@alpsckr/unitycli 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +389 -0
- package/contracts/command-contract.json +3972 -0
- package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
- package/contracts/stable-session/admission-response-v1.schema.json +30 -0
- package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
- package/contracts/stable-session/admission-transport-v1.json +36 -0
- package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
- package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
- package/contracts/stable-session/completion-contract.schema.json +46 -0
- package/contracts/stable-session/direct-call-semantics.json +102 -0
- package/contracts/stable-session/editor-state.schema.json +92 -0
- package/contracts/stable-session/health-v3.schema.json +47 -0
- package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
- package/contracts/stable-session/removal-map.json +27 -0
- package/contracts/stable-session/request-digest-v1-golden.json +7 -0
- package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
- package/contracts/static-capability-catalog.json +48226 -0
- package/contracts/tool-completion-contract.json +11322 -0
- package/dist/args.d.ts +27 -0
- package/dist/args.js +109 -0
- package/dist/args.js.map +1 -0
- package/dist/bridge/admission.d.ts +28 -0
- package/dist/bridge/admission.js +29 -0
- package/dist/bridge/admission.js.map +1 -0
- package/dist/bridge/args.d.ts +16 -0
- package/dist/bridge/args.js +123 -0
- package/dist/bridge/args.js.map +1 -0
- package/dist/bridge/domains/animation.d.ts +2 -0
- package/dist/bridge/domains/animation.js +199 -0
- package/dist/bridge/domains/animation.js.map +1 -0
- package/dist/bridge/domains/asset.d.ts +2 -0
- package/dist/bridge/domains/asset.js +85 -0
- package/dist/bridge/domains/asset.js.map +1 -0
- package/dist/bridge/domains/build.d.ts +2 -0
- package/dist/bridge/domains/build.js +35 -0
- package/dist/bridge/domains/build.js.map +1 -0
- package/dist/bridge/domains/camera.d.ts +2 -0
- package/dist/bridge/domains/camera.js +54 -0
- package/dist/bridge/domains/camera.js.map +1 -0
- package/dist/bridge/domains/code.d.ts +2 -0
- package/dist/bridge/domains/code.js +17 -0
- package/dist/bridge/domains/code.js.map +1 -0
- package/dist/bridge/domains/console.d.ts +2 -0
- package/dist/bridge/domains/console.js +34 -0
- package/dist/bridge/domains/console.js.map +1 -0
- package/dist/bridge/domains/diagnose.d.ts +2 -0
- package/dist/bridge/domains/diagnose.js +11 -0
- package/dist/bridge/domains/diagnose.js.map +1 -0
- package/dist/bridge/domains/editor.d.ts +2 -0
- package/dist/bridge/domains/editor.js +66 -0
- package/dist/bridge/domains/editor.js.map +1 -0
- package/dist/bridge/domains/extension.d.ts +8 -0
- package/dist/bridge/domains/extension.js +20 -0
- package/dist/bridge/domains/extension.js.map +1 -0
- package/dist/bridge/domains/game-object.d.ts +2 -0
- package/dist/bridge/domains/game-object.js +179 -0
- package/dist/bridge/domains/game-object.js.map +1 -0
- package/dist/bridge/domains/graphics.d.ts +2 -0
- package/dist/bridge/domains/graphics.js +185 -0
- package/dist/bridge/domains/graphics.js.map +1 -0
- package/dist/bridge/domains/material.d.ts +2 -0
- package/dist/bridge/domains/material.js +70 -0
- package/dist/bridge/domains/material.js.map +1 -0
- package/dist/bridge/domains/navmesh.d.ts +2 -0
- package/dist/bridge/domains/navmesh.js +34 -0
- package/dist/bridge/domains/navmesh.js.map +1 -0
- package/dist/bridge/domains/object.d.ts +2 -0
- package/dist/bridge/domains/object.js +43 -0
- package/dist/bridge/domains/object.js.map +1 -0
- package/dist/bridge/domains/occlusion.d.ts +2 -0
- package/dist/bridge/domains/occlusion.js +12 -0
- package/dist/bridge/domains/occlusion.js.map +1 -0
- package/dist/bridge/domains/package.d.ts +2 -0
- package/dist/bridge/domains/package.js +2 -0
- package/dist/bridge/domains/package.js.map +1 -0
- package/dist/bridge/domains/physics.d.ts +2 -0
- package/dist/bridge/domains/physics.js +139 -0
- package/dist/bridge/domains/physics.js.map +1 -0
- package/dist/bridge/domains/prefab.d.ts +2 -0
- package/dist/bridge/domains/prefab.js +104 -0
- package/dist/bridge/domains/prefab.js.map +1 -0
- package/dist/bridge/domains/profiler.d.ts +2 -0
- package/dist/bridge/domains/profiler.js +105 -0
- package/dist/bridge/domains/profiler.js.map +1 -0
- package/dist/bridge/domains/project-tool.d.ts +2 -0
- package/dist/bridge/domains/project-tool.js +46 -0
- package/dist/bridge/domains/project-tool.js.map +1 -0
- package/dist/bridge/domains/reflection.d.ts +2 -0
- package/dist/bridge/domains/reflection.js +48 -0
- package/dist/bridge/domains/reflection.js.map +1 -0
- package/dist/bridge/domains/runtime-tool.d.ts +2 -0
- package/dist/bridge/domains/runtime-tool.js +48 -0
- package/dist/bridge/domains/runtime-tool.js.map +1 -0
- package/dist/bridge/domains/scene.d.ts +2 -0
- package/dist/bridge/domains/scene.js +100 -0
- package/dist/bridge/domains/scene.js.map +1 -0
- package/dist/bridge/domains/screenshot.d.ts +2 -0
- package/dist/bridge/domains/screenshot.js +85 -0
- package/dist/bridge/domains/screenshot.js.map +1 -0
- package/dist/bridge/domains/scriptable-object.d.ts +2 -0
- package/dist/bridge/domains/scriptable-object.js +53 -0
- package/dist/bridge/domains/scriptable-object.js.map +1 -0
- package/dist/bridge/domains/shader.d.ts +2 -0
- package/dist/bridge/domains/shader.js +66 -0
- package/dist/bridge/domains/shader.js.map +1 -0
- package/dist/bridge/domains/texture.d.ts +2 -0
- package/dist/bridge/domains/texture.js +78 -0
- package/dist/bridge/domains/texture.js.map +1 -0
- package/dist/bridge/domains/timeline.d.ts +2 -0
- package/dist/bridge/domains/timeline.js +75 -0
- package/dist/bridge/domains/timeline.js.map +1 -0
- package/dist/bridge/domains/ui.d.ts +2 -0
- package/dist/bridge/domains/ui.js +193 -0
- package/dist/bridge/domains/ui.js.map +1 -0
- package/dist/bridge/index.d.ts +9 -0
- package/dist/bridge/index.js +124 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/registry.d.ts +19 -0
- package/dist/bridge/registry.js +114 -0
- package/dist/bridge/registry.js.map +1 -0
- package/dist/bridge/session-supervisor.d.ts +138 -0
- package/dist/bridge/session-supervisor.js +873 -0
- package/dist/bridge/session-supervisor.js.map +1 -0
- package/dist/bridge/types.d.ts +61 -0
- package/dist/bridge/types.js +17 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/capabilities.d.ts +5 -0
- package/dist/capabilities.js +84 -0
- package/dist/capabilities.js.map +1 -0
- package/dist/cli-commands/command.d.ts +7 -0
- package/dist/cli-commands/command.js +513 -0
- package/dist/cli-commands/command.js.map +1 -0
- package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
- package/dist/cli-commands/extension-auto-detect.js +119 -0
- package/dist/cli-commands/extension-auto-detect.js.map +1 -0
- package/dist/cli-commands/extensions.d.ts +24 -0
- package/dist/cli-commands/extensions.js +428 -0
- package/dist/cli-commands/extensions.js.map +1 -0
- package/dist/cli-commands/package.d.ts +4 -0
- package/dist/cli-commands/package.js +151 -0
- package/dist/cli-commands/package.js.map +1 -0
- package/dist/cli-commands/skill-installer.d.ts +83 -0
- package/dist/cli-commands/skill-installer.js +703 -0
- package/dist/cli-commands/skill-installer.js.map +1 -0
- package/dist/cli-commands/types.d.ts +17 -0
- package/dist/cli-commands/types.js +2 -0
- package/dist/cli-commands/types.js.map +1 -0
- package/dist/cli.d.ts +17 -0
- package/dist/cli.js +302 -0
- package/dist/cli.js.map +1 -0
- package/dist/contracts/command-contract.d.ts +21 -0
- package/dist/contracts/command-contract.js +143 -0
- package/dist/contracts/command-contract.js.map +1 -0
- package/dist/contracts/csharp-command-extractor.d.ts +1 -0
- package/dist/contracts/csharp-command-extractor.js +89 -0
- package/dist/contracts/csharp-command-extractor.js.map +1 -0
- package/dist/contracts/validate-command-contract.d.ts +1 -0
- package/dist/contracts/validate-command-contract.js +86 -0
- package/dist/contracts/validate-command-contract.js.map +1 -0
- package/dist/doctor.d.ts +22 -0
- package/dist/doctor.js +498 -0
- package/dist/doctor.js.map +1 -0
- package/dist/editor-blocker-observer.d.ts +45 -0
- package/dist/editor-blocker-observer.js +55 -0
- package/dist/editor-blocker-observer.js.map +1 -0
- package/dist/editor-dialogs.d.ts +53 -0
- package/dist/editor-dialogs.js +79 -0
- package/dist/editor-dialogs.js.map +1 -0
- package/dist/extension-availability.d.ts +30 -0
- package/dist/extension-availability.js +83 -0
- package/dist/extension-availability.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
- package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
- package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
- package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
- package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
- package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
- package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
- package/dist/extensions/.generated-registry-data.d.ts +7 -0
- package/dist/extensions/.generated-registry-data.js +895 -0
- package/dist/extensions/.generated-registry-data.js.map +1 -0
- package/dist/extensions/contribution-loader.d.ts +27 -0
- package/dist/extensions/contribution-loader.js +60 -0
- package/dist/extensions/contribution-loader.js.map +1 -0
- package/dist/extensions/descriptor-loader.d.ts +73 -0
- package/dist/extensions/descriptor-loader.js +126 -0
- package/dist/extensions/descriptor-loader.js.map +1 -0
- package/dist/extensions/index.d.ts +19 -0
- package/dist/extensions/index.js +23 -0
- package/dist/extensions/index.js.map +1 -0
- package/dist/extensions/installer.d.ts +80 -0
- package/dist/extensions/installer.js +594 -0
- package/dist/extensions/installer.js.map +1 -0
- package/dist/extensions/metadata/index.d.ts +15 -0
- package/dist/extensions/metadata/index.js +41 -0
- package/dist/extensions/metadata/index.js.map +1 -0
- package/dist/extensions/metadata/types.d.ts +38 -0
- package/dist/extensions/metadata/types.js +11 -0
- package/dist/extensions/metadata/types.js.map +1 -0
- package/dist/extensions/project-resolver.d.ts +35 -0
- package/dist/extensions/project-resolver.js +61 -0
- package/dist/extensions/project-resolver.js.map +1 -0
- package/dist/extensions/registry.d.ts +86 -0
- package/dist/extensions/registry.js +262 -0
- package/dist/extensions/registry.js.map +1 -0
- package/dist/extensions/tool-manifest.d.ts +29 -0
- package/dist/extensions/tool-manifest.js +53 -0
- package/dist/extensions/tool-manifest.js.map +1 -0
- package/dist/extensions/types.d.ts +115 -0
- package/dist/extensions/types.js +12 -0
- package/dist/extensions/types.js.map +1 -0
- package/dist/instances.d.ts +163 -0
- package/dist/instances.js +1137 -0
- package/dist/instances.js.map +1 -0
- package/dist/output.d.ts +119 -0
- package/dist/output.js +204 -0
- package/dist/output.js.map +1 -0
- package/dist/package-manager.d.ts +280 -0
- package/dist/package-manager.js +1832 -0
- package/dist/package-manager.js.map +1 -0
- package/dist/platform.d.ts +3 -0
- package/dist/platform.js +19 -0
- package/dist/platform.js.map +1 -0
- package/dist/project-identity.d.ts +48 -0
- package/dist/project-identity.js +254 -0
- package/dist/project-identity.js.map +1 -0
- package/dist/project-tool-discovery.d.ts +23 -0
- package/dist/project-tool-discovery.js +292 -0
- package/dist/project-tool-discovery.js.map +1 -0
- package/dist/protocol/envelope.d.ts +64 -0
- package/dist/protocol/envelope.js +8 -0
- package/dist/protocol/envelope.js.map +1 -0
- package/dist/protocol/index.d.ts +7 -0
- package/dist/protocol/index.js +2 -0
- package/dist/protocol/index.js.map +1 -0
- package/dist/runtime-code.d.ts +20 -0
- package/dist/runtime-code.js +232 -0
- package/dist/runtime-code.js.map +1 -0
- package/dist/schema/any-json.d.ts +4 -0
- package/dist/schema/any-json.js +2 -0
- package/dist/schema/any-json.js.map +1 -0
- package/dist/schema/validator.d.ts +7 -0
- package/dist/schema/validator.js +135 -0
- package/dist/schema/validator.js.map +1 -0
- package/dist/services/docs-reflect-cache.d.ts +106 -0
- package/dist/services/docs-reflect-cache.js +301 -0
- package/dist/services/docs-reflect-cache.js.map +1 -0
- package/dist/services/docs-service.d.ts +16 -0
- package/dist/services/docs-service.js +208 -0
- package/dist/services/docs-service.js.map +1 -0
- package/dist/services/reflect-service.d.ts +12 -0
- package/dist/services/reflect-service.js +122 -0
- package/dist/services/reflect-service.js.map +1 -0
- package/dist/static-capability-catalog.d.ts +13 -0
- package/dist/static-capability-catalog.js +41 -0
- package/dist/static-capability-catalog.js.map +1 -0
- package/dist/test-results.d.ts +13 -0
- package/dist/test-results.js +44 -0
- package/dist/test-results.js.map +1 -0
- package/dist/tools/.generated-completion-registry.d.ts +17 -0
- package/dist/tools/.generated-completion-registry.js +5862 -0
- package/dist/tools/.generated-completion-registry.js.map +1 -0
- package/dist/tools/.generated-registry.d.ts +53 -0
- package/dist/tools/.generated-registry.js +55 -0
- package/dist/tools/.generated-registry.js.map +1 -0
- package/dist/tools/.generated-schemas.d.ts +1 -0
- package/dist/tools/.generated-schemas.js +56 -0
- package/dist/tools/.generated-schemas.js.map +1 -0
- package/dist/tools/asset/refresh.d.ts +26 -0
- package/dist/tools/asset/refresh.js +97 -0
- package/dist/tools/asset/refresh.js.map +1 -0
- package/dist/tools/build/run.d.ts +45 -0
- package/dist/tools/build/run.js +115 -0
- package/dist/tools/build/run.js.map +1 -0
- package/dist/tools/catalog.d.ts +33 -0
- package/dist/tools/catalog.js +202 -0
- package/dist/tools/catalog.js.map +1 -0
- package/dist/tools/code/exec.d.ts +53 -0
- package/dist/tools/code/exec.js +59 -0
- package/dist/tools/code/exec.js.map +1 -0
- package/dist/tools/commands.d.ts +5 -0
- package/dist/tools/commands.js +45 -0
- package/dist/tools/commands.js.map +1 -0
- package/dist/tools/completion-probe.d.ts +22 -0
- package/dist/tools/completion-probe.js +2 -0
- package/dist/tools/completion-probe.js.map +1 -0
- package/dist/tools/define.d.ts +77 -0
- package/dist/tools/define.js +58 -0
- package/dist/tools/define.js.map +1 -0
- package/dist/tools/diagnose/capabilities.d.ts +13 -0
- package/dist/tools/diagnose/capabilities.js +34 -0
- package/dist/tools/diagnose/capabilities.js.map +1 -0
- package/dist/tools/dispatcher.d.ts +27 -0
- package/dist/tools/dispatcher.js +971 -0
- package/dist/tools/dispatcher.js.map +1 -0
- package/dist/tools/docs/get.d.ts +22 -0
- package/dist/tools/docs/get.js +22 -0
- package/dist/tools/docs/get.js.map +1 -0
- package/dist/tools/docs/search.d.ts +31 -0
- package/dist/tools/docs/search.js +22 -0
- package/dist/tools/docs/search.js.map +1 -0
- package/dist/tools/editor/compile.d.ts +66 -0
- package/dist/tools/editor/compile.js +225 -0
- package/dist/tools/editor/compile.js.map +1 -0
- package/dist/tools/editor/dialog/click.d.ts +12 -0
- package/dist/tools/editor/dialog/click.js +71 -0
- package/dist/tools/editor/dialog/click.js.map +1 -0
- package/dist/tools/editor/dialogs.d.ts +12 -0
- package/dist/tools/editor/dialogs.js +58 -0
- package/dist/tools/editor/dialogs.js.map +1 -0
- package/dist/tools/editor/readiness.d.ts +13 -0
- package/dist/tools/editor/readiness.js +24 -0
- package/dist/tools/editor/readiness.js.map +1 -0
- package/dist/tools/editor/refresh.d.ts +25 -0
- package/dist/tools/editor/refresh.js +154 -0
- package/dist/tools/editor/refresh.js.map +1 -0
- package/dist/tools/editor/state.d.ts +63 -0
- package/dist/tools/editor/state.js +286 -0
- package/dist/tools/editor/state.js.map +1 -0
- package/dist/tools/errors.d.ts +30 -0
- package/dist/tools/errors.js +46 -0
- package/dist/tools/errors.js.map +1 -0
- package/dist/tools/metadata/derived.d.ts +34 -0
- package/dist/tools/metadata/derived.js +136 -0
- package/dist/tools/metadata/derived.js.map +1 -0
- package/dist/tools/metadata/index.d.ts +34 -0
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- package/dist/tools/metadata/schemas.d.ts +3 -0
- package/dist/tools/metadata/schemas.js +19 -0
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- package/dist/tools/metadata/status.d.ts +4 -0
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- package/dist/tools/metadata/types.d.ts +79 -0
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- package/dist/tools/navmesh/bake-cancel.d.ts +7 -0
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- package/dist/tools/navmesh/bake-status.d.ts +5 -0
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- package/dist/tools/navmesh/bake.d.ts +5 -0
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- package/dist/tools/navmesh/live.d.ts +86 -0
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- package/dist/tools/navmesh/live.js.map +1 -0
- package/dist/tools/navmesh/surface-bake.d.ts +5 -0
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- package/dist/tools/occlusion/bake-cancel.d.ts +7 -0
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- package/dist/tools/occlusion/bake.d.ts +11 -0
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- package/dist/tools/occlusion/live.d.ts +74 -0
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- package/dist/tools/package/bridge-remove.d.ts +26 -0
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- package/dist/tools/package/bridge-remove.js.map +1 -0
- package/dist/tools/package/deploy.d.ts +49 -0
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- package/dist/tools/package/deploy.js.map +1 -0
- package/dist/tools/package/embed.d.ts +14 -0
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- package/dist/tools/package/embed.js.map +1 -0
- package/dist/tools/package/file-mutation-worker.d.ts +6 -0
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- package/dist/tools/package/file-mutation-worker.js.map +1 -0
- package/dist/tools/package/info.d.ts +19 -0
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- package/dist/tools/package/info.js.map +1 -0
- package/dist/tools/package/install.d.ts +24 -0
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- package/dist/tools/package/list.d.ts +27 -0
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- package/dist/tools/package/live-resolve.d.ts +46 -0
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- package/dist/tools/package/public-result.d.ts +4 -0
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- package/dist/tools/package/registry-clear.d.ts +15 -0
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- package/dist/tools/package/registry-get.d.ts +10 -0
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using System.Collections.Generic;
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using UnityEditor;
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/// <summary>animator.set-parameter — 设置 Animator 参数默认值(编辑模式修改 Controller 资产)。</summary>
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public class AnimatorSetParameterTool : IUnityCliTool<AnimatorSetParameterTool.Request, AnimatorSetParameterTool.Result>
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public ToolDescriptor Describe() => new() { Name = "animator.set-parameter", Summary = "Set an Animator parameter default value by editing the AnimatorController asset.", Description = "In edit mode, modifies the AnimatorController asset parameter defaults. Requires an AnimatorController assigned to the Animator.", Group = "animation",DestructiveHint = true, SideEffects = new[] { "asset-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Set Speed default", Input = new Request { Target = "Player", ParameterName = "Speed", Value = "0.5" } } } };
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public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
16
|
+
{
|
|
17
|
+
var go = GameObjectToolSupport.ResolveUniqueTarget(r.Target, "Animator set-parameter requires --target <go>.");
|
|
18
|
+
var animator = go.GetComponent<Animator>();
|
|
19
|
+
if (animator == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NOT_FOUND", "Animator component not found on target: " + GameObjectToolSupport.HierarchyPath(go), "Add an Animator component or choose another target.");
|
|
20
|
+
if (string.IsNullOrEmpty(r.ParameterName)) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_PARAMETER_NAME_REQUIRED", "Animator set-parameter requires --parameter-name <name>.", "Pass the name of an Animator parameter.");
|
|
21
|
+
var ac = animator.runtimeAnimatorController as AnimatorController;
|
|
22
|
+
if (ac == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NO_CONTROLLER", "Animator has no AnimatorController assigned: " + GameObjectToolSupport.HierarchyPath(go), "Assign an AnimatorController asset.");
|
|
23
|
+
var param = AnimationToolSupport.FindAnimatorParameter(animator, r.ParameterName);
|
|
24
|
+
if (param == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_PARAMETER_NOT_FOUND", "Parameter '" + r.ParameterName + "' not found: " + GameObjectToolSupport.HierarchyPath(go), "Run animator.get-info to list parameters.");
|
|
25
|
+
var expectedFloat = 0f;
|
|
26
|
+
var expectedInt = 0;
|
|
27
|
+
var expectedBool = false;
|
|
28
|
+
switch (param.type)
|
|
29
|
+
{
|
|
30
|
+
case AnimatorControllerParameterType.Float: expectedFloat = GameObjectToolSupport.ParseFloat(r.Value ?? "0", r.ParameterName); break;
|
|
31
|
+
case AnimatorControllerParameterType.Int: expectedInt = int.Parse(r.Value ?? "0", System.Globalization.CultureInfo.InvariantCulture); break;
|
|
32
|
+
case AnimatorControllerParameterType.Bool: expectedBool = bool.Parse(r.Value ?? "false"); break;
|
|
33
|
+
}
|
|
34
|
+
ctx.CommitEffect();
|
|
35
|
+
Undo.RecordObject(ac, "Set Animator Parameter Default");
|
|
36
|
+
var parameters = ac.parameters;
|
|
37
|
+
for (var i = 0; i < parameters.Length; i++)
|
|
38
|
+
{
|
|
39
|
+
if (parameters[i].name == r.ParameterName)
|
|
40
|
+
{
|
|
41
|
+
switch (param.type)
|
|
42
|
+
{
|
|
43
|
+
case AnimatorControllerParameterType.Float: parameters[i].defaultFloat = expectedFloat; break;
|
|
44
|
+
case AnimatorControllerParameterType.Int: parameters[i].defaultInt = expectedInt; break;
|
|
45
|
+
case AnimatorControllerParameterType.Bool: parameters[i].defaultBool = expectedBool; break;
|
|
46
|
+
}
|
|
47
|
+
break;
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
ac.parameters = parameters;
|
|
51
|
+
EditorUtility.SetDirty(ac);
|
|
52
|
+
var observedController = AnimationToolSupport.ReloadControllerAsset(AssetDatabase.GetAssetPath(ac));
|
|
53
|
+
AnimatorControllerParameter observedParameter = null;
|
|
54
|
+
if (observedController != null) foreach (var candidate in observedController.parameters) if (candidate.name == r.ParameterName) { observedParameter = candidate; break; }
|
|
55
|
+
if (observedParameter == null || !DefaultValueMatches(observedParameter, r.Value)) throw AnimationToolSupport.StateMismatch("E_ANIMATOR_PARAMETER_STATE_MISMATCH", "AnimatorController parameter default");
|
|
56
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { Parameter = new AnimatorParameterRef { Name = observedParameter.name, Type = observedParameter.type.ToString() }, PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animator.set-parameter", Target = GameObjectToolSupport.HierarchyPath(go), Parameter = observedParameter.name } } });
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
private static bool DefaultValueMatches(AnimatorControllerParameter parameter, string value)
|
|
60
|
+
{
|
|
61
|
+
switch (parameter.type)
|
|
62
|
+
{
|
|
63
|
+
case AnimatorControllerParameterType.Float: return Mathf.Approximately(parameter.defaultFloat, GameObjectToolSupport.ParseFloat(value ?? "0", parameter.name));
|
|
64
|
+
case AnimatorControllerParameterType.Int: return parameter.defaultInt == int.Parse(value ?? "0", System.Globalization.CultureInfo.InvariantCulture);
|
|
65
|
+
case AnimatorControllerParameterType.Bool: return parameter.defaultBool == bool.Parse(value ?? "false");
|
|
66
|
+
default: return true;
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
#endif
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using UnityEditor;
|
|
4
|
+
using UnityEditor.Animations;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace UnityCli
|
|
8
|
+
{
|
|
9
|
+
/// <summary>animator.set-speed — 设置 Animator.speed。</summary>
|
|
10
|
+
public class AnimatorSetSpeedTool : IUnityCliTool<AnimatorSetSpeedTool.Request, AnimatorSetSpeedTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { public string Target { get; set; } public float? Speed { get; set; } }
|
|
13
|
+
public sealed class Result { public double Speed { get; set; } public List<AnimationPlannedEffect> PlannedEffects { get; set; } }
|
|
14
|
+
public ToolDescriptor Describe() => new() { Name = "animator.set-speed", Summary = "Set the playback speed of an Animator component.", Description = "Resolve a target with an Animator and set animator.speed. Defaults to 1.0.", Group = "animation",DestructiveHint = false, SideEffects = new[] { "scene-modify" }, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Set speed to 2x", Input = new Request { Target = "Player", Speed = 2f } } } };
|
|
15
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
16
|
+
{
|
|
17
|
+
var go = GameObjectToolSupport.ResolveUniqueTarget(r.Target, "Animator set-speed requires --target <go>.");
|
|
18
|
+
var animator = go.GetComponent<Animator>();
|
|
19
|
+
if (animator == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NOT_FOUND", "Animator component not found on target: " + GameObjectToolSupport.HierarchyPath(go), "Add an Animator component or choose another target.");
|
|
20
|
+
var speed = r.Speed ?? 1f;
|
|
21
|
+
ctx.CommitEffect();
|
|
22
|
+
UnityCliSceneMutation.RecordObject(animator, "Set Animator Speed");
|
|
23
|
+
animator.speed = speed;
|
|
24
|
+
UnityCliSceneMutation.MarkSceneObjectDirty(animator);
|
|
25
|
+
var observedTarget = EditorUtility.InstanceIDToObject(go.GetInstanceID()) as GameObject;
|
|
26
|
+
var observedAnimator = observedTarget == null ? null : observedTarget.GetComponent<Animator>();
|
|
27
|
+
var observedSpeed = observedAnimator == null ? 0f : observedAnimator.speed;
|
|
28
|
+
if (observedAnimator == null || !Mathf.Approximately(observedSpeed, speed)) throw AnimationToolSupport.StateMismatch("E_ANIMATOR_SPEED_STATE_MISMATCH", "Animator speed");
|
|
29
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { Speed = observedSpeed, PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animator.set-speed", Target = GameObjectToolSupport.HierarchyPath(go), Value = observedSpeed.ToString(System.Globalization.CultureInfo.InvariantCulture) } } });
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
#endif
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.IO;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace UnityCli
|
|
8
|
+
{
|
|
9
|
+
/// <summary>animation.clip.create — 创建持久化 AnimationClip 资产。</summary>
|
|
10
|
+
public class AnimationClipCreateTool : IUnityCliTool<AnimationClipCreateTool.Request, AnimationClipCreateTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { public string Path { get; set; } public bool? Overwrite { get; set; } public float? FrameRate { get; set; } public bool? Legacy { get; set; } public string WrapMode { get; set; } public bool? LoopTime { get; set; } public float? StartTime { get; set; } public float? StopTime { get; set; } public float? Length { get; set; } public int? MaxCurveKeys { get; set; } }
|
|
13
|
+
public sealed class Result { public bool DryRun { get; set; } public bool WouldOverwrite { get; set; } public AnimationClipInfo Clip { get; set; } public List<AnimationPlannedEffect> PlannedEffects { get; set; } }
|
|
14
|
+
public ToolDescriptor Describe() => new() { Name = "animation.clip.create", Summary = "Create or overwrite a persistent AnimationClip asset at an Assets/*.anim path.", Description = "Create a new .anim asset with clip-level settings (frameRate, legacy, wrapMode, loopTime, startTime/stopTime/length). overwrite=true to replace existing.", Group = "animation",DestructiveHint = true, SupportsDryRun = true, SideEffects = new[] { "asset-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Create clip", Input = new Request { Path = "Assets/Animations/Created.anim", FrameRate = 30f, LoopTime = true } } } };
|
|
15
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
16
|
+
{
|
|
17
|
+
var path = AnimationToolSupport.RequireAnimationClipPath(r.Path);
|
|
18
|
+
var overwrite = r.Overwrite ?? false;
|
|
19
|
+
var existing = AssetDatabase.LoadAssetAtPath<AnimationClip>(path);
|
|
20
|
+
var wm = AnimationToolSupport.ValidateClipSettings(r.FrameRate, r.WrapMode, r.StartTime, r.StopTime, r.Length);
|
|
21
|
+
if (existing != null && !overwrite)
|
|
22
|
+
throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_CLIP_EXISTS", "AnimationClip already exists: " + path, "Pass overwrite:true after inspecting the existing clip, or choose another Assets/*.anim path.");
|
|
23
|
+
var dryRun = ctx.DryRun;
|
|
24
|
+
if (dryRun)
|
|
25
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { DryRun = true, WouldOverwrite = existing != null, PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.clip.create", Path = path } } });
|
|
26
|
+
ctx.CommitEffect();
|
|
27
|
+
SceneToolSupport.CreateAssetDirectory(path);
|
|
28
|
+
if (existing != null) AssetDatabase.DeleteAsset(path);
|
|
29
|
+
var clip = new AnimationClip { name = Path.GetFileNameWithoutExtension(path) };
|
|
30
|
+
if (r.FrameRate.HasValue) clip.frameRate = r.FrameRate.Value;
|
|
31
|
+
if (r.Legacy.HasValue) clip.legacy = r.Legacy.Value;
|
|
32
|
+
if (!string.IsNullOrEmpty(r.WrapMode)) clip.wrapMode = wm;
|
|
33
|
+
var settings = AnimationUtility.GetAnimationClipSettings(clip);
|
|
34
|
+
if (r.StartTime.HasValue) settings.startTime = r.StartTime.Value;
|
|
35
|
+
if (r.StopTime.HasValue) settings.stopTime = r.StopTime.Value;
|
|
36
|
+
else if (r.Length.HasValue) settings.stopTime = settings.startTime + r.Length.Value;
|
|
37
|
+
if (r.LoopTime.HasValue) settings.loopTime = r.LoopTime.Value;
|
|
38
|
+
AnimationUtility.SetAnimationClipSettings(clip, settings);
|
|
39
|
+
AssetDatabase.CreateAsset(clip, path);
|
|
40
|
+
var observedClip = AnimationToolSupport.ReloadAnimationClipAsset(path);
|
|
41
|
+
var observedSettings = observedClip == null ? default(AnimationClipSettings) : AnimationUtility.GetAnimationClipSettings(observedClip);
|
|
42
|
+
if (observedClip == null || observedClip.name != clip.name || (r.FrameRate.HasValue && !Mathf.Approximately(observedClip.frameRate, r.FrameRate.Value)) || (r.Legacy.HasValue && observedClip.legacy != r.Legacy.Value) || (!string.IsNullOrEmpty(r.WrapMode) && observedClip.wrapMode != wm) || (r.LoopTime.HasValue && observedSettings.loopTime != r.LoopTime.Value) || (r.StartTime.HasValue && !Mathf.Approximately(observedSettings.startTime, r.StartTime.Value)) || (r.StopTime.HasValue && !Mathf.Approximately(observedSettings.stopTime, r.StopTime.Value)) || (r.Length.HasValue && !r.StopTime.HasValue && !Mathf.Approximately(observedSettings.stopTime - observedSettings.startTime, r.Length.Value)))
|
|
43
|
+
throw AnimationToolSupport.StateMismatch("E_ANIMATION_CLIP_CREATE_STATE_MISMATCH", "AnimationClip creation");
|
|
44
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { DryRun = false, Clip = AnimationToolSupport.BuildAnimationClipInfo(path, observedClip, r.MaxCurveKeys ?? 5), PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.clip.create", Path = path } } });
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
#endif
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.IO;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace UnityCli
|
|
8
|
+
{
|
|
9
|
+
/// <summary>animation.clip.modify — 修改已存在 AnimationClip 的 clip 级设置。</summary>
|
|
10
|
+
public class AnimationClipModifyTool : IUnityCliTool<AnimationClipModifyTool.Request, AnimationClipModifyTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { public string Path { get; set; } public float? FrameRate { get; set; } public bool? Legacy { get; set; } public string WrapMode { get; set; } public bool? LoopTime { get; set; } public float? StartTime { get; set; } public float? StopTime { get; set; } public float? Length { get; set; } public int? MaxCurveKeys { get; set; } }
|
|
13
|
+
public sealed class Result { public bool DryRun { get; set; } public AnimationClipInfo Clip { get; set; } public List<AnimationPlannedEffect> PlannedEffects { get; set; } }
|
|
14
|
+
public ToolDescriptor Describe() => new() { Name = "animation.clip.modify", Summary = "Update clip-level settings on an existing AnimationClip asset.", Description = "Modify frameRate, legacy, wrapMode, loopTime, startTime/stopTime/length on an existing .anim asset. Does not touch curves or events.", Group = "animation",DestructiveHint = true, SupportsDryRun = true, SideEffects = new[] { "asset-write" }, Target = "editor", PlayModeSupport = "editor-only", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Set loop time", Input = new Request { Path = "Assets/Animations/Walk.anim", LoopTime = true } } } };
|
|
15
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
16
|
+
{
|
|
17
|
+
var path = AnimationToolSupport.RequireAnimationClipPath(r.Path);
|
|
18
|
+
var clip = AnimationToolSupport.LoadAnimationClipAsset(path);
|
|
19
|
+
var wm = AnimationToolSupport.ValidateClipSettings(r.FrameRate, r.WrapMode, r.StartTime, r.StopTime, r.Length);
|
|
20
|
+
var dryRun = ctx.DryRun;
|
|
21
|
+
if (dryRun)
|
|
22
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { DryRun = true, Clip = AnimationToolSupport.BuildAnimationClipInfo(path, clip, r.MaxCurveKeys ?? 5), PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.clip.modify", Path = path } } });
|
|
23
|
+
ctx.CommitEffect();
|
|
24
|
+
Undo.RecordObject(clip, "Modify AnimationClip Settings");
|
|
25
|
+
if (r.FrameRate.HasValue) clip.frameRate = r.FrameRate.Value;
|
|
26
|
+
if (r.Legacy.HasValue) clip.legacy = r.Legacy.Value;
|
|
27
|
+
if (!string.IsNullOrEmpty(r.WrapMode)) clip.wrapMode = wm;
|
|
28
|
+
var settings = AnimationUtility.GetAnimationClipSettings(clip);
|
|
29
|
+
if (r.StartTime.HasValue) settings.startTime = r.StartTime.Value;
|
|
30
|
+
if (r.StopTime.HasValue) settings.stopTime = r.StopTime.Value;
|
|
31
|
+
else if (r.Length.HasValue) settings.stopTime = settings.startTime + r.Length.Value;
|
|
32
|
+
if (r.LoopTime.HasValue) settings.loopTime = r.LoopTime.Value;
|
|
33
|
+
AnimationUtility.SetAnimationClipSettings(clip, settings);
|
|
34
|
+
EditorUtility.SetDirty(clip);
|
|
35
|
+
var observedClip = AnimationToolSupport.ReloadAnimationClipAsset(path);
|
|
36
|
+
var observedSettings = observedClip == null ? default(AnimationClipSettings) : AnimationUtility.GetAnimationClipSettings(observedClip);
|
|
37
|
+
if (observedClip == null || (r.FrameRate.HasValue && !Mathf.Approximately(observedClip.frameRate, r.FrameRate.Value)) || (r.Legacy.HasValue && observedClip.legacy != r.Legacy.Value) || (!string.IsNullOrEmpty(r.WrapMode) && observedClip.wrapMode != wm) || (r.LoopTime.HasValue && observedSettings.loopTime != r.LoopTime.Value) || (r.StartTime.HasValue && !Mathf.Approximately(observedSettings.startTime, r.StartTime.Value)) || (r.StopTime.HasValue && !Mathf.Approximately(observedSettings.stopTime, r.StopTime.Value)) || (r.Length.HasValue && !r.StopTime.HasValue && !Mathf.Approximately(observedSettings.stopTime - observedSettings.startTime, r.Length.Value)))
|
|
38
|
+
throw AnimationToolSupport.StateMismatch("E_ANIMATION_CLIP_MODIFY_STATE_MISMATCH", "AnimationClip settings");
|
|
39
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { DryRun = false, Clip = AnimationToolSupport.BuildAnimationClipInfo(path, observedClip, r.MaxCurveKeys ?? 5), PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.clip.modify", Path = path } } });
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
#endif
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
#if UNITY_EDITOR
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using System.IO;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace UnityCli
|
|
8
|
+
{
|
|
9
|
+
/// <summary>animation.clip — 读取 AnimationClip 资产的设置、绑定曲线和事件。</summary>
|
|
10
|
+
public class AnimationClipTool : IUnityCliTool<AnimationClipTool.Request, AnimationClipTool.Result>
|
|
11
|
+
{
|
|
12
|
+
public sealed class Request { public string Path { get; set; } public int? MaxCurveKeys { get; set; } }
|
|
13
|
+
public sealed class Result { public AnimationClipInfo Clip { get; set; } }
|
|
14
|
+
public ToolDescriptor Describe() => new() { Name = "animation.clip", Summary = "Read an AnimationClip asset's settings, curve bindings, and events.", Description = "Read Assets/*.anim AnimationClip settings, events, and bounded curve summaries. maxCurveKeys limits keys per binding (default 5).", Group = "animation",DestructiveHint = false, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Read clip", Input = new Request { Path = "Assets/Animations/Idle.anim" } } } };
|
|
15
|
+
public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
|
|
16
|
+
{
|
|
17
|
+
var path = AnimationToolSupport.RequireAnimationClipPath(r.Path);
|
|
18
|
+
var clip = AnimationToolSupport.LoadAnimationClipAsset(path);
|
|
19
|
+
return new System.Threading.Tasks.ValueTask<Result>(new Result { Clip = AnimationToolSupport.BuildAnimationClipInfo(path, clip, r.MaxCurveKeys ?? 5) });
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
#endif
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#if UNITY_EDITOR
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEditor.Animations;
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using UnityEngine;
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namespace UnityCli
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{
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/// <summary>animation.play — 播放指定 Animator 状态。</summary>
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public class AnimationPlayTool : IUnityCliTool<AnimationPlayTool.Request, AnimationPlayTool.Result>
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{
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public sealed class Request { public string Target { get; set; } public string State { get; set; } public int? Layer { get; set; } public float? NormalizedTime { get; set; } }
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public sealed class Result { public AnimatorInfo Animator { get; set; } public List<AnimationPlannedEffect> PlannedEffects { get; set; } }
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public ToolDescriptor Describe() => new() { Name = "animation.play", Summary = "Play a named Animator state on a target GameObject.", Description = "Resolve a target with an Animator and play the named state on the given layer.", Group = "animation",DestructiveHint = false, SideEffects = new[] { "scene-modify" }, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Play Walk state", Input = new Request { Target = "Player", State = "Walk" } } } };
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public async System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
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{
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var go = GameObjectToolSupport.ResolveUniqueTarget(r.Target, "Animation play requires --target <go>.");
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var animator = go.GetComponent<Animator>();
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if (animator == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NOT_FOUND", "Animator component not found on target: " + GameObjectToolSupport.HierarchyPath(go), "Add an Animator component or choose another target.");
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var effectiveLayerCount = AnimationToolSupport.EffectiveAnimatorLayerCount(animator);
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if (animator.runtimeAnimatorController == null || effectiveLayerCount <= 0)
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throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_NO_CONTROLLER", "Animator has no RuntimeAnimatorController assigned or no effective layers: " + GameObjectToolSupport.HierarchyPath(go), "Assign a RuntimeAnimatorController with at least one layer.");
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if (string.IsNullOrEmpty(r.State)) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_STATE_REQUIRED", "Animation play requires --state <name>.", "Pass an Animator state name.");
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var layer = r.Layer ?? 0;
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if (layer < 0 || layer >= effectiveLayerCount) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_LAYER_INVALID", "Animator layer is out of range: " + layer, "Run animation.state to inspect layer count.");
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var controller = animator.runtimeAnimatorController as AnimatorController;
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var state = controller == null || layer >= controller.layers.Length ? null : AnimationToolSupport.FindStateInLayer(controller.layers[layer].stateMachine, r.State);
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if (state == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_STATE_UNOBSERVABLE", "Animation state cannot be resolved to a stable Animator readback: " + r.State, "Pass a root state name from the selected AnimatorController layer.");
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var expectedHash = Animator.StringToHash(controller.layers[layer].name + "." + state.name);
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ctx.CommitEffect();
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animator.Play(r.State, animator.layerCount > 0 ? layer : 0, r.NormalizedTime ?? 0f);
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animator.Update(0f);
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var observed = await ctx.Wait.UntilStable(() => animator != null && animator.GetCurrentAnimatorStateInfo(layer).fullPathHash == expectedHash, System.TimeSpan.FromMilliseconds(ctx.TimeoutMs), ct: ct);
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if (!observed) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_STATE_TIMEOUT", "Animator did not reach the requested state before timeout: " + r.State, "Check Animator transitions and retry after the requested state is reachable.");
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UnityCliSceneMutation.MarkSceneObjectDirty(animator);
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var finalAnimator = AnimationToolSupport.BuildAnimatorInfo(animator, layer);
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return new Result { Animator = finalAnimator, PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.play", Target = GameObjectToolSupport.HierarchyPath(go), State = r.State } } };
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}
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}
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}
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#endif
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#if UNITY_EDITOR
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using System.Collections.Generic;
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using UnityEditor;
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4
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using UnityEditor.Animations;
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using UnityEngine;
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6
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namespace UnityCli
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{
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/// <summary>animation.state — 读取目标 Animator 的当前状态信息。</summary>
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public class AnimationStateTool : IUnityCliTool<AnimationStateTool.Request, AnimationStateTool.Result>
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{
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public sealed class Request { public string Target { get; set; } public int? Layer { get; set; } }
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public sealed class Result { public AnimatorInfo Animator { get; set; } }
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public ToolDescriptor Describe() => new() { Name = "animation.state", Summary = "Read the current Animator state for a target GameObject.", Description = "Resolve a target with an Animator and return current state info (layer, state hash, normalized time).", Group = "animation",DestructiveHint = false, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Read animation state", Input = new Request { Target = "Player" } } } };
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public System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
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{
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var go = GameObjectToolSupport.ResolveUniqueTarget(r.Target, "Animation state requires --target <go>.");
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var animator = go.GetComponent<Animator>();
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if (animator == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NOT_FOUND", "Animator component not found on target: " + GameObjectToolSupport.HierarchyPath(go), "Add an Animator component or choose another target.");
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var layer = Mathf.Clamp(r.Layer ?? 0, 0, Mathf.Max(0, AnimationToolSupport.EffectiveAnimatorLayerCount(animator) - 1));
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return new System.Threading.Tasks.ValueTask<Result>(new Result { Animator = AnimationToolSupport.BuildAnimatorInfo(animator, layer) });
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}
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}
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}
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#endif
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@@ -0,0 +1,45 @@
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1
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#if UNITY_EDITOR
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2
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using System.Collections.Generic;
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3
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using UnityEditor;
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4
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using UnityEditor.Animations;
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5
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using UnityEngine;
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6
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7
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namespace UnityCli
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8
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{
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/// <summary>animation.stop — 停止/重置目标 Animator。</summary>
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public class AnimationStopTool : IUnityCliTool<AnimationStopTool.Request, AnimationStopTool.Result>
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{
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public sealed class Request { public string Target { get; set; } }
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public sealed class Result { public AnimatorInfo Animator { get; set; } public List<AnimationPlannedEffect> PlannedEffects { get; set; } }
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public ToolDescriptor Describe() => new() { Name = "animation.stop", Summary = "Stop and rebind an Animator on a target GameObject.", Description = "Call Animator.Rebind() and Update(0) to reset the Animator to its initial state.", Group = "animation",DestructiveHint = false, SideEffects = new[] { "scene-modify" }, Target = "editor", PlayModeSupport = "supported", DefaultTimeoutMs = 30000, MaxTimeoutMs = 600000, Examples = new[] { new ToolExample { Description = "Stop animation", Input = new Request { Target = "Player" } } } };
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public async System.Threading.Tasks.ValueTask<Result> ExecuteAsync(Request r, UnityCliProjectToolContext ctx, System.Threading.CancellationToken ct = default)
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{
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var go = GameObjectToolSupport.ResolveUniqueTarget(r.Target, "Animation stop requires --target <go>.");
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var animator = go.GetComponent<Animator>();
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if (animator == null) throw new UnityCliBridge.BridgeCommandException("E_ANIMATOR_NOT_FOUND", "Animator component not found on target: " + GameObjectToolSupport.HierarchyPath(go), "Add an Animator component or choose another target.");
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var controller = animator.runtimeAnimatorController as AnimatorController;
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if (controller == null || controller.layers.Length == 0 || controller.layers[0].stateMachine.defaultState == null)
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throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_STATE_UNOBSERVABLE", "Animator has no root-layer default state that can prove reset completion.", "Assign an AnimatorController with a root-layer default state.");
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var defaultState = controller.layers[0].stateMachine.defaultState;
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var expectedHash = Animator.StringToHash(controller.layers[0].name + "." + defaultState.name);
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var targetId = go.GetInstanceID();
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ctx.CommitEffect();
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animator.Rebind();
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animator.Update(0f);
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var observed = await ctx.Wait.UntilStable(() =>
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{
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var target = EditorUtility.InstanceIDToObject(targetId) as GameObject;
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var freshAnimator = target == null ? null : target.GetComponent<Animator>();
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return freshAnimator != null && freshAnimator.GetCurrentAnimatorStateInfo(0).fullPathHash == expectedHash;
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}, System.TimeSpan.FromMilliseconds(ctx.TimeoutMs), ct: ct);
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if (!observed) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_RESET_TIMEOUT", "Animator did not return to its default state before timeout.", "Inspect the AnimatorController default state and transitions.");
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var observedTarget = EditorUtility.InstanceIDToObject(targetId) as GameObject;
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var observedAnimator = observedTarget == null ? null : observedTarget.GetComponent<Animator>();
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if (observedAnimator == null || observedAnimator.GetCurrentAnimatorStateInfo(0).fullPathHash != expectedHash) throw new UnityCliBridge.BridgeCommandException("E_ANIMATION_RESET_TIMEOUT", "Animator reset proof was not available after completion.", "Inspect the AnimatorController default state and transitions.");
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UnityCliSceneMutation.MarkSceneObjectDirty(observedAnimator);
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var finalAnimator = AnimationToolSupport.BuildAnimatorInfo(observedAnimator, 0);
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return new Result { Animator = finalAnimator, PlannedEffects = new List<AnimationPlannedEffect> { new AnimationPlannedEffect { Type = "animation.stop", Target = GameObjectToolSupport.HierarchyPath(observedTarget), State = defaultState.name } } };
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}
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}
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}
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#endif
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