@alpsckr/unitycli 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
  30. package/dist/bridge/domains/animation.js.map +1 -0
  31. package/dist/bridge/domains/asset.d.ts +2 -0
  32. package/dist/bridge/domains/asset.js +85 -0
  33. package/dist/bridge/domains/asset.js.map +1 -0
  34. package/dist/bridge/domains/build.d.ts +2 -0
  35. package/dist/bridge/domains/build.js +35 -0
  36. package/dist/bridge/domains/build.js.map +1 -0
  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
  45. package/dist/bridge/domains/console.js.map +1 -0
  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
  48. package/dist/bridge/domains/diagnose.js.map +1 -0
  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
  54. package/dist/bridge/domains/extension.js.map +1 -0
  55. package/dist/bridge/domains/game-object.d.ts +2 -0
  56. package/dist/bridge/domains/game-object.js +179 -0
  57. package/dist/bridge/domains/game-object.js.map +1 -0
  58. package/dist/bridge/domains/graphics.d.ts +2 -0
  59. package/dist/bridge/domains/graphics.js +185 -0
  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
  66. package/dist/bridge/domains/navmesh.js.map +1 -0
  67. package/dist/bridge/domains/object.d.ts +2 -0
  68. package/dist/bridge/domains/object.js +43 -0
  69. package/dist/bridge/domains/object.js.map +1 -0
  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
  72. package/dist/bridge/domains/occlusion.js.map +1 -0
  73. package/dist/bridge/domains/package.d.ts +2 -0
  74. package/dist/bridge/domains/package.js +2 -0
  75. package/dist/bridge/domains/package.js.map +1 -0
  76. package/dist/bridge/domains/physics.d.ts +2 -0
  77. package/dist/bridge/domains/physics.js +139 -0
  78. package/dist/bridge/domains/physics.js.map +1 -0
  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
  87. package/dist/bridge/domains/project-tool.js.map +1 -0
  88. package/dist/bridge/domains/reflection.d.ts +2 -0
  89. package/dist/bridge/domains/reflection.js +48 -0
  90. package/dist/bridge/domains/reflection.js.map +1 -0
  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
  92. package/dist/bridge/domains/runtime-tool.js +48 -0
  93. package/dist/bridge/domains/runtime-tool.js.map +1 -0
  94. package/dist/bridge/domains/scene.d.ts +2 -0
  95. package/dist/bridge/domains/scene.js +100 -0
  96. package/dist/bridge/domains/scene.js.map +1 -0
  97. package/dist/bridge/domains/screenshot.d.ts +2 -0
  98. package/dist/bridge/domains/screenshot.js +85 -0
  99. package/dist/bridge/domains/screenshot.js.map +1 -0
  100. package/dist/bridge/domains/scriptable-object.d.ts +2 -0
  101. package/dist/bridge/domains/scriptable-object.js +53 -0
  102. package/dist/bridge/domains/scriptable-object.js.map +1 -0
  103. package/dist/bridge/domains/shader.d.ts +2 -0
  104. package/dist/bridge/domains/shader.js +66 -0
  105. package/dist/bridge/domains/shader.js.map +1 -0
  106. package/dist/bridge/domains/texture.d.ts +2 -0
  107. package/dist/bridge/domains/texture.js +78 -0
  108. package/dist/bridge/domains/texture.js.map +1 -0
  109. package/dist/bridge/domains/timeline.d.ts +2 -0
  110. package/dist/bridge/domains/timeline.js +75 -0
  111. package/dist/bridge/domains/timeline.js.map +1 -0
  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
  194. package/dist/extensions/descriptor-loader.js +126 -0
  195. package/dist/extensions/descriptor-loader.js.map +1 -0
  196. package/dist/extensions/index.d.ts +19 -0
  197. package/dist/extensions/index.js +23 -0
  198. package/dist/extensions/index.js.map +1 -0
  199. package/dist/extensions/installer.d.ts +80 -0
  200. package/dist/extensions/installer.js +594 -0
  201. package/dist/extensions/installer.js.map +1 -0
  202. package/dist/extensions/metadata/index.d.ts +15 -0
  203. package/dist/extensions/metadata/index.js +41 -0
  204. package/dist/extensions/metadata/index.js.map +1 -0
  205. package/dist/extensions/metadata/types.d.ts +38 -0
  206. package/dist/extensions/metadata/types.js +11 -0
  207. package/dist/extensions/metadata/types.js.map +1 -0
  208. package/dist/extensions/project-resolver.d.ts +35 -0
  209. package/dist/extensions/project-resolver.js +61 -0
  210. package/dist/extensions/project-resolver.js.map +1 -0
  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
  213. package/dist/extensions/registry.js.map +1 -0
  214. package/dist/extensions/tool-manifest.d.ts +29 -0
  215. package/dist/extensions/tool-manifest.js +53 -0
  216. package/dist/extensions/tool-manifest.js.map +1 -0
  217. package/dist/extensions/types.d.ts +115 -0
  218. package/dist/extensions/types.js +12 -0
  219. package/dist/extensions/types.js.map +1 -0
  220. package/dist/instances.d.ts +163 -0
  221. package/dist/instances.js +1137 -0
  222. package/dist/instances.js.map +1 -0
  223. package/dist/output.d.ts +119 -0
  224. package/dist/output.js +204 -0
  225. package/dist/output.js.map +1 -0
  226. package/dist/package-manager.d.ts +280 -0
  227. package/dist/package-manager.js +1832 -0
  228. package/dist/package-manager.js.map +1 -0
  229. package/dist/platform.d.ts +3 -0
  230. package/dist/platform.js +19 -0
  231. package/dist/platform.js.map +1 -0
  232. package/dist/project-identity.d.ts +48 -0
  233. package/dist/project-identity.js +254 -0
  234. package/dist/project-identity.js.map +1 -0
  235. package/dist/project-tool-discovery.d.ts +23 -0
  236. package/dist/project-tool-discovery.js +292 -0
  237. package/dist/project-tool-discovery.js.map +1 -0
  238. package/dist/protocol/envelope.d.ts +64 -0
  239. package/dist/protocol/envelope.js +8 -0
  240. package/dist/protocol/envelope.js.map +1 -0
  241. package/dist/protocol/index.d.ts +7 -0
  242. package/dist/protocol/index.js +2 -0
  243. package/dist/protocol/index.js.map +1 -0
  244. package/dist/runtime-code.d.ts +20 -0
  245. package/dist/runtime-code.js +232 -0
  246. package/dist/runtime-code.js.map +1 -0
  247. package/dist/schema/any-json.d.ts +4 -0
  248. package/dist/schema/any-json.js +2 -0
  249. package/dist/schema/any-json.js.map +1 -0
  250. package/dist/schema/validator.d.ts +7 -0
  251. package/dist/schema/validator.js +135 -0
  252. package/dist/schema/validator.js.map +1 -0
  253. package/dist/services/docs-reflect-cache.d.ts +106 -0
  254. package/dist/services/docs-reflect-cache.js +301 -0
  255. package/dist/services/docs-reflect-cache.js.map +1 -0
  256. package/dist/services/docs-service.d.ts +16 -0
  257. package/dist/services/docs-service.js +208 -0
  258. package/dist/services/docs-service.js.map +1 -0
  259. package/dist/services/reflect-service.d.ts +12 -0
  260. package/dist/services/reflect-service.js +122 -0
  261. package/dist/services/reflect-service.js.map +1 -0
  262. package/dist/static-capability-catalog.d.ts +13 -0
  263. package/dist/static-capability-catalog.js +41 -0
  264. package/dist/static-capability-catalog.js.map +1 -0
  265. package/dist/test-results.d.ts +13 -0
  266. package/dist/test-results.js +44 -0
  267. package/dist/test-results.js.map +1 -0
  268. package/dist/tools/.generated-completion-registry.d.ts +17 -0
  269. package/dist/tools/.generated-completion-registry.js +5862 -0
  270. package/dist/tools/.generated-completion-registry.js.map +1 -0
  271. package/dist/tools/.generated-registry.d.ts +53 -0
  272. package/dist/tools/.generated-registry.js +55 -0
  273. package/dist/tools/.generated-registry.js.map +1 -0
  274. package/dist/tools/.generated-schemas.d.ts +1 -0
  275. package/dist/tools/.generated-schemas.js +56 -0
  276. package/dist/tools/.generated-schemas.js.map +1 -0
  277. package/dist/tools/asset/refresh.d.ts +26 -0
  278. package/dist/tools/asset/refresh.js +97 -0
  279. package/dist/tools/asset/refresh.js.map +1 -0
  280. package/dist/tools/build/run.d.ts +45 -0
  281. package/dist/tools/build/run.js +115 -0
  282. package/dist/tools/build/run.js.map +1 -0
  283. package/dist/tools/catalog.d.ts +33 -0
  284. package/dist/tools/catalog.js +202 -0
  285. package/dist/tools/catalog.js.map +1 -0
  286. package/dist/tools/code/exec.d.ts +53 -0
  287. package/dist/tools/code/exec.js +59 -0
  288. package/dist/tools/code/exec.js.map +1 -0
  289. package/dist/tools/commands.d.ts +5 -0
  290. package/dist/tools/commands.js +45 -0
  291. package/dist/tools/commands.js.map +1 -0
  292. package/dist/tools/completion-probe.d.ts +22 -0
  293. package/dist/tools/completion-probe.js +2 -0
  294. package/dist/tools/completion-probe.js.map +1 -0
  295. package/dist/tools/define.d.ts +77 -0
  296. package/dist/tools/define.js +58 -0
  297. package/dist/tools/define.js.map +1 -0
  298. package/dist/tools/diagnose/capabilities.d.ts +13 -0
  299. package/dist/tools/diagnose/capabilities.js +34 -0
  300. package/dist/tools/diagnose/capabilities.js.map +1 -0
  301. package/dist/tools/dispatcher.d.ts +27 -0
  302. package/dist/tools/dispatcher.js +971 -0
  303. package/dist/tools/dispatcher.js.map +1 -0
  304. package/dist/tools/docs/get.d.ts +22 -0
  305. package/dist/tools/docs/get.js +22 -0
  306. package/dist/tools/docs/get.js.map +1 -0
  307. package/dist/tools/docs/search.d.ts +31 -0
  308. package/dist/tools/docs/search.js +22 -0
  309. package/dist/tools/docs/search.js.map +1 -0
  310. package/dist/tools/editor/compile.d.ts +66 -0
  311. package/dist/tools/editor/compile.js +225 -0
  312. package/dist/tools/editor/compile.js.map +1 -0
  313. package/dist/tools/editor/dialog/click.d.ts +12 -0
  314. package/dist/tools/editor/dialog/click.js +71 -0
  315. package/dist/tools/editor/dialog/click.js.map +1 -0
  316. package/dist/tools/editor/dialogs.d.ts +12 -0
  317. package/dist/tools/editor/dialogs.js +58 -0
  318. package/dist/tools/editor/dialogs.js.map +1 -0
  319. package/dist/tools/editor/readiness.d.ts +13 -0
  320. package/dist/tools/editor/readiness.js +24 -0
  321. package/dist/tools/editor/readiness.js.map +1 -0
  322. package/dist/tools/editor/refresh.d.ts +25 -0
  323. package/dist/tools/editor/refresh.js +154 -0
  324. package/dist/tools/editor/refresh.js.map +1 -0
  325. package/dist/tools/editor/state.d.ts +63 -0
  326. package/dist/tools/editor/state.js +286 -0
  327. package/dist/tools/editor/state.js.map +1 -0
  328. package/dist/tools/errors.d.ts +30 -0
  329. package/dist/tools/errors.js +46 -0
  330. package/dist/tools/errors.js.map +1 -0
  331. package/dist/tools/metadata/derived.d.ts +34 -0
  332. package/dist/tools/metadata/derived.js +136 -0
  333. package/dist/tools/metadata/derived.js.map +1 -0
  334. package/dist/tools/metadata/index.d.ts +34 -0
  335. package/dist/tools/metadata/index.js +130 -0
  336. package/dist/tools/metadata/index.js.map +1 -0
  337. package/dist/tools/metadata/schemas.d.ts +3 -0
  338. package/dist/tools/metadata/schemas.js +19 -0
  339. package/dist/tools/metadata/schemas.js.map +1 -0
  340. package/dist/tools/metadata/status.d.ts +4 -0
  341. package/dist/tools/metadata/status.js +61 -0
  342. package/dist/tools/metadata/status.js.map +1 -0
  343. package/dist/tools/metadata/types.d.ts +79 -0
  344. package/dist/tools/metadata/types.js +2 -0
  345. package/dist/tools/metadata/types.js.map +1 -0
  346. package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
  347. package/dist/tools/navmesh/bake-cancel.js +21 -0
  348. package/dist/tools/navmesh/bake-cancel.js.map +1 -0
  349. package/dist/tools/navmesh/bake-status.d.ts +5 -0
  350. package/dist/tools/navmesh/bake-status.js +18 -0
  351. package/dist/tools/navmesh/bake-status.js.map +1 -0
  352. package/dist/tools/navmesh/bake.d.ts +5 -0
  353. package/dist/tools/navmesh/bake.js +23 -0
  354. package/dist/tools/navmesh/bake.js.map +1 -0
  355. package/dist/tools/navmesh/live.d.ts +86 -0
  356. package/dist/tools/navmesh/live.js +206 -0
  357. package/dist/tools/navmesh/live.js.map +1 -0
  358. package/dist/tools/navmesh/surface-bake.d.ts +5 -0
  359. package/dist/tools/navmesh/surface-bake.js +24 -0
  360. package/dist/tools/navmesh/surface-bake.js.map +1 -0
  361. package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
  362. package/dist/tools/occlusion/bake-cancel.js +21 -0
  363. package/dist/tools/occlusion/bake-cancel.js.map +1 -0
  364. package/dist/tools/occlusion/bake-status.d.ts +5 -0
  365. package/dist/tools/occlusion/bake-status.js +18 -0
  366. package/dist/tools/occlusion/bake-status.js.map +1 -0
  367. package/dist/tools/occlusion/bake.d.ts +11 -0
  368. package/dist/tools/occlusion/bake.js +23 -0
  369. package/dist/tools/occlusion/bake.js.map +1 -0
  370. package/dist/tools/occlusion/live.d.ts +74 -0
  371. package/dist/tools/occlusion/live.js +201 -0
  372. package/dist/tools/occlusion/live.js.map +1 -0
  373. package/dist/tools/package/bridge-remove.d.ts +26 -0
  374. package/dist/tools/package/bridge-remove.js +32 -0
  375. package/dist/tools/package/bridge-remove.js.map +1 -0
  376. package/dist/tools/package/deploy.d.ts +49 -0
  377. package/dist/tools/package/deploy.js +134 -0
  378. package/dist/tools/package/deploy.js.map +1 -0
  379. package/dist/tools/package/embed.d.ts +14 -0
  380. package/dist/tools/package/embed.js +93 -0
  381. package/dist/tools/package/embed.js.map +1 -0
  382. package/dist/tools/package/file-mutation-worker.d.ts +6 -0
  383. package/dist/tools/package/file-mutation-worker.js +154 -0
  384. package/dist/tools/package/file-mutation-worker.js.map +1 -0
  385. package/dist/tools/package/info.d.ts +19 -0
  386. package/dist/tools/package/info.js +27 -0
  387. package/dist/tools/package/info.js.map +1 -0
  388. package/dist/tools/package/install.d.ts +24 -0
  389. package/dist/tools/package/install.js +65 -0
  390. package/dist/tools/package/install.js.map +1 -0
  391. package/dist/tools/package/list.d.ts +27 -0
  392. package/dist/tools/package/list.js +21 -0
  393. package/dist/tools/package/list.js.map +1 -0
  394. package/dist/tools/package/live-resolve.d.ts +46 -0
  395. package/dist/tools/package/live-resolve.js +497 -0
  396. package/dist/tools/package/live-resolve.js.map +1 -0
  397. package/dist/tools/package/public-result.d.ts +4 -0
  398. package/dist/tools/package/public-result.js +25 -0
  399. package/dist/tools/package/public-result.js.map +1 -0
  400. package/dist/tools/package/registry-clear.d.ts +15 -0
  401. package/dist/tools/package/registry-clear.js +27 -0
  402. package/dist/tools/package/registry-clear.js.map +1 -0
  403. package/dist/tools/package/registry-get.d.ts +10 -0
  404. package/dist/tools/package/registry-get.js +22 -0
  405. package/dist/tools/package/registry-get.js.map +1 -0
  406. package/dist/tools/package/registry-set.d.ts +17 -0
  407. package/dist/tools/package/registry-set.js +28 -0
  408. package/dist/tools/package/registry-set.js.map +1 -0
  409. package/dist/tools/package/remove.d.ts +47 -0
  410. package/dist/tools/package/remove.js +67 -0
  411. package/dist/tools/package/remove.js.map +1 -0
  412. package/dist/tools/package/resolve.d.ts +6 -0
  413. package/dist/tools/package/resolve.js +14 -0
  414. package/dist/tools/package/resolve.js.map +1 -0
  415. package/dist/tools/package/restore.d.ts +42 -0
  416. package/dist/tools/package/restore.js +122 -0
  417. package/dist/tools/package/restore.js.map +1 -0
  418. package/dist/tools/package/scoped-registry-add.d.ts +25 -0
  419. package/dist/tools/package/scoped-registry-add.js +30 -0
  420. package/dist/tools/package/scoped-registry-add.js.map +1 -0
  421. package/dist/tools/package/scoped-registry-list.d.ts +14 -0
  422. package/dist/tools/package/scoped-registry-list.js +22 -0
  423. package/dist/tools/package/scoped-registry-list.js.map +1 -0
  424. package/dist/tools/package/scoped-registry-remove.d.ts +29 -0
  425. package/dist/tools/package/scoped-registry-remove.js +31 -0
  426. package/dist/tools/package/scoped-registry-remove.js.map +1 -0
  427. package/dist/tools/package/search.d.ts +17 -0
  428. package/dist/tools/package/search.js +39 -0
  429. package/dist/tools/package/search.js.map +1 -0
  430. package/dist/tools/package/status.d.ts +21 -0
  431. package/dist/tools/package/status.js +37 -0
  432. package/dist/tools/package/status.js.map +1 -0
  433. package/dist/tools/reflect/member.d.ts +22 -0
  434. package/dist/tools/reflect/member.js +22 -0
  435. package/dist/tools/reflect/member.js.map +1 -0
  436. package/dist/tools/reflect/search.d.ts +30 -0
  437. package/dist/tools/reflect/search.js +22 -0
  438. package/dist/tools/reflect/search.js.map +1 -0
  439. package/dist/tools/reflect/type.d.ts +21 -0
  440. package/dist/tools/reflect/type.js +22 -0
  441. package/dist/tools/reflect/type.js.map +1 -0
  442. package/dist/tools/runtime/console.d.ts +24 -0
  443. package/dist/tools/runtime/console.js +17 -0
  444. package/dist/tools/runtime/console.js.map +1 -0
  445. package/dist/tools/runtime/input/key.d.ts +23 -0
  446. package/dist/tools/runtime/input/key.js +18 -0
  447. package/dist/tools/runtime/input/key.js.map +1 -0
  448. package/dist/tools/runtime/input/pointer.d.ts +34 -0
  449. package/dist/tools/runtime/input/pointer.js +18 -0
  450. package/dist/tools/runtime/input/pointer.js.map +1 -0
  451. package/dist/tools/runtime/log.d.ts +20 -0
  452. package/dist/tools/runtime/log.js +17 -0
  453. package/dist/tools/runtime/log.js.map +1 -0
  454. package/dist/tools/runtime/state.d.ts +45 -0
  455. package/dist/tools/runtime/state.js +17 -0
  456. package/dist/tools/runtime/state.js.map +1 -0
  457. package/dist/tools/runtime/target-framerate/set.d.ts +16 -0
  458. package/dist/tools/runtime/target-framerate/set.js +17 -0
  459. package/dist/tools/runtime/target-framerate/set.js.map +1 -0
  460. package/dist/tools/runtime/time-scale/set.d.ts +16 -0
  461. package/dist/tools/runtime/time-scale/set.js +17 -0
  462. package/dist/tools/runtime/time-scale/set.js.map +1 -0
  463. package/dist/tools/runtime/ui/capture-element.d.ts +31 -0
  464. package/dist/tools/runtime/ui/capture-element.js +17 -0
  465. package/dist/tools/runtime/ui/capture-element.js.map +1 -0
  466. package/dist/tools/test/cancel.d.ts +19 -0
  467. package/dist/tools/test/cancel.js +94 -0
  468. package/dist/tools/test/cancel.js.map +1 -0
  469. package/dist/tools/test/run.d.ts +39 -0
  470. package/dist/tools/test/run.js +101 -0
  471. package/dist/tools/test/run.js.map +1 -0
  472. package/dist/tools/tools/describe.d.ts +27 -0
  473. package/dist/tools/tools/describe.js +35 -0
  474. package/dist/tools/tools/describe.js.map +1 -0
  475. package/dist/tools/tools/group-list.d.ts +20 -0
  476. package/dist/tools/tools/group-list.js +39 -0
  477. package/dist/tools/tools/group-list.js.map +1 -0
  478. package/dist/tools/tools/group-summaries.d.ts +3 -0
  479. package/dist/tools/tools/group-summaries.js +52 -0
  480. package/dist/tools/tools/group-summaries.js.map +1 -0
  481. package/dist/tools/tools/group.d.ts +13 -0
  482. package/dist/tools/tools/group.js +34 -0
  483. package/dist/tools/tools/group.js.map +1 -0
  484. package/dist/tools/tools/search.d.ts +17 -0
  485. package/dist/tools/tools/search.js +42 -0
  486. package/dist/tools/tools/search.js.map +1 -0
  487. package/dist/types.d.ts +5 -0
  488. package/dist/types.js +2 -0
  489. package/dist/types.js.map +1 -0
  490. package/dist/unity-project-processes.d.ts +12 -0
  491. package/dist/unity-project-processes.js +59 -0
  492. package/dist/unity-project-processes.js.map +1 -0
  493. package/dist/util.d.ts +11 -0
  494. package/dist/util.js +22 -0
  495. package/dist/util.js.map +1 -0
  496. package/dist/windows-editor-state.d.ts +31 -0
  497. package/dist/windows-editor-state.js +98 -0
  498. package/dist/windows-editor-state.js.map +1 -0
  499. package/docs/README.md +43 -0
  500. package/docs/availability-differences.md +97 -0
  501. package/docs/command-execution.md +89 -0
  502. package/docs/error-codes.md +204 -0
  503. package/docs/extensions.md +132 -0
  504. package/docs/risk-and-side-effects.md +93 -0
  505. package/docs/safety-boundaries.md +103 -0
  506. package/docs/target-and-instance.md +83 -0
  507. package/docs/tool-discovery.md +104 -0
  508. package/docs/tool-execution.md +178 -0
  509. package/extensions/cinemachine/bridge/domains/cinemachine.ts +115 -0
  510. package/extensions/cinemachine/docs/cinemachine.md +50 -0
  511. package/extensions/cinemachine/extension.json +129 -0
  512. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/CinemachineExtensionToolSupport.cs +15 -0
  513. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/CinemachineToolSupport.cs +854 -0
  514. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/aim.cs +96 -0
  515. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/blend.cs +140 -0
  516. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/body.cs +96 -0
  517. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/brain-ensure.cs +16 -0
  518. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/brain-status.cs +12 -0
  519. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/create.cs +147 -0
  520. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/extension-add.cs +13 -0
  521. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/extension-list.cs +13 -0
  522. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/extension-remove.cs +13 -0
  523. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/lens.cs +142 -0
  524. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/noise.cs +126 -0
  525. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/ping.cs +43 -0
  526. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/priority.cs +113 -0
  527. package/extensions/cinemachine/unitypkg/Editor/Cinemachine/target.cs +84 -0
  528. package/extensions/cinemachine/unitypkg/UnityCli.Extensions.Cinemachine.Editor.asmdef +18 -0
  529. package/extensions/hdrp/bridge/domains/hdrp.ts +41 -0
  530. package/extensions/hdrp/docs/hdrp.md +15 -0
  531. package/extensions/hdrp/extension.json +31 -0
  532. package/extensions/hdrp/unitypkg/Editor/Hdrp/HdrpToolSupport.cs +607 -0
  533. package/extensions/hdrp/unitypkg/Editor/Hdrp/settings-get.cs +29 -0
  534. package/extensions/hdrp/unitypkg/Editor/Hdrp/settings-set.cs +47 -0
  535. package/extensions/hdrp/unitypkg/Editor/Hdrp/volume-add-effect.cs +28 -0
  536. package/extensions/hdrp/unitypkg/Editor/Hdrp/volume-create.cs +28 -0
  537. package/extensions/hdrp/unitypkg/Editor/Hdrp/volume-info.cs +25 -0
  538. package/extensions/hdrp/unitypkg/Editor/Hdrp/volume-list.cs +25 -0
  539. package/extensions/hdrp/unitypkg/Editor/Hdrp/volume-set.cs +28 -0
  540. package/extensions/hdrp/unitypkg/UnityCli.Extensions.Hdrp.Editor.asmdef +19 -0
  541. package/extensions/probuilder/bridge/domains/probuilder.ts +386 -0
  542. package/extensions/probuilder/docs/probuilder.md +125 -0
  543. package/extensions/probuilder/extension.json +291 -0
  544. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderAppendCompletionProof.cs +254 -0
  545. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderAtomicReadback.cs +293 -0
  546. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderBevelCompletionProof.cs +299 -0
  547. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderCanonicalMeshSnapshot.cs +951 -0
  548. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderConnectCompletionProof.cs +407 -0
  549. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderEdgeCompletionProof.cs +318 -0
  550. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderErrors.cs +83 -0
  551. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderFaceCompletionProof.cs +152 -0
  552. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderFaceExtrudeCompletionProof.cs +283 -0
  553. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderFlipCompletionProof.cs +170 -0
  554. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderInput.cs +85 -0
  555. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderInsertCompletionProof.cs +674 -0
  556. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderOperationProof.cs +137 -0
  557. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderReflection.cs +1064 -0
  558. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderRefreshUvProof.cs +53 -0
  559. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderSceneTool.cs +184 -0
  560. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderShapeTopologyRecords.g.cs +82 -0
  561. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ProBuilderVertexObjectCompletionProof.cs +346 -0
  562. package/extensions/probuilder/unitypkg/Editor/ProBuilder/append-vertices-to-edge.cs +118 -0
  563. package/extensions/probuilder/unitypkg/Editor/ProBuilder/auto-smooth.cs +104 -0
  564. package/extensions/probuilder/unitypkg/Editor/ProBuilder/bevel-edges.cs +119 -0
  565. package/extensions/probuilder/unitypkg/Editor/ProBuilder/bridge-edges.cs +113 -0
  566. package/extensions/probuilder/unitypkg/Editor/ProBuilder/center-pivot.cs +43 -0
  567. package/extensions/probuilder/unitypkg/Editor/ProBuilder/combine-meshes.cs +58 -0
  568. package/extensions/probuilder/unitypkg/Editor/ProBuilder/connect-elements.cs +128 -0
  569. package/extensions/probuilder/unitypkg/Editor/ProBuilder/convert-to-probuilder.cs +40 -0
  570. package/extensions/probuilder/unitypkg/Editor/ProBuilder/create-poly-shape.cs +55 -0
  571. package/extensions/probuilder/unitypkg/Editor/ProBuilder/create-polygon.cs +28 -0
  572. package/extensions/probuilder/unitypkg/Editor/ProBuilder/create-shape.cs +168 -0
  573. package/extensions/probuilder/unitypkg/Editor/ProBuilder/delete-faces.cs +42 -0
  574. package/extensions/probuilder/unitypkg/Editor/ProBuilder/detach-faces.cs +46 -0
  575. package/extensions/probuilder/unitypkg/Editor/ProBuilder/duplicate-and-flip.cs +100 -0
  576. package/extensions/probuilder/unitypkg/Editor/ProBuilder/extrude-edges.cs +118 -0
  577. package/extensions/probuilder/unitypkg/Editor/ProBuilder/extrude-faces.cs +110 -0
  578. package/extensions/probuilder/unitypkg/Editor/ProBuilder/flip-normals.cs +102 -0
  579. package/extensions/probuilder/unitypkg/Editor/ProBuilder/freeze-transform.cs +45 -0
  580. package/extensions/probuilder/unitypkg/Editor/ProBuilder/insert-vertex.cs +132 -0
  581. package/extensions/probuilder/unitypkg/Editor/ProBuilder/merge-faces.cs +44 -0
  582. package/extensions/probuilder/unitypkg/Editor/ProBuilder/merge-objects.cs +130 -0
  583. package/extensions/probuilder/unitypkg/Editor/ProBuilder/merge-vertices.cs +109 -0
  584. package/extensions/probuilder/unitypkg/Editor/ProBuilder/mesh-info.cs +117 -0
  585. package/extensions/probuilder/unitypkg/Editor/ProBuilder/move-vertices.cs +33 -0
  586. package/extensions/probuilder/unitypkg/Editor/ProBuilder/ping.cs +51 -0
  587. package/extensions/probuilder/unitypkg/Editor/ProBuilder/repair-mesh.cs +40 -0
  588. package/extensions/probuilder/unitypkg/Editor/ProBuilder/select-faces.cs +161 -0
  589. package/extensions/probuilder/unitypkg/Editor/ProBuilder/set-face-color.cs +24 -0
  590. package/extensions/probuilder/unitypkg/Editor/ProBuilder/set-face-material.cs +23 -0
  591. package/extensions/probuilder/unitypkg/Editor/ProBuilder/set-face-uvs.cs +28 -0
  592. package/extensions/probuilder/unitypkg/Editor/ProBuilder/set-pivot.cs +42 -0
  593. package/extensions/probuilder/unitypkg/Editor/ProBuilder/set-smoothing.cs +23 -0
  594. package/extensions/probuilder/unitypkg/Editor/ProBuilder/split-vertices.cs +64 -0
  595. package/extensions/probuilder/unitypkg/Editor/ProBuilder/subdivide.cs +111 -0
  596. package/extensions/probuilder/unitypkg/Editor/ProBuilder/validate-mesh.cs +75 -0
  597. package/extensions/probuilder/unitypkg/Editor/ProBuilder/weld-vertices.cs +112 -0
  598. package/extensions/probuilder/unitypkg/UnityCli.Extensions.ProBuilder.Editor.asmdef +25 -0
  599. package/extensions/urp/bridge/domains/urp.ts +62 -0
  600. package/extensions/urp/docs/urp.md +20 -0
  601. package/extensions/urp/extension.json +41 -0
  602. package/extensions/urp/unitypkg/Editor/Urp/UrpFeatureToolSupport.cs +336 -0
  603. package/extensions/urp/unitypkg/Editor/Urp/UrpToolSupport.cs +801 -0
  604. package/extensions/urp/unitypkg/Editor/Urp/feature-add.cs +12 -0
  605. package/extensions/urp/unitypkg/Editor/Urp/feature-configure.cs +12 -0
  606. package/extensions/urp/unitypkg/Editor/Urp/feature-list.cs +12 -0
  607. package/extensions/urp/unitypkg/Editor/Urp/feature-remove.cs +12 -0
  608. package/extensions/urp/unitypkg/Editor/Urp/feature-toggle.cs +12 -0
  609. package/extensions/urp/unitypkg/Editor/Urp/settings-get.cs +27 -0
  610. package/extensions/urp/unitypkg/Editor/Urp/settings-set.cs +47 -0
  611. package/extensions/urp/unitypkg/Editor/Urp/volume-add-effect.cs +33 -0
  612. package/extensions/urp/unitypkg/Editor/Urp/volume-create.cs +33 -0
  613. package/extensions/urp/unitypkg/Editor/Urp/volume-info.cs +31 -0
  614. package/extensions/urp/unitypkg/Editor/Urp/volume-list.cs +39 -0
  615. package/extensions/urp/unitypkg/Editor/Urp/volume-set.cs +33 -0
  616. package/extensions/urp/unitypkg/UnityCli.Extensions.Urp.Editor.asmdef +19 -0
  617. package/extensions/vfx-graph/bridge/domains/vfx.ts +337 -0
  618. package/extensions/vfx-graph/docs/vfx.md +28 -0
  619. package/extensions/vfx-graph/extension.json +72 -0
  620. package/extensions/vfx-graph/unitypkg/Editor/Vfx/VfxActionToolSupport.cs +248 -0
  621. package/extensions/vfx-graph/unitypkg/Editor/Vfx/VfxToolSupport.cs +1325 -0
  622. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-pause.cs +37 -0
  623. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-play.cs +40 -0
  624. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-reinitialize.cs +37 -0
  625. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-set-rate.cs +36 -0
  626. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-set-seed.cs +42 -0
  627. package/extensions/vfx-graph/unitypkg/Editor/Vfx/control-stop.cs +37 -0
  628. package/extensions/vfx-graph/unitypkg/Editor/Vfx/effect-add.cs +55 -0
  629. package/extensions/vfx-graph/unitypkg/Editor/Vfx/effect-assign.cs +44 -0
  630. package/extensions/vfx-graph/unitypkg/Editor/Vfx/effect-info.cs +30 -0
  631. package/extensions/vfx-graph/unitypkg/Editor/Vfx/graph-create.cs +62 -0
  632. package/extensions/vfx-graph/unitypkg/Editor/Vfx/graph-info.cs +32 -0
  633. package/extensions/vfx-graph/unitypkg/Editor/Vfx/line-create.cs +75 -0
  634. package/extensions/vfx-graph/unitypkg/Editor/Vfx/line-positions.cs +100 -0
  635. package/extensions/vfx-graph/unitypkg/Editor/Vfx/parameter.cs +216 -0
  636. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-clear.cs +39 -0
  637. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-create.cs +80 -0
  638. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-emission.cs +126 -0
  639. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-info.cs +55 -0
  640. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-main.cs +75 -0
  641. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-pause.cs +38 -0
  642. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-play.cs +38 -0
  643. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-shape.cs +148 -0
  644. package/extensions/vfx-graph/unitypkg/Editor/Vfx/particle-stop.cs +41 -0
  645. package/extensions/vfx-graph/unitypkg/Editor/Vfx/template-create.cs +58 -0
  646. package/extensions/vfx-graph/unitypkg/Editor/Vfx/template-list.cs +31 -0
  647. package/extensions/vfx-graph/unitypkg/Editor/Vfx/trail-create.cs +41 -0
  648. package/extensions/vfx-graph/unitypkg/Editor/Vfx/trail-set.cs +44 -0
  649. package/extensions/vfx-graph/unitypkg/UnityCli.Extensions.VfxGraph.Editor.asmdef +18 -0
  650. package/package.json +46 -0
  651. package/schemas/error-code.schema.json +70 -0
  652. package/schemas/extension-descriptor.schema.json +88 -0
  653. package/schemas/extension-manifest.schema.json +125 -0
  654. package/schemas/request-envelope.schema.json +34 -0
  655. package/schemas/response-envelope.schema.json +42 -0
  656. package/schemas/tool-metadata.schema.json +111 -0
  657. package/skills/unitycli/SKILL.md +61 -0
  658. package/skills/unitycli/agents/interface.yaml +30 -0
  659. package/skills/unitycli/evals/history/2026-08-05-governed-baseline.json +44 -0
  660. package/skills/unitycli/evals/output/cases.jsonl +5 -0
  661. package/skills/unitycli/evals/output/fixtures/feedback-scenario.json +27 -0
  662. package/skills/unitycli/evals/output/schema.json +32 -0
  663. package/skills/unitycli/evals/semantic_config.json +46 -0
  664. package/skills/unitycli/evals/trigger_cases.json +39 -0
  665. package/skills/unitycli/examples/feedback-event.input.json +8 -0
  666. package/skills/unitycli/examples/feedback-record.output.json +12 -0
  667. package/skills/unitycli/manifest.json +112 -0
  668. package/skills/unitycli/references/custom-tools.md +111 -0
  669. package/skills/unitycli/references/feedback.md +59 -0
  670. package/skills/unitycli/references/operation-protocol.md +83 -0
  671. package/skills/unitycli/reports/output_quality_scorecard.md +56 -0
  672. package/skills/unitycli/reports/trust-report.md +57 -0
  673. package/skills/unitycli/scripts/record-feedback.ps1 +210 -0
  674. package/skills/unitycli/security/network_policy.json +18 -0
  675. package/skills/unitycli/security/permission_policy.json +40 -0
  676. package/unitypkg/Editor/Bridge/BridgeCommandContext.cs +64 -0
  677. package/unitypkg/Editor/Bridge/BridgeCommandException.cs +39 -0
  678. package/unitypkg/Editor/Bridge/BridgeCommandRegistry.cs +172 -0
  679. package/unitypkg/Editor/Bridge/BridgeHttpServer.cs +534 -0
  680. package/unitypkg/Editor/Bridge/BridgeResponse.cs +58 -0
  681. package/unitypkg/Editor/Bridge/BridgeWorkQueue.cs +325 -0
  682. package/unitypkg/Editor/BridgeStartupStateMachine.cs +81 -0
  683. package/unitypkg/Editor/Commands/ProjectToolCommands.cs +43 -0
  684. package/unitypkg/Editor/Commands/RuntimeToolCommands.cs +43 -0
  685. package/unitypkg/Editor/Generated/UnityCliToolCompletionRegistry.g.cs +428 -0
  686. package/unitypkg/Editor/Infrastructure/CodeExecSupport.cs +664 -0
  687. package/unitypkg/Editor/Infrastructure/RegistryOwnershipResolver.cs +148 -0
  688. package/unitypkg/Editor/Infrastructure/UnityCliActiveOperation.cs +411 -0
  689. package/unitypkg/Editor/Infrastructure/UnityCliAdmission.cs +485 -0
  690. package/unitypkg/Editor/Infrastructure/UnityCliArtifacts.cs +110 -0
  691. package/unitypkg/Editor/Infrastructure/UnityCliAssetRefreshCoordinator.cs +106 -0
  692. package/unitypkg/Editor/Infrastructure/UnityCliBridgeHelpers.cs +155 -0
  693. package/unitypkg/Editor/Infrastructure/UnityCliCanonicalProjectPath.cs +325 -0
  694. package/unitypkg/Editor/Infrastructure/UnityCliCompilationEventBroker.cs +192 -0
  695. package/unitypkg/Editor/Infrastructure/UnityCliCompileCoordinator.cs +271 -0
  696. package/unitypkg/Editor/Infrastructure/UnityCliCompletionProbe.cs +515 -0
  697. package/unitypkg/Editor/Infrastructure/UnityCliEditorStateSnapshot.cs +84 -0
  698. package/unitypkg/Editor/Infrastructure/UnityCliInstanceRegistry.cs +558 -0
  699. package/unitypkg/Editor/Infrastructure/UnityCliJson.cs +155 -0
  700. package/unitypkg/Editor/Infrastructure/UnityCliLargeOutput.cs +128 -0
  701. package/unitypkg/Editor/Infrastructure/UnityCliLiveBuildCoordinator.cs +230 -0
  702. package/unitypkg/Editor/Infrastructure/UnityCliLiveRefreshCoordinator.cs +164 -0
  703. package/unitypkg/Editor/Infrastructure/UnityCliLog.cs +127 -0
  704. package/unitypkg/Editor/Infrastructure/UnityCliNavMeshBakeCoordinator.cs +2073 -0
  705. package/unitypkg/Editor/Infrastructure/UnityCliObjectPatch.cs +193 -0
  706. package/unitypkg/Editor/Infrastructure/UnityCliObjectRef.cs +278 -0
  707. package/unitypkg/Editor/Infrastructure/UnityCliObjectSerializer.cs +620 -0
  708. package/unitypkg/Editor/Infrastructure/UnityCliOcclusionBakeCoordinator.cs +1739 -0
  709. package/unitypkg/Editor/Infrastructure/UnityCliOperationCoordinator.cs +828 -0
  710. package/unitypkg/Editor/Infrastructure/UnityCliPackageEmbedCoordinator.cs +147 -0
  711. package/unitypkg/Editor/Infrastructure/UnityCliPackageResolveCoordinator.cs +454 -0
  712. package/unitypkg/Editor/Infrastructure/UnityCliPackageResolveState.cs +561 -0
  713. package/unitypkg/Editor/Infrastructure/UnityCliPipelineHandoff.cs +742 -0
  714. package/unitypkg/Editor/Infrastructure/UnityCliProjectSettings.cs +92 -0
  715. package/unitypkg/Editor/Infrastructure/UnityCliProtocolRequest.cs +116 -0
  716. package/unitypkg/Editor/Infrastructure/UnityCliReflection.cs +477 -0
  717. package/unitypkg/Editor/Infrastructure/UnityCliReloadOperation.cs +664 -0
  718. package/unitypkg/Editor/Infrastructure/UnityCliRequestDigest.cs +34 -0
  719. package/unitypkg/Editor/Infrastructure/UnityCliRuntimeBuildInjection.cs +121 -0
  720. package/unitypkg/Editor/Infrastructure/UnityCliRuntimeExecutor.cs +391 -0
  721. package/unitypkg/Editor/Infrastructure/UnityCliSceneMutation.cs +84 -0
  722. package/unitypkg/Editor/Infrastructure/UnityCliScriptableObjectHelpers.cs +235 -0
  723. package/unitypkg/Editor/Infrastructure/UnityCliSerializer.cs +580 -0
  724. package/unitypkg/Editor/Infrastructure/UnityCliSessionMutationLease.cs +568 -0
  725. package/unitypkg/Editor/Infrastructure/UnityCliStateIO.cs +73 -0
  726. package/unitypkg/Editor/Infrastructure/UnityCliTestRunCoordinator.cs +598 -0
  727. package/unitypkg/Editor/Infrastructure/UnityCliTransactionLog.cs +112 -0
  728. package/unitypkg/Editor/Infrastructure/UnityCliValueConverter.cs +146 -0
  729. package/unitypkg/Editor/Infrastructure/UnityCliWaiter.cs +716 -0
  730. package/unitypkg/Editor/ProjectTools/IUnityCliTool.cs +152 -0
  731. package/unitypkg/Editor/ProjectTools/OfficialAttributeToolRegistry.cs +992 -0
  732. package/unitypkg/Editor/ProjectTools/ProjectToolRegistry.cs +938 -0
  733. package/unitypkg/Editor/ProjectTools/ProjectToolSchemaValidator.cs +258 -0
  734. package/unitypkg/Editor/ProjectTools/RegisteredTool.cs +75 -0
  735. package/unitypkg/Editor/ProjectTools/UnityCliProjectToolContext.cs +68 -0
  736. package/unitypkg/Editor/ProjectTools/UnityCliSchemaDeriver.cs +297 -0
  737. package/unitypkg/Editor/Protocol/ProtocolEnvelopeFactory.cs +92 -0
  738. package/unitypkg/Editor/Protocol/envelope.cs +50 -0
  739. package/unitypkg/Editor/Roslyn/LICENSE.txt +23 -0
  740. package/unitypkg/Editor/Roslyn/Microsoft.CodeAnalysis.CSharp.dll +0 -0
  741. package/unitypkg/Editor/Roslyn/Microsoft.CodeAnalysis.dll +0 -0
  742. package/unitypkg/Editor/Roslyn/System.Collections.Immutable.dll +0 -0
  743. package/unitypkg/Editor/Roslyn/System.Reflection.Metadata.dll +0 -0
  744. package/unitypkg/Editor/Tools/animation/AnimationToolSupport.cs +335 -0
  745. package/unitypkg/Editor/Tools/animation/AnimatorRuntimeToolSupport.cs +24 -0
  746. package/unitypkg/Editor/Tools/animation/animator/crossfade.cs +117 -0
  747. package/unitypkg/Editor/Tools/animation/animator/get-info.cs +24 -0
  748. package/unitypkg/Editor/Tools/animation/animator/get-parameter.cs +36 -0
  749. package/unitypkg/Editor/Tools/animation/animator/set-enabled.cs +33 -0
  750. package/unitypkg/Editor/Tools/animation/animator/set-parameter.cs +71 -0
  751. package/unitypkg/Editor/Tools/animation/animator/set-speed.cs +33 -0
  752. package/unitypkg/Editor/Tools/animation/clip/create.cs +48 -0
  753. package/unitypkg/Editor/Tools/animation/clip/modify.cs +43 -0
  754. package/unitypkg/Editor/Tools/animation/clip.cs +23 -0
  755. package/unitypkg/Editor/Tools/animation/play.cs +41 -0
  756. package/unitypkg/Editor/Tools/animation/state.cs +25 -0
  757. package/unitypkg/Editor/Tools/animation/stop.cs +45 -0
  758. package/unitypkg/Editor/Tools/asset/AssetImportSettingsToolSupport.cs +633 -0
  759. package/unitypkg/Editor/Tools/asset/AssetToolSupport.cs +253 -0
  760. package/unitypkg/Editor/Tools/asset/create.cs +84 -0
  761. package/unitypkg/Editor/Tools/asset/delete.cs +88 -0
  762. package/unitypkg/Editor/Tools/asset/duplicate.cs +68 -0
  763. package/unitypkg/Editor/Tools/asset/get-components.cs +177 -0
  764. package/unitypkg/Editor/Tools/asset/get-data.cs +73 -0
  765. package/unitypkg/Editor/Tools/asset/import-settings/set.cs +127 -0
  766. package/unitypkg/Editor/Tools/asset/import-settings.cs +54 -0
  767. package/unitypkg/Editor/Tools/asset/import.cs +132 -0
  768. package/unitypkg/Editor/Tools/asset/info.cs +48 -0
  769. package/unitypkg/Editor/Tools/asset/modify.cs +69 -0
  770. package/unitypkg/Editor/Tools/asset/move.cs +70 -0
  771. package/unitypkg/Editor/Tools/asset/preview.cs +86 -0
  772. package/unitypkg/Editor/Tools/asset/rename.cs +84 -0
  773. package/unitypkg/Editor/Tools/asset/search-built-in.cs +90 -0
  774. package/unitypkg/Editor/Tools/asset/search.cs +83 -0
  775. package/unitypkg/Editor/Tools/build/BuildSceneStateTool.cs +37 -0
  776. package/unitypkg/Editor/Tools/build/BuildSettingsToolSupport.cs +4 -0
  777. package/unitypkg/Editor/Tools/build/BuildToolDtos.cs +15 -0
  778. package/unitypkg/Editor/Tools/build/BuildToolSupport.cs +111 -0
  779. package/unitypkg/Editor/Tools/build/platform/get.cs +12 -0
  780. package/unitypkg/Editor/Tools/build/platform/set.cs +45 -0
  781. package/unitypkg/Editor/Tools/build/profile/create.cs +44 -0
  782. package/unitypkg/Editor/Tools/build/profile/list.cs +12 -0
  783. package/unitypkg/Editor/Tools/build/profile/modify.cs +42 -0
  784. package/unitypkg/Editor/Tools/build/profile/switch.cs +30 -0
  785. package/unitypkg/Editor/Tools/build/scene/add.cs +45 -0
  786. package/unitypkg/Editor/Tools/build/scene/disable.cs +3 -0
  787. package/unitypkg/Editor/Tools/build/scene/enable.cs +4 -0
  788. package/unitypkg/Editor/Tools/build/scene/list.cs +4 -0
  789. package/unitypkg/Editor/Tools/build/scene/remove.cs +29 -0
  790. package/unitypkg/Editor/Tools/build/settings/get.cs +3 -0
  791. package/unitypkg/Editor/Tools/build/settings/set.cs +74 -0
  792. package/unitypkg/Editor/Tools/camera/CameraToolSupport.cs +292 -0
  793. package/unitypkg/Editor/Tools/camera/create.cs +114 -0
  794. package/unitypkg/Editor/Tools/camera/info.cs +49 -0
  795. package/unitypkg/Editor/Tools/camera/lens.cs +119 -0
  796. package/unitypkg/Editor/Tools/camera/list.cs +52 -0
  797. package/unitypkg/Editor/Tools/camera/multiview.cs +96 -0
  798. package/unitypkg/Editor/Tools/camera/screenshot.cs +65 -0
  799. package/unitypkg/Editor/Tools/camera/target.cs +94 -0
  800. package/unitypkg/Editor/Tools/component/add.cs +125 -0
  801. package/unitypkg/Editor/Tools/component/get.cs +73 -0
  802. package/unitypkg/Editor/Tools/component/list-types.cs +90 -0
  803. package/unitypkg/Editor/Tools/component/modify.cs +103 -0
  804. package/unitypkg/Editor/Tools/component/remove.cs +147 -0
  805. package/unitypkg/Editor/Tools/component/set.cs +93 -0
  806. package/unitypkg/Editor/Tools/console/clear.cs +38 -0
  807. package/unitypkg/Editor/Tools/console/get.cs +28 -0
  808. package/unitypkg/Editor/Tools/controller/add-blend-tree-child.cs +88 -0
  809. package/unitypkg/Editor/Tools/controller/add-layer.cs +43 -0
  810. package/unitypkg/Editor/Tools/controller/add-parameter.cs +51 -0
  811. package/unitypkg/Editor/Tools/controller/add-state.cs +44 -0
  812. package/unitypkg/Editor/Tools/controller/add-transition.cs +71 -0
  813. package/unitypkg/Editor/Tools/controller/assign.cs +38 -0
  814. package/unitypkg/Editor/Tools/controller/create-blend-tree-1d.cs +40 -0
  815. package/unitypkg/Editor/Tools/controller/create-blend-tree-2d.cs +42 -0
  816. package/unitypkg/Editor/Tools/controller/create.cs +31 -0
  817. package/unitypkg/Editor/Tools/controller/get-info.cs +27 -0
  818. package/unitypkg/Editor/Tools/controller/remove-layer.cs +57 -0
  819. package/unitypkg/Editor/Tools/controller/set-layer-weight.cs +42 -0
  820. package/unitypkg/Editor/Tools/diagnose/preflight.cs +269 -0
  821. package/unitypkg/Editor/Tools/editor/EditorActionToolSupport.cs +117 -0
  822. package/unitypkg/Editor/Tools/editor/EditorSearchToolSupport.cs +146 -0
  823. package/unitypkg/Editor/Tools/editor/EditorToolSupport.cs +132 -0
  824. package/unitypkg/Editor/Tools/editor/EditorWindowFocusToolSupport.cs +194 -0
  825. package/unitypkg/Editor/Tools/editor/active-tool/set.cs +33 -0
  826. package/unitypkg/Editor/Tools/editor/active-tool.cs +100 -0
  827. package/unitypkg/Editor/Tools/editor/autotick/set.cs +102 -0
  828. package/unitypkg/Editor/Tools/editor/console.cs +26 -0
  829. package/unitypkg/Editor/Tools/editor/focus.cs +80 -0
  830. package/unitypkg/Editor/Tools/editor/menu-items.cs +50 -0
  831. package/unitypkg/Editor/Tools/editor/menu.cs +53 -0
  832. package/unitypkg/Editor/Tools/editor/pause.cs +38 -0
  833. package/unitypkg/Editor/Tools/editor/play.cs +43 -0
  834. package/unitypkg/Editor/Tools/editor/redo.cs +56 -0
  835. package/unitypkg/Editor/Tools/editor/resolution.cs +34 -0
  836. package/unitypkg/Editor/Tools/editor/search.cs +55 -0
  837. package/unitypkg/Editor/Tools/editor/selection/set.cs +37 -0
  838. package/unitypkg/Editor/Tools/editor/selection.cs +153 -0
  839. package/unitypkg/Editor/Tools/editor/stop.cs +43 -0
  840. package/unitypkg/Editor/Tools/editor/tool-states.cs +140 -0
  841. package/unitypkg/Editor/Tools/editor/undo.cs +56 -0
  842. package/unitypkg/Editor/Tools/editor/windows.cs +87 -0
  843. package/unitypkg/Editor/Tools/extension/status.cs +87 -0
  844. package/unitypkg/Editor/Tools/go/GameObjectToolSupport.cs +524 -0
  845. package/unitypkg/Editor/Tools/go/create.cs +333 -0
  846. package/unitypkg/Editor/Tools/go/delete.cs +87 -0
  847. package/unitypkg/Editor/Tools/go/duplicate.cs +76 -0
  848. package/unitypkg/Editor/Tools/go/find.cs +152 -0
  849. package/unitypkg/Editor/Tools/go/inspect.cs +49 -0
  850. package/unitypkg/Editor/Tools/go/look-at.cs +76 -0
  851. package/unitypkg/Editor/Tools/go/modify.cs +156 -0
  852. package/unitypkg/Editor/Tools/go/move-relative.cs +74 -0
  853. package/unitypkg/Editor/Tools/go/set-parent.cs +84 -0
  854. package/unitypkg/Editor/Tools/graphics/GraphicsToolSupport.cs +396 -0
  855. package/unitypkg/Editor/Tools/graphics/bake-cancel.cs +27 -0
  856. package/unitypkg/Editor/Tools/graphics/bake-clear.cs +31 -0
  857. package/unitypkg/Editor/Tools/graphics/bake-reflection-probe.cs +35 -0
  858. package/unitypkg/Editor/Tools/graphics/bake-settings.cs +131 -0
  859. package/unitypkg/Editor/Tools/graphics/bake-start.cs +27 -0
  860. package/unitypkg/Editor/Tools/graphics/bake-status.cs +31 -0
  861. package/unitypkg/Editor/Tools/graphics/light-probe-group.cs +56 -0
  862. package/unitypkg/Editor/Tools/graphics/pipeline-info.cs +19 -0
  863. package/unitypkg/Editor/Tools/graphics/pipeline-quality.cs +24 -0
  864. package/unitypkg/Editor/Tools/graphics/pipeline-settings.cs +46 -0
  865. package/unitypkg/Editor/Tools/graphics/probe-positions.cs +58 -0
  866. package/unitypkg/Editor/Tools/graphics/quality.cs +85 -0
  867. package/unitypkg/Editor/Tools/graphics/reflection-probe.cs +73 -0
  868. package/unitypkg/Editor/Tools/graphics/scene-debug.cs +37 -0
  869. package/unitypkg/Editor/Tools/graphics/settings.cs +104 -0
  870. package/unitypkg/Editor/Tools/graphics/skybox-get.cs +33 -0
  871. package/unitypkg/Editor/Tools/graphics/skybox-set-ambient.cs +24 -0
  872. package/unitypkg/Editor/Tools/graphics/skybox-set-fog.cs +24 -0
  873. package/unitypkg/Editor/Tools/graphics/skybox-set-material.cs +33 -0
  874. package/unitypkg/Editor/Tools/graphics/skybox-set-properties.cs +51 -0
  875. package/unitypkg/Editor/Tools/graphics/skybox-set-reflection.cs +31 -0
  876. package/unitypkg/Editor/Tools/graphics/skybox-set-sun.cs +35 -0
  877. package/unitypkg/Editor/Tools/graphics/stats-counters.cs +28 -0
  878. package/unitypkg/Editor/Tools/graphics/stats-memory.cs +21 -0
  879. package/unitypkg/Editor/Tools/graphics/stats.cs +17 -0
  880. package/unitypkg/Editor/Tools/graphics/volume.cs +59 -0
  881. package/unitypkg/Editor/Tools/instances/list.cs +71 -0
  882. package/unitypkg/Editor/Tools/material/MaterialToolSupport.cs +401 -0
  883. package/unitypkg/Editor/Tools/material/assign.cs +124 -0
  884. package/unitypkg/Editor/Tools/material/create.cs +82 -0
  885. package/unitypkg/Editor/Tools/material/info.cs +55 -0
  886. package/unitypkg/Editor/Tools/material/set-renderer-color.cs +108 -0
  887. package/unitypkg/Editor/Tools/material/set.cs +114 -0
  888. package/unitypkg/Editor/Tools/navmesh/NavMeshToolSupport.cs +404 -0
  889. package/unitypkg/Editor/Tools/navmesh/bake-clear.cs +70 -0
  890. package/unitypkg/Editor/Tools/navmesh/settings/set.cs +73 -0
  891. package/unitypkg/Editor/Tools/navmesh/settings.cs +37 -0
  892. package/unitypkg/Editor/Tools/object/ObjectToolSupport.cs +99 -0
  893. package/unitypkg/Editor/Tools/object/get-data.cs +69 -0
  894. package/unitypkg/Editor/Tools/object/modify.cs +126 -0
  895. package/unitypkg/Editor/Tools/occlusion/OcclusionToolSupport.cs +422 -0
  896. package/unitypkg/Editor/Tools/occlusion/bake-clear.cs +67 -0
  897. package/unitypkg/Editor/Tools/physics/PhysicsJointToolSupport.cs +13 -0
  898. package/unitypkg/Editor/Tools/physics/PhysicsToolSupport.cs +389 -0
  899. package/unitypkg/Editor/Tools/physics/assign-material.cs +88 -0
  900. package/unitypkg/Editor/Tools/physics/collision-matrix.cs +90 -0
  901. package/unitypkg/Editor/Tools/physics/force.cs +127 -0
  902. package/unitypkg/Editor/Tools/physics/joint/add.cs +99 -0
  903. package/unitypkg/Editor/Tools/physics/joint/remove.cs +4 -0
  904. package/unitypkg/Editor/Tools/physics/linecast.cs +59 -0
  905. package/unitypkg/Editor/Tools/physics/material.cs +73 -0
  906. package/unitypkg/Editor/Tools/physics/overlap.cs +84 -0
  907. package/unitypkg/Editor/Tools/physics/raycast-all.cs +67 -0
  908. package/unitypkg/Editor/Tools/physics/raycast.cs +96 -0
  909. package/unitypkg/Editor/Tools/physics/rigidbody.cs +116 -0
  910. package/unitypkg/Editor/Tools/physics/settings.cs +116 -0
  911. package/unitypkg/Editor/Tools/physics/shapecast.cs +127 -0
  912. package/unitypkg/Editor/Tools/physics/simulation.cs +89 -0
  913. package/unitypkg/Editor/Tools/physics/validate.cs +67 -0
  914. package/unitypkg/Editor/Tools/prefab/PrefabOverrideToolSupport.cs +355 -0
  915. package/unitypkg/Editor/Tools/prefab/PrefabToolSupport.cs +446 -0
  916. package/unitypkg/Editor/Tools/prefab/create.cs +125 -0
  917. package/unitypkg/Editor/Tools/prefab/hierarchy.cs +157 -0
  918. package/unitypkg/Editor/Tools/prefab/info.cs +44 -0
  919. package/unitypkg/Editor/Tools/prefab/instantiate.cs +106 -0
  920. package/unitypkg/Editor/Tools/prefab/modify.cs +112 -0
  921. package/unitypkg/Editor/Tools/prefab/overrides/apply.cs +51 -0
  922. package/unitypkg/Editor/Tools/prefab/overrides/revert.cs +51 -0
  923. package/unitypkg/Editor/Tools/prefab/stage-close.cs +67 -0
  924. package/unitypkg/Editor/Tools/prefab/stage-open.cs +69 -0
  925. package/unitypkg/Editor/Tools/prefab/stage-save.cs +64 -0
  926. package/unitypkg/Editor/Tools/prefab/stage.cs +68 -0
  927. package/unitypkg/Editor/Tools/prefab/unpack.cs +80 -0
  928. package/unitypkg/Editor/Tools/prefab/variant/create.cs +53 -0
  929. package/unitypkg/Editor/Tools/profiler/ProfilerFrameDebuggerSupport.cs +68 -0
  930. package/unitypkg/Editor/Tools/profiler/ProfilerMemorySnapshotSupport.cs +30 -0
  931. package/unitypkg/Editor/Tools/profiler/ProfilerToolSupport.cs +515 -0
  932. package/unitypkg/Editor/Tools/profiler/areas.cs +36 -0
  933. package/unitypkg/Editor/Tools/profiler/capture.cs +188 -0
  934. package/unitypkg/Editor/Tools/profiler/clear.cs +57 -0
  935. package/unitypkg/Editor/Tools/profiler/counter.cs +34 -0
  936. package/unitypkg/Editor/Tools/profiler/deep.cs +48 -0
  937. package/unitypkg/Editor/Tools/profiler/export.cs +85 -0
  938. package/unitypkg/Editor/Tools/profiler/frame-debugger/disable.cs +53 -0
  939. package/unitypkg/Editor/Tools/profiler/frame-debugger/enable.cs +66 -0
  940. package/unitypkg/Editor/Tools/profiler/frame-debugger/events.cs +140 -0
  941. package/unitypkg/Editor/Tools/profiler/frame.cs +38 -0
  942. package/unitypkg/Editor/Tools/profiler/hierarchy.cs +183 -0
  943. package/unitypkg/Editor/Tools/profiler/load.cs +85 -0
  944. package/unitypkg/Editor/Tools/profiler/memory-snapshot/compare.cs +78 -0
  945. package/unitypkg/Editor/Tools/profiler/memory-snapshot/list.cs +73 -0
  946. package/unitypkg/Editor/Tools/profiler/memory-snapshot/take.cs +147 -0
  947. package/unitypkg/Editor/Tools/profiler/memory.cs +34 -0
  948. package/unitypkg/Editor/Tools/profiler/module-enable.cs +52 -0
  949. package/unitypkg/Editor/Tools/profiler/modules.cs +33 -0
  950. package/unitypkg/Editor/Tools/profiler/object-memory.cs +49 -0
  951. package/unitypkg/Editor/Tools/profiler/pause.cs +49 -0
  952. package/unitypkg/Editor/Tools/profiler/rendering-stats.cs +109 -0
  953. package/unitypkg/Editor/Tools/profiler/script-stats.cs +35 -0
  954. package/unitypkg/Editor/Tools/profiler/start.cs +55 -0
  955. package/unitypkg/Editor/Tools/profiler/status.cs +36 -0
  956. package/unitypkg/Editor/Tools/profiler/stop.cs +53 -0
  957. package/unitypkg/Editor/Tools/project/ProjectSettingsReader.cs +31 -0
  958. package/unitypkg/Editor/Tools/project/ProjectSettingsToolSupport.cs +757 -0
  959. package/unitypkg/Editor/Tools/project/ProjectTagLayerToolSupport.cs +23 -0
  960. package/unitypkg/Editor/Tools/project/audio-settings/set.cs +35 -0
  961. package/unitypkg/Editor/Tools/project/audio-settings.cs +31 -0
  962. package/unitypkg/Editor/Tools/project/info.cs +52 -0
  963. package/unitypkg/Editor/Tools/project/input-settings/set.cs +35 -0
  964. package/unitypkg/Editor/Tools/project/input-settings.cs +35 -0
  965. package/unitypkg/Editor/Tools/project/layer/add.cs +3 -0
  966. package/unitypkg/Editor/Tools/project/layer/remove.cs +3 -0
  967. package/unitypkg/Editor/Tools/project/layers.cs +61 -0
  968. package/unitypkg/Editor/Tools/project/player-settings/set.cs +35 -0
  969. package/unitypkg/Editor/Tools/project/player-settings.cs +31 -0
  970. package/unitypkg/Editor/Tools/project/tag/add.cs +3 -0
  971. package/unitypkg/Editor/Tools/project/tag/remove.cs +3 -0
  972. package/unitypkg/Editor/Tools/project/tags.cs +45 -0
  973. package/unitypkg/Editor/Tools/project/time-settings/set.cs +35 -0
  974. package/unitypkg/Editor/Tools/project/time-settings.cs +31 -0
  975. package/unitypkg/Editor/Tools/reflection/method/call.cs +114 -0
  976. package/unitypkg/Editor/Tools/reflection/method/find.cs +72 -0
  977. package/unitypkg/Editor/Tools/reflection/type/schema.cs +56 -0
  978. package/unitypkg/Editor/Tools/scene/SceneToolSupport.cs +181 -0
  979. package/unitypkg/Editor/Tools/scene/active.cs +62 -0
  980. package/unitypkg/Editor/Tools/scene/build-settings.cs +69 -0
  981. package/unitypkg/Editor/Tools/scene/create.cs +78 -0
  982. package/unitypkg/Editor/Tools/scene/data.cs +125 -0
  983. package/unitypkg/Editor/Tools/scene/gameobject/component.cs +63 -0
  984. package/unitypkg/Editor/Tools/scene/gameobject/components.cs +77 -0
  985. package/unitypkg/Editor/Tools/scene/gameobject-support.cs +101 -0
  986. package/unitypkg/Editor/Tools/scene/gameobject.cs +83 -0
  987. package/unitypkg/Editor/Tools/scene/hierarchy.cs +250 -0
  988. package/unitypkg/Editor/Tools/scene/list-opened.cs +77 -0
  989. package/unitypkg/Editor/Tools/scene/load.cs +68 -0
  990. package/unitypkg/Editor/Tools/scene/move-object.cs +122 -0
  991. package/unitypkg/Editor/Tools/scene/save.cs +231 -0
  992. package/unitypkg/Editor/Tools/scene/set-active.cs +76 -0
  993. package/unitypkg/Editor/Tools/scene/unload.cs +109 -0
  994. package/unitypkg/Editor/Tools/scene/validate.cs +115 -0
  995. package/unitypkg/Editor/Tools/scene/view-frame.cs +218 -0
  996. package/unitypkg/Editor/Tools/screenshot/EditorElementCaptureToolSupport.cs +181 -0
  997. package/unitypkg/Editor/Tools/screenshot/ScreenshotToolSupport.cs +196 -0
  998. package/unitypkg/Editor/Tools/screenshot/editor-element.cs +87 -0
  999. package/unitypkg/Editor/Tools/screenshot/game-view.cs +116 -0
  1000. package/unitypkg/Editor/Tools/screenshot/isolated-object.cs +93 -0
  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,116 @@
1
+ #if UNITY_EDITOR
2
+ using System.Collections.Generic;
3
+ using UnityEditor;
4
+ using UnityEngine;
5
+
6
+ namespace UnityCli
7
+ {
8
+ /// <summary>
9
+ /// physics.rigidbody — 添加/配置/校验目标 GameObject 的 Rigidbody。
10
+ /// </summary>
11
+ public class PhysicsRigidbodyTool : IUnityCliTool<PhysicsRigidbodyTool.Request, PhysicsRigidbodyTool.Result>
12
+ {
13
+ public sealed class Request
14
+ {
15
+ public string Target { get; set; }
16
+ public float? Mass { get; set; }
17
+ public float? Drag { get; set; }
18
+ public float? AngularDrag { get; set; }
19
+ public bool? UseGravity { get; set; }
20
+ public bool? IsKinematic { get; set; }
21
+ public bool Validate { get; set; }
22
+ }
23
+
24
+ public sealed class Result
25
+ {
26
+ public bool HasRigidbody { get; set; }
27
+ public RigidbodyInfo Rigidbody { get; set; }
28
+ public Rigidbody2DInfo Rigidbody2D { get; set; }
29
+ public List<string> NextActions { get; set; }
30
+ public List<PhysicsPlannedEffect> PlannedEffects { get; set; }
31
+ }
32
+
33
+ public ToolDescriptor Describe() => new()
34
+ {
35
+ Name = "physics.rigidbody",
36
+ Summary = "Add, configure, or validate a Rigidbody on a target GameObject.",
37
+ Description = "Add a Rigidbody (if missing) and configure mass/drag/angularDrag/useGravity/isKinematic. validate=true reads existing Rigidbody/Rigidbody2D without mutating.",
38
+ Group = "physics",DestructiveHint = false, SideEffects = new[] { "scene-modify" },
39
+ Target = "editor", PlayModeSupport = "supported",
40
+ DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
41
+ Examples = new[] { new ToolExample { Description = "Validate rigidbody", Input = new Request { Target = "Player", Validate = true } } }
42
+ };
43
+
44
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
45
+ {
46
+ ValidateRequest(request);
47
+ var target = GameObjectToolSupport.ResolveUniqueTarget(request.Target, "physics.rigidbody requires --target.");
48
+ var targetId = target.GetInstanceID();
49
+ var rigidbody = target.GetComponent<Rigidbody>();
50
+ if (request.Validate)
51
+ {
52
+ var rigidbody2D = target.GetComponent<Rigidbody2D>();
53
+ return new System.Threading.Tasks.ValueTask<Result>(new Result
54
+ {
55
+ HasRigidbody = rigidbody != null,
56
+ Rigidbody = rigidbody == null ? null : PhysicsToolSupport.BuildRigidbodyInfo(rigidbody),
57
+ Rigidbody2D = rigidbody2D == null ? null : PhysicsToolSupport.BuildRigidbody2DInfo(rigidbody2D),
58
+ NextActions = rigidbody != null ? new List<string>() : new List<string> { "No Rigidbody is attached; run physics.rigidbody without validate=true to add and configure one." }
59
+ });
60
+ }
61
+ var hasSetter = request.Mass.HasValue || request.Drag.HasValue || request.AngularDrag.HasValue || request.UseGravity.HasValue || request.IsKinematic.HasValue;
62
+ if (rigidbody != null && !hasSetter)
63
+ {
64
+ return new System.Threading.Tasks.ValueTask<Result>(new Result
65
+ {
66
+ HasRigidbody = true,
67
+ Rigidbody = PhysicsToolSupport.BuildRigidbodyInfo(rigidbody),
68
+ PlannedEffects = new List<PhysicsPlannedEffect>()
69
+ });
70
+ }
71
+ ctx.CommitEffect();
72
+ if (rigidbody == null) rigidbody = UnityCliSceneMutation.AddComponent<Rigidbody>(target);
73
+ if (request.Mass.HasValue) rigidbody.mass = request.Mass.Value;
74
+ if (request.Drag.HasValue) rigidbody.drag = request.Drag.Value;
75
+ if (request.AngularDrag.HasValue) rigidbody.angularDrag = request.AngularDrag.Value;
76
+ if (request.UseGravity.HasValue) rigidbody.useGravity = request.UseGravity.Value;
77
+ if (request.IsKinematic.HasValue) rigidbody.isKinematic = request.IsKinematic.Value;
78
+ UnityCliSceneMutation.MarkSceneDirty(target.scene);
79
+ var observedTarget = EditorUtility.InstanceIDToObject(targetId) as GameObject;
80
+ var observedRigidbody = observedTarget == null ? null : observedTarget.GetComponent<Rigidbody>();
81
+ if (observedRigidbody == null ||
82
+ (request.Mass.HasValue && !Mathf.Approximately(observedRigidbody.mass, request.Mass.Value)) ||
83
+ (request.Drag.HasValue && !Mathf.Approximately(observedRigidbody.drag, request.Drag.Value)) ||
84
+ (request.AngularDrag.HasValue && !Mathf.Approximately(observedRigidbody.angularDrag, request.AngularDrag.Value)) ||
85
+ (request.UseGravity.HasValue && observedRigidbody.useGravity != request.UseGravity.Value) ||
86
+ (request.IsKinematic.HasValue && observedRigidbody.isKinematic != request.IsKinematic.Value))
87
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_RIGIDBODY_STATE_MISMATCH", "Rigidbody state did not match the requested values.", "Inspect the Rigidbody component and retry after the Editor is idle.");
88
+ return new System.Threading.Tasks.ValueTask<Result>(new Result
89
+ {
90
+ HasRigidbody = observedRigidbody != null,
91
+ Rigidbody = PhysicsToolSupport.BuildRigidbodyInfo(observedRigidbody),
92
+ PlannedEffects = new List<PhysicsPlannedEffect> { new PhysicsPlannedEffect { Type = "physics.rigidbody", Target = GameObjectToolSupport.HierarchyPath(observedTarget) } }
93
+ });
94
+ }
95
+
96
+ /// <summary>在 effect barrier 前校验全部数值,避免 Unity setter 截断或拒绝请求。</summary>
97
+ private static void ValidateRequest(Request request)
98
+ {
99
+ RequireFinite(request.Mass, "mass");
100
+ RequireFinite(request.Drag, "drag");
101
+ RequireFinite(request.AngularDrag, "angularDrag");
102
+ if (request.Mass.HasValue && request.Mass.Value <= 0f)
103
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_RIGIDBODY_INPUT_INVALID", "mass must be greater than zero.", "Pass a finite positive mass.");
104
+ if ((request.Drag.HasValue && request.Drag.Value < 0f) || (request.AngularDrag.HasValue && request.AngularDrag.Value < 0f))
105
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_RIGIDBODY_INPUT_INVALID", "drag and angularDrag must be non-negative.", "Pass finite non-negative drag values.");
106
+ }
107
+
108
+ // 可选 float 必须能作为有限 Unity 数值使用。
109
+ private static void RequireFinite(float? value, string field)
110
+ {
111
+ if (value.HasValue && (float.IsNaN(value.Value) || float.IsInfinity(value.Value)))
112
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_RIGIDBODY_INPUT_INVALID", field + " must be finite.", "Pass a finite numeric value for " + field + ".");
113
+ }
114
+ }
115
+ }
116
+ #endif
@@ -0,0 +1,116 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Globalization;
5
+ using UnityEngine;
6
+
7
+ namespace UnityCli
8
+ {
9
+ public class PhysicsSettingsTool : IUnityCliTool<PhysicsSettingsTool.Request, PhysicsSettingsTool.Result>
10
+ {
11
+ public sealed class Request
12
+ {
13
+ public Vector3? Gravity { get; set; }
14
+ public Vector2? Gravity2d { get; set; }
15
+ public float? DefaultContactOffset { get; set; }
16
+ public float? BounceThreshold { get; set; }
17
+ public int? DefaultSolverIterations { get; set; }
18
+ public int? DefaultSolverVelocityIterations { get; set; }
19
+ public bool? QueriesHitTriggers { get; set; }
20
+ public bool? QueriesHitBackfaces { get; set; }
21
+ public bool? QueriesStartInColliders { get; set; }
22
+ public bool? AutoSimulation { get; set; }
23
+ public string SimulationMode2D { get; set; }
24
+ public string Property { get; set; }
25
+ public string Value { get; set; }
26
+ }
27
+
28
+ public sealed class Result { public PhysicsSettingsInfo Physics { get; set; } public List<PhysicsPlannedEffect> PlannedEffects { get; set; } }
29
+ private sealed class SettingPlan
30
+ {
31
+ public readonly string Property; public readonly string Value; public readonly Action Apply; public readonly Func<bool> ReadbackMatches;
32
+ public SettingPlan(string property, string value, Action apply, Func<bool> readbackMatches) { Property = property; Value = value; Apply = apply; ReadbackMatches = readbackMatches; }
33
+ }
34
+
35
+ public ToolDescriptor Describe() => new()
36
+ {
37
+ Name = "physics.settings", Summary = "Read and update Physics and Physics2D global settings, including manual simulation mode.",
38
+ Description = "Read and update Physics and Physics2D global settings. Pass individual fields to update; omit all to read current values. simulationMode2D accepts FixedUpdate, Update, or Script so physics.simulation prerequisites can be configured through the public Tool. Supports a generic property/value pair for gravityY, defaultContactOffset, queriesHitTriggers.",
39
+ Group = "physics",DestructiveHint = true, SideEffects = new[] { "settings-write" }, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
40
+ Examples = new[] { new ToolExample { Description = "Read physics settings", Input = new Request { } } }
41
+ };
42
+
43
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
44
+ {
45
+ var plans = new List<SettingPlan>();
46
+ AddTypedPlans(request, plans);
47
+ AddGenericPlan(request, plans);
48
+ var immutablePlans = plans.AsReadOnly();
49
+ if (immutablePlans.Count > 0)
50
+ {
51
+ ctx.CommitEffect();
52
+ foreach (var plan in immutablePlans) plan.Apply();
53
+ foreach (var plan in immutablePlans)
54
+ if (!plan.ReadbackMatches())
55
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTINGS_STATE_MISMATCH", "Physics setting did not match after readback: " + plan.Property, "Inspect Project Settings > Physics and retry after the Editor is idle.");
56
+ }
57
+ var effects = new List<PhysicsPlannedEffect>();
58
+ foreach (var plan in immutablePlans) effects.Add(new PhysicsPlannedEffect { Type = "physics.settings", Property = plan.Property, Value = plan.Value });
59
+ return new System.Threading.Tasks.ValueTask<Result>(new Result { Physics = PhysicsToolSupport.BuildPhysicsSettings(), PlannedEffects = effects });
60
+ }
61
+
62
+ // 先将所有 typed 输入校验为不可变计划,确保任何写入前已完成完整校验。
63
+ private static void AddTypedPlans(Request request, List<SettingPlan> plans)
64
+ {
65
+ if (request.Gravity.HasValue) { var value = request.Gravity.Value; ValidateFinite(value, "gravity"); plans.Add(new SettingPlan("gravity", JsonVec(value), () => Physics.gravity = value, () => Physics.gravity == value)); }
66
+ if (request.Gravity2d.HasValue) { var value = request.Gravity2d.Value; ValidateFinite(value, "gravity2d"); plans.Add(new SettingPlan("gravity2d", JsonVec(value), () => Physics2D.gravity = value, () => Physics2D.gravity == value)); }
67
+ if (request.DefaultContactOffset.HasValue) { var value = request.DefaultContactOffset.Value; ValidateFinite(value, "defaultContactOffset"); ValidatePositive(value, "defaultContactOffset"); plans.Add(new SettingPlan("defaultContactOffset", Number(value), () => Physics.defaultContactOffset = value, () => Mathf.Approximately(Physics.defaultContactOffset, value))); }
68
+ if (request.BounceThreshold.HasValue) { var value = request.BounceThreshold.Value; ValidateFinite(value, "bounceThreshold"); ValidateNonNegative(value, "bounceThreshold"); plans.Add(new SettingPlan("bounceThreshold", Number(value), () => Physics.bounceThreshold = value, () => Mathf.Approximately(Physics.bounceThreshold, value))); }
69
+ if (request.DefaultSolverIterations.HasValue) { var value = request.DefaultSolverIterations.Value; ValidatePositive(value, "defaultSolverIterations"); plans.Add(new SettingPlan("defaultSolverIterations", Number(value), () => Physics.defaultSolverIterations = value, () => Physics.defaultSolverIterations == value)); }
70
+ if (request.DefaultSolverVelocityIterations.HasValue) { var value = request.DefaultSolverVelocityIterations.Value; ValidatePositive(value, "defaultSolverVelocityIterations"); plans.Add(new SettingPlan("defaultSolverVelocityIterations", Number(value), () => Physics.defaultSolverVelocityIterations = value, () => Physics.defaultSolverVelocityIterations == value)); }
71
+ if (request.QueriesHitTriggers.HasValue) { var value = request.QueriesHitTriggers.Value; plans.Add(new SettingPlan("queriesHitTriggers", value.ToString().ToLowerInvariant(), () => Physics.queriesHitTriggers = value, () => Physics.queriesHitTriggers == value)); }
72
+ if (request.QueriesHitBackfaces.HasValue) { var value = request.QueriesHitBackfaces.Value; plans.Add(new SettingPlan("queriesHitBackfaces", value.ToString().ToLowerInvariant(), () => Physics.queriesHitBackfaces = value, () => Physics.queriesHitBackfaces == value)); }
73
+ if (request.QueriesStartInColliders.HasValue) { var value = request.QueriesStartInColliders.Value; plans.Add(new SettingPlan("queriesStartInColliders", value.ToString().ToLowerInvariant(), () => Physics2D.queriesStartInColliders = value, () => Physics2D.queriesStartInColliders == value)); }
74
+ if (request.AutoSimulation.HasValue) { var value = request.AutoSimulation.Value; plans.Add(new SettingPlan("autoSimulation", value.ToString().ToLowerInvariant(), () => PhysicsToolSupport.SetAutoSimulation3D(value), () => PhysicsToolSupport.IsAutoSimulation3D() == value)); }
75
+ if (!string.IsNullOrEmpty(request.SimulationMode2D))
76
+ {
77
+ var value = ParseSimulationMode2D(request.SimulationMode2D);
78
+ plans.Add(new SettingPlan("simulationMode2D", value.ToString(), () => Physics2D.simulationMode = value, () => Physics2D.simulationMode == value));
79
+ }
80
+ }
81
+
82
+ // property/value 只接受当前公开的设置,并在写入前转换为对应的强类型值。
83
+ private static void AddGenericPlan(Request request, List<SettingPlan> plans)
84
+ {
85
+ if (string.IsNullOrEmpty(request.Property) && string.IsNullOrEmpty(request.Value)) return;
86
+ if (string.IsNullOrEmpty(request.Property) || string.IsNullOrEmpty(request.Value)) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", "property and value must be supplied together.", "Pass both property and value, or use a typed setting field.");
87
+ if (request.Property == "gravityY") { var value = ParseFiniteFloat(request.Value, request.Property); plans.Add(new SettingPlan(request.Property, Number(value), () => Physics.gravity = new Vector3(Physics.gravity.x, value, Physics.gravity.z), () => Mathf.Approximately(Physics.gravity.y, value))); return; }
88
+ if (request.Property == "defaultContactOffset") { var value = ParseFiniteFloat(request.Value, request.Property); ValidatePositive(value, request.Property); plans.Add(new SettingPlan(request.Property, Number(value), () => Physics.defaultContactOffset = value, () => Mathf.Approximately(Physics.defaultContactOffset, value))); return; }
89
+ if (request.Property == "queriesHitTriggers") { bool value; if (!bool.TryParse(request.Value, out value)) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", "queriesHitTriggers value must be true or false.", "Pass true or false."); plans.Add(new SettingPlan(request.Property, value.ToString().ToLowerInvariant(), () => Physics.queriesHitTriggers = value, () => Physics.queriesHitTriggers == value)); return; }
90
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_UNSUPPORTED", "Unsupported physics setting: " + request.Property, "Use gravityY, defaultContactOffset, queriesHitTriggers, or a typed setting field.");
91
+ }
92
+
93
+ private static float ParseFiniteFloat(string text, string name) { float value; if (!float.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out value)) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", name + " must be a float.", "Pass a finite numeric value."); ValidateFinite(value, name); return value; }
94
+
95
+ // 只接受 Unity 2022.3 公开的 SimulationMode2D 成员,避免未定义数值进入全局设置。
96
+ private static SimulationMode2D ParseSimulationMode2D(string text)
97
+ {
98
+ SimulationMode2D value;
99
+ if (!Enum.TryParse(text, true, out value) || !Enum.IsDefined(typeof(SimulationMode2D), value))
100
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", "simulationMode2D must be FixedUpdate, Update, or Script.", "Pass one named SimulationMode2D value.");
101
+ return value;
102
+ }
103
+
104
+ private static void ValidateFinite(float value, string name) { if (float.IsNaN(value) || float.IsInfinity(value)) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", name + " must be finite.", "Pass a finite numeric value."); }
105
+ private static void ValidateFinite(Vector3 value, string name) { ValidateFinite(value.x, name + ".x"); ValidateFinite(value.y, name + ".y"); ValidateFinite(value.z, name + ".z"); }
106
+ private static void ValidateFinite(Vector2 value, string name) { ValidateFinite(value.x, name + ".x"); ValidateFinite(value.y, name + ".y"); }
107
+ private static void ValidatePositive(int value, string name) { if (value <= 0) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", name + " must be greater than zero.", "Pass a value greater than zero."); }
108
+ private static void ValidatePositive(float value, string name) { if (value <= 0f) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", name + " must be greater than zero.", "Pass a value greater than zero."); }
109
+ private static void ValidateNonNegative(float value, string name) { if (value < 0f) throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_SETTING_VALUE_INVALID", name + " must be non-negative.", "Pass zero or a positive value."); }
110
+ private static string Number(float value) => value.ToString(CultureInfo.InvariantCulture);
111
+ private static string Number(int value) => value.ToString(CultureInfo.InvariantCulture);
112
+ private static string JsonVec(Vector3 value) => value.x + "," + value.y + "," + value.z;
113
+ private static string JsonVec(Vector2 value) => value.x + "," + value.y;
114
+ }
115
+ }
116
+ #endif
@@ -0,0 +1,127 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using UnityEngine;
5
+
6
+ namespace UnityCli
7
+ {
8
+ /// <summary>
9
+ /// physics.shapecast — 球体/盒子/胶囊体投射查询(3D/2D)。
10
+ /// </summary>
11
+ public class PhysicsShapecastTool : IUnityCliTool<PhysicsShapecastTool.Request, PhysicsShapecastTool.Result>
12
+ {
13
+ public sealed class Request
14
+ {
15
+ public string Shape { get; set; } = "sphere";
16
+ public string Mode { get; set; }
17
+ public float OriginX { get; set; }
18
+ public float OriginY { get; set; }
19
+ public float OriginZ { get; set; }
20
+ public float DirectionX { get; set; }
21
+ public float DirectionY { get; set; }
22
+ public float DirectionZ { get; set; } = 1f;
23
+ public float Distance { get; set; } = 100f;
24
+ public float Radius { get; set; } = 0.5f;
25
+ public float HalfExtentX { get; set; } = 0.5f;
26
+ public float HalfExtentY { get; set; } = 0.5f;
27
+ public float HalfExtentZ { get; set; } = 0.5f;
28
+ public float Height { get; set; } = 1f;
29
+ public int CapsuleDirection { get; set; } = 1;
30
+ public float Angle { get; set; }
31
+ public float SizeX { get; set; }
32
+ public float SizeY { get; set; }
33
+ public float? Point1X { get; set; }
34
+ public float Point1Y { get; set; }
35
+ public float Point1Z { get; set; }
36
+ public float Point2X { get; set; }
37
+ public float Point2Y { get; set; }
38
+ public float Point2Z { get; set; }
39
+ public int? LayerMask { get; set; }
40
+ }
41
+
42
+ public sealed class Result
43
+ {
44
+ public RaycastQuery Query { get; set; }
45
+ public long HitCount { get; set; }
46
+ public List<RaycastHitInfo> Hits { get; set; }
47
+ }
48
+
49
+ public ToolDescriptor Describe() => new()
50
+ {
51
+ Name = "physics.shapecast",
52
+ Summary = "Cast a sphere, box, or capsule shape and return all hits in 3D or 2D.",
53
+ Description = "Shape cast: sphere (default), box, or capsule. mode=3d (default) or 2d. 2D supports circle (default), box, and capsule.",
54
+ Group = "physics",DestructiveHint = false,
55
+ Target = "editor", PlayModeSupport = "supported",
56
+ DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
57
+ Examples = new[] { new ToolExample { Description = "Sphere cast forward", Input = new Request { Shape = "sphere", DirectionZ = 1f } } }
58
+ };
59
+
60
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
61
+ {
62
+ var shape = request.Shape ?? "sphere";
63
+ var mode = PhysicsToolSupport.NormalizeMode(request.Mode);
64
+ var distance = Math.Max(0f, request.Distance);
65
+ var layerMask = request.LayerMask ?? Physics.DefaultRaycastLayers;
66
+ var origin = new Vector3(request.OriginX, request.OriginY, request.OriginZ);
67
+ var direction = PhysicsToolSupport.NormalizeVector3(new Vector3(request.DirectionX, request.DirectionY, request.DirectionZ));
68
+ var radius = request.Radius;
69
+ var halfExtents = new Vector3(request.HalfExtentX, request.HalfExtentY, request.HalfExtentZ);
70
+
71
+ if (mode == "2d")
72
+ {
73
+ var origin2d = new Vector2(origin.x, origin.y);
74
+ var direction2d = PhysicsToolSupport.NormalizeVector2(new Vector2(direction.x, direction.y));
75
+ RaycastHit2D[] hits2d;
76
+ if (shape == "box")
77
+ {
78
+ var size = new Vector2(request.SizeX > 0 ? request.SizeX : halfExtents.x * 2f, request.SizeY > 0 ? request.SizeY : halfExtents.y * 2f);
79
+ hits2d = Physics2D.BoxCastAll(origin2d, size, request.Angle, direction2d, distance, layerMask);
80
+ }
81
+ else if (shape == "capsule")
82
+ {
83
+ var size = new Vector2(request.SizeX > 0 ? request.SizeX : radius * 2f, request.SizeY > 0 ? request.SizeY : request.Height);
84
+ hits2d = Physics2D.CapsuleCastAll(origin2d, size, PhysicsToolSupport.ParseCapsuleDirection2D(null, request.CapsuleDirection), request.Angle, direction2d, distance, layerMask);
85
+ }
86
+ else
87
+ {
88
+ hits2d = Physics2D.CircleCastAll(origin2d, radius, direction2d, distance, layerMask);
89
+ }
90
+ var hitList = new List<RaycastHitInfo>();
91
+ foreach (var h in hits2d) hitList.Add(PhysicsToolSupport.BuildRaycast2DHit(h));
92
+ return new System.Threading.Tasks.ValueTask<Result>(new Result { Query = PhysicsToolSupport.BuildRaycast2DQuery(origin2d, direction2d, distance, layerMask), HitCount = hits2d.Length, Hits = hitList });
93
+ }
94
+ RaycastHit[] hits;
95
+ if (shape == "box")
96
+ {
97
+ hits = Physics.BoxCastAll(origin, halfExtents, direction, Quaternion.identity, distance, layerMask);
98
+ }
99
+ else if (shape == "capsule")
100
+ {
101
+ var capDir = request.CapsuleDirection;
102
+ Vector3 point1, point2;
103
+ if (request.Point1X.HasValue)
104
+ {
105
+ point1 = new Vector3(request.Point1X.Value, request.Point1Y, request.Point1Z);
106
+ point2 = new Vector3(request.Point2X, request.Point2Y, request.Point2Z);
107
+ }
108
+ else
109
+ {
110
+ var halfH = Math.Max(0, request.Height / 2f - radius);
111
+ var offset = capDir == 0 ? new Vector3(halfH, 0, 0) : capDir == 2 ? new Vector3(0, 0, halfH) : new Vector3(0, halfH, 0);
112
+ point1 = origin + offset;
113
+ point2 = origin - offset;
114
+ }
115
+ hits = Physics.CapsuleCastAll(point1, point2, radius, direction, distance, layerMask);
116
+ }
117
+ else
118
+ {
119
+ hits = Physics.SphereCastAll(origin, radius, direction, distance, layerMask);
120
+ }
121
+ var list = new List<RaycastHitInfo>();
122
+ foreach (var h in hits) list.Add(PhysicsToolSupport.BuildRaycast3DHit(h));
123
+ return new System.Threading.Tasks.ValueTask<Result>(new Result { Query = PhysicsToolSupport.BuildRaycast3DQuery(origin, direction, distance, layerMask), HitCount = hits.Length, Hits = list });
124
+ }
125
+ }
126
+ }
127
+ #endif
@@ -0,0 +1,89 @@
1
+ #if UNITY_EDITOR
2
+ using System.Collections.Generic;
3
+ using UnityEngine;
4
+
5
+ namespace UnityCli
6
+ {
7
+ /// <summary>
8
+ /// physics.simulation — 步进 Physics/Physics2D 模拟。
9
+ /// </summary>
10
+ public class PhysicsSimulationTool : IUnityCliTool<PhysicsSimulationTool.Request, PhysicsSimulationTool.Result>
11
+ {
12
+ public sealed class Request
13
+ {
14
+ public int Steps { get; set; } = 1;
15
+ public float DeltaTime { get; set; }
16
+ public bool Simulate { get; set; }
17
+ [UnityCliRequired] public UnityCliCompletionProbe CompletionProbe { get; set; }
18
+ }
19
+
20
+ public sealed class Result
21
+ {
22
+ public SimulationInfo Simulation { get; set; }
23
+ public PhysicsSettingsInfo Physics { get; set; }
24
+ public UnityCliCompletionProbeReadback Completion { get; set; }
25
+ public List<PhysicsPlannedEffect> PlannedEffects { get; set; }
26
+ }
27
+
28
+ public ToolDescriptor Describe() => new()
29
+ {
30
+ Name = "physics.simulation",
31
+ Summary = "Step manual Physics and Physics2D simulation and prove one declared body state.",
32
+ Description = "simulate=true advances manual 3D and 2D physics synchronously. completionProbe is mandatory and must prove a target resource before/after state through an eligible read Tool; API return values are not completion proof. deltaTime defaults to Time.fixedDeltaTime.",
33
+ Group = "physics",DestructiveHint = false, SideEffects = new[] { "scene-modify" },
34
+ Target = "editor", PlayModeSupport = "supported",
35
+ DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
36
+ Examples = new[]
37
+ {
38
+ new ToolExample
39
+ {
40
+ Description = "Simulate one manual step for PhysicsProbe starting at y=1.",
41
+ Input = new Request
42
+ {
43
+ Steps = 1, Simulate = true, DeltaTime = 0.02f,
44
+ CompletionProbe = new UnityCliCompletionProbe
45
+ {
46
+ ReadTool = "scene.gameobject", Input = new Dictionary<string, object> { { "target", "PhysicsProbe" } },
47
+ Assertions = new List<UnityCliCompletionAssertion>
48
+ {
49
+ new UnityCliCompletionAssertion { Path = "/gameObject/transform/position/y", Operator = "approx", Before = 1.0, After = 0.996076, Tolerance = 0.001 }
50
+ }
51
+ }
52
+ }
53
+ }
54
+ }
55
+ };
56
+
57
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
58
+ {
59
+ if (request == null) request = new Request();
60
+ if (request.Steps < 1) throw new UnityCliBridge.BridgeCommandException("E_SCHEMA_INVALID", "physics.simulation steps must be at least 1.", "Pass steps >= 1.");
61
+ var deltaTime = request.DeltaTime == 0 ? Time.fixedDeltaTime : request.DeltaTime;
62
+ if (float.IsNaN(deltaTime) || float.IsInfinity(deltaTime) || deltaTime <= 0)
63
+ throw new UnityCliBridge.BridgeCommandException("E_SCHEMA_INVALID", "physics.simulation deltaTime must be finite and positive.", "Pass a positive finite deltaTime or omit it.");
64
+ var effects = new List<PhysicsPlannedEffect>();
65
+ UnityCliCompletionProbeReadback completion = null;
66
+ if (request.Simulate)
67
+ {
68
+ if (PhysicsToolSupport.IsAutoSimulation3D() || Physics2D.simulationMode != SimulationMode2D.Script)
69
+ throw new UnityCliBridge.BridgeCommandException("E_PHYSICS_MANUAL_SIMULATION_REQUIRED", "Manual simulation requires Physics.autoSimulation=false and Physics2D.simulationMode=Script.", "Configure manual simulation before invoking physics.simulation.");
70
+ completion = ctx.RunCompletionProbe(request.CompletionProbe, () =>
71
+ {
72
+ for (var i = 0; i < request.Steps; i++)
73
+ {
74
+ Physics.Simulate(deltaTime);
75
+ Physics2D.Simulate(deltaTime);
76
+ }
77
+ });
78
+ effects.Add(new PhysicsPlannedEffect { Type = "physics.simulation", Property = "steps", Value = request.Steps.ToString() });
79
+ }
80
+ return new System.Threading.Tasks.ValueTask<Result>(new Result
81
+ {
82
+ Simulation = new SimulationInfo { Simulate = request.Simulate, Steps = request.Steps, DeltaTime = deltaTime, FixedDeltaTime = Time.fixedDeltaTime, AutoSimulation = PhysicsToolSupport.IsAutoSimulation3D() },
83
+ Physics = PhysicsToolSupport.BuildPhysicsSettings(), Completion = completion,
84
+ PlannedEffects = effects
85
+ });
86
+ }
87
+ }
88
+ }
89
+ #endif
@@ -0,0 +1,67 @@
1
+ #if UNITY_EDITOR
2
+ using System.Collections.Generic;
3
+ using UnityEngine;
4
+
5
+ namespace UnityCli
6
+ {
7
+ /// <summary>
8
+ /// physics.validate — 校验目标 GameObject 的 Rigidbody/Collider 配置合理性。
9
+ /// </summary>
10
+ public class PhysicsValidateTool : IUnityCliTool<PhysicsValidateTool.Request, PhysicsValidateTool.Result>
11
+ {
12
+ public sealed class Request
13
+ {
14
+ public string Target { get; set; }
15
+ public string Path { get; set; }
16
+ }
17
+
18
+ public sealed class Result
19
+ {
20
+ public bool Valid { get; set; }
21
+ public List<string> Issues { get; set; }
22
+ public bool HasRigidbody { get; set; }
23
+ public bool HasRigidbody2D { get; set; }
24
+ public long ColliderCount { get; set; }
25
+ }
26
+
27
+ public ToolDescriptor Describe() => new()
28
+ {
29
+ Name = "physics.validate",
30
+ Summary = "Validate Rigidbody and Collider configuration on a target GameObject.",
31
+ Description = "Check a GameObject's physics setup for common issues: Rigidbody without Collider, mixed 2D/3D bodies, kinematic body with only trigger colliders.",
32
+ Group = "physics",DestructiveHint = false,
33
+ Target = "editor", PlayModeSupport = "supported",
34
+ DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
35
+ Examples = new[] { new ToolExample { Description = "Validate Player", Input = new Request { Target = "Player" } } }
36
+ };
37
+
38
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
39
+ {
40
+ var target = request.Target ?? request.Path;
41
+ var go = string.IsNullOrEmpty(target) ? null : UnityCliBridge.ObjectRefResolver.FindGameObjectByPath(target);
42
+ if (go == null)
43
+ throw new UnityCliBridge.BridgeCommandException("E_TARGET_NOT_FOUND", "physics.validate requires a target GameObject.", "Pass --target <path>.");
44
+ var rb = go.GetComponent<Rigidbody>();
45
+ var rb2d = go.GetComponent<Rigidbody2D>();
46
+ var colliders = go.GetComponents<Collider>();
47
+ var colliders2d = go.GetComponents<Collider2D>();
48
+ var issues = new List<string>();
49
+ if (rb != null && colliders.Length == 0 && colliders2d.Length == 0)
50
+ issues.Add("Rigidbody without any Collider: physics body will not collide.");
51
+ if (rb != null && rb2d != null)
52
+ issues.Add("Both Rigidbody and Rigidbody2D present: ambiguous physics domain.");
53
+ if (rb != null && rb.isKinematic && colliders.Length > 0)
54
+ {
55
+ var anyNonTrigger = false;
56
+ foreach (var c in colliders) if (!c.isTrigger) { anyNonTrigger = true; break; }
57
+ if (!anyNonTrigger) issues.Add("Kinematic Rigidbody with only trigger colliders: no solid collision.");
58
+ }
59
+ return new System.Threading.Tasks.ValueTask<Result>(new Result
60
+ {
61
+ Valid = issues.Count == 0, Issues = issues,
62
+ HasRigidbody = rb != null, HasRigidbody2D = rb2d != null, ColliderCount = colliders.Length + colliders2d.Length
63
+ });
64
+ }
65
+ }
66
+ }
67
+ #endif