@alpsckr/unitycli 0.4.0

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Files changed (1066) hide show
  1. package/README.md +389 -0
  2. package/contracts/command-contract.json +3972 -0
  3. package/contracts/stable-session/admission-acquire-v1.schema.json +16 -0
  4. package/contracts/stable-session/admission-response-v1.schema.json +30 -0
  5. package/contracts/stable-session/admission-revoke-v1.schema.json +15 -0
  6. package/contracts/stable-session/admission-transport-v1.json +36 -0
  7. package/contracts/stable-session/bridge-request-v2.schema.json +26 -0
  8. package/contracts/stable-session/canonical-path-v1-golden.json +23 -0
  9. package/contracts/stable-session/completion-contract.schema.json +46 -0
  10. package/contracts/stable-session/direct-call-semantics.json +102 -0
  11. package/contracts/stable-session/editor-state.schema.json +92 -0
  12. package/contracts/stable-session/health-v3.schema.json +47 -0
  13. package/contracts/stable-session/instance-registry-v3.schema.json +152 -0
  14. package/contracts/stable-session/removal-map.json +27 -0
  15. package/contracts/stable-session/request-digest-v1-golden.json +7 -0
  16. package/contracts/stable-session/runtime-config-v2.schema.json +27 -0
  17. package/contracts/static-capability-catalog.json +48226 -0
  18. package/contracts/tool-completion-contract.json +11322 -0
  19. package/dist/args.d.ts +27 -0
  20. package/dist/args.js +109 -0
  21. package/dist/args.js.map +1 -0
  22. package/dist/bridge/admission.d.ts +28 -0
  23. package/dist/bridge/admission.js +29 -0
  24. package/dist/bridge/admission.js.map +1 -0
  25. package/dist/bridge/args.d.ts +16 -0
  26. package/dist/bridge/args.js +123 -0
  27. package/dist/bridge/args.js.map +1 -0
  28. package/dist/bridge/domains/animation.d.ts +2 -0
  29. package/dist/bridge/domains/animation.js +199 -0
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  31. package/dist/bridge/domains/asset.d.ts +2 -0
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  34. package/dist/bridge/domains/build.d.ts +2 -0
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  37. package/dist/bridge/domains/camera.d.ts +2 -0
  38. package/dist/bridge/domains/camera.js +54 -0
  39. package/dist/bridge/domains/camera.js.map +1 -0
  40. package/dist/bridge/domains/code.d.ts +2 -0
  41. package/dist/bridge/domains/code.js +17 -0
  42. package/dist/bridge/domains/code.js.map +1 -0
  43. package/dist/bridge/domains/console.d.ts +2 -0
  44. package/dist/bridge/domains/console.js +34 -0
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  46. package/dist/bridge/domains/diagnose.d.ts +2 -0
  47. package/dist/bridge/domains/diagnose.js +11 -0
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  49. package/dist/bridge/domains/editor.d.ts +2 -0
  50. package/dist/bridge/domains/editor.js +66 -0
  51. package/dist/bridge/domains/editor.js.map +1 -0
  52. package/dist/bridge/domains/extension.d.ts +8 -0
  53. package/dist/bridge/domains/extension.js +20 -0
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  55. package/dist/bridge/domains/game-object.d.ts +2 -0
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  58. package/dist/bridge/domains/graphics.d.ts +2 -0
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  60. package/dist/bridge/domains/graphics.js.map +1 -0
  61. package/dist/bridge/domains/material.d.ts +2 -0
  62. package/dist/bridge/domains/material.js +70 -0
  63. package/dist/bridge/domains/material.js.map +1 -0
  64. package/dist/bridge/domains/navmesh.d.ts +2 -0
  65. package/dist/bridge/domains/navmesh.js +34 -0
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  67. package/dist/bridge/domains/object.d.ts +2 -0
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  70. package/dist/bridge/domains/occlusion.d.ts +2 -0
  71. package/dist/bridge/domains/occlusion.js +12 -0
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  73. package/dist/bridge/domains/package.d.ts +2 -0
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  76. package/dist/bridge/domains/physics.d.ts +2 -0
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  79. package/dist/bridge/domains/prefab.d.ts +2 -0
  80. package/dist/bridge/domains/prefab.js +104 -0
  81. package/dist/bridge/domains/prefab.js.map +1 -0
  82. package/dist/bridge/domains/profiler.d.ts +2 -0
  83. package/dist/bridge/domains/profiler.js +105 -0
  84. package/dist/bridge/domains/profiler.js.map +1 -0
  85. package/dist/bridge/domains/project-tool.d.ts +2 -0
  86. package/dist/bridge/domains/project-tool.js +46 -0
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  88. package/dist/bridge/domains/reflection.d.ts +2 -0
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  91. package/dist/bridge/domains/runtime-tool.d.ts +2 -0
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  109. package/dist/bridge/domains/timeline.d.ts +2 -0
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  112. package/dist/bridge/domains/ui.d.ts +2 -0
  113. package/dist/bridge/domains/ui.js +193 -0
  114. package/dist/bridge/domains/ui.js.map +1 -0
  115. package/dist/bridge/index.d.ts +9 -0
  116. package/dist/bridge/index.js +124 -0
  117. package/dist/bridge/index.js.map +1 -0
  118. package/dist/bridge/registry.d.ts +19 -0
  119. package/dist/bridge/registry.js +114 -0
  120. package/dist/bridge/registry.js.map +1 -0
  121. package/dist/bridge/session-supervisor.d.ts +138 -0
  122. package/dist/bridge/session-supervisor.js +873 -0
  123. package/dist/bridge/session-supervisor.js.map +1 -0
  124. package/dist/bridge/types.d.ts +61 -0
  125. package/dist/bridge/types.js +17 -0
  126. package/dist/bridge/types.js.map +1 -0
  127. package/dist/capabilities.d.ts +5 -0
  128. package/dist/capabilities.js +84 -0
  129. package/dist/capabilities.js.map +1 -0
  130. package/dist/cli-commands/command.d.ts +7 -0
  131. package/dist/cli-commands/command.js +513 -0
  132. package/dist/cli-commands/command.js.map +1 -0
  133. package/dist/cli-commands/extension-auto-detect.d.ts +62 -0
  134. package/dist/cli-commands/extension-auto-detect.js +119 -0
  135. package/dist/cli-commands/extension-auto-detect.js.map +1 -0
  136. package/dist/cli-commands/extensions.d.ts +24 -0
  137. package/dist/cli-commands/extensions.js +428 -0
  138. package/dist/cli-commands/extensions.js.map +1 -0
  139. package/dist/cli-commands/package.d.ts +4 -0
  140. package/dist/cli-commands/package.js +151 -0
  141. package/dist/cli-commands/package.js.map +1 -0
  142. package/dist/cli-commands/skill-installer.d.ts +83 -0
  143. package/dist/cli-commands/skill-installer.js +703 -0
  144. package/dist/cli-commands/skill-installer.js.map +1 -0
  145. package/dist/cli-commands/types.d.ts +17 -0
  146. package/dist/cli-commands/types.js +2 -0
  147. package/dist/cli-commands/types.js.map +1 -0
  148. package/dist/cli.d.ts +17 -0
  149. package/dist/cli.js +302 -0
  150. package/dist/cli.js.map +1 -0
  151. package/dist/contracts/command-contract.d.ts +21 -0
  152. package/dist/contracts/command-contract.js +143 -0
  153. package/dist/contracts/command-contract.js.map +1 -0
  154. package/dist/contracts/csharp-command-extractor.d.ts +1 -0
  155. package/dist/contracts/csharp-command-extractor.js +89 -0
  156. package/dist/contracts/csharp-command-extractor.js.map +1 -0
  157. package/dist/contracts/validate-command-contract.d.ts +1 -0
  158. package/dist/contracts/validate-command-contract.js +86 -0
  159. package/dist/contracts/validate-command-contract.js.map +1 -0
  160. package/dist/doctor.d.ts +22 -0
  161. package/dist/doctor.js +498 -0
  162. package/dist/doctor.js.map +1 -0
  163. package/dist/editor-blocker-observer.d.ts +45 -0
  164. package/dist/editor-blocker-observer.js +55 -0
  165. package/dist/editor-blocker-observer.js.map +1 -0
  166. package/dist/editor-dialogs.d.ts +53 -0
  167. package/dist/editor-dialogs.js +79 -0
  168. package/dist/editor-dialogs.js.map +1 -0
  169. package/dist/extension-availability.d.ts +30 -0
  170. package/dist/extension-availability.js +83 -0
  171. package/dist/extension-availability.js.map +1 -0
  172. package/dist/extensions/.generated-bridge-domains/cinemachine.d.ts +2 -0
  173. package/dist/extensions/.generated-bridge-domains/cinemachine.js +104 -0
  174. package/dist/extensions/.generated-bridge-domains/cinemachine.js.map +1 -0
  175. package/dist/extensions/.generated-bridge-domains/hdrp.d.ts +2 -0
  176. package/dist/extensions/.generated-bridge-domains/hdrp.js +35 -0
  177. package/dist/extensions/.generated-bridge-domains/hdrp.js.map +1 -0
  178. package/dist/extensions/.generated-bridge-domains/probuilder.d.ts +13 -0
  179. package/dist/extensions/.generated-bridge-domains/probuilder.js +342 -0
  180. package/dist/extensions/.generated-bridge-domains/probuilder.js.map +1 -0
  181. package/dist/extensions/.generated-bridge-domains/urp.d.ts +2 -0
  182. package/dist/extensions/.generated-bridge-domains/urp.js +52 -0
  183. package/dist/extensions/.generated-bridge-domains/urp.js.map +1 -0
  184. package/dist/extensions/.generated-bridge-domains/vfx.d.ts +2 -0
  185. package/dist/extensions/.generated-bridge-domains/vfx.js +312 -0
  186. package/dist/extensions/.generated-bridge-domains/vfx.js.map +1 -0
  187. package/dist/extensions/.generated-registry-data.d.ts +7 -0
  188. package/dist/extensions/.generated-registry-data.js +895 -0
  189. package/dist/extensions/.generated-registry-data.js.map +1 -0
  190. package/dist/extensions/contribution-loader.d.ts +27 -0
  191. package/dist/extensions/contribution-loader.js +60 -0
  192. package/dist/extensions/contribution-loader.js.map +1 -0
  193. package/dist/extensions/descriptor-loader.d.ts +73 -0
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  196. package/dist/extensions/index.d.ts +19 -0
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  199. package/dist/extensions/installer.d.ts +80 -0
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  202. package/dist/extensions/metadata/index.d.ts +15 -0
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  208. package/dist/extensions/project-resolver.d.ts +35 -0
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  211. package/dist/extensions/registry.d.ts +86 -0
  212. package/dist/extensions/registry.js +262 -0
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  214. package/dist/extensions/tool-manifest.d.ts +29 -0
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  217. package/dist/extensions/types.d.ts +115 -0
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  220. package/dist/instances.d.ts +163 -0
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  223. package/dist/output.d.ts +119 -0
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  229. package/dist/platform.d.ts +3 -0
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  232. package/dist/project-identity.d.ts +48 -0
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  235. package/dist/project-tool-discovery.d.ts +23 -0
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  238. package/dist/protocol/envelope.d.ts +64 -0
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  241. package/dist/protocol/index.d.ts +7 -0
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  244. package/dist/runtime-code.d.ts +20 -0
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  247. package/dist/schema/any-json.d.ts +4 -0
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  1001. package/unitypkg/Editor/Tools/screenshot/orbit.cs +103 -0
  1002. package/unitypkg/Editor/Tools/screenshot/scene-view.cs +99 -0
  1003. package/unitypkg/Editor/Tools/screenshot/screen.cs +89 -0
  1004. package/unitypkg/Editor/Tools/screenshot/surround.cs +181 -0
  1005. package/unitypkg/Editor/Tools/scriptable-object/ScriptableObjectToolSupport.cs +196 -0
  1006. package/unitypkg/Editor/Tools/scriptable-object/create.cs +79 -0
  1007. package/unitypkg/Editor/Tools/scriptable-object/info.cs +49 -0
  1008. package/unitypkg/Editor/Tools/scriptable-object/list-types.cs +103 -0
  1009. package/unitypkg/Editor/Tools/scriptable-object/modify.cs +208 -0
  1010. package/unitypkg/Editor/Tools/shader/ShaderToolSupport.cs +326 -0
  1011. package/unitypkg/Editor/Tools/shader/create.cs +82 -0
  1012. package/unitypkg/Editor/Tools/shader/delete.cs +90 -0
  1013. package/unitypkg/Editor/Tools/shader/get-data.cs +125 -0
  1014. package/unitypkg/Editor/Tools/shader/info.cs +48 -0
  1015. package/unitypkg/Editor/Tools/shader/list.cs +82 -0
  1016. package/unitypkg/Editor/Tools/shader/read.cs +84 -0
  1017. package/unitypkg/Editor/Tools/shader/update.cs +71 -0
  1018. package/unitypkg/Editor/Tools/tests/list.cs +98 -0
  1019. package/unitypkg/Editor/Tools/texture/TextureToolSupport.cs +327 -0
  1020. package/unitypkg/Editor/Tools/texture/create.cs +182 -0
  1021. package/unitypkg/Editor/Tools/texture/delete.cs +89 -0
  1022. package/unitypkg/Editor/Tools/texture/generate.cs +189 -0
  1023. package/unitypkg/Editor/Tools/texture/import-settings.cs +104 -0
  1024. package/unitypkg/Editor/Tools/texture/info.cs +50 -0
  1025. package/unitypkg/Editor/Tools/texture/modify.cs +154 -0
  1026. package/unitypkg/Editor/Tools/texture/sprite.cs +132 -0
  1027. package/unitypkg/Editor/Tools/timeline/TimelineMutationToolSupport.cs +696 -0
  1028. package/unitypkg/Editor/Tools/timeline/TimelineReadToolSupport.cs +439 -0
  1029. package/unitypkg/Editor/Tools/timeline/TimelineToolSupport.cs +203 -0
  1030. package/unitypkg/Editor/Tools/timeline/clip/add.cs +93 -0
  1031. package/unitypkg/Editor/Tools/timeline/create.cs +88 -0
  1032. package/unitypkg/Editor/Tools/timeline/info.cs +54 -0
  1033. package/unitypkg/Editor/Tools/timeline/track/add.cs +91 -0
  1034. package/unitypkg/Editor/Tools/ui/UiToolSupport.cs +162 -0
  1035. package/unitypkg/Editor/Tools/ui/UiUguiToolSupport.cs +24 -0
  1036. package/unitypkg/Editor/Tools/ui/attach-document.cs +46 -0
  1037. package/unitypkg/Editor/Tools/ui/button/create.cs +58 -0
  1038. package/unitypkg/Editor/Tools/ui/canvas/create.cs +40 -0
  1039. package/unitypkg/Editor/Tools/ui/create-panel-settings.cs +44 -0
  1040. package/unitypkg/Editor/Tools/ui/detach-document.cs +41 -0
  1041. package/unitypkg/Editor/Tools/ui/document/create.cs +49 -0
  1042. package/unitypkg/Editor/Tools/ui/document/delete.cs +33 -0
  1043. package/unitypkg/Editor/Tools/ui/document/info.cs +33 -0
  1044. package/unitypkg/Editor/Tools/ui/document/update.cs +36 -0
  1045. package/unitypkg/Editor/Tools/ui/get-visual-tree.cs +34 -0
  1046. package/unitypkg/Editor/Tools/ui/hierarchy.cs +27 -0
  1047. package/unitypkg/Editor/Tools/ui/image/create.cs +47 -0
  1048. package/unitypkg/Editor/Tools/ui/link-stylesheet.cs +54 -0
  1049. package/unitypkg/Editor/Tools/ui/list-documents.cs +34 -0
  1050. package/unitypkg/Editor/Tools/ui/modify-visual-element.cs +76 -0
  1051. package/unitypkg/Editor/Tools/ui/render-preview.cs +128 -0
  1052. package/unitypkg/Editor/Tools/ui/text/create.cs +45 -0
  1053. package/unitypkg/Editor/Tools/ui/update-panel-settings.cs +49 -0
  1054. package/unitypkg/Editor/UnityCliBridge.cs +431 -0
  1055. package/unitypkg/Editor/UnityCliBridgeBuildInfo.cs +9 -0
  1056. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeBridge.cs +580 -0
  1057. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeJson.cs +232 -0
  1058. package/unitypkg/Runtime/Infrastructure/UnityCliRuntimeRegistry.cs +297 -0
  1059. package/unitypkg/Runtime/Tools/UnityCliRuntimeTools.cs +701 -0
  1060. package/unitypkg/Runtime/UnityCli.Runtime.asmdef +14 -0
  1061. package/unitypkg/Shared/UnityCli.Shared.asmdef +14 -0
  1062. package/unitypkg/Shared/UnityCliAdmissionPool.cs +426 -0
  1063. package/unitypkg/Tests/Editor/UnityCli.Editor.Tests.asmdef +15 -0
  1064. package/unitypkg/Tests/Editor/UnityCliAdmissionPoolTests.cs +262 -0
  1065. package/unitypkg/UnityCli.Editor.asmdef +26 -0
  1066. package/unitypkg/package.json +11 -0
@@ -0,0 +1,39 @@
1
+ import { resolve } from "node:path";
2
+ import { PackageManagerError, readSnapshot, searchRegistry, validatePackageName, validateRegistryUrl } from "../../package-manager.js";
3
+ import { defineTool } from "../define.js";
4
+ const DEFAULT_REGISTRY = "https://package.openupm.com";
5
+ /** 解析 registry 来源:显式 registry 优先;显式 project 必须有效;无 project 的非 Unity CWD 回退公开 UPM registry。 */
6
+ async function resolveRegistrySource(request, projectPath) {
7
+ if (request.registry) {
8
+ return request.registry;
9
+ }
10
+ try {
11
+ return (await readSnapshot(resolve(request.project ?? projectPath))).registry ?? DEFAULT_REGISTRY;
12
+ }
13
+ catch (error) {
14
+ if (!request.project && error instanceof PackageManagerError && error.code === "MANIFEST_NOT_FOUND") {
15
+ return DEFAULT_REGISTRY;
16
+ }
17
+ throw error;
18
+ }
19
+ }
20
+ export default defineTool({
21
+ name: "package.search",
22
+ summary: "Search a Unity package registry by name and return candidate packages with versions/descriptions.",
23
+ description: "Search a Unity package registry by name and return candidate packages with versions/descriptions. Offline (HTTP to registry, no Unity needed). Explicit registry avoids reading a project manifest; otherwise the tool reads the project registry and falls back to https://package.openupm.com when no project manifest is available. Use this before package.install.",
24
+ group: "package",
25
+ destructiveHint: false,
26
+ playModeSupport: "supported",
27
+ handler: "offline",
28
+ supportStatus: "cli-only",
29
+ examples: [
30
+ { description: "Search a registry", argv: ["tools", "run", "package.search", "--input", "{\"query\":\"textmeshpro\",\"registry\":\"https://package.openupm.com\"}"] }
31
+ ],
32
+ /** 查询 Unity package registry;不触发 Unity Editor,也不修改 manifest。 */
33
+ async execute(request, context) {
34
+ const query = validatePackageName(request.query);
35
+ const registry = validateRegistryUrl(await resolveRegistrySource(request, context.projectPath));
36
+ return { registry, query, packages: await searchRegistry(registry, query) };
37
+ }
38
+ });
39
+ //# sourceMappingURL=search.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"search.js","sourceRoot":"","sources":["../../../src/tools/package/search.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,cAAc,EAAE,mBAAmB,EAAE,mBAAmB,EAAE,MAAM,0BAA0B,CAAC;AACvI,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAoB1C,MAAM,gBAAgB,GAAG,6BAA6B,CAAC;AAEvD,8FAA8F;AAC9F,KAAK,UAAU,qBAAqB,CAAC,OAA6B,EAAE,WAAmB;IACrF,IAAI,OAAO,CAAC,QAAQ,EAAE,CAAC;QACrB,OAAO,OAAO,CAAC,QAAQ,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC;QACH,OAAO,CAAC,MAAM,YAAY,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC,QAAQ,IAAI,gBAAgB,CAAC;IACpG,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,IAAI,CAAC,OAAO,CAAC,OAAO,IAAI,KAAK,YAAY,mBAAmB,IAAI,KAAK,CAAC,IAAI,KAAK,oBAAoB,EAAE,CAAC;YACpG,OAAO,gBAAgB,CAAC;QAC1B,CAAC;QACD,MAAM,KAAK,CAAC;IACd,CAAC;AACH,CAAC;AAED,eAAe,UAAU,CAA4C;IACnE,IAAI,EAAE,gBAAgB;IACtB,OAAO,EAAE,mGAAmG;IAC5G,WAAW,EAAE,yWAAyW;IACtX,KAAK,EAAE,SAAS;IAChB,eAAe,EAAE,KAAK;IACtB,eAAe,EAAE,WAAW;IAC5B,OAAO,EAAE,SAAS;IAClB,aAAa,EAAE,UAAU;IACzB,QAAQ,EAAE;QACR,EAAE,WAAW,EAAE,mBAAmB,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,0EAA0E,CAAC,EAAE;KACtK;IACD,gEAAgE;IAChE,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO;QAC5B,MAAM,KAAK,GAAG,mBAAmB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACjD,MAAM,QAAQ,GAAG,mBAAmB,CAAC,MAAM,qBAAqB,CAAC,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC;QAChG,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAC,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC;IAC9E,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,21 @@
1
+ export interface PackageStatusRequest {
2
+ project?: string;
3
+ }
4
+ export interface PackageStatusEntry {
5
+ name: string;
6
+ requestedVersion?: string | null;
7
+ lockedVersion?: string | null;
8
+ source?: string | null;
9
+ resolved: boolean;
10
+ }
11
+ export interface PackageStatusResult {
12
+ projectPath: string;
13
+ manifestPath: string;
14
+ lockPath: string;
15
+ packageCount: number;
16
+ registry?: string | null;
17
+ scopedRegistryCount: number;
18
+ packages: PackageStatusEntry[];
19
+ }
20
+ declare const _default: import("../define.js").ToolDefinition<PackageStatusRequest, PackageStatusResult>;
21
+ export default _default;
@@ -0,0 +1,37 @@
1
+ import { resolve } from "node:path";
2
+ import { readSnapshot } from "../../package-manager.js";
3
+ import { defineTool } from "../define.js";
4
+ export default defineTool({
5
+ name: "package.status",
6
+ summary: "Summarize manifest and lock state: package count, registry, scoped registries, and per-package resolved flag.",
7
+ description: "Summarize manifest and lock state: package count, registry, scoped registries, and per-package resolved flag. Offline.",
8
+ group: "package",
9
+ destructiveHint: false,
10
+ playModeSupport: "supported",
11
+ handler: "offline",
12
+ supportStatus: "cli-only",
13
+ examples: [
14
+ { description: "Show package status", argv: ["tools", "run", "package.status", "--input", "{\"project\":\"./Dev/UnityProject\"}"] }
15
+ ],
16
+ /** 汇总 manifest/lock 快照,不触发 Unity Editor 或 PackageManager resolve。 */
17
+ async execute(request, context) {
18
+ const projectPath = resolve(request.project ?? context.projectPath);
19
+ const snapshot = await readSnapshot(projectPath);
20
+ return {
21
+ projectPath,
22
+ manifestPath: snapshot.manifestPath,
23
+ lockPath: snapshot.lockPath,
24
+ packageCount: snapshot.packages.length,
25
+ registry: snapshot.registry ?? null,
26
+ scopedRegistryCount: snapshot.scopedRegistries.length,
27
+ packages: snapshot.packages.map((entry) => ({
28
+ name: entry.name,
29
+ requestedVersion: entry.requestedVersion ?? null,
30
+ lockedVersion: entry.lockedVersion ?? null,
31
+ source: entry.source ?? null,
32
+ resolved: entry.lockedVersion !== undefined
33
+ }))
34
+ };
35
+ }
36
+ });
37
+ //# sourceMappingURL=status.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"status.js","sourceRoot":"","sources":["../../../src/tools/package/status.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAwB1C,eAAe,UAAU,CAA4C;IACnE,IAAI,EAAE,gBAAgB;IACtB,OAAO,EAAE,+GAA+G;IACxH,WAAW,EAAE,wHAAwH;IACrI,KAAK,EAAE,SAAS;IAChB,eAAe,EAAE,KAAK;IACtB,eAAe,EAAE,WAAW;IAC5B,OAAO,EAAE,SAAS;IAClB,aAAa,EAAE,UAAU;IACzB,QAAQ,EAAE;QACR,EAAE,WAAW,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,sCAAsC,CAAC,EAAE;KACpI;IACD,qEAAqE;IACrE,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO;QAC5B,MAAM,WAAW,GAAG,OAAO,CAAC,OAAO,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,CAAC,CAAC;QACpE,MAAM,QAAQ,GAAG,MAAM,YAAY,CAAC,WAAW,CAAC,CAAC;QACjD,OAAO;YACL,WAAW;YACX,YAAY,EAAE,QAAQ,CAAC,YAAY;YACnC,QAAQ,EAAE,QAAQ,CAAC,QAAQ;YAC3B,YAAY,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM;YACtC,QAAQ,EAAE,QAAQ,CAAC,QAAQ,IAAI,IAAI;YACnC,mBAAmB,EAAE,QAAQ,CAAC,gBAAgB,CAAC,MAAM;YACrD,QAAQ,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;gBAC1C,IAAI,EAAE,KAAK,CAAC,IAAI;gBAChB,gBAAgB,EAAE,KAAK,CAAC,gBAAgB,IAAI,IAAI;gBAChD,aAAa,EAAE,KAAK,CAAC,aAAa,IAAI,IAAI;gBAC1C,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,IAAI;gBAC5B,QAAQ,EAAE,KAAK,CAAC,aAAa,KAAK,SAAS;aAC5C,CAAC,CAAC;SACJ,CAAC;IACJ,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,22 @@
1
+ import type { AnyJson } from "../../schema/any-json.js";
2
+ export interface ReflectMemberRequest {
3
+ member: string;
4
+ reflectDir?: string;
5
+ unityVersion?: string;
6
+ format?: string;
7
+ }
8
+ export interface ReflectMemberResult {
9
+ mode: string;
10
+ requiresUnity: boolean;
11
+ source: Record<string, AnyJson>;
12
+ unityVersion: Record<string, AnyJson>;
13
+ assemblies: Record<string, AnyJson>[];
14
+ diagnostics: Record<string, AnyJson>[];
15
+ target: string;
16
+ format: string;
17
+ type: Record<string, AnyJson>;
18
+ member: Record<string, AnyJson>;
19
+ text?: string;
20
+ }
21
+ declare const _default: import("../define.js").ToolDefinition<ReflectMemberRequest, ReflectMemberResult>;
22
+ export default _default;
@@ -0,0 +1,22 @@
1
+ import { defineTool } from "../define.js";
2
+ import { getReflectMember } from "../../services/reflect-service.js";
3
+ export default defineTool({
4
+ name: "reflect.member",
5
+ summary: "Look up a single member's full signature on a C# type in the offline reflection cache.",
6
+ description: "Look up a single member's full signature on a C# type in the offline reflection cache. Pass the member as Type.Member (last dot splits type and member). Use this for detailed parameter/return info; use reflect.type for the whole member list.",
7
+ group: "reflect",
8
+ destructiveHint: false,
9
+ playModeSupport: "supported",
10
+ handler: "offline",
11
+ supportStatus: "cli-only",
12
+ target: "editor",
13
+ examples: [
14
+ { description: "Read one member's full signature", argv: ["tools", "run", "reflect.member", "--input", "{\"member\":\"UnityEngine.Camera.Render\",\"reflectDir\":\".cache/unity-reflect\",\"format\":\"text\"}"] },
15
+ { description: "Read one member as JSON", argv: ["tools", "run", "reflect.member", "--input", "{\"member\":\"UnityEngine.Camera.Render\",\"reflectDir\":\".cache/unity-reflect\",\"format\":\"json\"}"] }
16
+ ],
17
+ /** 读取离线反射 cache 中的单个成员签名;service 只执行文件读取和筛选。 */
18
+ execute(request, context) {
19
+ return getReflectMember(request, { dataDir: context.dataDir ?? context.artifactDir });
20
+ }
21
+ });
22
+ //# sourceMappingURL=member.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"member.js","sourceRoot":"","sources":["../../../src/tools/reflect/member.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAwBrE,eAAe,UAAU,CAA4C;IACnE,IAAI,EAAE,gBAAgB;IACtB,OAAO,EAAE,wFAAwF;IACjG,WAAW,EAAE,mPAAmP;IAChQ,KAAK,EAAE,SAAS;IAChB,eAAe,EAAE,KAAK;IACtB,eAAe,EAAE,WAAW;IAC5B,OAAO,EAAE,SAAS;IAClB,aAAa,EAAE,UAAU;IACzB,MAAM,EAAE,QAAQ;IAChB,QAAQ,EAAE;QACR,EAAE,WAAW,EAAE,kCAAkC,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,wGAAwG,CAAC,EAAE;QAClN,EAAE,WAAW,EAAE,yBAAyB,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,wGAAwG,CAAC,EAAE;KAC1M;IACD,gDAAgD;IAChD,OAAO,CAAC,OAAO,EAAE,OAAO;QACtB,OAAO,gBAAgB,CAAC,OAAO,EAAE,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,EAAE,CAAC,CAAC;IACxF,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,30 @@
1
+ import type { AnyJson } from "../../schema/any-json.js";
2
+ export interface ReflectSearchRequest {
3
+ query: string;
4
+ reflectDir?: string;
5
+ unityVersion?: string;
6
+ pageSize?: number;
7
+ cursor?: string;
8
+ format?: string;
9
+ }
10
+ export interface ReflectSearchPageInfo {
11
+ pageSize: number;
12
+ cursor: string;
13
+ nextCursor?: string;
14
+ total: number;
15
+ }
16
+ export interface ReflectSearchResult {
17
+ mode: string;
18
+ requiresUnity: boolean;
19
+ source: Record<string, AnyJson>;
20
+ unityVersion: Record<string, AnyJson>;
21
+ assemblies: Record<string, AnyJson>[];
22
+ diagnostics: Record<string, AnyJson>[];
23
+ query: string;
24
+ format: string;
25
+ items: Record<string, AnyJson>[];
26
+ pageInfo: ReflectSearchPageInfo;
27
+ text?: string;
28
+ }
29
+ declare const _default: import("../define.js").ToolDefinition<ReflectSearchRequest, ReflectSearchResult>;
30
+ export default _default;
@@ -0,0 +1,22 @@
1
+ import { defineTool } from "../define.js";
2
+ import { searchReflect } from "../../services/reflect-service.js";
3
+ export default defineTool({
4
+ name: "reflect.search",
5
+ summary: "Search cached C# types and members by query, returning ranked, paged results.",
6
+ description: "Search cached C# types and members by query, returning ranked, paged results. Use this to discover exact type/member names before reflect.type or reflect.member. Results include both type and member matches scored by the query.",
7
+ group: "reflect",
8
+ destructiveHint: false,
9
+ playModeSupport: "supported",
10
+ handler: "offline",
11
+ supportStatus: "cli-only",
12
+ target: "editor",
13
+ examples: [
14
+ { description: "Search for Render-related members", argv: ["tools", "run", "reflect.search", "--input", "{\"query\":\"Render\",\"reflectDir\":\".cache/unity-reflect\",\"pageSize\":10}"] },
15
+ { description: "Search reflection data as text", argv: ["tools", "run", "reflect.search", "--input", "{\"query\":\"Camera\",\"reflectDir\":\".cache/unity-reflect\",\"pageSize\":10,\"format\":\"text\"}"] }
16
+ ],
17
+ /** 搜索离线反射 cache 中的类型和成员;service 负责排序与 cursor 分页。 */
18
+ execute(request, context) {
19
+ return searchReflect(request, { dataDir: context.dataDir ?? context.artifactDir });
20
+ }
21
+ });
22
+ //# sourceMappingURL=search.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"search.js","sourceRoot":"","sources":["../../../src/tools/reflect/search.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAiClE,eAAe,UAAU,CAA4C;IACnE,IAAI,EAAE,gBAAgB;IACtB,OAAO,EAAE,+EAA+E;IACxF,WAAW,EAAE,qOAAqO;IAClP,KAAK,EAAE,SAAS;IAChB,eAAe,EAAE,KAAK;IACtB,eAAe,EAAE,WAAW;IAC5B,OAAO,EAAE,SAAS;IAClB,aAAa,EAAE,UAAU;IACzB,MAAM,EAAE,QAAQ;IAChB,QAAQ,EAAE;QACR,EAAE,WAAW,EAAE,mCAAmC,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,gFAAgF,CAAC,EAAE;QAC3L,EAAE,WAAW,EAAE,gCAAgC,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,gBAAgB,EAAE,SAAS,EAAE,oGAAoG,CAAC,EAAE;KAC7M;IACD,oDAAoD;IACpD,OAAO,CAAC,OAAO,EAAE,OAAO;QACtB,OAAO,aAAa,CAAC,OAAO,EAAE,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,EAAE,CAAC,CAAC;IACrF,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,21 @@
1
+ import type { AnyJson } from "../../schema/any-json.js";
2
+ export interface ReflectTypeRequest {
3
+ name: string;
4
+ reflectDir?: string;
5
+ unityVersion?: string;
6
+ format?: string;
7
+ }
8
+ export interface ReflectTypeResult {
9
+ mode: string;
10
+ requiresUnity: boolean;
11
+ source: Record<string, AnyJson>;
12
+ unityVersion: Record<string, AnyJson>;
13
+ assemblies: Record<string, AnyJson>[];
14
+ diagnostics: Record<string, AnyJson>[];
15
+ name: string;
16
+ format: string;
17
+ type: Record<string, AnyJson>;
18
+ text?: string;
19
+ }
20
+ declare const _default: import("../define.js").ToolDefinition<ReflectTypeRequest, ReflectTypeResult>;
21
+ export default _default;
@@ -0,0 +1,22 @@
1
+ import { defineTool } from "../define.js";
2
+ import { getReflectType } from "../../services/reflect-service.js";
3
+ export default defineTool({
4
+ name: "reflect.type",
5
+ summary: "Look up a C# type and its member names in the offline Unity reflection cache.",
6
+ description: "Look up a C# type and its member names in the offline Unity reflection cache. Use this to verify a type exists and read its public member names before writing C# or calling reflection.method.*. Use reflect.search first when the exact type name is unknown.",
7
+ group: "reflect",
8
+ destructiveHint: false,
9
+ playModeSupport: "supported",
10
+ handler: "offline",
11
+ supportStatus: "cli-only",
12
+ target: "editor",
13
+ examples: [
14
+ { description: "Read a type's member names", argv: ["tools", "run", "reflect.type", "--input", "{\"name\":\"UnityEngine.Camera\",\"reflectDir\":\".cache/unity-reflect\",\"format\":\"text\"}"] },
15
+ { description: "Read a type as JSON", argv: ["tools", "run", "reflect.type", "--input", "{\"name\":\"UnityEngine.Camera\",\"reflectDir\":\".cache/unity-reflect\",\"format\":\"json\"}"] }
16
+ ],
17
+ /** 读取离线反射 cache 中的 type 详情;service 只执行文件读取和筛选。 */
18
+ execute(request, context) {
19
+ return getReflectType(request, { dataDir: context.dataDir ?? context.artifactDir });
20
+ }
21
+ });
22
+ //# sourceMappingURL=type.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"type.js","sourceRoot":"","sources":["../../../src/tools/reflect/type.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AAuBnE,eAAe,UAAU,CAAwC;IAC/D,IAAI,EAAE,cAAc;IACpB,OAAO,EAAE,+EAA+E;IACxF,WAAW,EAAE,iQAAiQ;IAC9Q,KAAK,EAAE,SAAS;IAChB,eAAe,EAAE,KAAK;IACtB,eAAe,EAAE,WAAW;IAC5B,OAAO,EAAE,SAAS;IAClB,aAAa,EAAE,UAAU;IACzB,MAAM,EAAE,QAAQ;IAChB,QAAQ,EAAE;QACR,EAAE,WAAW,EAAE,4BAA4B,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,cAAc,EAAE,SAAS,EAAE,+FAA+F,CAAC,EAAE;QACjM,EAAE,WAAW,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,cAAc,EAAE,SAAS,EAAE,+FAA+F,CAAC,EAAE;KAC3L;IACD,kDAAkD;IAClD,OAAO,CAAC,OAAO,EAAE,OAAO;QACtB,OAAO,cAAc,CAAC,OAAO,EAAE,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,EAAE,CAAC,CAAC;IACtF,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,24 @@
1
+ export type RuntimeConsoleLevel = "log" | "warning" | "error";
2
+ export interface RuntimeConsoleRequest {
3
+ since?: number;
4
+ limit?: number;
5
+ level?: RuntimeConsoleLevel;
6
+ includeStackTrace?: boolean;
7
+ }
8
+ export interface RuntimeConsoleEntry {
9
+ sequence: number;
10
+ observedAt: string;
11
+ frameCount: number;
12
+ level: RuntimeConsoleLevel;
13
+ message: string;
14
+ stackTrace: string;
15
+ }
16
+ export interface RuntimeConsoleResult {
17
+ runtimeSessionId: string;
18
+ cursor: number;
19
+ droppedBeforeSequence: number;
20
+ count: number;
21
+ entries: RuntimeConsoleEntry[];
22
+ }
23
+ declare const _default: import("../define.js").ToolDefinition<RuntimeConsoleRequest, RuntimeConsoleResult>;
24
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { defineTool } from "../define.js";
2
+ export default defineTool({
3
+ name: "runtime.console",
4
+ summary: "Read bounded console entries from the selected development Player.",
5
+ description: "Read a bounded in-memory log page owned by the current development Player session. since is exclusive (entries require sequence > since), so use the returned cursor as since on the next call. level is a minimum severity: log includes info/log, warning includes warning/error, and error includes only error. Process exit invalidates the cursor and buffer.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ destructiveHint: false,
10
+ sideEffects: [],
11
+ supportsDryRun: false,
12
+ playModeSupport: "runtime-only",
13
+ timeoutMs: 10_000,
14
+ examples: [{ description: "Read up to 50 current Player console entries.", argv: ["tools", "run", "runtime.console", "--input", "{\"limit\":50}"], input: { limit: 50 } }],
15
+ execute() { throw new Error("runtime.console must execute through the bridge-runtime dispatcher"); },
16
+ });
17
+ //# sourceMappingURL=console.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"console.js","sourceRoot":"","sources":["../../../src/tools/runtime/console.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAoB1C,eAAe,UAAU,CAA8C;IACrE,IAAI,EAAE,iBAAiB;IACvB,OAAO,EAAE,oEAAoE;IAC7E,WAAW,EAAE,oWAAoW;IACjX,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,EAAE;IACf,cAAc,EAAE,KAAK;IACrB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,+CAA+C,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,iBAAiB,EAAE,SAAS,EAAE,gBAAgB,CAAC,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,EAAE,CAAC;IAC1K,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,oEAAoE,CAAC,CAAC,CAAC,CAAC;CACrG,CAAC,CAAC"}
@@ -0,0 +1,23 @@
1
+ export type RuntimeKeyEvent = "down" | "up" | "press";
2
+ export interface RuntimeInputKeyRequest {
3
+ key: string;
4
+ event?: RuntimeKeyEvent;
5
+ }
6
+ export interface RuntimeInputKeyResult {
7
+ runtimeSessionId: string;
8
+ dryRun: boolean;
9
+ simulated: boolean;
10
+ key: string;
11
+ event: RuntimeKeyEvent;
12
+ controlPath: string;
13
+ beforePressed: boolean;
14
+ afterPressed: boolean;
15
+ observedPressedStates: boolean[];
16
+ plannedEffects: Array<{
17
+ type: "runtime-input-key";
18
+ key: string;
19
+ event: RuntimeKeyEvent;
20
+ }>;
21
+ }
22
+ declare const _default: import("../../define.js").ToolDefinition<RuntimeInputKeyRequest, RuntimeInputKeyResult>;
23
+ export default _default;
@@ -0,0 +1,18 @@
1
+ import { defineTool } from "../../define.js";
2
+ export default defineTool({
3
+ name: "runtime.input.key",
4
+ summary: "Inject one bounded Input System key event into a development Player.",
5
+ description: "Resolve one current Input System keyboard control, queue down, up, or press only in the selected development Player, flush the event, and return fresh pressed-state observations. The Tool is unavailable when com.unity.inputsystem is absent.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ requiresPackages: ["com.unity.inputsystem"],
10
+ destructiveHint: false,
11
+ sideEffects: ["runtime-session"],
12
+ supportsDryRun: true,
13
+ playModeSupport: "runtime-only",
14
+ timeoutMs: 10_000,
15
+ examples: [{ description: "Press Space in the current development Player.", argv: ["tools", "run", "runtime.input.key", "--input", "{\"key\":\"Space\",\"event\":\"press\"}"], input: { key: "Space", event: "press" } }],
16
+ execute() { throw new Error("runtime.input.key must execute through the bridge-runtime dispatcher"); },
17
+ });
18
+ //# sourceMappingURL=key.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"key.js","sourceRoot":"","sources":["../../../../src/tools/runtime/input/key.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAiB7C,eAAe,UAAU,CAAgD;IACvE,IAAI,EAAE,mBAAmB;IACzB,OAAO,EAAE,sEAAsE;IAC/E,WAAW,EAAE,kPAAkP;IAC/P,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,gBAAgB,EAAE,CAAC,uBAAuB,CAAC;IAC3C,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,CAAC,iBAAiB,CAAC;IAChC,cAAc,EAAE,IAAI;IACpB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,gDAAgD,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,mBAAmB,EAAE,SAAS,EAAE,yCAAyC,CAAC,EAAE,KAAK,EAAE,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,OAAO,EAAE,EAAE,CAAC;IACzN,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,sEAAsE,CAAC,CAAC,CAAC,CAAC;CACvG,CAAC,CAAC"}
@@ -0,0 +1,34 @@
1
+ export type RuntimePointerEvent = "move" | "down" | "up" | "click";
2
+ export type RuntimePointerButton = "left" | "right" | "middle";
3
+ export interface RuntimeInputPointerRequest {
4
+ x: number;
5
+ y: number;
6
+ event?: RuntimePointerEvent;
7
+ button?: RuntimePointerButton;
8
+ }
9
+ export interface RuntimePoint {
10
+ x: number;
11
+ y: number;
12
+ }
13
+ export interface RuntimeInputPointerResult {
14
+ runtimeSessionId: string;
15
+ dryRun: boolean;
16
+ simulated: boolean;
17
+ event: RuntimePointerEvent;
18
+ button: RuntimePointerButton;
19
+ controlPath: string;
20
+ beforePosition: RuntimePoint;
21
+ afterPosition: RuntimePoint;
22
+ beforePressed: boolean;
23
+ afterPressed: boolean;
24
+ observedPressedStates: boolean[];
25
+ plannedEffects: Array<{
26
+ type: "runtime-input-pointer";
27
+ x: number;
28
+ y: number;
29
+ event: RuntimePointerEvent;
30
+ button: RuntimePointerButton;
31
+ }>;
32
+ }
33
+ declare const _default: import("../../define.js").ToolDefinition<RuntimeInputPointerRequest, RuntimeInputPointerResult>;
34
+ export default _default;
@@ -0,0 +1,18 @@
1
+ import { defineTool } from "../../define.js";
2
+ export default defineTool({
3
+ name: "runtime.input.pointer",
4
+ summary: "Inject one bounded Input System pointer event into a development Player.",
5
+ description: "Resolve the current Input System mouse, validate in-screen pixel coordinates, queue move, down, up, or click only in the selected development Player, flush the event, and return fresh position and pressed-state observations.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ requiresPackages: ["com.unity.inputsystem"],
10
+ destructiveHint: false,
11
+ sideEffects: ["runtime-session"],
12
+ supportsDryRun: true,
13
+ playModeSupport: "runtime-only",
14
+ timeoutMs: 10_000,
15
+ examples: [{ description: "Click the left pointer button at screen position 100,100.", argv: ["tools", "run", "runtime.input.pointer", "--input", "{\"x\":100,\"y\":100,\"event\":\"click\",\"button\":\"left\"}"], input: { x: 100, y: 100, event: "click", button: "left" } }],
16
+ execute() { throw new Error("runtime.input.pointer must execute through the bridge-runtime dispatcher"); },
17
+ });
18
+ //# sourceMappingURL=pointer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pointer.js","sourceRoot":"","sources":["../../../../src/tools/runtime/input/pointer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAqB7C,eAAe,UAAU,CAAwD;IAC/E,IAAI,EAAE,uBAAuB;IAC7B,OAAO,EAAE,0EAA0E;IACnF,WAAW,EAAE,kOAAkO;IAC/O,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,gBAAgB,EAAE,CAAC,uBAAuB,CAAC;IAC3C,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,CAAC,iBAAiB,CAAC;IAChC,cAAc,EAAE,IAAI;IACpB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,2DAA2D,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,uBAAuB,EAAE,SAAS,EAAE,+DAA+D,CAAC,EAAE,KAAK,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IAChR,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,0EAA0E,CAAC,CAAC,CAAC,CAAC;CAC3G,CAAC,CAAC"}
@@ -0,0 +1,20 @@
1
+ export type RuntimeLogLevel = "info" | "warning" | "error";
2
+ export interface RuntimeLogRequest {
3
+ message: string;
4
+ level?: RuntimeLogLevel;
5
+ }
6
+ export interface RuntimeLogResult {
7
+ runtimeSessionId: string;
8
+ dryRun: boolean;
9
+ logged: boolean;
10
+ level: RuntimeLogLevel;
11
+ message: string;
12
+ sequence: number | null;
13
+ observedAt: string;
14
+ plannedEffects: Array<{
15
+ type: "runtime-log";
16
+ level: RuntimeLogLevel;
17
+ }>;
18
+ }
19
+ declare const _default: import("../define.js").ToolDefinition<RuntimeLogRequest, RuntimeLogResult>;
20
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { defineTool } from "../define.js";
2
+ export default defineTool({
3
+ name: "runtime.log",
4
+ summary: "Write one bounded message to the selected development Player log.",
5
+ description: "Validate and write one bounded message to the current development Player log, then return the exact in-memory console sequence as fresh session-bound proof. level=info is observed by runtime.console as level=log. Dry-run performs validation without writing.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ destructiveHint: false,
10
+ sideEffects: ["runtime-session"],
11
+ supportsDryRun: true,
12
+ playModeSupport: "runtime-only",
13
+ timeoutMs: 10_000,
14
+ examples: [{ description: "Write an informational Player log entry.", argv: ["tools", "run", "runtime.log", "--input", "{\"message\":\"runtime probe\",\"level\":\"info\"}"], input: { message: "runtime probe", level: "info" } }],
15
+ execute() { throw new Error("runtime.log must execute through the bridge-runtime dispatcher"); },
16
+ });
17
+ //# sourceMappingURL=log.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"log.js","sourceRoot":"","sources":["../../../src/tools/runtime/log.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAe1C,eAAe,UAAU,CAAsC;IAC7D,IAAI,EAAE,aAAa;IACnB,OAAO,EAAE,mEAAmE;IAC5E,WAAW,EAAE,mQAAmQ;IAChR,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,CAAC,iBAAiB,CAAC;IAChC,cAAc,EAAE,IAAI;IACpB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,0CAA0C,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,SAAS,EAAE,oDAAoD,CAAC,EAAE,KAAK,EAAE,EAAE,OAAO,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC;IACnO,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,gEAAgE,CAAC,CAAC,CAAC,CAAC;CACjG,CAAC,CAAC"}
@@ -0,0 +1,45 @@
1
+ export interface RuntimeStateRequest {
2
+ }
3
+ export interface RuntimeSceneState {
4
+ name: string;
5
+ buildIndex: number;
6
+ isLoaded: boolean;
7
+ }
8
+ export interface RuntimeFrameState {
9
+ frameCount: number;
10
+ realtimeSinceStartup: number;
11
+ targetFrameRate: number;
12
+ }
13
+ export interface RuntimeTimeState {
14
+ timeScale: number;
15
+ time: number;
16
+ unscaledTime: number;
17
+ }
18
+ export interface RuntimeScreenState {
19
+ width: number;
20
+ height: number;
21
+ dpi: number;
22
+ fullScreen: boolean;
23
+ focused: boolean;
24
+ }
25
+ export interface RuntimeMemoryState {
26
+ totalAllocatedBytes: number;
27
+ totalReservedBytes: number;
28
+ totalUnusedReservedBytes: number;
29
+ }
30
+ export interface RuntimeStateResult {
31
+ runtimeSessionId: string;
32
+ buildId: string;
33
+ observedAt: string;
34
+ unityVersion: string;
35
+ platform: string;
36
+ productName: string;
37
+ applicationVersion: string;
38
+ scene: RuntimeSceneState;
39
+ frame: RuntimeFrameState;
40
+ time: RuntimeTimeState;
41
+ screen: RuntimeScreenState;
42
+ memory: RuntimeMemoryState;
43
+ }
44
+ declare const _default: import("../define.js").ToolDefinition<RuntimeStateRequest, RuntimeStateResult>;
45
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { defineTool } from "../define.js";
2
+ export default defineTool({
3
+ name: "runtime.state",
4
+ summary: "Read bounded state from the selected development Player session.",
5
+ description: "Read one fresh, session-bound snapshot from the selected Windows development Player, including application, scene, frame, time, screen, and managed runtime memory state.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ destructiveHint: false,
10
+ sideEffects: [],
11
+ supportsDryRun: false,
12
+ playModeSupport: "runtime-only",
13
+ timeoutMs: 10_000,
14
+ examples: [{ description: "Read the current development Player state.", argv: ["tools", "run", "runtime.state", "--input", "{}"], input: {} }],
15
+ execute() { throw new Error("runtime.state must execute through the bridge-runtime dispatcher"); },
16
+ });
17
+ //# sourceMappingURL=state.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"state.js","sourceRoot":"","sources":["../../../src/tools/runtime/state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAuB1C,eAAe,UAAU,CAA0C;IACjE,IAAI,EAAE,eAAe;IACrB,OAAO,EAAE,kEAAkE;IAC3E,WAAW,EAAE,2KAA2K;IACxL,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,EAAE;IACf,cAAc,EAAE,KAAK;IACrB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,4CAA4C,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,eAAe,EAAE,SAAS,EAAE,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC;IAC9I,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,kEAAkE,CAAC,CAAC,CAAC,CAAC;CACnG,CAAC,CAAC"}
@@ -0,0 +1,16 @@
1
+ export interface RuntimeTargetFramerateSetRequest {
2
+ frameRate: number;
3
+ }
4
+ export interface RuntimeTargetFramerateSetResult {
5
+ runtimeSessionId: string;
6
+ dryRun: boolean;
7
+ changed: boolean;
8
+ before: number;
9
+ after: number;
10
+ plannedEffects: Array<{
11
+ type: "runtime-target-framerate-set";
12
+ frameRate: number;
13
+ }>;
14
+ }
15
+ declare const _default: import("../../define.js").ToolDefinition<RuntimeTargetFramerateSetRequest, RuntimeTargetFramerateSetResult>;
16
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { defineTool } from "../../define.js";
2
+ export default defineTool({
3
+ name: "runtime.target-framerate.set",
4
+ summary: "Set and read back the current development Player target frame rate.",
5
+ description: "Validate one session-only target frame rate, apply it to the selected development Player, and return fresh Application.targetFrameRate readback. Use -1 for platform default or 0 for unlimited/VSync behavior.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ destructiveHint: false,
10
+ sideEffects: ["runtime-session"],
11
+ supportsDryRun: true,
12
+ playModeSupport: "runtime-only",
13
+ timeoutMs: 10_000,
14
+ examples: [{ description: "Set the current Player target to 60 FPS.", argv: ["tools", "run", "runtime.target-framerate.set", "--input", "{\"frameRate\":60}"], input: { frameRate: 60 } }],
15
+ execute() { throw new Error("runtime.target-framerate.set must execute through the bridge-runtime dispatcher"); },
16
+ });
17
+ //# sourceMappingURL=set.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"set.js","sourceRoot":"","sources":["../../../../src/tools/runtime/target-framerate/set.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAY7C,eAAe,UAAU,CAAoE;IAC3F,IAAI,EAAE,8BAA8B;IACpC,OAAO,EAAE,qEAAqE;IAC9E,WAAW,EAAE,iNAAiN;IAC9N,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,CAAC,iBAAiB,CAAC;IAChC,cAAc,EAAE,IAAI;IACpB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,0CAA0C,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,8BAA8B,EAAE,SAAS,EAAE,oBAAoB,CAAC,EAAE,KAAK,EAAE,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,CAAC;IAC1L,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,iFAAiF,CAAC,CAAC,CAAC,CAAC;CAClH,CAAC,CAAC"}
@@ -0,0 +1,16 @@
1
+ export interface RuntimeTimeScaleSetRequest {
2
+ scale: number;
3
+ }
4
+ export interface RuntimeTimeScaleSetResult {
5
+ runtimeSessionId: string;
6
+ dryRun: boolean;
7
+ changed: boolean;
8
+ before: number;
9
+ after: number;
10
+ plannedEffects: Array<{
11
+ type: "runtime-time-scale-set";
12
+ scale: number;
13
+ }>;
14
+ }
15
+ declare const _default: import("../../define.js").ToolDefinition<RuntimeTimeScaleSetRequest, RuntimeTimeScaleSetResult>;
16
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { defineTool } from "../../define.js";
2
+ export default defineTool({
3
+ name: "runtime.time-scale.set",
4
+ summary: "Set and read back the current development Player time scale.",
5
+ description: "Validate one finite non-negative session-only scale, apply it to the selected development Player, and return fresh Time.timeScale readback. Use 0 to pause and 1 for normal time.",
6
+ group: "runtime",
7
+ handler: "bridge-runtime",
8
+ target: "runtime",
9
+ destructiveHint: false,
10
+ sideEffects: ["runtime-session"],
11
+ supportsDryRun: true,
12
+ playModeSupport: "runtime-only",
13
+ timeoutMs: 10_000,
14
+ examples: [{ description: "Run the current Player at half time scale.", argv: ["tools", "run", "runtime.time-scale.set", "--input", "{\"scale\":0.5}"], input: { scale: 0.5 } }],
15
+ execute() { throw new Error("runtime.time-scale.set must execute through the bridge-runtime dispatcher"); },
16
+ });
17
+ //# sourceMappingURL=set.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"set.js","sourceRoot":"","sources":["../../../../src/tools/runtime/time-scale/set.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAY7C,eAAe,UAAU,CAAwD;IAC/E,IAAI,EAAE,wBAAwB;IAC9B,OAAO,EAAE,8DAA8D;IACvE,WAAW,EAAE,mLAAmL;IAChM,KAAK,EAAE,SAAS;IAChB,OAAO,EAAE,gBAAgB;IACzB,MAAM,EAAE,SAAS;IACjB,eAAe,EAAE,KAAK;IACtB,WAAW,EAAE,CAAC,iBAAiB,CAAC;IAChC,cAAc,EAAE,IAAI;IACpB,eAAe,EAAE,cAAc;IAC/B,SAAS,EAAE,MAAM;IACjB,QAAQ,EAAE,CAAC,EAAE,WAAW,EAAE,4CAA4C,EAAE,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,wBAAwB,EAAE,SAAS,EAAE,iBAAiB,CAAC,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE,EAAE,CAAC;IAChL,OAAO,KAAK,MAAM,IAAI,KAAK,CAAC,2EAA2E,CAAC,CAAC,CAAC,CAAC;CAC5G,CAAC,CAAC"}