@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,515 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Globalization;
5
+ using System.IO;
6
+ using System.Linq;
7
+ using System.Reflection;
8
+ using UnityEditor;
9
+ using UnityEngine;
10
+ using UnityEngine.Profiling;
11
+
12
+ namespace UnityCli
13
+ {
14
+ /// <summary>
15
+ /// profiler 域 IUnityCliTool 共享的基础设施 helper:Profiler 状态反射、帧计时、
16
+ /// 内存计数器、模块列表、Frame Debugger 反射。仅供 profiler 域自包含工具复用;
17
+ /// 不实现 IUnityCliTool,不参与工具发现。
18
+ /// </summary>
19
+ public static class ProfilerToolSupport
20
+ {
21
+ /// <summary>profiler.start 保存的旧 profileEditor 状态,供 profiler.stop 恢复。</summary>
22
+ public static bool? PreviousProfilerEditorRecording;
23
+
24
+ // ── ProfilerDriver 反射(UnityEditorInternal) ──
25
+
26
+ /// <summary>
27
+ /// 跨程序集按全名解析类型。profiler 域各工具反射 UnityEditorInternal/UnityEditor 内部类型时复用。
28
+ /// </summary>
29
+ public static Type FindType(string fullName)
30
+ {
31
+ if (string.IsNullOrEmpty(fullName)) return null;
32
+ try
33
+ {
34
+ var direct = Type.GetType(fullName, false);
35
+ if (direct != null) return direct;
36
+ }
37
+ catch { }
38
+
39
+ var separator = fullName.IndexOf(',');
40
+ var typeName = separator < 0 ? fullName : fullName.Substring(0, separator).Trim();
41
+ foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
42
+ {
43
+ Type type = null;
44
+ try { type = assembly.GetType(typeName, false); } catch { }
45
+ if (type != null) return type;
46
+ }
47
+ return null;
48
+ }
49
+
50
+ /// <summary>
51
+ /// 反射读取类型静态/实例 string 成员,属性与字段均可作为当前 API 成员。
52
+ /// 供 profiler.rendering-stats 读取 UnityEditor.UnityStats 字段等场景复用。
53
+ /// </summary>
54
+ public static string StringMemberValue(Type type, object instance, string memberName)
55
+ {
56
+ var prop = type.GetProperty(memberName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
57
+ if (prop != null)
58
+ {
59
+ try { return prop.GetValue(instance, null) as string; } catch { return null; }
60
+ }
61
+ var field = type.GetField(memberName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
62
+ if (field != null)
63
+ {
64
+ try { return field.GetValue(instance) as string; } catch { return null; }
65
+ }
66
+ return null;
67
+ }
68
+
69
+ /// <summary>通过反射读取 ProfilerDriver.enabled(UnityEditorInternal)。</summary>
70
+ public static bool GetProfilerSessionEnabled()
71
+ {
72
+ var property = ProfilerDriverEnabledProperty();
73
+ if (property != null && property.CanRead)
74
+ {
75
+ try { return (bool)property.GetValue(null, null); } catch { }
76
+ }
77
+ return Profiler.enabled;
78
+ }
79
+
80
+ /// <summary>通过反射设置 ProfilerDriver.enabled。</summary>
81
+ public static void SetProfilerSessionEnabled(bool enabled)
82
+ {
83
+ var property = ProfilerDriverEnabledProperty();
84
+ if (property != null && property.CanWrite)
85
+ {
86
+ property.SetValue(null, enabled, null);
87
+ return;
88
+ }
89
+ Profiler.enabled = enabled;
90
+ }
91
+
92
+ /// <summary>通过反射读取 ProfilerDriver.profileEditor。</summary>
93
+ public static bool GetProfilerEditorRecording()
94
+ {
95
+ var type = FindType("UnityEditorInternal.ProfilerDriver");
96
+ var property = type == null ? null : type.GetProperty("profileEditor", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
97
+ if (property != null && property.CanRead)
98
+ {
99
+ try { return (bool)property.GetValue(null, null); } catch { }
100
+ }
101
+ return false;
102
+ }
103
+
104
+ /// <summary>通过反射设置 ProfilerDriver.profileEditor。</summary>
105
+ public static void SetProfilerEditorRecording(bool enabled)
106
+ {
107
+ var type = FindType("UnityEditorInternal.ProfilerDriver");
108
+ var property = type == null ? null : type.GetProperty("profileEditor", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
109
+ if (property != null && property.CanWrite)
110
+ {
111
+ property.SetValue(null, enabled, null);
112
+ }
113
+ }
114
+
115
+ private static PropertyInfo ProfilerDriverEnabledProperty()
116
+ {
117
+ var type = FindType("UnityEditorInternal.ProfilerDriver");
118
+ return type == null ? null : type.GetProperty("enabled", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
119
+ }
120
+
121
+ /// <summary>读取 ProfilerDriver 整数属性(lastFrameIndex 等)。</summary>
122
+ public static int ProfilerDriverIntProperty(string name, int fallback)
123
+ {
124
+ var type = FindType("UnityEditorInternal.ProfilerDriver");
125
+ var property = type == null ? null : type.GetProperty(name, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
126
+ if (property == null || !property.CanRead) return fallback;
127
+ try { return (int)property.GetValue(null, null); } catch { return fallback; }
128
+ }
129
+
130
+ /// <summary>通过反射读取/设置 deepProfiling。</summary>
131
+ public static bool GetProfilerDeepProfiling()
132
+ {
133
+ var property = typeof(Profiler).GetProperty("deepProfiling", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
134
+ if (property != null && property.CanRead)
135
+ {
136
+ try { return (bool)property.GetValue(null, null); } catch { return false; }
137
+ }
138
+ return false;
139
+ }
140
+
141
+ public static void SetProfilerDeepProfiling(bool enabled)
142
+ {
143
+ var property = typeof(Profiler).GetProperty("deepProfiling", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
144
+ if (property != null && property.CanWrite)
145
+ {
146
+ property.SetValue(null, enabled, null);
147
+ }
148
+ }
149
+
150
+ /// <summary>按 Unity 版本差异解析 ProfilerArea 枚举。</summary>
151
+ public static Type FindProfilerAreaType()
152
+ {
153
+ return FindType("UnityEngine.Profiling.ProfilerArea") ?? FindType("UnityEditorInternal.ProfilerArea");
154
+ }
155
+
156
+ /// <summary>检测 FrameTimingManager 特性是否启用(Unity 2022.2+)。</summary>
157
+ public static bool IsFrameTimingAvailable()
158
+ {
159
+ #if UNITY_2022_2_OR_NEWER
160
+ try { return FrameTimingManager.IsFeatureEnabled(); } catch { return false; }
161
+ #else
162
+ return false;
163
+ #endif
164
+ }
165
+
166
+ // ── Profiler 状态 DTO ──
167
+
168
+ /// <summary>构造 Profiler 状态 DTO。</summary>
169
+ public static ProfilerState BuildProfilerState()
170
+ {
171
+ return new ProfilerState
172
+ {
173
+ Enabled = GetProfilerSessionEnabled(),
174
+ EnableBinaryLog = Profiler.enableBinaryLog,
175
+ LogFile = Profiler.logFile,
176
+ EnableAllocationCallstacks = Profiler.enableAllocationCallstacks,
177
+ ProfileEditor = GetProfilerEditorRecording(),
178
+ IsPaused = EditorApplication.isPaused,
179
+ Supported = Profiler.supported,
180
+ MaxUsedMemoryBytes = (long)Profiler.maxUsedMemory
181
+ };
182
+ }
183
+
184
+ /// <summary>Profiler 模块列表(固定)。</summary>
185
+ public static List<string> BuildProfilerModules()
186
+ {
187
+ return new List<string> { "CPU Usage", "Rendering", "Memory", "Audio", "Physics", "UI", "Global Illumination" };
188
+ }
189
+
190
+ /// <summary>读取内存计数器 DTO。</summary>
191
+ public static ProfilerMemory BuildProfilerMemory()
192
+ {
193
+ return new ProfilerMemory
194
+ {
195
+ MonoUsedBytes = (long)Profiler.GetMonoUsedSizeLong(),
196
+ MonoHeapBytes = (long)Profiler.GetMonoHeapSizeLong(),
197
+ TotalAllocatedBytes = (long)Profiler.GetTotalAllocatedMemoryLong(),
198
+ TotalReservedBytes = (long)Profiler.GetTotalReservedMemoryLong(),
199
+ TotalUnusedReservedBytes = (long)Profiler.GetTotalUnusedReservedMemoryLong()
200
+ };
201
+ }
202
+
203
+ /// <summary>读取 profiler 计数器列表。</summary>
204
+ public static List<ProfilerCounterEntry> BuildProfilerCounters(string categoryFilter, string counterFilter)
205
+ {
206
+ var samples = new List<ProfilerCounterEntry>
207
+ {
208
+ new ProfilerCounterEntry("memory", "MonoUsedSizeLong", (long)Profiler.GetMonoUsedSizeLong(), "bytes"),
209
+ new ProfilerCounterEntry("memory", "MonoHeapSizeLong", (long)Profiler.GetMonoHeapSizeLong(), "bytes"),
210
+ new ProfilerCounterEntry("memory", "TotalAllocatedMemoryLong", (long)Profiler.GetTotalAllocatedMemoryLong(), "bytes"),
211
+ new ProfilerCounterEntry("memory", "TotalReservedMemoryLong", (long)Profiler.GetTotalReservedMemoryLong(), "bytes"),
212
+ new ProfilerCounterEntry("memory", "TotalUnusedReservedMemoryLong", (long)Profiler.GetTotalUnusedReservedMemoryLong(), "bytes"),
213
+ new ProfilerCounterEntry("frame", "TimeFrameCount", Time.frameCount, "frames"),
214
+ new ProfilerCounterEntry("frame", "RealtimeSinceStartup", Time.realtimeSinceStartup, "seconds")
215
+ };
216
+ var filtered = new List<ProfilerCounterEntry>();
217
+ foreach (var item in samples)
218
+ {
219
+ if (!string.IsNullOrEmpty(categoryFilter) && !string.Equals(item.Category, categoryFilter, StringComparison.OrdinalIgnoreCase)) continue;
220
+ if (!string.IsNullOrEmpty(counterFilter) && item.Name.IndexOf(counterFilter, StringComparison.OrdinalIgnoreCase) < 0) continue;
221
+ filtered.Add(item);
222
+ }
223
+ return filtered;
224
+ }
225
+
226
+ /// <summary>采集 FrameTimingManager 当前帧计时 DTO。</summary>
227
+ public static FrameTimingInfo BuildFrameTiming()
228
+ {
229
+ #if UNITY_2022_2_OR_NEWER
230
+ bool featureEnabled;
231
+ try { featureEnabled = FrameTimingManager.IsFeatureEnabled(); } catch { featureEnabled = false; }
232
+ if (!featureEnabled)
233
+ {
234
+ return new FrameTimingInfo { Available = false, Note = "Frame Timing Stats is not enabled. Enable in Project Settings > Player > Other Settings > Frame Timing Stats, or use a Development Build." };
235
+ }
236
+ FrameTimingManager.CaptureFrameTimings();
237
+ var timings = new FrameTiming[1];
238
+ uint count = FrameTimingManager.GetLatestTimings(1, timings);
239
+ if (count == 0)
240
+ {
241
+ return new FrameTimingInfo { Available = false, Note = "No frame timing data available yet; capture needs a few frames." };
242
+ }
243
+ var t = timings[0];
244
+ return new FrameTimingInfo
245
+ {
246
+ Available = true,
247
+ CpuFrameTimeMs = (double)t.cpuFrameTime,
248
+ CpuMainThreadFrameTimeMs = (double)t.cpuMainThreadFrameTime,
249
+ CpuMainThreadPresentWaitTimeMs = (double)t.cpuMainThreadPresentWaitTime,
250
+ CpuRenderThreadFrameTimeMs = (double)t.cpuRenderThreadFrameTime,
251
+ GpuFrameTimeMs = (double)t.gpuFrameTime,
252
+ FrameStartTimestamp = (long)t.frameStartTimestamp,
253
+ FirstSubmitTimestamp = (long)t.firstSubmitTimestamp,
254
+ CpuTimePresentCalled = (double)t.cpuTimePresentCalled,
255
+ CpuTimeFrameComplete = (double)t.cpuTimeFrameComplete,
256
+ HeightScale = (double)t.heightScale,
257
+ WidthScale = (double)t.widthScale,
258
+ SyncInterval = (long)t.syncInterval
259
+ };
260
+ #else
261
+ return new FrameTimingInfo { Available = false, Note = "FrameTimingManager requires Unity 2022.2 or newer." };
262
+ #endif
263
+ }
264
+
265
+ /// <summary>读取帧信息 DTO。</summary>
266
+ public static ProfilerFrameInfo BuildProfilerFrame(string module)
267
+ {
268
+ return new ProfilerFrameInfo
269
+ {
270
+ FrameCount = (long)Time.frameCount,
271
+ RenderedFrameCount = (long)Time.renderedFrameCount,
272
+ RealtimeSinceStartup = Time.realtimeSinceStartup,
273
+ DeltaTime = Time.deltaTime,
274
+ Module = module,
275
+ Modules = BuildProfilerModules(),
276
+ FrameTiming = BuildFrameTiming()
277
+ };
278
+ }
279
+
280
+ /// <summary>Profiler 采集格式规范化:json 或 raw。</summary>
281
+ public static string NormalizeProfilerFormat(string rawFormat, string outputPath)
282
+ {
283
+ var format = string.IsNullOrEmpty(rawFormat) ? Path.GetExtension(outputPath).TrimStart('.').ToLowerInvariant() : rawFormat.ToLowerInvariant();
284
+ if (string.IsNullOrEmpty(format)) format = "json";
285
+ if (format == "data") format = "raw";
286
+ if (format != "json" && format != "raw")
287
+ {
288
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_FORMAT_UNSUPPORTED", "Profiler capture format must be json or raw.", "Use --format json or --format raw.");
289
+ }
290
+ return format;
291
+ }
292
+
293
+ /// <summary>查找 MemoryProfiler 类型(包 com.unity.memoryprofiler)。找不到返回 null。</summary>
294
+ public static Type MemoryProfilerType()
295
+ {
296
+ return FindType("Unity.Profiling.Memory.MemoryProfiler")
297
+ ?? FindType("UnityEngine.Profiling.Memory.Experimental.MemoryProfiler");
298
+ }
299
+
300
+ /// <summary>
301
+ /// 解析输出路径:相对路径基于工程根;空则抛 E_OUTPUT_PATH_REQUIRED。
302
+ /// profiler.capture/export 共享,保证路径解析一致。
303
+ /// </summary>
304
+ public static string ResolveOutputPath(string rawPath)
305
+ {
306
+ if (string.IsNullOrEmpty(rawPath))
307
+ throw new UnityCliBridge.BridgeCommandException("E_OUTPUT_PATH_REQUIRED", "Profiler output requires a path.", "Pass --path <path>.");
308
+ var normalized = rawPath.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar);
309
+ return Path.GetFullPath(Path.IsPathRooted(normalized) ? normalized : Path.Combine(ProjectRoot(), normalized));
310
+ }
311
+
312
+ /// <summary>同步单帧 raw 采集。</summary>
313
+ public static void CaptureRawProfilerSync(string outputPath)
314
+ {
315
+ var previousLogFile = Profiler.logFile;
316
+ var previousEnabled = Profiler.enabled;
317
+ var previousBinaryLog = Profiler.enableBinaryLog;
318
+ try
319
+ {
320
+ Profiler.logFile = outputPath;
321
+ Profiler.enableBinaryLog = true;
322
+ Profiler.enabled = true;
323
+ Profiler.BeginSample("UnityCliProfilerCapture");
324
+ Profiler.EndSample();
325
+ }
326
+ finally
327
+ {
328
+ Profiler.enabled = previousEnabled;
329
+ Profiler.enableBinaryLog = previousBinaryLog;
330
+ Profiler.logFile = previousLogFile;
331
+ }
332
+ EnsureRawProfilerArtifact(outputPath);
333
+ }
334
+
335
+ /// <summary>确认 Unity 实际写出了非空 raw profiler artifact,绝不伪造占位文件。</summary>
336
+ public static void EnsureRawProfilerArtifact(string outputPath)
337
+ {
338
+ if (!File.Exists(outputPath) || new FileInfo(outputPath).Length <= 0)
339
+ {
340
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_RAW_ARTIFACT_MISSING",
341
+ "Unity did not write a non-empty raw profiler artifact: " + outputPath,
342
+ "Check that binary profiling is supported and enabled, then retry the capture.");
343
+ }
344
+ }
345
+
346
+ /// <summary>写入 JSON artifact 后重读内容、确认非空并计算 SHA-256,避免把写入调用当作 artifact 证明。</summary>
347
+ public static void WriteAndVerifyJsonProfilerArtifact(string outputPath, string content)
348
+ {
349
+ File.WriteAllText(outputPath, content, System.Text.Encoding.UTF8);
350
+ var persisted = File.ReadAllText(outputPath, System.Text.Encoding.UTF8);
351
+ if (string.IsNullOrEmpty(persisted) || !string.Equals(persisted, content, StringComparison.Ordinal))
352
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_JSON_ARTIFACT_INVALID", "Profiler JSON artifact is missing, empty, or differs after write: " + outputPath, "Choose a writable output path and retry.");
353
+ using (var stream = File.OpenRead(outputPath))
354
+ using (var sha = System.Security.Cryptography.SHA256.Create())
355
+ {
356
+ var hash = sha.ComputeHash(stream);
357
+ if (hash == null || hash.Length == 0)
358
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_JSON_ARTIFACT_INVALID", "Profiler JSON artifact SHA-256 could not be computed: " + outputPath, "Choose a readable output path and retry.");
359
+ }
360
+ }
361
+
362
+ /// <summary>读取非空文件并计算 SHA-256,作为外部输入 identity。</summary>
363
+ public static string FileSha256(string path)
364
+ {
365
+ if (!File.Exists(path) || new FileInfo(path).Length <= 0)
366
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_CAPTURE_NOT_FOUND", "Profiler capture file is missing or empty: " + path, "Pass a readable non-empty .raw or .data file.");
367
+ using (var stream = File.OpenRead(path))
368
+ using (var sha = System.Security.Cryptography.SHA256.Create())
369
+ {
370
+ return string.Concat(Array.ConvertAll(sha.ComputeHash(stream), value => value.ToString("x2")));
371
+ }
372
+ }
373
+
374
+ /// <summary>写入采集元数据 sidecar。</summary>
375
+ public static void WriteCaptureMetadataSidecar(string outputPath, string requestId, string captureTag, long startFrame, long endFrame, DateTime startedAt, DateTime finishedAt)
376
+ {
377
+ var sidecarPath = outputPath + ".metadata.json";
378
+ try
379
+ {
380
+ var sidecar = new ProfilerCaptureMetadataSidecar
381
+ {
382
+ RequestId = requestId,
383
+ CaptureTag = captureTag,
384
+ ArtifactPath = outputPath,
385
+ StartFrame = startFrame,
386
+ EndFrame = endFrame,
387
+ StartedAt = startedAt.ToString("O", CultureInfo.InvariantCulture),
388
+ FinishedAt = finishedAt.ToString("O", CultureInfo.InvariantCulture),
389
+ SidecarVersion = "unity-cli-profiler-capture-v1"
390
+ };
391
+ File.WriteAllText(sidecarPath, UnityCliSerializer.Serialize(sidecar), System.Text.Encoding.UTF8);
392
+ if (!File.Exists(sidecarPath) || new FileInfo(sidecarPath).Length <= 0)
393
+ throw new IOException("Metadata sidecar is missing or empty after write.");
394
+ }
395
+ catch (Exception exception)
396
+ {
397
+ throw new UnityCliBridge.BridgeCommandException(
398
+ "E_PROFILER_METADATA_WRITE_FAILED",
399
+ "Profiler metadata sidecar could not be written: " + exception.Message,
400
+ "Choose a writable output path and retry the capture.");
401
+ }
402
+ }
403
+
404
+ /// <summary>Unity 工程根目录。</summary>
405
+ public static string ProjectRoot()
406
+ {
407
+ return Directory.GetParent(Application.dataPath).FullName;
408
+ }
409
+ }
410
+
411
+ // ── profiler 域 DTO ──
412
+
413
+ /// <summary>profiler.export / profiler.capture 的 JSON 摘要文件 DTO。</summary>
414
+ public sealed class ProfilerArtifactFile
415
+ {
416
+ public string RequestId { get; set; }
417
+ public string StartedAt { get; set; }
418
+ public long DurationMs { get; set; }
419
+ public long Frames { get; set; }
420
+ public ProfilerState Profiler { get; set; }
421
+ public ProfilerMemory Memory { get; set; }
422
+ }
423
+
424
+ /// <summary>captureTag sidecar 的稳定归档元数据。</summary>
425
+ public sealed class ProfilerCaptureMetadataSidecar
426
+ {
427
+ public string RequestId { get; set; }
428
+ public string CaptureTag { get; set; }
429
+ public string ArtifactPath { get; set; }
430
+ public long StartFrame { get; set; }
431
+ public long EndFrame { get; set; }
432
+ public string StartedAt { get; set; }
433
+ public string FinishedAt { get; set; }
434
+ public string SidecarVersion { get; set; }
435
+ }
436
+
437
+ /// <summary>profiler.hierarchy 错误详情 DTO,返回帧、线程和录制状态。</summary>
438
+ public sealed class ProfilerHierarchyDetails
439
+ {
440
+ public long Frame { get; set; }
441
+ public long Thread { get; set; }
442
+ public bool ProfilerRecording { get; set; }
443
+ }
444
+
445
+ public sealed class ProfilerState
446
+ {
447
+ public bool Enabled { get; set; }
448
+ public bool EnableBinaryLog { get; set; }
449
+ public string LogFile { get; set; }
450
+ public bool EnableAllocationCallstacks { get; set; }
451
+ public bool ProfileEditor { get; set; }
452
+ public bool IsPaused { get; set; }
453
+ public bool Supported { get; set; }
454
+ public long MaxUsedMemoryBytes { get; set; }
455
+ }
456
+
457
+ public sealed class ProfilerMemory
458
+ {
459
+ public long MonoUsedBytes { get; set; }
460
+ public long MonoHeapBytes { get; set; }
461
+ public long TotalAllocatedBytes { get; set; }
462
+ public long TotalReservedBytes { get; set; }
463
+ public long TotalUnusedReservedBytes { get; set; }
464
+ }
465
+
466
+ public sealed class ProfilerCounterEntry
467
+ {
468
+ // 供严格 schema 推导器实例化 DTO。
469
+ public ProfilerCounterEntry() { }
470
+
471
+ // 构造一次 profiler counter 采样结果。
472
+ public ProfilerCounterEntry(string category, string name, double value, string unit) { Category = category; Name = name; Value = value; Unit = unit; }
473
+ public string Category { get; set; }
474
+ public string Name { get; set; }
475
+ public double Value { get; set; }
476
+ public string Unit { get; set; }
477
+ }
478
+
479
+ public sealed class FrameTimingInfo
480
+ {
481
+ public bool Available { get; set; }
482
+ public string Note { get; set; }
483
+ public double CpuFrameTimeMs { get; set; }
484
+ public double CpuMainThreadFrameTimeMs { get; set; }
485
+ public double CpuMainThreadPresentWaitTimeMs { get; set; }
486
+ public double CpuRenderThreadFrameTimeMs { get; set; }
487
+ public double GpuFrameTimeMs { get; set; }
488
+ public long FrameStartTimestamp { get; set; }
489
+ public long FirstSubmitTimestamp { get; set; }
490
+ public double CpuTimePresentCalled { get; set; }
491
+ public double CpuTimeFrameComplete { get; set; }
492
+ public double HeightScale { get; set; }
493
+ public double WidthScale { get; set; }
494
+ public long SyncInterval { get; set; }
495
+ }
496
+
497
+ public sealed class ProfilerFrameInfo
498
+ {
499
+ public long FrameCount { get; set; }
500
+ public long RenderedFrameCount { get; set; }
501
+ public double RealtimeSinceStartup { get; set; }
502
+ public double DeltaTime { get; set; }
503
+ public string Module { get; set; }
504
+ public List<string> Modules { get; set; }
505
+ public FrameTimingInfo FrameTiming { get; set; }
506
+ }
507
+
508
+ public sealed class ProfilerPlannedEffect
509
+ {
510
+ public string Type { get; set; }
511
+ public string Path { get; set; }
512
+ public string SideEffects { get; set; }
513
+ }
514
+ }
515
+ #endif
@@ -0,0 +1,36 @@
1
+ #if UNITY_EDITOR
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Globalization;
5
+ using System.IO;
6
+ using System.Reflection;
7
+ using UnityEditor;
8
+ using UnityEngine;
9
+ using UnityEngine.Profiling;
10
+
11
+ namespace UnityCli
12
+ {
13
+ public class ProfilerAreasTool : IUnityCliTool<ProfilerAreasTool.Request, ProfilerAreasTool.Result>
14
+ {
15
+ public sealed class Request { }
16
+ public sealed class Result { public long Count { get; set; } public string EnumType { get; set; } public List<string> Areas { get; set; } }
17
+
18
+ public ToolDescriptor Describe() => new()
19
+ {
20
+ Name = "profiler.areas", Summary = "List all Profiler area enum names.",
21
+ Description = "List all Profiler area enum names accepted by profiler.module-enable. Read-only.",
22
+ Group = "profiler",DestructiveHint = false, Target = "editor", PlayModeSupport = "supported",
23
+ DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000,
24
+ Examples = new[] { new ToolExample { Description = "List areas", Input = new Request { } } }
25
+ };
26
+
27
+ public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request request, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
28
+ {
29
+ var areaType = ProfilerToolSupport.FindProfilerAreaType();
30
+ if (areaType == null || !areaType.IsEnum)
31
+ throw new UnityCliBridge.BridgeCommandException("E_PROFILER_AREAS_UNAVAILABLE", "ProfilerArea enum not available.", "Run in a Unity Editor with profiling support.");
32
+ return new System.Threading.Tasks.ValueTask<Result>(new Result { Count = System.Enum.GetNames(areaType).Length, EnumType = areaType.FullName, Areas = new List<string>(System.Enum.GetNames(areaType)) });
33
+ }
34
+ }
35
+ }
36
+ #endif