ try
331
+ {
332
+ var text = new UTF8Encoding(false, true).GetString(raw);
333
+ var value = UnityCliSerializer.Parse(text) as IDictionary<string, object>;
334
+ object pidValue;
335
+ object startValue;
336
+ object requestValue;
337
+ object tokenValue;
338
+ object digestValue;
339
+ object sessionValue;
340
+ if (value == null || !value.TryGetValue("pid", out pidValue)
341
+ || !value.TryGetValue("requestId", out requestValue) || !value.TryGetValue("token", out tokenValue)
342
+ || !value.TryGetValue("processStartIdentity", out startValue)
343
+ || !value.TryGetValue("requestDigest", out digestValue)
344
+ || !value.TryGetValue("editorSessionId", out sessionValue)) return null;
345
+ long pid;
346
+ var requestId = requestValue as string;
347
+ var requestDigest = digestValue as string;
348
+ var token = tokenValue as string;
349
+ var processStartIdentity = startValue as string;
350
+ var editorSessionId = sessionValue as string;
351
+ if (!long.TryParse(Convert.ToString(pidValue, CultureInfo.InvariantCulture), NumberStyles.None, CultureInfo.InvariantCulture, out pid)
352
+ || pid <= 0 || !IsSafeId(requestId) || !IsSha256(requestDigest)
353
+ || string.IsNullOrWhiteSpace(token) || token.Length > 200
354
+ || string.IsNullOrWhiteSpace(processStartIdentity) || processStartIdentity.Length > 200
355
+ || string.IsNullOrWhiteSpace(editorSessionId) || editorSessionId.Length > 200) return null;
356
+ return new Owner { ProcessId = pid, ProcessStartIdentity = processStartIdentity, RequestId = requestId, RequestDigest = requestDigest, Token = token, EditorSessionId = editorSessionId };
357
+ }
358
+ catch { return null; }
359
+ }
360
+
361
+ private static bool OwnsCurrentProcess(Owner owner)
362
+ {
363
+ return owner != null && owner.ProcessId == CurrentProcessId()
364
+ && string.Equals(owner.ProcessStartIdentity, CurrentProcessStartIdentity(), StringComparison.Ordinal)
365
+ && !string.IsNullOrWhiteSpace(owner.Token);
366
+ }
367
+
368
+ /// <summary>owner 是否已失效:非本次启动(机制状态重启作废,含缺 session 字段的旧文件)或同 session 内进程已死。</summary>
369
+ private static bool OwnerInvalid(Owner owner)
370
+ {
371
+ if (owner == null) return true;
372
+ if (!string.Equals(owner.EditorSessionId, EditorSessionId(), StringComparison.Ordinal)) return true;
373
+ return OwnerExited(owner);
374
+ }
375
+
376
+ /// <summary>身份缺失的不可解析 owner 来自完整原子文件,可按 fail-closed recovery claim 隔离。</summary>
377
+ private static bool OwnerExited(Owner owner)
378
+ {
379
+ return owner == null || ProcessExited(owner.ProcessId, owner.ProcessStartIdentity);
380
+ }
381
+
382
+ private static bool ProcessExited(long processId, string processStartIdentity)
383
+ {
384
+ if (processId <= 0) return true;
385
+ try
386
+ {
387
+ using (var process = Process.GetProcessById(checked((int)processId)))
388
+ {
389
+ if (string.IsNullOrWhiteSpace(processStartIdentity)) return false;
390
+ var identity = "win32:" + process.StartTime.ToUniversalTime().Ticks.ToString(CultureInfo.InvariantCulture);
391
+ return !string.Equals(identity, processStartIdentity, StringComparison.Ordinal);
392
+ }
393
+ }
394
+ catch (ArgumentException) { return true; }
395
+ catch { return false; }
396
+ }
397
+
398
+ /// <summary>仅在无active业务root时隔离稳定可读但不可解析的owner原始bytes。</summary>
399
+ private static bool QuarantineCorruptOwner(byte[] expectedRaw)
400
+ {
401
+ if (expectedRaw == null || expectedRaw.Length == 0) return false;
402
+ var path = LeasePath();
403
+ var fingerprint = OwnerFingerprint(expectedRaw);
404
+ var claim = path + ".recovery";
405
+ FileStream claimHandle;
406
+ if (!TryAcquireRecoveryClaim(claim, fingerprint, out claimHandle)) return false;
407
+ try
408
+ {
409
+ byte[] verify;
410
+ try { verify = File.ReadAllBytes(path); }
411
+ catch (FileNotFoundException) { return true; }
412
+ catch { return false; }
413
+ if (!expectedRaw.SequenceEqual(verify)) return false;
414
+ var quarantine = path + ".quarantine";
415
+ if (File.Exists(quarantine) && !TryDeleteObservedFile(quarantine)) return false;
416
+ try { File.Move(path, quarantine); }
417
+ catch (FileNotFoundException) { return true; }
418
+ catch (IOException) { return false; }
419
+ return TryDeleteExactFile(quarantine, expectedRaw);
420
+ }
421
+ finally
422
+ {
423
+ claimHandle.Dispose();
424
+ try { File.Delete(claim); } catch { }
425
+ }
426
+ }
427
+
428
+ /// <summary>跨进程recovery竞争固定claim;claim owner重读相同原始bytes后才可隔离。</summary>
429
+ private static bool QuarantineObservedOwner(Owner observed)
430
+ {
431
+ Owner current;
432
+ byte[] raw;
433
+ if (!TryReadOwnerSnapshot(out current, out raw)) return false;
434
+ if (current == null) return true;
435
+ if (!SameOwner(observed, current)) return false;
436
+ return QuarantineObservedOwner(observed, raw);
437
+ }
438
+
439
+ /// <summary>expectedRaw是调用者首次观测快照;任何bytes变化都使本次隔离失效。</summary>
440
+ private static bool QuarantineObservedOwner(Owner observed, byte[] expectedRaw)
441
+ {
442
+ var path = LeasePath();
443
+ Owner current;
444
+ byte[] before;
445
+ if (!TryReadOwnerSnapshot(out current, out before)) return false;
446
+ if (current == null) return true;
447
+ if (before == null || !expectedRaw.SequenceEqual(before) || !SameOwner(observed, current)) return false;
448
+
449
+ var fingerprint = OwnerFingerprint(before);
450
+ var claim = path + ".recovery";
451
+ FileStream claimHandle;
452
+ if (!TryAcquireRecoveryClaim(claim, fingerprint, out claimHandle)) return false;
453
+ try
454
+ {
455
+ byte[] verify;
456
+ try { verify = File.ReadAllBytes(path); }
457
+ catch (FileNotFoundException) { return true; }
458
+ catch { return false; }
459
+ if (!before.SequenceEqual(verify)) return false;
460
+
461
+ // 固定quarantine路径使崩溃残留数量有界;只有相同原始bytes的惰性副本可清理。
462
+ var quarantine = path + ".quarantine";
463
+ if (File.Exists(quarantine) && !TryDeleteObservedFile(quarantine)) return false;
464
+ try { File.Move(path, quarantine); }
465
+ catch (FileNotFoundException) { return true; }
466
+ catch (IOException) { return false; }
467
+ if (!TryDeleteExactFile(quarantine, before)) return false;
468
+ // 锁文件移除后顺手删除空的实例目录,保持 .temp/requests/ 下只存在进行中的 mutation。
469
+ try { var dir = Path.GetDirectoryName(path); if (Directory.Exists(dir) && !Directory.EnumerateFileSystemEntries(dir).Any()) Directory.Delete(dir); } catch { }
470
+ return true;
471
+ }
472
+ finally
473
+ {
474
+ claimHandle.Dispose();
475
+ // 若后继恢复者已独占打开,Windows拒绝删除;因此不会删除后继claim。
476
+ try { File.Delete(claim); } catch { }
477
+ }
478
+ }
479
+
480
+ /// <summary>固定claim用OS独占句柄提供互斥;进程退出自动释放,残留文件不会阻塞下一恢复者。</summary>
481
+ private static bool TryAcquireRecoveryClaim(string claim, string fingerprint, out FileStream claimHandle)
482
+ {
483
+ claimHandle = null;
484
+ try
485
+ {
486
+ claimHandle = new FileStream(claim, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None);
487
+ var value = UnityCliSerializer.Serialize(new Dictionary<string, object>
488
+ {
489
+ { "pid", CurrentProcessId() },
490
+ { "processStartIdentity", CurrentProcessStartIdentity() },
491
+ { "editorSessionId", EditorSessionId() },
492
+ { "token", Guid.NewGuid().ToString("N") },
493
+ { "observedFingerprint", fingerprint },
494
+ { "createdAt", DateTimeOffset.UtcNow.ToString("O", CultureInfo.InvariantCulture) }
495
+ }) + "\n";
496
+ var raw = new UTF8Encoding(false).GetBytes(value);
497
+ claimHandle.SetLength(0);
498
+ claimHandle.Write(raw, 0, raw.Length);
499
+ claimHandle.Flush(true);
500
+ return true;
501
+ }
502
+ catch
503
+ {
504
+ if (claimHandle != null) claimHandle.Dispose();
505
+ claimHandle = null;
506
+ return false;
507
+ }
508
+ }
509
+
510
+ private static bool TryDeleteObservedFile(string path)
511
+ {
512
+ byte[] observed;
513
+ try { observed = File.ReadAllBytes(path); }
514
+ catch (FileNotFoundException) { return true; }
515
+ catch { return false; }
516
+ return TryDeleteExactFile(path, observed);
517
+ }
518
+
519
+ private static bool TryDeleteExactFile(string path, byte[] expected)
520
+ {
521
+ byte[] current;
522
+ try { current = File.ReadAllBytes(path); }
523
+ catch (FileNotFoundException) { return true; }
524
+ catch { return false; }
525
+ if (!expected.SequenceEqual(current)) return false;
526
+ try { File.Delete(path); return !File.Exists(path); }
527
+ catch { return false; }
528
+ }
529
+
530
+ private static string OwnerFingerprint(byte[] raw)
531
+ {
532
+ using (var sha = System.Security.Cryptography.SHA256.Create())
533
+ {
534
+ var digest = sha.ComputeHash(Encoding.UTF8.GetBytes(Convert.ToBase64String(raw)));
535
+ var builder = new StringBuilder(digest.Length * 2);
536
+ foreach (var value in digest) builder.Append(value.ToString("x2", CultureInfo.InvariantCulture));
537
+ return builder.ToString();
538
+ }
539
+ }
540
+
541
+ private static bool SameOwner(Owner left, Owner right)
542
+ {
543
+ return left != null && right != null && left.ProcessId == right.ProcessId
544
+ && string.Equals(left.ProcessStartIdentity, right.ProcessStartIdentity, StringComparison.Ordinal)
545
+ && string.Equals(left.RequestId, right.RequestId, StringComparison.Ordinal)
546
+ && string.Equals(left.RequestDigest, right.RequestDigest, StringComparison.Ordinal)
547
+ && string.Equals(left.Token, right.Token, StringComparison.Ordinal)
548
+ && string.Equals(left.EditorSessionId, right.EditorSessionId, StringComparison.Ordinal);
549
+ }
550
+
551
+ private static void WriteDurableNew(string path, string text)
552
+ {
553
+ using (var stream = new FileStream(path, FileMode.CreateNew, FileAccess.Write, FileShare.None))
554
+ {
555
+ var bytes = new UTF8Encoding(false).GetBytes(text);
556
+ stream.Write(bytes, 0, bytes.Length);
557
+ stream.Flush(true);
558
+ }
559
+ }
560
+
561
+ // 钥匙是机制临时状态,位于用户级临时区 .temp/requests/<实例>/ 下。
562
+ private static string LeasePath() { return Path.Combine(DataDir(), ".temp", "requests", InstanceId(), ".instance-resource.lock"); }
563
+ private static long CurrentProcessId() { return Process.GetCurrentProcess().Id; }
564
+ private static string CurrentProcessStartIdentity() { using (var process = Process.GetCurrentProcess()) return "win32:" + process.StartTime.ToUniversalTime().Ticks.ToString(CultureInfo.InvariantCulture); }
565
+ }
566
+ }
567
+ }
568
+ #endif
@@ -0,0 +1,73 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Globalization;
4
+ using System.IO;
5
+ using System.Runtime.InteropServices;
6
+ using System.Security.Cryptography;
7
+ using System.Text;
8
+
9
+ namespace UnityCli
10
+ {
11
+ public static partial class UnityCliBridge
12
+ {
13
+ private const uint StateIOMoveFileReplaceExisting = 0x1;
14
+ private const uint StateIOMoveFileWriteThrough = 0x8;
15
+
16
+ [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
17
+ [return: MarshalAs(UnmanagedType.Bool)]
18
+ private static extern bool MoveFileExW(string existingFileName, string newFileName, uint flags);
19
+
20
+ /// <summary>临时文件落盘后 write-through 替换;供 coordinator 的 durable 状态写入复用。</summary>
21
+ private static void DurableWriteText(string path, string content)
22
+ {
23
+ Directory.CreateDirectory(Path.GetDirectoryName(path));
24
+ var temporary = path + ".tmp";
25
+ try
26
+ {
27
+ using (var stream = new FileStream(temporary, FileMode.Create, FileAccess.Write, FileShare.None, 4096, FileOptions.WriteThrough))
28
+ using (var writer = new StreamWriter(stream, new UTF8Encoding(false))) { writer.Write(content); writer.Flush(); stream.Flush(true); }
29
+ if (!MoveFileExW(temporary, path, StateIOMoveFileReplaceExisting | StateIOMoveFileWriteThrough))
30
+ throw new IOException("MoveFileExW failed: " + Marshal.GetLastWin32Error().ToString(CultureInfo.InvariantCulture));
31
+ }
32
+ finally { if (File.Exists(temporary)) File.Delete(temporary); }
33
+ }
34
+
35
+ /// <summary>小写 hex 编码。</summary>
36
+ private static string Hex(byte[] bytes)
37
+ {
38
+ var builder = new StringBuilder(bytes.Length * 2);
39
+ foreach (var value in bytes) builder.Append(value.ToString("x2", CultureInfo.InvariantCulture));
40
+ return builder.ToString();
41
+ }
42
+
43
+ /// <summary>SHA-256 的小写 hex。</summary>
44
+ private static string Sha256Hex(byte[] bytes) { using (var sha = SHA256.Create()) return Hex(sha.ComputeHash(bytes)); }
45
+
46
+ /// <summary>64 位小写 hex 校验。</summary>
47
+ private static bool IsSha256(string value)
48
+ {
49
+ if (string.IsNullOrEmpty(value) || value.Length != 64) return false;
50
+ foreach (var ch in value) if (!((ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'f'))) return false;
51
+ return true;
52
+ }
53
+
54
+ /// <summary>requestId 安全字符集校验(字母数字、点、下划线、连字符)。</summary>
55
+ private static bool IsSafeId(string value)
56
+ {
57
+ if (string.IsNullOrWhiteSpace(value) || value.Length > 200) return false;
58
+ foreach (var ch in value) if (!(char.IsLetterOrDigit(ch) || ch == '.' || ch == '_' || ch == '-')) return false;
59
+ return true;
60
+ }
61
+
62
+ /// <summary>带前缀的小写 hex 格式校验(如 session- 后 64 hex)。</summary>
63
+ private static bool IsPrefixedLowerHex(string value, string prefix, int hexLength)
64
+ {
65
+ if (string.IsNullOrEmpty(value) || !value.StartsWith(prefix, StringComparison.Ordinal)) return false;
66
+ var hex = value.Substring(prefix.Length);
67
+ if (hex.Length != hexLength) return false;
68
+ foreach (var ch in hex) if (!((ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'f'))) return false;
69
+ return true;
70
+ }
71
+ }
72
+ }
73
+ #endif